Announcement: the Undead Module Is Out! “Deal with the Devil: Transitioning Modules”

This blog post is part of “Searching for Secrets,” a second promotion originally inspired by the one I did with Harmony Corrupted: “Brace for Impact” (2024). That promotion was meant to promote and provide Volume Two, part one’s individual pieces for easy public viewing (it has since become a full, published book module: the Poetry Module). “Searching for Secrets” shall do the same, but with Volume Two, part two’s opening/thesis section and one of its two Monster Modules, the Undead (the other module, Demons, also having a promotion: “Deal with the Devil“). As usual, this promotion was written, illustrated and invigilated by me as part of my larger Sex Positivity (2023) book series.

Click here to see “Searching for Secrets” Table of Contents and Full Disclaimer.

Volume Two, part two (the Undead Module) is out now (9/6/2024)! Go to my book’s 1-page promo to download the latest version of the PDF (which will contain additions/corrections the original blog posts will not have)!

Permissions: Any publicly available images are exhibited for purposes of education, transformation and critique, thus fall under Fair Use; private nude material and collabs with models are specifically shared with permission from the original model(s). For more details about artist permissions, refer to the book disclaimer (linked above).

Concerning Buggy Images: Sometimes the images on my site don’t always load and you get a little white-and-green placeholder symbol, instead. Sometimes I use a plugin for loading multiple images in one spot, called Envira Gallery, and not all of the images will load (resulting in blank white squares you can still right-click on). I‘ve optimized most of the images on my site, so I think it’s a server issue? Not sure. You should still be able to access the unloaded image by clicking on the placeholder/right-clicking on the white square (sometimes you have to delete the “?ssl=1” bit at the end of the url). Barring that, completed volumes will always contain all of the images, whose PDFs you can always download on my 1-page promo.

The Undead Module Is Out! An Epilogue to Go with It

the number of ways the state oppresses, divides and conquers is without limit, affecting colonial territories like the Middle East, Africa and the Global South, from Rwanda to Vietnam to Cuba to Palestine and so many others. From snipers to bombs to death squads to eugenics programs, etc, nothing the colonizer does is fair and they fear everything around them enough to kill without question; they have to or profit cannot happen. Our guerilla-style resistance (asymmetrical warfare reclaiming the Aegis) needs to be cumulative as a means of developing something post-scarcity mid-resistance and decay. In short, we need to raise our voices—however loud and however soft—to speak out against the daily abuses of the colonized by the settler-colonial project as a fundamental element of Capitalism that will try and disguise itself. This includes lies and controlled opposition; e.g., Pride as something to recuperate by Rainbow Capitalism and something to reclaim by us.

—Persephone van der Waard, Volume Two, part two (2024)

(model and artist: Harmony Corrupted and Persephone van der Waard)

Picking up from where Seeing Dead People; or Undead Feeding Vectors, part two: Ghosts“! left off…

First and foremost, the Undead Module is out, babes! It’s a monster (so to speak) sub-volume. Over 1,000 pages and 800 unique images, it explores the poetic history of undead, covering zombies, vampires and ghosts in exhaustive detail; e.g., apocalypses, hauntings, castles and more! The module has taken four months to write, but is actually based on an older manuscript—a Humanities primer I wrote two years ago. Having since written my PhD and two other books, I returned to the primer and expanded on it big time! I’m very proud of this one! Again, go to my website’s one-page promo and pick up a copy for free!

Second, this piece is included at the end of the Undead Module, but discusses content in the upcoming Demon Module. It’s meant to be an epilogue for the former and prologue for the latter.

Deal with the Devil: Transitioning Modules; or Between Demons and the Undead

O, what a world of profit and delight,

Of power, of honour, of omnipotence,

Is promis’d to the studious artizan!

All things that move between the quiet poles

Shall be at my command (source).

—Faustus, The Tragical History of Doctor Faustus (1604)

Now that we’ve covered zombies, vampires and ghosts, the Undead Module is complete (I’ll be uploading the full sub-volume, today)! Its conclusion shall accomplish three basic things: one, acknowledge the transition between ghosts and composites; two, outline my thought process for the Demon Module and my writing it, versus the Undead Module; and three, wrap up with some broad closing objectives about Gothic Communism to keep in mind.

First, the transition: Originally the Undead and Demon Module were part of the same document, and the opening to the Demon Module is actually a segue into composite monsters, which walk the line between undead, animal and demonic. Let’s discuss that (two pages).

From the Undead Module, the Demon Module shall transition to composites, which are different from the monsters we’ve examined so far. Zombies, ghosts and vampires are all discretely undead, denoting a curse-like presence amid a stigmatized feeding vector. Pew, pew! The Straights attack such shooting-gallery gargoyles to protect white pussy from evil black penetration, blood libel and sodomy, etc; we fags occupy the same space to speak spectrally to our own rapes and eventual liberation:

Composites, on the other hand, are questionably undead. Often made from inanimate material like clay or stone, but also the reanimated flesh of dead pariahs, criminals and slaves, composites fixate on feeding of a more homely kind: family ties, social connection and sexual enrichment. However, their origins damn them before they are even born. Their “births” are unnatural, tied to a Promethean search for forbidden knowledge by those who made them; i.e., as alienated from nature being the very thing state forces prey upon to deify themselves. As the vain, self-righteous parent ignores, neglects and abuses their child, they treat them spitefully as the failed “demonic” outcome of a noble-if-vain experiment. This leads the newborn(s) to angrily seek revenge, often by torturing their maker to death before committing suicide; but it just as often speaks to a desire to fit in, oscillating between different states of mind acted out onscreen (androids in Alien speaking to the queer/harem servant trope):

Obviously this crisis can be subverted during Gothic Communism, but doing so stems from older stories that were designed “to chill the blood.” The queer spectres of such possible worlds endure to camp canon, resisting Cartesian silence and genocide through selective reading during intersectional solidarity’s pedagogy of the oppressed—to take what is useful from all that came before and to leave the rest behind.

(artist: Alex Ross)

For instance, earlier we briefly mentioned the posthuman predicament of the Major from Ghost in the Shell. Proceeding into the Demon Module, we’ll explore the origins of the posthuman condition—not according to ghosts, zombies or vampires, but through a different kind of abstraction: demons as byproducts of our material world as having evolved into its current self. Whether composite, summoned (occult), and/or natural, demons serve as fearful reminders of past pursuits towards presently forbidden knowledge, sealed off by the Cartesian Revolution and its enforcers. This isn’t so different from feeding on human tissue and enduring/policing Cartesian war and rape in practice, but the aesthetic is visually unique and highly ritualized through its own stories critiquing or enforcing state paradigms.

To this, we’ll explore how demonic expression can subvert Cartesian trauma through playful, exquisite forms of “torture” scattered across space and time; i.e., not undead feeding but demonic shapeshifting and Faustian knowledge and Promethean power exchange. To understand our own trauma (and to shove the paradigm shift away from Enlightenment dogma), we’ll need to see where it all started: with the Promethean Quest as re-envisioned by Mary Shelley after the Enlightenment was well underway.

Second, with the Undead Module completed, and its release eminent, I’ve written a short little blurb (two pages) concerning my thought process for the Demon Module. The Undead Module, even with several of the initial chapters transplanted to the back end of the Poetry Module, is still a full-size text; i.e., it is a sub-volume, that unit of measurement being used to indicate the Undead Module as part of a larger organizational unit, the volume, regardless of actual length. Thus, the Undead and Demon Modules are both sub-volumes, even though the Undead Module is finished, whereas the Demon Module is still very much under construction (as of writing this; you can follow its writing process at the “Deal with the Devil” promo page, on my website).

About that. The incomplete status of the second Monster Module reflects where things presently stand with me; i.e., as a trans woman, I am currently under construction, my past self already having been brought out and made into various object lessons while likewise taking my previous book volumes (my PhD, manifesto and Poetry Module) into account. In short, the Undead Module was about healing from my past trauma while thinking about it poetically in relation to the undead and how they operate; i.e., through trauma and feeding mechanisms fixated on undead poetics—doing so in order to yield history lessons concerning imaginary/objective forms of reality as part of the same living document, including its aesthetic reclaimed during ludo-Gothic BDSM/revolutionary cryptonymy. Not all sight is done with the eyes!

(artists: Lucid-01 and Persephone van der Waard)

Keeping with that cumulative, holistic trend, my past is currently alive in an undead sense that faces my uncertain future as transforming more and more into a demonic, witchy and goblin-esque self (left); i.e., one that yields fresh perspective, speculation and—true to the demonic approach to Gothic poetics—forbidden knowledge and power exchange synthesizing good praxis and catharsis; re: “Eating a meal, a succulent Chinese meal?” Sanguine or ectoplasm, darkness visible or night soil, things will come back around, already synthesized only to be synthesized again. Repeatedly playing with such devils is to play with what we can become, entering a new stage of existence; i.e., an exciting new, demonic chapter in our lives! It hurts so good, but speaks to our half-real, unclothed armor! Truth cannot be covered up, because our confused, blurred realities speak to an ongoing and shapeshifting survival. We become marked, thus must learn to fend off new predatory overtures while getting our kicks; i.e., as devils in disguise that advertise for those who know!

To it, my book chapters are as much an expression of my mastery and transformation as they are my trauma and odd appetites that I might interrogate through holistic expression. There’s no logical conclusion or “final number/verdict” to mark where I’ll wind up, in that respect; i.e., I’m already a master magician who’s written her PhD and three other books, at this point. This fourth book is just the next step in a never-ending journey for which the contents are laid out (the skeleton), but for which I can add additional essays and close-reads, should I wish to.

(artist: Persephone van der Waard)

So, despite my consolidation and reifying of wisdom, I still don’t know exactly what will happen next or what I’ll turn into as I make my deal with the devil. Showing the world what we fags always are—something to reclaim from our colonizers in the endless task of complete liberation—is kind of fun, isn’t it? And invested in having such fun as that is, I shall keep on making things I know the elite would rather I didn’t (as much as they care to concern themselves with anything but profit). Expect some new fun surprises as I continue hammering the Demon Module into its so-called “final form”—not the end-all, be-all of Persephone van der Waard, but something of a crystallization that can be used in future endeavors by other workers referencing all of my works as needed. I am your angel and your devil, offering up fatal knowledge to help you transform and achieve Gothic Communism yourselves! With music, monsters and theatrical mayhem—with ludo-Gothic BDSM (“Hurt, not harm,” my sweets)—we clownish fags strut our stuff. Historically, this would end with us promptly fucking off. Not anymore! We’re here and we’re queer, bitches!

Three, some broad closing objectives to keep in mind as we go between modules; i.e., regarding Gothic Communism, regardless of monster type!

Capitalism Realism would advocate for death and resurrection to keep people stuck in an endless loop of ignorance and pacification—of jumping simply to the end of the world. Except, our jouissance in fucking with them—through spectres of Marx per the Four Gs, including hauntology and the cryptonymy process camping canon/making it and its ghosts gay—provides its own delightful paradoxes inside shared spaces that state forces cannot fully control or dominate; i.e., regarding monstrous occupants threatening to return and overthrow the heteronormative nuclear order with dark, super-gay doubles: a danger-disco event horizon that, through all the usual performative combat, castles, noir-style romances, and good-times-had-by-all penetrative thresholds (and party music disguised as “combat”; e.g., Duke’s theme from Battle Arena Toshinden, 1995), brings darkness visible to the state’s Capitalist-Realist myopia!

The stairs (and murder), then, aren’t the wrong way, Jonathan La’Fey, but a direct line to what yearns to be free and run wild in ways labor never has before:

I am alive inside your wife
Miriam’s dead, I am her head, soon I’ll be free! (King Diamond, “Abigail,” 1987).

So do we pretty-spunky soldiers of class war gleefully and joyously liberate culture (and race) from the usual territorial dialogs/monopolies! That’s all she wrote, as we wear our cryptonymic hearts on our sleeves. Bare and exposed, but unbothered and unburdened by state baggage, we prey and pray/duel in duality mid-liminal and holistic expression! We get comfy but stay ready to scrap in the buff! Doing so highlights where bigotry lurks, and what areas need work!

(artist: Ickpot)

As such, we make sure to include others, tie ourselves up in knots, undo state bonds and police cuffs, put on BDSM fetish uniforms, whip with crops, jiggle and shake, play games, put “rape” in quotes, swoon, thunder/starstrike, mutate (“It’s morphin’ time!“), matchmake, love you and leave you just as fast—indeed, leave ourselves magically behind like a lover’s pair of used panties, a genie’s lamp for you to smell and/or wear to better come up with new ideas/inspiration: labors of love, while making love, rubbing clits with elbow grease! Trauma marks us, and during calculated risk, we free ourselves but—like Persephone—remain endemic to Hell, skirting the borderline between itself and heavenly spheres! We become the mistress of our fate, ruling in Hell versus serving in Heaven: stepped on by Mother Nature in mil spec.

In turn, the complexities of play let us host feelings and performances concerning betrayal and catharsis; i.e., on the same stages. There, we can be maiden or whore, having some sense of control over how we are seen, thus humanized. We can recontextualize our abuse, codifying it in ways that speak to what happened to us and what we want as likewise liminal. We expose and entertain, embarrass and embellish where and what is needed.

To it, women (or those treated as women/monstrous-feminine) are not sex machines to force coins into until sex comes out, but capital’s us-versus-them will frame us that way to antagonize labor and pimp nature out. In this sense, not only is sex a game vis-à-vis new instruction as dialectical-material, but multiple games are happening all at once. Rules can be explained, but just as often negotiate and install invisible, half-real boundaries that play out through trust between individuals and groups alike; re: bondage and blindfolds, erogenous pleasure and non-harmful pain. Subs and doms have needs/can be pushy or noncommittal/predatory to varying degrees.

To prevent “harm,” then, is to put it in quotes and learn to tell the difference by synthesizing it in our daily lives; re: our gossip, monsters and camp! “Harder, faster! Stop! No; no means yes [with safewords]!” There’s so much fun to be had/empathy to cultivate provided we learn to play smart/subversively! Learn from the past and make the Wisdom of the Ancients perceptive through revolutionary cryptonymy—to create situations of calculated risk that instruct how to hurt, not harm; i.e., how to fuck and have fun without compelled abuse raping nature as the elite always do. The state isn’t just incompatible with life, but mutual consent, its hierarchies designed to rape and destroy for the biggest illusions of all: money and power. Gothic Communism illustrates said lessons/struggles in opposition to state forces/class traitors and capital’s usual qualities—heteronormativity, Cartesian dualism and setter-colonialism—alienating and sexualizing everything in service to profit, and cultivating strange appetites. ACAB and ASAB! Socialism fucks; we fuck for Communism! Hail, Satan!

So put your backs into it and rise to the challenge, my pretties! Put the carnal in carnival! Take it to the edge! Fuck to metal (or Bach—whatever works)! Summon the slut and “lose yourselves to dance!” (as Daft Punk puts it); make Gothic Communism your own! From undead to demon to animal, this is where our lost humanity is found; have the courage to go and find it!

Your Commie Mommy,

—Persephone van der Waard

(model and artist: Persephone van der Waard)


About the Author

Persephone van der Waard is the author of the multi-volume, non-profit book series, Sex Positivity—its art director, sole invigilator, illustrator and primary editor (the other co-writer/co-editor being Bay Ryan). Persephone has her independent PhD in Gothic poetics and ludo-Gothic BDSM (focusing on partially on Metroidvania), and is a MtF trans woman, anti-fascist, atheist/Satanist, poly/pan kinkster, erotic artist/pornographer and anarcho-Communist with two partners. Including multiple playmates/friends and collaborators, Persephone and her many muses work/play together on Sex Positivity and on her artwork at large as a sex-positive force. That being said, she still occasionally writes reviews, Gothic analyses, and interviews for fun on her old blog (and makes YouTube videos talking about politics). To learn more about Persephone’s academic/activist work and larger portfolio, go to her About the Author page. To purchase illustrated or written material from Persephone (thus support the work she does), please refer to her commissions page for more information. Any money Persephone earns through commissions goes towards helping sex workers through the Sex Positivity project; i.e., by paying costs and funding shoots, therefore raising awareness. Likewise, Persephone accepts donations for the project, which you can send directly to her PayPal,  Ko-FiPatreon or CashApp. Every bit helps!

Book Sample: Seeing Dead People; or Undead Feeding Vectors, part two: Ghosts

This blog post is part of “Searching for Secrets,” a second promotion originally inspired by the one I did with Harmony Corrupted: “Brace for Impact” (2024). That promotion was meant to promote and provide Volume Two, part one’s individual pieces for easy public viewing (it has since become a full, published book module: the Poetry Module). “Searching for Secrets” shall do the same, but with Volume Two, part two’s opening/thesis section and one of its two Monster Modules, the Undead (the other module, Demons, also having a promotion: “Deal with the Devil“). As usual, this promotion was written, illustrated and invigilated by me as part of my larger Sex Positivity (2023) book series.

Click here to see “Searching for Secrets” Table of Contents and Full Disclaimer.

Volume Two, part two (the Undead Module) is out now (9/6/2024)! Go to my book’s 1-page promo to download the latest version of the PDF (which will contain additions/corrections the original blog posts will not have)!

Permissions: Any publicly available images are exhibited for purposes of education, transformation and critique, thus fall under Fair Use; private nude material and collabs with models are specifically shared with permission from the original model(s). For more details about artist permissions, refer to the book disclaimer (linked above).

Concerning Buggy Images: Sometimes the images on my site don’t always load and you get a little white-and-green placeholder symbol, instead. Sometimes I use a plugin for loading multiple images in one spot, called Envira Gallery, and not all of the images will load (resulting in blank white squares you can still right-click on). I‘ve optimized most of the images on my site, so I think it’s a server issue? Not sure. You should still be able to access the unloaded image by clicking on the placeholder/right-clicking on the white square (sometimes you have to delete the “?ssl=1” bit at the end of the url). Barring that, completed volumes will always contain all of the images, whose PDFs you can always download on my 1-page promo.

Seeing Dead People; or Undead Feeding Vectors, part two: Ghosts/the Numinous, Metroidvania Maps, the Posthuman and Cryptomimesis (feat. The Shining, Alien, Ghost in the Shell and more)

“Illusions, deceptions, mirages! Your Mommy Fortuna cannot truly change things!”

“That’s true; she can only disguise, and only for those eager to believe whatever comes easiest! No, she can’t turn cream into butter, but she can make a lion look like a manticore to eyes that want to see a manticore… just as she’d put a false horn on a real unicorn to make them see the unicorn.”

—the Unicorn and Schmendrick, The Last Unicorn (1982)

Picking up from where “‘The World Is a Vampire’; or, Bloodsports and Prisons from Old World to New World” left off…

Part one of “Undead Feeding Vectors” covered vampires, sodomy and bloodspots/prisons, and the ideal hermeneutic case, Alice in Borderland, leaving so many bodies in capital’s wake; part two shall now delve into playing with ghosts of different types (which is what cryptomimesis is; re: Castricano) tied to such bodies—i.e., the spectral, Numinous sort, but also fragmented, posthuman entities springing out of classic science fiction as begot from Gothic poetics: Frankenstein, and from Frankenstein to cyberpunk hauntologies like Ghost in the Shell, dragging these xenophilic identities into a decayed futurism wedded to Shelley’s original warnings of posthuman abuse by Cartesian agents. Jails have ghosts not just of prisoners, then, but their fearful jailors; re: of Caesar and Marx haunting the same infernal concentric patterns.  We queers are ghosts of ghosts, cryptonymies wrestling in duality to punch through the insulation of state reality and Capitalist Realism, threatening the awesome beyond as occupying the same space and time!

As with part one, areas of part two have been designed to holistically cover Gothic Communism’s four different areas of study—re: the Gothic, Marxism, queer studies and ludology—in order to help people recognize the undead as something to see according to various kinds of popular media; i.e., to recognize in friendly and unfriendly forms that return and feed in oft-erotic ways. This includes my research on Metroidvania, which we a) touched on during the thesis volume and b) earlier in this volume. In this volume, we already discussed the quest for the Numinous as female/monstrous-feminine, but this time will—through the second of our aforementioned, original three main exhibits embedded spectrally in this module’s body of work—consider the ghosts of maps being things that liminally riff and “echo” through cryptomimesis more broadly.

A small but important distinction between ghosts and hauntings. Hauntings generally concern locations being haunted—i.e., by some kind of spectral presence; e.g., a haunted house—whereas ghosts are things that haunt. Generally the latter haunt something tied to home (or symbolic of home). In the architectural sense, they are unheimlich but, when executed, play the Uncanny Valley out, including feelings of friendly or unfriendly spirits suitably anchored to home-coded spaces (many ghost stories work off this ambiguity to make you wonder what you are dealing with [e.g., The Wailing‘s (2016) friendly spirit, above, being more of a linguistic device or fragment than full-fledged person, throwing rocks to get your attention because its voice is damaged or inadequate] versus an Exorcist-style geek show. Each has its place). There’s also unanchored ghosts (e.g., the headless horsemen or Wandering Jew), the explained supernatural/fake ghost and the Black Veil (re: Radcliffe), as well as other monster types described as “ghosts”; i.e., vampires amounting to ghost-like monsters that drink blood/essence; e.g., Tolkien’s black[1] Ringwraiths, passing through walls or stirring up bedsheets like M.R. James’ “Oh, Whistle and I’ll Come, My Lad” (1904). So many ghosts, so little time!

Because of its length, this section will be even more eclectic, breadcrumb/truncated and crash-course than the vampire subchapter was. Work with less; less is more, as far as ghosts go. In short, they’re vague on purpose to capture the vagaries of human language; i.e., left to rot, only to rise again through cryptonymic suggestions of itself. Among such eclectic and charged, fertile fragments, expect the unexpected. Up is down, and bedsheets swell with shapes that pass eerily through walls. Order is destabilized (re: Aguirre), the cup empty and full at the same time, mute and loud—as much a phenomenological effect as anything literally speaking. So does this subchapter touch on much, yet is altogether far too short to hit upon everything I’d like. Ghosts are suggestions; i.e., simulacra that harbor the possibility of new things occupying old and vice versa [e.g., Trace being Athetos’ likeness, but guided by other spirits, neither here nor there but between all of them warring amongst him as an avatar/vessel for the player to pilot].

Given the empheral, incomplete nature of ghosts, however, I’m not bothered by this idea; ghosts shall come up in future volumes, and there’s plenty of them waiting in my earlier books, too. For example, we’ll talk about Fatal Frame (2001) in Volume Three, part two; my master’s thesis discusses The Pact (2012) and other ghost stories vis-à-vis Metroidvania; and the entire “Monomyth” subchapter here is chockfull of ghostly mentions relative to Gothic castles, but especially the Radiance in “Policing the Whore,” Walpole’s giant suit of armor from Otranto, and Hamlet’s father’s ghost (and Freud’s), as well as various ghosts of “Caesar” quite a bit throughout.

You might think ghosts are getting the short end of the stick, then, but I actually write about them quite a bit/give them free reign. The word “ghost/ghostly” appears 813 times in this sub-volume (938, if you include “spectre/spectral,” and 1,079 if you include “Numinous”), whereas “vampire/vampiric” occurs 878 times, “zombie” 750, “queer” 755 (1,143 if you include “gay”), and “BDSM” 573. Apart from Derrida’s titular Spectres of Marx and Hogle’s ghost of the counterfeit, which I both mention a lot, well-and-truly my favorite ghost is Rudolph Otto’s Numinous; i.e., which I write about extensively as “palliative” in Volume Zero, and elsewhere in the series in regards to psychosexual healing and ludo-Gothic BDSM (especially in “Transforming Our Zombie Selves” in this module, when I look at The Night House and Stranger Things for their Numinous elements; also look at “Psychosexual Martyrdom,” 2024).

In short, this is my found document to, like so many Gothic stories, pass enticingly and spectrally onto the living. There are bits and pieces, stories of stories inside stories and so on. It’s the threshold of fun, a concentric liminal space in between modules pointing backwards to its own past-present signature, and into the uncertain future tied to that. —Perse

(artists [from top-most-left to bottom-most-right]: Harmony Corrupted, Roxie Rusalka, Bay Ryan, Lady Nyxx, Mugiwara Art, Angel Witch, Bubi, Cuwu, Blxxd Bunny, Angel, Crow, and Mikki Storm, Bovine Harlot, Sinead, Krispy Tofuuu,  Romantic Rose, Ashley Yelhsa)

Per the liar’s paradox, “ghosts aren’t real” is both true and false; ghosts are half-real—oscillating and shimmering between fiction and non-fiction, reality and imagination, canon and camp, in quotes and out, rape and “rape,” modesty and prurience, model and photograph, disintegration and regeneration, supernatural and explanation as a matter of ontological tension. They as much language devices as people, but also are people using their literal body language (above) to express their agency as a message left behind to find itself again; i.e., we may now be cold, but once lived and breathed as you do, and had autonomy over our own bodies, nudism and labor. Cryptomimesis echoes bodies across bodies (again, above), poses from one to another in a long chain of oppressed labor speaking to larger terms of imprisonment, impressionistically passing along a shadow of a thought about power in crisis: the past and the future collide, canceled and decayed, the past as much a death omen that could come to pass as it may already have (or have not), once upon a time!

Therein lies the appeal. Simply put, people love ghosts because they are complicated and vague. Because the ghost is profoundly uncanny thus liminal, canonical and iconoclastic proponents share the same space on their spectral surfaces, loving and fearing ghosts through differing context using the same ambiguous image, inside the same spaces and their complicated aesthetics. I want you to consider and remember that ghosts don’t exist in a vacuum; their likenesses double each other to interact, catalyze, and overwrite functional opponents during oppositional praxis for or against the state.

For the rest of this section, then, we’ll touch on some of the Marxist ways that ghosts commonly manifest in the Gothic imagination—literally Marx’ spectres haunting Capitalism by having never quite left (the ghost is generally trapped between the living the dead, on and offstage); i.e., brief and passing commentaries on (the discussed texts are listed here, though I shall not signpost their exact order and presentation per subsection):

  • Ghosts/the Numinous (feat. Rudolph Otto, C.S., Lewis, Rings of Power, Halloween, Edward Said, and more)
  • The Posthuman (feat. Ghost in the Shell and System Shock)
  • Death, Decay and Troublesome Afterlife (feat. Frankenstein, Alien: Romulus and David Roden)
  • Metroidvania Maps (feat. The Shining, Jody Castricano and Me)
  • Cryptomimesis Main Exhibit (feat. Silent Hill, Jacob’s Ladder and Tool/Trent Reznor)
  • Reflection/Closing Thoughts

Some sections will be short, and others even shorter (this limiting myself to 73 pages; I tried to do 69 again, but couldn’t quite manage it). These are merely dots on a list (a bit like those on the computer screen in Kairo, above), which I expect you to connect and expound upon, yourselves! Have fun with it!

We’ll set things up while differentiating ghosts from vampires and zombies as a monster class, albeit in relation to cryptomimesis as a spectral, in-between means of writing with the dead more broadly; i.e., that living artists regularly engage with as social-sexual creatures themselves: as a liminal, at-times-pornographic means of feeding on language, which collectively weighs on the brains of the living through and in between linguo-material bits—pieces and copies that dislodge from their intended resting places, floating about like chaff. Again, this is meant to be holistic, but by no means total or comprehensive. The dead speak to the living in fragments. Run with it, yourselves—clinging and responding to whatever haunts you.

Ghosts/the Numinous

At their most basic, ghosts represent trauma in a viral sense; i.e., like a virus, they don’t feed so much as they exist and replicate. They’re often lonely and weigh on the living, seeking acknowledgement from a position of unequal existence, occupying non-existence verging on existence (and vice versa). “Feeding” happens by them passing themselves on through the people perceiving them; i.e., as more present than they are, but also less. Ghosts constitute feeding as both attached to the effects of generational trauma and divorced, to some extent, from the cause; i.e., the living relating to the past as already-happened and yet-to-pass in oppositional forms. So while (from our modular thesis)

Capitalism achieves profit by moving money through nature[—and] profit is built on trauma and division, wherein anything that serves profit gentrifies and decays, over and over while preying on nature[—trauma] cultivates strange appetites, which vary from group to group per the usual privileges and oppression as intersecting differently per case (source).

ghosts concern this as fragments; i.e., that survive in pieces what the whole does not, and cryptonymically demand to be witnessed, assembled and interrogated. They terrify their viewers, but also hold their interest. Talking with ghosts is canonically dangerous, if only because it possesses people with dangerous misconceptions that lead them to harm others (e.g., Hamlet or Jack Torrance).

(artist: Henry Fuseli)

In Neo-Gothic terms (from Walpole onwards), ghosts are puzzle pieces that get up under the right conditions and walk around—are pieces of code and language representing things whose representation has since become confused or separated from the earthly resident being signified. Even with photographs, we’re shown a moment in the past that was once alive; i.e., as it was that has since, in some shape or form, moved on. They may have lived, or might resemble something that once did while never having been alive themselves; like a suit of armor, they stand in for so many things, whose abstractions must personify to be understood. So many ghosts resemble people, if only as bedsheets over a humanoid shape, but so many more as full bodies (commonly women, below, but also children, witches, escaped slaves, and other state victims). In short, they double potential victims/victimizers as much as actual ones: death omens.

All ghosts link to profit. Profit is a generational cycle of violence, weighed against holes in memory/testimony and blocks in this or that, when confronted in ghosts of themselves, explode anew. Unfettered and raw, calm-to-frenzied spirits seek to escape and be heard, seen, witnessed. Some scream, others smile; flat effects are common, as are hyper or hyposexuality. Prison hardens you, and domestic abuse turns the home into a prison lorded over by abusive parents—ghosts of them, from husbands and kings to treacherous queens and battered narcissistic housewives.

(artist: Artemisia Gentileschi)

Just as often, though, there’s a parallel current of revenge—of preventing future harm by avenging past wrongs. Some victims (or their ghosts) strike back, commonly through art; e.g., Artemisia Gentileschi, of whom Ariela Gittlen writes in “A Brief History of Female Rage in Art”:

Artemisia Gentileschi‘s Judith Beheading Holofernes offers another dramatic scene of an ordinary woman overpowering a high-ranking man. Gentileschi’s painting is muscular: The Biblical Judith and her maidservant bear down on their victim, the invading Assyrian general Holofernes, as Judith saws at his neck with a sword. Blood spatters in long, ropy arcs, spraying Judith’s chest and neck. Holofernes’ tortured expression and copious amounts of blood are also present in Caravaggio‘s earlier version of this subject (ca. 1599), from which Gentileschi is said to have drawn inspiration. Yet in his rendition, Judith looks rather removed, her face wrinkled in disgust rather than set in determination.

It’s arguable that Gentileschi’s own experiences with sexual violence shaped her approach to depicting this brutal story. At age 18, she was raped by her painting teacher, the artist Agostino Tassi. Unusually for the 17th century, Gentileschi testified in court against her attacker. Tassi was set free following his conviction due to an intercession by the pope, while Gentileschi was made to endure the public shame of the trial—at which she was forced to testify while being tortured with thumbscrews. Gentileschi’s Judith may have been a portrayal of the justice that she herself was denied (source).

Given a voice, the oppressed have things to say that the state (and its usual benefactors/avatars) won’t like. Like naughty children, black penitents run to daddy and ask for protection from the big bad mean ladies (that they themselves abused until said victims pushed back); i.e., to preserve and maintain status-quo control over the things normally dominated by patriarchal forms. This includes ghosts!

Except, abuse doesn’t stop with a single, isolated event; it lives on as ghosts do. Like a bloodline, the invisible shackles of control are passed down from Roman Imperialism (and the ancient canonical laws) onto Hammer of Witches, Cartesian edicts and Enlightenment doctrine, onto the Protestant ethic and modern forms of Capitalism. The state abuses labor through its own victims, past survivors commonly tokenizing/triangulating through blind rage (re: TERFs). Just as often, though, it regresses or shuts down, like Pavlov’s dogs. Justice becomes reprisals from police agents protecting rapists, kidnappers, wife-beaters, what-have-you; re: by blaming the victims and obscuring the harm that abusers do through ghost stories. It compounds, and the ghosts start to appear in ways that speak to things that never fully stay dead. As such, the state will defend its own sanctity and sovereign status, repressing said ghosts through police violence feeding anisotropically for the state (re: power flows up). The state casts a long shadow, being fond of Numinous spirits to better spook workers faithful!

Regardless, big ghosts fracture into smaller relatives. So many victims of state abuse are sex workers/women, the elderly and children, but also witches and foreigners; i.e., those already preyed upon by the state, who—once homeless or otherwise vulnerable—make for easy scapegoats: “Those who suffer have no voice.” Give them one, and you will hear the wail of the damned—a cry heard round the world, from beyond the grave, coming home to roost. Some people make light of that—re: Jadis saying to me, “Put your mysterium tremendum in my uncanny valley!”—but just as often, the joke is to some degree profound or sacred; silly or not, it still carries weight, the imaginary past coming back around to mirror the present (and vice versa). Ghosts unanchor and wander to cause mischief.

Likeness and simulacra, effigy and egregore, ghosts are also what survives when the living are gone, but also when they return; i.e., speaking to mysterious, tremendous, buried things that rise like shadows to the surface; re: the mysterium tremendum’s Numinous, divine signature attaching to ordinary murder, rape and revenge; e.g., black widows or the Bleeding Nun speaking to unnatural deaths, evil plans, and all-around systemic brutalities. They are simultaneously blind and lucid, wanting to heal through acknowledgment; i.e., in ways that, per the counterfeits they haunt, either build up Capitalist Realism or tear it down. They are as much the veils or sheets as things beyond them; i.e., so many things to acknowledge or avenge, bury or dig up, because profit demands such things, which it tries to hide. Per the cryptonymy process’s double operation, they show and hide great power where such power is always found: on the surfaces and thresholds of workers! They tease and threaten equally mighty-mighty things with some degree of profound all-hanging-out and calculated obscurity!

(artist: Nyx)

The gendering and sexualizing of ghosts, like all monsters, is arbitrated by historical-material forces. With queer people, spirits speak to their closeted selves rising into existence seemingly ex nihilo, for instance. By comparison, female ghosts are, like female vampires, committed to the monstrous qualities of their biology as hysterical, wild; re: their wandering wombs as ghostly things that rise up furiously to seek revenge against the state reaping and punishing nature as classically female, but in truth monstrous-feminine in ways that speak to female victimization by police force/patriarchal agents since ancient times: Gaia and similar goddesses of nature speaking to her immense size and fury as that of a Gorgon (below). Divided, she struggles to pull herself together, after death, only bare it all! She’s larger than life, than men; primal and dehumanized, she must rehumanize as fat and sassy!

The ambiguity of ownership or representation is always in question, with ghosts and afterlife. As we shall see, ancient female rage is carried forwards in art as a kind of ghostly, viral medium for buried atrocities (re: Ariela Gittlen); i.e., committed against women and those forced to identify as women, thus treated as monstrous-feminine and “of nature[2]” by the state. Such beings are often naked and furious, climbing out of wells, caves and other dark, watery sites of repressed rage, rape anxieties and revenge, etc, to scream about such matters; i.e., the Medusa, but also her likeness expressed in banshees, succubae, and other such monsters—if not the castration of male rapists, then their societal emasculation by avenging female/feminine parties tied to nature: as brutalized by empire’s living ghost, Caesar embodied by Cartesian men as dead ringers to his rotten lineage. A common way of queer/monstrous-feminine revenge is the destruction of a male bloodline: “I will have your son!” or “I will be with you on your wedding night!” etc.

(artist: Kait Freckles)

While capital harvests nature as monstrous-feminine—a peach to site/sight and carve anew for fresh pulp—death traps police victims onto an earthly plane, a kind of purgatory where they cannot rest. Thought not always, a ghost is generally rooted to a prison, but also a space that has eyes and ear; i.e., the feeling of someone being watched, as if by a ghost; e.g., the Overlook Hotel. They communicate emotions like extreme sadness, anger, grief and lust (vis-à-vis the medieval Seven Deadly Sins); i.e., tied to buried atrocities, abject and exiled by state proponents.

To it, many ghosts are murder/suicide and rape victims, thus sex workers and children—not cis-het men, in other words. But some, like Pyramid Head, are the ghosts of warriors/abusers/ruffians (re: Radcliffe’s banditti an exotic kind of pirate or black knight), or the ghosts of victims who become furious to the point of a blind, uncontrollable hunger/rage; re: victims or abusers (cops and victims), per the trauma response. To set them free is to let them feed, often by giving them a place to voice themselves in lieu of those who can no longer speak having been denied the chance: acknowledging the harvest to humanize it.

As discussed in Volume One, “The Western world is generally a place that testifies to its own traumas by fabricating them” (source); i.e., no body, no crime. People who go missing and are never seen again is something of a paradox, then, given their faces and likenesses are seen on every street corner and carried across the lips and in the hearts of a community’s survivors. A ghost lives on, somehow still alive and very much not alive. They become a likeness of those who are still alive, constituting spectral embellishments regarding the living associating with ideas of people, good and bad, dead or alive; i.e., representations of someone that speaks to a hidden or unaddressed quality given a human face; e.g., a model who asks to be painted, as Nyx with me: ghost stories, then, work similar to legends and rumors—as things to spread for different reasons.

Such is cryptomimesis in a nutshell; i.e., the echo of power and trauma felt dualistically in fragments and likenesses—ghostly chaff expressed between language and people, places and things, but also copies of copies of copies:

(model and artist: Nyx and Persephone van der Waard)

Just as often, though, such gossip is a point of pride: something to advertise and announce that we were here and proud of ourselves. For my Sex Positivity project, either volunteers ask to be painted a particular way (as Nyx did, with me, above) or I ask artists if they would like to be drawn (as many muses of mine inspired me to do). And in many cases, the brand image of different artists are out in the world, to be critiqued under Fair Use. They stand in for themselves, personas representing offshoots of people, but also larger things like womanhood, nature, female/feminine sexuality and mental illness, etc. They’re things to fall for and do justice in whatever we, ourselves, create; i.e., something to capture in a moment, like a photograph: full moon booty but also a sweetheart who loves nature and herself tied to the land (we’ll return to Nyx in the Demon Module).

(artist: Nyx)

The idea is to convey something that can’t be raped or destroyed, but undefeated, will live on and survive/surpass abuse while helping prevent it; i.e., ludo-Gothic BDSM through what we leave behind as sex positivity expressed in echoes of echoes of echoes: a refrain parading what we show behind various boundaries during revolutionary cryptonymy (re: “flashing” exhibits). In short, ghosts are things we can make through the cryptonymy process to achieve rebellious sentiment; i.e., existing in broad daylight, unrepressed, in spite of all attempts to bury us alive. We cannot be contained, refusing to be victims in ways that include other groups and add so many among the substance of things that can be seen, but not touched: we feed and draw strength, enriching the spirit not as something to bury or exorcize, but make space for in daily life! It becomes a dumb supper—a vital, back-and-forth exchange; i.e., to feed and find sweet joy and release through Numinous avatars’ bangin’ bods (and backsides): the dark side of the moon/lunacy’s deepest trenches (“that’s no moon, it’s a space station!”)! Not something to split in two, the Great Pumpkin’s recesses and cleavage being a package deal offering up much-needed reunion with nature; i.e., normally harvested, holiday-style, as capital territory on the frontier. No more!

(artist: Nyx)

For a variety of reasons, ghosts operate through the awesome, poetic power of suggestion (whose uncertainty grants a wonderful likeness for domestic abuse; i.e., the gaslight effect). Be they either queer and/or female—but also people of color, religious minorities, sex workers, children or the elderly, homeless and/or mentally ill—the same, comorbid assigning of criminal elements affects all oppressed peoples indicted by the same predatory system; i.e., moves power towards the state inside a larger prison-like persecution network whose former victims haunt the home-as-burial-grounds, speaking of past abuses waiting to be dug up, investigated and laid to rest. All leave behind oddly delicious ghosts that appear to speak, if not pointedly to their own abuse, then their own empowerment in ways that jab conspicuously at abuse as a ghost would: laterally (a detective doggedly getting to the bottom of things; its rump, next page, called all manner of silly words; e.g., Zeuhl called it a “rumpulon,” in jest/emulation of Gothic/sci-fi language). While the home, per Foucault, is haunted by the ghost of raped victims leaking from the bedroom, many Neo-Gothic authors play with these “nightly bumps” to gain agency over their emotions. It’s often campy but remains haunted[3] by canonical forces: we hit that, and film ourselves being stuffed in so many compromising positions. That’s power!

(artist: Fewebomb‘s “Rump in the Night,” 2019)

Ghosts less lurk between resident and residence, then, and more embody the complex, organic relationship between them as ongoing and anisotropic, ergodic, concentric and recursive; i.e., the chronotope and mise-en-abyme, their narrative of the crypt invoking a castle-sized vanishing point tied to unspeakable things spoken through medieval poetics, but also human-sized/shaped inversions suggesting the castle beyond and tethered to those. Back and forth, it goes, smaller tied to bigger and vice versa in shared quantum existence. In Gothic, authorial desire caters to the Numinous as something to suspend between, felt with castles-in-the flesh; re: body-like castles and castle-like bodies making the skeptical temporarily faithful, hung between reason and irrationality in ways that make them shrink, prostrate before the hauntological divine. Castles are crime sites, but also, per Bakhtin, legendary environs concerned/saturated with the aesthetic orbiting hereditary rites and dynastic power exchange. Per the Numinous, a divine presence is generally tied to a monarchal burial ground that wakes up; it speaks to big things crawling to the surface concerning fresh workers.

Of course, such things exist between nature and civilization, people and place, as evocations of enormity expressed in names like the Numinous, Sublime, Absurd, and other such proper nouns; they stack onto/speak to power as felt during liminal expression: the likeness of the oppressed, the victim, as doubled in those still happy and alive. “You look like you’ve seen a ghost” speaks to so many victims being born again in fresh forms that, bare and exposed, remind survivors of what they themselves lost: “No one is primarily afraid of what a ghost may do to him, but of the mere fact that it is a ghost,” explains C.S., Lewis in The Problem of Pain, reflecting on Otto’s Numinous. “It is ‘uncanny’ rather than dangerous, and the special kind of fear it excites may be called Dread. With the Uncanny one has reached the fringes of the Numinous” (source). So do ideas of the holy and divine merge with guilt and superstition attached to things that were once alive, or point to a formerly alive thing that, since then, has become a placeholder (akin to Otto’s usage of Latin words to stand-in for something beyond human language).

In turn, the human element becomes a shell of sorts, holding something inside or about itself that defies description, but is nevertheless married to it on the same Aegis; i.e., an echo chamber less of a space and more a canvas with a model mirroring older bodies. Anything we do is violent in the eyes of the state, thus the state meets with indiscriminate police force through violence, terror and monstrous poetics. Per Asprey, “terror is the kissing cousin of force” (re: War in the Shadows); per me, we reverse the role/order of terror and counterterror to expose state abuse and humanize ourselves in guerrilla shadows and ghosts. All of this occurs—you guessed it—through the asymmetrical feeding vector of ghosts on the Aegis: existing where something should not, but does; i.e., the paradox of terror extending to sex worker bodies (often, but not always female) being closeted and collared by police violence upholding the state’s usual operations. “Peace” is a white man’s word; “liberation” is ours, from bit to intersectional, solidarized bit.

(artist: Vivi Tarantino)

Ghosts, in turn, rise up between the cracks, but also through seemingly-solid walls, floors, bodies, shackles, what-have you. They resist containment and statutes of limitation, but nevertheless deteriorate, contaminating places with ambiguous menace and dire speculation: fraud, forgery and fabrication that points to the holy and sacred being false. Amnesia and rememory struggle to remember such things through ghostly left-behinds, the data of a lingering and unaddressed pain: generational trauma and lost generations. Per the cryptonymy process, they are true and false, standing “on the ashes of something not quite present.” Phantom pains, they warn of past violence, but also clear-and-present dangers; e.g., present-and-future murder attempts, criminal conspiracies, internal/foreign plots, designs, calculations, premeditation, segregation, etc. They constitute holes in memory to fill with some degree of imagination; i.e., an amnesia, walking blind spot, loss of time, absence, ataxia, aphasia, Kantian noumenon, or some such cavity or gap (re: a vanishing point); e.g., the Slender Man from Marble Hornets (2009) realized by matter of serialized urban legend, that when approached in text (or out) overloads the sensory organs like static on a TV screen. The ghost, less than seeking a proper burial, resists one. Per the cryptonymy process, it becomes restless and vibrates, operating partially on suspended disbelief.

Diaphanous and ephemeral, but solid and capable, ghosts are things to write with suggesting other things not quite dead or alive, but composed/regarding those states of existence on orders thereof; i.e., from the shortest ghost stories, to ghost writers, super heroes (e.g., Space Ghost, above), and a defuse and long line of eclectic thinkers like Shakespeare, Radcliffe, Marx, Otto, Derrida, Castricano, Butler and myself—all of us writing about/with spirits, spectres, gender trouble and various other queer manifestations of this-or-that trapped between, beyond or behind something else; i.e., small things leading to big things (Cinderella’s slipper vs Otranto’s helmet), the fog creeping in on little cat feet, nothing else remaining ’round that colossal wreck, chasing smaller spirits of mightier and bigger Numinous ones!  This colossal boneyard is where ideas both go to die, but also catch fire and, like the phoenix, be born again. Liberation and enslavement occupy the same space, thus the same language as spatio-temporal, linguo-material, human and alien, fascist and Communist, alive and dead.

In the Gothic, then, decay and inheritance of a fallen West can denote a “Gothic effect” (re: Baldrick), but just as easily suggest size difference and alien signatures that, from Capitalism to Communism, help workers reunite with lost mighty things by remaking them; i.e., the potential not to be a victim, but gods, kings and queens where no such things exist for one, but all: the land of giants and gods, wherein Divine Right/the Protestant ethic and capital’s monopolies, trifectas and usual harmful qualities/witch hunts are a thing of the past. Under a new, recultivated Wisdom of the Ancients (the proletarian Superstructure), Rome is dead and stays dead; Medusa, as Galatea’s ghost, rises from the fragments of Pygmalion urns to threaten liberation unto capital’s usual slavers. We don’t tokenize/rape rank and place Original Sin over blood libel, black rape epidemics, or sodomy accusations; we unite, intersectionally solidarizing under Gothic Communism to break Capitalist Realism: through our counterterror’s pedagogy of the oppressed. This has a mark to it—pieces that are controlled and yearn to be free in ways that perceive both as unreal and more real than real. The fantasy poster comes alive, but stays half-real, like a ghost promising all manner of reckonings and revelations:

(artist: Nyx)

We’re the pain in the ass and cannot be exorcised, the bleeding heart beating ‘neath the floorboards. Much of what we say is common knowledge, but denied or buried (as genocides always do) by those who can afford to turn a blind eye (again, as genocides encourage). Any boundary or barrier you put up to discourage us, we pass right on through—a quantum element whose quandary makes home feel foreign, alien, and exiled; re (from Volume One):

Simply put, singular and enforced interpretations are dangerous, and we need to be choosy in ways that prolifically and flexibly enrich our arguments, not simply dot them with the fancy patriarchal ornaments of accommodated intellectuals. Meanwhile, our ruffling of their collective feathers needs to hit a collective nerve: their sell-out, privileged status; i.e., sitting in their ivory towers and basically talking amongst themselves in a highly privatized sense. This requires a certain sense of detachment from positions of comfort that historically are used to divide and conquer workers. As Said writes in “Reflections on Exile” (1984):

Because exile, unlike nationalism, is fundamentally a discontinuous state of being. Exiles are cut off from their roots, their land, their past. They generally do not have armies or states, although they are often in search of them. Exiles feel, therefore, an urgent need to reconstitute their broken lives, usually by choosing to see themselves as part of a triumphant ideology or a restored people. […] Exile is predicated on the existence of, love for, and bond with, one’s native place; what is true of all exile is not that home and love of home are lost, but that loss is inherent in the very existence of both.

Regard experiences as if they were about to disappear. What is it that anchors them in reality? What would you save of them? What would you give up? Only someone who has achieved independence and detachment, someone whose homeland is “sweet” but whose circumstances makes it impossible to recapture that sweetness, can answer those questions. (Such a person would also find it impossible to derive satisfaction from substitutes furnished by illusion or dogma.)

This may seem like a prescription for an unrelieved grimness of outlook and, with it, a permanently sullen disapproval of all enthusiasm or buoyancy of spirit. Not necessarily. While it perhaps seems peculiar to speak of the pleasures of exile, there are some positive things to be said for a few of its conditions. Seeing “the entire world as a foreign land” makes possible originality of vision. Most people are principally aware of one culture, one setting, one home; exiles are aware of at least two, and this plurality of vision gives rise to an awareness of simultaneous dimensions, an awareness that – to borrow a phrase from music – is contrapuntal.

For an exile, habits of life, expression or activity in the new environment inevitably occur against the memory of these things in another environment. Thus both the new and the old environments are vivid, actual, occurring together contrapuntally. There is a unique pleasure in this sort of apprehension, especially if the exile is conscious of other contrapuntal juxtapositions that diminish orthodox judgement and elevate appreciative sympathy. There is also a particular sense of achievement in acting as if one were at home wherever one happens to be (source).

Exiting Plato’s cave can feel brutal, insofar as its new-felt unheimlich is irreversible. From our own “pleasures of exile,” though, home is something to cultivate through alienation as a forced consequence under Capitalism. It, like trauma in general, becomes something to live with, often through rituals of theatrical distress:

(artist: Coey Kuhn)

Liberation from the illusions of capital means our prescribed homeland becomes foreign in ways that allow for startling new appreciations; i.e., in terms of how we identify using Gothic language during fresh struggles under old, systemic problems: as monsters. Doing so helps us better voice the chaos inherent to our daily lives under capital, once the game is up. Yes, we can be “ostracized” by people who frankly care little for our well-being at an institutional level (accommodated intellectuals); but as their cool dismissal of us exposes the apathy and bigotry behind their “soft” arguments, their hard, inflexible stances can be denuded by Gothic Communism’s chief weapon: poetics (source).

As such, we’re in the closet, without a land—the dreaded past of imperial and capitalist abuse come back to haunt the state; i.e., the ghost in the darkness making them afraid, the colonizer realizing his servants, possessed by the dispossessed, may suddenly and uncontrollably have a collaborator’s inherited cause: to resent his occupation and abuse of their territory!

To have agency is not to define as the state decrees, per the profit motive; i.e., to liberate is to self-actualize/self-define through Gothic poetics; re: our darkness visible/Satanic poetics creating to play god but also use our ghosts tied to past victims. For them and ourselves, we negotiate what is normally non-negotiable, arbitrated by us on our terms, using what we got; i.e., as part of our land and the enchanted class, cultural and/or race characters it offers. We don’t give ground, we take it! True rebellion and false rebellion sit inside the same ghostly spheres and entities, then, we and our freedom fighters echoed badly by state counterfeits: cops playing guerrilla/white Indian (re: Samus Aran). Our cryptonymy must expose them while keeping us flexibly solvent and immutable.

This isn’t just a battlefield fought with soldiers, then, but warriors of love yielding their own ghostly “arsenals,” aliases, and agency. Humanize the harvest, and the state becomes inhumane across all registers. We can get to state forces simply by reminding them that illusions go both ways; i.e., power is something workers have in spades, our own operatives being the pumpkins of the fields, the statues in the churches: whores that make the devil to pay in ways that go beyond what the state can even control, such brothel espionage extending to art and its ghosts (of ghosts, of ghosts…)! The holy ghost becomes “almost” to joke and tease, the Numinous “dumps like a truck“: “Damn, girl. You shit with that ass?”

(model and artist: Blxxd Bunny and Persephone van der Waard)

It’s a quasi-religious, “almost holy” experience, then, one which has many applications, secular or otherwise; i.e., towards profound sensations of experience, these simulating death, rapture, martyrdom and/or orgasms (skin or erogenous), etc, but also entities attached to said things; e.g., fire of the gods/the Promethean Quest during Cartesian critiques and mad science; big vampirism and master/slave relationships and castles; religious experiences, visitations from disturbing alien experiences; zombies and liches, necromancers, big death and calamities; and similar tiers of power and the Numinous/mysterium tremendum.

We won’t have time to explore these here, save to declare that all express the experiences of giant warring spirits in shared spaces with not enough room to distinguish and divide these things into discrete categories; i.e., ghosts of Caesar and Marx, of a cosmic-sized abstraction speaking to hyperobjects at odds, a Communist Numinous vs the state’s own variant, the skeleton king and similar poetic manifestations grappling during psychomachia, Amazonomachia and psychopraxis (concepts from Volume Zero[4]); re (from Volume Two, part one’s “Conflict, Mothers-in Conflict, and Liberation”):

Gothic castles (and castle-like Destroyers) leading to the Communist Numinous (the proletarian monstrous-feminine) amid a war of titanic forces, gargantuan but vague; i.e., felt through paternal disturbance, Capitalism being Communism’s mortal enemy and the true Great Destroyer labeling its foil as “devil-in-disguise.” Both are, but only one wants to enslave and destroy workers, Medusa, and the planet as a sustainable habitat: capital. We have a right to exist; to dye our hair, take HRT or pierce our nipples and worship Satan; to be recognized as squishy and delicious; to groan or fart as we pee (or pee in someone’s butt—not my kink but you never know who likes what). All constitute intimacy, which the state doesn’t care about (seeing ours as “passing for” their own coached doubles and so-called “winners”).

Again, it’s just “crew expendable.” Why? Because “fuck you,” that’s why! They want to own us and cheapen our lives for reasons purely of greed entertained by the lamest vultures on Earth (real “divorced dad energy”). So we must fuck them (and their monopolies) by freeing the monstrous-feminine to become our true selves with, whatever form that may be. Liberation is a journey to survive in deathly forms, wherein we escape, fight censorship, and endure embarrassing double standards (enshittification; re: Cory Doctorow)—to fight the good fight, forever (source).

Workers leave behind ghosts, as do states, and some workers serve states, and Communism refuses to die entirely despite capital’s best efforts to bury it. Extant or faded, fabled or down-to-earth, to fight and resist is noble. In turn, all occupy the same shadow zone in dialectical-material conflict; i.e., all connect ambiguously during oppositional praxis, bonding or co-existing in ways that personify but aren’t always clear about which camp they belong to. It’s a church to worship at cross purposes!

(artist: Vivi Tarantino)

In the calculus of existence, then, ghosts are aftermath—signatures and suggestions of what was, is and will be inside space-time, and sitting between humans and their own left-behind medieval-to-modern socio-material histories, relating troublingly back and forth (re: Marx’ tradition of dead generations/spectres haunting Europe, etc). Compared to zombies or vampires, then, ghosts are probably the hardest to pin down, as they are the most linguistic/ontologically vague, in dispute/uncertain (re: Hamlet), and arguably the least erotic (save as images of erotic things to reach out and touch, above: “Is that a booty I see before me; I clutch thee but have thee not”).

Yet vampires and composites can also take on ghostly qualities (exhibit 42d2); i.e., as magnetic and revered inside the ghost story as a curiously popular medium: a literal ontological extension of someone, someone else’s idea of someone, or something else entirely—e.g., Hamlet’s father’s actual spirit, Hamlet thinking he’s talking to his dead father from beyond the grave, or something that bears a likeness to Hamlet’s father that continues to exist inside and outside of Hamlet’s mind: in the natural and material world in a very “animated,” viral way (either a coincidental semblance, like the Boos being ghosts without bodies, or the “wendigo” that copies the appearance of someone to torture them; e.g., The Dark and the Wicked, 2020, or It Follows, 2014). Perception feeds reality as a matter of action; i.e., “the readiness is all.”

More to the point, ghosts aren’t strictly “dead” in the sense of having once been alive. They live on/feed from moment to moment through how they are seen, often according to how powerful they are; i.e., a Numinous spirit versus a small, unimpressive ghost. As we’ve seen so far in this book, the context for what is impressive, uncanny and die-hard can vary considerably—e.g., the spectre of the skeleton king/conqueror through capital versus the camp potential of Communism’s mighty “kings”:

(exhibit 42d1a: Artist, left: Earth Liberation Studio; top-mid-right: Leonardo Galletti; top-fair right: Fuck Yeah Socialists; bottom-right: source. The spectres of Marx are as much the reinvented, campy and viral language of what those in or aligned with power fear—i.e., the literal ghosts of boogeymen like Marx, Lenin and Stalin divorced from their historical-material fixtures and converted, more or less, into a kind of radical detachment from state propaganda. The cryptomimetic war becomes one of oppositional aesthetics, wherein the faces of our Communist “Rushmore” challenge the status quo, but also the 20th century’s checkered reputation of Marxist-Leninism. This isn’t an endorsement of state abuse or mechanisms, but an artistic movement that treats these ghosts as reclaimed symbols of rebellion against oppression, canon vs camp. This operates at odds with spectres of fascism like those of the Third Reich. As “Laborwave” founder Leonardo Galletti writes,

Considering all of these things, the ridiculousness of “fashwave” becomes even more transparent. How can you take a genre that, from its inception, has been preoccupied with anti-capitalist rhetoric, and use to defend a capitalist, fascist cis-hetero patriarchy? It would be like if I tried to appropriate Wagner operas and Birth of a Nation to create Communist propaganda (source: “The Rapid Proliferation of ‘Laborwave’ and What It Means,” 2019).

Unlike Hitler or Goebbels [who always served the state], more complicated Socialist figures like Marx or Lenin [fuck Stalin in his homophobic ear] were defined at various stages by appeals to systemic oppression under Capitalism operating as usual: capitalist simulacra. The human palimpsests may not have lived to see Communism develop—indeed, they were ostracized within and after their lifetimes to reinforce Capitalism’s continued hegemony—but the third kind of ghost, the detached simulacrum, has become an informed appeal to avoid what these men were in life while still treating them as a complex propaganda tool that functions in a very viral, “corporate mood” sense. There is no obvious source—the canaries in the mine starting to appear seemingly ex nihilo—but takes on a life of its own because the seeds of rebellion [the dialectical-material struggle] are utterly primed for it; i.e., to blip, like a ghost, into existence between language and its perception.

          To quote from Galletti again:

It makes my heart swell with pride to see the Laborwave genre growing so rapidly, transcending entire continents and languages, all because of the internet. It feels magical. When I made that very first Laborwave edit of Lenin, back in 2016, I would have never imagined that this trend would blow up so phenomenally. I regularly find art that I have made spread to the farthest corners of the internet, in places I would never expect to find it. […]

Vaporwave, the artistic genre from which Laborwave evolved, is a post-modern music and visual art genre whose surrounding “subculture is sometimes associated with an ambiguous or satirical take on consumer Capitalism and pop culture, and tends to be characterized by a nostalgic or surrealist engagement with the popular entertainment, technology and advertising of previous decades” […] If Vaporwave is the thesis, then Ostalgie, a German term describing a longing nostalgia for life in Communist East Germany, is the antithesis. Our western culture is slowly coming to grips with the collapse of the economic system that we have enjoyed living at the peak of. In coming decades, we will face incomprehensible struggle. It only makes sense that as the world slowly crumbles around us, that we will cling nostalgically to things from our childhood and early lives that remind us of the simpler times. One eastern culture, who has already had to slowly come to grips with the collapse of their entire economic system over the past nearly 30 years, not just in Germany, but throughout the entirety of the Eastern Bloc. When places like Russia experienced 10 MILLION excess deaths in the years immediately following the reintroduction of Capitalism in Russia, it’s no wonder why more Russians have a favorable opinion of Stalin than they do Putin.

The synthesis then, is Laborwave. Laborwave as I define it is: an inter-sectional art style reconciling nostalgia for a Soviet past with a nostalgia for the visual motifs of the 80s, 90s and early 2000s. While Vaporwave relies on subtext, sarcasm and mild critique of the consumer-capitalist nightmare we have created, Laborwave takes it to the extreme, forcing you to confront the horrifying and uncomfortable truth. Bertolt Brecht once said: “Art is not a mirror held up to reality but a hammer with which to shape it.” To me, Vaporwave has always remained by and large little more than a mirror. But with Laborwave, I am trying to make hammers [ibid.]. 

To this, Gothic Communism aims to liberate creativity in ways that reclaim not just people, but the icons they themselves used in the never-ending fight for labor and nature: the hammer and the sickle, and the men synonymizing these things. As such, we camp Marx’ ghost, making it gay to break Capitalist Realism.

[artist, left: Persephone van der Waard; right, artist: Persephone van der Waard]

The model for the rightmost illustration wishes to remain anonymous; indeed, they disappeared from contact shortly after my drawing of them. They had wanted to be drawn for the project, but also lived in a traditional, pro-police household that did not respect their right to be trans; they became torn between a desire to be themselves and uphold their family’s conservative values. As for the drawings, above, they evoke a sense of death, espionage, and terrorism within the hauntology of corporate decay—e.g., Sombra’s accommodated rebellion [left] serving as a form of appropriated labor/opposition presented by Blizzard as a “pastel-Goth” hacker-for-hire who goes unscrupulously to the highest bidder to escape her street-life, gang-riddle past; it’s assimilation fantasy through the tokenized false rebel. My drawing of Elektra Ovirowa from Cowboy Bebop: the Movie [right, 2001] places a former corporate assassin for the state in a Laborwave nostalgia married to cyberpunk and Vaporwave’s own cousin aesthetics.

In turn, these pastiches stylize through the oppositional praxis of aesthetics, first and foremost; i.e., they can be perceptive, but require the use of iconoclastic artists working in concert with a larger countercultural artistic movement through subtext [re: disguise pastiche]. On the cusp of the uncanny but also the Numinous of Capitalism falling apart, we—like Roy Batty—”want more life, fucker” [who, faced with his own manufacture of obsolescence, in Elden Tyrel, promptly decides to crush the old ghoul’s head; one sympathizes].

Derrida insists there is “no outside of the text,” but anything beyond Capitalism is suggested inside itself [and its myopia] with ghosts. Per Gothic Communism, our own artistic choices—within Vaporwave, Laborwave and cyberpunk as perceptive pastiche—can revive mighty spirits out from the past in opposition to capital’s ghost of the counterfeit; i.e., their eerie, welcoming likeness emerging in hauntological forms that can ultimately be better than these men were in life; re: “If you strike me down, I will become more powerful than you could possibly imagine,” except this happens through camp as a matter of worker revenge. Jedi are cops.)

As something whose appearance bears out through oppositional praxis, the ghost is a haunting figure whose confounding and unstable ontological qualities affect the viewer’s own vision; i.e., in highly complex ways: to feed our appetite for unspoken things that beg to be said, but often go unsaid.

(exhibit 42d1b: Ghosts of the abused lurk cryptomimetically between different forms of scare language in the shadow zone, whereupon the ghost of the counterfeit furthers the process of abjection, according to nature as queer in order to maintain status-quo arrangements/advance profit. For example, Rings of Power cashes in on the same anti-queer/anti-Semitic/anti-Pagan witch, goblin and vampire/werewolf stereotypes as old Disney villains: from Snow White‘s Maleficent poisoning princesses, Sher Kahn from The Jungle Book being a talking cat dad that eats children, and the hunched-over tall rat in black-and-red from The Great Mouse Detective all being equally problematic, onto many others; i.e., going onto the likes of naughty uncle Scar, drag queen likeness Ursula and so many other evil queers. Persecution networks overlap, swapping this out for that. Middle-class people pay out; everyone else is divided-and-conquered by capital.

These betrayals extend to Tolkien’s Sauron reinvented by Amazon; i.e., into a king ghost of Caesar/the Wandering Jew that rises up from the ground, eating millipedes and rats, to then steal a human body and ultimately endure rapturous torture as delicious to him [“The trick, William Potter, is not minding that it hurts!”]. When collared, he lies to his enemies with pretty gifts—a “power over flesh” [code for Nazi BDSM] but also the presence of divinity C.S. Lewis describes as follows: 

Now suppose that you were told simply “There is a mighty spirit in the room,” and believed it. Your feelings would then be even less like the mere fear of danger: but the disturbance would be profound. You would feel wonder and a certain shrinking—a sense of inadequacy to cope with such a visitant and of prostration before it—an emotion which might be expressed in Shakespeare’s words “Under it my genius is rebuked.” This feeling may be described as awe, and the object which excites it as the Numinous [source: The Problem of Pain].

In short, pain is a trick, and Tolkien’s Sauron is Milton’s angelic and shapeshifting Lucifer minus that story’s camp [re: Volume Zero]—a perennial vice character that playfully injects life as frisson [skin orgasm] into an otherwise boring story en medias res. It’s false rebellion sold to spice up a purity argument—both to adults and kids alike during the dialectic of shelter and the alien: “Middle-earth” [Eden or Rome by another name] is fading and the fallen angel conveniently appears to offer a glowing [and bogus] solution. It appeals to tokenized folk wanting to assimilate, but also general queerness seeking to give voice to its own suffering amid fresh redemption; i.e., to get the upper hand on a bunch of self-righteous twats who think their rule is not only above critique, but timeless and Good. Sauron speaks and God is silent; translation [from Milton]: God is a cunt, as are his mysterious ways.

We can certainly camp said baddie daddy ourselves, relating to his confused, psychosexual predator/prey responses and pleasure/pain mechanisms.  All work within a persecution network that is highly commodified, and not used by Amazon to liberate us; they use it to turn us into a sideshow attraction, which we must reclaim through the same bread-and-circus aesthetics—i.e., being collared ironically during calculated risk per ludo-Gothic BDSM. Enjoy Sauron stealing the show, if you want. Don’t unironically endorse Tolkien’s refrain/Goldilocks Imperialism[5]; instead, camp its echoes of Caesar and Marx yourselves, doing so in ways that challenge profit by reversing abjection to raise awareness towards neoliberal Trojan maneuvers commodifying former symbols of rebellion—i.e., into false Nazi-Communist copies we must reclaim and make Gothic [gay-anarcho] Communist once more.)

Ghosts are doubles, and doubles are when sublimation fails, creating a linguo-material feeling of being haunted within ordinary life; i.e., as occupied by something beyond Capitalism: total death, or “death” symbolizing radical change to treat, as Capitalism does, like a bogeyman. It doesn’t die, but arguably is—like some kind of Pontypool [2008] word virus—not or never fully alive:

(exhibit 42d2: Top-left, source; artist, bottom: Josh White. While a liminal, uncanny element exists to any monster I could list, certain forms like the zombie, werewolf or vampire tend to be more strictly personified and humanoid in their privatized, neoliberal forms; i.e., the Halloween costume, aka the “guy in a suit” effect. The ghost, as C.S. Lewis touches on through Otto, is conveniently divorced from a concrete physical form, but not the space that houses it [“there is a ghost in the other room”] nor the fact that it is, in some shape or form, a copy or an illusion that denotes an otherworldly or incorporeal presence connected to a humanoid shape. Ghosts are not strictly or automatically human, but look human enough to merit an uncanny response to varying degrees.

A surprise function of human language, then, is the ghost as a kind of double. As a mask behind which there is no human, we’re left with a human appearance occupied by an inhuman pilot [e.g., Michael Myers’ play on the Halloween mask/costume as uncanny on its surface, making its human-shaped wearer feel inhuman and his locations increasingly Numinous]. Such devices make for a simple-but-effective device in ghost stories. As ontologically uncertain, ghosts allow for some fairly basic but potent phenomenological tricks to be played on the mind; e.g., is there something under the bed sheet or behind the copy? Nothing becomes a terror that is beyond human expression, but felt as a ghost growing inside us [re: Radcliffe’s terror mechanism].

Canonically these kinds of visions tend to be blinding to the audience, whose mad terrors cannot see anything beyond the bogeyman as something to see everywhere; re: Hamlet. It’s a very totalitarian concept, making it tremendously useful to the state; i.e., as an instrument of revenge that takes/stops up all passages of memory and remorse, built on fabrications; e.g., Hamlet’s commonplace book built on a likeness of his father telling him to kill, or Macbeth’s dagger of the mind—the latter something for the superstitious warrior to clutch and yet, have not, only to lead him to draw a real blade and do “Duncan” in. It’s a hit. So, too, does Myers feed on his babysitter victims, seeking revenge on naughty girls who ignored him once, and continue to behind his mask-like face. He’s not exactly oozing charm.

Per spectres of Caesar and “Rome,” humans are easily led astray, chasing ghosts in ways the state wants them to; re: Capitalist Realism making us feed on ourselves: “a scared cop is more useful than a dead one.” For us, the ghost as something to perceive should yield visions that are far more illuminating and mind-opening, but also suppressed and cloaked in ways we can weaponize despite how they scare us, too: spectres of Marx, which we must make and camp from older fragments and whispers to break Capitalist Realism with. We’re not immune to the Numinous feelings they excite, but can become one with them in ways that turn these against our foes; i.e., our revolutionary cryptonymy making them crap them pants when they try to read the room [red or not, below—red room, redrum, whatever].

Of course, iconoclasm can still be tied to communal worship—e.g., the grandmother’s ghost from “Over My Head” [1989] by King’s X—or liminal spaces that feel tied to something resembling a divinity worthy of worship or containment [re: the Radiance from Hollow Knight]. Sometimes, the exact origins of the ghost, or their spirit doors, are not fully explained. They are unheimlich through the restless, cryptonymic qualities of their labyrinths, which chill the living in sweet, delicious terror. A ghost can simply walk in your direction and make you feel unwell/ill-at-ease or conversely dying a little death similar to torture but not. “The dose doth make the poison,” either sensation being experienced to a liminal degree; e.g., the ghost walk scene from Kairo [above] is incredibly unsettling in motion, but in single frames, doesn’t quite have the same chilling effect; i.e., the inanimate must animate in ways that denote they are animating in lieu of animate beings, which they are not, versus an animate being that must freeze in ways that suggest they are inanimate in ways they fully are not, either. Ghosts exist in between. They haunt.)

Whereas vampires and zombies denote an active curse to varying degrees, the role of the ghost is often more passive—an intimation of mortality by facing copies frozen in time, and whose facing of which drains the viewer of different things. This could be lifeforce, but just as often the ghost is simply a feeding vector through the living person reacting witlessly to the return of the past as advancing towards them as a ghost actually might: a cloned, mimetic, posthuman threat to their own humanist understanding of existence (we’ll examine more active, hostile variations of the copying mechanism when we look at the pod people from Invasion of the Body Snatchers, 1978, in Volume Three). How the worm turns.

However, before we move onto the second of our three undead exhibits, I wish to make a concept taken from Alice in Borderland that connects to the ghost as something to see the world not simply with, but through; i.e., a composite point of view flowing out of older forms (which, again, our second main exhibit will explore at length) into posthuman ones. The canonical zombie or vampire expresses the depletion of essence or lifeforce as forgone, but also iconic. Certain narratives—especially science fiction stories loaded with Gothic elements—are far more fixated on the ghost as a byproduct of some monstrous procedure, one that drains the object of said vitality to begin with at spectral extremes: mad science, specifically that of Capitalism, as the dominant power structure on planet Earth threatened by posthuman rebellion (and older afterlives, after that).

The Posthuman

People forget sci-fi started with the Gothic. Though Utopian futurism is certainly iconic, the fate of said structure seems to have shifted towards a rapidly decaying half-life in recent years, “surviving” artificially into a dead future. This posthuman swinging of the pendulum precludes terror literature as romanticized by Mary Shelley’s 1826 The Last Man, another palimpsest of Ghost in the Shell apart from Frankenstein. Together, these workers presented the Gothic imagination as wedded to fictionalized science, devising an especially potent critical lens: the posthuman existence as a kind of futurist ghost and potential, xenophilic self-fashioning that half-lives in the graveyard of Capitalism’s ongoing exploitation.

As our companion glossary provides: “In Posthuman Life, David Roden writes, ‘A humanist philosophy is anthropocentric if it accords humans a superlative status that all or most non-humans lack’ (source). Posthumanism goes beyond traditional notions of Cartesian humanism,” thus is difficult to imagine from an entirely anthropocentric perspective, but all the same cannot be entirely denied within retro-future stories concerned with the human condition as centralized within its own self-made destruction. The ghost becomes xenophilic as a market for our lost humanity surviving within machine people as looking, thus wanting to feel, human by virtue of how they’re treated. As such, anthropocentrism also applies the non-human condition to some humans/posthumans, while “awarding [others] special honors in the world order.” This bias/stigma must be resisted within human/nonhuman distinctions that allow for sex-positive, ecologically protective posthuman expressions giving room to the queer/postcolonial individual to not simply exist, but thrive in a world that isn’t reduced by Capitalism to a cyberpunk graveyard’s liminal stage: chemical, erotic, neurological, hauntological!

(exhibit 42e: “It is with considerable difficulty that I remember the original era of my being; all the events of that period appear confused and indistinct. A strange multiplicity of sensations seized me, and I saw, felt, heard, and smelt at the same time; and it was, indeed, a long time before I learned to distinguish between the operations of my various senses,” says the Creature to Victor Frankenstein [source]. The ability to remember one’s birth out of the pieces that compose one’s own body might seem impossible for humans, but is quite at home in the posthuman condition of science fiction: asshole dads. Descartes was a cunt; so, too, is Victor and those emulating him; e.g., Peter Weyland from Alien and the invisible corporate jackals we never see in cyberpunk worlds.

Originally penned by Mary Shelley in 1818, the same idea has survived in futuristic forms like Ghost in the Shell. In that cyberpunk narrative, the idea that ghosts are linguistic accidents—i.e., the “ghost in the machine” conundrum—is evoked by murky shadows, déjà vu, and fragmented dreams. The heroine feels alienated, chasing the ghost of what she wants—her humanity—while feeling stuck in a body that was made for her by souless, profit-driven corporate forces.

Together with the woman as uncannily replicated, the larger story comments on the human condition through the female form as weaponized, but also born to serve a neoliberal master that treats her as disposable, powerful, and fetishized; i.e., “more human than human” through a near-indestructible machine body that not only looks human, but makers her faster, stronger [and arguably sexier] than her biological counterparts—a technophobic demon for weird nerds to joyride. And yet, the woman inside that body scarcely has room to exist, little more than a beautiful shadow that, in the full daylight, vanishes like a ghost. She seeks companionship in order to feed as ghosts do; i.e., by occupying a living space among the living as acknowledging them.

The fear, in this situation, is a lack of consent during endless replication, our “female Adam” forced into an existence it does not want by a male Pygmalion she cannot refuse; but also one in which her human makers could never fully understand despite clogging the world with cheap imitations of in pursuit of endless profit. Just as their own greedy and detached motives are completely insipid to the heroine, her own xenophobic desire for independence—i.e., the robota slave’s search for the self in Project 2501—is entirely uninteresting to them. In their minds, why should an automaton do anything but serve? Any attempt at agency only becomes automatic rebellion against the status quo, something of a nightmarish enigma to the elite: the sentient robot’s desire to be free of servitude, which those in power will demonize despite having authored [re: Victor Frankenstein]. In doing so, it’s her point-of-view that constitutes forbidden knowledge; i.e., that machines can be human, but also loved and feared for their mighty ghost-like bodies. We’ll unpack this posthuman/demonic concept as we continue to look at composite bodies and demons in this section and the next sub-volume.

Such things—from Frankenstein to System Shock—transfers the fire of the gods/playing god and magic into manmade arguments of technology-as-magical [advanced, per Clarke’s Law] centered around morality arguments against Capitalism; i.e., through possible-future arguments as canceled, Promethean, but also corporate hells abjected off onto real-life places like South Korea [with canceled futures having a neoliberal, Orientalist-noir flavor to them, littered with drugs, gang violence, gentrification, zero privacy, survival prostitution and police corruption, hence femme fatales/molls, bounty hunters/space cowboys, snitches, muscle, mob bosses, working crime scenes, etc]. Neoliberalism, though, projects Red Scare fears onto an imaginary menace [the technological singularity] that seeks revenge against the Cartesian man of reason, but also Capitalism abjecting its own failures onto cyberpunk hauntologies blaming radically advantaged technology [that they could never make themselves[6]] instead of the rogue labor [robata] that such “technology” represents. It’s DARVO, but also self-aggrandizement; i.e., “I made something that surpassed me.” It’s literally the ghost of the counterfeit. Except per Frankenstein, technological augmentation isn’t bad[7]; how it’s used is—i.e., weaponizing it for profit, which is what capital does; e.g., Alien, Star Wars, Final Fantasy VII, The Terminator, Neo-Genesis: Evangelion, Oni, Cowboy Bebop, District 9 or Cyberpunk: Edgerunners. The latter treats technology literally as a drug speaking to acid Communism [something we’ll explore more in the Demons Module].)

Just as Alice in Borderland focuses on a basic card game as vampiric but also badly copied to fuel the narrative in ways that critique capital, the same idea of cheap-replication-as-critique is utterly palpable in Ghost in the Shell and similar doomsday stories running along a similar train of thought: Alien in 1979,  Blade Runner in 1982 to System Shock in 1994 to The Matrix in 1999 and so on (with System Shock being remade in 2023, below).

The iconoclast’s xenophilic aim of identifying friendly ghosts, then, is less about hypervigilance (itself a survival mechanism among abuse victims) and more about an artless guile or underhanded ease towards working with ambiguous language and dexterous language games on a regular basis. Some undead (the neoliberal sort) brand themselves as delicious and “safe”; others hide in plain sight, in uncanny spaces that fail to feel normal despite a distinct lack of anything strictly monstrous or alien at all—re: Alice in Borderland’s Japanese ghost town. Confidence and quickness comes from practice, but also from a game player who isn’t afraid to play, make mistakes and learn from older ghosts, including not just canonical, but hypercanonical ghosts (so famous and mass-produced that you know them when you see them).

(exhibit 42f1: Like Project 2501, Shodan from System Shock never had a body but exudes a posthuman superiority that is modeled after, and in response to, its human makers own experimentation and hubris coming back to haunt them. It is a “copy” but also unique, blipping into existence on the cusp of a technological threshold—what Shelley flirted at, which, in the centuries ahead would become known as the technological singularity. This nightmare/dream scenario falls under what Roden, in Posthuman Life, calls speculative posthumanism:

The radical augmentation scenarios discussed in the previous two sections indicate to some that a future convergence of NBIC [Nano, Bio, and Information Technologies; Cognitive Science] technologies could lead to a new “posthuman” form of existence: the emergence of intelligent and very powerful nonhumans. In particular, we noted that the development of artificial general intelligence might lead, in Good’s words, to an “intelligence explosion” that would leave humans collectively redundant, or worse. Following an influential paper by the computer scientist Virnor Vinge, this hypothetical event is often referred to as “the technological singularity” (source). 

This doomsday scenario constitutes its own myopia, one generally composed of technophobias centered around humanoid machines from the retro-future visiting unwanted nightmares upon the present space and time; e.g., The Terminator, 1984; Light Years, 1987; Colossus: The Forbin Project, 1970; etc. Shodan, in particular, wants to zap Earth with a giant mining laser. Doing so, she’s turning the industries of mankind against themselves, effectively ridding the planet of inferior “creatures of meat and bone” for a posthuman paradise.)

(exhibit 42f2: Model and artist, top-left: XCumBaby98 and Persephone van der Waard. Cum Baby is a trans man, pronouns: he/him, and both the drawing and this overall exhibit were designed according to how he wanted to be represented/depicted. I decided to draw him as a trans variant of the Medusa, modeled somewhat after Shodan from System Shock but set within Ridley Scott’s Nostromo from Alien. The cryptomimesis affords a queer communication/reclamation of power using ambiguous, transgressive language inside a liminal space: see me, stand in my shoes. Thus do we fags feed as ghosts do; i.e., to throw you off-balance, but with our booties and Numinous affect help put you “on the scent” of new tremendous mysteries leading away from state forms/turns of the screw!)

A common example we’ve mentioned is Medusa, whose ancient, female rage extends into futuristic, ludic sites of decay like the survival horror of the System Shock franchise. The 2023 iteration isn’t the 1999 variant or the 1994 version before that, let alone the many, many others we’ve mentioned (or left out). All share a common thread: vengeful, transgressive spirits that seemingly come out of thin air but, in truth, actually come from one’s imagination as informed by the material world in opposition through shared symbols. Wracked with various emotions of terror and curiosity at seeing a likeness of something awesome risen from the grave, Shodan is to Medusa what Hamlet’s father is to his son, riding past in his ceremonial armor (or poor murdered Banquo killed in ways that Macbeth never actually saw but could only imagine). Ghosts, in this sense, represent older ways of viewing the world; i.e., as egregores, but also ontologically “hijacked” interactions. The liminality is the occupation of the monster by a model, or the face of a person adopting a destroyer persona that can be divorced from its radically canonical bias inside a liminal space where power and resistance both call home.

Such a concept applies to not just videogames (since Pac-Man‘s ghosts and mazes, and Metroidvania after them) or traditional games, but social exchanges more broadly as things to define and the diverse media that invokes one or more parts of a social exchange; e.g., women as objects to be won and fought over and trans people and other minorities to be sequestered and killed or ambushed like prey. Fragmentation means isolation, thus coercion and abuse of all kinds that leaves behind “footprints”—made in steps that one person makes, followed by another and another in a sequence of shared steps along a spearheaded path that has no obvious source. In Ghost in the Shell, the Wisdom of the Ancients is something that has never before existed: not artificial intelligence, but posthuman intelligence as something that sparks miraculously into existence, then thrives where humans cannot even begin to survive under the ruins of Capitalism.

By extension, this connects to older ghosts and aesthetics, the Gothic mode more broadly concerned with death, decay and afterlife as troubling through ghosts; i.e., things to contain in between genres, in prisons; e.g., the butt ghost from SCP: “I am the butt ghost; I am going to eat your butt!” Ghosts can have butts, be butts, fixate on/with butts, and so on. And butts, like all things, decay and denote decay and paradise denied (re: Purgatory and the Sale of Indulgences).

Death, Decay and Troubling Afterlife

Like the binary nature of computer data, ghosts (and ghost-like beings; e.g., clowns) communicate through affect and oscillation, of veils and dreaded evils versus annihilating those feelings (re: Radcliffe’s terror vs Lewis’ horror). The problem with canon as such is that it cannot see beyond what it deems “the end,” namely the end of the world and life as we know it.

Such a conclusion, then, can feel rather bleak, like a prophecy bent on cosmic nihilism; i.e., the universe is one giant graveyard populated with entities perceptively greater than mankind, but also hidden away inside various dreamlike, canceled, retro-future zones or liminal spaces coming back around; i.e., populated with the alien dead of countless civilizations: mighty ghosts not of this world nor of Capitalism (spectres of Marx), or markers of undeath that treat Capitalism’s failed reach as foregone long before Humanity rose to prominence—i.e., the colonial gaze of planet Earth reflected back at its state-serving astronauts in Promethean astronoetics (exhibit 42f3, below): Shakespeare’s Quintessence of dust, Milton’s darkness visible. To face life is to face death as the cosmic coincidence Communism rises out of—out of the corpse of empire, Cartesian thought, and astronoetic hubris: occupation or intimation of spectres of Caesar and Marx, that simultaneously intimate mortality and immortality on the membrane of Capitalist Realism, the cracks in empire’s façade, industry and lineage!

(exhibit 42f3: Artist, left: Pascal Blanché; right: Totkin ZQ. David Bowie’s “Lazarus” [2016] concerns the angel who questioned God, living in darkness as punishment for being “the impetus of hell” [as Bay puts it] but also symbolizing the queer existence of the 1970s and ’80s. “Living in darkness [visible]” presents a draw towards something that’s normally abjected from “normal” [cis-het] people that, at the same time, they cannot imagine; it’s a spectre of Marx that lives beyond what straight people can understand or visualize. Bowie was also Jareth, the bisexual goblin king from Labyrinth [1986] who could shapeshift into an owl but also strut around in spandex while advertising his portentous junk to audiences worldwide [Elizabeth Howlett, “Who Is Jareth In Labyrinth and Why Has He Got a Bulging Penis?” 2018]: the further back you go towards the emergence of a Cartesian school of thought, the closer a goblin was to a vampire [e.g., Jane Eyre‘s monstrous assignment of Antoinette Causeway as a vampire and goblin]; i.e., simply different from the norm in ways deserving of selective punishment/moderate condescension by white, cis-het people.

 

Recent “ghosts” of old monsters would update the technophobic stigma, becoming something to regard with fascination and fear, but also reverence and denial; i.e., astronoetics in the Alien universe, its space matelotage commenting on cosmic nihilism as a colonial critique that abjects capital’s atrocities onto ancient aliens during post-Frankenstein and post-At-the-Mountains-of-Madness Promethean narratives: ones thoroughly distrusting of mad technology in corporate hands, like Shelley did, but updated in popularized copies tossing the same hot potatoes from Heinlein to Scott to Cameron, Nintendo, id Studios, and beyond; e.g., HAL-9000/the Monolith in 2001: A Space Odyssey vs M.U.T.H.U.R. and the Derelict in Alien vs Mother Brain and the Chozo in Metroid, but also the raw and furious potential of their abjected experiments—of the land, itself, as furiously disappointed with Humanity’s best efforts: dystopian canceled futures like Brazil or Blade Runner married to German Expressionism/Gothic surrealism per the haunted house/Gothic castle/ghost ship like the Nostromo or Event Horizon. On site or off world, palimpsest to palimpsest, Dorothy remains stuck inside a dead Oz with poor offshoots of the Scarecrow or Tin Man; her dreams of escape become a nightmare in a nightmare. The Wizard is far worse than any witch, and his manmade people/glass wombs suck not because they are artificial/unnatural/manmade, but because they serve profit; i.e., they are inherently rapacious.

On one hand, it’s a dead dream—a derelict fortress that cannot see beyond itself or its fatal, frozen nostalgia, colonial decay and scuttled, industrialized, alarm-fatigue outreach; i.e., stuck in the retro-future gloomth on repeat, while corporate masters ruthlessly monitor said rats-in-a-maze from relative safety [as old shareholders did, centuries ago during the seafaring, exploratory era of Capitalism’s early years]. It’s also a highly developed aesthetic revived and evolving constantly since the Neo-Gothic period to speak out against the Capitalocene. Such problems never left, so the Gothic mode resonates with trapped audiences looking for answers to the same old corporate lies: 

I remember when it was so clear
We were young but the memory still remains
To pick fruit from a tree, fish from the seas
Now nothin’s left here but the stains
But I can’t cry no more, can only be glad
That there’s other places we can be [Montrose’s “
Space Station #5,” 1973]. 

Such things, furthermore, walk the tightrope between wanderlust/escapist military optimism and Promethean caution: kill the monster or run from it. It’s a calculated risk—a place to build and go to when you feel out of control:

Well, we had a lot of luck on Venus
We always had a ball on Mars
We’re meeting all the groovy people
We’ve rocked the Milky Way so far

We rocked around with Borealice
We’re space truckin’ ’round the stars [Deep Purple’s “
Space Truckin’,” 1972]

[artist: Persephone van der Waard] 

Such Gothic danger discos [and their ongoing exploration of various taboos, stigmas and phobias; e.g., fear of pregnancy and/or rape] speak to the freight of imported/exported goods, but also workers ferrying such cargo in and out of Hell on Charon’s canoe. It’s a canonical racket/pipedream promising afterlife, which we reclaim by having fun in the face of some truly awful things: putting “death” and “rape” in quotes, fantastically armoring ourselves while we navigate and negotiate capital’s labyrinthine illusions, bare-assed. Under them, advanced technology and medieval poetry kind of merge and aren’t automatically malign, but often walk a fine line during the Promethean Quest and its psychosexual, technophobic baggage; i.e., Shelley’s original variant married to 20th century futurism blurred and complicated by 1970s strict BDSM aesthetics. These, in turn, amount to Gothic push-pull, which speaks to different ancient predator/prey mechanisms: fight, flight, freeze, fawn and… flop? [Rape Crisis’ “The 5 Fs,” 2024].

Fight and flight are romanticized the most in popular fiction, but Gothic media explores the others—normally alienated/repressed under Capitalism—through rape fantasies that give audiences a way to test such things in a controlled environment, while juggling other emotions tied to the human condition under capital; i.e., how does human biology [and biological responses] measure up against Promethean technology [and oral fixations, despite the xenomorph in theory being able to interface with our vaginas or anuses]?

Current ethical conundrums under state operations reify with outmoded psychoanalytical signatures; e.g., pregnancy and rape, but also abortions and improvised surgeries, per Freud, Jung and Creed salivating over Giger’s weird BDSM-tinged, parasitoid wasp brainchildren. The biomechanical character speaks less to pure bio-power under prison-like conditions, and more compromises and “insect politics” that merge to survive the state’s inevitable extermination policies, pogroms, ethnic cleansings, etc, tied to land and national identities, but also verminous chattel made abject: xenomorphs.

From Scott’s Alien all the way to Alvarez’ Romulus nigh-fifty years into the neoliberal cycle, things are simultaneously protohuman in an ancient, “animals fear fire” sense, mired in medieval hauntologies, and elevated to dead futurisms that yield ghostly British Imperialism and Romantic Promethean might infringing on the Numinous. It’s all at once a spell to fall in love with [the ghost of the counterfeit] and a dirty little, Radcliffean secret to summon, bury and burn; i.e., replete with trolley problems/collateral damage, Dr. Jekyll’s magic potion, Oedipus Rex and Walpole’s Mysterious Mother camping incest, Pinocchio complexes [with bits of “Flowers for Algernon,” 1959], hide-and-seek games, postpartum psychosis, infanticide and matricidal cannibalism, and all-around biomechanical indigestion inside an astronoetic belly of the beast.

Like a virus, capital constantly rewrites itself to serve the state, “afterlife” a zombie of terrible biomechanical synthesis dragging state structures along ornery palimpsests haunting their wake. Struggling to reverse engineer nature/guerrilla war in weaponized-yet-servile forms, corporate technology has been given a technically human face, but sports an entirely cold interior—bent on colonizing not just outer space, but itself per state models left to their own devices: to “upgrade” Humanity with Promethean fire not in service to workers, but corporate interests weaponizing mad science in the clumsiest of ways; i.e., “to serve corporate interests” told through a digitized mouthpiece of a dead actor in love with the ability to survive workers [above]. “Humanity” becomes synonymous with “profit” and survival as a souless, viral affect; all that remains is a loyalty to the company and a primitive regression towards techno gods lurking in corporate wreckage, which then comes after-alive to cannibalize itself. To it, life and the state are entirely incompatible; infected with mad science as a radical, terrorist response rebelling against capital, life and nature are twisted and raped into sorry ghosts of themselves in order to adapt under crisis:

Station and attendee, the Romulus and Andy are a staging ground for warring ghosts, the eponymous station infected by the ghost ship’s marooned and then stowaway contagion, and Andy the electric servant [robota] invaded by the spirit of the science officer, Rook, and the heroine’s dead father—all warring inside the same space and occupants. Data is both literal computer code, biology and in between the two, relaid in various hauntological forms that imprint during the ensuing chaos. Per Hogle, their sum is the ghost of the counterfeit, a larger haunting expressed in smaller ones, on the same concentric Aegis. The creatures respond and feed off the humans’ fear mechanisms, but also their basic biological signature, which the company imitates through synthetic doubles of the alien device, itself a forgery that replicates to survive.

Measurement-wise, all come from a sample of one, one unkind to maidens. Luckily, a wallflower our brunette heroine in Romulus ain’t, but she’s untested. Not for long! Inside Andy, below, her kindly father watches over her during her Amazonian rite of passage: the castle’s transfer of power from father to child, but also from corporations to workers once more. Everything is a cipher for the ghostly feeding vector! The odds might seem astronomical, but repeat because the problem, Capitalism, remains ongoing. These critiques sit between Ancient Romance and quotidian novel, silly-serious, cheesy ethics debates relaid on staged morality plays orbiting wedge issues; e.g., are robots people? As with Frankenstein and similar stories like I, Robot, I Am Legend or Alien [insert iteration, here], we’re not talking about never-humans, but those Capitalism treats as such; posthumanism equals liberation.

The betrayals invert, existing at odds, just as Victor and the Creature did. Corruption occurs, mid-transference, the data as much the exchange and confusion as it is anything intended, hybridizing animal, human, parasite, and prey to reify and direct evolution: for workers and nature or for capital. It cannot be both, so doubles occur and compete; i.e., evil twins, Cain and Able, Romulus and Remus, Phobos and Deimos, etc. Home becomes alien as a matter of translation through crossed wires, chaos, Roman sentries vs barbarians at the gate, the lines blurred between robata and rebel, cop and criminal, pod and person, etc. Nothing is strictly “correct,” just consequential, lightning in a bottle. Something doesn’t add up/compute, either side forced to endure the hardships they aren’t designed to normally handle. It’s a purge/stress test, which might as well be another name for state shift.

Under such unfavorable conditions and extinction/godly abandonment/explorer anxieties, calculated risk is tremendously useful in surviving and expressing capital’s abuses; i.e., insofar as ludo-Gothic BDSM is a performance that needs to be simulated versus needlessly engaged in uncontrolled circumstances. The Alien universe and its dodgy posthumanism/postcolonial bent is perfect for that, speaking to ghosts of rape in ways that are both emulative of acute physical and mental distress, but also psychosexual release valves relayed in hypercanonical refrains: the past come to life in pun-like ways we can relate to/play with ourselves; i.e., to work out various kinks, quite literally.

We queers find our lost/rising posthumanity in such liminal gay zones, purging capital from ourselves like the Nostromo’s evil cargo, while—to some extent—identifying with the abject thing we’re flushing away. Boundaries are put up, crossed and challenged insofar as the desire to raise, lower or penetrate them fluctuates tremendously. We can play with these operatic mechanisms, throwing whatever switches we need as dislocated from cause and effect outside a theatrical area. It’s safe to do so, and built on older and older performative traditions and scholarly pursuits merged, as the Gothic so often does, on the same stages; re [from Volume Zero]: 

Before the thesis proper, my essay “Notes on Power” discussed the paradox as being the performative nature of power doubled, including monsters but also their decaying lairs as monumental sites of immense, god-like power dressed up through the Gothic language of the imaginary past; the Metroidvania is a Gothic castle full of Gothic monsters, but also Gothic ghosts (echoes) of older and older castles reaching out from novels and cinema into videogames. Regardless of the medium, though, Clint Hockings’ adage, “Seek power and you will progress” (source: “Ludonarrative Dissonance,” 2007) means something altogether different depending how you define power as something to seek, including unequal arrangements thereof. As a child, teenager and woman, I sought it through the palliative Numinous in Gothic castles of the Neo-Gothic tradition carried over into videogames (which I learned about in reverse: videogames, followed by the Numinous/mysterium tremendum as introduced to me by Dr. David Calonne).

Of these, I explored their Numinous territories in response to my own lived trauma and subsequent hypersexuality—i.e., as things I both related to the counterfeit with and sought to reclaim the counterfeit from as a tool to understand, thus improve myself and the world by reclaiming the castle as a site of interpretative Gothic play (of kinks, fetishes, and BDSM); i.e., this book that you’re reading right now is a “castle” to wander around inside: a safe space of exquisite “torture” to ask questions about your own latent desires and guilty thoughts regarding the “barbaric” exhibits within as putting the ghosts out from my past on display (the Gothic castle and its intense, “heavy weather” theatrics generally being a medieval metaphor for the mind, body and soul, but also its extreme, buried and/or conflicting emotions and desires: a figurative or sometimes literal plurality depending on the person exploring the castle) [source].

In part, this grants us a temporary stage to work through complicated emotions and vulnerabilities, which then sweep away like a Radcliffean nightmare, burying itself alive among the usual conventions, dead metaphors, fetishes and clichés; i.e., a “stealth opera” that, per the Radcliffean Gothic model, features psychomachic and psychosexual emotional extensions/projections popularized in the rock ‘n roll of earlier days: actual operas, of course, but also stage plays, ghosts and castles, monsters, damsels, good guys and demon lovers walking the edge not just of societally acceptable courtship, but existence. Springing from proposed emptiness charged with potential, an arrival/return to what was once acceptable occurs, but also our wits poured out onto a given medium; i.e., reviving old things through caught-between, out-of-joint copies paying tribute by, at times, being rather exact in that replication; e.g., “The Dream Oath Opera” from FF6 [Marco Meatball’s “Is Draco and Maria a REAL Opera?!” 2022]. Is imitation the sincerest form of flattery? Or does familiarity breed contempt? It’s both, and in a dualistic sense, amid oppositional duality.

Experimented on, we lab rats mutate and have our revenge, but walk the borderline nonetheless: a princess in another castle, throbbing with entropy and disintegration, but also exciting promises of actuality daring to show themselves in the same black mirrors. Love and rape for us are jammed into the same poetic mode of being—as much to acknowledge their psychosexual entanglement as it is to escape to a perfect world where such things have been ostensibly resolved [that comes later]. In the words of Kyle Reese, “Come with [us] if you want to live!” Passion and voice unify to merge colliding worlds during an ongoing pedagogy of the oppressed finding similarity amid difference—on the ledge, teetering towards the abyss and surefire oblivion, but also transformation during a given trial by fire:

Per tradition a woman and/or queer person would be trapped between these warring states of mind, relegated to a castle space that passionately sings as much for her as she could herself. While female singers existed in the 1700s and had existed for much longer, female actresses were curiously forbidden until 1661, canonized by Anne Marshall [source: Rebecca Adelsheim’s “Timeline: Women in Theatre,” 2024] nearly fifty years after Shakespeare’s death. The same goes for trans women and queer people as having become less-and-less closeted under capital, over time. It doesn’t have to be white/cis supremacist or even centrist. We acquire a socio-political voice for activism that expands to account for what is left out; i.e., through all the popularized things either classically denied to us, or restricted to homosexual men practicing “sodomy” as a poetic dialog generally tolerated onstage, if not off it; re [from Volume Zero]:

 

Instead of going somewhere else to commit genocide—vis-à-vis Tolkien’s boyish escapism through the pastoral-to-hell-to-paradise rite of passage and its conquest of the treasure map—we interrogate the castle-like prisons that we’re born inside using operatic language and Gothic poetics having been updated since Tolkien’s time. The idea is to liberate ourselves with fairly negotiated, thus cathartic, dungeon fantasies that camp canon through counterterrorist theatre to whatever degree feels correct to us; e.g., me in a haunted castle, wandering through the dark, menacing halls while wearing a sexy dress (and nothing under it, my bare body molested by the breeze and the fabric): a hopelessly vulnerable Gothic heroine feeling pretty and desired, hungrily and desperately interrogating the musical, cobwebbed gloomth while scarcely having anything between me and certain “doom.”

As usual, the Gothic paradox allows for intense, oxymoronic dualities to coexist at the same time in the same space (e.g., “sad cum” or “gloomth” or similar and confused degrees of “verklempt” during the castle’s psychosexual, emotional “storm”). Simply put, I want to feel naked and exposed, thus paradoxically most alive in ways that I have negotiated through the contract between me and the media I’m working with (wherein the Metroidvania castle, as far as I’m concerned, is the perfect dom); i.e., while being “hunted” and covered in rebellious “kick me” symbols and clothing that advertises my true self as naked, colorful and dark, as if to tease the viewer in the shadows to try something (and also showing my ass to my academic dominators: “I fart in your general direction!”). As the kids say, that’s a mood.

[artist: Persephone van der Waard]

Why stick out? you ask? One, because we must in order to survive. Two, because our deals with the devil simply acknowledge our true selves, which the state wants us to reject (the queer version of Top Dollar’s usual wisdom: “Every man’s got a devil, and you can’t rest until you find him”). But also, it feels good to be Athena’s Aegis; i.e., challenging heteronormative power in ways that demonstrate how fragile said illusion (and its gatekeepers) are. State bullies are entitled nerds completely used to getting everything they want, who desire what I will never give them (a form of agency I’ve worked hard for); and completely afraid of nearly everything and will freak out at fairly silly things they have no business getting so worked up about: at people like me, burning down their imaginary churches and those churches’ ideas of compelled order about Capitalism and its gobstopper illusions (those highly unnatural and imprisoning systems of thought that are slowly killing us as a species). Frankly the idea of me being terrifying seems absurd, but as a burning proponent of rebellion constitutes something that still, on some level, represents an incendiary threat that many advertise as the “end times”: Communism… but Gothic and gay! To which I cheerfully put up the goat horns and say in response, “Hail, Satan!” It’s like saying “Ni!” to old ladies.

Our performative and internalized devilry becomes something to join—a communion or pact whose assimilation classically amounts to a devilish bargain; yet Gothic Communism is a group effort, one whose sex-positive class/culture warrior is among a fellowship or pandemonium of equally sex-positive ne’er-do-wells instead of one or more class/race traitors for the elite and their age-old Faustian bargains. We reach towards you, croon “Join us!” and become something to run away with (source). 

In short, we fags spread our wings and play onstage, existing as clownish, nun-like demon sluts and whores as much as the straight maidens or abject, hideous monsters capital wants us to be. This assigned, DARVO-style blame game becomes something to play with, walking in the footsteps of older ghosts [the xenomorph a demon nun with mouths/genitals in strange places], finding truth through exquisite torture as something to camp [which yields abrupt, disproportionate paradoxes; i.e., a trauma victim often doesn’t bat an eyelash to extreme gore, but will trigger from softer, seemingly harmless things]. We become maladjusted, seeing the borderline as home—the place where cataclysm and catharsis are housed. We’re baddies, not basic [though Gothic canon tries to reduce to cheap, disposable and uncritical, recuperated forms]!

[model and artist: Romantic Rose and Persephone van der Waard]

Apart from being immediately cathartic, though, said valves articulate faulty reasoning under Cartesian thought; i.e., as dogmatic propaganda that tends to treat people—especially middle-class white cis-het people—as outside of or beyond nature. We forget we are animals and come equipped with many animal mechanisms, which science rejects or abuses per Cartesian dualism lionizing the nuclear family unit; i.e., as more valuable and important than nature; e.g., “I’m doing science, Betty.” These aren’t inherent weaknesses, but can become maladaptive in the presence of unaddressed trauma caused by mad science. Ludo-Gothic BDSM helps us recode all of that—becoming more emotionally/Gothically intelligent and aware of ourselves during class, culture and race warfare—and it is done primarily through play. “Come and get it! There you go; fuck this pussy!”)

From an iconoclastic standpoint, however, the idea is more confrontational—less about accepting that we’re exclusively different than ghosts or vampires and more about adjusting to the reality that the undead represent some aspect of ourselves as replicated and left behind; i.e., as linguistically confusing and deceitful markers of immense, immeasurable trauma. These cryptonyms not only call the nature of existence into question by highlighting human language as riddled with inherent contradictions and falsehoods; they force us to confront our own existence as profoundly liminal through hauntological representations that frequently use the same troubled language regarding beings of nature (re: women, queer people, etc).

Such existence is tortured in ways that memorialize not just pain as a constant part of who we are—e.g., Bay as constantly in pain, but also Indigenous and queer—but something that evolves to accept that pain in ways that become joyous. Zeuhl taught me I was queer, but Bay taught me to love myself as such; i.e., to fuck me and adore me, so much so that we thank each other for existing: each a boon as normally not just medicalized by the state, but pathologized!

The seeking of coherent poetic expression can be expected, then; even if performed through the ghost as a “last resort,” transition can happen towards a new order of existence under Capitalism’ rising crises and shifting material conditions, but also its regular depiction of monsters in relation to these factors. The basic idea of human self-fashioning through technology is called transhumanism, which is quite a popular notion in science fiction, but also life under Capitalism. Roden writes, re:

Self-fashioning through culture and education is to be supplemented by technology. For this reason, transhumanists believe that we should add morphological freedom—the freedom of physical and mental form—to the traditional liberal rights of freedom of movement and freedom of expression […] to discover new forms of embodiment in order to improve on the results on traditional humanism [and according to the World Transhumanist Association, 1999] “to use technology to extend their mental and physical (including reproductive) capacities and to improve their control over their own lives” (source).

Roden and the association push for a drive beyond current biological limitations, as if these existed in a vacuum (“all other things equal,” as he puts it). However, the basic stipulations ignore the existence of manmade (thus anthropocentric) restrictions and limitations imposed on some humans and most animals by those in power abusing the STEM fields (or NBIC, as Roden calls them). In the end, both the Creature from Frankenstein and the Major from Ghost in the Shell sought self-expression, but also the ability to escape their capitalist captors by breaking through to the other side; i.e., whatever the state conceals in that particular present and deprives its workers of.

The Gothic-Communist moral is that such a disappearing act becomes completely unrequired if we transform the world through our perception of it; i.e., according to things “outside” of ourselves using our own monstrous art, culture and sex work as reclaimed: afterlife as the best life for workers now instead of a guaranteed life cycle for capital unchained.

Yet, this queer ghost must first be uncovered amid the wreckage that hosts and transmits it; i.e., as concealed within cyberpunk hypercanon like Ghost in the Shell, Metroidvania like Team Cherry’s ruinous Hallownest, David Bowie’s ominous “Blackstar” (exhibit 42f3—recorded in secret, serving as a possible cipher for his liver cancer diagnosis, pre-announcement[8], but also centered on his queer struggle in facing death in secret, similar to Freddy Mercury contracting AIDS) and “Lazarus” (also exhibit 42f3, channeling serious Joy Division vibes; i.e., discovering joy within Margaret Thatcher’s compelled disorder under British neoliberalism after her death), or Alice in Borderland’s shadowy ghost town. Hell is our home.

Whatever the form, then, the world bearing out these endless, concentric copies has become demonstrably fractured, pulverized and tedious, but also haunted by the imaginary past repeatedly presented as such. The future isn’t just dead; it’s a ghost, trapped between life and unlife, past and present—retro-future. If there’s any transcendental signified, it’s death; i.e, something to face, reconcile with, and ultimately accept the ghosts of, no matter the pain. Pain is growth, and growth is a cycle pushing through shells. To avoid the cataclysms covered up by a library of tenebrous apocalypses, our lost connection to the world around us must be reimagined by how we literally see said world through these ghosts of the counterfeit; their rapturous dreams must become a posthuman means of playfully connecting the dots amid the narrative of the crypt in different media types.

Keeping with ghosts, I wanted to reconsider my postgrad work on castle-narrative in Metroidvania, which invites the player to weigh on the endless, ergodic cartography of the player-completed map, of the map, of the map: through non-trivial effort during recursive motion offering up fresh “narrative shapes” along various pre-determined routes inside a framed meta narrative; re: empire is a map haunted by ghosts of its own devastation and liberation from, whilst inside a given maze. We fags, then—from Walpole to Lewis to myself—are gay little bookworms chasing ghosts while wiggling towards breakthrough! “Long is the way and hard…”

Metroidvania Maps

(artist: ChuckART)

As I write in “Always More: A History of Gothic Motion from the Metroidvania Speedrunner” (my seminar script for IGA Lewis, the 15th International Gothic Association Conference, in 2019):

To beat Metroidvania, there is one, simple rule: “go from point A (the starting area) to point B (the end condition).” However, castle-narrative is realized as much by motion through the game space as it is the symbolic content, inside. In part, this motion is technological, achieved by combining genres: initially the platformer and the side-scroller, but eventually the RPG and FPS. Some Metroidvania are 2D in the 3rd person. Others are 3D in the 1st person. With the exception of cutscenes, minigames, and in-game menus, their cameras are bound to the hero and synonymous with motion through the castle. In Metroidvania, movement through a castle is not simply narrative; expected variations of mobility affect narrative to a high degree: backtracking and open-ended exploration between points A and B, inside a single, explorable world […]

Variability of exploration is constantly stressed in terms of speed, direction, and equipment. What the player has equipped—and when and where they have it equipped—changes the movement sequence between A and B. In Metroidvania, players traditionally progress by using ranged, melee or explosive weapons, as well as power-ups and “boss keys.” Certain doors or passageways will not open until a boss is killed. Endemic to Metroidvania, these progression mechanisms narratively construct a recursive history of exploration—one where backtracking is not only common, but encouraged. The single, unbroken route quickly becomes a myth (source).

As a ghostly map of maps, Metroidvania unfold in much the same way Radcliffe’s Gothic castles do, touching on forbidden, unmappable aspects to existence; i.e by inviting the heroine to risk life and limb to fill out its maps in her mind. It’s feeding vector occurs through a satisfying of one’s curiosity by engaging with ghosts.

To that, the “constellations” of repeated Gothic poetics/navigation occur partly by cultivating fresh innovation out of old parts, liminal monsters/egregores included, but also the parallel space and its past as a kind of splendid, ghostly lie. This lie includes bodily entities like Lewis’ Bloody Nun and spatial expressions like Gothic castles from various media types: novels, television, live performance, pin-up illustrations, and livestreaming Metroidvania speedruns, etc, but also maps as they exist inside any of these things.

As Metroidvania demonstrate especially well, maps relate to time and space as something to evoke but also record, even if this process in fundamentally impossible. In Gothic spaces, something is always left out, meaning there is always something more to see, to express, to discover in regards to state violence, but also our emancipation from it within liminal expression as something we contribute to and become a part of: a Communist womb to incubate new dark reflections out of the prison while never leaving it. Versus a robotic womb, like Alien or The Matrix‘ infernal incubator vampirically siphoning labor purely to exploit it, a ghost oscillates to and fro to explore all sides of something that can never fully yield up its secrets.

During the recording process, maps are not simply filled out and forgotten. Rather, as Alfred Korzybski writes of maps; re:

A map is not the territory it represents, but if correct, it has a similar structure to the territory, which accounts for its usefulness. If the map could be ideally correct, it would include, in a reduced scale, the map of the map; the map of the map, of the map; and so on, endlessly […] If we reflect upon our languages, we find that at best they must considered only as maps (source).

A Metroidvania map is not more than the territory it represents, then, but depicts the perfect, undecayed form upon a decayed version being endlessly filled back in. As something to hypothetically explore, a ghost—be that a literal spirit, castle or some other Gothic suggestion, egregore or vague, imperfect offshoot—evokes something beyond itself through backfill; i.e., a thing that cannot be fully expressed by other things, but nevertheless is hinted at on them and by everything around them (and which includes the map as something to endlessly fill out again and again, digging a hole to refill it and empty it; e.g., speedrunner motion through Metroidvania as a series of echoes inside an ergodic territory known for its spatially confusing and empowering/disempowering qualities; re: “Mazes and Labyrinths“).

Again, Baudrillard’s hyperreal would posit this “beyond” as a lifeless desert, a great disaster where the system that produced the image is either gone or firmly out of reach. In Gothic terms, such a ghost/cartography denotes a debatable curse within the castle as such, its ambiguous presence implying the potential of what could come to pass for or against competing forces under Capitalism; e.g., the uncertain husbandry or inheritance of the land as echoing older lifeforms that met various sad ends according to concealed abuses like worker exploitation (thus genocide), but also a means of proper burial for the exploited—of ending the concealment and its concentric, cryptonymic illusions by getting to the heart of things: the rape of the white woman, the culture and identity death of people of color exploited by the Global North, queer pathologization, etc.

Luckily oppositional praxis allows for different forms of truth and escape to be had, generating different memories to install over the wreckage of older ones, thus creating new ghosts and maps to leave behind—friendlier ones not tied to genocide, but simply articulated by the passage of time, of coming and going in the same liminal spaces. These iconoclastic replicas increasingly disseminate worker needs, their bedsheet cryptonymy serving not simply as guides or maps of conquest within older ruins, but a gradual, subversive voiding of the ancient rites of violence and wealth-acquisition promised by the canonical replicas of yesterday.

In their place, a new ghostly guidance can bubble up, offered to/discovered by the next generation of workers by those who came before; i.e., Derrida’s spectres of Marx—not as something to fear and hide from, but join hands within a continuous attempt to map thus communicate that which is hidden, while avoiding its unreliable and confusing nature as a material consequence moving forwards!

The ghosts of yesterday needn’t be a force to gaslight the audience with, growing doubtful towards their own sanity as they endlessly puzzle over what they are even looking at. But the spectre as a copy without a clear-and-obvious source remains an ever popular (and effective) riddle in ghost stories: trapped and wanting to be seen, and draining the energy of those yet alive as being invested in the mapping process; i.e., filling out the same foundations, such grave rubbing promising the ghost’s dreaded return, or simply learning about its shrouded past uncloaked: “Look upon my death in castled form (the map a castle in small, viewed from the inside-out).” Such is the lonely way of many ghosts, which exhibit on their surfaces something veiled and bare, longing for company among voyeuristic dead ringers:

(artist, left: Frank Frazetta; right: Harmony Corrupted; source, middle: Ande Thomas’ “The Hauntological in Lake Mungo,” 2008)

Such a hauntological “vanishing point” is bound to come up when attempting to trace the lineage of various copies backwards—from The Night House (2019) to The Babadook (2014) to Lake Mungo (2008) to Kairo (2001) to Ringu (a 1998 adaptation of the 1991 book) to The Shining (1981) to Ugetsu (1953) and their numerous adaptations across various mediums. Seemingly unconnected, this meta chain of spirits not only “blips” in and out of existence, but confuses it as an established concept under the status quo; i.e., the absence of a linear, concrete link between symbol and symbolized, or a ghost without a corpse that paradoxically resembles a person who, at one time, did have a body and left a corpse behind.

Yet as with many ghosts, the reply is ontologically disruptive: “You will not find a corpse because I have never possessed a body” (exhibit 42e); i.e., the copy of the thing that never existed, the simulacrum. However simple or splendid, determining the truth is difficult if not impossible, because its archaeology continually resists telling the truth, but beckons towards buried things amounting as such; i.e., “truth” as a puzzle piece, combined with untruth and deception.

The tell-tale, red pop-up book of The Babadook, for instance, is hard enough to track down in real life:

The boogeyman only reveals himself when you least expect it. In this case, the boogeyman is a real-life recreation of the pop-up book at the center of the 2014 Australian horror film, The Babadook. In all, 6,200 copies were sold in a 50-day online campaign for about $60 each, with the first 5,000 autographed by Babadook writer/director Jennifer Kent (source: Paper Specs, 2017).

On-screen, though, the book suddenly materializes out of a space—similar to Metroidvania—loaded with trauma and left-behind, unresolved issues; all happen in real time between mother and child after the husband/father is ostensibly dead. Clearly there are consequences to being human and having access to human language as something that survives us and our immediate trauma, but also shapes us and what we perceive as “ours.” From mother to child, queer or not, rape and anger sit alongside a desire to heal and move on. They fight each other.

The questioning of sanity in relation to the ghost and the family home aren’t new ideas (despite The Babadook making them feel fresh, left); Hamlet’s dealing with his “father’s” ghost highlights a similar struggle. Except, the ghost is not that of the old man; it’s a chronotopic assemblage of the space’s materials and markers for hidden crimes and familial cites of decay that build up inside Hamlet—i.e., his overloaded memory of what he thinks is his father. Whatever difficulties audiences have in following along to this and similar stories can always be chalked up to the complexities of transgenerational trauma: something that becomes buried by counterfeits, which invite filling in maps in game-like, exploratory ways. They beckon exploration on a map; whether the map is visible or not, it is still in some sense present, covering things up as things are uncovered.

Metroidvania crystalize this linguistic, cartographic crypt game in literal ways. Yet doing so is fruitless insofar as a simple, one-off explanation is concerned. Only the notion of a complex, ongoing interaction between the living and the dead—i.e., in bigger likenesses trapped inside smaller ones (and vice versa)—is reliably presented. But the degree to either is open to debate; e.g., the ghosts from the Overlook hotel being so hard to pin down that some people debate whether or not they even exist (Wow Lynch Wow’s “There are no Ghosts in Stanley Kubrick’s film,” 2021). Gothic stories present maps that, as found documents, feel old and disintegrated (re: Baldrick); i.e., new maps and ghosts come from older maps and ghosts. Let’s quickly unpack this with Kubrick, then tie these feelings of claustrophobia, age and ghosts to Metroidvania.

Kubrick’s story is a cul de sac, a dead end. It points to a hidden murder relaid by “ghosts” being the suggestion thereof (with “murder” infamously spelled backwards [“REDRUM,” left] and seen through the disturbing prophetic visions of a sleepwalking child, pointing to the very words staring back at him and his mother upon a bedroom vanity glass). These wait the center of a maze that, per Radcliffe’s closed space, yields a nearness to the possession, yet sits forever out-of-joint with it. Jumping from location to individual, then, the cagey entity ascribes to medieval/psychoanalytical notions of transference—one whose Freudian models admittedly hang themselves up on heteronormative prescription and its problematic, incredibly violent ordering of men, women and children inside the nuclear home; i.e., vis-à-vis a home space loaded with potential trauma, hunting fresh occupants down through themselves inheriting older madnesses. What Kubrick treats as a mental contagion, the xenomorph from Alien embodied a literal biological weapon; i.e., transferred from that movie’s derelict ghost ship into a parallel house-like castle ship (the Nostromo), which Kubrick superimposes a year later over people in one shared space going from good back to bad. The doubled home/occupant, per the ghost of the counterfeit, takes on increasingly medieval, dungeon-like elements playing off current abuse as make-believe yet close at hand! It’s very Radcliffean; i.e., unspeakable traumas that, by Kubrick’s 1980 return to madness, felt more than a little regressive. He revels in it!

Liminal spaces like the Nostromo, Zebes, or Overlook Hotel offer up dark homes that, in Gothic fashion, restore themselves to exact fresh terrors, versus dispel or otherwise end the waking nightmare in any benign form; i.e., inheritance anxiety as viral freight, its darkness visible troubling the living in similar homes that may be equally sick. A map of a map of a map of a map, wherein these mazes and labyrinths one can walk through, bumping vicariously into Numinous entities like the xenomorph, Jack Torrance, or Pyramid Head as inhabiting people. Such a black, Medusa-esque symbiosis suggests on these imperfect replicas (often impossible rooms, but also smaller stand-ins for made-to-scale traumas that don’t translate especially well to little figurines): the guy in a suit inverted to a ghost in the guy! The space imprints onto Jack per Kubrick’s Freudian, nihilistic, fash-leaning outlook/abjection: it echoes into itself, constantly falling apart and always leading back to a dead, evil center!

At this central pit waits the ghost of a mad axman, which “Jack” the vessel walks the usual ghost ontology tightrope; i.e., oscillating between incorporeal mighty ghost that—like Hamlet’s estranged father and his whispered, hellish visions—make those hairs on the back of your neck stand up like porcupine quills, and the in-the-flesh “tiger” capable of disemboweling you! Such are men of the house, always chopping up wives and little children like firewood; i.e., Kubrick shuddering such buried realities in spectral grandeur awaiting middle-class families: assimilating to modern-day castles, only to be eaten by them! Though I hesitate to agree with Jameson’s rejection of Gothic fiction, in this case I cannot help it: Kubrick was anything but a feminist; indeed, he aped Alfred Hitchcock’s own torture of women (a trend, itself, borrowed from older sexist men before him).

Feminism decays; so do ghosts in ghost stories confess to their own death by existing as imperfectly and chaotically as they do. Like a prostitute dressed up to evoke a scene or a person from someone’s past (e.g., Vertigo, 1958), doing so jogs the memory not just of one person, but an entire community or generation; i.e., the data is corruption, but also annihilation, disorientation and rebirth, darlings to kill as to move society onto something better through new counterfeits’ haunted by older stepping-stone palimpsests (from 2001 to Alien to Romulus), but at times backsliding into dreadful and blinding echo chambers like Kubrick’s Overlook Hotel. He’s skilled in making sure we feel trapped, just as Radcliffe conjured up the same unmappable doom only to sweep the board clean and keep things the same.

Regarding either case, Gothic Communism has to move past older going-in-circles misuse or bumblings with ghosts while still building on them, ourselves. We fall apart/reassemble, both acted on and acting on competing semi-invisible forces. Ghosts, then, are floating signifiers/dead metaphors and language, whose translation is an exchange unto itself; something is always given and lost per confession, per admission of guilt, of survival, or things that survive what people cannot turned into artifacts dug up again… again. “Dead men tell no tales” is true and false. “Suffer the little children” becomes “misery loves company” buried alive; i.e., Torrance’s madness, “Wendy, I’m home!” It’s seemingly mapped out/unmappable, but written all over the walls in old blood drinking up new blood: the house is the ghost, the vampire and protagonist (re: Montague Summers) sold to suckers paying for penny dreadfuls (and making Radcliffe rich) onto fresh anxieties of Gothic inheritance haunting new replicas of old haunted houses! “Come play with us,” indeed!

Per the ghost of the counterfeit further abjection, such stories badly echo, copy and replicate themselves on top of themselves, influencing new stories and carrying ghosts inside and across their surfaces leading back to “Rome” as dead; i.e., their maps’ spectral data indicative of decay and age. For us, this forever process is valid, though; i.e., knowledge is limited, merged with romance as vulgar (“rolls in the hay”), patrician, property disputes, foggy retreats, etc, not above or beneath revenge, rape, trysts, scandal, madness: booty calls from beyond the grave, but also inside its maze-like corridors! Here, the Roman fool falls on his own sword, killing and eating his own family for the glory of a fallen kingdom; and the next in line is a little boy that runs into the threnody-stricken echoes of past misdeeds. Like a fever/opium dream or PTSD as such, everything bleeds together into something hopelessly lost inside itself.

Except inside capital, workers work for the elite under these delusions; under Gothic Communism, workers work with each other to play out the truth as synthesized through good habits (which Kubrick did not do, torturing Shelley Duvall to get the “perfect” shots). Our fortress is always operational, shining like a beacon to draw people away from Kubrick’s disastrous (and patriarchal, male-centric) illusions!

As we’ll see in our second main exhibit, the ebb and flow of the liminal riff amounts to the narrative of the crypt commenting cryptomimetically from text to text on something grander felt across the material world—an uncanny “divinity”/mighty ghost that isn’t quite present to the human senses, but whose poetic creations comment on an awesome mystery that has only recently emerged: as Gothic snapshots/time capsules speaking forwards but looking backwards; i.e., frozen in time per a framed narrative; e.g., from Jack Torrance, in the hedge maze to him in the photo, the liminality kaleidoscopic as it cycles through space-time with the same human image doubled and redoubled. Occupied with killer and non-killer through Jack, the space literally speaks to him as Hamlet’s father might to the titular Prince of Demark: “You’re the caretaker, sir. You’ve always been the caretaker!” Well, shit.

Simply put, it’s a death omen, Kubrick’s signature nihilism doomsaying and predicating on the repetition of old abuses; i.e., using the same tired, malevolent mapped-out territories, where the individual pieces collectively point back to Hamlet and forwards again: “Say, what, is Horatio there?” / “A piece of him” (source). The call and response lends itself to the chilling and disintegrating quality of such maps that, when reexplored, lead to nowhere except decay and death through the usual fearful inheritance in time and claustrophobia in space (re: Baldrick). I think we can do better than that!

It’s not all bullshit, though. Indeed, within the past handful of centuries, something massive and utterly devastating has occurred in connection with the material conditions around us: Capitalism. Within this predatory structure, grandiose concepts like the Sublime, Numinous, and cosmic nihilism (and subsequent “Weird” movements) denote awesome mysteries that humans frequently “detect,” if only through the famous, replicated stories that artists have been making for centuries. Each effectively captures an imperfect, human attempt; i.e., to charge the Gothic imagination with graveyard sensibilities that intimate something beyond normal existence inside the home-as-dead, the latter merely a barrier to whatever awaits on the other side (mazes and labyrinths have walls, which generally work as such).

Except, whereas Capitalist Realism thickens the barrier by increasing the fear of the beyond, Gothic Communism has a different aim: to turn this stubborn voice of the past “wise” by worker hands (the literal past come back to haunt you, except by “ghosts” friendly to Communism while also being given life by iconoclasts interacting with them through their own poiesis); re: a palliative, but also perceptive Communist Numinous. Using medieval poetics and sensations, it helps us see what capital (and men like Kubrick) normally conceal.

Through Gothic Communism, this Wisdom of the Ancients can be “re-excavated” over and over by others, devising “archaeologies of the future” (re: Jameson, but with dated poetics he turned his nose up at) that help workers lead lives whose own past reminders and Gothic derelicts uncover a lovely thing for future workers to stress in their own creations: that the good treatment of sex workers preserves sex-positive demonic kink, BDSM, and all-around Gothic fun in art. None will disappear alongside capital’s canonical variants and neoliberal jailer-pimps (the hoarding of privatized sex and other “tasty” consumer goods being a common conservative tactic: “The Commies are coming for your women and your cheeseburgers, but also your delicious, tasty blood!”); they’ll endure through the egregore as having slowly evolved from older forms like the Overlook Hotel.

Past creations have already used the same language while fumbling around in the dark, making similar (mis)steps while trying to escape the present as already overloaded with past language and monstrous exhibits. To the last syllable of recorded time, these territories and their otherworldly populations aren’t going anywhere, but rather are followed by up-and-coming artists into new generations of older monsters remade with fresh purpose. This fits neatly with how humans function as a species, defined far less by biology and more by language and culture as things to inherit and engage with (what Gaia Vince calls “a culture developing bath” in “Eugenics Would Not Work in Humans,” 2020).

Ghosts are always, on some level, imitations of older images or words. They’re also liminal (denoting a sense of conflict on themselves as images) makes them inherently oppositional, meaning canon or iconoclasm is always an option when considering how to interpret (or remake) them ourselves in our own work’s rememory process; i.e., from Kubrick’s ghost house and evil ghost dad to Toni Morrison’s ghost baby in Beloved, onto my own ghostly effigies; e.g., the models I work with, but also Metroidvania and, yes, even myself.

This is not without struggle, of course; i.e., the endless echo of ghosts evokes a process we’ve already discussed at length, here and elsewhere in my book series: cryptonomy and the chasing of ghosts with ghosts, mid-cryptomimesis. To hammer the point home, let’s do so here vis-à-vis Castricano and my PhD work, then proceed onto the cryptomimesis main exhibit.

Though hardly a coincidence, the constant creation of words that conceal is not always deliberate, but merely the natural and material worlds relating back and forth; i.e., according to the passive/active tendencies in human language to hide and conceal things, but also manmade power structures, vertically arranged to repress worker traumas that must reemerge in ghostly fashion. The latter is not the human mind burying things purely of its own accord, but dealing with the state and its corporate allies actively lying and concealing things through the ghost as a blueprint—a “stamp” to endlessly copy when channeled through a bourgeois Superstructure. There’s a lot of mimicry going on in terms of trauma; i.e., as something to express, but also recognize. “Not sure if [real] or…”

Whether bourgeois or proletarian, ghosts are summarily tied to a larger conversation about the Gothic as discussed by Jodey Castricano in Cryptomimesis: The Gothic and Jacques Derrida’s Ghost Writing (2001), re:

Although some critics continue to disavow the Gothic as being subliterary and appealing only to the puerile imagination—Fredric Jameson refers to the Gothic as “that boring and exhausted paradigm” [what a dork]—others, such as Anne Williams, claim that the genre not only remains very much alive but is especially vital in its evocation of the “undead,” an ontologically ambiguous figure which has been the focus of so much critical attention that another critic, Slavoj Zizek, felt compelled to call the return of the living dead “the fundamental fantasy of contemporary mass culture” (source).

Here, Castricano denotes a critical limitation to the novel, short story, and film, yet nevertheless derives the ancient crypt as “the model and method” of what they call cryptomimesis; i.e., the crypt or crypt-like narrative as something to functionally and textually imitate for various reasons—like Borges and his mirrors/garden of the forking paths, but also vampires drinking blood, zombies eating brains, or ghosts seeking essence and connection. Castricano stresses the creation of

a writing practice that, like certain Gothic conventions [e.g., Segewick’s commentary on live burial as a timeless fixture of Gothic literature] generates its uncanny effects through the production of what Nicholas Rand might call a “contradictory ‘topography of inside-outside'” [from Abraham and Torok’s The Wolf Man’s Magic Word …] Moreover, the term cryptomimesis draws attention to a writing predicated upon encryption: the play of revelation and concealment lodged within parts of individual words (ibid.).

While these ideas function perfectly fine as a holistic approach, Castricano tends to lay human language “on the slab,” focusing on the idea of language as something to express and play with entirely “on paper”; i.e., in a vacuum. My focus has been, and continues to be, on the ghosts themselves as imprecise-yet-magnetic, often fragmented linguo-material markers of oppositional praxis—not as faithful psychoanalytic or poststructuralist models, but a Gothic-Communist means of clearly articulating worker oppression unfolding in the natural-material world. Otherwise, who cares?

Beyond Kubrick and older authors haunting the palimpsest, cryptonymy and cryptomimesis translate to videogames; i.e., as handy replicas that someone can explore through avatars. This particular echo remains underrepresented outside my own work, leading me to now effectively dig up myself as a ghost/found document concerned with these self-same maps. As I write in my PhD’s thesis statement:

Simply put, Gothic media more broadly is cryptomimetic, but also embroiled within areas of study that yield hermeneutic limitations due to recency biases and disdain for a holistic approach by academic bigwigs. For instance, I noticed these limitations myself when trying to marry the Gothic to videogames in my own graduate work as cutting-edge. It was a tactic my supervisors and academic superiors resisted, simply because videogames were either totally outside of their realm of experience, or “Metroidvania” wasn’t something that had been academically connected to games within their own fields. That is, speedrunning as a practice/documentary subject was just taking off online in 2018; likewise, “ludic-Gothic” wasn’t even a decade-old term at the time, was something that ambitious academics strove to stake new claims within while leaving much to be desired.

For example, the same year I wrote my [master’s] thesis on Metroidvania, Bernard Perron would sum up the broader Gothic rush in videogame academia in The World of Scary Games sans mentioning Metroidvania once:

Horror scholars such as Taylor, Kirkland, Niedenthal, and Krzywinska have therefor come to contextualize games in the older tradition of the Gothic fiction, “one of survival horror’s parents,” as Taylor states in “Gothic Bloodlines in Survival Horror Gaming” (2009). Furthermore, the latter even coined a new term to highlight this origin: “The ludic-gothic is created when the Gothic is transformed by the video game medium, and is a kindred genre to survival horror” […] Video games remediate many aspects of Gothic poetics: [the prevention of mastery, obscured or unreliable visions, scattering of written texts in typical Gothic locations and their lost histories, the encounter and use of anachronistic technologies, etc] (source).

Not only does Perron make no mention of Metroidvania at all, neither do any of the other scholars he cites; nor did my supervisors know what Metroidvania were when I was researching it (nor I, with me finally settling on a concrete definition in 2021; re: “Mazes and Labyrinths” abstract). Indeed, Metroidvania—despite being an older genre than survival horror—remains a thoroughly underrepresented area of Gothic videogame studies, and Gothic videogames remain ripe for continued study within our own lives. Indeed, I had to connect the two myself when recognizing a knowledge gap regarding Metroidvania as cryptomimetic media within videogame studies at large; and I have continued to do so as a postgrad writing about mazes and labyrinths in Metroidvania; i.e., as a niche area of study to expand upon within my own daily life beyond academia—by writing about or illustrating Metroidvania outside of conferences, but also interviewing Metroid speedrunners for fun in my “Mazes and Labyrinths” compendium.

(exhibit 42f4: Artist, top-right: Alessandro Constantini. Bo Burnham [top-right] demonstrates how reflections on the world involve an endless creative process, one whose mise-en-abyme fits comfortably within cryptomimesis as a meta-reflection on Gothic poetics and its narrative of the crypt: my graduate/postgraduate academic work as something to revisit, think about, and reapply to the real world beyond just conferences [bottom-left and -right: papers for Sheffield Gothic and the International Gothic Association] but also interacting with Metroidvania themselves being remade by artists like Constantini—i.e., older “ghosts” to chase down and interrogate, including of ourselves.

For example, when writing this exhibit, my partner and I watched the video presentation for a 2019 conference paper I wrote and recorded for Sheffield Gothic’s Reimagining the Gothic with a Vengeance, Vol 5: Returns, Revenge, Reckonings: “More My Speed’: The Tempo of Gothic Affect in a Ludic Framework.” I hadn’t watched the video since I uploaded it, but doing so reminded me of some useful ideas I hadn’t thought about in a long time. It was also beholding a younger-looking but ultimately older version of myself; i.e., I look at it and feel old, and the photograph is as old as I am. Like a fatal portrait, it seems to denote a side of me that is lost to time, but also frozen in it, waiting to be defrosted:

[source: Me in the accompanying video to “More My Speed,” which I sent to Sheffield Gothic because I couldn’t fly overseas.]

As I haven’t written academically for years, it felt a bit surreal [and fun] to investigate a “ghost” of my former self and listen what it had to say:

Inside the gameworld, on-screen, different speeds are displayed by player motion relative to the gameworld and its creatures. There is speed of confrontation (horror) and speed of the reveal (terror) […] There is speed of action, which includes exploration, combat, and escape; these are tied to the style of the game’s design. There is also speed of death: As Raškauskienė writes, “for Burke, terror – fear of pain – was a terror mixed with a paradoxical delight. Ostensibly, this was because the sublime observer is not actually threatened. Safety in the midst of danger produces a thrilling pleasure” (18). Survival is a question not of actually dying in Metroid or Castlevania; the player cannot die. What matters is being in the presence of simulated “near-death” for as long as possible. This can be monsters, like Ridley and Kraid, in Metroid; or Dracula, the Mummy or Medusa’s head, in Castlevania. The player is next to them, or “near” them by being inside a world that promotes them. Kraid’s Lair advertises Kraid; Castlevania promotes Dracula through a series of monsters. Whether any are onscreen or not, the player anticipates them non-stop [source].)

The search for knowledge stares back at those looking in on the past from the present as dead. Beyond Metroidvania and their maps (and maps of maps, palimpsests of maps, echoes of ghosts from Radcliffe to Stoker to Kubrick to Scott, etc), the same basic approach to ghosts/the occult applies to knowledge as something to reify outside of academia; i.e., by responding to artistic movements as cryptomimetic expressions of repressed labor sentiment and trauma at large (which academia, as a cutthroat enterprise, isn’t entirely concerned with; re: accommodated intellectuals). Our own revolutionary cryptonymy must go further with ghosts than they normally are used; re: me, expanding on Castricano’s definition of cryptomimesis to write not just with ghosts, but the dead at large!

Cryptomimesis Main Exhibit

This brings us to our second original main exhibit, or rather, four sub-exhibits in one: the liminal riff or artistic flow as a cryptomimetic feeding vector portrayed by four different collages of uncanny things. I created all of them in mimetic response to older ghosts (or ghostly entities, like vampires and zombies):

  • exhibit 43a: Tool and Silent Hill in response to Jacob’s Ladder
  • exhibit 43b: David Fincher’s Se7en in response to Nine Inch Nails’ “Closer”
  • exhibit 43c: artwork between myself and an anonymous model in response to another artist
  • exhibit 43d: a “rememory” of an old drawing of myself and my ex Jadis, who especially loved Tool, Silent Hill and Jacob’s Ladder

While such mimesis was hardly “blind,” it remained a process par for the Gothic course: thoroughly embedded and gliding across its own endless simulacra/echopraxis, showing and hiding per the usual double operation cryptonymy affords. Again, this remains a feeding vector, but per ghosts speaks to an acknowledging of the past as ghostly in ways that yield up fresh shadowy synthesis!

To that, the contents of all four sub-exhibits were exposed to me by Jadis and constitute my continuous, cryptonymic processing of survived trauma. An idea that was hardly original to either of us at the time, it had already been commented on by older artists riffing off one another that I eventually riffed off myself in relation to Jadis exposing me to these bugbears’ trail of curiously evil breadcrumbs (which included Jadis’ abusing of me in the process): to paint in essence—be that literal depictions of the blood, brains or lifeforce—as tenebrous, famously out-of-joint things being consumed, but also to consume by the audience; i.e., teasing at things beyond what is hidden, or hiding what is beyond through such shadows and ghostly translucence! Per the anisotropic flow of power and knowledge according to essence, abjection accounts for the leading of workers towards things the state will then repulse them with; reverse abjection leads us closer to the truth of state predation inside the cave’s shadowy illusions—by fucking with the dead through famous, ghost-like forms! “Follow the white rabbit” becomes “follow the ghost.”

Such splendid-mendax visual metaphors tie to a mimetic lineage that frames the crypt (and things commonly associated with it) as having a precise linguistic function: cryptonyms that give off the essence of ghosts in literal code, but also the phenomenology or experiencing of the ghost as captured in art; i.e., essence in a bottle, but also the essence-of-essence, or the echoing of the larger exchange captured on the surface of the copy as things are repeatedly smashed together for satirical effect. Satire isn’t always funny or silly. Sometimes, camp is cryptonymic; i.e., “stealthy” in ways that threaten to reveal things the elite want hidden—doing so across the usual ghostly mediums they can never monopolize:

I’m providing four-in-one because we want to trace a lineage of ghostly material, but also because liminality is hard to illustrate outside of multiple, contrasting examples. —Perse

(exhibit 43a: Bottom-right and bottom-middle: stills from Tool’s 1993 music videos for “Prison Sex” and “Sober” [the sets and stop motion for “Sober” created by Fred Stuhr]; middle: a Figma action figure of the nurse from Silent Hill 2, 2001; right-middle: Pyramid Head; middle: David Lo Pan, an even older ghost; everything else: screenshots from Jacob’s Ladder, 1990. In a linear sense, each egregore seemingly springs out of thin air, but bears its own ties to the material world as continuously reimagined in visibly undead, troubled ways. Stemming from no immediately obvious source, these spirits spring out of a likeness of a likeness of the past; i.e., older copies of trauma already set loose from inside the minds of artists famous, infamous or completely unknown.

To look upon the ghost is to see how its author saw the world through ghostly veils; i.e., “behind blue eyes,” in relation to other artists having already done the same. And yet, something is always left out—a ghost intimating systemic traumas [and maps] it cannot fully express, that show what is hidden because it is hidden: according to a quantum, half-real thing attached to so many others. In this respect, ghosts are conspicuous and confusing. Existence becomes dicey and imperiled, but also deliberately ghostlike across a chain of counterfeits; re: Castricano’s cryptomimesis, which I consider not just writing with ghosts, but any action concerned with all manner of undead beings. And yet, ghosts more than any other seem to feed on us simply by being viewed. It’s a drain that saps our curiosity and willpower when puzzling over them and theirs; i.e., belonging to our world in a liminal sense that brings us closer to alienated realities.)

(exhibit 43b: “Closer” music video [left, 1994] by Trent Reznor, whose reverse-abject splendor, echoes of Dadaism [with the toilet] and frank BDSM imagery [the “dancing” pig machine with the apple in its mouth evoking a ball gag] were carefully replicated by conservative copycat, David Fincher, a year later. While Fincher obsessively poured over and recreated the video frame-by-frame in a similar style for Se7en‘s opening credits, 1995, his ghost left behind many homophobic “clues” that belied his own ghost of the counterfeit: a fear/fascination with state-assigned enemies.

Like John Doe’s notebooks, there’s far too many to list or detail here, but Fincher nevertheless used them to turn [and continues to turn] the Gothic imagination in a neo-conservative direction; i.e., doing so while taking all the credit in glowing exposés like Art of the Titles’ 2012 expanded exhibit: a “novel-yet-seminal” fascination with the medieval scrapbook [commonplace] approach as deeply conservative—the life’s work of an independently wealthy madman who wants to destroy civilization, even though it’s already on the verge of collapse [an anti-Semitic dogwhistle].

 

To it, Fincher’s homophobia is a coerced prophecy returning to tradition. Conservative fear and dogma engender stochastic abuse and copious, ubiquitous threats against marginalized groups. Division is variable, though; while threatened neophytes can be cornered into silence, old veterans can lean into passivity or aggression; i.e., with Morgan Freeman playing a token, know-it-all black cop, and Pitt the homophobic detective shooting his worst enemy in the face because Fincher has first summoned him to be killed in cold blood: a shadow that reflects Pitt’s deepest desires as—you guessed it—dogma. Coerced trauma can turn people into police-state monsters, co-opting female/queer rage in service of the status quo; i.e., notably winding down and up through the usual turns of the screw [the elite, holding a gun to our heads].

In Se7en, the killer—a queer-coded, ostensibly homosexual man—is strangely obsessed with past media; i.e., as a perverse teaching tool that forces violent fearful lessons [dogma] onto the present. All this happens while lusting after and envying the cis-het, white policeman and his wife [the former played by angry blond twunk, Brad Pitt—too stupid to read books and calling Dante a “poetry writing faggot”—and the latter played by real-life corporate quack, Gwyneth Paltrow, insidious peddler of “homeopathic vaginas” and other oddities[9]]. From a meta standpoint, though, Fincher and his team had fashioned a ghostly lesson for their heel—Kevin Spacey, a real-life pedophile [Dreading, 2022]—to teach ’90s audiences with: a canonical replica that subverted Reznor’s primal, hedonistic vibe into a cautionary gaslight that frames unmarried sex as incredibly fetishized and violent. “You have to hit people with a sledgehammer,” argues John Doe; Fincher does so at the cost of a sex-positive image of queerness. It’s abject, regressive, and more to the point, a straight man’s unironic demonizing of us fags to cap his blockbuster off with. It’s bad BDSM, Reznor [or Milton] without the camp:

All unfold under faux-intellectual posturings, of course. While certainly connected to societal collapse in John Doe’s mind, the killer isn’t strictly critiquing society when he has the man use the knife strap-on [above] to fuck the girl with; he’s acting out his own violent fantasies through a coerced proxy that Fincher dreamt up after listening to Reznor’s song [and missing the iconoclastic point of it]: the homosexual man is secretly covetous of the closet—i.e., to such a terrible degree that he destroys the nuclear family from the inside-out. As such, Fincher conflates queerness with murder and rape, but also a desire to be straight/a cop. The fag is utterly reprobate; i.e., unable to assimilate and thus is executed for it. John Doe—and by extension Fincher and everyone else—are slumming and rocking out to our witch hunt: shock therapy on par with Marilyn Manson cashing in [a sex pest in his own right, false-preaching rebellion to make his millions].

To it, Fincher is deeply mistrusting of the past as a) having anything useful to say, yet b) trapping everyone in a constant state of cryptonymic decay and medieval fear. The movie’s retro-future pall returns the world to a pacifying sense of the barbaric past revived in the present. Incentivized by those in power [the executives and producers] and facilitated by Fincher and his team with a pair of scissors, the motto of the day was KISS: “keep it scary, stupid.” Literally a peal of thunder booms; i.e., when the first frame of the opening shows us a book. Translation: “Old books written by gay madmen will kill you!” Well, consider this gay madwoman’s book and her devil’s workshop my retort, you jackanapes!)

(exhibit 43c: Model and artist: Jericho and Persephone van der Waard. Many ghosts concern returning to past moments, including erotic ones as spaces to feed; i.e., to be in the same space as someone who has lifeforce, including erotic energies longing for the past to return; re: The Night House. This can go both ways—with a ghost seeking love or someone loving a ghost that may or may not have ever been real, but speaks to a semi-tangible connection anyways.

 For example, the above exhibit is an unused alternate drawing of a finished 2021 piece by Persephone van der Waard—of Jericho, assembled from different “friendly” references [top-left and top-right: a very happy ghost drawn by Margikrap; mid-left: the arguably appropriative “witchy” pin-up style of Stvartak Mato, who let’s just say likes ’em thicc] that through the slings and arrows of outrageous fortune [and happy accidents] has become its own kind of thing for me to appreciate in hindsight: a collage of egregores that bear the likeness of the original model, but yield its own life force in place of said model’s absence. As with any egregore, they are not the original, but become their own thing pointing to what was lost; i.e., when presented in pointedly Gothic language, I invigilate an alias that harkens cryptonymically back to lost friendship: a likeness of the model herself severing all ties. Ghosts, then, become a useful way to interrogate the past by reimagining it!

[model and artist: Jericho and Persephone van der Waard]

Along with Autumn Ivy [who I stopped working with because they were bossy and transphobic[10]], Jericho was Sex Positivity‘s proto muse. We worked together over 2021, and they would come and go throughout the year to give me some relief from Jadis’ abuse [and inspire me to use my website, created in 2020, to draw and feature sex workers]. I designed logos and different pieces for Jericho [above and below], but also commissioned a variety of things for them to record [sex tapes and photo shoots, which I don’t have permission to show]. I would then reference these, afterwards, to make new art, thus new ghosts. In turn, our present reconnection remains one where the memory of them is something of a drain and inspiration; i.e., I thought they were beautiful and kind back then, thus loved working with them—my first muse who motivated me to partake in Sex Positivity as it eventually turned into. This piece was made after they ghosted me:

[model and artist: Jericho and Persephone van der Waard]

Ultimately there was a fragile side to Jericho. After some outstanding projects, and them disappearing for a few months, a reminder to them about said projects saw them cutting ties and running from the profession entirely! They simply dropped all contact and vanished like a ghost!

Frankly I cared less about the money than losing a good friend; and deprived of what I thought was a good friend—but also an excellent model and collaborator—I had to reconcile my loss through the work I created after their disappearance. So I preserved them in ways that felt apposite and healing to me. I could speak to my own betrayal and hurt at Jericho’s hands while preserving what I liked about them and wanted people to remember! And to this day Jericho still inspires me to create art based on memories of older work we did; i.e., that I’ve updated for this project; e.g., the below drawing appearing at the start of this sub-volume in its finished form [re: exhibit 33b1b, from “Gothic Poetics, Their History“] but here being shown in the basic composition I went with instead of the ghost sex motif at the top of this exhibit:

[model and artist: Jericho and Persephone van der Waard]

Simply put, you don’t stop relating to things after they’re “done.” My art of Jericho serves as a kind of erotic ghostly bond/tethering of me to an old, lost friend, but also desire to create and invigilate something that acknowledges Jericho’s humanity and desire to be seen as ace; i.e., for them to have agency in a nudist sense, and for me to admittedly miss them and dream about them: wishing them well, wherever they find themselves. Be safe, my dude!)

Concerning the above exhibits and their own cryptomimesis, my cryptonymic tapping into their “pulse” was—like a Gothic girl at a gravesite—deeply personal and intuitive. Many were commentaries on my own traumatic past, something I related to through art gifted to me by former/would-be abusers. Indeed, the greatest gift my ex, Jadis, gave to me was their cultural appreciation/awareness for Tool, Nine Inch Nails, and Marilyn Manson (whose contemporaries I took great delight in showing Jadis). Not only did Jadis doing so “chorus” a larger cultural fascination with ghosts; it demonstrated the simple fact that ghosts are an attractive cultural force, albeit for oft-hidden, undisclosed reasons that seldom match up—i.e., due to Capitalism’s deceitful and pulverizing nature!

Capitalism being a hyperobject, there’s seldom an obvious visual source for a transgenerational curse. But in the Gothic style, you can localize it to a particular site and trace its continuation through the wreckage as something to copy imperfectly moving forwards! I’ve since tried to exhibit to my own traumatic past as a kind of “ghostly” double: Jadis themselves, but also what they gifted me as something turned against them by revisiting its essence as a means of self-empowerment and self-expression, not defeat (exhibit 43d, two pages).

The venue of doing so often addresses trauma as something to express not just in mirrored language, but cryptonymic exchanges thereof. Indeed, the existence and reintegration of ghosts goes well beyond my life and my relationship with Jadis (and all the things they showed me). For instance, my friend Mavis knew someone who also loved Marilyn Manson and NIN. Let’s call them “Montrose.”

Montrose “didn’t seem the type,” according to Mavis—were a master’s graduate of psychology with a flat affect who studied war abuses in Nazi Germany. Even so, people touched by trauma are often drawn to it, even in pale imitations. According to Mavis, Montrose had actually been horribly abused by their brother as a child, only to watch as their parents did nothing to intervene or even acknowledge that Montrose had been harmed. To try and understand their own problems growing into adulthood, Montrose probably listened to music that actually spoke to their trauma in ghostly ways. As time progressed, they studied the mind as a means of understanding their own experiences—all while looking for similarity that had “happened” elsewhere: a ghost suggesting the presence of trauma as having occurred, or at the very least, echoed through its own confusing existence; re: the pedagogy of the oppressed, speaking to Western traumas by fabricating them.

Returning to Jadis and I, we loved the same material that Montrose and Mavis did. Partly we had also grown up to it (and had experienced awful childhoods ourselves). But even in our 30s, we delighted at watching the throwing together of various cheap and dead things—a “clay” brought back to life and dancing around to the groovy music or evocative visuals. Not only Jadis was absolutely correct about Trent Reznor’s incredible music video for “Closer” in purely visual terms; its lyrics spoke to me as well: “You tear down my reason / It’s your sex I can smell […] I wanna fuck you like an animal […] You bring me closer to God!” (exhibit 43a).

I only felt this connection upon repeated reflection and in relation to other works, similar to how Reznor must have felt as an artist. Apart from NIN, he worked alongside “shock rock” guru (and notorious sex pest/abuser) Marilyn Mansion. Doubtless, he would have been aware of and inspired by the literal clay of Tool guitarist/claymation expert Adam Jones, just as I was later in forming my own connections. The same goes for the sudden and anomalous nightmare effigy of Adrian Lyne’s Jacob’s Ladder, which doubtlessly inspired Silent Hill six years later (exhibit 43b)—not just its liminal spaces, but liminal occupants[11] in turn inspired by Giger, who was inspired by Goya and Goya by older, now-forgotten-but-still-felt medievalists. At different points in time, then, these complex liminalities invited both Reznor and myself to explore forbidden topics; i.e., in transgressive ways that were later weaponized by bad-faith performers: the proverbial wolf-in-disguise, a “bad imitation” of Derrida’s spectres of Marx—not in sheep’s clothing but the proletarian egregore of a friendly wolf-ghost piloted by an imposter!

Except, Jadis wasn’t an imposter just because they harmed me; they were an imposter because they used groups like Tool and NIN to lower my guard (and obscure their own neoliberal politics). Yet, I still found something useful to transmute from what they outlined as acceptable based on their tacit (or outspoken) approval.

More to the point, everything was still made from the same ghostly pulp—a fact I have repeatedly illustrated here by taking what Jadis showed me throughout our relationship and transforming it back into something sex-positive; i.e., feeding on their ghost to draw new strength out of something that ultimately isn’t my abuser harming me. The anger is still there, but it’s not directed at me—meaning I can just sit back and enjoy it. The Destroyer persona is core to the BDSM experience; per ludo-Gothic BDSM, angry ghosts are fun to watch if you can control them through an exhibit—if only because they appeal to the presence of rage as something you can tremble before and remember. In doing so, you feel the danger but realize that you’re not actually in any! That’s catharsis, babes!

Doing so will always be partly based on my positive experiences with Jadis; i.e., as an oddly endearing person. Like it or not, Jadis was cool, but also integral to the ensuing work I threw back at a false protector! The label “Communist” doesn’t mean much without the state as something to transform; I can use Jadis’ likeness to achieve this goal, even if they are not in my life. I took their illusions and made them something that would protect me from the harmful original: to show and hide vis-à-vis cryptonymy whatever I want in order to get my point across. To that, “cool Jadis” is something that I’ve had to preserve as separate from the person themselves, a “rememory” of the abuser who once had total material control over my life. It has taken considerable time and effort to work their likeness into something sex-positive—a new, graveyard version of them that celebrates the essence of what I fell in love with, while still hinting at what made Jadis so terrifying to me:

(exhibit 43d: Models and artist: Jadis and Persephone van der Waard. Jadis and I, re-envisioned as a knight and her femboy ward through their encouragement/coercion [they would pull my funding and threaten me when angered, becoming a cycle of reactive abuse]. Doing so has transformed the past in ways that reflect on my abuse while also offering up a better hypothetical in the same Gothic language: what could have been and what could actually be in future love stories should workers [and BDSM contracts] actually be respected, post-negotiation—not a memory of the past, but a rememory focused on remembering the essence of what was lost and, if not forgetting the horrifying abuse suffered at the same time, then at least not letting it rule me; i.e., me feeding on something I could rearrange and draw strength from—to not have it drain me all the time. Trauma is cryptomimetically echoed; i.e., in ways that acknowledge what was while subverting it per a revolutionary cryptonymy!

It’s not exactly “the happy ending” of the Neo-Gothic novel, if purely because it doesn’t do away with the haunted past; but it does present a suitable “What if?” for future undertakings that bear some resemblance to a former life while being different in all the ways that matter. This “ghost” of Jadis represents them at their very best, their most beautiful. On this page and nowhere else, they are still my protector and beloved, but also my Slan, my succubus monster mom who won’t actually harm me. Creating them here in this form is my attempt to riff off my own trauma in cryptomimetic fashion, repurposing my own dead memories in ways that bring me peace; it hurts, as birth generally does, but ultimately delivers me tremendous sensation and relief from a tyrannical past!

“Stare and tremble!” then, for I have made Jadis into a dark cathedral; i.e., a calculated risk speaking to a castle-in-the-flesh that haunts me, and which I reestablish control through a reconstruction of it as I would like to reexperience differently per ludo-Gothic BDSM; re: “…the Gothic art is sublime. On entering a cathedral, I am filled with devotion and with awe; I am lost to the actualities that surround me, and my whole being expands into the infinite; earth and air, nature and art, all swell up into eternity, and the only sensible impression left, is, ‘that I am nothing!'” [source]. This practice comes from working with people who speak in equally ghost-like ways; re [from Volume Two, part one’s “Angry Mothers; or, Learning from Our Monstrous-Feminine Past“]:

I love my job because the people I work with [through interdependence, not codependence] are all awesome mommies and daddies I can proudly show off without regret!

[models, from left to right: Ms. ReeferBlxxd Bunny, and Quinnvincible

How could I have any when working with such angels, and while having survived the complete-and-utter torture that preceded them? Jadis was my Great Destroyer. They took with impunity. They scattered my wits, drained my sanity and stole my will to live [source: Persephone van der Waard’s “Setting the Record Straight; My Ex’s Abuse of Me: February 17th, 2022”]. By comparison, these cuties—stellar and glowing—utterly restored it, gave me something to live for—something warm and serene, but joyous, thunderstriking and awesome: helping my friends avoid similar fates; i.e., an angelic and devilish bliss comparable to what Matthew Lewis described following the riot and fall of Ambrosio in The Monk:

The remaining years of Raymond and Agnes, of Lorenzo and Virginia, were happy as can be those allotted to Mortals, born to be the prey of grief, and sport of disappointment. The exquisite sorrows with which they had been afflicted, made them think lightly of every succeeding woe. They had felt the sharpest darts in misfortune’s quiver; Those which remained appeared blunt in comparison. Having weathered Fate’s heaviest Storms, they looked calmly upon its terrors: or if ever they felt Affliction’s casual gales, they seemed to them gentle as Zephyrs which breathe over summer-seas [source].

To that, I’ll let you in on a little secret: The greatest irony of Jadis harming me [something we’ll go into more detail about during the undead module] is they accidentally gifted me with the appreciation of calculated risk. Scoured with invisible knives, I don’t view my scars as a “weakness” at all; I relish the feeling of proximity to the ghost of total power—of knowing that knowing that motherfucker took me to the edge but didn’t take everything from me: I escaped them and lived to do my greatest work in spite of their treachery! Like the halls of a cathedral, my lived torments and joys color this castled work, ornamenting its various passages with the power of a full life. I’ve known such terror that makes the various joys I experience now all the more sweet and delicious. I am visited by ghosts of my rapturous design, the empress of my fate, the queen of a universe shared with seraphs the likes of which I can hardly describe; “no coward soul is mine” [source].

[artist: Persephone van der Waard] 

It would be a lie to say that Jadis didn’t shape my view of the world; but it would be equally mendacious to say that this view of Jadis is entirely “them.” I escaped them, and made a cryptonymic forgery that, like Walpole’s castle, could never harm me again. I could feel tremendous feelings, yes—and others might stumble across these and puzzle about them on my Aegis [above]. But they would see me in nudist, rapturous agony that, in the same breath, speaks to Lewis’ happy ending as born from great misery and pain.

Ghosts, then, are the past, but also the beautiful possible future—to step out of the shadows of Capitalism, but as cryptonymic echoes of that older time made darkness visible: impossibly and wondrously alive despite profit raping us! We present as “raped,” loving it in ways that confuse those determined to harm us. Death is a dark cruel mistress, then, but one who—as a ghost of itself, raping Lambert screaming bloody murder in the dark of the retro-future haunted house Scott and company envisioned—sets us deliciously free in house or horror that we compose upon the architecture of the past. What a muse/mood! Just the thought of that scene makes my skin cover in goosepimples and my nipples harden, touched by psychosexual divine power! But Jadis is always close at hand, waiting to be reinvoked for “murder.” Once you’ve felt rape, it never leaves you; you can only subvert it, and I do so to break Capitalism Realism on my wheel!)

Jadis’ counterfeit is where our love simultaneously died, but lives on in a kind of special burial site; frozen in time, it sits inside the larger continuum of oppositional praxis, where “archaeologies” wrestle in a constant liminal struggle—of author and creation both warring to express the truth under Capitalism while “just passing through.” This happens in colonized language that later becomes reappropriated (the derivative corporate remake) or reappreciated (a return to a proletarian past; e.g., Andor), generally both at once in a continual process of remaking as I have done; re: rememory a process of ghostly reflection upon the Aegis’ countless shades.

Reflection/Closing Thoughts

Let’s conclude the ghost subchapter by reflecting on so many breadcrumbs; i.e., things that might, at first blush, seem wholly disparate and incongruous, but in truth exist part-in-parcel among a larger holistic pattern/midnight express. Riding it, we can reassemble and interrogate larger patterns that resist interpretation, but also beckon it. Their restless cryptonymies show and conceal, concerning the victims of older police violence (re: Sadako Yamamura, below), but also the ghosts of policemen calling out from the same spaces. Topping from the bottom (at times with a Promethean thunder spent by more Numinous articulations), their ghostly code informs/instructs the actions of active agents running across well-used hauntological tracks; i.e., chasing ghosts that were, are and could be again differently—for the state or for workers replacing Caesar’s ghost with Marx’ (as gayer than Marx ever dared dream).

Ghosts loom, loving a good guilt trip; the point of cursorily examining ghosts/the Numinous, the posthuman, the afterlife haunting astronoetics, Metroidvania maps, and finally exhibit 43’s cryptomimetic expressions—liminal creations in liminal space made by liminal occupants, etc—is to invite the audience to “pass through” as well. This concerns not going over to a different side or end point, but within the chronotope to generate friendlier ghosts along the same well-trod path: the present as something to camp, placing it between quotes, haunting language and the people language embodies. Something beyond is felt within, promoting death and destruction as already having happened, and potentially again should we let our hair down and listen to Medusa’s wailing voice! In truth, state shift is failing to heed the growing pains behind the veil of tears, Capitalist Realism a Black Veil that carries genocide on as long as it can.

We want to investigate this, dancing with the ghost of the counterfeit in order to reverse the abjection process and break Capitalist Realism before nature goes feral. Doing so yields tremendous feelings and revelations about the social, natural and material world and its procession of creative-interpretive jaunts. “Getting lost” is arguably the point—to swim around and play as older generations did—a “ghostly” mode of thinking and existing on maps, which see the world as something to transform, but also preserve; i.e., as ghosts of ghosts of ghosts of ghosts. As something new and cool—but also chimeric and trapped hopelessly inside its own knotty[12] self—Gothic Communism yields a life study that takes on an older sex-positive likeness (and hauntological context, below). Telling everything immediately apart becomes impossible, so we rely on dialectical-material scrutiny to light the way through labyrinthine speculation and conjecture!

In historical-material terms, language isn’t discrete; it denotes a presence of maybe-dangerous, friend-or-foe copies that workers will invariably have to investigate during their own relationships to people, but also linguo-material things resembling people or shaping whatever people pass themselves off as: older variations they feel reminded of in the present space and time. Ghosts embody the past-future seen in present spheres.

Simply put, uncanniness (and oscillation) are inevitable from a linguistic standpoint, especially when individuals go on to have more and more experiences, but also learn more about the world as it once existed through pastiche of various kinds; re: remediated praxis as “left behind.” Occurring through “conversations” had with all these different ghosts, each collocative instance yields incomplete impressions of competing points of view that can be seen along the same liminal riff, one that goes on and on and on, but also, as Mel Brooks’ 1987 Spaceballs would put it, in “now-now:

(exhibit 43e1, afterthought: “What the hell am I looking at?!” Lord Helmet cries, riffing on Walpole’s stupidly large helmet, from Otranto [and Shakespeare’s “borrowed robes”—a giant’s clothes put on a dwarf having stolen them: “Does the line stretch on to the crack of doom?”]. However dated, recursive, and liminal the past is, its mise-en-abyme always appears in the present. But as something to look at or talk to, understanding the nature of the interlocutor demands understanding oneself in relation to it; i.e., how the audience is affected by the experience speaking to them in cryptonymic showings and hidings—and how their variable, echoing interpretations of it change the nature of the ghost as something to relate/respond to. Canon or camp, the effect is the same: change among something whose appearance is largely constant.)

These recursive conversations beg an important question—not simply “What am I looking at?” but also “What or who am I talking to?” To say you’re talking to yourself isn’t entirely accurate; you’re responding to something that isn’t strictly alive but also isn’t dead—not the past, but “the past” as informed by material history and informers thereof moving forwards through the conversations endlessly had between past and present as uncanny but also hauntological.

As such, ghost stories are told over and over across space and time, forcing viewers to immediately confront philosophical, but also semiotic, dialectical-material conundrums that many avoid thinking about (re: Capitalist Realism). Depending on the copy of the ghost in question, their nature can be for or against the state; but all sit inside the same Gothic midden of dreck, claptrap, and trashy window dressing that ghosts represent: the diaphanous veils and asses shimmering in the spectral moonlight/fox fire! So do we moonlight as saviors to future lost and/or dead souls. Per Gogol’s novel, we’re not just data to manipulate by corporate officers enriching themselves on our likenesses! We break canon to free ourselves!

(artist: Persephone van der Waard)

Keeping this in mind, a unique, empowered uncanny is the iconoclast’s best option—to express ontology as haunted by all manner of ghosts when looking at the world through such a gaze and using its Aegis to discern a ghost’s relationship to the viewer. Arguably the whole point of liminal expression is that everything feels liminal, bleeding together in linguo-material, social-sexual, and emotional/rational ways (trying to reconnect the third grouping through a rejection of Cartesian thought). Nostalgia is undeniably present, but the likeness it bears feels different while also highlighting an emotional perspective essential to a previous moment in time: to bring forward lost knowledge.

To that, this ghostly liminal riff needn’t be an Imperial Boomerang swinging back and forth. If future ghosts become increasingly class-conscious, they become friendly to Communism communicated through themselves; achieving this kind of subversive, perceptive pastiche is vital to helping workers see beyond normal existence—i.e., as loaded with statues, egregores, and ghosts of various kinds that, sure enough, can flow power in either direction. To say the uncanny isn’t required for Gothic-Communist development, then, would be to say that one needn’t learn to tell ghost apart, belied by the simple fact that workers are incessantly fooled by canonical, unfriendly ghosts; i.e., leading to their own exploitation as fossilized, becoming part of all those dead generations Marx’ “Eighteenth Brumaire” wrote about, weighing on living brains. It’s not a curse if we can camp it!

In turn, these “living dead” become a haunted feeling the living cannot shake, but rather must express through their own ghosts as “wisdom” for future workers to stumble upon (even if that is given to them by would-be abusers like Jadis); re: the Wisdom of the Ancients being—per a proletarian Superstructure—the using of ghosts as they naturally exist: in duality. While labor decides either outcome, workers for Gothic Communism seek to unlock the pro-labor potential to such echoes and double operations; i.e., to raise emotional/Gothic intelligence and class-cultural (and race) awareness, ipso facto, synthesizing good daily habits at home (thus good praxis and systemic catharsis the world over)!

Before we cap off the Undead Module, let’s conclude “I See Dead People” with a couple final points about ghosts and Gothic Communism!

First, I want to stress, here, that such hauntological expression, per Gothic Communism, is more holistic than Fisher’s notion thereof. For Fisher, Capitalism leads to hauntology of a specific sort—the term “hauntology” originally coined by Derrida (re: Spectres of Marx) as being trapped between the past and the present, which Fisher further described as an inability to imagine the future beyond how it used to be seen through dead Capitalist nostalgia. For him, this is cyberpunk; for me, the canceled future includes liminal spaces like Silent Hill and its palimpsest, Jacob’s Ladder (and Metroid, Alien, Paradise Lost, Dante’s Inferno, etc)—a creative, mimetic chain felt across the praxial sum of Gothic art; i.e., through the workers channeling such poetics constantly across literal space and time, but also chronotopes of these things (narrative, architectural expressions of space-time) that solidify inside the material world once the practice takes root in a wider Gothic imagination.

Whereas Fisher’s hauntology denotes a “mind prison” to drug and house the rebellious imagination inside, the Gothic Communist escapes stasis by turning the jailer’s tools actively against them on all registers, mediums, and monsters: the target victim’s emotions connected to past experiences/ritualistic markers thereof. Empowering these variables happens when workers create their own multimedia renditions of former likenesses, Galatea bucking Pygmalion to fashion cathartic friendly ghosts; i.e., that highlight enrichment and abuse as things to communicate as they are felt in real time—all at once, inside the human brain as something to bombard with impactful reminders of an abusive past. Continuously expressed through borrowed language and images, our holistic (and subversive) aim is to speak to the viewer in ways they’ll actually recognize while also leading them away from trauma as a recurring pattern of abuse; i.e., away from the Capitalist-Realist spell woven by Hogle’s ghost of the counterfeit during abjection-as-normal; e.g., Kubrick’s dead-end worlds and dismal spirits. To challenge profit is to tear down that ghostly wall with spectres of Marx, one and all!

The same cannot be said for canonical ghosts. More severe and permanent versions of neoliberal cryptomimesis could be described as transgenerational zombification, specifically where attacks on the mind have thoroughly “lobotomized” its owner (the ghost of the counterfeit intimating actual lobotomization of rebellious or hysterical, “useless” minds). This menticide leads to a curious and terrifying proliferation—of “braindead” unfriendly zombies who, in a spell of thoughtless undeath, want to eat your brains; not to use them, but absorb or discard them uselessly! The same goes for vampires or ghosts, which, despite their trademark attacks, denote the same assimilatory outcome in canonical forms. Yet the fact remains, most people aren’t “turned” to serve the state as police; being absorbed into the capitalist system, those Capitalism cannot use as soldiers, useful fools, or state-corporate ideologues are exploited for profit, mulched as such like grist for the mill.

To this, ghosts—if simply left unaddressed—would linger and drain the already-taxed living of even more brainpower and lifeforce. We must camp them, thus make them friendly to our cause in ways that give back:

(source)

Pursuant to this salubrious, two-way exchange, here’s one final closing note vis-à-vis not just ghosts, but all monster types (four pages)!

Friendly ghosts, vampirism, zombification, xeno/necrophilia—you might have noticed how this book frequently invokes “monster puns” or slang as a kind of visual shorthand that quickly conveys the co-existence of conflicting ideas and linguistic functions (unfriendly or liminal variants); i.e., that pertain to our four main Gothic theories. The alacrity comes from common Gothic stereotypes whose complex ontological functions—i.e., a “ghost” as multiple things at once, like a Swiss Army knife (a theoretical idea, a signifier/signified representation, a unique object, a counterfeit, a cliché, etc)—didactically benefit from quick, snappy visual metaphors (a comparison between two seemingly unlike things; re: the Swiss Army knife); but also whose ominous visual themes intimate “useful” tools for communicating Gothic critiques of Capitalism: a clear and present danger without oversimplifying the linguistic function of ghosts. Unlike canon, we scare to share knowledge, generally through camp vis-à-vis the Four Gs; re: reverse abjection, Communist chronotopes, revolutionary cryptonymy and emancipatory hauntologies.

In keeping with that theme, a Gothic Communist is someone who thinks critically on their feet, but also their toes by weighing monsters as common symbolic measurements of risk during perilous scenarios that many people can relate to; i.e., as a general mode of consumption; e.g., trading cards, video games or horror movies, etc. Per ludo-Gothic BDSM, all configure the same basic “roll of the dice” (cops or victims, rebel or submit) inside a ludic format—one that literally expresses the taking of chances according to a humanized, highly imaginative and medieval narrative/aesthetic.

However, as symbols of caution that relate to the material world beyond media, the creation of monsters and their paratextual materials serve as vulgar shorthand (vulgar meaning “common,” or things made common like castles, organs or churches—any and all of them denoting a fall from grace, but also an opportunity to change the world for the better).

As rebellious code, vulgarity becomes a useful poetic device to readily clarify capitalist deceptions—of thinking with monsters, both as language to see things through, but also respond artistically with or towards; i.e., as they appear in the material world through individual worker expression[13] pursuant to older and larger movements. It should snowball, happening for oneself, alongside one’s community in a second-nature, communal effort to resist the usual illusions of a bourgeois Superstructure; and in doing so, the recultivation of said Superstructure (for proletarian purposes) should yield protective caution against the state’s various proponents: any and all who threaten you and your friends by generating canonical variants antagonizing nature to put it to work, policing itself (through all the strange appetites that capital engenders).

Furthermore, the way to recognize these threats is also consumption-based; i.e., to spot in media, but also through people and how they actually consume, produce, perform or play with media as ghostly doubles that haunt the picturesque scene: Derrida’s spectres of Marx, which become us—alive and warm—haunting the venue of those who do not wish to announce or acknowledge our presence. We’re spooky in ways that suggest what lies beyond Capitalism.

“The beyond,” itself, is a common audio-visual and thematic trope in the Gothic. Beyond maps, for example, ghostly music frequently ties to special instruments like the theremin or pipe organ leading people to their doom—not just through walls, but across space and time, in and out of dreams, etc (or into contained, concealed or closed spaces—re: Manuel Aguirre’s “Geometries of Terror“). This can be tied to xenophobia through Red Scare—e.g., “Is my neighbor a Martian?” thus from a hostile, uncolonized “Red planet” (the same inquiry can be applied to other monsters)—but also xenophilia fetishizing ghostly things through sex and force; i.e., as normally policed by the state. Either mentality is historically tied to various forms of communion associated with the past, non-Western ways of life, or values atypical to the normative Cartesian experience. We upend all of that, arguing in the games we play, “Love thy neighbor if they are called ‘alien’; question or fight anyone playing the cop”:

(artist: Deimos-Remus)

In other words, xenophilia and xenophobia are the ghost of the counterfeit trapping the Western consumer between a love and fear of the imaginary past, the dichotomy contrasting weirdly with the bastardized linguistic symbols and standards; i.e., Horace Walpole’s Otranto exhibited a tremendous love of a reimagined, “archaeological” medieval—an attitude reinforced well into the present; e.g., with Richard Matteson’s zombie-vampires “attacking” the hero’s claim on “his” neighborhood (aped in 1987 when the neighborhood kids from The Monster Squad grow suspicious of the friendly old German man, who they simultaneously call “Scary German Guy,” a vampire, and “some old dude on welfare”).

Gothic Communism seeks to address the unnatural state of affairs that Capitalism brings about, then enforces. Yet, the linguistic properties of monsters are both natural and unnatural. The natural component is how all these monsters seemingly represent something beyond themselves, being more intense through room to imagine by looking at the monster in question; the unnatural element is a material-technological byproduct of manmade things, including legends, commodities and sex-coercive elements useful to the state inside a divided mind.

From a dialectical-material standpoint, this canonical symbiosis involves an intense, oft-violent oscillation happening between workers and alienated qualities among other workers, places, and things; i.e., fighting over a claim regarding these things as owned, but also wild. To face monsters—but especially ghosts—and tremble before them is, in essence, to see and confirm one way or the other if something is or isn’t owned by the state (commonly disguised through Radcliffe’s “ghost pirates” trick; re: Scooby Doo having Old Man What’s-His-Name dress up as a ghost to scare people off, then steal something valuable buried inside a property site). Once Gothic Communism is attained, this harmful, uncanny oscillation will diminish, but the ghosts of all our yesterdays will not lay to rest; they’ll walk among us in ways we can camp and communicate as we please!

Never forget: Capitalism alienates and sexualizes everything! So we must bring all of this home to rescue labor from the state’s evil blinders; e.g., to ban books is to ban people, to burn books is to burn people, and to ban books but not guns is to place gun ownership (and abuse) over literacy and the lives of readers killed by guns (often women and children). Listen to the dead, the alien, the unheard, and let the scales fall from your eyes! In a world of natural-to-manufactured confusion, camp anything and everything to show the truth of things. To camp is to sever signifier from signified, swapping real harm out with “harm.” And touched by harm, survivors slide into that liminal performative space for the rest of their lives; i.e., as ghosts!

(artist: Bay)

Occupying that magical in-between, ludo-Gothic BDSM is not a prison. We camp canon because we must. This includes Marx’ ghost, but also anyone else’s to raise up new powerfully genderqueer spirits per Gothic (gay-anarcho) Communism; i.e., occupying the same spaces as Capitalism (and state proponents) do, and calling across the void invite you to old pleasures experienced between Heaven and Hell: right now on Earth! To look but not touch, we lead you towards happier circumstances with those in your own lives who want to be touched; but perhaps when you do, making those you love tremble and shake, you’ll think of us—seeing the original echo in the back of your mind, living rent free!

We ghosts of Grendel’s mother sow gender trouble, planting seeds in the boxes, recesses and cleavage of dark forests, wells, and caves—to sit between fantasy and reality as the things that never were, the Withywindle valley “[as] the queerest part of the whole wood – the centre from which all the queerness comes” (source: The Fellowship of the Ring, 1954); e.g., druids, witches, nymphs, dryads, spirits; i.e., stewards of nature as something to bond with anew, as all workers must! Life and death are two sides of the same coin, decomposers eating the dead to fertilize the land, restoring it. Imagination and language are similar if viral, in that respect—figurative but no less rich or poor in spirit! The harvest is human, but grimly sliced up by state machines in ways only the heeding of spirits can prevent! You might feel mislead by roundabout secrets or sexy people in corpse paint, but such elaborate strategies of misdirection (re: Jameson) routinely give us the flexibility and wherewithal to piece state veils!

(artist, left and right: Blxxd Bunny)

Simply put, we haunt them—threatening Capitalist Realism with its own bursting through post-scarcity doubles overwhelming the minds of those acclimated towards scarcity as endemic, built-in. Liberation, while occupying the same space as enslavement, must contend with that mentality as something to overwrite; i.e., by reclaiming the same devices from canonical forces. It feels like a deal with the devil, but rescues everything from state usage as such: using essence as both language and (often enough) bodily fluids that make people separated by space and time, feel whole. Ghosts love cum (those milky sheets restore their whiteness much like blood does a vampire’s red lips)!

Onto “Deal with the Devil: Transitioning Modules; or Between Demons and the Undead“!


About the Author

Persephone van der Waard is the author of the multi-volume, non-profit book series, Sex Positivity—its art director, sole invigilator, illustrator and primary editor (the other co-writer/co-editor being Bay Ryan). Persephone has her independent PhD in Gothic poetics and ludo-Gothic BDSM (focusing on partially on Metroidvania), and is a MtF trans woman, anti-fascist, atheist/Satanist, poly/pan kinkster, erotic artist/pornographer and anarcho-Communist with two partners. Including multiple playmates/friends and collaborators, Persephone and her many muses work/play together on Sex Positivity and on her artwork at large as a sex-positive force. That being said, she still occasionally writes reviews, Gothic analyses, and interviews for fun on her old blog (and makes YouTube videos talking about politics). To learn more about Persephone’s academic/activist work and larger portfolio, go to her About the Author page. To purchase illustrated or written material from Persephone (thus support the work she does), please refer to her commissions page for more information. Any money Persephone earns through commissions goes towards helping sex workers through the Sex Positivity project; i.e., by paying costs and funding shoots, therefore raising awareness. Likewise, Persephone accepts donations for the project, which you can send directly to her PayPal,  Ko-FiPatreon or CashApp. Every bit helps!

Footnotes

[1] A good canonical rule of thumb (that aligns with settler-colonial models): white ghost = good and black ghost = evil. “Small” or “big” + good/evil = small good/evil or Big Good/Evil; e.g., the Black Veil classically hides a Big Evil (a “dreaded evil”; re: Radcliffe’s “On the Supernatural in Poetry“), usually inside a container (a closed space), then behind something smaller inside said container discussing something bigger/Numinous through the cryptonymy process and its ambiguous moral grounds; i.e., pointing illusorily to a hidden thing—illusions of illusions, denoting “a place of concealment that stands on mere ashes of something not fully present” (re: Hogle’s “Cryptonomy in the Gothic Novel”). All seemingly unconnected to what’s going on, their vanishing point accounts for the root cause: a dark castle and/or restless labyrinth, and the chronotopic environs and paraphernalia scattered about inside, which themselves get bigger, feelings-wise, the deeper one gets to the core’s claustrophobic singularity (this doesn’t rule out massive spaces underground; e.g., dungeons or burial crypts accounting for “impossible rooms”). Radcliffe treats this as a gaslight, but still discusses/argues with rape per fear-addled female imaginations. She opts out for happy endings (and profit), of course, but touches on systemic abuse, nonetheless.

[2] While capital currently punishes natures-as-monstrous-feminine, nature as female divides canonically to virgin or whore; i.e., anything that is wild can be made tame, but remains innocent and tainted/thirsty for revenge. The gentle/furious dichotomy translates to natural landmarks personified by the state’s self-appointed keepers of nature, said lords superstitious of so-called bean sidhe, harpies, dryads, nymphs or witches—often redheaded, and all tied to the same wilderness as scapegoated maidens are: gentle meadows, glades and ponds, compared to dark bogs, swamps and craggy heaths, burial mounds, abandoned castles, and such. A “sylvan scene,” the female land’s negative space (caves, in particular) becomes furiously vaginal, angry and chaotic—blamed by the usual enjoyers penetrating it; i.e., men exploiting double standards, punishing and tokenizing the usual suspects against updated persecution networks following the Cartesian Revolution’s phallic, policeman’s entering of the womb of nature to torture her secrets out of her (re: Bacon).

[3] As something to camp, rape is something of a running gag in home/sex life; i.e., living in fear as saturated with the ghostly stuff of older parallel castles, prisons, etc. Reaching a saturation point, ghosts magically appear but also stories about them. Catharsis = playing with ghosts; i.e., as twin-like; e.g., the poor twin girls from The Shining, murdered by their father gone mad: “Come play with us, Danny! Forever and ever and ever!” They beckon him (and us)—are abortive offshoots of a larger problematic structure, redoubling and threatening “this” between “that” and “that, that” (the American space lacking castles, but no shortage of patriarchs or genocide). Mind over matter becomes a marriage, then; i.e., submission unto old feelings versus dividing and alienating them; re: playing with dead things in search of secrets. The night is young!

[4] As I use them in Volume Zero:

Doubled costumes, props and conflicts; psychomachy, psychosexuality, Amazonomachia, psychopraxis. It all begs the question: why use heroic language at all if it just leads to confusing doubles? To be frank, heroic theatre is where power exists, so you have to go there to interrogate it; you can’t just ignore it and make up your own language* because that’s segregation (and nobody will know what you’re talking about). Segregation just alienates you further from society and closets you (which is a form of genocide: forced conversion). You have to get down in the trenches, weaponizing the awesome paradoxes inside to reach a wider audience through allegory and apocalypse during liminal expression—to speak out and break things that cover up your abuse.

*English is a bastard language told through perpetual conquest; i.e., “sex” is a liminal expression that canonically synonymizes sex/rape as associated with the language of conquerors: to fuck (versus longer and less direct Norman-French bastard words). While the two cannot be separated, the canonical invocation of the theatrical paradox deliberately ignores the pleasure of a thoroughly natural and healthy activity (to have sex)—one whose physical complexities (e.g., girls fart during sex, or “fart,” “queefing” when air builds up inside their vagina, especially during doggystyle; also “edging”) have been historically-materially conflated with unironic harm, one and all. Subversions of this linguo-material affect must occur through catharsis as an imperiled position to reclaim what has become unironically violent; i.e., by using the same language as taken back for sex-positive purposes: to heal from lived/inherited trauma and prevent harm in the future, often by reveling in the wicked, bad, naughty theatre of the devil’s position as a praxial underdog who enjoys being the interesting member of the troupe. Invisibility is a prey mechanism, but who wants to be boring (thus inert) when appealing to the virtues of theatrical expression? “The nail that sticks out gets hammered” makes for poor proletarian praxis (source).

Simply put, invention and inheritance are liminal as a matter of creativity through themselves.

[5] Re: White guerrillas, saviors and Indian, native lands emptied of indigenous peoples and filled with ghostly copies for white LARPer power trips; i.e., the Star Wars problem/Cycle of Kings and canonical essentialize under a settler argument; e.g., good, tame nature vs evil, old, alien nature; e.g., the barrow-downs and the wights there. Standard tokenized, us-versus-them D&D fare abjecting the state as decayed, pushed out into alien, Orientalist, monstrous-feminine dead spheres of dark nature: stigma animals, orcs, and such beings in the usual refrains’ states of exception. From balrogs to orcs, “evil” is whatever the state needs it to be; i.e., to rape nature, thus profit. ACAB, ASAB!

[6] Refer to Volume One’s “Healing from Rape” (2024) for more discussions of this, vis-à-vis Cameron’s Terminator films.

[7] Apart from drug use and magic, it serves as a good trans metaphor with body modification potential; i.e., actual technology but also wish fulfillment and possible futures through development away from capital usual expendabilities: Communist prototypes in cities of dreams, possibility—change through struggle, on the ragged edge of madness, abuse, desperation, death wishes, suicide by cop vs suicide bombing/martyrdom (terrorism vs counterterrorism). Such things come not from fighting people, but structures of immense, god-like power (which abstract into giant statues, like Walpole’s armor—the Capitalocene). That’s what capital is.

[8] Jude Roger’s “The Final Mysteries of David Bowie’s Blackstar” (2016).

[9] Bernardo Montes de Oca’s “Why Everyone Hates Gwyneth Paltrow’s Company” (2021).

[10] For details, refer to “Death by Snu-Snu!” from Volume Two, part one. Volume One details Autumn’s abuses even more extensively.

[11] The liminal occupant is perhaps illustrated best by Marilyn Roxie’s aforementioned presentation on the Dennis Cooper blog: “The Inescapable Weirdness of Super Mario 64.” A 2020 reflection on a 1996 game, Marilyn demonstrates how Mario 64‘s continued appreciation has evolved in highly chaotic and terrifying ways. Happening inside the game itself, Mario 64 has become increasingly liminal outside of itself when reexamined over time as a ludic space for players to explore.

[12] I.e., like the wizard Merlin in a tree, trapped there by the Lady of the Lake*, but also the female witch, Sycorax trapping Prospero’s sprite, Ariel, in such a prison, in The Tempest (1611):

Prospero:

Thou best know’st
What torment I did find thee in. Thy groans
Did make wolves howl, and penetrate the breasts
Of ever-angry bears. It was a torment
To lay upon the damned, which Sycorax
Could not again undo. It was mine art,
When I arrived and heard thee, that made gape
The pine and let thee out.

Ariel:

I thank thee, master.

Prospero:

If thou more murmur’st, I will rend an oak
And peg thee in his knotty entrails till
Thou hast howled away twelve winters.

Ariel:

Pardon, master.
I will be correspondent to command
And do my spriting gently.

Prospero:

Do so, and after two days
I will discharge thee (source).

From Arthurian legends and the Beowulf story (c. 700 AD), then, queerness is generally “of nature,” but closer to Capitalism and under it has become increasingly magical to uphold the status quo; i.e., in ways that cis-het men—even victims like Prospero—enlist to demonize its female/feminine core that they might seek revenge against fellow men of the imperial order! The state is straight, we fags, women and anything else attached to the environment suffering regardless who the king or executive is!

*Michael Page writes in The Encyclopedia of Things that Never Were (1986), “Merlin’s magical powers did not protect him from human weakness [code for men sleeping with women]. He was seduced by Nimiane, the Lady of the Lake, and she wheedled him into teaching her his spells and incantations. When she grew tired of him she used one of the spells to imprison him in an oak tree.”

[13] Exhibit 43d’s liminal expression of my own trauma, echoing Hamlet’s “quintessence of dust”; re: “What a piece of work is a man!” something we must, sure enough, camp through such dust: Jadis made up of such graveyard poiesis to yield a new golem like and unlike its former self, but also Shakespeare’s titular wackjob.

Book Sample: Understanding Vampires, part two: The World Is a Vampire

This blog post is part of “Searching for Secrets,” a second promotion originally inspired by the one I did with Harmony Corrupted: “Brace for Impact” (2024). That promotion was meant to promote and provide Volume Two, part one’s individual pieces for easy public viewing (it has since become a full, published book module: the Poetry Module). “Searching for Secrets” shall do the same, but with Volume Two, part two’s opening/thesis section and one of its two Monster Modules, the Undead (the other module, Demons, also having a promotion: “Deal with the Devil“). As usual, this promotion was written, illustrated and invigilated by me as part of my larger Sex Positivity (2023) book series.

Click here to see “Searching for Secrets” Table of Contents and Full Disclaimer.

Volume Two, part two (the Undead Module) is out now (9/6/2024)! Go to my book’s 1-page promo to download the latest version of the PDF (which will contain additions/corrections the original blog posts will not have)!

Permissions: Any publicly available images are exhibited for purposes of education, transformation and critique, thus fall under Fair Use; private nude material and collabs with models are specifically shared with permission from the original model(s). For more details about artist permissions, refer to the book disclaimer (linked above).

Concerning Buggy Images: Sometimes the images on my site don’t always load and you get a little white-and-green placeholder symbol, instead. Sometimes I use a plugin for loading multiple images in one spot, called Envira Gallery, and not all of the images will load (resulting in blank white squares you can still right-click on). I‘ve optimized most of the images on my site, so I think it’s a server issue? Not sure. You should still be able to access the unloaded image by clicking on the placeholder/right-clicking on the white square (sometimes you have to delete the “?ssl=1” bit at the end of the url). Barring that, completed volumes will always contain all of the images, whose PDFs you can always download on my 1-page promo.

Understanding Vampires, part two: “The World Is a Vampire”; or, Bloodsports and Prisons from Old World to New World, Archaic Mothers and the Monomyth to Bloodthirsty Capitalists (feat. The Darkest Dungeon, Alice in Borderland and The Matrix)

The time has come to say fair’s fair
To pay the rent, to pay our share
The time has come, a fact’s a fact
It belongs to them, let’s give it back

—Peter Garrett; “Beds Are Burning”; Diesel and Dust (1987)

Picking up from where “Understanding Vampires, part one: Leaving the Closet” left off…

After the crash course on vampire basics, “Understanding Vampires” part zero and part one considered the history of sodomy, queer love and vampires; i.e., evolving out of the 1970s into what they are today through my (and similar scholars’) work, examining how I came out of the closet and used such work to stand up for myself and others like me (re: critiquing Marxist-Leninism, among other things).

(artist: Chris Bourassa)

Part two shall now consider—if cursorily—the bloodsport-and-prisons potential of vampires between The Darkest Dungeon and Alice in Borderland’s Old World and New World approaches (and bring up The Matrix and Foucault, where relevant). As well as various bits of parallel media that span the globe, it shall likewise consider how both kinds of stories comment on vampirism as something to simultaneously censor and canonize (as sex [and by extension gender] always are); i.e., as a biologically essential function of capital preying on the world at large—first through the monomyth and then simply as a thoroughly cutthroat prison structure built around its own myopic bloodsports: Vampire Capitalism as something to offer your neck to, sans irony or resistance. Often enough, said sports abandon the mythological cosmetic together while still abusing workers, nature and the monstrous-feminine en masse; i.e., during all the usual witch-hunt predation occurring under Capitalist Realism as a prison in more ways than one (regardless of sex or gender but classically as female, which we’ll focus on here, some of the time)!

Note: The remaining pieces of this module—”The World Is a Vampire” and “I See Dead People”—are a bit truncated/survey-style, but concern ideas we’ve talked about elsewhere (e.g., ludology and ludo-Gothic BDSM). I’ve already explained where you can go to read more vampire pieces by me, in “Understanding Vampires,” part one; “I See Dead People” shall do the same with ghosts. —Perse

P.S., Similar to “Leaving the Closet,” “The World Is a Vampire” hasn’t been divided into smaller divisions (mainly because I want to keep this as short as possible—69 pages again, haha—and if I subdivide everything then I’ll naturally want to expand on what I divide); instead, there will be signposts (whose meaning is, again, self-explanatory so I won’t summarize them:

  • What’s in a Game? Explaining Bloodsports
  • Old World Horrors: Red Hook’s Nazi Vampire Bug Mom
  • In between Worlds: World Vampirism and Shared Concepts
  • New World, Old Game: Vampire Capitalism in Bloodsport Gameshows Weaponizing Plato’s Cave (from The Matrix to Alice in Borderland and Squid Game)
  • Head Games: Reflecting on Borderland’s Prison World in and out of Our Own Lives
  • Closing Arguments: Understanding and Challenging Vampire Capitalism

What’s in a Game? Explaining Bloodsports

Before we begin, I feel I should explain what I mean by “bloodsport.” The combination of nouns should paint a clear enough picture of the basic idea, but I want to connect the compound to Vampire Capitalism; i.e., as something to think about relative to all the history we’ve gone over thus far but this time focusing on the feeding mechanism as defined by Marx: “Capital is dead labor, which, vampire-like lives only by sucking living labor.” Keeping with my Gothic ludologist origins (my bread and butter), Vampire Capitalism is a kind of predatory game whose Capitalist Realism plays out in bad BDSM as structure; i.e., that isn’t fair or mutually consensual, harming instead of hurting! It’s a prison (more on this specifically when we look at Borderland and The Matrix).

In short, while vampirism is an exchange that in theory goes both ways, capital is a bourgeois system of theft that only exists to flow power in one direction—into the state’s greedy mouth. In turn, it paralyzes its prey through confused predator/prey mechanisms, generally predicated on us-versus-them illusions, antagonizing nature-as-monstrous-feminine and putting it cheaply to work. This is Vampire Capitalism, which the state achieves through bloodsports; i.e., us versus them flowing power in one direction and criminality unto those it steals from. Some vampirism appears old-world, like the gladiator’s arena or Gothic trek into carceral spaces where such feeding is reputed to unfold; some, like corporations, are more updated, recent, and closer to home in new-world forms.

The old-world examples are a kind of window dressing concerning old topics that have survived imperfectly into the present. I’d like to provide them first in order to set the table and flirt with different elements of vampirism that, while largely stripped from new-world forms, can still be thought about poetically through metaphorical compare-and-contrast. Both involve games-in-games that we, the audience, look upon and think about as metaphors for capital, hence our own lives. And if you ever think the Queen of Hearts is a little underwhelming as a vampire monarch, remember that her actions on an army of feeders translate easily enough to more bombastically medieval forms: weaponized libido, but also gamer mentality with ignominious outcomes; e.g., a loss of one’s humanity by trying “to beat the game” through killing all your friends and associates inside the same prison complex!

Despite the lack of a barbarian aesthetic, new world forms are no less predatory or cruel in their theft, nor complete in developing Capitalism Realism (which is synonymous with all canonical forms discussed herein): concentrate us in easy-to-reach spots, and squeeze the blood out of us (and stab and inject us with all manner of paralytic agents and killing tools, the theft a one-time deal killing new workers over and over regarding an expendable owned population regenerating itself for capital to endlessly steal from/extirpate).

(artist: Jan Rock)

Canon, then, creates cops and pacifying illusions that hold labor in place, letting the state feed through these fang-like traitors—the metaphor less some giant vacuum or syringe and more a root with smaller and smaller branchings-off into the soil, sapping it of its nutrients until everything is depleted. The salubrious effect is illusory—the elite appearing refreshed but in actuality hungrier than ever before. Thus their unquenchable thirst must mount and compound by turning workers against themselves, using labor (whether cop or victim) up like fuel inside person-like spaces (re: Eco, and the heroic cult of death—see: “A Lesson in Humility” for examples); i.e., as part of nature, labor policing itself in the usual Cartesian ways: the proxy boot of the state on our throats, the monomyth superbeing traitor cowardly adopting a similar do-not-resist, thieving approach that organizations and their hunter-like individuals can enact, and which their prey accept to a Pavlovian degree.

Subjugated Amazons, for example, triangulate against their own, gentrifying and decaying inside prison-like territories; i.e., as might-makes-right executioners axing those even more helpless in exchange for dregs to fuel their own cloaked, status-symbols muscles[1] (above). Sex and force abide by these concepts, as do violence, terror and morphological expression, synthesized per oppositional praxis during the usual monopolies/canceled futures and our challenging of them (and their accomplices) through the usual aesthetic dualities.

(artist: Kitty Bit Games)

We can camp all of this. The state has vampires, but so do we; i.e., plenty of swole Amazons working for the cause against a shared systemic adversary. Per Matteson, our vampirism and ability to manifest and play games through ludo-Gothic BDSM must camp canonical iterations; i.e., the state most of all, including all its heteronormative, cryptomimetic bid for power’s rape and death fantasies: our death and rape at their hands, during the bloodsport/prisons being state dogma we take back (along with the lands these rest on) occupying the same stages and streets, and while addressing the usual police-state feelings of anger and helplessness the monomyth doesn’t: “Despite all my rage, I’m still just a rat in a cage!” (Smashing Pumpkin’s “Bullet with Butterfly Wings,” 1995). We’ll start with the Countess from The Darkest Dungeon, then move onto Alice in Borderland’s prison vampirism.

Old World Horrors: Red Hook’s Nazi Vampire Bug Mom

(artist: John Craig; source: Daoud Tyler-Ameen’s “Mellon Collie Mystery Girl: The Story Behind an Iconic Album Cover,” 2012)

First, the Archaic Mother. Classically of the ancient world in nigh-primordial suggestion, she translates easily enough to something old-world in a quasi-European sense. The Darkest Dungeon is a dungeon crawler that deals with the monomyth battling of a hidden, unimaginable evil it calls “ancient,” and is proceeded by a handful of smaller bosses in a neo-medieval space: swamp, sewers, ruin and seashore (nods to Innsmouth).

However, in terms of vampires, the game’s primary, active example isn’t a male mammalian vampire with a castle, but a female insectoid vampire called the Countess. Her role as monstrous-feminine tyrant is one that Cartesian forces seek to dominate in all the usual monomyth ways, thus end the proposed curse For Now™. In effect blaming her for the larger circular decay going on (the state not just dead, but undead and eating itself through its sorry bloodline), Red Hook effectively abjects capital onto Medusa-as-blood-drinker and witch—an unimaginable scenario that presents the universe as not ruled by themselves, but by their signature rival: nature-as-monstrous-feminine—a BDSM, bug-themed Nazi mom feeding on your through her annoyingly mosquito brood.

Endlessly eating its population through “ancient” forms of sacrifice and torture, then, the Countess represents a common old-world problem under Capitalism that has become associated with an ancient imaginary past: malaria (one of the world’s oldest diseases, predating homo sapiens) alongside sodomy and aristocratic scapegoats that must be tracked down through the chronotope for invading the world of the living and stealing its blood; i.e., police violence committed by different fascist revivals; e.g., plague doctors, Vikings, arbalests, clerics, Crusaders, etc, aping their targets (such as the vampires from Crimson Court, but also the gentry from the second game’s foetor biome).

Ruthlessly hunted and killed, only the Countess’ inevitable, prescribed death can return the drained world “to normal”: sucking Medusa dry, Skeksis-style, the elite eating their own (note, the bottling of the witch’s blood as a capitalist would, below, and her revenge poisoning the vintage—talk about “hair of the dog”; payback’s a bitch)! It’s a lie, the power-fantasy moral judgements a summary execution that extends to all such beings policed under capital, in-game and out: the spoils of war to enjoy in ways that don’t actually empower the conquerors, but pit them against each other on unholy vintages while staving off true death.

This restoration happens vis-à-vis a looter’s redistribution of the matriarch’s stolen blood, an undead, blood-witch “invader” whose death, post-rape, reinstalls a patriarchal bloodline maintained through “cradle robbery” and incest, but also the conqueror’s own crisis of masculinity as threatened by a monstrous-feminine Medusa (what the ancestor calls “a bewitching predator” and “lurking threat” to his own dominance); e.g., playing predatory games out of sheer boredom (according to Red Hook). It’s Capitalism-in-small, but also a strawman false flag weaponizing the androgynous queer as phallic female/feminine and vermin-like: the alien queen with a parthenogenic ovipositor (whose eggs enter you from acts of vampiric rape, already fertilized and bursting from you in xenophobic, queerphobic language; re: the xenomorph as a transphobic symbol of rape that, as a spectre of Marx smuggling settler-colonial relics onto refitted vessels, becomes something to reject and attack by the classic detectives and she-warriors of Gothic fiction: white cis-het women, mid-Amazonomachia)!

Though this monomyth process of abjection, the Ancestor (a villain for the ages) drives forward on a ceaseless quest for radical order, all while harvesting the fountain of youth from his own subjects by drinking their blood out of an imaginary female double, then impaling them in brutal displays of indiscriminate slaughter! In Red Hook’s case, the “evil queen,” female variant is the hauntological “she-wolf,” a kind of “Nazi girl boss, serial killer” whose only purpose is to make the deplorable Ancestor sweat by deceiving him in kind: as “a bewitching predator” wearing a pretty human mask (though funnily enough, the black-and-red color scheme is shared by fascists and anarcho-Communists). She’s Original Sin hauntologized in vampiric form:

(exhibit 41h: Artist, top-left, top-middle and top-right: Chris Bourassa; bottom-left-and-right: unknown.

Top-left: “The world is a vampire.” The confusion of the present is par for the course in the Lovecraftian vein, which he himself could no more express than T.S. Eliot’s own mythic structure of the same period. For Lovecraft, expressing the horrors of Capitalism became weird, but also informed by the sexist, xenophobic, monomyth traditions of the West—the ludic outcome seventy-plus years later being a torture loop that never ends, demanding sacrifice without calling the monster what it functionally is: Capitalism. Everything is dislocated and out-of-joint.

Top-middle/top-right-to-bottom strip: As for the Countess’ assigned role in this grand scheme, she is a constantly hounded scapegoat—literally hunted down into a womb-like prison space, goaded and kettled/provoked there until she snaps by supercops hunting supervillains exaggerating vampire menace through vampire dogma. Increasingly threatened, she gradually reveals her true form, forced to show the massive, fortress side of herself [a castle in a castle, but also a godly, unattainable giantess’ physique] the hunters wish to confirm, then destroy after she bears arms against them [a death sentence]. Canonically zero attempt is made to humanize her or appreciate the xenophilic beauty of the Countess’ non-human, insect side; simply put, “the only good bug is a dead bug” and the insect must be crushed under the boots of men [and token women] in service of the state, policing the land as “corrupt,” needing to be purified [an argument extending to the blood as sick, diseased, “thirsty”: mass hysteria and Satanic Panic].

Eroticized forms exist prolifically within the fanbase, but their poorly-kept secrets tend to adhere to 1970s “Nazi BDSM,” sex-equals-pain-rape-and-death clichés geared towards a cis-het male audience [which, again, Sontag outlined in 1974]: the conventional-looking dominatrix personifying blood, death and the night through a leather-clad, black-and-red pre-fascist/Catholic color scheme, but also the conventional submissive as female, busty and entirely human-looking. Like green and purple, black-and-red is the color of scapegoating someone, but often a desirable/fearsome power tied to death and torture [which extends into fascism and Communism forced to occupy the same space under neoliberal canon until said canon defends capital’s defense from the fascist against the Communist; e.g., the Red Scare, Giger-themed BDSM in Stranger Things, exhibit 39a2].

Exceptions exist [the xenophilic, fan-made “waifu” monster girls, exhibit 5e2] but nevertheless present the vampiric monster girl as someone to subjugate by mostly-male monomyth dominators: a stake through the heart, but also crushed under heel. The Countless is the Bride without a Groom, the waifu you can never wed who will straight-up skull-fuck you for funsies [the death fantasy and the rape fantasy foisted onto male victims as well as female]. That being said, she’s a tough customer—someone who, having a normal kawaii form and a “berserk,” Numinous kowai form so common to Medusa under reactive abusive, refuses to go gentle into that good night inside her prison-like home: 

I went into the Countess fight having never fought her, before. Fighting her was quite possibly the most stressful experience in a game infamous for such moments, and I technically won the fight! I did so by the skin of my teeth, but cannot stress how close this fight was: using a group that was equipped to specifically deal with her resulted in the closest match I’ve ever experienced [source: Persephone van der Waard’s “The Countess,” 2018].

Her heart bleeds because we won’t just love and worship her like good little subs! Alas!

In short, Red Hook wanted a bloodsport scapegoat who would not only fight back furiously per the monomyth refrain [a digitized version of tabletop games somewhere between Cameron and Tolkien’s refrain, but also D&D as predating videogames only to become a kind of nostalgia to return to under neoliberal markets[2]] but absolutely rock your world by fucking back, her own bottomless appetites/female rage a ’70s-style black mirror projecting the hero’s police extremes back onto them. Sound familiar?)

The undead and their sleep-like/drugged “necrophilia” varies per type. Vampires fixate on closeted/outed sodomy tied to human essence; i.e., as something to feed on while the victim is asleep and/or hypnotized. The lure goes both ways, the Countess being the chum to bait the sharks, and her being a megalodon to chow down on them once in reach; i.e., shark week (itself being a period euphemism among so many others, and the game having mosquitos come once a month [in between bosses] that, like the Countess’ terrible menstruation, paradoxically suck blood into her vagina-like prison space until she is defeated, permanently ending Miss Flo).

Apart from tokophobia and vaso vagal, vampires in general embody old-world metaphors for torture, rape and addiction, but also non-verbal communication and psychosexual abuse—where canonical examples, with laser beam eyes, can walk into a room and immediately pick out the most vulnerable target (usually a previously abused woman, but also the Ancestor’s fragile ego). And vice versa, the “prey animal” senses it too, feeling the terror of earlier abuse/the paradoxical thrill of vaguely being sighted and hunted again inside a public, crowded setting by new sadistic forces: often at a masked ball, that, upon its termination, the hunter will come calling in the dead of night, asking to be let inside (this romance—of Radcliffe’s “demon lover” serial killer pastiche—being something we’ll unpack even more in Volume three, when we look at criminal hauntologies).

Verbal or not, good communication remains paramount, as failing to interpret the signs/read the room involves unnecessary risk[3] of serious physical and/or mental injury. Non-verbal, involuntary submission generally occurs through the visual trope of “hypnosis”; i.e., of captivity under a dark, menacing force by confusing the freeze mechanism with desire (and vice versa). It’s a quick, animal way of communicating through body language in a modern setting, often among strangers in places that already treat women like sex objects; re: masques, onto sports bars (xenophiles and disco bars subverting the entire process, encouraging “sodomy” as a mutually consensual activity during cruising as a kind of sex-positive vampire’s liminal expression), but also videogames and their own sports-like competitions of manufactured scarcity speaking to women’s bodies (or anything comparable as a submissive prize to chase and claim; i.e., people who menstruate, but also feminized AMAB parties): the golden ticket bought at a steep, bloody price!

(artist: Popogori)

This rape fantasy isn’t limited to vampires (e.g., the xenophobic princess threatened by the dark, imposing rapist, above), but is taken most literally in vampiric clichés: the swooning damsel being most iconic—at least, in amatonormative circles—when depicted as a teenage debutante scooting on her butt away from the hungry undead zombie, vampire, and/or sex animal, what-have-you. Vampires generally reduce to drooling idiots when sensing a target’s vitality as within reach: so close you can taste it; i.e., the blood of the maiden’s torn hymen, and conversely the period blood of the same person’s hysterical womb “wandering” outside her body to spook and drain superstitious men (who fear Medusa’s revenge). When taken to apologetic extremes in any genre, this fantasy of rape is unhealthy and dangerous, but also romanticized; i.e., the sodomy of the male vampire’s torturous, unreproductive sexual activities that suck and threaten a woman’s perceived virtue, but also her sanity and ability to presently resist his coercive charms under ambiguous, cloudy and passionate circumstances. The same idea inverts per female circumcision beheading and bleeding the Countess: a barber’s bloodletting (which classically used leeches). It’s not medicinal, but punishment dressed up as “medicine” (similar to the medicalizing of queer AMABs).

Regardless of gender or sex, the canonical vampire can never stop, driven by needy compulsion; i.e., like a drug addict seeking a fix. It also operates through a modernized version of the master/slave dynamic in sex-coercive BDSM; i.e., to be under someone’s power, surrendering yourself completely to them during situations of ritualized peril and consent-non-consent, which, if done incorrectly or with a bad-faith partner (contract violation) become harmful, even fascist (re: Sontag). We’ll examine these forms of “bad play” during the chapter about canonical torture versus exquisite “torture,” in the Demon Module; in Volume Three, we’ll explore more ways that bad play in the Internet Age makes BDSM self-defeating for both parties (and examine in Chapter Three of that volume how Internet-age bad play can be subverted during appreciative irony and peril during Gothic counterculture art and/or porn-as-art). Just know that while we can certainly camp such sodomy arguments presenting we monstrous-feminine (male, intersex or female) as whorish, unnatural drainers—i.e., rebels reversing the rightful flow of power and fluid—a they present unironically in ways that call for police violence against us!

Vampiric or not, the Gothic trope of the treacherous old Count (which is what the Ancestor is, in Darkest Dungeon) symbolizes aristocratic property (which women historically went without). While the female vampire frequently boasts these assets, canon tends to depict her power as “hag-like” but false: a disastrous claimant covered up by a beautiful-if-perfidious outer guise; i.e., the Archaic Mother dressed up as Jane Austen’s scheming Catherine de Bourgh or Chaucer’s Wife of Bath—a lady to fear by an increasingly sexist and xenophobic male scientific body!

To it, Cartesian dualism would personify in Abraham Van Helsing and similar “good doctors,” conducting superstitious, medicalized witch hunts in the late 19th century onwards—i.e., against “hysterical women” and disease-spreading queer people, below—and for which terrifying horror stories prolifically and spontaneously emerged from then on out. These would remain perpetually concerned with, and fixated on, the safety of maidens, children, and men of reason from a moral panic’s rising crisis/perceived menace; i.e., those threatened, a priori, with degeneracy and aristocratic, Jewish, non-European and/or dark queer revenge—itself abjected unfairly (through selective collective punishment) onto the disparate victims of a Cartesian hegemon’s mad science. Doing so, said in-groups concocted their own ammunition by which to hunt us down and destroy us: Original Sin, updated to scapegoat Victorian victims for the fin de siècle. Canonically essentialized, the ghost of the counterfeit furthered the process of abjection beyond their wildest dreams. They would have all the blood (and women) they could possibly want!

(artist: Von Hauser)

To that, not only is the Countess from The Crimson Court dressed to kill (so to speak); she’s insectoid in a stigmatized sense, negatively tying her vampirism to male emasculation according to an “ancient,” human past—with the insect tied to death, decay and rebirth/transformation, but also wasp-like parasitism as fundamental to their life cycle: only the mosquito female harvests blood and it’s to feed her babies (though in this game, males also feed per the sodomy metaphor), and female wasps need protein to feel their babies, not themselves (re: “‘My Quest Began with a Riddle’: the Caterpillar and the Wasp,” 2024)! The imposturous nature of such beings is anthropomorphized and leveled against state victims, making them of nature-as-monstrous-feminine, thus vengeful.

Not only is her ladyship’s hunger in The Crimson Court endless, gigantic and endemic to nature; it overlaps with Cartesian anthropomorphism to chimerically express alien sexuality and gender in various, abject, psychosexual metaphors. Under the Capitalocene, these bugbears tend to communicate coercive sexuality as prescriptive; i.e., linked to human biology inside a demonized, dollhouse facsimile, itself an imaginary site of patriarchal trauma pushed onto an abusive, doll-like idea of the Medusa’s lair and its occupant: a hive and its queen, Grendel’s bug mom.

In ludic terms, the canonical hag is generally the Metroidvania’s “ultimate boss” (e.g., Mother Brain standing in for Cameron’s Alien Queen; i.e., being the original Metroid’s infamously difficult final boss, which the Countless lives up to in her own game); her cruel and deliriously hungry scheming historically-materially ties to the “dishonest” acquiring of power through stolen essence: marriage being the acquisition of the only power a woman was allowed to have in ancient times (e.g., Portia from The Merchant of Venice dominating her materially poor and inexperienced male husband, after the wedding concludes).

On Red Hook’s already-stolen premise—romanticizing death by Snu-Snu—the dastardly Countless drags the player into her prison-like rape castle; i.e., through a kind of Gothic “shotgun wedding” (though, in truth, and oddly enough for a vampire, sending the player invitations, letting you attend the Crimson Court if you want, but if you don’t, must deal with her annoying suitors/offspring for the rest of the game[4]).

Presently penned, Red Hook’s barbarian iteration of bloody prison sex offers the audience an old-world, less-efficient (brutal and destructive) version of Vampire Capitalism. There will be blood, but also much pomp and circumstance; i.e., Queen Maeb’s party for the ages! Soon, though, the extravagant novelty wears off—a rival dominatrix power growing stagnant, and all to advertise a stale, Masque-of-the-Red-Death bloodline that needs to go in place of another arguably even worse; re: “a roiling apiary where instinct and impulse were indulged with wild abandon”; i.e., while the hero tries to restore the Ancestor’s daddy-dom sovereignty in the Countess’ stead (despite him being the world’s biggest asshole)! It’s a land back argument that state forces deny the abused! Keeping with Aliens, BDSM becomes the neoliberal catalyst for state revenge; i.e., punching down against Medusa exiting the closet in the 1980s, her so-called “hysteria” a red flag to waive at the bull playing the matador (“Red Bull gives you wings”—red wings, that is).

Our lady, then, lives on borrowed time, her days numbered on the player’s calendar as they seek to invade and reclaim her land as “stolen.” Hounds on her t(r)ail (and thirsty for menses), whether she wins or the player does, nature takes her ravishing course: the Babylonian’s Whore’s holes a clever trap to suck power out from her would-be slayers’ fang-like lances. For a time, power goes in both directions.

(artist: Eves-eme)

While the “attractive” eroticizing of vampirism is more recent (re: Anne Rice), it still happens differently to female vampires than male vampires. Under the Male Gaze, female vampires present in a more “pin-up” style; i.e., fleshy merchandise that becomes increasingly less “white” the more buxom and shapely they are (except for the giant, “Barbie-doll” breasts, often designed by male artists being alienated from the female form; e.g., exhibit 41i, next page). Resisting the desire to appear conventionally attractive (and docile) is canonically relegated to making the female vampire ugly and fearsome, thus deserving of police violence from patriarchal forces that restore balance; i.e., while scapegoating xenophilic women (and similar activists) as “other” (with ugliness tied to historically stigmatized animals and peoples; re: Pagan women as blood-drinking hags). In short, our lady is transvestigated—hectored by status-quo witch hunters eager to pull off her fancy clothes and release her seemingly-small-but-actually-giant biology and alien gender! Stripping is not consent!

In doing so, Red Hook has fed into dated, sexist stereotypes, deeply exploiting them in order to fashion their strongest adversary for the player to overcome; i.e., through sanctioned, xenophobic violence (exhibit 41h). Fruitful diplomacy isn’t just abjured; it’s entirely unspoken—the myth of the woman who could kill you but doesn’t[5] being utterly rejected for the same-old seeking of power entirely for male interests: Patrilineal Descent (which the game ascribes as wholly Promethean). Likewise, elite proponents abject any potential “good play” involved with this female insect demon—invalidating anyone who entertains the idea and stigmatizing “pest” animals useless to Capitalism (save as scapegoats) while simultaneously ignoring the fact that insect transformation isn’t universally negative in eco-friendly humanist works; e.g., Ovid’s “Metamorphoses” (8 CE) or “Ode to Psyche” (1819) by John Keats.

Clearly there’s plenty of room to humanize these witch-like aspects of the vampire. We shall further explore, some of these problems and witch-hunter solutions present “feeding”-/-mimic type monsters; i.e., they blend in (or try to) but also, like the wandering womb and religious-to-secular dogma that comes with it, seem to appear out of nowhere:

(exhibit 41i: Artist, left: Sun Khamunaki; top-right and bottom: Tigrsasha; middle-right: Banshee Milk. Despite their ability to imitate ghosts and lycanthropes with mist and animal forms, vampires default to a human state—generally tied to adult entertainment and the exchange of sex in abject metaphors tied to dated, formerly religious forms of consumption: “transubstantiation,” or the rapturous miracle-torture by eating of Christ’s flesh and drinking his blood. In doing so, the cannibal-vampire gains everlasting life; i.e., blood magic permitted unto the faithful, provided they police heretics, witches, what-have-you, as abusing the same devices in a Paganized form. From sodomy to hysteria, blood libel is blood libel, which moral panics anticipate and immediately attack once out of the bag [which jiggle deliciously when struck by fanning fingers]!

To this, the nature of the blood as something to consume is poetically imprecise but formulaic; i.e., tying to erotic/supernatural, sex-dungeon clichés that stretch hauntologically back to “medieval” times, yet have simultaneously evolved into new xenophilic mimicries abjecting the monstrous-feminine as “hysterical,” wild, and untame: per canonical BDSM inventions thereof, alienating and fetishizing the process to serve profit in prison-like forms.

Depending on the aim of the artist, they could easily swap out blood for darkness, flesh, erotic vitality and/or sheer lifeforce. The paradox of eating “darkness visible” does nothing to dull the frequency or essence of the exchange; that cheapness comes from Vampire Capitalism and its endless, predatory search for profit—i.e., by exploiting workers through their “merchandise” under coercive prison-like conditions. Their bodies incarcerated as xenophobic, but also intimate, psychosexual symbols of violent exchange, any subsequent policing approaches police exploitation through a popular mode of consumption: the erotic and BDSM, medicalized through canon. If the blood and sex are “starved” and cheap, then look to where the nutrients are stored: the coffers of the elite! We’re made of the stuff; let’s slosh it about, then take and give it back, paying it forward to spite our greedy jailors! May they wither on the vine!

All the same, there’s a stubbornness to workers that endures in spite of compelled starvation, weaponizing the privatized imagery against elite jailors through liberated sites of sexuality and essence. “Any free woman in an unfree society will be a monster.” The Countess canonically dares to hold court in the shadow of the Ancestor’s ruined home; i.e., returning from the grave to snack on his descendants when luring them, as poachers chasing big game, tempestuously into her prison-like crypt [“Huge tracks of land!“]. By killing her as we do, xenophilic vampirism reclaims our blood from those who would siphon it out of us and sell it back for a profit: a restaurant transfusion. The Queen is dead; long live the Queen!)

 

In between Worlds: World Vampirism and Shared Concepts

With the Archaic Mother adequately covered, let’s move onto world vampirism before segueing into new-world forms (eight pages): from the old world moving towards the new across a global network (a common theme in Stoker’s novel; i.e., the New World [for Dracula, a European Count/”old[6]” money coming to prey on the British petit-bourgeoisie in a post-Industrial England] invaded by evil, bloodsucking symbols of depravity and wandering Jewishness transplanted onto whorish BDSM and queerness). This isn’t our close-read for Borderland, yet; it’s thinking about how old-world themes unanchor and present in a variety of stories, which shall include that story when we get to it!

(artist: Karen B.)

As you can imagine, a monster’s “type” informs the visuals and their metaphors. Within “pure” vampirism, for example, the feeding ritual is often hypnotizingly beautiful, tied to physically impressive embodiments of current beauty standards granted a hauntological aesthetic: the white bridal lace splashed red with vivid gore (exhibit 41j). Pure or not, the bloody exchange (and its shocking contrast) remains symbolically ambiguous, draining one’s overall fluids but also their faculties. Those involved positively drool (re: ahegao, left) losing control as any good orgasm is quick to do; they drown in desire and suitably hover in place, well-and-truly “ravished.” Conversely, the drinker undergoes a similar effect, evoking John Donne’s poem, “The Flea,” as a xenophilic plea to spare the process from harm:

It sucked me first, and now sucks thee,

And in this flea our two bloods mingled be

[…]

Cruel and sudden, hast thou since

Purpled thy nail, in blood of innocence?

Wherein could this flea guilty be,

Except in that drop which it sucked from thee?

Yet thou triumph’st, and say’st that thou

Find’st not thy self, nor me the weaker now;

‘Tis true; then learn how false, fears be:

Just so much honor, when thou yield’st to me,

Will waste, as this flea’s death took life from thee (source).

Vampirism, like the poem, is—at least in part—about sex through mixed, metaphysical metaphors: the at-times queer draining of or supping on blood, which reliably saps both parties’ of their collective wits (and, through Indigenous language, the land they call home of its value being given and exchanged, back and forth); i.e., a repletion of girthy tumescence, whereupon the presumed swelling of ones’ sex organs occurs with perhaps more blood than exists inside their own brains, but also blood and effort from others during the laborious exchange (the “O face” being associated with a loss of control and deathly rituals of fun reenactment, last image; but also, perhaps, related to the flow of blood [and the righteous blow of an orgasm] to particular parts of the body besides the brain).

As you might imagine, this xenophilic, necro-erotic engorgement synergizes with body heat; i.e., as something to cater to, regarding parched consumers thirsty for more: hot blood for what is normally denied to us/alienated by capital, yet sold in plain sight during a manufactured division enterprising know-how can capitalize on:

Shake down, rock ’em boys, crack that whip strap mean
Pulse rave, air waves, battle lies in every place we’ve been
Stealing your hearts all across the land
Hot blood doing good, we’re going to load you with our brand (Judas Priest’s “Delivering the Goods,” 1979).

It’s not just a bloodsport, but a trade in plasma that’s anything but pious! On the cusp of greatness, then so many sell out (as Halford and company did, in the 1980s). Salvation’s sale of indulgences first revive, then paywall paradise as usual.

Occurring between the sacred and the profane, then, neoliberal shock therapy chills the blood; i.e., sells its stolen value back as “warmth,” but bottled from the dead harvested while alive. As dimorphized similar to “male/masc” vs “female/femme,” open vs closed speaks to an open-heart procedure leaving us terminally exposed and dependent on state monopolies and falsehoods. Under those abysmal conditions, Foucault’s productive arguments suddenly return to the fore: of psychosexual discourse, his prison arguments warning of a terrible division, the two parting during a 19th century rise of the bourgeoisie that moved in and never left! With them, prisons (and their discipline-and-punish approach to labor) would explode in a capitalist sense. The boys were back in town!

To it, men own things and control them/relegate them to “in the home” and the dreaded bedroom as prison-like; women are “kept” inside “for their own good,” whereupon they are raped without joy or irony. Those who violate this sacred temple doctrine and its multitudinous performative constraints are violated themselves through the argument of righteous punishment, which project onto fleshy and thirsty carnivals. These, in turn, can be camped, but always exist in the shadow of prison, thus police violence. In my own words; re “Why I Submit”):

I digress. Non-traditional alternatives should also be made available to the public. This includes the aforementioned cat and fem boys, but also the male variant of a Gothic heroine. “The greatest anxiety for the woman reader was the Gothic heroine’s lack of agency,” writes Avril Horner. Postmodernity makes the role performative, letting cis women/trans persons consent to submission. They can voluntarily yield to greater forces. And from cradle to grave, I can be the Gothic heroine too—Samus, or even subbier forms [depending on who I’m with]. The same phenomenon is happening with men everywhere. Not just male members of the Lady Dimitrescu fan club. From all walks of life, men are escaping outmoded traditions—expressing themselves freely in public. This growing freedom allows for the inclusion of feminine boys in a wider sphere. Not just in public, but through content creation as a form of public expression. Now more than ever, male actors and models can perform Gothic scenarios; this includes being “in danger” in a traditionally “feminine” way (sadly to wear “feminine” clothes can very easily make someone a target):

Unfortunately there is a real element of persecutory danger to this performance. Not because the performers are being impudent, but because sexist, fearful men will attack them. Note Cursed Arachnid (the e-boy to the right); their position and clothing are “feminine,” and their shirt reads the words “orgasm denial.” There’s an element of sexual tension combined with the uncanny—the familiar and the foreign, but also the taboo. When I was younger, my uncle had a shelf of books in his living room. One row featured Hot Blooda [1990s] horror erotica series by Jeff Gelb and Michael Garrett. I was fascinated. Time passed, and eventually I watched Bible Black, a hentai series, in secret. A scene stuck out to me: a man under a female witch’s power. “Let me cum!” he begged, his face twisting horribly as she rode him. The voice acting is absolutely awful, but the concept remains theoretically attractive. Not just orgasm denial, but naughty witchcraft as a whole: The whole show was soaked in black magic, every scene a dark ritual that explores the forbidden and the profane [including the spilling of blood during sex] (source).

Through sodomy arguments that extend to morphological expression, camp seeks to subvert market forces and material argumentation during “violent” counterterror dialogs fitted with BDSM aesthetics (“ribbed for her pleasure” gimp suits scaring the straights with genderqueer metamorphosis liked, by those parties, to AIDS). Unable to think clearly during forbidden, arguably scandalous rituals, sodomy practitioners become thoroughly drunk; i.e., inundated with intense, “religious” sensations of ritualized “doom”: erogenous pleasure and non-harmful pain spiting a Protestant ethic (and all its bugbears/double standards). The whore is always asleep, but threatening to wake up again, still wearing the maiden’s ill-fitting dress:

(artist: Kabhaal TV)

Be this sanguine xenophilia purely vampiric or combined chimerically with other monstrous elements, the modularity of undead feeding at night—during the troubled sleep of nightmares/wet dreams[7]— become something to invade conservative hauntologies with: through queer nostalgia as demonized by snooty xenophobes (e.g., Beltane or Walpurgisnacht as something to revive during oppositional struggle; i.e., as a kind of lost history that must be reimagined by those who survive, often through xenophilic music, performance art, and/or Gothic media bringing us closer to reality beyond capital imitations—Trent Reznor, next page).

Pain and sex can certainly go hand-in-hand, but they needn’t automatically. Jadis, for example, loved pain as a non-sexual expression of taboo pleasure that rankled conservative prudes. During especially intense BDSM sessions, they reputedly became “dead to the world.” In truth, they were experiencing a medical phenomenon called the vaso vagal syncope response. At first glance, it’s not so different from an orgasm (or vampiric hypnosis). Likewise, it bears the symptoms of extreme forms of exertion not immediately dissimilar from childbirth or combat; it’s also caused near-instantly by certain visual triggers, including the sight of blood and the threat of unwanted harmful penetration[8].

I can vouch for this, watching Jadis—normally made of iron—nearly faint during my vasectomy procedure: not from the surgery itself, but from seeing my exposed blood as the doctor operated on me!

Likewise, while my own memories about Jadis—requesting that I hurt them during BDSM—have soured considerably, the initial instruction and their body’s reaction was, and is, fascinating to me from a medievalist standpoint; i.e., in terms of how different it was from conventional stereotypes about inflicting and receiving pain through “medieval” torture. Indeed, it was closer to a convulsionnaire, inflicting wounds to cause rapture, thus ease trauma-induced torment and PTSD from modern life under Vampire Capitalism!

As such, Jadis could take physical pain far more than I could dish it out (unless my technique was bad, in which case they would correct my form). Said pain suggested that the quality of the trauma Jadis endured—surviving their own abusive mother—was equally extreme. In part, controlled pain was their antidote, long after she was dead and buried; but they always took it out on me. To force them to confront their own love-bombing tactics (they liked to wine and dine me, in particular), made Jadis feel uncomfortable; i.e., a bit like showing a vampire its own reflection, something always in the way and not entirely present or sensible: the female/queer predator’s lack of sensation, of self, save when eating someone! Jadis couldn’t stand the thought of that; it froze them in place—knowing they had to take unconditionally in order to feel complete/sated, acting just like their imposturous mother had done with their own confused pleasure/pain and predator/prey mechanisms!

(source: Nine Inch Nails’ “Closer,” 1994)

Clearly the process of exacting pain/extracting essence or performative trauma can be positive or negative, but nevertheless raises vital questions when viewed; re: my twin brother and I asking the heart-and-lung-machine operator when we were little, “How did they get blood out of the cow?” / “Did it hurt the cow?” / “Where’s the cow now?” Furthermore, the socio-ludic mixing of a given feeder and those fed upon by them happens relative to a given slaughterhouse space, the exact substance(s) being exchanged varying tremendously. “Torture” (with or without quotes) becomes grotesque or gourmet, concerning vampires. Such blood libel concerns purity of the blood/holy spirit as feeding into capital’s usual Cartesian dualism, and dualities of oppositional praxis contest that as a means of camping canon.

Said camp includes xenophilic BDSM and calculated risk. As a part of the praxial equation, its carceral vampirism is forever ongoing but also in conflict with xenophobic interpretations’ fear and fascination unfolding in conservative, even fascist, “old-world” language; i.e., whose power-and-death, prison-like aesthetic can be camped, occupied and played with as needed:

(exhibit 41j: Model and artist, middle-to-right: Blxxd Bunny and Persephone van der Waard.

Similar to blood, meaning and knowledge are stored in music concerning vampires [top-left: Burning Witches’ The Dark Tower, 2023]. Such things [and their fash-adjacent aesthetics] are dualistic, allowing for all manner of political expression; e.g., Brutus Bathory’s left-leaning approach to Satanism in metal, but also political critiques on heavy metal sell-outs [“The Ideology of Dave Mustaine,” 2024] and Satanic Panic in the genre’s broader history [“How the Right ‘Stole’ Metal,” 2024]. The battle for the Gothic’s soul—its power over people’s hearts and minds—is eternal!

Canonical vampire stories concern the marital rites of women [queer or not] as “enshrined” under hypermasculine power’s usual operatic spaces [the queer-penned Gothic castle taken by cis-het women and exploited; re: Radcliffe]. Trapped within carceral tombs that highlight the woman’s utter lack of rights, the narrative operates in service of a vice-driven, powerful husband lording over his [usually stolen] wife: Count Dracula; i.e., who the heroic, good-guy Belmonts routinely hunt to extinction: scapegoating the fash-coded interloper as a presence of routine corruption versus acknowledging the state as forever in crisis by design.

From Prometheus to Pygmalion to Persephone, various metaphors are tied to the blood as something to boil, curdle or chill inside the prison; but as a poetic expression of emotions, sexuality and health, vampirism echoes a special kind of trauma locked away inside castles and other Gothic structure: ludo-Gothic BDSM, or the ability to play out our “death” for different reasons. These violent, dated homes anchor the brutal, erotic exchange of human blood [and its medieval spillage] inside spaces loaded with haunting reminders of actual male tyrants [and female ghosts]: their legendary cruelty and depraved appetites, which establish dubiously “pure” bloodlines through force and lust.

[artist: Karen B.]

Ignoring any campy version’s cryptonymically [show-and-hide] aping of the Catholic miracle—doing so to profane and upend profit in BDSM language’s black-and-red, power-and-death bedroom games, its cathartically unequal power exchanges—the canonical vampire’s imperative carries these methods beyond the castle walls in bad faith; i.e., to unironically imprison their victims with, or steal unwilling brides from the modern world back into the barbaric past dressed up as the victims the state normally polices [evil women and gay people]—all to be their whores, profaning the sacrament of nuclear families and institutional marriage [re: DARVO arguments and obscurantism, whores and maidens distractions and dogwhistles]!

As the name suggests, then, Vampire Capitalism capitalizes on this abjection, circulating the myopia as an unbroken, imaginary ring—a prison of the mind staring prey-like at whorish bicycle face and sodomite alike. Real struggles are simultaneously trivialized and courted with false predatory doubles selling rape by the bottle: “First one’s free!” and addicts commonly tokenize [many (white, cis-het) TERFs styling themselves witches and vampires to keep the poetry away from those they demonize and prey on, themselves; re: the equality of convenience].

Of course, this exploitation applies differently to different marginalized groups [no shit]. From a Western standpoint, the theft of the [white cis-het] woman “wastes” her reproductive potential, ruining familial potency and blood “purity”; i.e., by trading unfairly and hastily for the body of the woman as a vessel of quick, cheap pleasure. In turn, her precious blood becomes something to selfishly horde and pimp out in neoliberal sales of indulgence. Imprisoned underground inside the endless, murky dungeons, a vampire’s servants are kept “strung out,” dependent on the master’s stores to survive [often their own finite supply]. These “brides” do not normally bear children through PIV sex; they receive human blood as a transference of raw ecstasy and violence that subjugates them; i.e., turning them undead through their own stolen labor given back to them, then requiring them to feed on living labor to continue labor’s imprisonment [whose own servants tend to be weaker and less aware than they are—still vampiric, but also subserviently zombie-like: a pyramid-shaped hierarchy of vampires feeding on those under them and passing the blood upstream].

[artist: Ickpot]

Vampire Capitalism, in this canonical vein, is a process of subjugation tied to blood tithes and fluid exchange—the wanton, undead concubines operating as drugged sexual slaves who not only survive considerable trauma, but transform into thoroughly jaded, brainwashed/closed killers acclimated to dated expressions and rituals of power inside Gothic spaces; e.g., Cammy White cloned from M. Bison, above; i.e., the regressive, monstrous-feminine Brides of Dracula—a canonical appropriation of sodomy to enforce the status quo: a blood maggot inside a “demon lover” ghost of the counterfeit who commits blood libel for their daddy dom demanding his nightly tithes! Thus capital blames women, witches and faggots instead of itself, all while stringing and pimping them out.)

The classic vampire from Western Europe, for instance, typically champions fearsome, xenophobic legends about the medieval, pre-Enlightened past as continuously reimagined; e.g., Vlad the Impaler as a mighty “Eastern” threat (the pre-fascist Nordic, German, or so-called “Goth”). As time carried on, it was out with the old and in with the new, but various things historically-materially stayed and can thusly be reinserted into the public’s imagination (their willing throats): impalement, crucifixes, the drinking of blood, garlic, etc. Geared towards a shifting idea of the past and its materials, these generational reimaginings express corruption less of the blood in a literal sense, and more as “data” carrying cultural freight to enact blood libel with; i.e., superstitiously fearful beliefs about sexual reproduction tied to sanguine, Jewish calumnies, sodomy rhetoric, but also Catholicized metaphors and that religion’s symbolism concerning the soul: gilded icons, scarlet clothes, and ritualized exchange of essence (often through fluids) tied to a dated, post-Schism embodiment of Protestant superstition demonizing all of the above to pit different parties against each other in a global market.

Simply put, blood outside the human body has become canonically abject stemming from a formerly sacred ritual turned into blood libel: Catholicism and transubstantiation married to BDSM, post-1970s cryptofascism and neoliberal Red Scare. Currently trapped between the holy and profane, its indecent, gruesome, “almost holy” exposure communicates a special set of phobias and bias when extracted: the essence of vitality tied to dated, superstitious rituals and demonized religion, but also signs of violent, reactionary crime, ill omens, and numerous diseases caused by capital that capital projects onto its own victims inside its prison-like places, peoples and performances.

For instance, syphilis and rabies are linked to nocturnal animals, but also sinful activities, wherein various essential fluids are messily exchanged between lucid-if-addicted human parties: AIDS and queerness (the bat overlapping with werewolves[9], in that respect; e.g., J.K. Rowling’s vindictive use of the werewolf as a latter-day conservative metaphor for AIDS [Salon, 2016] that blames queer people—but specifically homosexual men—for their “own” disease). Just as witch hunts aren’t restricted to a particular time or place (re: Federici, “Hot Allostatic Load“), to be queer is to be closeted, accused, quarantined, rumored, feared and fetishized: diseased whores and dandies, wolfmen, and vampires serving the elite’s punitive, fear-fascination function among the European, British and American middle class.

(source: Joshua Anderson’s “ Where is the Power of the Werewolf?”)

To that, terror literature and heteronormativity’s canonical, hauntologically criminalized treatment of the vampire—as caged, vulgar innuendo (e.g., “staking” as a visually violent and excessively medieval form of rape and sexualized negative reinforcement; i.e., connected to Vlad the Impaler and similar historically hypermasculine, pre-fascist strongmen)—is fundamentally at odds with latter-day queer interpretations of vampirism celebrating the same metaphors for sex-positive reasons (often ridiculed by the status quo; e.g., Kevin Nealon complaining about “gay bats” to John Travolta, in the 1994 “Gay Dracula skit” on SNL). Gothic Communism’s use of ironic xenophilia touches upon the increasingly homophobic, “bury your gays” moral panic of vampire canon’s faithful, cis-het queer-curious to queer-hostile consumers. As a kind of vampire slander leveled against gay people, blood-libel xenophobia sounds absurd to persons who know conservatives aren’t as prudish as they like to style themselves; shlock, for these reasons, camps canon to poke fun at conservative superstitions acting stupidly xenophobic, but whose guilty pleasures are nevertheless taken dead seriously by these same witch hunters! The heat-oppressed brain has a fever—one whose “prescription” to their boiling blood isn’t more cowbell; it’s blood libel!

Thus bigotry begets more bigotry as a feeding frenzy. Having evolved into their current mindset of reimagined myths, these reactionary zealots are responding to what Dale Townshend once described to me as the following transition come and gone: “‘The love that dare not speak its name’ had, by the time Stoker wrote Dracula, become ‘the love that wouldn’t shut up!'” It’s not hard to throw stones in glass houses if the state shelters you; i.e., from the subsequent nights of the long knives and broken glass. Men like Matt Walsh and others are abusing the language of witch hunts to validate and justify pogroms against state victims… which they then greedily mop up the spilled blood, spreading the sickness of society in all directions, during Vampire Capitalism. Workers round up so-called “degenerates,” then police the ghettos (and have those ghettos self-police in turn).

Queerness is generally associated with forms of sexuality that don’t produce babies—anal (and the blood that can result from that) but also sex during menstruation, which Jadis lovingly called “murder dick.” Conversely but with the same “painting” materials, blood is canonically linked to the torn hymen and subsequent staining of the snow-white gown (and skin, marriage consummation linens, etc) with fresh virgin blood (often a lie, given how rare virgins historically are). From this mendacious perspective, any canonical phobias tied to vampire blood openly condemn the defilers of white virgins during extramarital affairs; i.e., the myth of the black rapist/male sodomite from the out-group, while in-group double standards simultaneously covet white women as helpless, dumbfounded property (the “think of the women and children” subterfuge) that, themselves, “break down” whorishly once a month:

(exhibit 41k: Artist: Nolwen Cifuentes, of whom Salty World writes, “Period sex happens every single day, all over the planet, but the subject still remains taboo. Sure, there are private conversations between us, we share our tips and experiences, but we never SEE other people having period sex, and certainly not queer couples—not in porn, not in women’s media—never” [source: “Taboo Smashing Period Sex Portraits,” 2023]. In canonical narratives, the period symbolizes the escaping of the wandering womb as a kind of exsanguinating female madness; i.e., hysteria, except increasingly queer iterations are abjected into forbidden, murderous, womb-like spaces occupied by dark, phallic women; e.g., the xenomorph as a surreal, Gothically liminal egregore, but also a vampire par excellence!

A point of contention among iconoclasts is that period sex is palliative re: in that it can ease the pain of periods cramps. If one’s cramps are so severe that they cannot function, then that is not healthy! And yet, popular myths to the contrary normalize this. Women are expected to suffer in silence and not complain [which intersects with other forms of abuse that they also shoulder in domestic life]. Simply put, God wills it, which translates to Vampire Capitalism, easily enough.)

 

As such, the messiness of a particular feeding agent and vector denotes various intersections presented as “past.” With female vampires, the phase “bloody mess” can symbolize menstruation, but also intensely pleasurable sex during menstruation (or any of the above topics) as dualistically xenophilic. Such activities often collide with rape, hysteria, nymphomania, and kinky BDSM rituals afforded a transient past traded on a global level; e.g., Anne Rice’s nomadic vampires, uprooted from their “ancient” homelands and delivering forbidden pleasures to queer audiences, of course, but also a predatory white, cis-het female audience that cares little for us fags (with queer people being the ideal and arguably intended readers, by Rice).

So, while it’s true that blood can be incredibly subversive under the right conditions, playing with blood is something that profanes from the sacred, canonical perspective that many women are subjected to. Blood—but especially female blood—becomes a sticking point regarding “civilized,” xenophobic attitudes about the barbaric past: something to exchange through violent, corrupt sexualities that have gradually replaced “healthy” reproduction; i.e., the hoarding of virgin human blood like a king his pile of gold. They love and hate it as a matter of forbidden, wicked consumption they can then police to serve profit; i.e., in prison-like hauntologies brought into the new old out from the old.

This concludes the old-world approach to vampirism under capital, as well as world vampirism leading to a new-world approach. I now want to consider this per Alice in Borderland as new-world Vampire Capitalism; i.e., while looking at The Matrix and the role of prisons/police violence in such concentric illusory systems!

Except, this also brings us to something stated at the start of “They Hunger”: our original manuscript’s examination of undead egregores and their feeding habits. This originally involved three main exhibits (two in this chapter and the third in the following chapter about composite bodies, inside the Demon Module); re:

  • ideal hermeneutic case study (feat. vampires): the Gothic, Marxism, queer studies and ludology (now “The World Is a Vampire”)
  • cryptomimesis; i.e., liminal riffing and ghostly lineages (feat. ghosts)
  • composite bodies/collages (feat. the Bride of Frankenstein)

My goal in preparing them as I did, back then, was to help workers reunite with their labor as undead, encouraging them to think differently about the assorted egregores already present in Gothic art; i.e., as a creative, fluid, sex-positive mode of genderqueer thought and existence that offers itself up in vivid, accessible ways. To be holistic and well-rounded (to best combat capital as a worldwide and multimedia threat), I want to perverse this model when looking at new-world examples of Vampire Capitalism after having examined old-world examples.

We’ll start within the ideal case study for liminal expression under Gothic Communism; i.e., one that covers the entire Gothic Communistic Hermeneutic Quadfecta (re: gender and Gothic studies, ludology and Marxism): Alice in Borderland, for vampires (and The Matrix, too). Its vampirism pointedly describes the modern world (specifically Japan) in crisis through harmful games controlled by the elite. Make no mistake, though, Borderland remains a show with a queen and a castle. The Queen of Hearts is a charming adversary and dressed to kill. She also prides herself as above everything while the bloodsport rages on; while society decays into a techno-medieval hellscape, she gets her daily dose of blood!

Except, the bourgeoisie’s own charm is very much brute force, enabled by their position as seductive in a one-note sense; i.e., a doll-eyed shark rigging the game to get their daily dose of that drug-like blood (the only time they feel alive): addicts of misery (which is what their content, their brand, is). Raw sodomy arguments are swapped out for basic, blunt-force game rules; everything is uncannily cute or ordinary in appearance, the state a vampire of the New World, corporatized without the tell-tale cartoon fangs and Gothic pastiche seen in The Darkest Dungeon. Instead, coercive BDSM is present as a matter of infernal slave contracts, prisons and cops, infernal concentric patterns, games-inside-games, the owners forcing people to rape and kill each other for their sadistic, heartless amusement; i.e., Smashing Pumpkin’s “super destroyers, sent to drain” and leaving those they abuse feeling trapped in their maze-like illusions. Similar to Top Dollar, it’s the only time when those like the Queen are happy—to shout, “Off with their heads!” and relish in the crucifixion-style bedlam it causes. “When in Rome…”

Note: As we proceed, “blood” is an abstraction for predation/theft; i.e., anything that capital (dead labor) steals from workers (living labor) to enrich the elite at our expense, and which we dualistically take back by any and all anisotropic means (reversing polarity and therefore abjection according to blood flow). Prisons, then, take and take, raping prison populations in spaces built for profit; i.e., exploitation in ways patently meant to cause harm in order to achieve profit.

Keeping with our definition, “rape”—”‘to disempower someone or somewhere—a person, culture, or place—in order to harm them,’ generally through fetishizing and alienizing acts or circumstances/socio-material conditions that target the mind, body and/or spirit” (source: “A Note about Rape,” 2024)—is synonymous with “theft,” is synonymous with “blood” according to the usual flow of power and resources towards the state through prison-like structures/metas during Vampire Capitalism. The state only ever takes, and never gives back; i.e., always up, never down, on a one-way track to the elite. By comparison, Gothic Communism’s ludo-Gothic BDSM and proletarian vampirism give and receive per exchange—often during uneven-but-negotiated arrangements that (and here’s a small sex worker secret) take power by giving up a bit of something for something. Sex or unequal power (among other things) are traded by both parties, achieving mutual catharsis during a pedagogy of the oppressed.

I’ve done my best to explain what follows in a linear fashion; but also readily admit and accept that non-linearity and post hoc assembly is the nature of good, intelligent play during holistic analysis. Like a bad puzzle, capital trains people to work within prison-like confinement; i.e., rats in a maze, Pavlov’s dogs taught to bite/see everything as a threat, cats eating mice, etc. Gothic (gay-anarcho) Communists deconstruct and reconstruct these massive, obfuscating environments as messily as needed—doing so out of old parts to redistribute power horizontally among all workers; but until then, they occupy the same maze capital’s canonical vampires and their us-versus-them, cops-and-victims, cat-and-mouse rhetoric do. The warfare is inherently asymmetrical and, as you’ve probably noted, completely unfair! That’s nation-states for you! It’s an uphill battle with the sun in your eyes!

As I will try to explain in this section, then, any attempt by workers to subvert Vampire Capitalism and its negative, one-sided effects happens with the same vampiric language and aesthetics used by state forces; i.e., inside the same shadow space/prison areas during ludo-Gothic BDSM; re: where the playfulness known to videogames commonly allows players to camp canon in and out of videogames as a form of negotiated power exchange established in playful, game-like forms (theatre and rules). —Perse

New World, Old Game: Vampire Capitalism in Bloodsport Gameshows Weaponizing Plato’s Cave (from The Matrix to Alice in Borderland and Squid Game)

Per the bloodsport, then, these modern-day monarchs’ greatest weapon is, much like the Caesars of old, bread-and-circus-style games and the prison-like illusion of power relaid through said games; re: Plato’s allegory of the cave (c. 380 BC) actually predating the Roman empire; i.e., his own works, Republic, coinciding with the Roman Republic, which eventually decayed into an imperial version of its former self (27 BC). To summarize Plato, he warned against “the cave” as a prison of the mind; i.e., wherein higher forms of reality existed outside the cave in a place called the Realm of the Forms, but for which ordinary people (not controlling the illusions) would never be able to access (chained, as they were, to stare at the cave wall’s shadow plays unfolding in front of them). Such machinations, despite their age (and Plato’s literal, metaphysical treatment of them), neatly summarize bourgeois power abuses like those seen in Borderland, executed by the Queen of Hearts. Power flows in one direction, and it is up.

Furthermore, such bloodsports have increasingly become a parasocial exchange between different parasites, the master coding her servants to play along through capital (moving blood money through nature). The disco is less “in disguise,” then, and more a dogwhistle that canonizes postpunk forms:

I never said I wasn’t gonna tell nobody
No, baby
But this good lovin’ I can’t keep it to myself
Oh, no
When we’re together it’s like hot coals in a fire
Hot, baby
My body’s burnin’ so come on heed my desire
Come on, come on

Two of hearts
Two hearts that beat as one
Two of hearts
I need you, I need you (Stacey Q’s “Two of Hearts,” 1987).

It’s FOMO from Hell—a “buy now!” con that swells into its own mania/mad drip (also, absolutely no disrespect to Stacey Q—Zeuhl loved her music and passed the infectious beat along to little ol’ me—just that, the elite cultivate such false sensations to starve people of their own power and then put them alongside it. Masters of propaganda, the elite skillfully deprive and bombard us; i.e., with false connections we must take back when using the same language: stealing our hearts back, thus our labor and the land, vampirism and groovy music from manipulative dickwads; re: Zeuhl abusing said music, themselves, to get what they wanted from me before tossing me aside).

Except, the games the bourgeoisie offer have been updated and unfold accordingly under capital, which very much didn’t exist during the Roman empire! In turn, these gamemasters give us the “choice” to play their game as a system; i.e., capital feeding on players through Faustian contracts that always play out through bad BDSM and harmful vampirism. Yes, their games have rules and seemingly can be lost or won. But despite how games in general can be positive-sum (source: Britannica), zero-sum and negative-sum (win/win, win/lose, lose/lose), capital only allows for zero-sum games benefitting themselves. Profit makes them cum, greedily drinking our blood and giving nothing back; our best revenge is to survive and deny them such lopsided domination now and in the future—by putting the gay in game, the play in Plato to fight profit with every fiber of our being! “McScuse me, bitch? I throat-punched that bitch!” (Libbie Higgins’ “McScuse Me Woman Rages Over Extra McRib,” 2016).

As described, Alice in Borderland is very much of a New World approach, concerning games and life as one-in-the-same, and whose embedded, concentric vampirism resembles older forms in function. The story is the game and the game is a prison narrative presented as—you guessed it—a bloodsport in a shadowy open world. Meant to control players, the shadows present as games-inside-games, illusions-in-illusions, per the cryptonymy process. In short, it’s an apocalypse whose revelation lies in a dream space where the citizens of a place—already on the verge of collapse—come repeatedly to grips with exposure; i.e., in ways that illustrate Vampire Capitalism nakedly among the house of cards. In queer terms, it’s the closet—a prison of the mind, the bars of the cell a shadow likeness resembling our own world! They show us our own deaths and rapes in ways we can stand.

(artist: Zoe Volf)

To be clear, there are no overt, supernatural examples of vampires or sodomy in Borderland—nothing that compares aesthetically to those we’ve previously examined here or elsewhere. But there are plenty of games that fulfill the same undead, essence-concerned role; i.e., a prison-like world that forces its local population to fight to the death for the entertainment of an invisible, all-powerful audience; re: the bloodsport. In doing so, here, Borderland depicts Japan’s Tokyo as never being a place to live, but a liminal space to die (for profit) disguised as a residence!

Prisons are powerful institutions, Foucault illustrated; just as we took and removed his ideas from a problematic man to understand queerness under capital, we can take Plato’s old-world quackery and update it to speak to our liberation (and won’t be the first to have done so, the Wachowski sisters’ Matrix being mentioned here, as well as Squid Game coming afterwards); i.e., not something to pimp out and drain us of our brain’s blood (sex being a common distraction, but also shamed as a ruse), but ludo-Gothic BDSM that plays through sex to smuggle rebellion back into the games we play! If those in power treat us like idiots to exploit each other for profit with, then we have to trust that people can be retaught; i.e., learning better ways to flow power and resources through vampirism and games back towards us (there’s room to blame players and games, but ultimately the prime antagonist making people stupid is Capitalism).

First, capital is concentric and built through smaller systems on top of, but inside, larger ones; i.e., a “gobstopper” effect, insofar as the enormity of the overall system is felt through miniatures that, per Capitalism in small, speak to its largest aspects scrambling our brains. Big prisons, little prisons, Vampire Capitalism houses and blinds its prey to feed on them; i.e., profit = theft of labor and wages. Expressed poetically as “blood,” everything is rooted in the land (and exploitation of its people) through police violence regulating sex and force, but also violence, terror and morphological expression per the usual monopolies, trifectas and heteronormative, Cartesian, and settler-colonial, binarized qualities of capital.

In turn, this hall of mirrors is monitored by police agents chosen from the prison population to alienate and sexualize all workers inside; i.e., cops, selected by the warden and his officers to police something so large that it requires them to appoint less powerful token officials all the way down the American-Liberalism pecking order (re: Howard Zinn and Americanized concessions with the middle class). The panopticon always watches workers with workers, but its gaze multiplies/amplifies like an insect’s kaleidoscopic vision: to reward those who play along and punish those who do and don’t!

Keep the above explanations at the back of your mind. To overcome the prison-like nature of Vampire Capitalism and its harmful myopia, we’ll be juggling and combining a lot of different variables (what gamers refer to as “mental stack,” which capital uses to distract, busy and overwhelm us, while turning us into cops that eat each other for them; i.e., little vampires giving to big vampires).

All of this being said, onto the shows themselves!

At first glance, Borderland and Plato’s cave might not seem related, nor either of them to The Matrix. To summarize Borderland, the show is very much a story about survival and emancipation inside the prison, as such; i.e., a rag-tag group of unlikely heroes surviving bourgeois forces, hence Vampire Capitalism. Much of the story/game orbits around the fish-out-of-water, Alice (a boy this time, surrounded by women more physically capable than him). He and his friends aren’t conquerors, but misfits faced with their homeland eating them alive. In it, the usual fantasy—what if playing videogames could teach me how to survive an apocalypse?—comes to bear. And fair enough! Games are both fun to think about and to play with in this respect, but also vital to our survival when empire decays; i.e., when the bare blood of dead people, painting the town red, exposes state predation superimposed over sites of daily life. Except, the fantasy speaks to the possibility of systemic transformation starting with the Platonic realization: that power in the cave is not only fake, but harmful. That’s not too far off from what The Matrix arrived at!

Luckily—and as I’ve hopefully established by now—power is an illusion we can interrogate (thus develop) away from state doubles! Regardless, ludo-Gothic BDSM is still dangerous (state admins/power gamers [cops and vigilantes] will police us to monitor and enforce intended rules, thus predation and rape as a matter of power abuse conducive to profit). As usual, these “gamer abstractions” speak not just to hidden powers, but operations unfolding right in front of us, requiring we read between the lines; i.e., through Gothic abstraction: compare this to that as a toy to play with. Holistic analysis accounts for returning to games to play them differently for liberatory purposes!

Gothic Communism is a holistic discipline for a reason, then; i.e., prison-wise, Capitalism is a multistage and multipronged attack, therefore requiring multiple means, methods and materials of study through the Gothic mode to decloak its abuse. Vampires are a common example (revered for their supernatural powers, including superhuman speed, sexual prowess, hypnosis, and transformation abilities), but so are card sharks (the irony in Borderland is that the King of Clubs is naked by choice, and playing against the hero in good faith):

To it, liberation and enslavement exist within the same half-real stages, boundaries and intended/emergent rules of play. Like a chessboard, the two go hand-in-hand. As we talk about Alice’s own canceled future, then, think of concentric illusions, insofar as we’ve discussed them and hauntological sites before in this series. Liberation occurs inside a prison for which there is no outside (of the text). It must be subverted and transformed inside of itself—as a game (of death) to play! You can only opt out for so long (with marginalized people never given that choice).

Per Gloggin, the idea—that reality is an illusion—again dates back to Plato’s allegory of the cave, but endures in newer forms that simultaneously expose and conceal capital’s titanic operations:

Mimesis or imitation therefore, as one form of play, is an essential element of poiesis, or the “making” of art, which in turn is instrumental in creating what some now refer to as possible or imaginary worlds, that is, fiction.

This traditional understanding of mimesis as an essential element of poiesis places mimetic play at a more distant remove from reality than even the shadows in Plato’s famous allegory of the cave from book VII of The Republic. Related in the form of a dialogue between Socrates and Glaucon, book VII allegorizes the human perception of reality, likening our reality to shadows projected on a cave wall. These shadows are perceived by human subjects, shackled around the ankles and neck and unable to turn their heads to see the puppeteers who cast shadows on the cave wall before them, which they mistake for reality. In other words, what mortals see and know is merely shadow, and this is what mimesis mimics — not reality.

Importantly, this version of mimesis and reality has long informed the marginalization or trivialization of mimetic arts as “mere play,” “just games,” or insignificant ludic imitations of reality. Likewise, the marginalization of play and its rejection as a serious object of study are motivated by the suspicion that play and ludic cultural forms are treacherous and capable of rendering us the dupe (source: “Play and Games in Fiction and Theory,” 2020).

In short, the suggestion—that we are enslaved and being fed upon by all-powerful (and frighteningly ugly) beings alienated from life—is both frighteningly real and easy to dismiss; i.e., things outside the cave, from beyond human perception (again, what Plato called the Realm of the Forms, which Lovecraft associated with outer space). To some degree, we must imagine class war among these shadows.

(source: Arthur Lazarus’ “Allegory Is a Powerful Tool in Medicine,” 2022)

Here, with Borderland, the gaslight feels half-real, taking someone’s suspicions and pitting them against the skeptic in ways they can play with and rationalize, but also subvert and challenge through games as sacred to canonizer and iconoclast alike: a ghost town to play such things out.

This is the prison that Plato’s cave represents under capital and Vampire Capitalism, hence Borderland, The Matrix and other such stories; it is the thing escaped through the games not simply played, but understood and operated in ways that break the elite’s almighty spell. It’s basically what the kids mean when they say, “touch grass,” except there’s a catch: capital—as Baudrillard argues—has become hyperreal; i.e., a map of empire composing the Real as something to experience, the thing it covers up a desert of reality that empire has destroyed. There’s nowhere outside the maze to go outside to, no outside of the text to escape! Instead, the pattern is infernal and concentric, only showing the audience a canceled future—one pointing to the worrisome cracks of empire and the desert beyond, during Capitalist Realism.

“We live in a simulation,” Abigail Lister writes; re: in “The Matrix | Explaining Jean Baudrillard and the Desert of the Real” (2023). As I argue in response, that is where we must make our stand! Whatever freedom workers can expect to cultivate and achieve (through the Superstructure) occurs during liberation as caged; i.e., as part of the ongoing textual operations therein; re: liberation and enslavement occur in the same spaces’ poetic thresholds and on their shadowy surfaces: during liminal expression/remediated praxis’ ludo-Gothic BDSM!

Simply put, liberation occurs through play during liminal expression as half-real, on and offstage; i.e., trapped between illusion and reality less as separate and more two sides of the same struggle. Neo, in The Matrix for example, wakes up inside a dream that—when emancipated from the shackles forcing him to stare at the cave wall shadows—joyously allows him to soar through the sky like a god. He becomes a king of dreams, free to use the awesome power of shadows to challenge state forces and their harmful distributions of power and criminality! After all, prisons are police stations that have populations; i.e., to house, feed, punish and watch themselves, that they may leech resources for the elite from their sleepwalking selves. Nation-states are prisons, as are just about anything else; but some are given more privileges (through preferential mistreatment) to incentivize them to brutalize their own, affording ignorance to live longer than other inmates!

Like a vampire, then, Neo can anisotropically reverse the flow of power away from the elite and towards workers; i.e., the bullet with butterfly wings repelling state armaments used by state defenders, taking their desire to shoot him at all and scrapping it; re: “Despite all my rage, I’m still just a rat in a cage!” This starts with freeing Neo’s mind from the source of deceptions—games, albeit inside of themselves: Sisyphus smiling at the gods, knowing their tricks don’t work on him anymore. From there, whatever work to be done in aid of nature and workers starts with freeing our minds from the state as straight; i.e., The Matrix—an incredibly gay movie smuggled in as standard cyberpunk monomyth[10] fare—being a wonderfully an-Com, empowering genderqueer approach to Plato’s allegory that speaks to the awesome, queer-Marxist potential to games (and cyberpunk philosophies with a revived punk mentality): as they presently exist. To that, canonical videogames (or things comparable to videogames) repeatedly build atop age-old thought experiments about mind prisons that—like the power they house and abuse—rely on shadowy illusions of power to work as the elite desire!

Though ostensibly not a videogame, the same revolutionary idea speaks to Alice in Borderland and its ludo-Gothic BDSM. First, escape the prison by navigating its games in emergent ways; then help yourselves and others develop something better! Video or not, games are cool because they can set us free (to fags, classically closeted, thus abused under such conditions as fags are, but applying this desire for liberation to all oppressed peoples); i.e., rebellion is cool because universal liberation, intersectional solidarity and agency are cool! Giving towards that is cool because it gives back in return! We’re already in the prison, so the true punk, rebel, and faggot, what-have-you, must take such things to foster widespread opposition—to play as such that the state cannot predict, police, or otherwise control us! That’s all a prison is: predictability of outcome, a rigged game that ends in a blood harvest for profit (“With humans, the machines[11] had found all the energy they would ever need!”). The canonical dice roll is simply a pacifying illusion of control—the suggestion that someone else will be chosen to die!

Expect resistance, of course. There is no clear dividing line in moments like these, and even once you extricate yourself, further challenges await; i.e., there’s always another closet, Capitalism being the ultimate space to change through our revolutionary efforts: hiding and showing to get at things that resist apocalypse (re: “standing on the ashes of something not quite present,” illusions of illusions inside illusions). The emancipatory idea is to not take things at face value, but to play with and ask questions concerning them as shadow games. The more imaginative you are, the better, because knowledge is limited, imagination and play are not!

Furthermore, escape doesn’t happen outside of capital, but during liminal expression as a cryptonymic dream that—when it does start to break—can easily overwhelm the mind and test loyalties. Some regress; others question their sanity and the veracity of either side of the fence—the dreamworld and the reality beyond it less as separate and more a story-in-a-story but also a womb-inside-a-womb. To face that is to die, be born again, and be conscious the second time around!

The idea is so godawful that most don’t dare to conceptualize it, let alone recontextualize it for rebellious purposes. This comes with its own set of challenges: defenders of the cave who will attack outsiders, especially gay ones; indeed, people underestimate the power of faith in that respect—and refusing to attack systems that, for most, make up their core worldview/way of experiencing everything around them. They put their faith in something that will destroy them without a second thought; i.e., an illusion that—fake and covering a destroyed, desert-of-the-real territory (the world and nature)—feels more real to subjugated workers than anything while they’re actually awake. Simplicity trumps complexity inside prisons of the mind, the feeding happening not just “at night,” but at all hours one is asleep during class war (the lights are always on, during solitary confinement).

We are born raped, pushed into second wombs full of teeth. I don’t think there’s a better way to explain Vampire Capitalism and Capitalist Realism than that.

Likewise, “You have all the power you need, if you dare to look for it!” Rebels, then, are detectives that reject reality as supplied to them by elite forces; instead, they interrogate power through performance and play to engender new realities by rearranging how power is storied and played. Keeping with The Matrix and Borderland, then, the hero escaping the illusion is a dupe who searches, wakes up, and survives realizing they were bolted into a machine made to jam images into their brain and harvest them for their various resources (“bio-power” according to Foucault; labor, according to Marx; Gothic potential, according to me). Abjection happens by rejecting this reality as “mere fantasy and play.” At the same time, its reversal during ludo-Gothic BDSM involves facing and sending it back to those eating us (who generally must turn us into something they can stomach); i.e., by heroes increasingly skeptical of reality’s “face value,” who feel a subsequent possible world whispering to them in the current uncertain one; e.g., Neo called by Trinity to “follow the white rabbit,” and Alice following his own, in Borderland, towards the Queen of Hearts. Either leads to the uncomfortable reality that humans under capital are batteries; i.e., whose draining of their power is viewed as the ultimate success by elite forces (and who treat suppression through illusion as gangbusters).

Those who famously take the red pill (the actual waking one, not liberal centrism or conservative thought’s disastrous recuperations) do it because reality around them feels false, and they want to escape not to illusions, but from them! They’re dissatisfied with state heteronormativity and other lies, adopting new GNC propagandas and following the lord of darkness/king of dreams (which is what Morpheus, in The Matrix, is) into fresh spaces of dream-like possibility: of games to play and worlds to build better (and more honest and intimate) than the ones we’re in and suffering to endure, right now!

“I’ve never seen anyone like you—not while I was awake, anyway!” Persephone’s plight isn’t that she’s stuck in Hell; it’s that, once she finds Hell, she can never go back to the world of Light (which ironically is a cave filled with shadows). That world never existed—was built on a lie she must escape with people who not only won’t cause her harm; they’ll set her free: Hell is always a place on Earth, and one that we devils thereof make for ourselves—by turning the prison’s rape scenarios into a playground of “rape” in quotes challenging profit, hence Vampire Capitalism! That’s ludo-Gothic BDSM! To let things go both ways; i.e., the sub’s paradox being to give their blood, but to feel pleasure under a good dom’s care (taking their cum)! The state, by comparison, is a bad dom—the worst, in fact.

Performance and play are canonically impotent forms of escapism. By returning to these worlds to find/make disturbing comparisons to our own, we can begin to play differently and subvert capital’s usual vampirism. We can think critically and synthesize/unearth allegory inside elaborate hyperreal distractions, finding our own power once again as one might an old relic inside a powerful ruin. But such thought experiments demand active, intelligent and perceptive play, which only comes with practice, but also trial and error, hard work and ultimately, mistakes and loss (re: trolley problems; e.g., the prisoner’s dilemma). Charmed life, charmed play! Gothic Communism is not a spectator’s sport—marrying play itself to different schools of theory while synthesizing new development in a liberating direction!

As such, games are an effective way to communicate systems that are normally designed to conceal themselves. Japan, in Borderland, becomes a prison/dungeon for bad BDSM to unfold in gameshow-esque ways—a game-inside-a-game, but also different classes of games (acts of punishment and love, BDSM power exchange, packaged-and-sold commodities, lotteries, etc), an empty wonderland bordering on the usual realities that Alice ignored, holed up in his room; i.e., life as a game that has him, in Borderland, making the kinds of sacrifices he was already doing before entering the game outside his computer screen (the cruelty of the mechanism designed to make him reflect: on this past as shown in the do-or-die, kill-or-be-killed present mirroring said past, making those who survive more delicious: to the Queen of Hearts, but also others watching from places the players cannot see). As we shall see, so were all of the people he comes across and befriends. Capital has made them all, in some shape or form, vampires!

Concerning capital’s vampire BDSM, there’s no choice involved, the ludic contract a slave form and Faustian bargain/Promethean Quest all rolled into one! Play or don’t play, you die (the game allowing players to commit suicide) and are subsequently fed on to glut the elite, as usual (who grow richer as they cage you and watch you steal from yourselves, gameshow-style). As for the hero role, itself, Alice shows us how this needn’t always be bourgeois theft. However, cruel games are endemic to Capitalism, which treats privatization like a game: the manufactured scarcity of jobs and labor value as the stolen essence of workers in a very material sense (versus a phenomenological sense, exhibit 43d depicting ghosts we can camp in friendlier echoes of their former terrifying selves); i.e., the creation of corporate vampirism as a giant, figurative vampire structure tied to a ludic-scheme that exploits workers divorced from our aforementioned old-world supernatural themes (the themes in Borderland and The Matrix do invoke Clarke’s Law, however—technological so advanced as to be considered “magical,” but also Pavlovian, menticidal and dogmatic).

Committed by the bourgeoisie, the theft of worker blood remains permanent and irreversible (meaning the literal killing of workers, not their brainwashed minds)—a one-sided fakery existing in ways that double workers and invite for troubling comparison; i.e., as a dollish matter of play and roles inside the game as connected to real life and its own disparate socio-material conditions: the fatal transfer of power under prison-like environs meant to oppress labor and pit it vampirically against itself (note the red prison suits, but also the videogame button symbols on the masks/the vampiric gaze of the killer doll from Squid Game, below). Such games and their bad BDSM double themselves; i.e., gameshows that mirror bloodsports/death lotteries and concentration camps: rigged, with the developers/owners holding all the cards—literal people—in their bloodless-yet-bloodied hands! Victory is pernicious, hollow and winner-take-all. Something truly heartless and wicked is pulling the strings!

Squid Game is one “death lottery” later made unironically into real life examples that parrot the rigged, prison-like structure of the show-inside-a-show (with us watching the player watching the games begin and play out), but not its ironic critique of capital so common in science fiction/Gothic dystopias; i.e., black mirrors warning against Capitalist Realism parroting blind pastiche (e.g., shlock-shock rockers, GWAR—an unholy and insensitive cross between Anthrax, KISS and Spinal Tap—seeming to miss the point by a mile, with their death games pastiche, “Slaughterama” [1990] just sort of targeting everyone… except the line “Because when you’re life is shit, you ain’t got much to lose!” applies equally to the hippie, Nazi, and… “art fag” [come on, Orderus] equally).

You might have noticed, The Matrix conceals its game as not-game, keeping its cards close to its chest while imprisoning people’s minds. The battle concerns the hero freeing his mind while still inside the game, which he learns to play in ways its owners don’t want. This is done to make someone able to think again (or for the first time), versus simply reacting through fear unto rehabilitation (code for “behavioral conditioning”); i.e., to change whole systems by utilizing and responding to them differently than intended. Imagination sets us free.

Tracking with canceled futures, though, the rules in Squid Game and Borderland are not only explained, but openly shown as unfair games; i.e., precisely to illustrate how capital (and its vampirism) function by design: through creepy dystopian advertisements shocking people out of blind consumption and into critical modes of analysis that have them rediscover emergent forms of play as a mode of criticism and existence (re: the red pill, but inverting the Wachowskis’ usage of it). “Isn’t this fun?!” the game asks, leering at those who suffer inside it. They lack the ability to conceptualize that they’re not having fun. Furthermore, vampirism is still happening from moment to moment. Between the glutted bourgeoisie and battered proletariat, what’s good for the goose definitely isn’t good for the gander (the elite alienated from workers; e.g., Squid Game‘s aging and ghoulish proprietor playing the same horrible game to feel alive, only to die of cancer while describing themselves as “just a player” to that show’s yearly winner)!

Furthermore, this mimetic tension in Borderland doesn’t just remediate across one game type like Western Cards (specifically the French suit system exported to Japan, next page), but whose sense of compelled risk reverberates across local hunger games like the titular “Squid[12] Game” being a parallel, synchronistic text. Regardless of which, either Squid Game or Borderland serves as Alex Blechman’s 2021 conceptualization of the “Torment Nexus”; i.e., as something for the elite to make unironically based off a formerly critical source (source tweet: November 9th). To it, the carceral myopia of Capitalism Realism recruits workers to further the game as half-real, outside itself while playing inside itself; re: Zimmerman’s magic circle and Juul’s half-real “between the fiction and the rules” making workers unironically replicate games comparable to Squid Game and Borderland, but also The Matrix and others, in real life! Cultivating their own Superstructure assisted by class-traitor sticklers, the elite deliberately bury Blechman’s cautionary palimpsest to better prey on labor! Everything becomes more and more one-sided, always flowing up to the elite, never down (save to tokenize workers, and always with a drop from the bucket).

(exhibit 41h1: Artist: Sveta Shubina. The outcome or reward of many games is the girl; i.e., as someone to acquire through great struggle and adversity but also cheating [“All’s fair in love and war…”]. Often, in games of love, they are one’s opponent or adversary as much as the object of pursuit. While the elite use cards to “close doors” and present the impossible as a game to exploit workers, any workers in on the scam can open doors by reversing the process during ludo-Gothic BDSM—”Closing doors. This is a magic and sleight of hand term; it means canceling out possible methods in the audience’s mind” by showing them “proof” of an object’s solid or real nature, then incorporating that reality into the unreality of the magic trick as a disappearing act [Vanity Fair’s “Magician Reviews Sleight of Hand and Visual Tricks In Movies & TV,” 2022″; timestamp: 19:32]. The “cards”—in this case, the beautiful, monstrous women and other archetypes—have not disappeared; they have been hidden in plain sight by capital’s card dealers/pimps, keeping the labor value and potential of these persons and their bodies for themselves, then trickling it down at paying customers. It’s a scam, a card game where the girls are the cards and the players are the sharks. The point of the con is to make the player feel like a winner while robbing them blind, all their blood going to their head [and not the one with a brain inside it].)

 

Likewise, “bad” games in the social-sexual sense are the historical-material consequence of the Superstructure teaching workers to become unintelligent; i.e., playing stupid, trolley-problem games that exploit themselves and other people; e.g., sex is a game and you gotta play it to win (chercher la femme). Alice in Borderland is a dream-like, bloodsport, “game-within-a-game,” but the one episode or “game” we’ll examine from the show is set inside a creepy asylum (another kind of prison). First, we’ll talk about the episode, and then—as much as we can—apply its meta lesson to our own lives!

Head Games: Reflecting on Borderland’s Prison World in and out of Our Own Lives

The episode in question puts Cheshire inside an asylum, itself a series of trolley problems expressed in predatory social exchanges where direct violence is impossible, but death affected nonetheless through said exchanges: tell the truth to others about an RNG-card symbol on the back of their bomb collar. If you tell them the truth, they answer what the symbol is and stay alive; if you lie to them, they answer wrong and the collar explodes, instantly killing them. While it might seem ethical to always tell the truth, someone in the prison population is the Jack of Hearts, a serial killer who will lie to protect themselves. Trying not to be found, their motivation for playing the game directly contradicts everyone else, who cannot leave until the Jack is found; and the Jack is not found until they are killed. It’s the prison dilemma merged with smear the queer, yielding trolly-problems-within-trolley-problems!

Initially the episode denotes a fearful, uncanny presence of inherited power that our hero must try and survive: canon treats “winning” as not dying in a world that’s actively trying to kill you (again, a metaphor for Vampire Capitalism). Iconoclastically, this extends to the breaking of Capitalist Realism, exposing the larger game—Borderland—as something that can be changed inside of itself, via the asylum as a moral to build on; i.e., during emergent forms of play that become meta in service to workers forced by capital to be harmful vampires: when they take, nothing is given back. Like The Matrix‘ own illusory metaphors relayed in game-like choices and theatre, development regarding Borderland happens through ludo-Gothic BDSM breaking Capitalist Realism inside of itself—its ludic dualities either emergent or intended when serving or sabotaging state predation!

A more empowered variant of the twink than Dennis Cooper’s uber-liminal, twink-murder performance art, Cheshire (a catboy pun if ever there were) must use his emotional intelligence, BDSM know-how (from his cutthroat hospital days) and canny game sense to be smarter than his vampire-like peers inside the same quarantine environment; i.e., smarter than the people around him “eating” and “draining” each other through intended gameplay as forced upon them: find the Jack of Hearts and kill them. To survive the asylum, Cheshire must “play the part” in Trojan, emergent ways. Luckily for him, he’s already been made into something of a vampire himself, transformed through a neoliberal Japanese medical system emulating the West’s own prison-like models. Yet, Cheshire has figuratively sworn off the blood—is a pacifist, in ludic terms. He’s disillusioned, having played the bloodsport game before but lacking the thirst now needed to thrive in Borderland’s nightmare opera world.

Inside and outside of the asylum, something sinister looms behind the seemingly innocuous idea of a simple “game” and its illusion of player choice. Instead of players participating fairly through a benign ludic contract, Borderland comments on the gameplay as compelled entirely for the benefit of the elite: kill yourselves for us. The resulting chaos harms workers, but also humiliates them by design; i.e., intentionally affecting their gameplay choices, the larger game being a series of trolley problems, per level. Everything is neat and game-like on paper, but the rules—while cleanly defined—require a stunning amount of dialogic craft and guile (as they do in real life) meant to entertain the elite: watching Cheshire in the asylum watching those he used to prey on (and them watching back). He has remorse, and largely holds back—chewing the scenery as the others cannibalize.

Furthermore, those in positions of power will manipulate victims conditioned to fear violence from authority figures, thus defend said figures from rebuke. And this is precisely how the asylum episode plays out, Cheshire watching the other players fall victim to a hidden manipulator defended by the system: a spider-like puppet master granted a handicap by someone higher up in a vertical arrangement of power. Borderland’s asylum episode is effectively an instructional miniature for Sex Positivity‘s own arguments, taking them to figurative and literal extremes while critiquing Capitalism’s vampire nature inside a more subtle Gothic backdrop.

There, survival happens actively and on one’s toes, inside a game designed turn people against one another with confusing rules, a lack of clarity but concrete materials that promote severe, horrifying punishment in terrifyingly vague ways (decapitations are reminded by the slave-like bomb-collars, but explode behind closed doors). It’s a metaphor for repressed rebellion tied to literal/figurative incarceration while commenting on various gendered barbarities in Japan. There’s a lot being said but it’s happening in real time, all at once, while under threats of power abuse, sexual abuse, murder, mob mentality and so on.

Moreover, the bourgeois metaphor of the asylum game lie in its patently cruel design: a 25% chance to survive every hour, but a 0% chance to survive if someone lies to you. In other words, the elite stack the odds against players from the state, trapping them inside a rigged game; they encourage players to lie to escape the asylum, where they will remain until they find and kill the Jack of Hearts (the game’s formulaic villain, but also tied to the show’s invisible Queen). The game ends when the Jack dies, but physical, lethal violence is forbidden. The Jack must lie and deceive his fellow people, while the mob “hunts” the Jack in an entirely socio-ludic way—lie to the person you think is the Jack, thus dooming them to die; but also, lie to people who might lie to you to try and kill you, which is exactly what the Jack does, but also people trying to narrow down the number of suspects.

Keeping with the prison design, the game forces people to kill each other through social deceptions guided out of material self-interest; i.e., inside a smaller system inside a bigger system that takes away player agency by forcing them to play with someone who has all the advantage and is probably a serial killer (the warden’s rat). Only someone with experience would survive—in terms of games and ambiguous language, but also lying and understanding that pure altruism will not only have you being repeatedly used and lied to; it will also get you killed.

Under these appalling conditions, people are literally worked to death, forced to compete under manufactured scarcity with deliberately severed social ties making them compete under duress. The crumbling backdrop, twink-in-peril Holocaust (and the murder-happy royals looking in) are dated and cliché, but that’s Gothic displacement/dissociation in action; i.e., the ghost of the counterfeit: “Isn’t this fun?” Obviously not and that’s the point—to reflect on the nature of games in the real world, on our own labor as a kind of game whose resistance to playing is normally pacified by Gothic illusions that turn people into unironic vampires (which we guilty watch for fun). Capitalism is bad for everyone! Cheshire ultimately escapes the smaller game to reflect on the bigger one: as something that never stops. “You can’t stop this game,” the artist, Tokio, sung in 1986. The only thing to do, then, is play emergently in ways that help you and others subvert the way that games are played, going forwards! It’s very danger disco/Sisyphean (except Cheshire has trouble smiling at the gods; our resident Galatea, he was still made by an environment he has to navigate and help others change through his example).

Overhead, the biggest vampires lord over everything while growing hungry and stupid behind a hyperreal façade: playing golf with people’s skulls, swimming in pools of their blood, impersonating them during Faustian death lotteries (the old man from Squid Game) and placing absurd, arbitrary bets on their lives while forcing them, inside prisons, to kill each other with (and for) their own stolen labor and wages. For the elite, there’s a second game that only they can play and rules they get to write at the cost of everyone else: Capitalism, whose hidden rules are designed to exploit everyone else through predatory BDSM. In it, they are not cheaters, but “winning” according to how much exploitation they can accrue; this is a ludic double standard, with labor being considered cheaters/spoilsports if they try to overcome the odds through labor action and riots—a game within a game, a prison inside a prison.

The critical power in Borderland relies on a worker-friendly trick: a friendly ghost (our catboy-in-white, suitably ghostlike in his appearance) that teaches workers to reflect on their exploited labor through a cautionary tale, specifically a proletarian ghost story (which giant companies like Netflix try and pass off as recuperation; i.e., just a bad dream). Cheshire isn’t strictly-speaking incorporeal, but exists uneasily in a nightmarish wonderland pointedly modeled after real-world Japan. Simply put, his presence and feelings while playing inside the game-as-rehabilitation punishing the wicked feel uncanny from a dramatic standpoint because his own gameplay pointedly compares two unlike things that are only seemingly unrelated: feudal tyrants and all-powerful capitalists. Cheshire knows them all too well because they describe the place he used to work at: the hospital, killing clients in pursuit of profit, with Cheshire instructed to do so by a “vampire” higher up than himself (the Master/apprentice dynamic in a hospital setting).

For example, the existence of urban myths like the bloodthirsty “Impaler” (vampires) in relation to capitalists denotes a presence of public confusion that is caused by manufactured ignorance of a capitalist checklist: the mysterious role of psychopaths inside Capitalism by tending to aggressively promote inside a system that favors and isolates them (re: the Jack of Hearts being both invisible and among us). The kind of murder psychopaths do is closer to desk work, hinted at by the killing process in the asylum episode (not its literal execution) being completely non-physically violent, banal. Instead, it’s socially[13] violent. Under such a system, psychopaths never stop furthering violence against workers for the bourgeoisie because they have no material incentive to do so (which is the only thing that would arguably motivate a psychopath).

Amid the ostensible dissimilarities that suggest a worrying outline towards the historical-material world, Borderland offers lots of shiny markers, counterfeits and drama to convey things in commonplace ways—to get your attention, hold it, and not say the quiet too forcefully out loud. That’s how ghosts work. All the same, looks are deceiving in such worlds. Cheshire is disarmingly boyish, but actually an older administrator—Shakespeare’s poor player who struts and frets his hour upon the stage and then is heard no more. To him, the others feels like walking shadows: past mistakes, but possible points of redemption. The moral, in the episode, isn’t so much that one mode of play is optimal, but more humane; i.e., through the meta as instructional towards humane play wrestling with forced survival against other workers!

To that, the meta in Borderland uses ghosts, vampires and BDSM to show how Capitalism “toys” with people; i.e., making Cheshire, Alice and Caterpillar[14] (below) try to win “fake-system” games whose Faustian ludic contracts turn players into mindless “vampires” obsessed with “winning” instead of forming meaningful social bonds with other workers (thus new modes of playing the game that can change it for the better). They love each other in ways that haunt them, for which they refuse to sacrifice or ignore others as they might have done in the past (a present party doubling for someone they harmed in the past). Nothing else matters and everything is alienated, sacrificed and destroyed, making the victory hollow, a deceitful gambit pushed on the isolated, divided brain; i.e., menticide, but also the entire manufacture trifecta: competition, conflict and scarcity.

The paradox, as usual, to is do this in stories that don’t actually kill us, but simulate death omens; i.e., as calculated-risk approximations—through avatars that are, themselves, living in simulations they can hopefully return from to bring back a vital means of, if not preventing Vampire Capitalism at home, then subverting it (re: Trace and Axiom Verge). Victory lies in using the integral enrichment potential of games to liberate our bodies, minds and actions from state dogma. We become, borrowing from Chris Pratt, spoilsports. Enrichment, like Sarkeesian’s adage (used during Gamergate, no less), becomes a survival aid against fascist people and systems: pawns on a chessboard, on a chessboard, on a chessboard, etc. If people are stupid, and might makes right, it’s because capital has made them stupid in ways conductive to Vampire Capitalism.

To it, the cure in Borderland, is to be kind in ways that break Capitalist Realism inside itself; i.e., to build and protect for ourselves with and for our imaginations, emotional/Gothic intelligence and class-cultural (and race) awareness: as things to cultivate for us—not for the elite alienating and exploiting us for our labor by keeping us obedient, pacified, cruel and stupid! This good education and investment is group-oriented in order to instruct as we create, transforming the material world’s canonical media in sex-positive ways: collective worker action against coerced violence and forced play that translates to any worker environment, any backdrop. Be it in a factory, a jungle, or a zoo, they’re less like literal reality and more like a thought experiment with metaphors and material similarities; the paradox here, is that it takes on a shadowy likeness/simulacrum—albeit an imprecise one—of the material copies from other thought experiments: the copy of a fabrication, itself a half-real proposition.

I think stories like Borderland and The Matrix collectively build around prisons because they’re both highly unnatural, and something for which to escape by virtue of what they are: grounds for exploitation, a panopticon of always watching and suspecting others as dangerous, diseased, doomed to die. Under such hopeless circumstances, who wouldn’t be tempted to cheat in order to survive (thus win)? It’s dog-eat-dog, the brutality of the system holding sway over all parties. Hunger strikes are technically optional, but amount to suicide by prison, by cop, by ourselves. To give up or in is to give the state everything. It’s entirely one way!

Some people play along because they’re forced to; others like it. Faced with the system as false, the spell breaks down for some; others fight harder than ever to deny the collapse of, what for them, is structure first and foremost. For all their abuse, prisons grant positions designed to disempower but also incentivize people to betray each other in service to profit. They need it, all the more treacherous, desperate and prone to tokenize when the game is afoot: it’s convenient, especially for neurotypical individuals less prone to question reality as false. For them, ignorance is bliss, and they love their role inside the bourgeois pecking order (the asylum episode playing out like cows in a slaughter house, one being killed randomly[15] at set intervals)!

Such players won’t question the prison around them; they’ll question the person playing at Socrates (questioning authority and everything around him), making him drink hemlock. They do this because they’ve been conditioned to: a pill for a rat in a box if it eats its fellow rats. Winning = class betrayal, per discipline and punish; the prison becomes the rat’s home, which it will die to defend by blaming anything but the system housing it!

Per the dialectic of shelter and the alien, Borderland’s asylum inhabitants become afraid of ghosts like Cheshire, but also his former bosses; i.e., made superstitious and afraid by prisons that conflate abuse with home and stupidity/dormancy/apathy with intelligence. Inside such conversion camps/reeducation centers, Pavlov’s dogs become watch/guard dogs, wholly rabid and hyperviligent. In turn, the first step to combating a prison is acknowledging its existence, which requires cognitive dissonance. Cops don’t experience that by design; it’s literally trained out of them, turning them into robots that rape others for profit (“Computers are dumb,” Seth Brundle puts it; “they only know what you tell them.”). They’ll begrudge and scapegoat state enemies exposing the truth to them. It’s a prison economy paid for in blood.

Such menticide isn’t unique to Borderland, though. As a matter of capital, prisons manufacture such misunderstandings, only to play them out in weaponized forms that watch you, or make you feel under constant hostile surveillance inside infernal concentric spaces; e.g., the agents, from The Matrix likewise “not ready to be unplugged, so hopelessly dependent on the system that they will fight to defend it.” They are incredibly unnatural—built on hard division and rigged, predatory competition inside vertical hierarchies of power that, in any kind of state arrangement scheme you could think of—from fraternities, concentration camps and electoral politics, to companies to prisons to games—yield the usual systemic abuses organized in the usual tiered stages and subsequent, prison-like banalities: owners/middle management/workers, rulers/officers/soldiers, bosses/minibosses/minions. These tiered, ludic understandings of power operate through torture as something that must happen, Omelas-style. Thus, players harden their hearts, praying at temples of unironic violence.

The sad truth is, no prison or territory can function without cops taken from labor and made to betray their own (e.g., the face cards, but also Cipher from The Matrix). The “meta game” under Capitalism, then, is merely another kind of alienation—from freeing forms of play as a kind of labor, but forcing people, thus labor, to tokenize in ways that exploit and kill them according to how they view games to start with: as zero-sum, win/lose. There can only be one winner and that winner is profit and the elite (the player killing his friends to become a capitalist). Everyone else is a casualty—a price for the one thing the elite care about, which they not only pay for but set up for repeated abuse! Supply and demand as things to manipulate, help the elite tip the scales. Fairness isn’t the point, exploitation is. Context is sacrificed (usually on purpose) in service to state authorities, not worker experts on a given topic or dispute. Ignorance is worn like a shield.

Except, while all workers are forced to play under coercive conditions, the poor have the least advantages out of anyone. Conversely, “face cards” in Borderland denote “optional” players with extra benefits by virtue of the privileged, and powerful positions they held in real life: musicians, gangsters, lawyers, soldiers, etc. The Marxist lesson isn’t the parroting of a convenient narrative miniature in ludic form—e.g., Nabokov’s estimation of Austen’s card game, Speculation, from Mansfield Park—but a coerced game that, through its vampiric, bad-BDSM execution, highlights how everyone is forced to fight for efficient profit, hence the elite: an army of undead workers both enslaved by the intended rules and freed by emergent play as part of a larger ludic scheme.

In other words, the game’s meta isn’t fully owned by the elite—can be used for revolutionary purposes by deprivatizing its iconic imagery through iconoclastic maneuvers; there’s always an element of risk, thus luck, but the scales needn’t stay tipped against players. Breaking Capitalist Realism, thus escaping Plato’s cave, happens inside Plato’s cave—with its shadows on the wall reclaimed emergently by us with ludo-Gothic BDSM! You must play to win, but you don’t have to do what the elite want you to; you can break their images to expose them on the other side, but also a possible better world in the same general sphere of influence and play!

To this, challenging the extratextual problems intimated inside such smaller structures (while observing them from the outside, no less) means extending those critiques to our own lives in an intertextual sense; i.e., of game theory that lets workers be inventive in ways resistant to state illusions; re (from Volume One):

Power is a performance that upholds through the perception of impossible things like total control, endless enemies, ultimate strength or absolute victory through kayfabe reversals. The same goes for containment, whose paradox of total imprisonment our thesis discussed in relation to videogames as breakable; i.e., how speedrunning and spoilsport gaming attitudes normally contain tremendous invention that canonically restrict the development and execution of emergent puzzle-solving to single texts in gaming culture[16], versus applying that mentality to reconfigure larger extratextual structures; e.g., Coincident’s “Doom Strategy Guide – Okuplok’s Mancubus Cliff” (2023, below) treating player invention more as a hobby on par with a Rubik’s cube—or hell, a human beating Tetris (1985) for the first time in its 38-year existence (aGameScout’s “After 34 Years, Someone Finally Beat Tetris,” 2024)—versus escaping Capitalist Realism by playing videogames (and other such experiments) in ways that resist the profit motive within the neoliberal era (with organized speedrunning arguably having started in 1990[17], just before the fall of the Soviet Union). The puzzle is ostensibly impressive, but the much-touted “progress” of solving it becomes an empty gesture insofar as liberating worker minds is concerned. Doing so has no effect on the external world unless the attitude for solving complicated puzzles through emergent gameplay is deliberately taken outside of the text. Otherwise, the hauntology (and its canceled future) are entirely self-contained:

In truth, the degree of conscious unity against grander historical-material problems can be applied to capital through rebellious worker action and ludo- Gothic-BDSM poetics across all mediums and labor forms; e.g., speedrunning, which can work (from my thesis volume) “as a communal effect for solving complex puzzles and telling Gothic ludonarratives in highly inventive ways. As we’ll see moving forward, this strategy isn’t just limited to videogames, but applies to any poetic endeavor during oppositional praxis”; i.e., intersectional, multilayered strategies of resistance and misdirection that strive to demonstrate there is no outside of the text, applying the imagination and effort needed to transform the world around us by any and all means necessary. To that, I think the grassroots culture and non-profit approach to speedrunning allows larger groups of people to solve immensely difficult problems collectively outside of established business practices: thwarting Capitalism Realism by weaponizing the collective ingenuity and incredible puzzle-solving power of speedrunning against the elite.

If popular videogames franchised under neoliberal Capitalism, and organized speedrunning began to form right before the end of the Cold War in 1990, then its proletarian utility (and other such revolutionary strategies overlapping within nerd culture) must do so after the end of history’s cultural myopia began to thicken. Doing so requires inventiveness in the face of tremendous confusion (worker menticide) and state-sponsored adversity (many speedrunners just want to run their games and ignore the problems of the real word; e.g., Caleb Hart, who we shall examine in Volume Three, Chapter Four). The bourgeoisie might seem to hold all the cards, here, but they cannot kill all workers who resist, nor do they possess the means to completely monopolize violence and terror against rebellious forces; likewise, they cannot hope to alienate us from our own labor as a weapon to levy against them unless we surrender its power and poetics exclusively to them. Subjugation means total surrender as something of a choice when presented with the facts: submitting to Capitalist Realism in those respects, staying inside Plato’s cave. This book’s praxial focus, then, is to enrich propaganda and sex workers by making them (and the world around them) progressively more and more proletarian through Gothic poetics as something to fearlessly apply anywhere, regardless of who complains or fights back (source).

Keeping this in mind, capital, aka private property as Marx explains it, “has made us so stupid and one-sided that an object is only ours when we have it – when it exists for us as capital, or when it is directly possessed, eaten, drunk, worn, inhabited, etc., – in short, when it is used by us” (source: “Private Property and Communism,” 1844). If people are stupid, capital has made them stupid, and not just towards privatization, but the things between as privatized under capital; i.e., in our daily lives that we treat like games conducive to bourgeois aims—in short, the games that we play being concerned with our lives in small, in cages!

These, in turn, become puzzles to reassemble out of old pieces; i.e., that come from a graveyard of fragments expressed intratextually and intertextually across a variety of stories: ergodic narratives, which unfold through non-trivial effort, thus labor and motion, challenging capital’s dead, vampiric forms. From a revolutionary standpoint, that’s what puzzle-solving is (and by extension, ludo-Gothic BDSM)—not just a single puzzle in a single box, but a relationship between many puzzles that some illustrate diegetically better than others.

In Borderland, Cheshire shows us, the moment you limit yourself to one disconnected, pulverized frame of thinking is the moment they box you in. But you don’t avoid that purely by thinking “outside the box”; you consider how different systems interface and relate in ways that get you where you need to go, putting puzzles together and then—per Borges’ “Garden of the Forking Paths” or Mark Danielewski’s House of Leaves (below)—put things together while navigating them:

The way forwards isn’t trolley problems inside a prison system, but we have to be able to think past a bloodsport by thinking ergodically and constructively with it as normally spoon-fed to us, playing with store bought things (and their policed, intended, prison-like rules, made to reinforce profit and Vampire Capitalism on all registers) to consider and illustrate their relationship in a para, inter/intra and metatextual sense; i.e., about how things relate back and forth, including our place within that. To it, we need to look at the two as half-real, seeing such things expressed in stories like Borderland that we can turn back around and connect their fragmented meta/moral lesson to our own lives. Let’s do that, now!

Inside our own lives, Borderland’s asylum metaphor lends itself to a lot of doublings; i.e., that speak to queerness as imprisoning under a heteronormative order that isn’t a matter of legend, but something to live with on a daily basis. Being queer-coded, Cheshire is able to navigate the hospital-in-small as a gay man would; i.e., a social-psychosexual regression to a neo-medieval time under a corporate panopticon, the queer being—similar to the nun or closeted priest—being forced into roles where the skilled survive: those with a good poker face, who female and/or queer, must survive patriarchal, heteronormative systems of control.

The liminal quality—of feeling like one is trapped between the past and the present, dreams and consciousness, queerness and straightness; but also that one’s exchanges routinely frame one as quarantined/veiled and simultaneously wearing one’s heart on one’s sleeve in Foucauldian forms of cryptonymy—make everything feel game-like; i.e., as a matter of life or death. It’s historically a very monstrous-feminine experience—one that sadly translates quite well to stories like Cheshire’s, the guilty faggot locked up with the other inmates, all of them searching for the Jack of Hearts (Cheshire’s evil twin), but also vampirism as camping life under Capitalism: far easier to reconcile our own existence as arrested and prison-like (re: compared to fatal diseases and mad science) provided we vamp the vector in reclaimed vampire dialogs.

These are, themselves, not always attractive or cleanly seen, felt, or otherwise experienced. With his own checkered past, Cheshire shows how beauty is often skin-deep, but in their case likewise bears a cross-like weight/desire to repent for past sins; he doesn’t blame the system as much as he does himself while under its control—a control he no longer wants to give them. He is disillusioned.

While Borderland intimates such things in the loosest of ways, the old-world spectre is never far behind. A bio-mechanical womb, heteronormativity and its bad BDSM becomes a prison to grow into and eventually escape through ludo-Gothic BDSM; i.e., camping some truly horrible things behind bourgeois shadows, prisons being highly unnatural—the 1970s zeitgeist speaking to older freak shows, forced medicalization and classification of our “species” as virulent: a specimen in a glass jar, a devil’s backbone to trot out in the sick bay like a geek show for the straight and curious. The black-and-red of the breeding vats parallels Borderland’s playing cards and the Countess’ mosquito brood: fascist or Communist, depending on which way power flows (and which way it encourages power to flow)!

(exhibit 41h2: No one wants to identify as a disease, but such double standards become things to reconcile all the same. As such, queerness is—classically and into the present—a form of cloistered dialog between people closer to older forms of medicine and prison-style social-sexual organization that, under later days, manifested as villages for queerness as sick; i.e., gay villages under the AIDS crisis as disease centers that saw AFAB queers looking after their AMAB brethren, during the societal sickness of capital’s heteronormative panic and persecution mania towards sexual lepers. Like Neo in his sorry Bathory-style bathtub filled with Kool-Aid, capital atrophies us, and feeds us our own dead selves, that it might live forever!

But even when a pandemic is not going on, we fags are still treated like a disease to catch, but also an imposter in straight clothes; i.e., disease spreading whores and vengeful sodomites with various double standards; e.g., women as spreading venereal diseases and seeking hysterical succubus-style revenge on holy men in their sleep, versus homosexual men practicing sodomy as leading to various “queer diseases” that threaten other parties with, in much the same manner!

[artist: Cuwu and Persephone van der Waard]

Queerness, then, is like a blood transfusion; i.e., whereupon we spend our entire lives being told to fear ourselves, thinking we carry diseases in the passing of sanguine and vitality through common social-sexual metaphors thereof. Overcoming these occurs by mingling with others and playing with them through ludo-Gothic BDSM; e.g., Cuwu sucking my dick in my sleep [above] as a succubus might a priest’s cock; i.e., “exploiting” me and taking my essence from me in ways that the priest would not desire, if only for the fear of slighting God. It’s really no harm, no foul, though; as in, such incidents involve the ability to juggle social practices and symbols with acts of good/bad faith, play and acting during ludo-Gothic BDSM: as endemic to queer and female/monstrous-feminine existence. Something is always coming and going—is being taken and replaced with this or that, sucked through a straw back down our throats!

Furthermore, provided we grant ourselves a chance to refill and give back—i.e., a give and take that doesn’t treat each encounter like a zero-sum game—then our behavior can become increasingly aware of games we can play outside of those offered by the state. Meta-wise, there’s objectively no “correct” way to play the game; but versions of the game can exist that we can enjoy individually more while having collective stability for all peoples; e.g., you could have sex with someone who has the societally advertised “perfect dick,” but it won’t change the fact that some people are size queens, while others just want that Goldilocks six-inch or even—perish the thought—a micro peen.

All creatures, great and small [and during sex and/or social exchanges], there’s literally something for everyone, so why maximize suffering and scarcity purely because it’s the only way that someone as stupid and heartless like the Queen of Hearts can feel anything at all? To do so is to willingly build prisons and give the warden’s keys to the usual psychopaths; these, in turn, become a way of seeing the world for which anything else becomes impossible. Make it impossible and the chance for healthy and fun relationships to happen with other workers and nature likewise fly out the window. Everything is simply canonized, then alienated and fetishized through the usual predatory mechanisms.

In turn, form follows function. Forget about oral sex, anal or BDSM; it’s simply PIV missionary until the end of time [which, to be honest, I love (see: next page), but it’s still nice to be able to experiment]. Anything else is illegal, policed and paywalled. Privileged parties can still do these things, but most are locked up and killed for it, raped by the state and state forces, in a scapegoating circle: “Meet the new boss, same as the old boss…” What a stupid, outmoded way to treat the world! But so many fall into those traps, afraid of what the world could be without the elite around to prey on us; so, the middle class surrender their necks [or those of others] to enjoy a place on the preferential mistreatment ladder that isn’t the clear-and-obvious bottom. They become bad doms, taking everything.

[artist: Cuwu and Persephone van der Waard]

To it, it’s not like vampirism and baddies won’t exist under Gothic Communism! Apart from oral, Cuwu and I had sex in ways that felt like me being a drug they took by fucking me; i.e., I felt like ambrosia eaten by a god, their mouth hanging open and staring up at me like Pennywise as I fucked them—their hungry cunt, but also their dollish mouth and doe-eyed stare clocking me vampirically as they disassociated [with one hand on the wheel, to be clear[18]]. In moments like those, the thirst took over and they took me for all I was worth. And had they not abused me—using me like a drug they could resort to whenever they were flying off the handle [after I went back home]—it all would have been something I was okay with! Indeed, they were possessed by an intense hunger they couldn’t always control, their pupils dilated like Greek coins leading me to Hell, ravenous mouths ready to swallow me whole like Scylla and Charybdis!

Nevertheless, to be queer is to be closeted, thus under constant surveillance; and Cuwu—well-adapted to the gaze of all eyes in the room being on them—was someone very vain who had turned that tendency into a survival mechanism they were showing me as a lesson: how to survive, but also how to live by controlling the room per one’s witnesses and potential abusers/prey by captivating them with hypnotic movements [often inside the bedroom as a site of vulnerability and sex, but also regression and safety—per negotiated disassociation]. They could do it with their eyes closed, somehow always watching and loving having an audience they could lure, control and toy with: a doll that played back with its handler! Regardless, sex-positive agency preaches having fun, provided no harm is caused on either side of the exchange! When we played in person, Cuwu did not harm me, but they did watch me and work through mirrors and personas to play with/feed on me through mutually consensual rape fantasies [re: sleep sex]!

[artist: Cuwu]

A veteran of the psychic wars, Cuwu was a little spy conducting proletarian recon/espionage; i.e., always watching back [a bit like Nietzsche’s abyss, but far more fun]—had eyes on the back of their head or on their booty or with their various mouths. Eye contact, for them, was a matter of vampiric, dollish body language; i.e., that reversed the imagery of the surface [re: Segewick] into an oculus. Always ready to put on a show at a moment’s notice, they could spring into action in ways that can only be described as “in trance.” Queerness generally amounts to a confused haze [re: Sam Reiner’s “‘Young, Dumb, and Full of Cum’: Point Break’s Homoerotic Haze,” 2009] that speaks to our caged existence [and complicated feeding/prey mechanisms]. Liminal, our agency achieves through the veracity/verisimilitude of such flawed, feverish perception; i.e., always caged and out in the open—per the cryptonymy process, exposed and couched within a campy story or powerful illusion, where we hunt hungrily for those like us.

To become the illusion, then, is to simultaneously gain the upper hand over potential threats, but also relate to other people in game-like forms we follow as code; re: the proverbial white rabbit being a fair bit of drugs, or drug-like experiences that feel delicious and unreal. Showing me their Aegis, Cuwu clapped back, dummy thicc—doing so to teach me how to have fun, thus learn, by giving and receiving in the same exchanges; i.e., in ways that always require some mode of defense, doubling as a dialog and a game we related to back and forth with—sex, among other things. They played me like a fiddle—not to abuse ne, but to show ne what is possible with what we’ve naturally got! “Jazz” flute is for little fairy boys, and Cuwu—Mozart’s Queen of the Night, and my little cutie next door—played my “magic flute” like a pro! And they gave me books, clothes and food, rescuing me from Jadis; my cummy comrade, I have nothing but respect for them!

Like a good joke, nonsense on the surface is often a deeper context of subversion. Freedom through play, then, establishes through strange bedfellows that, through the miracle of chance tailored by good dating habits, must still learn to make each other better than the system allows—not just Ron Burgundy but myself as taught by Cuwu and vice versa as polyamorous players [it’s still possible for poly people to cheat on others, just harder]. Got game? Learn from the best! Keeping with paradox, then, we become true and false at the same time!

Such is prison life for the queer of any gender or sex: the closet a brothel, a sanitarium, a quarantine, a holding cell. We are both diseased and cured, trauma living in and out of the body as libido and leprosy in ways we can reclaim and camp: through vampirism as a theatrical agent, during ludo-Gothic BDSM. Gothic maturity doesn’t reject this liminality at all; it embraces the person “dying” of plague in ways that reverse its abjection on all registers and outcomes. To it, and whether from fangs or mouths, we take, give and receive—be that sex, pain, fluid, labor and/or knowledge—to reverse the usual upward flows of power! For survivors of abuse, catharsis is “rape” in quotes, calculated risk marrying trauma to sex and control to survival theatre;  i.e., performing the loss of control to regain it through BDSM theatre [with rules]. Having survived past abuse, we bare it all, and collapse, flushed and spent, delighted and full—intoxicated. Everyone’s happy.)

Bear in mind, the friendliness or unfriendliness of copies adheres to the hierarchical nature of Capitalism. Just as compelled gameplay forces workers into tiered player types—re: soldiers, officers and generals (working stiffs, middle management and executives)—these apply to our lives swept up in games that mirror such unequal/disproportionate arrangements of power that, in turn, execute to achieve Vampire Capitalism. As such, class war is messy and Capitalism makes war through proxy labor as something to replicate in canonically vampiric forms. In turn, the ghosts of vampire-like workers represent a particular “meta” or gimmicky way of videogame thinking: “mobs” are little vampire zombies, the sexy “champions” drop better “loot,” and the lavish “bosses” concentrically lead towards the end game. This can be challenged simply by going against the profit motive; i.e., we make messes that challenge profit as a matter of knowledge exchange wrapped up, often enough, in fluid exchange; e.g., me fucking Zeuhl’s pussy before pulling out and squirting cum across their crotch, belly and tits, to which they replied, “Goodness me! You made a mess!” Zeuhl and their hole took only for themselves; when giving fluid, I took back, too. I learned it from the best!

From a dialectical-material standpoint, then, zombies, vampires and ghosts can be bourgeois or proletarian, and each monster type offers a particular societal critique. However, while zombies tend to be a populist critique and vampires tend to critique aristocrats, their roles can be creatively reversed and applied to things of atypical scope—not just “Zombie Capitalism,” or Smashing Pumpkin‘s famous opening line to “Bullet and Butterfly Wings,” “The world is a vam-pire…”; vampire hordes, zombie kings, etc—Vampire-Zombie Capitalism!

Moreover, game theory’s material qualities and meta learning system is more modern in terms of the educational vehicle—the mode of play as intra and intertextual. People interact with labor disguised as symbols of war through the literal playing of videogames as a neoliberal illusion of false power they carry over into praxis at large. A ludic contract becomes a meta, ghostly likeness for labor contracts the elite exploit through players; i.e., the delivery system for the Pumpkins’ “bullet with butterfly wings.” This can be a revolutionary cryptonym describing a complicit one (vis-à-vis Borderland or Pumpkins); or the dichotomy can reverse, the apocalypse of false revolution being depicted through endless counterfeits we’ve also explored—e.g., the zombie narrative or dead retro-future (which, with Matteson, had vampires that extend to Borderland and The Matrix).

Regardless of which, thinking about canon or iconoclasm in relation to the material world functions as vision in composite fashion; i.e., with older forms of play interacting with modernized technology as Corgan and company did back in the ’90s (when videogames were in their childhood years—reflected by the bodies, minds and cultural values of their target “war orphan” consumers being acclimated towards war in service of Capitalism): exposing the man behind the curtain as a vampiric clown, a humbug toymaker responsible for your material suffering, your infinite sadness. As a game, Capitalism absolutely sucks, eating everything and everyone; i.e., cops and victims alike, no matter how many the former kill of the latter for their bosses; re: “They’re eating her! And then they’re going to eat me!” (a Greek chorus refrain). State extermination rhetoric is cringe.

In this sense, Alice in Borderland is also linguistic—the abstract, ludic usage of monstrous shorthand to communicate theoretical, ludo-Gothic BDSM ideas about labor within the visual likenesses of games whose exact dialectical-material function remains unclear. A larger meta conversation the show touches upon, then, is that corporations are like vampires—”super destroyers” who don’t just monetize games, but micro-monetize them (then gaslight workers; re: despite all their rage, they’re still just rats in a cage, a prison made to drain them)—micro-monetize the actions of the players playing the games, treating every step they make inside the game as labor theft and wage theft for the absentee owner class. Extratextually, this theft model can be consumer-focused—i.e., through consumers spending money on games—or it can be job creation, through gameplay as a form of labor/content creation that streaming platforms steal, or open license contracts try to steal actively or retroactively (e.g., Wizards of the Coast; source: penguinz0’s “Most Delusional Company Ever,” 2016). A player’s time, money and energy bleed into the process, which drains as many people as it can! In turn, state monopolies yield corporate vampires owning the world in, out and between; i.e., when the meta is profit and state predation all anyone cares about, rape becomes endemic!

To that, canonical prisons and their metas are “for profit”; profit through prisons and bloodsports discourage emergent play as being workers doing what people as a social species do and have done for millions of years: play games to learn, cooperate, communicate and survive (with having fun being a part of all of these things). The canonical meta, then, is compelled in ways that go against how we evolved under natural conditions, trading those for something highly unnatural that rapes and kills everything (all its exchanges being one-way). Small wonder that games have the dubious reputation they currently do—i.e., to play games is “dishonest” or “a waste of time”—but in truth, good games are the key to survival against bad. This act of giving to receive in ways that anisotropically empower workers must become second-nature; i.e., between a network of users synthesizing praxis through a proletarian meta that discourages rape; re: harm through power abuse endemic to prison structures!

Cryptonymy remains part of any meta. Whether sex-positive or sex-coercive, Gothic media displaces prison abuse, presenting it inside an educational nightmare scenario where an imaginary villain drains its victims. A potent effect of the vampire as a likeness of the worker persona is how they blend in, hypnotizing their would-be victims by personifying them. Yet, the impersonation occurs according to positions within a structure of power that allows for the abuse to not only arrange in vertical fashion, but generate illusions according to these arrangements: state-corporate propaganda with familiar faces inside and outside of the text.

Inside Borderland, workers are diegetically menticided, forgetting what playing games is all about, until their struggle to live teaches them the value of teamwork against their oppression (collective action). However, displacement of the abuse to a fantastical other world is cryptonymic, a kind of “bad apple” that suggests widespread corruption, but which companies will try to pin on isolated cases, or by socializing blame in the real world. Either is a divide-and-conquer strategy by those with an unfair material advantage: the elite. Controlling the means of production and mainstream media, they use games to divide and alienate workers to keep exploiting them in a vampiric, ghost-like way. Their ability to hypnotize workers extends to would-be muckrakers; e.g., infecting game journalism, insofar as game journalists cannot spit Marxist facts collectively and quickly at their audience. Instead of highlighting the root problem in Gothic-Marxist language that whips up organized collective-worker action, journalists opt to observe disconnected anxieties like “corporations seem to keep doing this/are greedy vampires.”

If journalists outside of the text comment on their own mistreatment, those inside Borderland do the same; i.e., visionaries like Hatter madly demonstrating how corporate vampirism is something that can extend to members of the working class. Class traitors who defend the intended, prescribed system “out of the box,” players are effectively prison guards that rub people out during games inside games; i.e., a meta pattern that—assembled and viewed all at once, mid-collage—forms an ergodic, terrifying cross-media pattern across Borderland into other prisons, of prisons, of prisons; re, Korzybski:

A map is not the territory it represents, but if correct, it has a similar structure to the territory, which accounts for its usefulness. If the map could be ideally correct, it would include, in a reduced scale, the map of the map; the map of the map, of the map; and so on, endlessly […] If we reflect upon our languages, we find that at best they must considered only as maps (source: Science and Sanity: An Introduction to Non-Aristotelian Systems and General Semantics, 1933).

The ergodic sum is a hit list reducing not just single persons, but whole teams-against-teams as numbers and abstract shapes that are, themselves, simply crossed off! The show shelters various types of class traitors inside a game designed to starve its own players, who survive by becoming players that, rather than run linearly through game worlds that turn them into cops, can work within fragments not necessarily given to them in any logical order or shape (the slightly scrambled nature of my writing in this section reflecting that historical trend).

Conversely, a prison is logical enough—i.e., weaning workers off their sustenance, then gorging them on the blood of their own kind playing out through such gambling-style “meta” bloodsports. Suggesting that reality isn’t just a vault to spill the blood into, the prison is entirely fake, hyperreal—a Torment Nexus build on an illusion of the present world (again, a bit like The Matrix, and similar canceled-future stories where police violence serves elite bodies; e.g., Ghost in the Shell, exhibit 42e). Classically metas serve profit and profit is rape; the meta, then, is rape—taking all for the elite, and this is what must change in between our lives and media relating back and forth! Like magic—like Neo, the king of dreams—we pluck things from the ether and build new worlds to reify during emergent play!

Even before the bloodletting occurs, a pre-apocalypse feels oddly familiar and alien—a survival tactic employed by corporations to keep you from looking behind the curtain at all; uncanniness is merely the ghostly (and bloodstained) bedsheets used as window-dressing. As part of its own conflict, Borderland offers up middle-management “destroyers sent to drain”; i.e., who treat parasocial situations as parasitic inside a vertically-tiered structure of privileged management, these positions jockeying for top spot: the jacks, kings and queens granted special prizes by the executive while killing said executive’s political enemies—each other as poor, thus less than the executive (a bit like the Wizard of Oz and his own gift-giving to Dorothy [whose name means “gift of God”] and her friends, following the defeat of the Wicked Witch of the West).

(exhibit 42a: The ghost and the vampire have a lot in common—as ontological models, but also their myriad replicas. Japan’s modern-looking cityscape is overshadowed by a relatively dated card game buoyed skyward and ferried about by blimps. Past the initial shock, the collapse of the state is actually crystalized inside a highly developed game tailored towards mass predation: the exploitation of workers. The sadistic nature of the bourgeoisie is included for entertainment purposes, giving the audience a vice character to disparage. Nevertheless, the King of Spades seeking the blood spill from a salvo of machinegun fire echoes Japan’s warlike past and current occupation; i.e., by neoliberal bodies that haunt the narrative space through enigmatic violence. The game is obviously bloody, but workers must face the dialectical-material reality of that blood, mid-conflict. They reflect on it.)

Closing Arguments: Understanding and Challenging Vampire Capitalism

Let’s conclude with some broader points about understanding and challenging Vampire Capitalism (seven pages), then wrap things up before moving onto ghosts!

Beyond Borderland, the same basic power hierarchy survives across various adaptations that double the same underlying issue: exploitation and its positions of relative advantage mid-scarcity by virtue of capital making people stupid; re: Marx’ “Something is ours only when it is used by us” to my argument—wherein stupidity regarding sexuality and gender all extend from Vampire Capitalism teaching us to feed stupidly as vampires: by drinking everything dry for the elite. Again, if people are stupid, it’s because bourgeois games and illusions (the Superstructure) have made them stupid; i.e., as prisons and prison-like illusions/metas do by design, incentivizing rape.

It’s not a coincidence, then, how the central villain of The Matrix is basically the Monopoly Guy saying “ergo” and “inexorably” a lot; all roads lead to Rome and Monopoly—ironic once upon a time—became an unironic endorsement of Capitalism the Wachowskis had to critique as best they could: all canonical illusions serve profit as categorically straight, including its divide-and-conquer restrictions, Cartesian rules and canonically essentialist rhetoric; i.e., the state as straight; e.g., the nuclear family model, settler argument, and dialectic of shelter/the alien, Divine Right, etc! It can only take/go up, and by force; anything else is unimaginable to them—is a crime against nature as they order it. As such, Neo, the prince of shadows, meets his father, the Shadow King, only to learn he’s a massive, entitled dick! “What is a man? A miserable little pile of secrets!”

Rome wasn’t burned in a day. On the outside looking in, the elite are the ultimate vampires of Capitalism until then, callously “turning” tiered workers into smaller “copies” of themselves (thinking they have the same degree of power when they do not); i.e., that help spread the disease of Vampire Capitalism through progressively inferior (and populous) clones. In canonical iterations, the entire undead cycle illustrates a predatory grooming mechanism—with management “marking” vulnerable targets for observation, and whose neighbors the canonical vampire has already “turned” vis-à-vis a perverse in-group. The presence of the vampire denotes reactive abuse as a form of compelled recruitment, exploiting their own servants as well as their opposing victims’ labor inside the game as repackaged by the elite in seemingly different, but ultimately familiar forms.

In the real world as something to mirror back at workers, the elite watch from a distance while their canon and its associate structures turn those with positions of power into subordinate vampires. Inside the ghost of the counterfeit (which is always a liminal position), management watch their victims become increasingly hypnotized by the local vampire’s charm. A time to resist is allotted, but eventually the vampire comes to call. If the victim does not let him “in” by giving him what he wants (usually sex or submission), the canonical vampire will use their top-down arrangement of power to concentrically gaslight, gatekeep, and collectively punish the victim and their friends (the girl boss being the TERF agent; i.e., a “bride of Dracula”).

This is what I mean when I say “stupidity.” State workers are so stupid they see people, animals and nature as blood to drain for profit and profit alone—meaning they have internalized not just bigotry in one form or another, but the very modes of play through intended systems designed to bring these bigotries about when used uncritically! The cat-and-mouse approach is one where the prison is internalized by the rat in the cage; i.e., acting the cat in ways that only ever let them eat themselves. Intelligence comes from not having advantages (the courts, police, etc). We instead, rely on our wits, our proverbial “rodent’s revenge” to weaponize cryptonymy/cryptomimesis in service to workers—in essence defeating capital at its own game by rewriting the rules with the same devices, disarming their unironic, prison-like function! Foucault’s panopticon becomes Medusa’s Aegis, redistributing power between workers to spread it among them during self-imposed ludo-Gothic BDSM; i.e., by playing with the things that people like to play with—sex, drugs, and rock ‘n roll, but also videogames (Cuphead, above)—to invent new Satanic life among capital’s vampire graveyard! Guerrillas in the mist, we spot the patterns of prisons we can exploit during asymmetrical warfare, rewire them, then shut the hood. “Good as new!” becomes an act of playful infiltration, of “cat scratch fever”; i.e., confusing the cat and by extension the cat-like mouse to ergodically avoid state halitosis (the stink of dead workers—masticated to death and belched like exhaust back out into a prison world—a vapor trail to interrogate/negotiate with)! Think about things to get you to think inside-outside the box!

Carceral management, then, is a process of active menticide inside a larger structure that becomes not just a veiled threat, but an ultimatum on par with the Creature from Frankenstein, delivered by the elite and their proponents; re: “If you will comply with my conditions, I will leave them and you at peace; but if you refuse, I will glut the maw of death, until it be satiated with the blood of your remaining friends” (source). It’s not simply negotiation, but keeping with the Frankenstein theme, bourgeois parentage and social-sexual reeducation that leads to recursive feelings of intense sexual revenge towards the alleged “cockblocker” (who only is exercising their right to consent). The reactive abuse is packaged as “product” of course; i.e., bourgeois monster “junk food,” but also bourgeois monster sex—monster-fucking that compels genuine rape, not emancipatory rape fantasies inside/outside these power structures! Capitalism breeds and defends stupidity and rape with stupidity and rape.

Animal cruelty and worker abuse by police forces go hand-in-hand; re: the state is straight and incarcerates queerness to rape nature-as-monstrous-feminine. In turn, the blood spilled during the game becomes synonymous with fulfillment as achieved unto deprivation and exploitation; i.e., as something to disguise and disseminate. While any propaganda begets monsters, bourgeois monsters uphold systemic abuse as something to spread—raping workers at the social-sexual level through workers-policing-workers becoming a trademarked brand of abuse that prolongs exploitation for as long as possible: draining the worker to not only weaken them, but trap them under the vampire’s spell, in-house. “Blood,” “essence,” “life force,” and “vitality” are all prison code not simply for “product,” but the relationship between workers and capital that cements product as canon, including its legendary systemic abuse! That’s Vampire Capitalism, and like The Matrix or Plato’s cave, Borderline is touching on something in Japan that is actually happening the world over! Labor polices itself for the prison in any shape or size the elite wish to feature it. No one is safe, an entire country built to exploit itself!

Furthermore, beyond one system is another and another—escape becoming nomadic and creative; i.e., to build places to go, doing so out of prison bricks where—liberation being the productive ability to do so—happens in ways that hide or otherwise safeguard workers from state abuse, and all while paving the way for Gothic-Communist development: a world without prisons, established through ludo-Gothic BDSM as an going poetic device borrowing old medieval things for new purpose; re: selective absorption, magical assembly, a confusion of the senses, and our Song of Infinity! As ergodic puzzle-solvers and detectives, we reconcile the past by interactively rebuilding it; i.e., in ways that phase out our bourgeois bloodsports and prisons. It takes on its own life, giving and receiving!

These are complicated ideas with a lot of praxial considerations. We’ll delve into the worker-policing process itself more deeply in Volume Three, Chapter Two. For now, try to keep several things in mind. First, different kinds of undead tend to overlap. Whereas zombies denote a presence of rot and ghosts a hidden trauma, vampires denote a presence of sanguine feeding. These are not mutually exclusive concepts. Unlike zombies, which are generated by the state of exception, smaller vampires are predatory feeders made by a concentric chain of bigger and bigger predators. The biggest is Capitalism, itself, whose top-down pyramid structure instructs workers to become canonical vampires; i.e., sex pests, then sex fiends part-in-parcel to forms of worker division and exploitation that preserve the structure already in place. This includes the kings and their generals, but also down the line to lieutenants, officers and grunts of their little army belong to a bigger army of parasitic undead. They become dead to suck the living dry!

However, as Capitalism divides people into alienating classes of cops/victims, its centrist model also frames them as more visibly undead “bad guys” (fascists) versus less visibly undead, or waiting-to-inevitably-become-undead “good guys” (centrists); and both hate Commies, but especially queer an-Coms!

We’ll explore this broader war pastiche in Chapter Four of Volume Three. For now, just remember that proponents of zombie-vampire canon will socially-sexually dominate their own chosen victims in the meta prison any text speaks to; i.e., about people, capital always making the same argument through workers resisting liberation (those “in the cave” killing those escaping the cave’s canonical illusions): Join us or die. The outcome is replacement, assimilation and abuse—traditionally sexualizing women and killing men along gendered lines indicative of Capitalist models. Capital is and is not parasitoidism, which kills the host; its parasitism drains workers of their life force and the vampire of their humanity for as long as possible (the latter who can only subsist off exploited labor, including sex, which reflects in their reactive abuse). Banality of evil leads to generational trauma, labor regrown and repeatedly killed inside the same prison-like conditions. Except, state shift will make all of this redundant, Medusa having her revenge; i.e., by killing the elite, and trapping workers in the prisons they’ve grown to accept!

Likewise, it reflects Capitalism’s tendency to promote psychopaths—who will be more likely to exploit others—and coexists with the zombie model: the draining of one’s life force becoming a draining of the brain that affects everyone in sight. Not all vampires are smart; some are notoriously stupid because that’s exactly what the system needs them to be (no one likes middle management):

(exhibit 42b: Left: Our vampire king with his zombified corpse bride, source. Despite being powerful, George Junior isn’t just a figurehead who is nevertheless [famously] braindead himself; he’s rehabilitated years later as a sweet old man who, along with his braindead, bloodthirsty cronies, “didn’t do anything wrong [Some More News’ “On the Rehabilitation of Monsters,” 2021].

Right: 2019’s Parasite. The class character of vampirism under neoliberal Capitalism exposes the real vampires through Gothic clichés all throughout that film: the false servant, the tyrannical master, the secret dungeons under the ancient castle sold to a modern family, etc. Beneath the façade, then, the elite present as terminally afraid of the poor, who themselves become treacherous and inventive to survive—what Akira Kurosawa refers to as “wicked, foxy beasts!” The father kills his rival in the wealthy household, and “wins” a trip to prison—inside the house’s bunker-like basement! As a bad form of BDSM and games, Capitalism’s vampirism is well-and-truly bad for everyone!

Even so, the most cruel and cold individuals are the upper classes. Posturing as gods, they become easily duped, but also heartless, seeing disease, death and madness within the poor through material conditions they themselves help enforce [the film’s use of tuberculosis and blood scaring up commentary on pandemic-scale diseases relegated to the vast, starving and unvaccinated poor who cannot afford the medications the elite a) take for granted, but also b) deprive others of while gorging on the poor relegated to the city sewers].)

This coercive “zombie vampirism,” unlike Matteson’s famously Communist iterations, becomes an abusively undead social-sexual lesson unto itself; re: Vampire Capitalism strings you out; i.e., the vampiric dialog frequently speaking in instructional ways: the con man giving dating advice to his victims, exploiting them for their bodies and their labor to do his bidding as sex slaves (aggressors for him, or people he sexually wants because the only way he can feel human again is to return to a former time that the system has deprived him of, while forcing him to prey on others for its benefit). Like any prison, this takes time to implement—land conquered and installed with prisons (and power centers of different kinds), then gestating over years inside people who are predisposed to criminalized, sex-coercive ways of thinking (re: the Shadow of Pygmalion, Cycle of Kings, Man Box, etc). Slowly the institution spreads inside its prisoners’ brains, who fall asleep and whose class dormancy and “apolitical” betrayal leads to more canonical vampires, thus bad education and police abuse hidden as part-in-parcel to the product and the game(s) that produce it. All police anything challenging the flow as it normally goes: up and only up. “The spice must flow” becomes a cardinal rule.

Such predation mentalities aren’t something that someone simply “gets over”; the amount of time gone by isn’t indicative of a cure, only the conscious, visible effort to fight it. When confronted for what they actually are, then, bourgeois vampires remain allergic to emotional/Gothic intelligence outing them as unfriendly ghosts. These ghoulish parallels denote workers emulating Capitalism’ unnatural divisions present within their own social structures. The prison keeps people stupid and cruel, but also unaware they are in a prison because they are always high; i.e., willful ignorance, resisting the truth—that we have to fight for our right to be free from the state; e.g., the agents in The Matrix as suits with special powers and big guns (tech bros), the face cards in Borderland are, likewise, inmates granted special privileges. Per Marx, material conditions shape how we think, and how we think shapes these conditions; per me, the cycle changes when we begin to subvert the arrangement in Gothic (gay-anarcho) Communist ways. During ludo-Gothic BDSM, we camp these ghosts to go beyond what they were capable of, in life!

In this respect, Alice and Borderland is oddly complete, but also oddly displaced from the usual monsters in terms of how it portrays my theories, doing a lot of the legwork for you without leaning too hard on the Gothic language: a ghost town devoid of the usual suspects, all the players vampires but not all of them hungry for blood (the Louis problem) inside Capitalist Realism’ grand illusion. Certain episodes—especially the asylum game—tease at the historical-material framework lurking underneath the veneer of a homely space. But it still chooses to primarily focus on the game itself—namely the outmoded, incongruous nature of a bad replica for the French suit system. While popular media in general tends to vary considerably in how monstrous it appears, it is also nothing if not consistent. If the structure didn’t exist, Gothic media wouldn’t exist to elucidate its cruelties.

The trick with Gothic Communism, then, is to be playful and inventive when examining media that isn’t invested in giving the game away. This includes canon of any kind, which tends to replicate the same old clichés, often as products being sold to people (a street corner drug deal). Being cookie-cutter and mass-produced just means they’re automated, thus semi-predictable in ways the elite cannot fully prevent. All workers need to do is interrogate the text by thinking critically in creative ways—through art as something to produce, but also thinking about art as already made whenever and wherever you come across it; i.e., former poiesis. The counterfeit’s ghost is cryptonymic, sought out behind ludic veneers: the card game.

Borderland is plenty bloody without the spillage literally plunging down the killers’ thirsty throats, the heroes living on through a sorry, undead façade while completely covered in the blood of their dead friends. Unlike gladiators, who are generally paid and trained, there’s no belt, no glory for Alice. The same goes for workers at large; i.e., even if you win (survive), the bloodsport (and subsequent witch hunt/police state’s sodomy arguments, feeding on workers through bad BDSM and us-versus-them death lotteries) has already happened many times over!

(exhibit 42c: Despite lacking overtly ghost icons, Alice in Borderland is full of ghosts and vampiric entities: Alice, forced to survive while he sacrifices his friends; the ghost town of Tokyo itself; and Hatter, who haunts his killer long after being shot to death. It’s not a dazzling nightlife, but a graveyard: a giant eye watching you and telling you where to go and where to die.)

Liberation isn’t when the game “stops,” but changes to yield ludo-Gothic BDSM that isn’t Vampire Capitalism; i.e., Gothic Communism having—like any advanced ruleset—developed out of older rulesets. “Winning” (for the proletariat) occurs by breaking the elite’s illusory rules of power under Capitalism Realism: rewriting them through emergent gameplay inside concentric stories speaking to larger systems feeing on smaller systems (nations), and even smaller, embedded forms (domestic police) likewise feeding to defend property and sap living labor through dead labor, on and on; i.e., ludic dualities pointing to current predation and ultimately, a desire for that dated, harmful vampirism to stop because it not only isn’t fair, but needlessly and pointlessly cruel: profit isn’t needed to help people!

Adversity in gaming needn’t translate to a neoliberal trifecta. While stress will remain under Communism, workers address stress with “stress” to help each other heal; i.e., doing so instead of the elite dividing us up into factions they control and prey upon. In turn, ludo-Gothic BDSM is endemic to Communism—shall be as cool, fun and cathartic as ever during harmless bloodsports. Those shall remain, too—just won’t be compelled, harmful and pandemic, and shall apply to all oppressed groups equally (not just we fags). Artifacts of power—their assigned values and statuses for heroes and villains, cops and victims—arbitrate according to how they are viewed but also used in correspondence to those views: defending the prison or tearing it down. Our victory is denying our jailors any and all of our precious blood, while redistributing power to make workers more intelligent/aware! We stick it to capital (who will grow thirstier and eventually weaker).

That’s what good play ultimately is, but also, as we shall see with ghosts, something whose arbitrations remain haunted by spectres of Caesar and Marx under Capitalism as it presently exists. Something is always taken and given, occupying the venue as a liminal space filled with old history on shared avatars and positions, surfaces, etc. Communism is the installation of choice, the latter’s camping of canon informed by older ghosts as beings to learn from: how to cheat and, at times, hang loose and find forgiveness (e.g., Hatter, above). Capital makes us do things we don’t want to do, but can learn from those haunting us to break the habit during class, culture and race warfare as asymmetrical; i.e., during ludo-Gothic BDSM as a liberatory matter of pattern, persuasion and yes, play!

So often, interpretation is built on shaky premises that—during oppositional praxis—happen in good and bad faith, play and acting in services to workers, power or even what they think is one or the other but corrupt through bad, brute-force interpretations of someone like Foucault, Plato, Butler or Marx. Popular ideas touch upon hard truths, thus lead to common and pervasive misunderstandings and ignorance that, just as often, are willfully pulverized. By comparison, Gothic Communism combines different ideas to disempower the concentric, ludic, and ultimately illusory nature of prisons!

Unto this, the possible world is often haunted by ghosts of itself leading the way out of the maze inside the maze, closet, game, endless night, what-have-you; i.e., escape happening inside capital as something to transform through hearts (spades, clubs, diamonds) and minds—how the game is played, but also inhabited and observed as a prison promoting might-makes-right. It feels like a dream, but speaks to something people better than us believed in; re, Laura Branigan:

I, I live among the creatures of the night
I haven’t got the will to try and fight
Against a new tomorrow, so I guess I’ll just believe it
That tomorrow never comes (“Self Control“).

Our praxial goal is to spread power and knowledge in ways the state can’t simply hoover up—i.e., out of one or two leaders that, once dead, their revolution dies with them; e.g., Lenin—but instead, distributes in ways that, like the hydra, can’t simply be decapitated, turned upside-down and bled dry under Capitalist Realism’s hellish myopia. The best prisons hide in plain sight; the spirit of Gothic Communism is allegory inside of prisons that we subvert through holistic, ergodic, concentric, dialectical-material analysis—to throw the doors of perception wide. We shine a light on Vampire Capitalism, shriveling it!

To it, lie, cheat, steal, ask questions; connect the dots, fuck what must be fucked—do whatever you can to avoid Vampire Capitalism! Deny the elite that one and only thing they enjoy—our suffering. Make them hydrophobic; i.e., something they cannot swallow, choking on thirst. Grow bird spots on your wings/eyes on the back of your head; remind people that videogames (or anything else) aren’t for spending money to abject reality and its abuses under Vampire Capitalism, but reverse that in ways that set us free, thus empower us to be able to make a better world than capitalists ever could (their idea of perfection being a genocidal blood bank concealed by shadowy illusions; i.e., presented as canceled-future false power inside prison-for-profit by-another name, the trolley problem being the logical and perennial choice). Labor has infinite value; use it! Define what you are born with/into, not vice versa!

(artist: Karen B.)

The elite might be our jailors, then, but they’re not the only vampires on the block. We are legion, and own the blood they want to own, but we must intersect or they’ll divide and conquer us all over again; our intersectional solidarity and ludo-Gothic BDSM can arrange power-as-vampiric/should reflect that when challenging state doubles by thinking critically about, thus emergently with, what they want us to play with as intended: to rape ourselves for their daily fix. We’re the cards they strive to play against ourselves, meaning to reclaim ourselves is to take said cards out of their hands. “All’s fair in love and class war!” and they only have what power we give them—from our bodies to their mouths, we can cut off the oxygen to their brains. The Holocaust for us is them loading us into trains and camps for orderly disposal and reabsorption into the state; for them, it’s us reversing polarity to deny them any ability to cage and torture us, shooting down the old track marks of history. The memory of states begins and ends with them “shooting up,” drinking our blood each and every grim harvest. Let’s go for the jugular (no low-hanging fruit), cutting off their supply!

To break Capitalism Realism, then, is to envision new ways of playing ourselves out that don’t lead to systemic exploitation and harm; i.e., by collectively and all-at-once refusing to obey our self-styled masters (and their cops/enforcers) any longer! No more surrendering our neck, thus no more tokenizing to bite into others by internalizing gamer mentalities that condition us to win at all costs: our souls, our bodies, our agency! We have become fenced in, doomed and stared at by those who come after and rape us (to tokenize and be put down, when we go rabid; i.e., the euthanasia effect; e.g., Samus Aran absorbing X parasites, raping the womb of nature until she corrupts with Medusa’s revenge). Networking new circulation, we play with dogma to diffuse it (often spatially and socially—re: Metroidvania). Thus we monstrous-feminine have our deadly revenge—however campy and silly this new proletarian meta may be—topping from bellow (rebellions start and act from the bottom up)! Let them think what they want; it pays to be underestimated[19] (said the victim to the cop, the outlaw guerrilla to the state servant; e.g., Henry Johns to Brett Ridgeman, in Dragged Across Concrete, 2018)!

Under Vampire Capitalism, then, the land is a farm/strip mine of never-ending hate and misery that, when the state decays, eats all workers without care. The land shall be given back, the prisons holistically examined and dismantled, their us-versus-them mentalities erased from existence. Let’s give it back! Knowing what you know, doing so—reassembling Gothic Communism, however fragmented or ghostly it might seem—should be a piece of cake (revolutionary cryptonymy’s show-and-hide often being monster sex)! Sex or not, anything we do is violent, ipso facto; the cake is a lie that, in our capable hands, leads to tastier things! Delicious liberation! Development is liminal, then, insofar as the fabled chicken crosses the road to get to the other side; but for us, the crossing isn’t to conduct genocide! Communism is already treated as next-to-impossible during Capitalist Realism, so there’s no harm in trying in order to spite our captors! Sloganize fresh campy ghosts through rememory! Make Marx gay! Sex workers of the world, unite! We have only to lose our chains! Mutual consent and reciprocity for the win! Go for the gold! Backshot Nike (“Just do it!” haha)! Etc.

(artist: Shexyo)

Now that we’ve explored development through vampires, sodomy and bloodsports—and included the ideal hermeneutic case study vis-à-vis the Gothic, Marxism, queer studies and ludology through Vampire Capitalism and prisons vs ludo-Gothic BDSM in The Matrix and Alice in Borderland (and old-world-themed bloodsports with Red Hook’s Darkest Dungeon and the Countess)—we shall reconsider another vital aspect to Gothic-Communist development: cryptomimesis; i.e., liminal riffing and ghostly lineages. We’ll look at these through ghosts and various mechanisms associated with them, next!

Onto Seeing Dead People; or Undead Feeding Vectors, part two: Ghosts“!


About the Author

Persephone van der Waard is the author of the multi-volume, non-profit book series, Sex Positivity—its art director, sole invigilator, illustrator and primary editor (the other co-writer/co-editor being Bay Ryan). Persephone has her independent PhD in Gothic poetics and ludo-Gothic BDSM (focusing on partially on Metroidvania), and is a MtF trans woman, anti-fascist, atheist/Satanist, poly/pan kinkster, erotic artist/pornographer and anarcho-Communist with two partners. Including multiple playmates/friends and collaborators, Persephone and her many muses work/play together on Sex Positivity and on her artwork at large as a sex-positive force. That being said, she still occasionally writes reviews, Gothic analyses, and interviews for fun on her old blog (and makes YouTube videos talking about politics). To learn more about Persephone’s academic/activist work and larger portfolio, go to her About the Author page. To purchase illustrated or written material from Persephone (thus support the work she does), please refer to her commissions page for more information. Any money Persephone earns through commissions goes towards helping sex workers through the Sex Positivity project; i.e., by paying costs and funding shoots, therefore raising awareness. Likewise, Persephone accepts donations for the project, which you can send directly to her PayPal,  Ko-FiPatreon or CashApp. Every bit helps!

Footnotes

[1] Such muscles historically couldn’t be achieved by humans, due to natural limitations. Per the heteronormative order prioritizing science to artificially enhance drug users in the paradigm, capital has pushed steroids long after Eugene Sandow died in order to raise medals and weights in his honor. It’s not just a grift, but a neo-Olympus preying disease-like on its own population: the steroids are as bad for the users as those around them. Like any epidemic, steroids are generally enacted by wealthy addicts. Most often these are middle-class men, but really anyone inside the Man Box; re:

The use of androgens, frequently referred to as anabolic-androgenic steroids (AAS), has grown into a worldwide substance abuse problem over the last several decades. Testosterone was isolated in the 1930s, and numerous synthetic androgens were quickly developed thereafter. Athletes soon discovered the dramatic anabolic effects of these hormones, and AAS spread rapidly through elite athletics and bodybuilding from the 1950s through the 1970s. However it was not until the 1980s that widespread AAS use emerged from the elite athletic world and into the general population. Today, the great majority of AAS users are not competitive athletes, but instead are typically young to middle-aged men who use these drugs primarily for personal appearance (source: Gen Kanayama and Harrison G. Pope Jr’s “History and Epidemiology of Anabolic Androgens in Athletes and Non-athletes,” 2017).

In turn, the strong push their prey to the side, the latter living in the shadow of meatheads killing themselves for the same predatory system! Said meatheads become slaves to their own bodies, the muscles needing an unusual amount of blood (thus nutrients) to exist, which users abuse/supplement with chemicals paid for in all the usual sell-your-soul approaches: theft of one’s property and rights, but also other peoples’ as well. All fall victim to the athlete/cop’s drug-seeking behavior (e.g., Ronnie Coleman was a cop). Power is the drug through class, status and predation, which vampirically manifest and supply through theft during class, culture and/or race betrayal!

[2] From Volume Two, part one:

The boy-gets-girl formula is as old as the monomyth, but translates from D&D into videogames via the usual imperial language of sex and force—from Donkey Kong (where the hero, Jump Man, is actually the villain) to Jump King (2019), where it (and content [not criticism] about it; e.g., Karl Jobst’s “Jump King‘s Biggest Barrier Was Finally Broken!” 2024) is suitably less ironic or critical of the media circuit it contributes towards. Instead, the developers (and speedrunning symbiosis) bank on the sexist headspace of Earthworm Jim (1994) or Dragon’s Lair (1983) to valorize male action; i.e., to conquer Hell as a place to enter then oust false dark kings or monstrous-feminine beings to restore balance to the “natural order” of things: by alienating and fetishizing nature as something to conquer by virtue of traditional male action (force) under Cartesian thought. It’s unironically something that wins the princess as a prize (who apparently is just lying in wait, dressed up like a bimbo waiting to be taken back to the hero’s bed to be “lanced”) [source].

To this, the player in Crimson Court gets the girl: raping the whore, monomyth-style; i.e., as a female version of Radcliffe’s demon lover, emerging victorious from her womb space!

[3] Jadis, for example, once asked me to slap them in the face. They had taught me to lightly touch the cheek, then release to give them time to anticipate, but not how to deliver the strike itself. So I slapped them in the face as I had been taught by martial artists—not with a light tapping motion to stimulate the nerves, but with full follow-through! The blow rocked them solid, but being solid themselves their head did not move. Thoroughly rattled but unharmed, their eyes opened wide and they looked up at me anxiously. “Honey…” they said, “that’s not a slap! I felt my brain move!” To their credit, they patiently explained to me the proper technique. Even so, the initial presumption of knowledge from them, during the accident, led to an ignominious (and frankly hilarious) experience. No harm, no foul!

[4] The ritual’s mutual consent, per the ludic contract, further being established by the fact that you first have to buy, download and install the DLC. Countess is a good mommy dom, teaching players to camp her death through ludo-Gothic BDSM (which sadly must occupy her unironic death, as well, inside the same thirsty gameworld)!

[5] I.e., xenophilic BDSM: the strict mommy dom, the xenomorph as deadly even in cutesy forms; re: Art Legionary’s horny and hilarious take on the famous creature.

[6] An anti-Semitic dogwhistle that survives in modern-day Jewish Conspiracy stories. Incidentally, Rice did not like Stoker and called his novel “the incoherent ramblings of an insane Irishman.”

[7] The release of hormones before, during and after a period starts and ends can affect not just the haver’s dreams, but their waking from them in terror and/or lust; re: canonically speaking, the having of naughty dreams visited upon someone by an incubus or succubus. Also sometimes, periods can make people hornier (and again, orgasms can sometimes help with period cramps, though these vary drastically per individual and are also poorly studied. Such ignorance owes to itself to capital, it being far easier for elite forces to dogmatize female biology than to understand it; i.e., humanizing “vampires” so goes against the profit motive).

[8] A common female defense mechanism is “vaginismus”; i.e., where the vagina—rather than swell from blood due to an erogenous response—will suddenly and violently contract on its own. Generally due to lived trauma and/or tokophobia, said mechanism forces the people involved to not only improvise but—keeping with the insect breeding metaphor—canonically enact a practice known as “traumatic penetration”; re: the knife dick, but also fangs and other stabby bits engaging in abject sexual reproduction and BDSM: paternal sodomy and brood-style mothering simply punching through the skin into the bloodstream and/or body cavity (re: the xenomorph, above)!

[9] With vampires classically able to transform into either animal, but also clouds of mist—all anti-Semitic symbols linking vampires to rodents, lupine creatures and other such fearsome-to-victim creatures of the night, but also witches and goblins (who, again, serve a different bigoted form if identical purpose). In BDSM terms, though, vampires can change shape in ways conducive to size difference—the bat quite small, and wolves (especially werewolves) known for their immense size and ability to overpower their prey! Stigmas inform and assist in predation per the profit motive; i.e., as carceral and fake, but no less effective on the faithful Straights policing us in blind faith pursuant to assimilate, thus socio-material elevation!

[10] The film—made by the Wachowski sisters when they were still in the closet—was built on Ghost in the Shell’s Pygmalion-meets-Frankenstein cyberpunk yarn. The former was already a story about a tokenized female robocop in a neoliberal Orientalist wonderland; i.e., made to appeal to the Western Male Gaze while simultaneously assassinating Japanese salary men in a hypercomputerized world on the edge of cyberspace (Aarseth would write Cybertext, two years later): pinned between Baudrillard’s 1970s concept of hyperreality (made on the verge of neoliberalism and based on older thinkers, from Borges to Plato) and 1980s cyberpunk fantasies critiquing neoliberal Capitalism et al. They effectively did so through standard-issue power trips, whose own Neuromancer-grade hauntologies (and tabletop games) would inform Fisher’s concept of Capitalist Realism, per the canceled future and into my own work (starting in 2022, five years after Fisher’s suicide).

In Neo’s case, he was moonlighting as a hacker who, during the daytime, works a dead-end corporate job—magically catching the attention of Morpheus, the King of Dreams, who’s convinced he’s the One (a cause to believe in). And extratextually the entire film speaks to queer dissatisfaction with life under capital, appreciating philosophy/videogames in ways that bring these gentrified theories and media to bear for a revolutionary purpose. The sisters would eventually come out, and their updated, on-the-cusp metaphor for Plato’s cave would resonate with many queer people after the revolution caught fire; i.e., in the Internet Age; e.g., me, feeling validating in my interest with those things as a weird iconoclastic nerd—having watched Ghost in the Shell, The Matrix and The Animatrix (2003) in middle school and high school. As a rising queer academic stepping out of the shadows, I suddenly was finding my queer side twenty years later and viewing these older stories in a new light: queerness as a shadow/ghost of itself haunting the usual action stories; i.e., Neo played by Keanu Reeves—a man with an extensive history of playing queer-coded characters (e.g., Point Break, My Own Private Idaho) and standing in for queer revolution.

“Me!” I would say to the screen, excitedly. “They’re talking about me!” Except I didn’t, at the time. To be queer, then, is to be closeted in ways that sleepwalk through much of our lives. Hindsight is 20/20, we queers having to become a “new” order of existence; i.e., stepping out from older exclusionary shadows to make the Wisdom of the Ancients more wise, hence more inclusive in a 21st-century world. State dualities would rise to meet that challenge, but they could no longer monopolize it as they had in the past! Neo was free, Project 2501 was free, we were free.

Following suit, stories like The Matrix would be recuperated by white cis-het conservative men using DARVO and obscurantism to “create jobs” (the whole idea with prison labor being not just enslavement, but recursive police violence) and steal the magic pills back for the state. And such rebellious stand-ins pulling at queer yolks have the usual de facto white male/female representatives talking for oppressed groups; but so did Marx, I recall, arguing for factory workers (and a great many other thinkers; e.g., Lenin, having a rhetorical focus that started white and argued outwards). The wonderful idea about The Matrix (and later stories, like Sense8, 2015) is there was suddenly a multimedia, ludic allegory that included queer people; i.e., in ways that could occupy traditionally straight roles and make them genderqueer, non-white, sex-positive and Pagan, etc; i.e., many heroes in these stories being GNC sex workers, not just surviving but co-existing under a cyberpunk venue. The grounds for our mutual liberation felt more common, less alienated by Hollywood bullshit.

To it, the shadows on Plato’s cave wall—already dualistic and something of a closet—became thoroughly and consciously gay in ways that challenged state doubles: in the same shadow zone as something to fight over for different causes with said shadows. We could acknowledge ourselves first in shadowy projections, then exist independent of them!

[11] As discussed with Cameron’s Terminator films, in Volume One:

The technological singularity is often misunderstood as something that will eventually happen, all while scapegoating machines; i.e., by presenting them as the end of the world, rebelling against the status quo by replacing Humanity with pure non-humans (often via a transhuman buffer like the xenomorph or Frankenstein’s Creature). But the truth is less romantic: Thanks to efficient profit (and the bourgeois trifectas at large), Capitalism is generally not incentivized to build things like Skynet in a literal sense. Rather, human beings are dehumanized to behave in robotic ways, insofar as delivering or receiving state violence is concerned. This isn’t technology of an incredibly advanced sort, nor does the state require it; it’s a reflection of the human condition projected onto various dated anxieties about the rise of the police state smashed together with state-fueled phobias and stigmas in a retro-future hauntology that leads to Capitalist Realism. It’s a paradox—a liminal expression of unequal power and its abuse, insofar as technology becomes a device of state terror that contains within it all the usual means of humanizing the dehumanized through counterterror (source).

Robata—or slaves/raw technology—is commonly used during Red Scare narratives to scapegoat labor and machines instead of the elite; i.e., the technological singularity argument absolves human systems of any wrongdoing: “It was the machines, Sarah!” The dualities at work likewise present workers as machines inside a prison, which its owners—depleted of their humanity and treating us like blood bags to suck on—unscrupulously abuse during Vampire Capitalism. The way to escape is through a posthuman revolution; i.e., the kind where workers seek revenge against their Cartesian overlords by becoming the thing they fear most: counterterrorists overthrowing bondage. Both arguments use the same aesthetics, one treating it as a doomsday and the other a jailbreak.

[12] While I’m not sure about squids, the octopus is a classic symbol of monopolies under Capitalism and its multiple gilded ages, but also fascism and blood libel per Jewish Conspiracy.

[13] The asylum is also a metaphor of medieval abuse that, for queer people, is a concentration site to keep watch over them; re; Foucault’s panopticon and History of Sexuality speaking to the homosexual man as someone to watch; i.e., by virtue of the queer disease—unlike syphilis—largely being associated with gay men and anal sex. The disease profile became something to camp our status with as disease spreaders differently than women; i.e., they for their hysteria and various STDs, we for our sodomy and AIDS in particular. No one wants to be known as sick or aberrant. To that, the poetry of vampirism becomes a campy, performative way to recontextualize our treatment as walking plagues; i.e., dressing it up in the operatic language of forbidden desire, taboo sex, and various social stigmas. It’s rock ‘n roll/calculated risk—our rebellion put to music and dress codes that even the Straights can get on board with (to colonize, of course).

Applying this directly to Borderland, there’s no music (at least no diegetic music), but plenty of drama. Cheshire isn’t just the twink-in-peril, but one trapped inside Foucault’s panopticon (with “neko” being Japanese gay slang for “bottom”); i.e., the show’s blood disease/transfer is capital-in-small, the prison being operated like a gameshow while its temporary inhabitants murder each other according to the game’s punitive ruleset: in a prison restored to administer that punishment, doing so through discipline as established and acted out according to the game ludicrous ruleset. Stupid game, stupid prize, but the players are literally collared to explosives—they’re hostages pushed into gang behaviors, eating themselves alive (and every death a snuff film shot for the elite’s pleasure)!

[14] From left to right. Caterpillar is trans, escaping her abusive father’s past by kicking ass (using the karate her father taught her to survive); Cheshire is a hospital ghoul seeking redemption for his sins; and Alice is a shut-in gamer alienated from his family and forced to kill his brother and best friend early in the show (survivor’s guilt commonly manifesting in zombie apocalypses/post-apocalypses).

[15] Per the arbitration of the inmates, turning the whole exercise into a guess-who-dies-next game for the elite looking in. They pride themselves as gods—immortal, above it all, exempt from death and human failings while, in the same breath, slaves to blood more than anyone else. They’re like a transplant victim hooked to stolen organs, said organs still inside a comatose body!

[16] I.e., “gamer culture,” which, as we’ve established in our thesis volume, is predominantly white, cis-het, and male. Moreover, many “metas” exist within manufactured competition to serve the profit motive; e.g., fighting games and professional teams of the FGC as a globalized operation across multiple countries. If you don’t complete, you don’t exist.

[17] As Eric Koziel writes in Speedrun Science: A Long Guide to Short Playthroughs (2019):

In March of 1990, Nintendo of America staged an event in Dallas, Texas […] called the “Nintendo World Championships.” While this was mainly a marketing event to capture and further motivate the explosive success of the NES, it grew into a full-on circuit. While the event itself was built around total score, the Nintendo World Championships have a place in history as one of the earliest instances of organized speedrunning (source).

[18] The consent-non-consent, in this case, being their consenting beforehand to us fucking in sessions where they wouldn’t always be able to consent in the moment; i.e., requiring me to gauge for them if things were still good even when they couldn’t signal a safe word for me (they smiled in their sleep as I fucked them). Awake or asleep, sober or stoned, we had a contract and stuck to it!

[19] From my grandfather fighting Nazis in the Dutch resistance to me, doing the same: “I’m just a dumb Dutch girl. I don’t know nothing!” Playing dumb is just another trick up our sleeves, the guerrilla fighting in the shadows with shadows against monopolies on shadows (to escape Plato’s cave).

Book Sample: Understanding Vampires, part one: Leaving the Closet

This blog post is part of “Searching for Secrets,” a second promotion originally inspired by the one I did with Harmony Corrupted: “Brace for Impact” (2024). That promotion was meant to promote and provide Volume Two, part one’s individual pieces for easy public viewing (it has since become a full, published book module: the Poetry Module). “Searching for Secrets” shall do the same, but with Volume Two, part two’s opening/thesis section and one of its two Monster Modules, the Undead (the other module, Demons, also having a promotion: “Deal with the Devil“). As usual, this promotion was written, illustrated and invigilated by me as part of my larger Sex Positivity (2023) book series.

Click here to see “Searching for Secrets” Table of Contents and Full Disclaimer.

Volume Two, part two (the Undead Module) is out now (9/6/2024)! Go to my book’s 1-page promo to download the latest version of the PDF (which will contain additions/corrections the original blog posts will not have)!

Permissions: Any publicly available images are exhibited for purposes of education, transformation and critique, thus fall under Fair Use; private nude material and collabs with models are specifically shared with permission from the original model(s). For more details about artist permissions, refer to the book disclaimer (linked above).

Concerning Buggy Images: Sometimes the images on my site don’t always load and you get a little white-and-green placeholder symbol, instead. Sometimes I use a plugin for loading multiple images in one spot, called Envira Gallery, and not all of the images will load (resulting in blank white squares you can still right-click on). I‘ve optimized most of the images on my site, so I think it’s a server issue? Not sure. You should still be able to access the unloaded image by clicking on the placeholder/right-clicking on the white square (sometimes you have to delete the “?ssl=1” bit at the end of the url). Barring that, completed volumes will always contain all of the images, whose PDFs you can always download on my 1-page promo.

Understanding Vampires, part one: Leaving the Closet; or, a Trans Woman’s Scholarly Contributions to Older Histories of Sodomy and Queer Love (feat. Anne Rice, Chelyabinsk-40, Brotherhood of the Wolf, Castlevania, and more)

“Don’t be afraid. I’m going to give you the choice I never had.”

—Lestat, Interview with the Vampire (1994)

Picking up from where “Understanding Vampires (opening and part zero: the vampire history primer)” left off…

The opening to “Understanding Vampires” considered the basic, historical-material predicament—i.e., of academic-to-popular debate surrounding queerness and vampirism as starting from ignorance, achieving a gradual, uphill understanding of nature through opposing schools of thought (compiling and competing knowledge as it exists through application in vampiric terms, specifically Marxist-Leninism and anarcho Communism). Following that, part one gave a relatively short history primer of vampires (much has been written about them); i.e., orbiting around the 1970s, whose before, during and after of that tumultuous, bustling and productive period helped compose the burgeoning nucleus for my coming out of the closet. Doing so built new inclusive theory on top of said history’s previous treatment and understanding of vampires and queerness; i.e., its medical, academic and popularized legends, surrounding queerness as canonically vampiric on all registers.

Now we shall consider said journey as told by I, trans woman: climbing out of the underworld to change things above ground, breaking new ground according to an iconoclastic understanding of the world as queer and vampiric; e.g., vampire Capitalism and its negative effects on the environment being queerphobic (and the Marxist-Leninist history of queerphobia coinciding with its environmental abuse); i.e., while standing on said foundation previously mentioned, the vampire fangs (and other phallic devices) pumping in and out. The more solid the ground became, the more I had to impart, the artificial wilderness of my enclosure falling away…

Note: One, this subdivision for “Understanding Vampires” is quite long—69 pages, in fact (nice)! While the style is fairly personal, flowing and conversational, everything’s signposted; but I’ve decided not to split it into different posts. There will be signposts, though; the titles are kind of self-explanatory so I won’t summarize them—just give the titles:

  • The Closet
  • Feeding: Finding Our Voice While Surviving in the Closet
  • Ludo-Gothic BDSM: Criminality and Power Flow when Feeding (feat. “Omelas,” Roadside Picnic, Solzhenitsyn, Mao and Stalin, Chelyabinsk-40, and more)
  • Halfway point: Performing and Learning from Older Vampires (feat. Interview with the Vampire, Brotherhood of the Wolf, Rob Halford and Chappell Roan) in My Older Work; My Exiting the Closet
  • No More Food: the State Eating Itself, and Notes on Tokenism

Two, a holistic, historical side note about the Closet, before we proceed:

Vampires are, like gay people, sex monsters with a flair for the medieval/castles; canon closets that to contain our sex-pest virulency (our status being disease-spreading whores, but also men in dresses, confused breeders, etc). The closet is a lonely place to be, then—a hell without windows, walls or doors, a rat trap to hold, not entertain us (versus cis-het speedrunners playing games for treats). Whereas cis-het women are enslaved through their biology first and foremost, sexism chaining them to the household and the marriage bed (e.g., the Gothic heroine in the castle, the damsel in a tower); people of color for their skin pigment and geographical origins, racism taking them diasporically to faraway lands through literal enslavement or Orientalism linking immigrants criminally to said lands; and non-Christians persecuted for their heretical lack of status-quo faith, burned alive or fed to the lions; queer people in Western culture have always been a disease with no earthly grounds, largely denied the language to discuss itself and criminalized on medical casus beli as an affront to nature. 

(artists: Allegra Viper and August Harper)

To it, we’re less zombies and more vampires; i.e., something to chase down, pull the lid off of and stake, or expose to the burning glare of broad daylight and burn to a crisp under public scrutiny. Also, unlike these other groups, the chief weapon against us is performative shame because we are a crime against nature precisely because we refuse to breed and behave like the state—a heteronormative, Cartesian, settler-colonial body—wants us to: in a binary sense.

From my PhD and manifesto, capital doesn’t just alienate everything about workers, but sexualizes them in order to profit against nature as monstrous-feminine. Per our modular thesis, it does so in ways that, punishing us queers, cultivates odd appetites; and we, seeking to challenge profit’s regular divisions and subsequent rape, must reclaim gender and sexuality as a matter of identity and performance, not biological essentialism [re: “A Note About Canonical Essentialism“]. We take pre-existing popular legends and ideas, already historically repeating and stacking on themselves, and lean them in a progressively inclusive and intersectionally solidarized direction; i.e., through dialectical-material scrutiny and play. “Give me a lever and a place to stand and I will move the Earth!” Sometimes that “lever” is our penis.

Setting aside intersections (e.g., black trans women) and synonymous treatment (e.g., black rape epidemics versus sodomy charges), these other oppressed groups—while still thoroughly alienated and abused—are more visible, and fight in the light of day about what the state controls concerning their bodies, culture and history surrounding themselves. Conversely, the closet is a place that is more invisible, and hidden by code standing in its place; re: the cryptonymy process, which other groups use, but which all but defines queerness as embedded into the Western hegemon (taken from/evolving convergent to other ancient cultures, where GNC people have existed since the dawn of time). Queerness is closeted, which in turn becomes something to escape while holding onto itself (all while being accused of things that are difficult to prove. Keeping with Red Scare, vampires are seen as infiltrators and impostors, but also deviants and devils; i.e., weak and strong in ways that invite police violence against us).

Except, exiting the closet is not something that every queer gets to do. For those that manage it, it is a journey of self-discovery and chance to contribute to the world around them while becoming dangerously exposed inside a larger prison we must transform within itself—the world and nature per us relating to them. This section shall talk about that in relation to vampires, and how such things informed my transformation and scholarship through the people I met and media I consumed (whether popular or not). In my usual holistic style, there’s no gods, kings or masters under Communism as I imagine it, nor states, but are coming from a variety of communities and institutions; i.e., borrowed from the historical Gothic mode to produce the work that I do. Keep that in mind as we proceed!

Your Commie Mommy,

—Persephone van der Waard

P.S., Even though we’ve already had a primer and crash course about vampires, I wanted to reiterate what makes them unique as a modular subclass of undead, and all the sheer thematic variety they offer that zombies do not—at least not quite as much!

Zombies primarily constitute a lack of humanity and agency among hybrid, traumatized beings that, per the state, are resurrected, acknowledged and then exterminated by police and vigilante force (stochastic terrorism against labor action); vampirism—as we’ve established—is a bit more worldly and cosmopolitan, but also alive with personality despite being undead.

Hence, the “disease” of vampirism can mean/abstract so many things. These things generally tie to wealth, sanguine, anti-Semitism and anti-Paganism, sodomy and animal sex, but also predator/prey hunting mechanisms, ravishing rape play and infernal dalliances[1] for or against state bodies; e.g., (and looking past the superstitions and history of sodomy and witch hunts we examined in the crash course/primer) there’s perhaps most obviously the erotic relationship to unnaturally long life and blood, but also the pumping thrust of the needling teeth; i.e., their usage simulating predatory sex or escalating deliberations towards criminal love and alien connections to vitality and nature-as-abject (animal lust/magnetism and fatal attraction). But also, many other collocations exist and overlap (indented for emphasis): 

bridging gaps in liminal positions (walking the edge), phases/passages of vulnerability vs invulnerability, inverse mordents (a musical technique of tickling the keys up and down, not unlike teasing a nipple or clitoris), general oral fixation, rabies, adrenaline, drug use/substance abuse and fever dreams, general addiction, poison/venom, intoxication and inebriation (delirium), hypnosis and eye contact, toxic love, codependency, masters and slaves, owners and pets, medieval physiology (the humors) and literal blood flow, menstruation, placental blood and tokophobia, PMS, hysteria and postpartum psychosis, hereditary madness and blood diseases, lunacy and lycanthropy, extermination orders and insect politics/vermin rhetoric, flat affects and mood disorders, orgasms and general arousal (blushing and tumescence), febrility, gentility, literal bite kink and fetishes (controlling one’s prey with your teeth holding them in place, but also the powerful tactile sensations said teeth produce), tongues (the strongest muscle in the body) and bad breath, needles and syringes, medical malpractice, weird body hair (on the palms, for some reason), picky eaters, bourgeois abstraction, rough sex, torn hymens, virginity and innocence, wicked promiscuousness, hedonism, polyamory and orgies, mouths (oral, anal or vaginal), lust, bloodlust, wanderlust, prostitution, gentleman callers, assassins, murderers and serial killers, smooth criminals (and bloodstains, on the carpet), period sex, STDs, sexual transients and vagabonds, traveling histrionics and wandering wombs, home invasions, paralysis and comas, conversation therapy, live burials, corpse theft and transportation, plague fears, necrophilia and graveyard sex, gluttony (and other Deadly Sins), temptation and indulgence, libido and prurience, modesty and abstinence, grave soil and quintessence, castles, cobwebs, Catholics, courtly love, duels, swords (status weapons, unlike arrows, halberds, or clubs, of a patrician sort), amnesia/oblivion, a spiking heart rate and the heart muscle/circulatory system working (or freezing in its place), blooding or curdling blood/tempers, cat-and-mouse predation, rats (scavengers), spiders and bats (blood drinkers), wolves (pack hunters and lone pariahs), hauntological tone poems, xenophobic caricature, etc… 

Vampirism also hyphenates general eroticism, BDSM, teeth and mouths, knives-phalluses, ancient-to-medieval warrior cultures and killer instinct, levitation from holding one by the throat (minimal resistance), domestic trauma, and different superstitions; re: concerning blood purity, quantum and libel, race science and eugenics, the occult, ritual sacrifices, voodoo and creole religions/celebrations (e.g., Mardi Gras marrying Catholicism to Americanized Cajun language, seafood and other cultural elements [sex and plastic prayer beads handed out like candy by parade girls]: “laissez les bon temps rouler!” to conjure up not-so-dead ghosts of whores in the French Quarter), Faustian bargains, necromancy and black-and-blood magic/witchcraft, Red Scare, and fascist overlords commanding armies of the walking dead drained of their life force but not their desire to feed, among other things. With vampires, the sky truly is the limit (not even: they can fly[2], too)!

Regardless of what exactly you want to stipulate, the vampire boils down to feeding and trauma like all undead (and parallels enacting knowledge/power exchange and transformation like demons and animal monsters also do). All these signature qualities likewise loosely and poetically encompass seduction, survival, suspension (sexual tension) and slumming versus raw cannibalism, concerning the maladaptive prey response (the freeze mechanism) from past abuse along vampiric hypnosis; i.e., succeeding in reversing the usual direction/polarity such things flow in/on (surface tension) during normalized exchanges: the giving and taking of power in venereal, animalistic forms (e.g., the male randy-dandy threatening women, but also demonizing and romancing female “huntress” revenge; i.e., such morality plights blaming the victim as innocent, pure-as-the-driven-snow maiden but also comorbid/congenital mistress acting as eater of men and/or women).

Feeding: Finding Our Voice While Surviving in the Closet

Now that you have an idea about the closet, a few (okay, nine) pages of prep before we get to studying power flow/criminality and exchange while inside it; i.e., there is always something caging queer people that drives them to feed whether they are “out or not.” Let’s unpack that concerning my history as such—surviving and finding our voice while inside the state!

First, there’s a kernel of truth to vampire legends—the historical scapegoating of venereal disease (and the Black Death) aside, their urgent feeding and decay speak to capital’s effect on us through our relationships; re: Marx’s argument of dead labor feeding vampirically on living labor, which—as you’ll know by now, makes us undead by virtue of our sexualities and genders diverging from state desires. The closet is very much an undead feeling situation where the state tries to profit on us being different—one that haunts you long after you leave it (and vampires always return to the grave-as-crime-scene; i.e., where queerness simply exists in loneliness, seeking company to make such torment less unbearable). Francis Ford Coppola insisted in 1992 that “Love never dies.” But it does die, decaying and changing into various different things inside the closet, mid-disintegration, longing for change and escape but holding onto the past:

The Gothic is writ in such Ozymandian sands, vampires in particular speaking to social-sexual disease and cure alike; i.e., society as sick with the canonical idea that we fags are carriers of social-psychosexual disease that, as an-Coms, will corrupt and degenerate the world as you know it (re: Capitalist Realism). I mean, guilty as charged! Just not in the way the Straights are born and bred to think about, thus respond to us (with police, persecutory and carceral violence, of course).

Furthermore, as my exes taught me, something is always lost and gained with any exchange. Zeuhl, for instance, didn’t quite give me a choice, like Lestat with to Louis, but I always could have backed out when both of us were in Manchester (turning down two years’ worth of sex, and a lifetime’s supply of extracurricular genderqueer education)! I didn’t—and more to the point, we didn’t—because we were attracted to each other in a queer sense. Like the undead, we fed on each other—hungry for more, giving parts of ourselves away and enjoying as we did so how exciting it felt; i.e., our being born different and finally finding a similar lost soul we could bring into our individual graveyards for some good, wholesome fun (“Step into my parlor…” said the spider to the fly).

“I’ve never done this before…” Zeuhl insisted, stepping into my tiny flat. Wearing a pretty black dress, they twirled to flare out their skirt before, just as fast, sitting on the bed, laying back, and spreading their thick thighs to offer me their tight, fuzzy, princex pussy. It was the tightest I have ever fucked, gushing in wetness as soon as I pinned them to the bed—”spread it, mount it, pin it,” as the lepidopterists would put it (a bit of an entomologist joke. My deck is full of such cards, given to me by different exes)!

College sex be like that—a time for those who go to escape the perils of the street or control of the household, and indulge in what is forbidden:

One look at you, I’m powerless
I feel my body saying yes
Where’s my self-control? Ah
And when you touch me, I’m a fool
This game I know I’m gonna lose
Makes me want you more (re: Kim Petras’ “Heart to Break“).

Having a taste, Zeuhl and I turned into “nocturnal” feeders who would actively seek out future prey after our current love had run its course (thanks to them, not me)! I had to reconcile that, wondering if it was my fault (they initially said it wasn’t my fault at all, but later changed their mind and said it was all my fault, not theirs); i.e., making me freeze and shatter like glass—not from virgin anticipation, but if someone else after Zeuhl would, like them, take my heart when pulled out of my chest for them to hold, and shove a nail through it (eat your heart out, Solzhenitsyn):

Even if it means that I’ll never put myself back together
Gonna give you my heart to break
Even if I’ll end up in shatters, baby, it doesn’t matter
Gonna give you my heart to break
I tried to fight, but I can’t help it
Don’t care if this is my worst mistake
‘Cause no one else could do it better
And that’s why I give you my heart to break (ibid.).

In part, the ageless quality to vampires speaks to the die-hard quality of sodomy as a poetic device, of sex as a political weapon; i.e., of its simultaneously burnt-out and novel qualities, its geriatric and youthful affect. Oxymorons and other such vampire clichés were truly done and dusted by the time Shakespeare wrote Romeo and Juliet—done quite literally to death but immortalized through the arrogance of youth, the undead restoration of former novelties repeatedly coming on and wearing off as vampiric charms always do. But paradoxes concerning good/evil and burning desire a) speak to capital (for the Bard, mercantile Capitalism) feeding on the living and the living seeking their own need for hormonal release from the state’s casual alienation, and b) our collective desire to feel young again, thus return to a past moment of vulnerability—and yes, stupidity and risk-taking behaviors—to relive them as calculated risk in undead, vampiric forms. Once undead, always undead; re: Matteson’s concept that rebellion is vampiric, punishing mad science.

That’s the beauty (and the pain) of the Gothic love song—a holistic thread to tug on all manner of things capital has used purely for profit, but which we an-Coms use ourselves (e.g., me, when writing about my own journey through life). In part, it’s nature—our bodies doing what they were made (through the miracle of evolution) to do—but also as a manmade thing; i.e., capital and our responses to it.

“Sex is dangerous!” Sandy Norton told me once (recognizing the little slut and poet, in me), but there’s nothing else like it in the world; it is both tacky and common—a cheap and plastic flower sold on the street corner to unwitting tourists—and a tower of precious crystal that, like Tennessee William’s glass menagerie, might shatter to pieces should anyone involved dare! We feel trapped between, in the closet but somehow having nowhere to hide and stripped bare! Ironies emerge as dualities (class and culture, race and status, wealth and destitution, straight and queerness, etc) not only start to collide, but come to a head; we feel pretty and trapped, hot and cold, burning with desire and co(n)signed to a lonely fate: living in luxury but collared and owned—your angel and your devil, divided into such paradoxes not simply through the human condition, but capital caging and vampirically pimping us out!

The core of the monstrous-feminine, then, is the feminine side yielding a curious, at-times-mind-boggling paradox: shelter as a house for property that—all the same—can tokenize and liberate in equal measure, along the same axes of oppression; e.g., tokenization per black homophobia (Khalid Attaf’s “Selling Pink Lighters in the Hood,” 2024) vs queer appropriation (Tirrrb’s “The Yassification of Masculinity,” 2023). For or against the state, such actions unfold depending on the circumstances and, in a meta sense, across different texts and space-time. A monster lurks just beneath the surface, but also across it and on its thresholds, yet isn’t automatically “evil.” It simply is what it is. Power, in turn, is something to discover and act out in such liminalities by putting “evil” in quotes.

As old as I am, I’ve felt that, and been with people who both chomp at the bit and submit to it despite being younger than me (with Cuwu being 23 and a stoner college dropout when we met and I 35 and doing my postgrad, there being a 12-year age gap between us, but our meeting still yielding a shared and captivating bond; i.e., both of us recovering from past abuse and each being interested in Marxism and queer liberation, but also having fun and learning from each other as interested, thus to some degree hypnotized by/captured with, the other’s presence)—the dialectical-material context of it being as much resisting bourgeois forces and, during ludo-Gothic BDSM, putting on the collar to play with the drug-like feelings (of appetite and thirst, synonymous with desire) in a liberatory sense: we rolled the dice and aren’t sorry for it/did so without regret or care[3])!

(artists: Cuwu and Persephone van der Waard)

Agency, then, become the choice of adding a theatrical element to things incredibly common; i.e., towards kept female, and by extension, feminine existence, but also anything monstrous-feminine to the white, cis-het, male, European Christian status quo (a social nadir that feminizes the biggest, fiercest black men and the most diminutive and unassuming twink, nurturing feelings of gentle, teddy-bear submission in one and murderous intent in the other [similar to murderous girls, per the kowai/kawaii effect and demonizing mental illness and violent psychosexual mechanisms] provided whatever results can be used by capital to exploit us; and which we take back in liberatory doubles); i.e., love is a battlefield to prosecute class, culture and race war for workers vs the state (while avoiding Benatar’s racist pimp clichés in the 1983 “Love Is a Battlefield” music video, below).

(exhibit 41g1a1b1: Pat Benatar was discovered in a New York club “singing for her supper” [Awards Show Network’s “Dick Clark Interviews Pat Benatar – American Bandstand 1980”]. She had operatic training but a rock ‘n roll sensibility that she used in MTV’s early years to top the charts. She did so while standing in for abuse that she never lived herself—she and her husband say as much, having a wonderful-if-poor-to-middle-class-childhood[4]—but sung about for others in songs like “Treat Me Right,” “Hit Me with Your Best Shot,” “Hell Is for Children” and “Love is a Battlefield,” etc. No stand-in is perfect, and the music video in question sports an ethnically and gender-diverse group of ostensibly all-AFAB sex workers spearheaded by Benatar as the second wave white savior standing up to the racially-coded gangster. While such realities do unfold under criminogenic conditions, such media is, itself, criminogenic in that it only presents Italian men as ruthless pimps, white women as saviors, and sex workers as down-on-their luck whores. There’s lies and truth, interwoven and requiring an-Coms to take the good and leave the bad, post-dialectical-material scrutiny accounting for the dualities, exceptions, contradictions and double standards, etc; i.e., from the homeless or housing-challenged, cis-het or otherwise[5], white or otherwise—all clubbing per street life and “paying rent” by working the corners [servicing middle-class Johns prowling the streets due to virgin/whore syndrome, but also chasing faggot mistresses; re: Tangerine].

Per Jameson’s elaborate strategies of misdirection, the performer’s paradox—of something being “just for show,” making it “look good” for the cameras, etc—applies to activism, in turn, being composed of such lies; i.e., as half-real, the half-true coinciding with the completely false and completely true [the liar’s paradox]. In it, abuse sits adjacent to fabrications meant to achieve and prevent future forms, but also give voice to such things we are both tough on and soft about in different ways; i.e., often inverted, with those smaller persons having a tougher core and those who look tough on the outside being soft on the inside; e.g., the cum dumpster and the sperm donor but also the cumslut to give cum, etc! Whatever the arrangement, control is something to surrender that we might subvert the duality of rainbows’ usual capitalist covenant thereof; i.e., enslaving the Earth through its appearances; e.g., through the solstices as dogmatized per feast and famine, summer and winter’s respective long and short days, but also those who look and act different punished and fetishized to uphold the status quo, then and now.

Trashy and sacred, pillowy and profane, true rebellion and falsehood/acting are not mutually exclusive, but liminal; and Pat—all 95-pounds of her and that earth-shattering voice of hers, her firecracker’s streetwise sensibilities—really “sung for her supper” but also for the rights of others less advantaged to have their chance to eat and sing for their food and careers, too! Thanks to her class character’s proletarian function, Pat’s a feminist icon for a reason, and not stuck in the past like so many others from the same period. A blast from the past, she was ahead of her time and overcame oppression to help others do the same [making me—a trans woman—feel gay-as-hell; i.e., for a cis-het woman as I listened to her music on CD, closeted in high school]! Stay classy, Pat!)

Not only is there no shame in playing with such dolls (ourselves and our bodies) to figure out what we and others want in a vampire sense, but danger and confusion exist for anyone who stoically denies such play on principle (“to deny our own impulses is to deny that which makes us human!”)! Instead, make it a shared, community lifestyle that pushes us not towards Promethean fire (as capital does), but towards truth and knowledge unto a school that includes queerness and monsters to become part of the struggle; i.e., in ways the state never fully will, us rising from its destruction like a phoenix from the ashes. That’s why I tailored Gothic (gay-anarcho) Communism as I did. It fit my privilege and persecution makeup—my starting point, class-wise and race-wise, in terms of accident of birth, but also my innate, very queer desire to play in the colorful din and emerge with fresh synthesis: a dog with a bone, a slutty puppy wagging her tail (full to bursting with joy and… other things)!

Per the usual dualities, the state and rebels each offer people apples to eat, relaid as various splendid, artistic and pornographic/art-is-or-isn’t-pornographic lies, mid-debate (magic mirrors, anisotropic witch rhetoric, grimoire cookbooks to consult when tempting maidens, etc). Except, the elite brandish bread-and-circus opiates like Snow White‘s poisoned apple to blind the masses with, whereas proletarian receptions cryptonymically “lie” to hide and uncover different things; i.e., elaborate strategies of misdirection that, through their allegory as something to play with and consume by deranging the senses (re: acid Communism), shows those who vampirically feed (on the red pill, the forbidden fruit) two things: the cold hard truth about capital exploiting us (e.g., Neo, in The Matrix), but also the increasingly body-warm vampire’s comfort in knowing they can make a difference against Capitalist Realism by feeding anisotropically to empower us.

By comparison, capital makes us prey and feel cold, seeking body heat through “sanguine” and sodomy of all kinds, which it then criminalizes and reduces to a quick fleeting drug high (re: false power). Speaking out about this is the whore’s “that happens” side of things, showcasing wonderful and terrible realities for which there both no substitute for (e.g., wet pussy and body heat) and all the more reason to substitute (real abuse for “rape” in quotes). However small, the differences these possible worlds promote happen through their own creative output subverting state vampirism as a death omen to shock rebellion into action; i.e., by snapping workers out of their myopia, thus weaponizing labor against white moderacy and tokenism (the centrist’s hands tied by the state’s desire for profit; Marxist-Leninism historically homophobic, thus led around by capital like a bull by the nose; and the feminist punching down against “men in dresses,” etc), and other forms of police violence through state monopolies and trifectas!

As usual, all share the same spaces, minds, coverage/reach and bellies; e.g., Matthew Lewis’ “sleepy potion” from The Monk camping rape in a very literal, cabin-in-the-woods sense, versus something like vampires making the same basic sodomy arguments: sleep, sex, sleep sex; surprise butt sex! A wild, sex-doctor cumslut with hairy legs—tucking while wearing an itty-bitty thong (and having a tight little hole between her legs, below)—appears! “Holy Saint Francis!” Time for your medicine, Straights! Fuck around, find out! Kill ’em with kindness (and fanning eyelashes)! Pew! Pew (witches are sexual ninjas—guerrillas of the night and masters of the Austenian sarcastic italics, hiding in plain sight)!

(model and artist: Persephone van der Waard)

Hearing those words, you might be visited by the less-than-quaint image of a 38-year-old witch—conjured up from horny jail to kick down the door with one stiletto heel, before shouting “Trick or treat, motherfuckers!” (with a husky allure/jazz growl like Tom Waits) and spraying everything with Halloween candy fired from a tommy gun (treats, prophylactics and party favors). In academic terms, though, the language of ghosts, the ancient past, and rebellion are reclaimed from dead forms of capital—of “Halloween” stealing your wages, labor, violence, terror, and morphological expression, etc—and making it consciously rebellious again. In turn, GNC academia and gender trouble through popular discourse intertwine in a fun, liminal (thus more effective) sense; re: canonical Gothic treats us fags as perpetually “evil” and stripped non-consensually down to our birthday suits on the streets and in the prison cages (stripping is not consent, nor is theft of any of the usual things the elite take from queer people/sex workers); i.e., in ways we deprivatize and use to blend in/stand out cryptonymically with, during dialectics of shelter and the alien.

Liminal expression, then, is a powerful (at times bubblegum, nostalgic) means of performing those exchanges that vampires specialize in: through charm, but also painful, moist, and fluid-to-heat-seeking behaviors/prandial activities! Instead of weakening and corrupting us like a drug user who cannot stop, we’ve suddenly built ourselves up from hard-fought lessons about consumption; i.e., all the wiser and stronger for it, having a voice at last! Anger is a weapon useful to liberation (per the 1970s), but so is sex positivity and joy (per the ’90s and beyond): shit, honey—catch flies with both! And if they pull our teeth (recuperation and controlled opposition)? Grow new ones! Stand out! Take risks; get hurt and learn from the harm caused by state forces! They’ll harm us anyways!

What I mean is, while I have drawn and dreamt since childhood, I couldn’t be exactly who I am now without having taken these chances and, yes, having been hurt and harmed for them. I survived, and despite my own strange, at-times-deranged[6] undead appetites, have learned to tailor myself and my bloodlust to feed on others in a sex-positive fashion; i.e., with me not only not harming them or vice versa, but all of us working towards a better future than capital will ever allow (the road to recovery is both one of deconstruction, regarding pernicious carceral systems, and reconstructing them into something better)! Never trust a skinny cook, kids (re: Bad Empanada)! Unlike their superficially charming bourgeois counterparts (or Marxist-Leninism abstainers), proletarian vampires (and their naughty sermons) hold up under scrutiny! We generally aren’t sex pests because sex pests are most commonly cops that serve capital and the state.

This magical sluttiness is endemic to anarcho Communism, which through the Gothic can reclaim the monstrous-feminine (especially GNC people) from negative labels (and simplistic, bloodless views of revolution) regarding vampirism as largely centered around us. Such labels—and their perceived feeding mechanisms under capital[7]—have a history tied to queer love as undead, which I want to keep going over now through vampires; i.e., short-but-sweet, but more than we have already in the crash course and vampire historical primer. We’ll keep focusing on sodomy’s history—especially how it hypnotized the middle class into abject, class-dormant paralysis—doing so through my scholarship (which also looks at SWERF-y Marxist-Leninists; re: Bad Empanada); i.e., coming from someone whose exit from the closet took over twenty years!

We’ll get to my exiting in a bit, though For now, having exhausted my prep discussing why we fags feed in general—hammering eager-and-hungry pegs into willing-and-thirsty holes—let’s consider why we feed in secret/under state surveillance; i.e., feeding’s criminal application and subversive potential!

Ludo-Gothic BDSM: Criminality and Power Flow when Feeding (feat. “Omelas,” Roadside Picnic, Solzhenitsyn, Mao and Stalin, Chelyabinsk-40, and more)

As we’ve already established, vampires feed, but so do all undead; i.e., generally as a matter of strange habits gained through trauma and criminality under capital. Keeping this basic fact in mind, the word “undead” is ontologically imprecise, and vampires, ghosts and composites all constitute different forms of modular undead: they can hybridize but also exist by themselves. To keep things as simple as we can when talking about the state’s criminalizing of sodomy and undead, let’s focus on their common feature; i.e., as liminal beings—how they feed and what they eat, and how this relates to subversive, ludo-Gothic BDSM expressions of sexuality and gender through my Gothic scholarship—then apply this all to vampires, in particular, as criminalized by state forces (and how they can fight that)!

(artist: In Shoo)

Even though vampires, ghosts and composites appear somewhat differently than zombies do, all of them return to the living world to feed in some shape or form; i.e., doing so to survive by seeking warmth (for different reasons, depending on who’s making the argument; e.g., food, affection, shelter or some combination of these things). “Feeding” needn’t be literal; instead, it primarily constitutes liminal, undead interactions between the living and the (un)dead inside a linguo-material threshold that often concerns sex; re: those touched by trauma “cruising” as they seek out feelings of control that, true enough, stem from feelings of being out of control that must be simulated in calculated-risk environments. Once bitten, twice shy!

This practice is generally called “sodomy” vis-à-vis vampires; i.e., as a pejorative label tied to psychosexual activities queer people do just to survive (sex work), but also everyday actions that deviate from the norm, insofar as sexuality and gender are concerned. “Sodomy” (and similar terms) are devices of abjection, whose labels of guilt-by-association and collective punishment attach to things we do and identities we have being described inaccurately and in outmoded language in order to alienate, persecute and commodify us in the eyes of the middle class.

(artists: Chryssi and Ayla)

Anal sex, for example, is “sodomy” under the umbrella term, but so is oral sex, French kissing and BDSM, at large—wrongfully conflated with cannibalism, bestiality and pedophilia as rightfully harmful acts; i.e., in short, anything that deviates from PIV sex and heteronormative behaviors/personas, which said personas and proponents will twist in order to enjoy themselves (during guilty pleasures) while they act holier-than-thou, labeling and defaming queer people—but especially GNC fags in particular—as disease-like threats to capital (and DARVO’d through comparisons to diseases capital causes). Per Le Guinn’s “Omelas,” the greater the happiness in the city thereof, the smaller the scapegoat group and the more blame put on them! It’s basically the world’s worst BDSM session (the hauntology of canceled futures haunting dead futurism [re: Jameson’s “Progress vs Utopia“] in this sense, below):

They all know that it [the child] has to be there. Some of them understand why, and some do not, but all understand that their happiness, the beauty of their city, the tenderness of their friendships, the health of their children, the wisdom of their scholars, the skill of their makers, even the abundance of their harvest and the kindly weathers of their skies, depend wholly on this child’s abominable misery (source: “The Ones Who Walk Away From Omelas,” 1973).

It’s a trolley problem inside a pipedream, portending not just to free-market Capitalism, but state Capitalism, too (which is what Marxist-Leninism fundamentally began when attacked by the West); i.e., hardening the hearts of those doing the killing to enact what Aleksandr Solzhenitsyn’s Gulag Archipelago (1973, the same year as “Omelas” and a year after the Strugatsky brothers wrote Roadside Picnic, a story about how rapid industrialism and nuclear abuse is bad. Hmm…):

If only it were all so simple! If only there were evil people somewhere insidiously committing evil deeds, and it were necessary only to separate them from the rest of us and destroy them. But the line dividing good and evil cuts through the heart of every human being. And who is willing to destroy a piece of his own heart?

My argument to escaping both (and bad, DIY “heart surgery”) is to do ludo-Gothic BDSM in anarchistic forms; i.e., breaking Capitalist Realism and all its canonical illusions—Gothic ones included!

(source: Sam Woolfe’s “Should We Walk Away From Omelas?” 2022)

Capitalism needs a distraction, people in love with their dead futures and not thinking about the state as vampiric. Thus, “sodomy” can be whatever they want/need to punish queer people with during witch hunts, if only by proxy or adjacent to the usual things being implied; i.e., in a gaslit state of ignorance surrounding basic activities; e.g., things like eating food, drinking water, releasing bodily waste[8] and/or making love unto itself or as an-Com praxis—in short, us just existing and trying to survive, then being accused for it, and having that be romanced by straight weirdos and token sell-outs part of the same prison and its problematic “prison sex” mentality.

In other words, “sodomy” is a bad reputation built on weaponized lies of terror through enforced ignorance—generational trauma and dogma applied without basis of fact, merely positions with a punitive, otherwise unspoken hierarchy of preferential abuse. Whereas zombies are generally known for cannibalism (and to a lesser extent, rape), ghosts for possession, and composites for revenge (though each are capable of all of these things as a matter of argument), those called or otherwise treated as “vampires” are, in effect, being accused of “sodomy”; i.e., an incredibly broad persecution label inside a larger network thereof. The canonical idea is to swap out parts; then, to continue destabilizing minority groups from a straight middle class downwards—i.e., on a ladder of preferential mistreatment preying on nature (the monstrous-feminine) as historically updated to weaponize different persecution parties against queerness as ignorant to itself and informed by constantly updating legends, theories, and graveyard ahegao (re: the death stare/theatre):

So while Jewish people, Pagan women, or people of color, etc, are often pegged for committing sodomy through loose association with the deed—i.e., in a neo-medieval sense; e.g., the rodent-like qualities of Count Orlock from Nosferatu, left—queer people are synonymous with sodomy by virtue of an identity that has been tailor-made specifically for us over the last several centuries and flourished under neoliberal Capitalism’s own positions of enforced ignorance after much medical and literary academic publication between 1870 and the 1970s: through Satanic Panic pitting the aforementioned groups against us inside neoliberal concentration camps and closets (no such thing as a perfect victim, my dudes). We’re fenced in and attacked, but also pimped out and preyed upon; i.e., while being accused of sodomizing the world, said accusations made—like the vampire’s reflection—with invisible ink (all of which realize under reactive abuse and criminogenic conditions).

This weapon of terror includes the label, itself, but also vampirism being synonymous to our liminal struggles, which we paradoxically must reclaim from canonized forms commercializing our abuse, effectively recuperating and monopolizing them to commit police violence against us (or, per people like Frederic Jameson or Bad Empanada, using their own Marxist scholarship to devalue ours and the Gothic mode’s GNC potential/socio-material energies); i.e., concerning Asprey’s paradox of terror through sodomy dialogs for or against the state applied dualistically by opposing forces using the same language: “Not only can terror be employed as a weapon, but any weapon can become a weapon of terror: terror is a weapon, a weapon is terror, and no one agency monopolizes it” (source).

Because such a monopoly is impossible, this means we can reverse its typical, canonical usage’s incentivizing and endorsing of criminal accusations and hate crimes; i.e., towards us as more or less ignorant to better worlds where vampirism is now endemic across all of them (similar to COVID or rabies), but doggedly pushing for them all the same: from closeted positions filled with iron-maiden-esque spikes draining us of our wits!

Given this is a concept I’ve already written about repeatedly in this series, I’ll supply several quote chains now for the sake of reference and convenience (my own post-closet scholarship for you to stand on). The first batch summarizes the process vis-à-vis rape play through ludo-Gothic BDSM; the second highlights criminality as a shared process of reclamation, also through ludo-Gothic BDSM: the flow of power and knowledge, and how we can play with either in monstrous language (not just vampirism) to interrogate our trauma, thus rearrange them as they societally present and are understood. Keeping with our Marxist-Leninist critiques—and critiques of the state, period—I’ll discuss homophobia in Maoist China and Stalinist Russia, and the negative effects the state-as-straight has on nature (re: Chelyabinsk-40); i.e., as something to marginalize and attack if not for raw profit, then to rapidly industrialize and militarize while also criminalizing queerness!

As I do all of these things, try to think about the criminalized terrorist/counterterrorist function of sodomy and how it can likewise reverse the usual flow and function of power on such registers.

From Volume Two, part one’s “Preface: Inside the Hall of Mirrors” (2024), I rearticulate ludo-Gothic BDSM as a pedagogy of the oppressed:

[artist: ikerellatab]

I’ve said before and will say again, “If you want to critique power, you must go where it is”—must do so through performance and play as a potent, paradoxical means of camp [from Volume Zero]

Despite their poetic nature, performance and play are an absolutely potent means of expressing thus negotiating power through the Gothic mode (its castles, monsters and rape scenarios); a polity of proletarian poets can negotiate future interrogations of unequal power within the Gothic imagination as connected to our material conditions: one shapes and maintains the other and vice versa. As such, my own contributions to the Gothic are very much about making it sexual again, but also sex-positive in ways that Radcliffe (and her own venerated castle’s praxial inertia) were not [source].

per my conceptualization of ludo-Gothic BDSM [also from Volume Zero]

My combining of an older academic term, “ludic-Gothic” (Gothic videogames), with sex-positive BDSM theatrics as a potent means of camp. The emphasis is less about “how can videogames be Gothic” and more how the playfulness in videogames is commonly used to allow players to camp canon in and out of videogames as a form of fairly negotiated power exchange established in playful, game-like forms [source].

to the pedagogy of oppressed that ludo-Gothic BDSM entails [from Volume One]

At its most basic level, rape is a violation of basic human, animal and environmental rights enacted through Cartesian power abuse; this postscript concerns the complicated process that healing from rape entails— i.e., its corrupting presence through codified trauma, wherein the surviving of police abuse becomes something to relate to others through Gothic stories that constitute radical empathy as a thing forever out-of-joint: the attempt to empathize with alien experiences to gain new perspective. Such empathy needn’t concern both parties equally and its Gothic dialogs concern intense, poetic liminalities still bearing an intense potential for disguise that is haunted by the shadow of police forces. Even so, the postscript aims to showcase such a dialog and its phenomenological complexities; i.e., one held between two or more people relating through their interpretation of various texts they are either intimately familiar with or at the very least recognize the tell-tale arrangements of power and performance through traumatic markers [source].

onto Volume Two’s observations:

As such, ludo-Gothic BDSM is a potent means of interrogating trauma by which to heal one’s home as sick with Capitalism. For me and my voyeurism, for instance, I love to observe the sexual gratification of others; i.e., mutually consensual voyeurism agreed between me and the people letting me watch them. I love being put in that headspace, that altered state of mind: someone else’s shoes; i.e., one where that person feels good. It feels good to occupy a role attached to a real person feeling good in ways that I want to feel, too. I think that speaks to what my book is really about. Healing through social-sexual exchanges like these, but also slipping into different roles to face difficult traumas [source].

Such pedagogies concerns criminality as something to anisotropically subvert, thus power as it is normally arranged, articulated and arbitrated in vampiric language/polarities; i.e., that of sodomy and blood flow as hate language taken back in resistance to capital and profit as a structure. Whatever the form—from a hauntologized 1800s gay man, to Medusa per Stranger Things‘ Demogorgon, to Alraune knockoffs in latter-day comic book series commodifying sapphic love as vampiric (e.g., Poison Ivy from Batman) to Gothic and queer-Marxist scholarship—queer authors/performers can camp such things to survive the gentrification and decay of police violence in official or stochastic (vigilante) capacities, preying on nature-as-monstrous-feminine.

To that, most an-Coms are environmentalists, whereas the Soviet state did plenty of fucked-up shit to the environment; e.g., the Holodomor famine, but also late-Soviet-era cotton monoculture, fertilizer mismanagement and evaporation of the Aral sea (source: New Scientist’s “Soviet Cotton Threatens a Region’s Sea – and Its Children,” 1898), Chelyabinsk-40 and the USSR’s production and storage of nuclear waste (source: Alan Bellows’ “In Soviet Russia, Lake Contaminates You,” 2008) and of course, the initial infamous suppression of the 1986 Chernobyl disaster (which, while oversold by HBO many years later under neoliberal Red Scare [re: my Chernobyl review], was still a terrible event and black eye for non-militarized nuclear power in the Western bloc)!

Combined, it’s not exactly a surprise the country is romanticized post hoc as a nuclear wasteland; i.e., there’s some truth to it; e.g., Roadside Picnic (1972), but also Stalker (the 1979 movie or 2007 videogame franchise) or Metro 2033 (the 2003 Russian novel or 2010 videogame franchise). In a vampiric sense, Socialism can decay and when it does it decays into Capitalism; suitably enough, Russia’s decay is marked by literal radiation, its vampires having an isotopic signature to them (their presence marked by space aliens and giant mutant animals as much drawn to the radiation as created by it). Irradiation and irrigation irritate the poorly fertilized land, enflaming and drying it out while the state sucks up as much (through its mouth, but also its syringe) as it can!

In between quote chains, let’s quickly (seven pages) apply the idea of queer criminal application during ludo-Gothic BDSM under state abuse; i.e., by exposing sometimes forgotten or overlooked areas thereof on the “leftist” side of things, we’ll uncover and expose embarrassing things normally boxed up and packaged as “good” for those the state normally abuses. The trick in subverting abuse is speaking to it by pulling the severed head out of the box. Forget Gwyneth Paltrow (who’s a real piece of work, all on her own); I’m gonna kill those darlings, comrades! Time to die, Stalin, Mao and Russia’s “Communist” ghost!

(source: Howard Senft’s “Se7en Movie Prop ‘What’s In The Box’ Scene,” 2021)

Remember what I said about Bad Empanada’s unironic Stalinist rhetoric—for making the talking about sex illegal (except to criminalize and police it, like he does)? Well, thus are the wages of sin, boyos! As I’ve established, homophobia was a deep-rooted and pernicious, Omelas-grade problem with Marx and Engels, and no one after them who was functionally straight, thus pro-state, actually challenged the homophobic bedrock to their ideas (except Lenin and his ilk, who Stalin killed and purged to make Communist a straight enterprise, thus not actually Communism). It was always, “Do Communism (and queerness) later!” In the interim, the race to rapidly industrialize led to giant concessions with state power abusing itself (and workers/nature) to compete with America, becoming—in effect—capitalist in function; i.e., raping nature-as-monstrous-feminine to vampirically draw strength from the land as dead labor does on living labor. This goes for China and Russia!

For China, the Great Leap Forward resulted in a colossal famine, starving the People so Mao could militarily consolidate his own power against his rivals. He cared largely about himself and that took priority over good praxis; i.e., he betrayed any sense of the cause that didn’t enrich him and his dream for winning the war at whatever the cost. He hardened his heart, separated others off into places where they could be killed, and pushed the button. In turn, queerness withered and the land suffered in ways that were comparable to the United States; i.e., queer sexuality was invisible to Mao like a vampire in a narcissist’s vanity glass, thus left to rot and be abused by pro-state forces hurting them and straight workers alike!

Queerness was still seen as “degenerate,” though; i.e., treated as less-and-less welcome during the Republic of China increasingly emulating the Western powers (the “beating them at their own game” approach). Especially during the Cultural Revolution (where people followed the leader acting straight and sleeping with many women as a point of reference in his own personality cult), the stage was set for queer criminalization. After Mao’s decay and death, homosexuality in China was made de facto illegal in 1979:

Deng Xiaoping’s proposal in 1979 to advance Chinese socialist spiritual civilization was operationalized through a wide variety of procedures, including the use of the criminal justice system through the new crime of “hooliganism.” It was understood that the object infringed upon by hooliganism was the social order itself, through acts that violated the moral principles of Chinese society. Legislated in 1979, hooliganism was an obvious tool for the regulation of sexuality. Those engaged in hooliganism had to be severely punished. Seven men of the 31 men in our study were arrested and six were sentenced to re-education through labour [conversion therapy] (source: Heather Worth et al’s ” Hooliganism, Homosexuality and the Opening-up of China,” 2019)

In short, it was medicalized and legally persecuted like the West had done, the start of the neoliberal period marking in a queerphobic (thus capitalist) turning point ushered in by Mao’s behaviors defeating any potential China had to develop Communism at the state level (already illustrated by the Sino-Soviet split in 1960, after Stalin’s death). This wasn’t a failure of the state, but the state doing what the state always doubles: double, divide and decay before dueling itself.

By comparison, Stalin put a chokehold on homosexuality and simply made it illegal in 1933 (the same year the Nazis burned down Hirschfeld’s Sexology Institute)—a law that would stay in effect until the Fall of the Soviet Union, only to be courted again by rising fascist sentiment scapegoating queer people for “degeneracy” during the Russian Federation’s own boom-and-bust approach, post-neoliberal shock therapy. But even before neoliberalism took effect, decay always leads to the same mistreatment of queer people on either side of the Iron Curtain.

For example, Dr. Uncola explains, “The USSR under Lenin was the world leader in gay rights and gender corrective surgery for more than a decade. Before Stalin rolled back certain laws in the ’30s, queer liberation was understood as ‘part of the revolution'” (source tweet: July 1, 2023). He initially cites the RSFSR and the Ukrainian SSR penal codes of 1922 and 1926 legalizing homosexuality. Then he goes onto add, “Nikolai Semashko, the first People’s Commissar of Public Health for the USSR [was] responsible for the introduction of world’s first universal healthcare system, referred to as the Semashko model. He was also one of the earliest supporters for Soviet queer emancipation” (ibid.).

Other examples include Dr. Grigorii Batkis, “director of the Institute for Social Hygiene in Moscow. In his 1925 report, ‘The Sexual Revolution in Russia’ stated queer relationships weren’t only normal, but should be legally respected, noting Russia differed from the rest of Europe” (ibid.); and “People’s Commissar for Welfare (and close friend of Lenin, below) Alexandra Kollontai was also a vocal advocate for queer liberation, arguing that true socialism could never be achieved without a radical change in attitudes towards sexuality” (ibid.); also mentioned are gender corrective surgeries and same-sex marriage in opposition to European and American fascism.

So, it sounds like Lenin was more inclusive than Marx and Engels, right? Sure, points for Lenin for not closeting queers and kettling/staking them like vampires (a low bar but one he fairly met). The problem is, Lenin needed muscle for his revolution and Stalin—a Georgian gangster and Lenin’s righthand man—filled that role. But once Lenin died, in 1924, Stalin began to muscle in/prey on Lenin’s former operation (and even before his death, let’s be honest). He exiled Trotsky in 1929 and enacted the first of the purges in 1938 (only to kill Trotsky while the other man was in exile, in 1940). Between those, he also made homosexuality illegal in 1933 (the same year the Nazis burned Hirschfeld’s Sexology Institute to ashes):

An important disclaimer, however, is that the national attitude towards gay and trans people wasn’t unanimously supportive. While many were sympathetic or ambivalent, there was a faction of the Bolsheviks who wanted it outlawed again. Among them was this guy. You might know him. Stalin personally demanded the introduction of an anti-gay law in response to a report from NKVD chief Genrikh Yagoda, who had conducted a raid on the residence of hundreds of homosexuals in Moscow and Leningrad in 1933, labelling them “pederasts.” Sound familiar?

On 7 March 1934, Article 121 was added to the USSR criminal code, outlawing homosexuality all over again. Justice Commissar Nikolai Krylenko added fuel to the fire by linking gay and trans people to “the remnants of enemies”—products of fascism and bourgeois decadence (ibid.).

All those really-cool things Uncola mentioned earlier? Gone, just like that—all because Stalin had a hard-on for absolute power not unlike the Czars and Caesars before him! It’s “might makes right,” which had all the usual rollback/walk back/setback effect on queer people Imperialism always doe: criminalize, closet, demonize and destroy through state obscurantism, DAVRO and vampiric predation.

To it, not even twenty years after the Romanovs were dead (and good riddance to them), the Russian state had already begun to decline and, to some extent, ape their fascist foils by feeding on queer people while calling them vampires. There were differences, but ultimately these were more of degree than anything else. Homosexuality (and queerness at large) would be illegal in Russia until 1993, two years after the Fall. In 2013, though, “the Russian duma in Moscow passed a new law banning the ‘propaganda of non-traditional sexual relationships’ to minors” (source: the Council for Global Equality’s “The Facts on LGBT Rights in Russia,” 2022); this would be followed by Putin’s anti-LGBT propaganda law in 2022, making queerness not just a crime again, but effectively sedition in Russia and its prospective territories. Fun!

This is what I meant earlier when I said we need to meaningfully challenge inherited confusions and misconceptions; i.e., as closeted, scared/sacred things that historically decay towards capital, thus fascism. We can’t just do what Bad Empanada does and throw around Stalin and Mao memes, mixed into valid postcolonialist work and pernicious SWERF and queerphobic arguments. Two wrongs does not make a right, and tying this historically to millions of dead people (again, queer or straight) through state policies enacted on such exclusionary rhetoric is wrong regardless of intent or how they attach/relate (directly or in a lateral sense); socio-material outcome is what matters, the state having the power to enact these things to a Promethean degree. Supporting the same by making pro-state arguments like Bad Empanada does is bad history aided by blind spots for his favorite team on the global stage. ASAB, dude!

To that, liars often mix lies with truth (re: Macbeth); the usual Bad Empanada approach would be to argue something akin to, “It’s okay! The Holodomor was an accident, not an intentional genocide [Bad Empanada’s “The Holodomor Genocide Question: How Wikipedia Lies to You,” 2022], so America sucks. Pay no attention to Soviet or Chinese abuses like the Holodomor, including how queerphobic they were and how much they destroyed the environment!” The lie is rooted in the distraction, through facts that—while technically true—are dishonest in how they are framed. Like, Russia and America both suck, dude; Communism needs to start and end on the ground level; the state only decays to abuse its people and the land in queerphobic, anti-nature ways, treating all of them as expendable puppets (and taking all the credit; re: Mao, Stalin). We are not divorced from these things; if the environment collapses, so will states, and state Socialism led by Western enemies holding its nose ring is essentially state Capitalism in history and practice.

Looking more at Russia’s decay and collapse, then, the state’s vampiric policing role became increasingly radioactive in a literal sense, their own decay towards Capitalism being one of Promethean science abusing the same technology the Americans did, but arguably far worse from a legislative and executory standpoint. Yes, America enacted Capitalist Realism through its own genocides and open-to-covert power abuse—e.g., the CIA and weaponized fascist rebellions; i.e., to paralyze and feed on their populations—but those drunk/star struck on the Soviet-era power of the atom and regression towards Stalin are still forgetting the incredible (and often hideously incompetent) cloaked abuses of power that leader’s vampiric, bloodthirsty cult of personality armed American propagandists with (the ultimate scapegoat)! Myopic nostalgic assists in state vampirism, free market or not!

(artist: Alex Andreev)

As such, by the early 1970s, abuses in the Soviet nuclear program were starting to be felt in Russian media in ways the state couldn’t censor—first with Roadside Picnic, then Stalker in 1979; i.e., the latter being an ongoing event that showcases the cancer growing in the Russian state mechanism: its tumor-like power plants (which eventually went malign with Chernobyl, in 1986) having metastasized to more than just infrastructure. In 1979, the start of the neoliberal era, the Russians invaded Afghanistan—in effect, embarking on their own Vietnam after America had pulled out of Saigon, in 1975.

All of this means Ukraine is a follow-up to the kinds of fascist, vampiric decay seen earlier during Russia’s rapid industrialization and subsequent militarization, then said military’s total war period before the Union’s inevitable divide and collapse. Sound familiar? Such endeavors historically only ever cause the state to grow stronger for a shorter period, before sickening and regressing into functionally bourgeois allies of American interests: bloodsuckers of a capitalist sort. By the time the Fall happened, the Russian elite and their American counterparts were ready for it. And all the while, they had been fencing together on the global stage—not as rivals, but friends combating boredom and weaponizing the spectres of Caesar and Marx alike to move money through nature while policing nature as queer to apologize for the state as straight (or to pinkwash it, in America’s case)!

While horseshoe arguments exist regarding Stalin and Hitler as “identical,” the fact remains they both outlawed queerness and were united on that front; to camp such ghosts of the men themselves requires doing more than just slapping a rainbow on them and calling it a day! While American Red Scare is likewise dubious, there is a kernel of truth to their own fabrications, too. Nothing is sacred but basic human rights and those of animals and the environment.

From Soviet Russia to Renaissance Florence (and its own imperfect sexual models), acclimation grooms through regressively conservative nostalgia; in turn, regressing nostalgically towards any imaginary past is incredibly dangerous. Using ludo-Gothic BDSM, we need to historically critique all such vampirism in an-Com ways that include queerness, challenge state heteronormativity and safeguard nature (animals, children and all vulnerable parties) from weaponized vigilante violence and unironic rape fantasies (stochastic terrorism) in/outside a calculated risk environment—all while breaking Capitalist Realism on all registers. In a vampiric sense, Stalin sucked power to the top. For the same reason, Putin sucks, America sucks; states and cops suck and criminalizing queerness sucks, divvying up the land for Imperialism sucks (whether as the Soviets did it, with extant, numbered administrative territories [re: Chelyabinsk-40] or America’s repurposing of native peoples; e.g., Milwaukee)! Anyone who would destroy nature and queerness like that flies a giant, Dracula-style red flag. Our revenge is sucking back in ways that defang the state and release their policeman’s chokehold on nature-as-monstrous-feminine[9]. End of story!

The takeaway from these observations, here, is such abuses invariably gulag someone and kill them, raping nature and queerness through police violence in defense of the few privileged powerful at the top. And if the outcome is functionally the same, then what, pray tell, was the point? To try and distinguish them and shift blame onto one aspect thereof or the other is sheer folly. All states decay and police queer people to further capital, thus “vampirize” as such, and we need to focus on the value of nature and human life by challenging and subverting their monopolies on vampire image; i.e., including queer forms thereof during ludo-Gothic BDSM, lest different forms of Capitalist Realism rise up and conceal the state’s harming of us. Arguments like “not one step back” are already made by those not on the front lines, themselves; e.g., Stalingrad—one of the bloodiest if not the bloodiest battle in the history of warfare—was fought not for the city’s strategic value, but because it was named after Stalin! How is that siege any different than American Vietnam necrometrics (re: kill counts) and pointless land battles if none of it furthered the cause because the state eventually decayed/sold out?

Keeping with that, and for reasons we have previously discussed vis-à-vis Capitalism, vampires/disease and Cartesian thought vs nature-as-monstrous-feminine, abuse of the environment is historically queerphobic in ways Marxist-Leninism was not above doing. Per Mao and Stalin, they rapidly industrialized to militarily compete with the United States; this “worked,” but led to great famines and ecological disasters if not equivalent to neoliberal Capitalism currently then certainly the lesser of two evils (emphasis on evil, there). Except, such deflective[10] gambits didn’t lead them to “defeat” the United States; i.e., the Soviet’s sold out long before the Fall, and China is only nominally Communist as they presently exist. More to the point, in lieu of climate change, I think we can safely say the strategy is amounts to mutually-assured destruction. Forget, ACAB! ASAB! All States Are Bad!

So, forgive me if I find someone like Bad Empanada making “America bad” arguments while, in the same breath, not doing his homework and acting like a Soviet-era cop rooting out corruption amongst us “degenerate, centrist” queers (terrorists for him to counterterrorize per the state). Apparently we’re all clones of the same evil model (re: Contrapoints)! State apologia is state apologia, and making it always leads to the same abuses. We need to take away the state, thus capital’s, ability to do it at all; i.e., not say and do things that basically amount to rape ranking: “Well, they only raped you a little bit, but those rapists basically do it more to [my virtue signal group] so just send me money!” Decay is decay and if someone says they “aren’t a neoliberal capitalist” and before falling into various “tankie” tropes against a particular group of people, then congratulations, they’re a neoliberal! This piece isn’t for him, but the people he’s trying to convert!

To conclude this short tangent, all Capitalist Realism must be challenged with ludo-Gothic BDSM, not just one or the other. It only takes one betrayal for you to become a cop, which is what the state will always push you to do; it’s always “maybe tomorrow” for those you betray. Soviet apologetics are Capitalism Realism, thus Promethean, queerphobic cops of nature-as-alien, queerness as criminal; Bad Empanada is a tankie cop making Stalinist arguments apologizing for past, present and future pogroms while, in the same breath, hiding behind the shield of anti-American rhetoric and postcolonial argument. He sucks and we don’t need him to do Communism right. The beauty of Gothic (gay-anarcho) Communism is anyone can do it, including but especially sex workers and Medusa-esque queer people rocking state defenders to their core! With the deck stacked against us, we stacked mommies succ back!

(artist: Klaud)

Moving into our second quote chain, as I write of performance and play in Volume Zero—concerning monstrous things being “an absolutely potent means of expressing thus negotiating power through the Gothic mode,” and how “a polity of proletarian poets can negotiate future interrogations of unequal power within the Gothic imagination as connected to our material conditions: one shapes and maintains the other” (source)—I go onto express power flow in Volume One through said things

I’ve repeatedly said that function determines function. Another way to conceptualize this is flow determines function. That is, during oppositional praxis’ dialectical-material struggles, terror and counterterror become anisotropic; i.e., determined by direction of flow insofar as power is concerned. Settler colonialism, then, flows power towards the state to benefit the elite and harm workers; it weaponizes Gothic poetics to maintain the historical-material standard—to keep the elite “on top” by dehumanizing the colonized, alienating and delegitimizing their own violence, terror and monstrous bodily expression as criminal within Cartesian copaganda (source)

and of playing with poetics and power during ludo-Gothic BDSM, in Volume Two, part one’s “What Inspires Us to Meet and All of It Carrying On and On” (2024)

Think of meeting people and becoming friends like solving puzzles, then. To that, games are an effective way not just to play but to learn between the games we play together as distributed across all registers. This can be intended play or emergent play. The difference with some humans versus, say, all bees (Ze Frank’s “True Facts: Bees That Can Do Math!” 2024) is that humans can do both intended and emergent, but also emergent to challenge profit, and all while still having fun! Unlike bees, we’re potentially better at multitasking because our brains are so much bigger. The problem is, most people not only don’t use most of their brains (the old 15% argument) but devote games, play and mastery towards monopolizing emergent play in defense of profit (which bees have no concept for—”For me, sir, the question is totally without meaning!”).

This includes our species-unique abilities to communicate and learn: to lie/conceal, act, and rape, but also consent; i.e., camp canon as something only humans can do/create: putting “rape” in quotes by illustrating mutual consent, while also compartmentalizing trauma as a linguo-material device with complex (symbolic) social functions (the flow of power towards or away from the state) that frequent Gothic (monstrous) forms. These, in turn, achieve multiple functions at the same time—pleasure through play as an oft-imaginary means of social-sexual enrichment, learning and rebellion through gender identity and psychosexual struggle: at cross purposes with the state and the elite; i.e., both of us existing as separate, oppositional classes of existence within capital by design. Drama, comedy and satire are all unique to humans as part of a bigger world; so are games in this larger paradigm we want to liberate ourselves from with, meaning through sex work making iconoclastic art (through nudism, dress-up and sex, etc).

 (artist: Nuclear Wasabi)

All games teach something. Our undead, demonic, and/or anthromorph BDSM costumes—our potentially satirical, ironic exchange rituals— happen uniquely during games as subversive coding behaviors (forbidden knowledge) and unequal distributions of power that educate people about trauma through social-sexual engagement; i.e., as a sex-positive, iconoclastic teaching device. In short, we can lie, act, tell jokes, and camp/canonize on a gradient of social-sexual expression that is more or less unique to humans, but which doesn’t unilaterally affect us and nothing else. Humans involve the rest of nature in their silliness, making us the slavers or stewards of our jungle friends.

Not only is the state a superorganism guided by abstract forces (the Shadow of Pygmalion); but certain workers become very good at convincing themselves and others the state is the only way forward; they adopt ruthless, cunning and brutal methods to keep others in line: concentric veneers, premeditation and lying in wait (ambush) to gentrify labor and its art/games. Except their infiltrators don’t have monopolies on violence, terror and monsters any more than the elite and its trifectas do. Their enforcement of terror vs counterterror can be reversed through the natural duality of human language as anisotropic.

By comparison, Gothic Communism is a superorganism that arranges power horizontally. It does so by recognizing the class character of warring relationships between games and players in ways that can be used—per ludo-Gothic BDSM and liminal expression—to learn through emergent play during multi(p)layer, linguo-material, social-sexual interactions across space and time; i.e., as games to play to process historical-material (complex) problems in the abstract, either solo and together, through ergodic (non-trivial) means: through negotiated, half-real ludic contracts where games master/code (re: Giddings and Kennedy) players but for which players can likewise work within this paradigm (me: ludo-Gothic BDSM) to achieve mutual consent, post-scarcity and liberation (source).

All three combine per ludo-Gothic BDSM to subvert, thus camp “sodomy” as a matter of canon (thus queer criminalization) in vampiric language. The resistance is active and engaged, but playful and linguo-material.

In short, we’re reclaiming vampirism from the state the same way a woman would reclaim the word “bitch”; a black person, the n word; and we fags, the word “faggot” but also Communism and its dead nostalgias (veering away from ambiguous Stalin or Mao memes [re: Bad Empanada] and instead camping their ghosts like we would Marx or anyone else from older times)—through power as something to play with, reversing its flow concerning the usual paradoxes’ poetic execution. Standing on the shoulders of giant abusers (who we check, challenge and camp; e.g., Stalin), but also surrounded by the invisible vampire queers from bygone days, we sloganize the past—not to ape older bigots weighing on us (re: Marx) or new sellouts acting in bad faith (re: Bad Empanada), but to change what is problematic about how we fags are viewed; i.e., by camping these vampires and, in effect, the state as straight (thus a giant closet). “Art is love made public!”

(artist: Kim Petras)

Whatever the castle, wherever the location or stage, supernatural as explained or not (re: Otranto and Strawberry Hill, but revived in many-a-haunted-house-movie, including full-town dioramas like Beetlejuice and museum exhibits of castle-like homesteads, in High Spirits—both 1988), it’s all another bastion to take back and own, making Omelas-style exceptions for no one. All suffering is valid, and all must be free from profit (thus corporate influence; e.g., Barbie, 2023); if one group is caged and closeted, we all are because either will be victims or cops (which is what the state does)! Decentralize and consolidate through intersectional solidarity! You can’t win by alienating yourself even if many of your arguments are correct (re: Bad Empanada being a surly cunt—pick your battles, my dude). Diversity is strength; so is fragility—expressing vulnerability in order to a) heal enough to build ourselves up to the point that we can even fight back, and b) establish trust to begin with; re: by admitting when we’re wrong and learning from that!

In short, vampires are—like so many monsters in Gothic fiction—built on ignorance according to their status as vice-character freaks of nature (to police, prosecute and prey on/with) that can be reclaimed from police agents through the usual sodomy devices as theatrical in nature; i.e., something to perform keeping the above concepts of power flow and assigned criminality in mind (and our earlier prep before that). And while exiting the closet to sleep in a coffin might seem like the Twilight Zone/outside Plato’s Cave, its actually quite vivacious; i.e., not hard to be steadily productive and sex-positive inside, once you’re shown the ropes! Everybody fucks; cops rape for the state.

To that, we go “all the way” for all peoples (victims, not cops), never quitting on the outliers just because it’s convenient. Make the bourgeoisie (thus the state) a thing of the past in totality! No billionaires! No lynch mobs, witch hunts, pogroms, prisons and/or ghettos! No cops! No kings or masters! No gaslight, gatekeep, girl boss! No Dana, only Zuul (next page)!

In asymmetrical military terms, we needn’t defeat them on open ground, but merely make them lose the will to fight; e.g., Eric Roberts and F. Murray Abraham in By the Sword (1991), one man fighting the other with a dulled blade to show his courage and shame his bully rival: “Like you, the boy thought winning was everything! Like you, the boy worshipped killing!”; i.e., to, like a Borges-style street fight, bring those high on their own supply down to Earth in Romantic courtship language (e.g. Rob Roy’s final fight one for the ages, but also staged fairly lengthily[11] between the marquis’ de facto assassin and the dashing and valiant Rob), but also like an opera duel elevated to levels they can never imitate—to duel with our hearts on our sleeves to send yours into your throats (e.g., “The Dream Opera” from FFVI, 1994)!

The GNC idea, mid-duel, is to move but be wholly unmoved by the sight of cum and/or blood—i.e., female/feminine violence and women’s work; e.g., taking poundings and loads alike, a fixture of the household for men to use as they please—and thus completely humiliate a mighty giant by humanizing ourselves: showing them and theirs (cops) humiliating us through these things! To show them this Aegis is to hamstring our enemy’s legs and poke holes in their aggressor’s bloodstream until they run out of gas: anything we do is violent, but violence through campily humanizing ourselves (and our rapes) can spread in ways no weapon can stop. Our terrifying toy soldiers turn theirs to tin, our paper tigers declawing their own squeamish origami (cats and paper both being hydrophobic, in the literal sense). The pen, under these circumstances, is mightier than the sword!

Through Capitalist Realism, “an enemy has only images, behind which he hides his true motives; destroy the image and you break the enemy.” You can’t force Communism, merely develop it—including through medievalized (and Neo-Gothic) stage language dropping cartoonish pianos on our fabricated enemies’ “almighty” heads; e.g., vampires and their hunters being black knights and white (e.g., Vampire Hunter D, Castlevania, and Jojo), but also class and culture warriors fighting for survival vis-à-vis state monopolies we speak to our usual closeting through during some concentric iteration thereof (re, Derrida: there is no outside of the text)! There are no set definitions, thus functions. They can be as ironically gay as we need to camp vampires with, on any battlefield, on and offstage!

In turn, this recultivating of the Superstructure (to reclaim the Base) will take time; there will be sacrifice and blood, and all before Communism can exist for others who will also suffer well beforehand and never live to see themselves free; but in the end, we shall prevail: living to fight another day, or to live as we died—fighting for what we believed in! “Our freedom” means all of us. In more optimistic terms, we’re stronger united than divided, and just how necessity is the mother of invention, capital utterly throttles innovation.

With our weird nerdy powers combined, Medusa checks capital through inventive means (the oppressed usually have nothing else). Do that often enough—and if workers all around the world act all at once in ways the state can’t contain or otherwise police—then the system will have no choice but to change! But people have to wake up now and reclaim these neoliberal illusions that stories like Ghostbusters (1984) gentrified, per Capitalist Realism: the vampiric, eye-catching reds of a future Communist existence levitating in jouissance above the figurative bed unlike past versions we’ve always known; i.e., through history real and imagined, Red Scare or from Marx’ own vampire mouth! Mouth-to-mouth, such drivel can become sedition, can become rebellion through the same aesthetics and transfers anisotropically towards workers (while acknowledging their canonical criminal assignment by state forces; i.e., cops; e.g., Ghostbusters and Zuul, below). As with Bad Empanada masking himself with Castro’s or Rasputin’s beard but making Stalin’s arguments, beware anyone lacking nuance; their singular, dogmatic interpretations of Marx are rigid in ways that—per cultural studies—decay unto queerphobic, Cartesian forms.

(artist: Emma Méligne)

All this being said, using camp to reclaim such “hair of the dog” is not a perfect science/artform, and married to the usual comorbidities of the state alienating and punishing such peoples by stranding them in closeted positions of ignorance only increases the odds that we’ll get hurt when dispossessed of or otherwise denied safe spaces; i.e., to play out our confused prey and pleasure/pain mechanisms without sanctuary; e.g., by Marxist-Leninists like Bad Empanada, themselves profoundly ignorant of and hostile towards BDSM praxis, scholarship and synthesis being forever a work-in-progress (those who hate the hardest are generally the most blind, impoverished and thirsty—privileged because they will never face genuine accusation of queerness/sodomy themselves).

Furthermore, people touched by rape, death, and drug abuse, etc (as gay people usually are), often yield psychosexual compulsions that bring out addictive feeding qualities they a) don’t fully understand, and b) identify first and foremost through Gothic fiction; e.g., borderline people often being drawn towards those who can actually harm them through the vampire’s seeking mechanism, which leads to profound feelings of closeness to the edge: a lever that abusive sadists and masochists absolutely can exploit (re: Cuwu vs Guildenstern, below)!

(models and artist: Cuwu and Guildenstern; Persephone van der Waard)

All the same, there remains a hybridity and holistic concern to the application and enduring of such labels as “sodomy”; i.e., being redeveloped by people exiting the closet (re: me, but also Foucault, Ann Rice, and many others). Because our historical focus is xenophilic sex when humanizing exploited workers through reclaimed an-Com monstrous language, consider how good sex and “danger” combine in undead stories, but also announce a privileged ghost of the counterfeit that many outside the status quo (non-white, GNC and/or non-Christian, etc) cannot cleanly relate to or safely experience. In short, there’s always a vague, often messy element of danger involved; when tackling the process during oppressed pedagogies repossessing canonical vampirism, said vampirism is itself, strange and alien to the oppressed: it’s a trigger and a threat.

In iconoclastic examples like me and my work (and, by extension, all sex-positive an-Coms), “feeding” and “sodomy” can of course mean different things:

  • forbidden, queer love, but also unsanctioned, extramarital sex
  • revenge against or by a parasitic host group (rebellion versus witch hunts/moral panic dressed up as “rebellion” or even, in Bad Empanada’s case, “scholarship” and Marxist-Leninist praxis)

This lubricative[12] function applies to all undead, even if their histories diverge or speak poetically to particular oppressed peoples.

In dialectical-material terms, then, canonical vampirism and sodomy speak to the nation-state controlling and compelling ignorance of workers, which iconoclastic forms often challenge while being historically in the dark, themselves; i.e., first enacted on the state side by ignorant police forces (class traitors among the populace), then challenged through liberatory agents often hamstrung by a frustrating unavailability of official, state-authored information while in the closet. Even if said information is technically already published—i.e., in medical journals or scholarship of some kind or another (re: Westphal or Foucault)—it becomes not merely discouraged, but anathema, thus prone to being left out of curricular lessons and texts.

Instead, it must be picked up wherever queer people (and their allies) can find and absorb such things: in monster stories like Anne Rice’s Interview (and King’s Carrie, footnote) merely being the starting point to a much larger conversation that needs to expand out of the church/bedroom (re: Foucault). We can’t just trot out the superfreak, have her scream, then closet her as Pygmalions do; Galatea needs to take charge and spill bloody tea, as do all workers preyed on by Capitalism and the state (the wild womb eating the colonial maw)!

To that, I want to spend the rest of part one discussing my escape from ignorance; i.e., when alienated from vampirism as rebellious, which I slowly have had to reclaim for most of my adult life: considering how through a series of anecdotes (and adjacent queer scholarship) whereupon I finally escape the dreaded closet—about fifteen pages’ worth—before concluding the section speaking about state cannibalism, tokenism, and then moving into our 21st-century close-reads!

Halfway point: Performing and Learning from Older Vampires (feat. Interview with the Vampire, Brotherhood of the Wolf, Rob Halford and Chappell Roan) in My Older Work; My Exiting the Closet

As a manner of queer expression, vampires present as “sodomy monsters” of disguise that must demask to feed, but also which can be cornered and attacked in their homes for accusations of “sodomy”; i.e., police agents kettling the witch-like entity to force it to show its true colors (an act that historically happens to Communists, not fascists, despite the shared aesthetic): to bare our fangs under reactive abuse/false pretenses. Per systems of reactive abuse, our bloody canine incisors’ animalistic flight-or-flight becomes an excuse for the state to harangue us, chase us down and kill us; i.e., like animals, but also while fetishizing and impersonating us in bestial forms bad for us, not them. They’re slumming!

For example, Tom Cruise—despite giving a lovely performance as Rice’s Lestat—is still a cis-het male actor (and Scientology cult member) unironically playing a cis woman’s closeted idea of a gay man to serve the profit motive (one she borrowed from older authors, including her older 1976 book when she adapted it to the screen, writing the screenplay in 1992 for the 1994 film): queer angst, but also teen angst (arrested development) trapped in ageless bodies sold repeatedly to today’s middle-class youth (and adults); i.e., pubescent workers thirsty for sodomy/the monstrous-feminine in acceptably gentrified, commercialized forms of that hungry sex animal!

Through such assimilation’s perpetual guilt and pastiche, states are constantly left apologizing for themselves, merging the heady epiphany of a garbage-disposal hauntology with the simultaneously broad and narrow language “of the night”; i.e., useful enough for them to exploit us to a maximum degree, creatures of the night committing sodomy inside spaces of the night when the plague has “already happened,” thus permitting us to exist among the panopticon; re: canceled futures; e.g., prison-like, noir cityscapes where such beings (sex workers and fags) only come out at night “to feed” (to “live among the creatures of the night,” as Laura Branigan says, in “Self Control,” 1984): it’s false hope, a neoliberal drug to take tied to older nostalgias and their spaces and monsters. While queer existence teeters, capital preys on it (re: dead labor on undead labor)! It’s an act mean to pacify us, capital’s jaws on our gay throats.

As such, “night” synonymizes with “hunger” and “crime” per things the state normally denies except under the undercover cop’s brothel; i.e., such criminogenic conditions and their murky positions of ignorance: cities/churches/castles of sin, vice, drugs, corruption, sex, murder and so on. State proponents associate us with those things in an abject light; i.e., whereas Cruise makes it look good (and homonormative), we rebellious fags are always guilty inside a night of danger and ignorance that never ends, one whose state of exception we must make do and get by inside wearing these semi-invisible marks of shame blaming us for state predation instead of Cruise. All render into myth married to the past, present and retro-future of medical documents, literary criticism and Gothic fiction.

The key to liberation isn’t abstinence, but playing with the past as such (our focus being Gothic fiction). Wherever and whenever the setting’s time and place, canon conveys positions of privilege abusing monster language like “sodomy” to enjoy what they police others/steal from them with, Udolpho-style; i.e., often with strange combinations of expose-the-hypocrite, Hawthorne-esque critique and action that pointedly steers away from obvious vampire clichés. Even without a patent oral fixation (mouths and fangs), the feeding and seeker function (of sanguine) stubbornly remains. Sodomy is something you can imply to achieve the same effect, generally through parallel forms of historical-Gothic language that skirt the same punitive umbrella lumping odd groups through the same hangman’s noose in defense of former orders. They’re simping for the crown and the state!

For example, The Brotherhood of the Wolf (2001) merges vampiric anti-monarchy posturing with lycanthropy to apologize for the King of France (thus Capitalism). It’s absurd—Don Hertzfeld’s “Queen of France” bit from “Rejected” (2001) sans irony. Note Vincent Cassel’s none-too-subtle black-and-red Dracula outfit, coding him and his cannibalistic family members for the inbred lycanthropes[13] the film eventually reveals them, thus the state’s corrupt elements, to be. This is classic abjection—a debridement ceremony carried out by the king’s men against his unruly fash-coded wolfmen. The story likewise combines Tonto-and-the-Lone-Ranger (the white Indian) tokenism with martial arts, sexy maidens and whores, and plenty of stabby-stabby devices: to feed on diseased criminals and execute them with impunity. It’s Bonnie and Clyde (1967) if only Clyde showed up, the cops being the angel death sent by God to purge Sodom and Gomorrah—in “France” (now with 30% more ninjas)!

The movie, while shamelessly exploitative, campily riffs on The Matrix from two years previous, nevertheless eating at national institutions of power through all the usual draws known to Gothic pastiche: sex and violence, but also taboos and Orientalism. Wolf plays with problematic things—including police violence, secret identities, legendary monsters, Balzacian chronotopes (complete with extended Paris-style brothel scenes/espionage), pre-fascist cults, assassins and dog soldiers—to cater to a swashbuckling mode of monstrous consumption that, sure enough, smuggles allegory into the usual trashy, wild-frontier refrains: the night is dark and full of terrors, but also oddly-sexy warriors and cultural appropriation leaning into various Gothic theatre tropes? The devil is in the details!

In short, it’s a frame narrative, putting history into “history” as partially dreamt up again, in the historical Gothic style:

Christophe Gans’ Brotherhood of the Wolf (Le pacte des loups) is a fantasy adventure set in a history within a history. The framing narrative that bookends its actions (and occasionally interrupts them with elegiac commentary) sees a greying gentleman (Jacques Perrin) choosing to finish penning his memoirs in his castle quarters rather than to seek escape from the mob outside baying for his blood.

“This world had to change,” says Thomas d’Apcher in voiceover, wistfully recognizing that there is no place for an old noble like himself in the approaching Republic and resigned to his fate. Yet in his final hours, his mind is filled less with present danger than with events from his youth, some three decades earlier, which similarly gave rise to public hysteria and potential subversion of the then prevailing order.

Those events are drawn from real history: between 1764 [the year Walpole wrote Otranto] and 1767, the mysterious Beast of Gévaudan – said to be wolf-like in appearance, but much larger and with an uncharacteristic enthusiasm for homicide – was terrorizing the rural province in south-central France, killing over 100 locals. The failure of several royally sanctioned hunting parties to kill this monstrous cause célèbre made the Beast not just a threat to Gévaudan’s exposed peasant population, but to the supposed divine authority on which the King’s power rested. This was a true-life horror story with resonances in both mythology and politics.

In treating this history, Gans engages in his own myth-making. For the principal inset narrative begins with a scene of the unseen Beast viciously attacking and killing a terrified woman, and then of two royal emissaries arriving on horseback in rainy Gévaudan. These two fictive characters – the King’s gardener and naturalist Grégoire de Fronsac (Samuel Le Bihan) and his loyal “brother” Mani (Mark Dacascos[14]) – have been fashioned to look like cowboys from a western, and indeed Mani is, somewhat improbably, an actual Iroquois.

Yet as this pair crosses paths with a group of soldiers (dressed as women) ruthlessly clubbing the old peasant Jean Chasterl (Philippe Nahon) and his wild-eyed daughter (Virginie Darmon), Mani single-handedly takes them all on in a fight that is less oater standoff than martial arts beatdown. So it is clear from the outset that, in this historical setting, genre is very much up for grabs (source: Anton Bitel’s “The Swashbuckling Thrills of Brotherhood of the Wolf,” 2023).

Such disparate eclecticism is hardly out of place in a Gothic tale—the historical Gothic genre profoundly flexible; i.e., as a matter of fact and invention dancing on the same floor while holding a gloved, enticing finger to its pillowy lips (with Monica Bellucci, left, not actually French, but an Italian starlet playing a demonically-yet-conventionally-attractive [and bloodthirsty] “French,” lady-in-black seductress in multiple films, including The Matrix Reloaded, from 2003).

Despite its problematic content, I absolutely loved Brotherhood growing up and exiting the closet as an adult, Marxist/genderqueer/an-Com scholar, if only because it’s so playful with things that—like many of its forebears—cast blame against current systems by abjecting them to dated ideas of the past. It’s problematic, to be sure, but showcases the very creative (and hypnotic) spirit we can easily reclaim in such darkly sexy zones of action and doom (my own juvenilia borrowed from the film’s multiple, bombastic and frankly rad fight scenes). Per Sarkeesian, enjoyment is not endorsement by virtue of the manner in which something is engaged with; i.e., your mileage for stories like Wolf (and parallel scholarship) varies by how you can play with it after you turn eighteen! The same goes for vampires and their tell-tale haunts married to other forms of undead feeding that serve the same canonical purpose: unironic state predation, persecution and prostitution tossed about like a hot potato (anyone but the state, of course). We grow less ignorant/escape the closet by playing with these stories ourselves into adulthood and Gothic maturity—for rebellion! “Double the pain,” Ronnie James Dio!

The big closet (Capitalism) is exited by breaking Capitalist Realism. As such, the rest of this section shall articulate this pain of rebirth per my decades-long adventures outside the womb; i.e., into such vampiric zones, eventually writing these books and this subchapter on state vampirism!

We’ll get to me specifically in several pages. I want to preface myself and my exiting of the closest by reiterating something important: to read the room, watch what people eat, but also how and why they play with their food (and spice it/swap this out for that). For the state, vampiric media stages a Satanic-Panic panopticon for “lepers,” framing us as wretched, sodomic murderers, Communists and nutjobs to divide-and-conquer ourselves during feeding time; for us fags, the castle or the canceled-future city (or theme park, dead mall, land that time forgot, etc, as commentaries on Capitalism/power in decline, as the Gothic always concerns—from nursery rhymes to children’s stories, YA fiction and adult media) yields a postpunk, disco-in-disguise[15]/danger disco of sorts—one to prowl and hunt inside, ironically (through camp) staging jailbreaks, thus reclaiming a room of one’s own as both body and place having that tell-tale “look.” As vampires generally do, sodomy is something to play with—merging canon with camp, condor with code, class with gutter antics, horror with hedonism, fiction with non-fiction, action with arthouse, black with red, perfume with prurience, and pleasure with pain:

In short, you’ll know it when you see it—porn, but also different qualities of vampirism and masked, costumed prostitution/queerness speaking to buried realities ignored by ancient canonical laws (re: Foucault). We queers speak through all manner of preferential code in and out of the closet, whereupon trans, non-binary and intersex people have always existed, and prostitution—the world’s oldest profession—isn’t simply the domain of women being policed by men; it’s also romanced by middle-class AFAB people unto AMAB ones per sodomy rhetoric.

Anne Rice, for example, made a career out of it, pimping out these boyish, hot-blooded ghosts of the counterfeit to great effect (though nowhere near as perniciously as Rowling [through serial killers] or Laurell K. Hamilton’s Anita Blake, Vampire Hunter series [canonically trash for thirsty housewives not getting enough from their boring/absentee partners], probably due to Rice actually being queer[16]). So did Dennis Cooper and other late-20th-century gay men speaking to a shared sense of pain and exploitation, having their own convulsionnaires’ Christ-like, “second boyhoods” (returning to the cross to learn through pain); i.e., liberation remains a liminal proposition that doesn’t preclude abuse through the performance by those punching down against their favorite snack in and out of the closet; re: Zeuhl, a non-binary AFAB person with a twink torture fetish, furthering the process of abjection by acting against me (queer-leaning but still in the closet at the time) in ways that were ultimately predatory—to use and discard me, following them forsaking most of their revolutionary principles for a steady paycheck. Reversing abjection that ain’t!

Under Western influence, to be queer is to have started inside the closet (of closets, of closets). Since Matthew Lewis, the reality of queer people—especially AMAB ones, but not limited to them (re: Le Fanu’s Carmilla, 1872[17])—has been abject in ways we have to reverse from positions of greater ignorance to less, but still inside capital as a “big closet”; i.e., by bearing it all as a combination of exploitation and humanization through such seeking and feeding principles (dungeon play and toys) upending dangerous forms of decay and the equality of convenience: through persecution of the persecuted by the persecuted in regressively hypocritical vampire language (scholarship and fiction)!

The root cause for such betrayals (and subsequent salvation that happens alongside them) is pernicious and deep, taking years of non-standard experimentation that, itself, requires de facto (extracurricular) reeducation; i.e., living these ideas in order to best understand and camp them; e.g., living and unpacking “sodomy” as I have done for most of my life, from positions of ignorance leading paradoxically to knowledge dressed up as trash, as darkness visible; re: “Long is the way and hard, that out of Hell leads up to light.” We’re not just trying to learn from policed materials, but under duress from those around us as a living experience—hence my anecdotes about vampirism and what it means to me ultimately being a cumulative foray into fresh scholarship while exiting a closeted police state of ignorance that, unto itself, was less closeted than past versions (and more, insofar as capital decayed as much developed into its present state).

Like breadcrumbs in a fable (and a maze getting deeper to the dreadful center of Capitalism), my books were founded on picking up pieces that, themselves, came from older practices build on older knowledge escaping into the public sphere from libraries, schools, and so on. By virtue of my own queer identity formed during a survivor’s multiple struggles against tokenized predation, I’ve since gone on my own adventures of self-discovery with fellow fags, only to have some prey on me without irony as something to fluctuate with through bits and pieces of “the good stuff”: as a cute “vampire” with terrifying appetites, andro/gynodiverse biology and fluid sexual orientations, genders and performances (all next page), as well as eyes that glow in the dark to better see our “prey” with (we wish)!

Zeuhl didn’t poison me to such things, but taught me what I was (re: gay-as-fuck) and what I wanted to seek out (re: fresh synthesis); i.e., among those who not only wouldn’t harm me, but who I could enjoy and protect from predators like Zeuhl! Eventually I left the closet, writing about ludo-Gothic BDSM and studying it through art and media, but also my own social-sexual relations according to a shared pedagogy of the oppressed. When I was 36 (and sadly after Cuwu), I came out (encouraged by them to do so); I feel like it was only the beginning to a much longer journey away from ignorance and towards knowledge concerning vampirism and its reclamation (not for fame, riches or respect, but self-respect despite others devaluing and disrespecting my labor and expertise; re: Bad Empanada).

Such mythology and gossip generally has an anisotropic flavor to it. For us fags, it’s Tuesday on the cross; for the Straights, it’s the gay apocalypse. To look on such behaviors and theatrics, then, is to look on spectres of Marx speaking to the usual things relegated to the imaginary underworld and preyed on while inside those locations by cis-het/tokenized people; i.e., the middle class feeding on the ghost of the counterfeit to further the abjection process. But no matter how much they feed, we’re always there reflecting their predation as something to turn back, Aegis-style, at our attackers! Stare and tremble at Satan doing “sodomy” in the dead of night (again, canonical code for “rape” as a nightly activity at nightly hours by home invaders abusing the trust of gentile [white] female homeowners)!

(exhibit 41g1a1b2: Artist: Pulp Punk. It’s common for cis-het women and older [second wave] feminists/cis fags to monopolize social-sexual oppression, while turning AMAB parties into lunch; i.e., commodifying gender trouble as something we must reclaim through ourselves doubling such predation without harming each other [re: Zeuhl, Jadis, and Cuwu, etc].

Unto the first concept, Catherine Mackinnon writes in “Toward a Feminist Theory of the State” [1989], “Sexual objectification is the primary process of the subjection of women. It unites act with word, construction with expression, perception with enforcement, myth with reality. Man fucks woman; subject verb object.”

However, in “A Gender Analysis of Global Sex Work” from Selling Sex in the City: A Global History of Prostitution, 1600s-2000s [2017], Elise van Nederveen Meerkerk argues, “While most of the chapters do not provide much information about male or transgender/transvestite sex work (and in most historical [legal] contexts prostitution has been defined as “female”), some countries such as China and the Ottoman Empire had a rich tradition of prostitution by men or boys.” In other words, and under a Western lens, much of sex work is historically AFAB since ancient times, but includes AMABs from as far back treated in a traditionally feminine sense under the current colonial model’s various nostalgias [re: Marxist-Leninism] also being SWERF-y and queerphobic [whose exploitation under Capitalism we will examine in Volume Three, part one, Chapter Three when we cover discrimination against femboys, “traps” and twinks in the section, “Patriarchal Hatred Against Transgender Persons, Intersexuality and Drag”].

Second, regardless of sex, gender or performance through occupation, all workers [sex or otherwise] are heteronormatively slighted; i.e., to varying degrees of standard-to-token normativity. Androgyny becomes a prolific and speculative dialog on predation and enslavement as something to camp. This takes time to camp purely by virtue of acquiring the language from one closet to the next; i.e., a knowledge gap eased by “shopping sprees”; e.g., I have had and used fantasy poetics since I was a little girl to speak to mine and other’s queerness in vampire stories, but didn’t have the academic language until I met Zeuhl [who explained its emergence and utility from Judith Butler, onwards, and Foucault, backwards]. After Zeuhl used and abused me, I rebounded into future abusive relationships with equally GNC elements, whereupon I continued my research pursuant to equal rights for queer people under capital [followed by a holistic defense for all oppressed peoples using anarchistic genderqueer models, itself aided from my meeting of Bay Ryan—an an-Com GNC Indigenous Person who not only didn’t abuse me, but supported my work in defense of all workers].

I didn’t fully realize it at the time, but I was being abused repeatedly by predatory AFAB GNC partners with Marxist elements to them; e.g., Cuwu being a self-professed Marxist-Leninist [although they didn’t always act it] and Zeuhl saying they were an-Com but then closeting themselves and their revolutionary heart[18] off for good i.e., exploiting me as a submissive AMAB person, who did her best to learn from her own survival at their hands, thus cultivate the best lessons about ludo-Gothic BDSM I could. In between my graduate work and postgrad, you can even see the discourse start to emerge as I prepare to leave the closet. As I write in “Why I Submit: A Subby Gothicist’s Attitudes on Metroidvania, Mommy Doms, and Sexual Persecution” [2021]:

There’s no shame in communicating about these things and having one’s partner decide that they like to submit. Conversely some partners like goofy dudes built like Randy Savage; [e.g., Eric Bugenhagen]. More power to them. However, if they can choose, they can also refuse. And this is normal and ok, my dudes. It allows for stability and happy partners on both sides—security, and isn’t that what everyone ultimately wants? That is why I voluntarily submit—to Metroidvania, to mommy doms, and to my partner [Jadis] (a mommy dom). I do it through informed choices, knowing what I enjoy—what we enjoy. That’s literally why I’m writing this: to say what works and what doesn’t; to educate society and prevent persecution of minorities who just want to live in peace.

Persecution

I don’t advocate for objective morality. I still insist that a happy world is one where people are not enslaved, but free to choose what makes them happy without harming other people. Cat boys are happy being themselves. So are fem boys, basking [in] the consensual “subby” power experienced by women and queer people for millennia. There’s not only power in this, there’s beauty as well:

Easy on the eyes, aren’t they? This beauty isn’t a joke: the “stupid” sort advertised by Flanders’ skin-tight snowsuit. Rather, it’s beauty that someone actually wants and values unironically. And if sexist men think someone is weird for expressing themselves, they’re the one with the problem, not the fem boy. These same men wouldn’t bat an eyelash at “traditional values,” including the sexual, semi-nude depiction of women in media that female players don’t actually want

Unfortunately these attitudes also bleed into the public sphere. Here, cis women/trans persons are forced to see vulgar displays of power—not the expression of physical beauty alone, but the male-mandated conscription of AFAB into gratuitous exhibits (or manly displays for AMAB). Gratuity isn’t the problem. Compulsion is. Today these behaviors are informed by nostalgia, of a return to a “better” time, where “men were men and the women were sexier”:

I have nothing against tan Brazilian booties. The booty extends life; the booty expands consciousness. I just believe they shouldn’t be enslaved and monopolized by men who flood the public sphere with nothing else. So many cis women are “empowered” by men, placed into dubious positions of sexual power (for a male equivalent, see the Hawkeye Initiative). For the sex-positive feminist there’s nothing wrong with AFAB who actually consent to these positions, nor is the content they produce [automatically] harmful. Well, maybe “WAP” is slightly crass, but even that yields some killer mashups and clever parodies. Let the discourse flow!

I digress. Non-traditional alternatives should also be made available to the public. This includes the aforementioned cat and fem boys, but also the male variant of a Gothic heroine. “The greatest anxiety for the woman reader was the Gothic heroine’s lack of agency,” writes Avril Horner. Postmodernity makes the role performative, letting cis women/trans persons consent to submission. They can voluntarily yield to greater forces. And from cradle to grave, I can be the Gothic heroine too—Samus, or even subbier forms when I’m with [one of my exes]

[…] In reality the assignment of an “outlier” status isn’t always agreed upon; society at large is prone to witch hunts, but also lusting for the witch they seek to destroy. I’ve always felt attracted to witches, especially Joan of Arc and the Wicked Witch of the West. I attribute this to two childhood texts: The Legend of Billie Jean, and Gregory Maguire’s Wicked (this being said, Margaret Hamilton is a total boss). 

When I was in middle school, I saw The Legend of Billie Jean on TV. A local girl, Billie Jean, is almost raped by a sleazy store clerk. She escapes, but is pursued through the whole movie by the police, who believe the man, not Billie. On the run, Billie watches Saint Joan, a 1957 movie about Joan of Arc, and cuts her long hair. The whole adventure is slightly dorky but the message remains vital; also, the theme song is absolutely great and remains a personal favorite of mine to this day.

Wicked was published in 1995 when my parents divorced. My grandmother and mother read it for their book club; I heard them raving about the book and read it for myself. Elphie is a powerful, rebellious woman. Unlike Glinda, she doesn’t submit to tyranny; she’s a civil rights activist, standing up for minority communities oppressed by the powerful, not-so-wonderful Wizard. By and large, the entire story is dark, X-rated, and violent. Though mostly G-rated and lacking Maguire’s sardonic wit, the musical is still fun; I saw it with my father for my 21st birthday. 

My interest in Billie and Elphie is partly sexual. However, I feel an open interest in the persecuted through their performances in media [source].

As far as free lunches go, capitalists don’t give things back unless it’s out of spite [“Pickle-fucker gave us free eats!“], to fatten us up, or exert control over us through power fantasies that weaponize rebellion in cop-like ways vis-à-vis Capitalist Realism [re: the Power Rangers]. And this isn’t always the Monopoly Guy being cartoonishly evil; it’s often committed by other marginalized peoples [and/or activists; re: Bad Empanada] abusing us in bad faith and/or ignorance.

To this, the above piece was written while I was with Jadis, a genderfluid tank of a dominatrix [with masochistic tendencies] who raped me through constant emotional-sexual abuse for years [re: “Transforming Our Zombie Selves,” 2024]. Zeuhl, on the other hand, was the kind of person to break up with you, then ask you for money [me] and if they could crash and your place with their current husband [another ex of theirs[19]]! The common ground between them is exploitation, with these GNC persons acting persecuted, but turning right back around to persecute their fellow oppressed; i.e. hyphenating predator and prey but also owner and pet in sex-coercive ways while, oddly enough, loving vampire stories! In short, whatever contract was at play between them and myself, both abused it in-play during ludo-Gothic BDSM! Through characters like Billie Jean and Elphaba, I sought escape by identifying with social-sexual outlaws who informed my ideas, and couldn’t be monopolized by state forces [who basically treat vampires as dogmatic “fast food[20]“]!)

(source: Vampire: The Masquerade – Shadows of New York, 2020)

Anecdotes of my leaving the closet aside, such superstitions are coded into recursive, fragmented, queerphobic language with homophobic dogma unto normative depictions; i.e., by persons acting out such ideas, whether they live them or not; e.g., Tom Cruise from earlier versus Rob Halford (exhibit 41g1a1b), but also Zeuhl (see: previous footnote) and Bad Empanada: people turned into undead killer dolls while seeking revenge and prey during various forms of sodomy argumentation and witch hunts (for the state or against it, ipso facto). Such poetic statements canonically yield pedophilic components, but also pluralized elements speaking to cops and victims frozen in time; i.e., ageless and pristine, but thirsty for revenge married to pleasure and pain of various kinds (weird sex metaphors); re: Bad Empanada is a Stalinist relic!

Now that we’ve left the closet, I want to concern such feeding through the state eating itself, followed by some notes on tokenization.

No More Food: the State Eating Itself, and Notes on Tokenism

Denied queer scapegoats, the state will turn to other forms of monstrous-feminine, and ultimately on itself as famine sets in (e.g., Attack on Titan). To that, the usual clichés persist. Though not always, vampires are often male, monstrous-feminine dandies operating predatorily inside a traumatic, colonial location (re: Lestat from Interview with the Vampire, feeding in pre-revolutionary America); i.e., one where consumption is generally considered an act of theft during welcome-unwelcome trespasses that freeze the victim in place: the paralyzing theft of privatized essence—blood, brains, life force, etc—from a rightful, bourgeois source (the lothario/gigolo-coded Lestat, gleefully supping on the aging beldame before wringing her neck, and Louis clumsily trying his best not to kill his meal, thus prove Lestat wrong: that gay men needn’t strictly be sexual predators who harm those they feed on). Anything that challenges said ownership is unwelcome by the pearl-clutcher, be the robbery a solo enterprise or an uncomfortable gathering with revolutionary potential (eating the rich); i.e., the prosecution framing sodomy as a venereal disease that conflates the cruiser’s seeking mechanism and punching up/topping from below with bad-faith predation[21] (eating women and children).

As a discourse, though, the potency of class conflict during monster-themed oppositional praxis has only intensified during the Internet Age. Inside this age, new generations of queer people emerge, then reclaim “sodomy” through vampirism; i.e., as a theatrical device they take back from older tokenized queers (and straight Marxist-Leninists acting like second wave feminists at best, Stalinists at worse; re: Bad Empanada) who insist “they ‘won’ the battle” or “have all the answers.” Newer an-Com queers must resist tokenism, then, refusing to sell out according to such desperation and convenience (wherein abjecting the entire Superstructure and literary analysis very much is a matter of convenience; re: Bad Empanada); i.e., those persons hijack rebellious language (such as vampirism) to abuse it for fascist, false-rebellious purposes: stochastic predatory violence and betrayals, both delegitimizing activist credibility and goodwill to empower state mechanisms per the brand of selling out (re: Drolta from Castlevania: Nocturne, which again, I explore in “Back to the Necropolis“).

To that, canonical vampirism and its unironic, police-like means of “sodomy” language have crystalized over several centuries—i.e., by tying neo-medieval expression to individual sexual predators, pests and addicts who invade and prey parasitically upon a single location; or is framed as doing so according to abject pogrom stereotypes within a profoundly biased heteronormative imagination; re: the “outing” of Jews (and people confused as “Jewish,” such as Eastern Europeans) during blood libel and other anti-Semitic tropes describing them as blood-drinking vampires, baby-killing witches, and/or flesh-eating goblins (all, again, from Hey Alma’s “Anti-Semitic History of…” series; 2021, 2020, and 2023):

(artist: Chris Bourassa)

In turn, the same chimeric libel would extend to trans women[22] as 21st-century reprobates; i.e., vampires (and their kissing-cousin relatives, lycans) needing to be publicly embarrassed, hounded, and ultimately put down/to the torch in order to serve profit. As such, their execution falls under the same grim harvest, its liminal hauntology of war happening by assimilative forces conducting rapacious, obscurantist and hypocritical acts of penetrative force, mid-DARVO: the silver bullet or stake through the heart being more of the same witch hunt cannibalizing queerness; i.e., one whose Foucauldian (discipline-and-punish) enforcement arbitrates chaotically as the state decays and sinks its “fangs” (stakes) into wherever and whomever the state needs them to go.

Charged with practicing not just illicit sex, but cannibalism, rape, infiltration/impersonation, and general abuse of (white or token) husbands, but also their women and children, we latter-day (often polyamorous) GNC have fallen under the baleful eye of a bloodthirsty public famished and alienized by neoliberal dogma; i.e., those who automatically see us as “terrorists” per the usual shiftiness of the label flowing power upwards—both instantly and irrevocably guilty without trial, thesis or cause, and who just as often turn on themselves through increasingly radicalized forms. The hunters become the hunted, shifting blame surrounding such notions of “problematic love” as something to push onto and punish in-group members when the usual culprits (we fags “on the table,” an apple showed in our mouths) are eventually exhausted.

In short, there is always a problem of manufactured scarcity to solve through force, only allowing the hearts of the middle class to bleed when the Imperial Boomerang nails them to the wall: “Who’s the savage? Modern man!”

(artist: Chris Bourassa)

Under such complicated and roiling abuse, trans people, enbies and intersex persons have become the next generation of the “love that dare not speak its name!” weaponized all over again; i.e., the harmful xenophilia of unreproductive sex, but also illegitimate “sodomy” conflated with the killing of the institution of marriage and its logical byproduct: legitimate children and the nuclear family structure, but also the entire world around them pushed towards cataclysm (state shift)! Here, vampiric homonormativity yields different “vampire cops”; e.g., the LGBA defending the heteronormative institution of marriage; i.e., by conducting pick-me-style witch hunts against non-cis persons who, unlike the LGBA, are “evil queers” (according to them). Likewise, Marxist cops from older disciplines such as Marxist-Leninism, police an-Com personas for much the same death-lottery reasons and ignorance (with Bad Empanada being a painfully  straight man who is historically far less likely to be an-Com insofar as Marx and Engels, followed by Stalin aping the Czars, were all homophobes by choice; re: Bad Empanada calling for the censorship of social-sexual discussions [especially psychosexual discussions] and praxis, itself a regressive form of queerphobia haunting Marxism then and now). The state, in effect, treats vampires as “homewreckers” who can thankfully be tokenized into doing the bourgeoisie’s bidding (essentially saying to the world, “kill the vampire, save the man”); it then eats them first when decay sets in.

Generally referred to as “sodomy” but also “pederasty” and “buggery” in older times, these broader xenophobic, “Gothic” labels (meaning “pertaining to the Middle Ages”; re: Baldrick) have historically applied to various harmful-and-forbidden sexual practices being associated with go-to out-groups the state can (and does) criminalize to their own benefit; i.e., cops and victims, the former attacking the latter through acts essentially established through rumor and state dialogs; e.g., anal and oral sex with humans and any sexual act with children and animals, either being associated with Jewish people in medieval Europe and Pagan (or simply unwell/disobedient) women by Hammer of Witches burning scapegoats up like bread-and-circus fuel. It’s, pardon the expression, a smokescreen.

(source: Britannica)

Older pogroms and moral panics inspire new ones, of course. The above examples would be followed by Enlightenment-era homosexuals being ignominiously granted a similar criminal identity afforded its own legendary makeup being made from old, dead parts (re: Foucault). Leading to the 20th and 21st centuries, any faction can vindicate/assimilate to attack another faction; i.e., as historical-material trends whose wax-and-wane popularity serves profit, as usual; e.g., anti-Semitism falling out of style, or racist lynch mobs, the metronome-esque waffling towards either and others reliably decaying towards Omelas-grade, magnifying-glass shrinkings of the state of exception onto trans people/an-Coms (who, in turn, can tokenize, pinkwashing genocide as labor goes on chasing and eating its own tail for profit and the state).

To it, the male vampire has continuously served a historically recent metaphorical role/regressive paradigm shift; i.e., for sodomy as an “ancient” practice hauntologically associated with Paganism, Judaism or other ancient[23] religions. Meanwhile, female vampires are witches and sellout blood-drinkers bathing in virgin’s blood; but also, GNC people and BDSM practitioners/experts “aren’t real” (re: Bad Empanada). All coalesce into the made-up “bad religion” of unspeakable sexualities (and genders, performances, etc) under post-fascist upheavals decaying into fascism again and again; i.e., codified, then preyed upon by the current capitalist model’s Protestant ethic, said ethic canonizing the church of vampirism pursuant to profit during abject moral panic. Per the liminal hauntology of war, Nazis appear and Communists are attacked (re: Bad Empanada vs an-Coms vis-à-vis queer tokenism leading to Marxist tokenism—him).

Simply put, scared people spend money while obsessing over things they can abject, thus control and dominate as monstrous-feminine regardless of the veracity of the claims being leveled; e.g., the middle class’ superstitious and dogmatic associating of queerness with anal sex/pedophilia (the “Neverland effect”) in particular abjecting homosexual men as lovers of shit and child abuse—with anal sex happening among AMAB persons for its prostate stimulation but also not being a common way for them to even have sex because anal is more work, but also more painful and stigmatized; re: Bobby Box’s “Gay Bottoms Hate Anal Sex,” 2020). This, itself, extends to an-Coms and BDSM rhetoric as something to reclaim while other (usually straight) activists finger-wag them and act like they themselves aren’t somehow haunted by the ghost of Caesar (re: Bad Empanada aping Stalin’s 1933 regression of Lenin’s good work, making homosexuality illegal again).

Concerning the BDSM implementation of vampiric eroticism, calculated risk commonly involves (and invokes) paralysis under powerful seduction and painful social-psychosexual activities. These fetishes and clichés commonly play out for coercive and/or cathartic reasons; i.e., consent-non-consent, but also just rough sex, period; re: Trent Reznor’s “fuck me like animal” (exhibit 43b); e.g., the vampire’s stalking and subsequent biting of the neck being a double metaphor for both non-exsanguinatory rough play[24] but also an oscillating proximity with dangerous/rebellious[25] lovers reputed to do all manner of scandalous, thus problematic, alien things.

All the same, ludo-Gothic BDSM (through the vampire) constitutes the dualistic, dialectical-material opportunity to have illegitimate sex as “sodomy” that, when camped, reverses various bodily fluids’ directional flow (and application) in poetic forms; i.e., criminalized, but also sensationalized in the eyes of the wider public, the latter operating in predatory religious-to-capitalistic institutions normally monopolizing heteronormative sex (and tokenized normativities) exclusively through marriage as a dogmatic mode of consumption: PIV sex and legitimatized children extending to tokenized enforcers initially sanctioned and later euthanized/closeted by the state punctuating this with that.

Since Shakespeare, at least, the Gothic has provided stages for queer people to exist and express themselves; i.e., has allowed to exist provided we toe the line and lean into the same-old, incredibly tired and pernicious tropes. Except Gothic Communism’s camping of sodomy for systemically cathartic purposes remains not only unsanctioned on these stages, but anisotropic per unironically and perpetually dirty, torturous and sinful double standards therein; i.e., those adhering to the profit motive consider us an-Com fags (and our cryptonymic “flashing” rituals, below) gross and “impolite” of sex workers (which we often are, for various reasons): acting and sex work generally go hand-in-hand, and combine medieval, barbarian-grade classes of extreme hyperbolic violence since Titus Andronicus bleeding into latter-day spiritual successors (e.g., the polite, queer-coded hypocrisies of Hannibal Lector). We’re simply showing those policing us their role in things, and where it historically gets them: an early and ignominious grave!

While trying to advertise our own place in the world (and fight for equal rights), those most accused of “sodomy” (re: queers and prostitutes) are likewise frequently accused of going where we’re not welcome and doing things to vulnerable parties that generally are committed by in-group members and the state (cis-het men, first and foremost). As histories’ oldest scapegoats pawned off through state fabrications (re: the ghost of the counterfeit), the state keeps us on speed dial—to conjure up, then shame and police; i.e., the slut to summon and spurn who is, themselves, prone to using four-letter words and brute “outsider” methods the summoner can finger-wag as needed; e.g., to fuck for its own sake, thereby acknowledging and addressing our lived trauma as a matter of “best revenge.” Apart from its endless entertainment value, we also do this to survive, hence abjure, state-compelled reproduction and dogma, hence head-hunting and cannibalism using sex as a weapon against us; i.e., as happening dogmatically for the state while indulging in said state’s canonical guilty pleasures: us, and our castled bodies, as abject (whose persecution only reaffirms their belief and bias in things that are holy[26] to them)!

(artist: Akira Raikou)

In response, our critics reliably attack us (and our black mirrors) for being inconvenient; they see us as vermin who not only “breed like rats,” but spread disease of any kind unto self-righteous peoples like them afraid of anything and everything beyond what they know as good and proper! We (and our Aegises) become the devil they know—something to pimp, police and persecute, pigs to stick it to per all the usual double standards/entendres. Our various holes become Pandora’s Box, which monomythically is the very drug that those alienated from nature seek out for the state; i.e., it’s what the state sells to them, and which we must subvert during camp using what we got to make them uncomfortable: critiquing power where power is found, pulling no punches in the process of reversing abjection (taking holier-than-thou people down a few pegs).

As often as not, we do so by playfully reminding our critics that we exist (on either side of the political isle; e.g., Bad Empanada leaning into weirdly fascist SWERF arguments when discrediting my scholarship to aggrandize his own good works[27]). This occurs both through our humanity ipso facto, as well as our fun, indulgent ability to subvert canonical vampire legends in the process; i.e., letting people know that such things don’t have a set definition, but multiple meanings that double and interact in liminalized debates; e.g., Bay’s blood-red lipstick and blushing pussy (which gets like that when they’re happy and excited/playing with lovers and friends); re: “when the Man comes around, don’t follow him; show him your Aegis!” There’s power in sex and gender, bodies and labor, undeath and vampirism—something the elite tries to control and weaponize for its infinite value, and which we can take and turn back against those who seek to cage and abuse us—to say to them, “No, never! This is my body, not yours, white man!” Suddenly the cryptonymy becomes revolutionary and the nudity is largely the same! Context matters; make it your rebel yell!

(artist: Bay)

Reclaimed by us during liminal expression (the same spaces and surfaces), such devices speak to what is controlled and can liberate itself when subverting vampire legends for liberatory purposes: freeing the tush, the rack and the box as vampiric in ways that translate to male and intersex biology just as well.

In turn, cosmetic qualities normally demonized for their alien character under capital—the color red, for example—translate sex-positively to healthy appetites and sites of consumption (re: the lips or female genitals, above) tied to modern GNC attempts to enact sodomy of a male, female, or intersex kind; i.e., through reclaimed Gothic poetics during an-Com arguments: the male sodomite and the female Sapphic (the Carmilla, in vampire lesbian[28] narratives) “homewrecker” scarlet woman, canon treating either as a social-sexual disease to punch down against despite being of the world’s oldest profession; re: prostitution. The state can corrupt vampires, correct vs incorrect love, etc, but cannot monopolize them:

(exhibit 41g1a1b: Left: Rob Halford of Judas Priest; right: Chappell Roan and Magical Katrina. Sex symbols under Capitalism inherit prior divisions and binaries that are codified and resold back into a hungry market. The queer man is often framed as guilty and self-hating, flagellating himself in methods tied both to medieval penance, worship and religious experience [e.g., “Donner and Blitzen,” 2019]; implements of death and torture under heteronormative power structures [the “leather daddy/gay biker” BDSM schtick]; but also punk and “cruising” bar culture as occupied by outcasts on either side of the political spectrum decaying into undead: Nazis and Communists.

Conversely, the female queer is [from the late 1800s, onwards] called “lesbian” in ways that appeal to the heteronormative gaze: the “lipstick” look. In truth, practicing lipstick lesbians prefer the term “femme” [versus butch], and can use their hypnotic power over cis-het men to generate the effect of a “captive” audience through asexual means; i.e., the men spellbound and ready to fork over their hard-earned cash, but also ready to take in and digest the witchy Sapphic’s subversive allegory using the color red, thus reject the stigmas that reliably lead to the unironic, absurd persecution of her kind: “She turned me into a newt!

In other words, Roan camps canon and rejects sexist implications that “men and women can’t work together because red lipstick equals sexual arousal”—with Jordan Peterson insisting one, that’s what it means and only what it means[29]; two, that it is “for men” or concerned with them at all; and three, that if it was, it’d be “unfair.” The Muppet from Hell, Peterson’s basically “Evil Kermit” chomping on Vincent Price’s neck without irony.)

Concerning tokenism, the popularized idea of vampires were built on older bigotries that assimilated into concessional forms of equality that, unto themselves, have historically sold out since then (re: second wave feminists and homosexual gay men, but also Marxist-Leninists abstaining from Gothic analysis). Before we proceed onto the close-reads, then, I want to give a brand-new and extended (six-page) note about the duality of vampires, and how such things don’t have set definitions when challenging tokenized forms:  

In the spirit of a) returning to this section after several years and having written multiple books since then, b) wanting to be holistic as possible, and c) in light of recent and ongoing abuse carried out against me by other marginalized sex workers (and Marxist-Leninist weird nerds; re: Bad Empanada)—i.e., those treating me, a trans woman who does sex work and scholarship—like I don’t belong or am somehow an enemy or threat to them and the Cause through the work that I do (re: Jadis, Jade, and various AFAB sex workers during my own brush with transmisogynistic sex work)—I wish to reinforce my arguments regarding tokenism, while simultaneously acknowledging my inability to historically document and cover every aspect of vampirism and sodomy I would like (so many fags, so little time)!

Sodomy and terror tactics by police forces are historically “messy” insofar as canonical vampirism and its praxial articulation, mid-poiesis, involves many different groups playing the Roman fool (“crossing the Rubicon” with “Caesar”). The following tangent concerns the language’s evolution and availability over multiple centuries, previously discussed; concerning its application as a living conversation, we won’t have time to completely unpack all of the praxial nuances and amorphous offshoots of tokenism and class betrayal, content vs activism, self-persecution and assorted, cryptomimetic discipline-and-punish-style sell-out antics that frequently go along with vampiric discourse and its overarching histories; i.e., (indented for clarity):

from the false-rebellious antics of the American Revolution and its employing of earlier settler-colonial forms that historically decay into radicalized forms thereof (re: fascism and “Rome,” but also Marxist-Leninism). Per our aforementioned chapter, “An Uphill Battle with the Sun in Your Eyes” (from Volume One), the optics of rebellion continually manifest via the state recuperating monstrous language through the bourgeois trifectas, monopolies and qualities of capital/the state; i.e., the self-persecuted and self-policing nature of monsters evolving under Cartesian thought into neoliberal forms, which apart from the standard-issue moderate and reactionary politics of white cis-het men and women, pits different factions and sectarian axes of oppression against each other for the elite—for the “rare and exclusive” chance to put on the costume and be a tokenized king or queen for a day while punching down at their own kind and their allies!

I’ll try my best to hint at them, here, but you might feel such proceedings to be rather anemic concerning vampires, in that respect. 

(artist: Katie Silvia)

Perhaps in the future, I shall address those inadequacies in further additional essays about vampires in particular (versus Amazons or zombies, both of which I’ve written tons about). All I can do for now is recommend “Back to the Necropolis” (re: Drolta and black Nazi vampires), “The Monomyth, part zero: Mandy, Homophobia, and the Problem of Futile Revenge,” my vampire crash course preceding this section, and the close-reads on The Darkest Dungeon and Alice in Borderland after it, which articulate elements of tokenization, appropriation and betrayal we need to wary of, moving forwards; e.g., Olrox and Drolta seem radically different from their source versions, as Drew Mackie writes in “Localization Drift and Hidden History in Castlevania: Nocturne“:

It’s fitting how Olrox and Drolta, as they exist in Castlevania: Nocturne, ended up so far afield from Count Orlock in Nosferatu and Elizabeth Bathory’s accomplice. In the Netflix series, these two characters couldn’t have less to do with the entities that inspired them, and it sort of makes sense that it’s near impossible to deduce where they came from just based on their names. They’re basically new names for new characters; the source material is basically a footnote that has little bearing on how they function now. That’s not a good thing or a bad thing. That’s just how language drifts and changes and the concepts it describes evolve as well, to the point that you don’t realize that two seemingly unrelated things ever had something in common (source).

They’re also characters that walk the tightrope between parody and dogma, description and prescription; e.g., “vampires should have fangs, look classy and act like Nazis”; i.e., with Drolta being a black Nazi and Olrox being the show’s token black gay man pushing against Red-Scare Capitalist Realism while siding with the Belmonts, who—let’s not forget—are cops!

That’s problematic all on its own, and we can enjoy the idea of racial inclusion (and hauntological vampire dress sense, above and next page) and still think critically about what’s being fed to us that, unto itself, recycles through representation as meriting criticism under Capitalism as much as anything else; i.e., through teams of professional artists (re: Silvia directing a design team, including Tender Miasma on Tumblr), passed down to affluent content creators that—however stylish, authentic and bold they appear—don’t speak for the disparate and dire lived reality of entire populations. Such things are dangerous for any oppressed group to adopt and accept without thought; i.e., just as Glen Coulthard writes in Red Skin, White Masks: Rejecting the Colonial Politics of Recognition (2014) about Indigenous Peoples

More specifically, I argue that the expression of Indigenous anticolonial nationalism that emerged during this period forced colonial power to modify itself from a structure that was once primarily reinforced by policies, techniques, and ideologies explicitly oriented around the genocidal exclusion/assimilation double, to one that is now reproduced through a seemingly more conciliatory set of discourses and institutional practices that emphasize our recognition and accommodation. Regardless of this modification, however, the relationship between Indigenous peoples and the state has remained colonial to its foundation (source).

the same idea applies to any group taking their chance at recognition in relation to territories they police through such flexible assimilatory maneuvers expressed in monstrous language; i.e., as a matter of convenience and desperation that, sadly enough, always seems to become, “I deserve this. Haven’t I suffered enough?” Indulge to some extent as a matter of enjoyment, but never compromise your proletarian, racial and an-Com GNC values in service to profit and the status quo! Stalin and Mao were cops, therefore just as bad as presidents (and Lenin got shot, meaning rebellion must be a group effort: to not die out or corrupt through singular men at the top falling victim to capital and Imperialism’s usual Faustian bargains[30])!

While liberation and exploitation exist in the same thresholds and on the same surfaces, the moment you start demonstrably playing the Judas/cop without irony or concern for others, that’s exactly what you become! In turn, the speculative richness of such glamorous beings and their sodomy dialogs becomes wholly one-note, traitorous; in the wrong hands, a sultry and captivating burlesque like Winding Snake Production’s Cuphead-homage, cartoon casino of sin, vice, and playtime—”Marmalade Is Missing” (2023)—quickly can become minstrel-show vaudeville using the same language thereof. So play nice and play smart—not for fame and riches! If that’s all it takes to win you over, the systems we’re challenging need only offer you a job and/or police uniform; i.e., to tokenize in whatever ways controlling opposition demands!

(artist: Tsunami Punoni)

Of course, such poetic arguments and aesthetics lack singular set meanings. Nor is there anything wrong (or historically out of place) with camping BDSM by wearing cop uniforms, fetish gear and/or fascist mil spec. But the beat of that same theatrical drum desperately needs to be done intelligently/ironically and without predation; i.e., while articulating class, cultural and race awareness. Otherwise, it’s just betrayal and tokenization, repeating the settler argument (re: Fanon) in all the usual middle-class, assimilative, gentrify-and-decay ways in all the usual prison-like venues; i.e., the prisons, casinos, ghettos, madhouses, reservations, pogroms, etc, and a Vegas starlet or prize fighter[31] stripping for the (white cis-het) men who run the buffet, all-you-can-eat-style show (as long as you pay out, of course)!  

In not just a place, but a culture where anything is for sale, provided you uphold profit, said starlets and gladiators become cops, jesters, and grim reapers one-in-all as part of the same harvest’s cities of sin; i.e., unironic vice characters preying on nature-as-monstrous-feminine in all the usual ways, the business of gambling that becomes a side-show attraction or arm candy to put coins into “slots.” Where do you think said attitude comes from—that women (or those treated like women) are sex machines you put money into until sex comes out? Videogames and other popular media forms (which generally are designed to serve profit; re: “Borrowed Robes,” 2020).

 

Regardless of your biology, orientation, gender, ethnicity and/or performative bent, you can’t just put on a Nazi uniform and call it “good praxis.” Despite the inherent duality in such things, performative context always matters (with any vampiric hybrids, not just afronormative forms), because drag feminism and Afrocentric groups (and any other minority I could list, to be clear) historically divides and preys on one another through state coercion, but also GNC groups trying to intersectionally consolidate while subsisting under capital’s usual coded criminalities, power and bigotries: through ostentatious, utterly fabulous displays of wealth and status that can speak to different sides of the political spectrum using the same linguo-material devices (to be sure, Tsunami from earlier kills it and none of this is a direct attack on them—just, that any image is praxially and ontologically ambiguous and must be scrutinized per a dialectical-material lens that goes beyond its face value on a larger stage).

To reiterate, there’s countless forms of tokenism that emerge, intersect, and diverge across space and time—i.e., through the vampire legend as an assimilation fantasy policing itself and those around it using state-issue DARVO, obscurantism and factionalization (divide and conquer) across different class, racial and cultural lines/axes of oppression and praxial models (re: Marxist-Leninism)—far too many to adequately cover them in a book, let alone all in a section under a hundred pages long!

Pastiche is remediated praxis; per the cryptonymy process, violence and disguise serve state or worker aims, both fighting over the same devices’ medieval, queer-coded costumes, masks, appearances, and identities linked to sodomy as a policed label and application: a witch to burn, vampire to stake, and/or gay to bury by those also not fully of the in-group but also not fully of the out-group (re: Bad Empanada)! Few people are fully “outside” (a dubious position afforded more to voiceless zombies ignored inside the state of exception; e.g., Kurds, black Africans or Palestinians, etc). We mustn’t ignore those who are, but “drink deep of the plasma pool” (as Seth Brundle puts it) to transform and understand their perspective in popular stories and mediums (such as heavy metal, cartoons and monsters, but also things that combine them—like Nimona does, below); re: the pedagogy of the oppressed affording similarity amid difference: humanizing the wretched normally exterminated by police forces!

As we proceed through the rest the chapter, then, just bear in mind that “sodomy” is “monstrous-feminine” vis-à-vis nature as preyed upon by the state abusing vampiric/medieval language and its continuation in canonical forms and functions; i.e., as threats of punishment inside a panopticon-style state of exception, which they can enact by turning different groups against each other to serve profit, thus the predation of nature under Capitalist Realism; e.g., cis women punching down against cis gay men through sodomy dialogs, cis gay men and straight women punching down against GNC peoples and sex workers, Marxist-Leninists calling for an-Com activists to be closeted, Stalin-style, and sex workers being coerced—under divisive, prison-like environments—to once more pass the Omelas-style buck onto different groups in-fighting while “passing” to avoid the state’s baleful gaze: GNC people turning cannibalistically on themselves through meaningless/groundless distinctions (for the purposes of attacking ourselves) like “trans woman” or “trans man,” “enby” or so on.

Betrayal is betrayal, regardless of why traitors do it or who they choose to punch down against! Cops are cops and victims are victims during us versus them, insofar as the direction of power (and violence) are concerned during sodomy and seeker dialogs. From the Crusades to Manifest Destiny to Vietnam, the “Russian Vietnam,” Operation Iraqi Freedom, Gaza and the Ukraine, then, the state functions on hate, insofar as Pax Americana‘s Red Scare (and other moral panics) require hate (thus insanity and apathy) to move money through nature, thus achieve profit; i.e., generally this bourgeois feeding operation occurs through monomythic acts of revenge and/or superiority against evil forces, the good side treating nature-as-alien by raping it as white-to-black knights, cops, wizards, what-have-you.

Beyond geopolitics, this happens through the usual neoliberal, settler-colonial arguments and neo-Gothic refrains; e.g., Jojo, Castlevania, and Darkstalkers (with Morrigan from the third franchise being a popular choice, below) all canonically pimping the monstrous-feminine through monomythic forms that commodify such violence with various forms of allegory regarding state persecution; i.e., good-and-bad police teams breaching the usual territories on and offstage, in and out of fiction, at home and abroad, in centrist implementations of police violence against abject, monstrous-feminine victims (re: Bad Empanada seeing all peoples who “discuss sex [and sex work] like it’s their main interest” as needing to be concentrated and silenced because he can’t tell the difference between Ian Kochinski, Contrapoints, Jessie Gender and Persephone van der Waard. Like Stalin and Putin, he’s conceding defeat to the state by saying “I’ll police gay people and sex workers!” Much of this is through his credentials, casting doubt and aspersions on some of the most marginalized and exploited people on Earth).

(artist: Neo Art Core)

There’s always an iconoclastic double and ways to strip/decloak vampirically and play with the powers at work under the same paradigm, of course; liberation and exploitation exist in the same shadow zone. Outside of conscious informed liberation, though, profit’s usual (and false) empowerment schemes incessantly enroll and employ workers to lash out against strange, sodomic elements; i.e., reifying and exploiting forces of darkness that—designed to promote insecurities that weird canonical nerds can optimistically conjure up—the usual benefactors (white middle-class cis-het men) defeat in trademark fashion. In turn, they optimize these victorious actions in neoliberal simulations of war and rape that continually frame sodomy as something to romance and crush: to unironically enact and relive unhealthy and predatory forms of trauma, vis-à-vis canonical implements of calculated risk. It’s bad BDSM, replete with all the usual stereotypes, neo-con police prescriptions, Faustian bargains, Stalinist regressions, and genocidal, Promethean historical-material outcomes.

On the receiving end of such public outcry and their half-real forums, someone must always be incorrect, alien, undead; i.e., beyond normal experience, and “asking for it” by practicing “sodomy” under Capitalism and inside the state of exception. The state is the ultimate cop, thus the ultimate bigot, the ultimate wasteful glutton—a giant syringe jammed into nature and sucking her dry! Waste not, want not! 

Except, the moment a vampire chases down incorrectness and degeneracy in its own circles, confiscating and/or discriminating against them like fascists do, they’ve decayed their cause (and disco/revolutionary cryptonymic elements) to join the enemy by policing themselves; i.e., for the state, burying the gay for profit, putting on the white mask for genocide (segregation, and censorship), embodying the Man Box for rape per the phallic woman/subjugated Amazon, or the Leninist segregating and alienating the anarchist, the punk decaying into proud-and-prejudiced iterations of itself, etc. It’s what the state wants! The more such selling out occurs, the more it (and its violent, dishonest class, cultural and race characters) need to be acknowledged, studied and expressed! Always root for the oppressed! If they don’t, give ’em a jolt/love tap but don’t enable them (e.g., blood and alcoholism, Animal House [1978]: “Thanks, I needed that!“)! —Perse

Having provided you with a crash course and history primer, but also follow-up covering both what vampires basically are and their 1970s theoretical revival-as-foundation for my coming out of the closet—i.e., as a 21st-century BDSM scholar of undead things—you hopefully have a good grasp of sodomy and playfulness amid vampire poetic’s dialectical-material conflicts (re: Marxist-Leninism vs Gothic Communism). You should likewise have some idea of what it’s like to put these things together while inside the closet as a result (re: a position of state-compelled ignorance). Now for a bit of fun! We’re now going to proceed into close-reads of various hauntologies! Yay!

As stated earlier, these hauntologies yield different flavors; re: of Alice in Borderland and The Darkest Dungeon. Before moving onto global vampirism with Alice in Borderland (left), I’d like to focus on some of these “older,” neo-medievalized flavors thereof, highlighting the spectres of queerness and Marxism where possible. As such, we’ll inspect The Darkest Dungeon, first; i.e., as a recent example of how popular vampire media “draws” the line at the usual suspect of patriarchal fears: the Archaic Mother deepthroating the hero’s lance with her bottomless throat. A walking Quetzalcoatl black fortress, a castle-inside-a-castle to storm, she swallows… your soul (and impregnates you: the giver of life and death)!

Hidden inside a curious blend of middle-class eroticism, her portrayal of “problematic” love is less about overt queer expression at all and more about whispering dated ideas of “spiritual feeding and transference” through cliché BDSM practices (not identities; canonically the Countless cannot be queer by virtue of calling herself a lesbian[32] or some other identity, in-game; she has no voice—can only show it laterally through the canonized ritual of drunk blood/other tissues). We’ll unpack these ideas separately as we go.

Onto “‘The World Is a Vampire’; or, Bloodsports and Prisons from Old World to New World“!


About the Author

Persephone van der Waard is the author of the multi-volume, non-profit book series, Sex Positivity—its art director, sole invigilator, illustrator and primary editor (the other co-writer/co-editor being Bay Ryan). Persephone has her independent PhD in Gothic poetics and ludo-Gothic BDSM (focusing on partially on Metroidvania), and is a MtF trans woman, anti-fascist, atheist/Satanist, poly/pan kinkster, erotic artist/pornographer and anarcho-Communist with two partners. Including multiple playmates/friends and collaborators, Persephone and her many muses work/play together on Sex Positivity and on her artwork at large as a sex-positive force. That being said, she still occasionally writes reviews, Gothic analyses, and interviews for fun on her old blog (and makes YouTube videos talking about politics). To learn more about Persephone’s academic/activist work and larger portfolio, go to her About the Author page. To purchase illustrated or written material from Persephone (thus support the work she does), please refer to her commissions page for more information. Any money Persephone earns through commissions goes towards helping sex workers through the Sex Positivity project; i.e., by paying costs and funding shoots, therefore raising awareness. Likewise, Persephone accepts donations for the project, which you can send directly to her PayPal,  Ko-FiPatreon or CashApp. Every bit helps!

Footnotes

[1] E.g., not all princesses want be rescued, running with the wolf as a kind of “best revenge” that walks different tightropes—raised by wolves, but also fucked by them (the above movie, 1992’s Dracula, highlighting the similarities between lycanthropy and vampirism by Vlad fucking Lucy as a wolfman unto a slutty redhead. Such dualities speak to unchained desire and a lack self-control under capital as something to simultaneously fight and give into (and all the usual fetishes and done-to-death clichés—”my heart says no, but my body says yes” being a rehash of “the spirit is willing, but the flesh is weak”); but also to queer love (and battered housewives) classically conflated, our love something that goes back to cis-het male abusers that a tokenized public will feminize and present as “slightly off” in order to justify whatever police/witch-hunt violence occurs; i.e., Pavlovian hostage behaviors from victims, and the persecution of queer-people-as-usual simply trying to find connection despite our being treated liminally as alien disease spreaders, but also—true enough—such heteronormative abuses extending queernormatively to queer relationships. Abuse (usually in reactive forms) happens in our lives, too!

[2] While mosquitos carry and spread malaria, one of the world’s oldest and deadliest diseases*, vampires aren’t classically associated with those flying animals (re: Watterson, below—we’ll get to exceptions when we examine the Countess); they’re compared to bats. The world’s only true flying mammals, bats have an unusual metabolic system that allows them to carry viruses without dying: “Bats—the only flying mammal—display several additional features that are unique among mammals, such as a long lifespan relative to body size, a low rate of tumorigenesis and an exceptional ability to host viruses without presenting clinical disease” (source: Aaron Irving et al’s “Lessons from the Host Defences of Bats, a Unique Viral Reservoir,” 2021). That is, they incubate, transmute and carry the disease, making them excellent vectors.

*Richard Carter and Namini Mendis write, Malaria is among the oldest of diseases. In one form or another, it has infected and affected our ancestors since long before the origin of the human line. During our recent evolution, its influence has probably been greater than that of any other infectious agent” (source: “Evolutionary and Historical Aspects of the Burden of Malaria,” 2003).

(artist: Bill Watterson)

Bats are also excellent pollinators/fertilizers and eat billions of insects* (which also spread disease) a night. Despite bats’ importance in the world eco system, humans—especially capitalists, being terribly self-centered—overlook these qualities to scapegoat and punish bats in relation to themselves and people (we fags). Regarding bats, a case can be made for them metabolizing COVID, but humans spread it with their airplanes; as for gay people spreading AIDS, that disease is much more recent than malaria: “To date, the earliest known case of HIV-1 infection in human blood is from a sample taken in 1959 from a man who’d died in Kinshasa in what was then the Belgian Congo” (source: Peter Daszak’ “Where Did HIV Come From?” 2018). And while the virus formed in chimpanzees and spread to African poachers in the 1950s (thanks to Capitalism ruining that continent), it likewise spread elsewhere until it affected people in the Global North, who promptly blamed homosexual men for the virus (thanks to anal sex and blood, even though the disease also effects straight people—indeed more so than 21st queer people because said people take precautions with anal sex; source: Terrence Higgins Trust’s “Heterosexual HIV Diagnoses Overtake Those in Gay Men for First Time in a Decade,” 2022).

*Bats are the second largest order of mammals, and make up 20% of all mammals on Earth (~1,400 species). Furthermore, “still the most significant part of bat species will feed mainly on insects. For example, an ordinary brown bat can eat up to 100 percent of its body weight every night; that would be about half an ounce. It can consume about 1,200 insects per hour approximately (source: Wildlife Education & Directory of Wildlife Experts, 2020). Multiply 1,000 (to subtract a rough guess for which species don’t eat bugs) by 1,000,000 (as a low estimate population total across all species) and then multiply that by 1,000 again (for one hour of feeding) and you get 1,000,000,000,000 bugs—per hour! Even ballpark figures, that’s still a lot of bugs, thus a lot of disease prevention (especially in the Global South)! More to the point, if an environment changes too much due to state shift (which is mounting due to Capitalism), different species will die and the ecosystem will spiral out of control and eventually collapse. To maintain Capitalist Realism, capital will blame stigma animals and associate human groups instead of itself (re: Raj Patel and Jason Moore, who we’ll bring up in this footnote).

As such, pandemics spread to humans, who then spread them among themselves because of Capitalism, which relegates them to the Global South (and queer groups). Much is said about the disease affecting the Global North (and said North’s abjection of the disease onto queer people, there), but Africa to this day remains the most affected: “The WHO African Region remains most severely affected, with one in every 30 adults (3.4%) living with HIV and accounting for more than two-thirds of the people living with HIV worldwide [currently nearly 40 million]” (source: WHO). 630,000 have died this year from the disease alone, with estimates of 35.7–51.1 million since 1959 (ibid.). By comparison, the total number of deaths for COVID is over 7 million—though, as Worldometer writes, “As of April 13, 2024, the Coronavirus Tracker is no longer being updated due to the unfeasibility of providing statistically valid global totals, as the majority of countries have now stopped reporting(source). Great.

It really bears repeating, then, that the places that spread misinformation do so for profit, generally at the cost of human and animal life. Capitalists, being the owners of countries, will open those boarders to disease and then blame said disease on a scapegoat (usually immigrants, queer people and other minorities) because it helps them stay in control.

For example, the United States, by 2023, had more COVID deaths than any other country on Earth: “As of May 2, 2023, the outbreak of the coronavirus disease (COVID-19) had spread to almost every country in the world, and more than 6.86 million people had died after contracting the respiratory virus. Over 1.16 million of these deaths occurred in the United States” (source: Statista). In fact, the United States is a place known for such behaviors not just in the present, but the past, as well; e.g., the Spanish Flu and a refusal to obey quarantine measures:

In places where mask orders were successfully implemented, noncompliance and outright defiance quickly became a problem. Many businesses, unwilling to turn away shoppers, wouldn’t bar unmasked customers from their stores. In San Francisco, however, initial noncompliance turned to large-scale defiance when the city enacted a second mask ordinance in January 1919 as the epidemic spiked anew. Many decried what they viewed as an unconstitutional infringement of their civil liberties (source: J. Alexander Navarro’s ” Mask Resistance During a Pandemic Isn’t New,” 2020).

Of course, blame always occurs when diseases spread, which they always do. Just not capital blaming themselves! In medieval Europe, for instance, Christians blamed Jews for poisoning wells and witches for hexing Christians, often comparing them to wild animals, but especially mammals like dogs, known for spreading rabies*. As sexually transmitted diseases become more and more understood, though, Jewish-blamed diseases became more and more associated with “vampires” as queer-coded; i.e., the bigots/capitalists code-switched, but the ethnic origins remained!

*”Rabies is one of the oldest known diseases in history with cases dating back to 4,000 years ago. For most of human history, a bite from a rabid animal was uniformly fatal. […] While rabies is well controlled in the United States, globally nearly 60,000 people die each year due to rabies. Most of these deaths are in children” (source: Cape Cod Regional Government).

In short, who the elite blame depends entirely on how the disease spreads married to superstitions; i.e., according to how they are currently used and understood. The animals always suffer* but so do any people(s) treated like animals under current social-sexual phobias; e.g., the people who refused to wear masks for Spanish Flu compared having to do so as “being muzzled like a hydrophobic dog” (re: Navarro). “Hydrophobia,” of course, is another word for rabies—lycanthropy being a precursor for vampirism and often used interchangeably with it throughout history (e.g., AIDs)!

*Even when being humane, rabid animals must be put down. I woke up back in early 2019 with a bat crawling on my drapes. I caught it in a bucket and released it—only to learn later that bat bites can be microscopic, and the only way to tell if the creature was infected is to have it tested. With that being impossible and rabies being more or less 100% fatal (the only way to check for rabies in humans is through their brain tissue and by then it’s too late to save them; i.e., once symptoms show, you’re dead on your feet), this meant I had to get shots. Luckily I still had insurance through state welfare. Otherwise, it would have been cheaper for me to fly to Vietnam, get the shots for free (rabies being much more common in non-American countries, meaning the vaccine is more available in Socialist countries), and fly back home! Honestly the horror stories I’d heard made it sound like torture, and I dislike needles, but the procedure wasn’t that bad! But even if it was, I wouldn’t advocate for the revenge killing of bats (or queer people)!

Regarding Spanish Flu and COVID, absurd numbers of people died from lack of medicine, of course (Penicillin wasn’t mass-produced for many years after its invention, in 1928, and the COVID vaccine had to be fast-tracked before it could be tested on humans), but also for disobeying quarantines: “From 1918 to 1919, the Spanish flu infected an estimated 500 million people globally. This amounted to about 33% of the world’s population at the time. In addition, the Spanish flu killed about 50 million people. About 675,000 of the deaths were in the U.S.” (source: Cleveland Clinic’s “Spanish Flu,” 2021).

Such numbers are similar to AIDS and other pandemics, if not somewhat lower than even older cases because of medicinal developments; e.g., the Black Death, which “was so extreme that it’s surprising even to scientists who are familiar with the general details. The epidemic killed 30 to 50 percent of the entire population of Europe. Between 75 and 200 million people died in a few years’ time, starting in 1348 when the plague reached London” (source: Pat Lee Shipman’s “The Bright Side of the Black Death,” 2014). Concerning that plague, the disease—Raj Patel and Jason Moore argue—forced feudalism to adapt into Capitalism in order to survive, but that Capitalism is inherently unstable, thus equipped to survive the pandemics it routinely generates in order to profit on a global scale; re:

Regardless of what humans decide to do, the twenty-first century will be a time of “abrupt and irreversible” changes in the web of life. Earth system scientists have a rather dry term for such a fundamental turning point in the life of a biospheric system: state shift. Unfortunately, the ecology from which this geological change has emerged has also produced humans who are ill-equipped to receive news of this state shift. Nietzsche’s madman announcing the death of god was met in a similar fashion: although industrial Europe had reduced divine influence to the semicompulsory Sunday-morning church attendance, nineteenth-century society couldn’t image a world without god. The twenty-first century has an analogue: it’s easier for most people to imagine the end of the planet than to imagine the end of capitalism. […] Today’s human activity isn’t exterminating mammoths through centuries of overhunting. Some humans are currently killing everything, from megafauna to microbiota, at speeds one hundred times higher than the background rate. We argue what changed is capitalism, that modern history has, since the 1400s, unfolded in what is better termed the Capitalocene [than the Anthropocene] (source: A History of the World in Seven Cheap Things).

As such, the 1400s marked the rise of different scapegoats to account for Western diseases caused by feudalism, and later Capitalism. Hammer of Witches was written in 1478, for example, along with various anti-Semitic stories like The Merchant of Venice and The Jew of Malta (1598 and 1590).

After several centuries, when Capitalism, settler-colonialism and systemic racism had more fully established on the world stage, Walpole’s giant armor in Otranto (1764), at the end of the French and Indian War, foreshadowed the Capitalocene that Mary Shelley critiqued when she combined the Jewish legend, the Golem of Prague, with the Promethean myth, in 1818 (the year Marx was born); i.e., to critique Cartesian thought. Per Foucault, the rise of the Victorian bourgeoisie saw new queer-coded scapegoats invading the English idea of home by the 1800s; i.e., vampires being the sexual disease standing in for so many kinds of illnesses likened to STDs that were not STDs (re: rabies). At this same time, gay men were being persecuted in 1700s England at a mounting rate (re: Broadmoor)—a trend that would only climb as the state/capital medicalized them more and more in defense of itself; re: from the 1870s onwards, homosexual men were in the medical books for less-than-savory reasons, followed by Irish-penned anti-Semitism/queerphobia: Le Fanu’s Carmilla (1872) and Stoker’s Dracula (1897) onto 20th century examples burying the gay as usual; e.g., Castlevania: SotN (1997) tokenizing Alucard in Oedipal ways: “In the name of my mother, I will defeat you again!” to “You have been doomed ever since you lost the ability to love!” Oh, the betrayal and irony!

It should be noted that the medical profession is not the same as Capitalism, and that as time went on, new medicalized documents and academic works began to acknowledge queerness in a more favorable and less strictly biological light (definitely not Freud, Jung or their ilk); re: Hirschfeld in the 1930s, and later others in the 1960s. By that point, new information and social conflicts began to rise up and challenge the state to such a degree that its defenders (fascism and cops) couldn’t repress everything (re: having burned down Hirschfeld’s Institute of Sexology, in 1933).

Humanizing such mythologies associated with these aforementioned groups, revolutionary (an-Com) queerness reclaimed the language of rebellion through old, medicalized stereotypes precisely so they could avoid being classified as public health hazards; i.e., preventing the reduction of a particular group to a cultural export, especially if that item is a slave-trade icon or otherwise indicative of a stigmatic treatment of said group; e.g., Dutch people with tulips to a lesser extent, and African Americans with water melons to a greater extent, the latter extreme extending to queer people and bats or Pagan women and snakes (those elements not being racialized, but sexualized and tied to gender versus a physical location). Such reclamations include witches and their familiars (e.g., black cats), but also queer people and sex work; re: Cuwu wearing my vampire cloak:

(model and photographer: Cuwu and Persephone van der Waard)

However, this also goes for the animals being stigmatized alongside them as monstrous-feminine; e.g., bats; i.e., cutesifying former stigma animals to humanize them and their human counterparts using Gothic media but also academic theory combined, as usual, with access* to accurate and humane scientific journals (those most afraid of such beings usually being bigots, themselves—Ace Ventura 2: When Nature Calls [1996] poking fun of the idea by making Ventura comically afraid of bats/rabies [the first movie having him (not-so-)comically afraid of gay people] in the middle of a story that, in the same breath, is criticizing British Imperialism and its affect on the Global South). Fear aside, animals like bats are simply damaged by humans destroying their natural habitats (again, due to Capitalism). Animals are often chimerized in ways that must also be reclaimed; e.g., Giger’s xenomorph—a vampiric BDSM monster based on parasitoid wasps, but also lampreys, Nazis, and other parasites (and perceived parasites, queer people)—is both undead, demonic and animalistic; i.e., in ways queer people have reclaimed following its inception to humanize Communism-as-queer in the neoliberal era (re: Aliens, Metroid, and Doom).

*My ex, Jadis, loved stigma animals like snakes, spiders and wasps, but also alligators and bats. Living on-campus at the University of Florida, there was a bat conservatory less than a mile from where we lived. It was basically a house on stilts with no floor. Every night, the bats—at twilight—would begin to drop from their roost and fly out go feed on bugs (mosquitoes and other insects being plentiful in North Florida). There were probably ten thousand bats in that single hutch, and people would come from all around to watch them descend from them home to predate on insects (and chirp musically as they did so)!

As far as reclamation goes, doing so is always in the shadow of state-sanctioned disorder (societal and environmental collapse), ignorance and pandemics, queer people eclipsing Jews as formerly being the classic bringers of disease in that respect (with Jews instead being “upgraded” to the evil, goblin-like shadow bankers of the world; i.e., according to Jewish Conspiracy myths that survive in fascist discourse on and off the Internet).

All this this being said, blood libels persisted from the medieval period (the Middle Ages), the 16th to 19th centuries, and was reenacted by the Nazis (source: Holocaust Encyclopedia). Furthermore, tokenized Jews (re: Zionists) have even weaponized this language, monopolizing it for themselves (thus the state) to apologize for American genocide, while all but ignoring its primary function against anti-Zionist Jews and queer people (or race science in other minorities; e.g., people of color and blood quantum).

While rumors were spread in older times to consolidate state power as it existed back then, anyone who does so now serves profit; i.e., generally the middle class’ white conservative side, happy to throw other middle-class people under the bus (and everyone else) if it means turning a buck. Those who give their medicine away for free (re: the Polio vaccine or Penicillin) are just as likely not queerphobic, because queerphobia is a grift tied to medicalizing us as disease spreaders. It’s unscientific, illogical and cruel, but highly capitalistic! Capital synonymizes queer people/animals and diseases to stay on top. For them, nature itself is literally queer and alien, needing to be raped by the Straights from Columbus to Stalin to Putin to Andrew Tate. It’s not medieval, but “scientific.”

[3] Awkwardness regarding sexuality commonly manifests under capital; i.e., working up an appetite, but also abstinence from playing with such things being the canonical “best way to learn.” We’re taught to care so much from positions of ignorance, then to be appalled when someone shows indifference or is unaffected by something that makes us sweat, weak-at-the-knees, what-have-you (to be weak, thus under the control of someone more skilled than us); e.g., me, the Lady of Shallot, fucking Cuwu in the below photo (next page), only for me to mortified by the metal bedframe being very squeaky! “I don’t care!” was their response, simply enjoying my cock inside them, their little cunt wet with animal desire. It wasn’t to shame me, but console and encourage me to indulge in their “vampy fae” pussy until my pleasure was satisfied; i.e., to focus on the good, not the bad, and live and enjoy life to the fullest! They fed on that (and not always in healthy ways; re: Volume One). We all have our secret side that we (whether on purpose or not) hide from others—have something off-limits that others can’t reach or affect; i.e., is unattainable and, mysterious and aloof, can even be more attractive for it. It all depends!

In a vampiric matter of exchange, revolutionaries are built on the backs of workers, but also through the social exchanges and sex they have, exchanging information as vampires classically do. This takes work, thus fuel, hence feeding and food. Debate and knowledge literally are the exchange and release of bodily fluids (often cum, synonymized with blood and essence in medieval thought): to give and receive through nutritious social-psychosexual exchanges conducive to sex positivity on a cultural level. Cuwu loved getting creampied and “back-shotted,” me glazing their perfectly perky dancer’s buns with precious essence; and I loved spending time with them as such because doing so helped me learn/be a better revolutionary. We fed off and fed on each other to enrich/educate rebellion as psychosexual, informing ludo-Gothic BDSM as I coined it (re: based on dialectical behavioral therapy as practiced by Cuwu). Blood stores energy and triggers it (re: the vaso vagal response). So does cum. They also drive us wild in ways that can—in controlled forms synthesized/digested into good praxis—restore a healthy bond to nature that challenges state abuse alienating us from these things to begin with. In sickness and health, we become each other’s drugs and diseases to share; i.e., a burden had is a burden shared, only problematic when it becomes predatory (as Cuwu did with me; I didn’t mind being their drug as long as they didn’t abuse me).

[4] “That’s where the inspiration [for “Hell Is for Children”] came from,” Benatar’s husband, Neil Geraldo explains, “an article written about child abuse. And then everybody thought that it was real. They thought that Patricia was abused as a child, which wasn’t the case. She had a great upbringing. You couldn’t get more Happy-Days-like than her” (source: Unmask Us). But the important thing is that despite her privilege, Benatar still sided with the kids, the whores, the battered housewives! She made a career out of it, but always pushed for equal treatment. Similar to Austen, vis-à-vis slavery in Mansfield Park (re: Culture and Imperialism), such dialogs need the oppressed speaking for themselves; but this generally stems from older conversations that have white women taking to the stage and speaking for other oppressed groups, encouraging them to find their own voices in time!

[5] E.g., Tangerine being a 2015 story about a fresh-outta-jail trans-woman sex worker

looking for her pimp—to beat him up for sleeping on the side with “fish” (slang for AFAB) while she (the heroine) was in jail! In short, scarcity makes people splurge and glut, but also hurt and harm other comrades/denizens of the street, jail and/or brothel, etc.

[6] Canonically speaking. I love mommy doms and consent-non-consent to perform ludo-Gothic BDSM; i.e., as a sex positive, an-Com force that can likewise “turn” others rebellious undead, too! All the same, sex is addictive, but only when enabling harmful feeding behaviors pursuant to profit; i.e., cis-het guys and porn addictions; e.g., to cartoon ideas of women they chase instead of actual, in-the-flesh mistresses (re: the incel problem)! Under heteronormative thought, appetites—but especially sexual appetites—are shamed as “gay” unless you’re having PIV sex; i.e., you’re thirsty or hungry and shamed for not upfolding the nuclear family model when eating in the bedroom. It’s essentially a form of austerity politics, Capitalist Realism (queerphobic nostalgic), and slut-shaming all rolled into one; i.e., a compound disorder!

By comparison, rebellious sexuality and gender identity/performance can become more honest about such things (e.g., Van Halen’s “Ain’t Talkin’ ‘Bout Love,” 1978), while not exploiting anyone; i.e., raising emotional/Gothic intelligence and class-cultural awareness through punk parody that rediscovers its critical bite:

I been to the edge
And there I stood and looked down
You know I lost a lot of friends there baby
I got no time to mess around (source: Genius).

The apple is “rotten,” but delicious and truthful in ways that—like David Lee Roth—can be indulged, enjoyed, and subverted for its bitter top notes (re: Sarkeesian). “Eat ’em and smile!” to quote the man, himself! So, no dominating or abusing women, like Sid Vicious did—murdering his girlfriend, Nancy Sprungen, with a knife; and no selling out, like Johnny Ramone! Instead, such acquired tastes are a balancing act, pushing workers sex positively towards rebellion (anything else is false rebellion; e.g., Stalin making homosexuality illegal—an elite closet game for the Politburo to abuse [re: Beria] while fighting Nazis for territory).

[7] Meaning the state-as-straight controlling such profound things, all to turn something as awesome as vampires into something as banal-yet-evil as profit (essentially vampirism without the personality or charisma; re: Marx’ “dead labor” equaling dead, lifeless vampirism as pro-state dogma).

[8] Segregation commonly being a battle for the bathrooms, telling the oppressed where we can shit (or fuck, in the cruising sense, shitting where we eat*)—to control every aspect of our lives.

*Not simply “because it’s exciting” or some such slumming excuse, but because we are both kettled and seeking catharsis through calculated risk; i.e., as something abused parties will do even when they are normally prevented or otherwise discouraged from doing so: to seek out rebellion like a vice!

[9] Power flow, with vampires being blood; with composites, it’s electricity. Anisotropically the idea of current direction/polarity is the same; the poetic material is different. The plasma (a physics and physician pun) is practical, not platitudinous, purging harmful elements for salubrious ones; i.e., through the language of energy as food-like (caloric) and/or torturous (famines/electro-shock).

[10] To this, such diversion tactics are deflections mentioned to dogwhistle and divide criticism; e.g., I used to fight with my mother (who specializes in environmental criticism of the USSR, starting school at the U of M in 1994), unable to accept their rightful criticism of the Soviet state because Bad Empanada said America is the Greater of Two Evils. But the lesser evil is still evil! Despite being an an-Com thoroughly against states, genocide and pollution, I would fight with my mother harder than I should have purely because of Empanada’s anti-American stance married to his frankly excellent postcolonial work. But the moment he made his Stalinist arguments about queerness and sex work, I saw his arguments for what they were in totality—Capitalist Realism through a Marxist-Leninist’s regressive lens—and began to critique him holistically as such; e.g., holding him accountable for his sex-negative views, insofar as to make one exception is to doom all towards decay under state models. Thus, I had to admit I was wrong, learn from it, and build on my mother’s historical knowledge (while still being critical of the United States and cops the world over). By comparison, Bad Empanada is refusing to: “Screw Your ‘Nuance” (2024) being his latest refusal to listen to critics.

[11] More realistic or historically accurate duels would generally be much shorter—less tailored for dramatic swell and more straightforward and to-the-point (so to speak); e.g., Dequitem’s “Blood Flowers” (2024).

[12] Fun fact: blood was used in ancient cultures as a sexual lubricant. If animal blood wasn’t available, period blood will do the trick (re: me and Jadis). Also, period sex, unto itself, is a canonical phobia that, in genderqueer hands, serves as a prophylactic and aphrodisiac, but also anesthetic: AFAB are often hornier when they’re hormonal, but also suffering cramps that an orgasm can easily help with (while also being unable to get preggers). Vaginal (“murder dick”), oral (“getting your red wings”), or simulated (“self-staking”), these double as useful exposure therapies to admittedly acquired-taste things that straight guys curiously dread, leading to compelled anal and weird, cottage-industry sophisms: “If the river runs red, take the dirt path, instead!” How ’bout, go fuck yourselves?

To be fair and holistic, there is some truth to it; i.e., insofar as consuming blood carries risk of disease, but so does all sex and eating food (re: vampirism and lycanthropy married to blood libel and AIDS phobias)! Straight men tend to treat the people they fuck (female or not) as disease bags they “safely” stab with their dicks sans condoms—ignoring the fact that they can still catch diseases this way (not to mention cause pregnancies, which were historically fatal to women)! No one is dumber about sexual health than cis-het men—with queer people needing to understand diseases and biology/gender to identify differently, and cis-het women having periods that will be controlled and demonized, often by other women: to come of age is a mark of shame, one to be met with hazing.

For example (and tacking on my Gothic’s obligatory Carrie footnote), the period and pig’s blood scenes from Carrie (1976) both tackle religious ignorance and bullying by weaponizing hysteria/the wandering womb against different bullies by the female witch: her evil religious mother and secular teenage peers/apathetic instructors at school. Denied a proper sex education (as religious institutions do), girls often think they’re dying or possessed, but also are shamed as sluts, witches, vampires and whores by hypocrite forces both young and old; i.e., those to seek revenge against by paralyzing them with the Gorgon’s stare when Carrie has had enough, a school-shooter banshee that—in the end—destroys the perfidious community from within (the difference being cis-het men generally shoot up schools for fame, whereas women [while not above TERF-style witch hunts and other bigotries] rarely if ever stoop to such glory-seeking violence, themselves)!

[13] During the final fight between Cassel and the hero, Cassel appears uncloaked, wearing the guise of a wolf (the evil white Indian) and the hero having on war paint (the good white Indian); i.e., vampirism and lycanthropy stem from the same dialogs concerned with predation, degeneracy and criminal sex. To it, Cassel’s aristocratic debauchery is exposed, he and the hero eager to fight to the death (over a girl, of course). There’s an incestuous flavor to the scandal, too, but also raw, highwayman violence enacted by those profiting off the werewolf legend; i.e., a crown-funded terrorist action targeting French village girls to instill countryside panic—one eventually exposed by facing and demasking the vampiric royals projecting their ravenous appetites off onto their fash cousins and victims of said cousins: a sex pest to exterminate, demonizing BDSM and queer people in the process (all while fencing it off, vis-à-vis Poe’s “Masque of the Red Death,” 1842).

Also, the movie treats “the Beast” as the immortality of the French Revolution: “You’re too late, Fronsac; the Beast is already immortal!” Cassel then dies, and thirty years after the scene we just saw, the opening mourns the death of a French nobleman! So… that’s good, right? Then, why does the movie treat the rebels like killer rapey cannibals? Abjecting rebellion to apologize for the French monarchy, its director (Christophe Gans) is suitably trying to have his cake and eat it, too (all the way to guillotine, Marie Antoinette)! It’s a bit confused on the message, but then again, Cassel is the best part of the film (such a badass)!

To that, Gans is effectively playing with old Gothic conventions that let us root for the villain (the demon lover) but—in classic Radcliffean fashion—settle for the Gothic hero at the end (re: Wolff, suitably enough). It’s canonical, but has subversive elements; i.e., as Neo-Gothic novels classically did, Gans imitating them to a fault, which—at the same time—gives us an-Coms something to work with (throwing a dog a bone)!

[14] Dacascos isn’t actually Native American; he’s Hawaiian/Filipino and Irish/Japanese. In fact, it’s quite common for non-white martial artists to be chosen “for their looks”; i.e., a vaudeville, “blackface,” close-enough quality that translates, oddly enough, into food shows:

Melissa: “You have a very multicultural, very multiracial background. How has that influenced you and your work?”

Mark: “Well, I guess the advantage is that it’s enabled me to play a lot of different characters. The disadvantage, I suppose, is that sometimes I’m not enough of anything to play what they’re looking for [emphasis, me]” (source: Melissa Slaughter’s “Mark Dacascos Can’t Cook, But He Can Kick A** in the Reboot of Iron Chef,” 2022).

I mention this because after his action roles, Dacascos would go onto reboot Iron Chef on Netflix—a show that treats multiculturalism as a neoliberal cash grab.

This being said, it’s entirely possible to be multicultural, do martial arts and critique consumption; e.g., Foreign Man in a Foreign Land does all three (“How Food Racism Ruined the World,” 2024); i.e., an foreigner (from the Caribbean) speaking to crops of various kinds, made into settler colonies and banana republics that, unto neoliberal Capitalism, translate into little microcosms that spread state predation (and subsequent DARVO) across people and place. The more foreign people are from the Imperial Core, the more estranged and critical their Gothic voice tends to be (e.g., Jean Rhys and Wide Sargasso Sea, 1966). Unlike queerness, they’re alien in ways they can’t always hide; i.e., there’s no closet for being a slave (short of some “passing” shadism arguments).

[15] My ex, Zeuhl, was a postpunk nut who—apart from being a total nerd in that respect—romanticized such spaces (and their hauntologies) as a matter of predation amongst queers. As I previously said, at school Zeuhl and I fed on each other, becoming what we ate as a matter of fluid exchange, but also power and knowledge. Zeuhl drank of my nectar and I gave it willingly while taking of their essence; but they taught me a hard truth, as well: attraction and abuse often coincide. Furthermore, the latter is often done by those who have more experience in pain and abuse, thus have the ability to not simply wound, but take advantage of those they hurt (again, a bit like Lestat and Louis from Rice’s famous tale). And that’s precisely what Zeuhl did! All the same, I learned a lot from them and their life-in-the-big-city bullshit; i.e., including that I’m attracted to damage—not because I like it/am a glutton-for-punishment or am into people with trust issues, but because I like having someone I can relate to for also being gay (and queer people, finding a mate, will often settle)! Much of this section remains positively haunted by Zeuhl’s strange adoration for Foucault, but also twink-in-peril, exploitation-style torture porn (re: Cooper) and caged queer existence (re: Jarman)!

[16] Partly, Rice wrote her landmark Interview (1976) to heal from the death of her young child; re, Marlow Stern’s “Anne Rice Opens Up: ‘I Feel Like I’m Gay'” (2017):

Forty years ago, Anne Rice’s debut novel, Interview with the Vampire, brought vampirism out of the shadows and into the light. Her initial foray into the world of blood-imbibing immortals was partially inspired by the tragic death of her daughter Michelle, who died at age of 5 of leukemia. The character of Claudia, a 5-year-old vampire with an insatiable thirst for life-giving blood, was a tribute to her lost little girl (source).

In the same interview, though, Rice explains,

I was writing about vampires before the AIDS crisis. People told me Interview with the Vampire was a gay allegory, and I was very honored by that. [Rice’s son, Christopher, is openly gay.] I think I have a gay sensibility and I feel like I’m gay, because I’ve always transcended gender, and I’ve always seen love as transcending gender. In my books, I’ve always created bonds of love that have transcended gender. But I’ve never associated AIDS with vampires, myself. I’ve always been very much a champion of gay rights, and art produced by gay people—whether it was the early Frankenstein movies that had such a gay sensibility to them, or any art created by gay people. I’m highly sensitive to it. I have a gay sensibility. I get teased a lot by my gay friends because we have a rapport on things we find exciting or interesting. It’s very hard for me to remember that I have a gender, and that they’re treating me in a negative way because of that gender (ibid.).

And, honestly, she’s sounds pretty gay/non-binary to me! Yes, her work sexualizes cute boys, but specifically to humanize them and acknowledge their monstrous status (and subsequent strange appetites) in society. It’s hardly predatory!

Bear in mind, when Rice wrote Interview with the Vampire, much of the language that exists today didn’t back then (re: Moers and Foucault, Creed and Carter); i.e., just “vampires” as code for things she made queer in a sex-positive light while arguably inside the closet, herself. Eventually she came out (similar to Cassandra Peterson), but even before she did, she was always fighting the good fight (a bit like Vincent Price or, hell, Pat Benatar).

To that, monsters can be used for good or ill; Rice—unlike Frank Herbert—was actually and actively loving and accepting of her gay son, and she never sold out or weaponized queerness to triangulate abused women against marginalized communities like Rowling did. While you can find queer themes in Rowling’s work, much of that comes from the proverbial “death of the author,” whereas Rice’s sex-positive legacy very much keeps her alive in people’s hearts (Rowling, by comparison, is dead to many former fans; she sucks).

[17] Re: Riding on Carl Westphal’s coattails and beating Stoker’s own anti-Semitic novel to the punch by over twenty years, and focusing on female vampires.

[18] Re: Solzhenitsyn, with Zeuhl treating things like a trolley problem, and them picking their husband. I always kind of gathered that’s what they were doing, but it never hit me until this moment: that’s a very monogamous and, furthermore, a very cis-het approach to love; i.e., the moment they sold out, they killed and buried that revolutionary gay inside of themselves, in turn killing a piece of their own heart! And not just theirs, but mine in regards to them! In realizing this, Zeuhl has become completely alien to me, a stranger I didn’t know—or rather, an imposter I’d seen before but had always turned a blind eye to: all because I was in love with an idea of them that wasn’t true. The entire time, I had been lying to myself, trying to hold onto something of a keepsake. All ammunition for them to deceive me with!

Of course, the fact that Zeuhl took advantage of me and didn’t even have the guts to admit it speaks volumes to their dearth of character. It always bothered me, but seeing the cold hard logic of them justifying it—as Captain Miller did when saving Private Ryan (re: convince yourself that what you’re doing will “pay off” down the road)—shows me they were more in the closet by the end, more short-sighted than I could have ever possibly imagined!

Small wonder we couldn’t be together! And frankly the thought kind of sickens me—like the person I thought was Che Guevara really being just a closet neoliberal (and not an out-and-out one, like Jadis); i.e., in disguise, merely biding their time to sell out! I feel like I fucked Obama with a facemask:

Looking back, it’s embarrassing to recognize the degree to which my intellectual curiosity those first two years of college paralleled the interests of various women I was attempting to get to know: Marx and Marcuse so I had something to say to the long-legged socialist who lived in my dorm. Fanon and Gwendolyn Brooks for the smooth-skinned sociology major who never gave me a second look; Foucault and Woolf for the ethereal bisexual who wore mostly black. As a strategy for picking up girls, my pseudo-intellectualism proved mostly worthless; I found myself in a series of affectionate but chaste friendships (source: Barack Obama’s A Promised Land, 2020).

The irony is, Zeuhl actually did good work, but gave it all up for that boy they fell in love with at 19! It’s like everything after that was bullshit, them simply bidding their time! And to make matters worse (if such a thing were possible), this is basically what Foucault did, too, and I’m not even the first person to acknowledge it; e.g., Walker Caplan writes,

We can add Barack Obama to our list of academic posers. In a section of his new memoir, A Promised Land, the former president describes reading books in college to impress girls he liked […] However, Obama is following in the footsteps of great men—in fact, of the very thinkers he faux-read. As @thomas_decker pointed out on Twitter, James Miller’s The Passion of Michel Foucault features Foucault telling this anecdote from his early education:

…In order to ingratiate myself with this boy who was very beautiful, [I] began to do his homework for him—and that’s how I became smart, I had to do all this work to just keep ahead of him a little bit, in order to help him. In a sense, all the rest of my life I’ve been trying to do intellectual things that would attract beautiful boys.

Crushes are so powerful that Foucault became Foucault for a crush. And the tactic makes sense; reading is hot, which we as writers for a book website love to remember (source: “Even President Obama Once Used Books to Pick up Girls,” 2020).

Worse, Zeuhl even quoted that passage to me in school! They thought it was funny! “I have so many… mixed feelings!” indeed! Why do all of my memories of us suddenly feel like evidence, now?

It hurts me enough to feel fresh anger after so much time, and in ways I never quite dared before without reflection. So it’s oddly a relief to be angry with my abuser in ways that outs them for the canonical vampire they were. Fuck you, Zeuhl—one, for breaking my heart and using me like you did (and lying about it); two, for making me feel like Fred from Scooby-fucking-Doo; and three, for making me realize this, thus ruin even my happy memories of you!

I’ll be honest; it’s one thing to kill one’s darlings that you didn’t know in person (re: Halford as a poser). But someone I loved as much as I loved Zeuhl, who’s ultimate betrayal has layers of emptiness/vampiric invisibility I’m only realizing years later? My relationship with them feels so goddamn fake; they feel so goddamn fake! But now that I can kill that stupid idea of them, once and for all, it’s odd—it feels like closure, and I can move on. Indeed, I’ve already been doing that for years (even so, I still feel a rueful twinge/pang of agony, but only a small one)! But tragically they will always have a piece of my heart stuck in them, and I will always have a piece of them stuck in me. To reflect is, in some sense, to pour salt on old wounds, inflaming “shrapnel” injuries that never fully heal. As I pull away from them, like a dead precious animal lying abandoned on the side of the ride, its ghost follows me, and the cold hard stare of that Spaghetti-Western-loving revolutionary I fell in love with glares at me; i.e., out of a rebellious past that is both dead and alive inside me:

Why does that ghost of them have to resemble Clint Eastwood and Mel Gibson (“Never shake your gory locks at me!”)? A part of me, even now, will always love that idea of what they could have been. And despite how it hurts, and no matter how much I cry going forwards, I will never let that go; I will learn from it and use it to build the very things Zeuhl gave up on; I will build a temple to the honor of that side of them that was good; re: “But the line dividing good and evil cuts through the heart of every human being. And who is willing to destroy a piece of his own heart?” Zeuhl was a coward; no coward soul is mine (for a fictional example, consider Broken Sword and Snow from Hero, 2003; both rebels, Sword betrayed all of their values and friends to hand power over to the bloodthirsty [and self-pitying] Chinese Emperor, and Snow—rightfully enraged—killed his stupid ass for it)!

Under capital, we’re left scavenging on the wreckage of the past, be it our own or that of others; e.g., I used to cite Frodo, bemoaning the Eye of Sauron watching him: “I can’t recall the taste of food, nor the sound of water, nor the touch of grass. I’m naked in the dark. There’s nothing—no veil between me and the wheel of fire. I can see him with my waking eyes.” I thought Zeuhl, holding me and watching me with their pretty princex eyes, was my Samwise Gamgee; instead, they went to Mordor alone, and took the hobbits to Isengard. They took the Ring and abandoned me for a place at the Dark Lord’s throne. Why? Because it was easy and convenient. Even if they cried (and they did cry somewhat), they still killed that piece of themselves. But perhaps I’ll rest easier knowing they’ll be pained and haunted by me too. Useful things are couched within useless things and vice versa, “But she will remember forever that I caught her! That I held her prisoner!” versus “She will remember your heart when men are fairy tales and books written by rabbits.” And maybe, just maybe, that will motivate them to change back into the androgyne that I loved, all those years ago…

So let this be a lesson, kids—when you’re in your graduate supervisor’s office, crying your eyes out because you think your then-partner is using you (re: “I feel used!”), said voice isn’t wrong! Then again, I still have mixed feelings because if I listened to my conscience back then, I would have never met Jadis and Cuwu as formative exes, onto awesome friends like Bay or Harmony—and this book series wouldn’t exist! So, personally—despite knowing how phony Zeuhl ultimately is—I still wouldn’t change a thing (the sex was good, and Zeuhl and I had some fun times/taught each other things despite them being a colossal mooch). Despite what they did, I’d still love people as openly as I do now because having a heart that can feel is infinitely more valuable than one made of stone.

Caveats aside, I’d rather have a Communist world, not a neoliberal one (which is all Vaporwave really is, Zeuhl: the romance of a canceled future, a road to nowhere). To that, my hard-fought knowledge came from mistakes I made so you, dear readers, don’t have to. But if it does lead to mistakes on your end, don’t let it stop you from looking for love again the future! Don’t be afraid to love and fail! Failure is useful, just like Foucault (and his truths and lies and half-lies) was useful. You can’t learn unless you relate to others, and you can’t relate to others without loving them, thus open up the possibility of getting hurt. So learn from rejection and open your heart, then find yourself someone who won’t use sex and the veneer of intellectual posturing to get what they want at expense of yourself! Find someone real and kind and good! And then, make the world a better place than Zeuhl ever could (the funny thing being Bay kind of looks like Foucault when he wears turtlenecks, but is in truth, a very sweet person; i.e., he’s been abused and learned from it, whereas Zeuhl—a bit of a skittish wuss, afraid of intimacy and connection—mostly led a charmed and self-centered life)!

Build a fire and see who joins you by it. Raise a flag and see who salutes! And always look after yourselves and be well! “First, do no harm”; “hurt, not harm!” But also, self-care is community care (and we an-Coms are service tops). So “die” by Snu-Snu, eating Cheddar Goblin until your swan song is “macaroni stirring sound.” Always in moderation, but swing for the fences!

[19] Really the tip of the iceberg, insofar as Zeuhl’s abuse goes (again, see: previous footnote). But, like most abusers, good is mixed in with bad. For a good summary of their nonsense, consider “The Eyeball Zone; or, Relating to the Gothic as Commies Do” (2024) from Volume Two, part one. Otherwise, mentions of them appear all throughout Volumes One and Zero.

[20] I once worked at a Subway in college the first time around, from 2006 to 2007. The job was so terrible I would rebel in different ways—one, by making myself illegal, not-to-standard sub sandwiches (with quadruple the meat [usually teriyaki chicken], strips of bacon and a shitload of chipotle/ranch sauce with a generous helping of black olives, then toasted with double provolone cheese on top); but also two, by going home and writing monster stories on my iMac G3.

To this, the act of creating monsters (fueled by stolen food to get back at my corporate employers) powered my revenge and felt good; i.e., I worked minimum wage in a gentrified college town (which in Michigan, 2006, would have been $6.95/hour), thus was always underpaid, underfed, and trying to go to college myself (while subletting at an abusive friend’s apartment). More to the point, I could create monsters myself; i.e., as “comfort food” that treated said content as a way of enriching the world by not serving the profit motive (a lifelong process taking many more years, me not really exiting the closet more aggressively until I started to date queer people in 2015).

For example, a KFC I worked at, years later (in 2012, shortly before I went back to college*), would throw food away every night—trays and trays of chicken—all so corporations could make money through the middle class instead of feeding the poor. By extension, sex abuse and food sales go part-in-parcel, like any product and its salespeople; i.e., the same motive canonically apologizes for predation among corporations selling food as, often enough, both literal and tied to a brand associate: a person who, failing upwards, enjoys the perks of such efficient profit to abuse those under them; e.g., Subway’s Jared Fogle preying vampirically on others thanks to his freak and meteoric rise up the corporate ladder (Dreading’s “From Five Dollar Foot Long to Felon” (2022).

*A tradition that would carry over into my grad school MMU days; i.e., donner kabab at the local chippy—basically fried stoner food sold to college students popping in after all night at the library (or sex in bed and your lover wanting a snack). It was hot expensive garbage, to be sure, but the bottles of mayo sitting on the counter they served your food with? Manna from Heaven!

[21] Often, the closeted, imprisoned character to such proximity and alienation leads queer people to one, become damaged, then two, be drawn towards each other like moths to moths and/or flames (unable to tell the difference).

[22] Usually more than trans men or those confused as trans; e.g., Imane Khelif’s recent dogpiling on the word of those normally profiting off moral panic, like J.K. Rowling, Elon Musk and others (Rebecca Watson’s “The Transphobes are Coming for All of Us” (2024).

[23] This includes a perceived “ancient”; e.g., the Catholicized medieval as vice-driven and prone to sinful excess from the Protestant perspective, the flush of the stated bloodlust less the drinking of actual blood and more the medieval idea of sanguine during sexual arousal; i.e., as an ancient wisdom now forbidden in a Puritanical age (Bay’s pussy “blushes” deliciously when they’re horny, for example), but also abjected onto the surface of problematic lovers who ostensibly practice/embody sodomy/”bad sex” (out of wedlock). Certainly the draining of essence and deprivation of sex conveys a guilty alienized claim for now-taboo appeals that aren’t harmful; e.g., wanton fucking with reckless abandon through the Gothicized theatrics thereof. Such language fits like a glove because Capitalism is more “medieval” than you might think—its bastardized icons, but also its hidden atrocities sold back to us in cartoonish, comfortably prandial forms; i.e., the ghost of the counterfeit/process of abjection.

[24] Whose ostentatious “claiming rituals,” like hickeys, show off trophies and general ownership; i.e., intimating on the surface of the skin, thereby showcasing prurient suggestions of naughty sex and general bedroom activities outside the bedroom; re: Foucault).

[25] For a nice Sapphic example, consider Chappell Roan’s “Red Wine Supernova” (exhibit 41g1a1b, 2023):

She was a Playboy, Brigitte Bardot
She showed me things I didn’t know
She did it right there, out on the deck
Put her canine teeth in the side of my neck (source).

[26] For many workers, “holy” simply refers to popular media, but also popular thinkers in and out of academia; i.e., sacred cows they’ll defend to a fault, and attack any “almost holy” iconoclast who dares barbeque them and theirs when fighting for equal rights; e.g., me roasting Marx.

[27] Specifically his quote, “People who talk about sex constantly and like it’s their main interest must be dealt with. Make it taboo again” (Persephone van der Waard’s “‘I, Sex Doctor’: About Me, Ludo-Gothic BDSM, and the Work that I Do (response to ‪@BadEmpanadaLive,” (2024). This constitutes unironic, Stalinist/fascist witch hunter rhetoric—the very sort enabled by Marx and Engels against “sodomites” (which is why we must camp Marx’ ghost; re: “Making Marx Gay“), but also by functional Puritans against anything different than them; re: closeted Marxist-Leninist agents allergic to literary critique and BDSM. Communism—especially Marxist-Leninism (non-anarchistic forms)—is not immune to such thinking and, per the profit motive, can easily regress and decay towards harmful forms (also, to Bad Empanada: investigating legitimate sex pests [and getting paid for it] does not give you the right to call for sex worker pogroms that, let’s be honest, are primarily and historically used to target gay people; re: Stalin).

[28] Re: Le Fanu; i.e., itself hauntological, insofar as the many queer labels that were (and still are) used to medicalize and alienate GNC people were already tied to popular stories starting to cheaply monetize (the so-called “penny dreadfuls”). Overtime, Foucault notes how concerning criminal sexuality per the homosexual man. His emphasis on sexuality has a certain “pick me/woe-is-me” quality to it, one that ignores the plights of cis women, but also GNC qualities when looking at these earlier times in a purely sexual, thus biological light. Such histories were addressed through his own work as making new scholarship that we’ve have to critique and synthesize into new, more inclusive forms in the Internet Age (which Volume Three shall focus on).

[29] Re: Vice’s “Jordan Peterson Is Canada’s Most Infamous Intellectual” (2018).

[30] Do you really want to live forever if you have to rape and kill someone (e.g., Griffith from Berserk)? Furthermore, do you want to be remembered forever as someone who sold out and betrayed your own kind (re: Griffith)? Fuck that! Help people without being a token sellout or “great man of history”! Their fate is always the same—to be camped and subverted by us!

[31] Mike Tyson (the real-life equivalent for Street Fighter‘s Boxer/Balrog/M. Bison, next page) became world champ when he was nineteen. Yes, he was exploited by Don King—a predatory black man promoting boxing’s royal division—but all of this happened inside a white structure of power under the settler-colonial model; i.e., the centering of old/big money around the usual benefactors at a systemic level, “white” speaking to the supremacist nature of the binary while, in the same breath, recruiting racially non-white bodies to do their dirty work pursuant to those ends (e.g., African American cops, but also black politicians of either establishment party or binary sex, what-have-you). To that, King managed Tyson after Cus D’amato but D’amato pulled him off the streets specifically to make money off him, then left him as a ward of the system taught to police and fight for said system. It was not a nurturing environment for Tyson, but one designed to exploit him as a black gladiator/racehorse to whip and corral (who, it must be said, still harmed and abused others around him, as a result; re: F.D. Signifier’s “The Complex History of Mike Tyson,” 2022). Any privilege offered unto token cops, performers and/or representatives in general will be used by the state to hammer home concessions and stereotypes these persons will be expected to levy against members of their own kind.

[32] Furthermore, the cis-supremacist lesbian will colonize the struggle during marginalized in-fighting; i.e., where they delegitimize the trans woman as a “man-in-disguise,” basically calling them a male rapist or sodomite: a homosexual man in the dated, transphobic language of second wave feminists, TERFS, et al. To the TERF, the trans woman is an incorrect form of monstrous-feminine (while fetishizing female revenge in ways that horseshoe fascism, BDSM and Communism).

Book Sample: Understanding Vampires (opening and part zero: the vampire history primer)

This blog post is part of “Searching for Secrets,” a second promotion originally inspired by the one I did with Harmony Corrupted: “Brace for Impact” (2024). That promotion was meant to promote and provide Volume Two, part one’s individual pieces for easy public viewing (it has since become a full, published book module: the Poetry Module). “Searching for Secrets” shall do the same, but with Volume Two, part two’s opening/thesis section and one of its two Monster Modules, the Undead (the other module, Demons, also having a promotion: “Deal with the Devil“). As usual, this promotion was written, illustrated and invigilated by me as part of my larger Sex Positivity (2023) book series.

Click here to see “Searching for Secrets” Table of Contents and Full Disclaimer.

Volume Two, part two (the Undead Module) is out now (9/6/2024)! Go to my book’s 1-page promo to download the latest version of the PDF (which will contain additions/corrections the original blog posts will not have)!

Permissions: Any publicly available images are exhibited for purposes of education, transformation and critique, thus fall under Fair Use; private nude material and collabs with models are specifically shared with permission from the original model(s). For more details about artist permissions, refer to the book disclaimer (linked above).

Concerning Buggy Images: Sometimes the images on my site don’t always load and you get a little white-and-green placeholder symbol, instead. Sometimes I use a plugin for loading multiple images in one spot, called Envira Gallery, and not all of the images will load (resulting in blank white squares you can still right-click on). I‘ve optimized most of the images on my site, so I think it’s a server issue? Not sure. You should still be able to access the unloaded image by clicking on the placeholder/right-clicking on the white square (sometimes you have to delete the “?ssl=1” bit at the end of the url). Barring that, completed volumes will always contain all of the images, whose PDFs you can always download on my 1-page promo.

Understanding Vampires: “What Is (Problematic) Love?”; or, Positions of Relative Ignorance to Relative Clarity (feat. Bad Empanada and Marxist-Leninism)

“Long is the way and hard, that out of Hell leads up to light.”

—Satan, Paradise Lost (1667).

 

Picking up from where “They Hunger (opening) and Eat Me Alive, part zero (vampire crash course)” left off…

“Opinion is the wilderness between knowledge and ignorance,” Plato argued. If I could stay anything about queerness and vampirism, then, it’s that both started from ignorance, but also positions closer to nature that have become increasingly alien and closed-off: love, for the state, is both pure and problematic; it cannot separate them, because profit requires division to function. To study both, then, is to study knowledge in a state of dialectical-material flux, knowledge being different ideas about the same things; i.e., often from different schools of thought; e.g., Marxist-Leninism vs anarcho Communism. Such schools are classically at odds, effectively in disagreement about how to develop Communism in the present space and time.

As me and my work are an-Com (specifically Gothic [gay-anarcho] Communist), we’ll need a foil as I unpack my own approach to such things. The foil, in this case, is Bad Empanada (a YouTube video essayist) vs myself, Persephone van der Waard (a sex worker, writer, and BDSM doctor established through independent studies); i.e., Bad Empanada graciously reminding me why I’m not a Marxist-Leninist!

Note: “Understanding Vampires” is informed by interactions with people who, although they are correct about a great many things, lack much-needed nuance in others. In the past, this would have been Noam Chomsky (re: Bleacher). Here, though, we’re specifically talking about Bad Empanada, aka Yannis Stanopoulos, a person who—despite being correct in his persecution of actual sex pests and Zionist behaviors from sell-out “leftists” on the Internet—tends to throw the baby out with the bathwater regarding the value of social studies and literary analysis at large; i.e., what Marx himself would call the Superstructure, and which discounting media analysis at large is to regress to a level of Marxist action on par with Marx and Engel’s making of sodomy accusations (through sniveling private correspondence).

To it, Bad Empanada is a Marxist-Leninist, valuing the material element to Marxist analysis, but also state mechanisms; i.e., he doesn’t condone or support anarcho-Communism, treating its practitioners like hopeless hedonists and (as I shall explain) sex pests to lump in with genuine predators. Except, the state is straight, historically the ultimate and constant enemy selling out and wearing down to abuse its own people; i.e., as expressed by Bad Empanada himself towards me and others like me, the state—whether it calls itself Socialist or capitalist—always prioritizes us fags and sex workers when the state of exception narrows (consider this sentence the Gothic, queer and thoroughly anarchistic thesis argument for “Understanding Vampires”). We can’t afford to be strictly material in our investigations of capital, because much of praxis (and its synthesis in our daily lives) comes from the social component of media; i.e., that is produced as much by workers as corporations.

Furthermore, in regards to Bad Empanada discounting the social aspect of things, he’s “doing a Superstructure,” himself; i.e., by making videos of such things on YouTube, but also insisting that all “online leftists” are Contrapoints clones, thus centrists. He does this while, in the same breath, asking for donations and, at the same time, saying really dumb shit like “social studies don’t matter” and “BDSM doctors aren’t real[1].” He’s good on postcolonial theory and its argumentation in academic forms, but incredibly closeted and ignorant about how things work outside his narrow sphere; i.e., to the point that he makes incredibly regressive and ultimately transphobic arguments, himself (see: footnote). Such “problematic” insinuations are oddly suitable, coming from someone who—apart from being a white, cis-het Australian expat/Marxist-Leninist with Maoist tendencies—looks and acts like an Amish person (or medieval friar, next page): a straight person “in the closet” insofar as he remains terminally ignorant of monstrous poetics and their proletarian, ludo-Gothic BDSM function (versus a classic “closet case,” meaning a queer person in denial about themselves as queer); i.e., all while turning a blind eye to his own hypocrisies and knowledge gaps outside of postcolonial studies (e.g., Bad Empanada’s double standard—of vocally hating Americans regardless if they agree with their nation or not[2], while he himself comes from Australia). It’s all he knows, and he acts like gender studies and activism can’t merge with postcolonialism and Marxism in any meaningful sense (something that plenty of straight boys can do; he’s just a bad ally and historian, styling himself “inflammatory” but really enflamed like a hemorrhoid to infectiously attack more vulnerable parties: a used diaper full of shit).

(source: Fandom)

You don’t want to judge a book by its cover but instead should go after its arguments, and I generally avoid attacking Bad Empanada’s appearance because it’s usually not relevant to his arguments; his behavior towards me is—i.e., his good works and talented scholarship weighed against his sheer and total stupidity regarding sex work and an-Com activism. But given his total disdain towards an-Coms (and BDSM practitioners with academic backgrounds), I will gleefully point out that—as someone making Puritanical, fash-style SWERF arguments like he does (next page)—Bad Empanada certainly looks the part! My man has zero rizz!

Furthermore, he’s far less understanding about social topics that someone like Jessie Gender understands and practices on a daily basis—i.e., despite Jessie being wrong about Palestine and Bad Empanada being correct (re: “Jessie Gender Should Delete Her Zionist Propaganda Video Immediately,” 2024), those two things don’t cancel each other out; Jessie is still wrong about Palestine and right about gender issues, and Bad Empanada is still cloistered, never interacting with said persons except when they sell out, to then use that to discount everything that Jessie ever argued for while trumpeting his own work and Marxist-Leninism at large! He’s cherry-picking with a meat ax—rigid about postcolonialism (which is good), but also Puritanically about gender studies and sex work (which is bad); i.e., in ways that self-report on where he actually stands (with the state, thus against queerness). Needs more nuance, mate!

Also, I detect a lot of middle-class resentment on your end; but, if you detest Jessie for selling out to Israel, how is your calling for universal Puritanical censorship of discussions of sexuality any better? Two wrongs don’t make a right (nor does abstinence make you “holy” any more than Mao was celibate[3]). In short, it’s epic cringe, the virgin Marxist-Leninist (above) vs the Chad an-Com:

(artists: Persephone van der Waard and Cuwu)

Responding to Bad Empanada’s arguments, I had to explain that, yes, I am real—am both a BDSM doctor, trans person and sex worker, but also practicing leftist (though not on YouTube, for the most part)—doing so in my initial response to our (thankfully short) exchange:

Bad Empanada: “People who talk about sex constantly and openly like it’s their main interest must be dealt with. Make it taboo again.”

Me: “As a sex worker, activist and BDSM doctor, I’m not sure how to feel, here. XD”

Bad Empanada: “‘BDSM doctor.’ That’s not a fucking thing. Jesus Christ.”

Me: “I’m an independent researcher, but wrote my postgraduate work on the Gothic, ludology, Marxism and BDSM. I have multiple books out about sex positivity and BDSM. Kind of an odd mix, but BDSM is absolutely a part of the work that I do. And you’re right, I don’t have an office or work at university, but I do come from an academic background that branched off into non-academic work that I’m trying to share with people to help make others more sex-positive and left-leaning in the fight towards liberation for different marginalized groups sexualized under capital.

I should add that I don’t engage with minors (no minors/minors DNI, per the usual sex worker style), and the vast majority of my work is on my 18+ website (which I can’t even link to on YouTube). I think your post is referring to sex pests on YouTube whose young audiences they prey off of while calling themselves leftists, which I agree, is entirely wrong. My work is basically entirely off-site, and while I view it as strictly educational and made for purposes of satire and critique based my academic and non-academic (extracurricular) work, it’s something I predominantly discuss with other sex workers” (source YouTube community post, Bad Empanada: August 15th, 2024).

This is all true; I have an 18+ website dedicated to an-Com theory and practice through Gothic poetics and labor exchanges, including currently three (soon to be four) books written on the subject. So, being told that I “wasn’t real” by a smug SWERF postcolonialist really stuck in my craw! Like, how would you know, dude? There are more things between Heaven and Earth than are dreamt of in your philosophy!

Simply put, my guy hit a nerve. His statement pissed me off for two reasons: one, it’s total horseshit on its face; and two, it was made in a thread where he was already calling for the taboo silence of all discussions about sex while talking with a bunch of weirdos who already agreed with him (the blind leading the blind, in this case). It’d be like if someone said, “People who talk about [Palestinians] constantly and openly like it’s their main interest must be dealt with. Make it taboo again,” only to have someone say in response, “as a [doctor of Palestinian studies], I’m not sure how to feel, here,” for him to end with, “[‘Palestinian studies doctor’] That’s not a fucking thing. Jesus Christ.”

First of all, go fuck yourself. Second, just because you have a huge fucking blind spot in your area of research doesn’t mean that something is “worthless”; it just means you have a knowledge gap and don’t know how to quantify or reconcile BDSM, sex work or gender studies with the Global South. Your ignorance feels pretty willful, all the more frustrating given that it (and your arrogance) come from someone who should know better but chooses to scapegoat, exploit and otherwise profit off a dehumanizing view of sex workers and BDSM. You know the motto for BDSM is “hurt, not harm,” right?

Third, Bad Empanada’s argument is unironic Stalinist rhetoric; i.e., “lock up the degenerate sex criminals,” meaning anyone who talks about sex (except him, calling for pogroms)—something he’s been dogwhistling and pedaling to his paying audience on his second channel. Put a pin in that for now. We’ll get back to it when we discuss Chelyabinsk-40 in “Leaving the Closet.”

Note: I’m trying to find a balance between fairness and firmness—being rough and soft in my criticism as needed (strict and gentle, in BDSM terms). Part of me feels like the fag tickling the straight monk with the pink feather duster while crying, “Have at you!” before turning heel and saying, “Now go away or I will taunt you a second time!” But regardless of how exactly I burst his smug, much-to-learn bubble, know that Bad Empanada’s methods concerning activism and gender studies remain, such as they are, clumsy at best and pernicious and exclusionary at worst. Just know that—concerning his massive ego, big mouth and colossal hypocrisy/academic blind spots—we’ll be taking our time with him (the polemic concentrating mostly in this opening and in part zero). —Perse

(model and artist: Blxxd Bunny and Persephone van der Waard)

To add to that, one thing that I or my work (Gothic [gay-anarcho] Communism) most definitely is not is Marxist-Leninism. Gotta yuck that yum, comrade (from Volume One):

Our liberation is meant to be gradual, occurring through a proletarian Gothic imagination that is grown over time, and whose careful cultivation stems from a collective intelligence/awareness that is explicitly developed to function as anarcho-Communist, not Marxist-Leninist (or other socio-political and -economic arrangements that remain prone to the historical abuses of state power as a vertical, thus harmful, configuration).

Though proletarian, Sex Positivity comes out of an abject past fraught with compromise, the “state Socialism” of Marxist-Leninism becoming increasingly nominal (and abusive) under Capitalism; obviously we want to avoid that as much as we can while developing [Gothic] Communism outside of establishment politics (source).

The idea—as per usual during revolution—is teamwork, with me and my numerous friends’ and collaborators’ collective approach (see: the Acknowledgements to my published volumes, located in the very back of a given PDF) choosing to illustrate mutual consent; i.e., as a matter of praxial context targeting the Superstructure (re: hearts and minds).

Furthermore, as someone who is for (and does) sex work but stands against profit, rape/genocide and the state (which is conducive to all of these things), I’ve worked incredibly hard to distinguish myself as such/delegate for my kind while being an ally to other oppressed through similarity amid difference. So I always try to understand and learn from other scholars, expanding my understanding of Marxism, postcolonialism and gender studies; i.e., by helping those less fortunate than myself; e.g., homeless or housing-challenged people, sex workers, and yes, native populations (the sort states treat as universally expendable). Indeed, my partner Bay constitutes all three—is a disabled person throttled by the New Zealand government, a sex worker and Māori. Granted, the former categories might not be as exotic and “sexy” as helping foreigners getting bombs dropped on them, but the end result is the same: domination, rape and genocide.  All victims are valuable, and all can be helped at the same time through social and material practices: to act out and call attention to problems the way we feel is best, pushing towards liberation for all peoples.

By comparison, Bad Empanada—despite being oddly quick to use words like “rape” and “pedophile” in his thumbnails (e.g., “Milei Sends Delegation to Take Selfies with Rapists, Murderers,” 2024)—lacks the ability to treat such subjects with respect, nuance or skill. Lacking anything akin to a discerning and judicial touch (to go hard or soft), he’s like a bad (functionally white, cis-het) dom—utterly unequipped but ringing the alarm bell as hard as he can, asking for cash while telling others who talk about sex to shut up about it. As such, he enjoys his own double standard (talking about sex), acting like he’s the sole savior to administer blame and reap the rewards (monetizing said channel in frankly insensitive and gross ways); i.e., gender studies are worthless, with Bad Empanada speaking not just for queer people, but also cis-het people effected by conservative policies on both sides of the globe.

One, activism isn’t a contest. But also, maybe sexually abused workers (sex or otherwise) don’t want the weird, straight, expat Maoist speaking for them? Homeless people (which queer people often are) exist all over, my dude, be this impoverished nations, cities, or communities; but one thing we don’t do is rape rank. By comparison, you—someone who as far as I can tell, doesn’t know the first thing about sex work or sex-positive BDSM—were pretty dismissive of even acknowledging that I and my work exist; re: stating that BDSM doctors “aren’t real” (which again, is absurd, given this includes academics, but also sex therapists professionally trained in BDSM; but even in unpaid, unofficial, and/or non-state-certified capacities, BDSM practitioners and pornographers generally amass a knowledge base about BDSM that rivals their official therapeutic counterparts).

 

In short, Bad Empanada is basically Peele from Key & Peele‘s 2013 “Pussy on the Chainwax” skit, telling the slutty, just-as-educated-as-he-is an-Com that I’m “trying to start a thing”; i.e., “You’re not real and the work you do has no value,” echoing this sentiment within his usual belittling of sex work and BDSM used by actual rape victims, including myself and my own survival of such things—doing so to find some sense of control and healing in our own lives while synthesizing an-Com praxis at the same time (anywhere in the world, not just America)! BDSM isn’t universally fake, and its prime function isn’t to harm, but hurt in ways that heal by virtue of calculated risk. Tell that to Bad Empanada and he’d insist it’s all bullshit.

To quote the Dude, “That’s just, like, your opinion, man.”

It sucks to find out that Bad Empanada is a giant Puritanical dick who thinks that because he’s a postcolonialist, this somehow excuses his outmoded, ignorant, hypocritical behaviors elsewhere. All the same, his actions also inspired me to think and respond to his incredibly dumb arguments, making a lengthy video response detailing years’ worth of work that I do (from the video description):

A trans-woman, an-Com BDSM expert/doctor (with PhD levels [years’ worth] of independent, inter community research), here, talking about why I think @BadEmpanadaLive often lacks a serious, nuanced (or even, at times, basic) understanding of sex work and the discussion of such things. I often enjoy his no-prisoners approach to postcolonialism and investigating sex pests in the YouTube sphere, but sometimes his clunky, sardonic sense of humor is dismissive to the point of bad praxis (this isn’t made to defame him or discredit the legitimately valuable work that he does, but to talk about his blind spots/rough edges in good faith) [source: Persephone van der Waard’s “‘I, Sex Doctor’: About Me, Ludo-Gothic BDSM, and the Work that I Do,” 2024].

Keeping all of this in mind, extensive modifications—to my vampire section and its study and execution of “sodomy dialogs” per vampirism—have occurred in direct response to Bad Empanada’s callous, ignorant, and frankly lame dismissal of Gothic poetics and BDSM at large; i.e., regressing to a cynical, joyless position about “sodomy” and BDSM that Marx arguably would have held himself (or Stalin).

P.S., Not all leftists online are on YouTube, Bad Empanada, and even those on YouTube aren’t all slaves to profit. Think about that while you try and peddle your dated and narrow, punitive view of BDSM (and Communism, if I’m honest), trying as you do to rope so many people who “talk about sex like it’s their main interest” into the same category as legitimate sex pests like Ian Kochinski.

P.P.S., Academic rivals are really important, and I wanted to say thank you to Bad Empanada—for sucking enough that you lit a fire under my ass to critique you! It’s really made me examine Marxist-Leninism and dislike it more than I already did; but also, to yield some fun scholarship regarding vampire Capitalism queerphobically damaging the environment per the state as straight, and Marxist-Leninism being an example of that which led to its own queerphobic abusing of nature-as-monstrous feminine (e.g., Chelyabinsk-40)! Thanks for being a piece of shit! Your Benny Morris to my Norm Finkelstein (for relative suckiness, not because you’re a Zionist)! —Perse

As this subchapter concerns knowledge as a matter of praxis, mid-debate between different political groups that both know stuff (re: Bad Empanada and I both know things, but are at odds), what is knowledge, then? From a Marxist perspective, knowledge is historical-material; from a Gothic (gay-anarcho) Communist perspective, knowledge is encapsulated in poetic expression whose history is predicated on dialectical-material arguments with and about monsters, including vampires (we’ll needle Bad Empanada and Marxist-Leninism, throughout).

Think about this in terms of blood, then—where it’s stored, by whom and what it contains. Stronger vampires canonically feed their slaves with lesser/diluted blood. But they themselves cannot fully control what blood contains. As a matter of epistemology through queer narratives, the meta contents of public knowledge and discourse started to not only shift, but avalanche in the 1970s; i.e., through the Superstructure as inundated with new scholarship and terminologies progressing into the neoliberal era. In turn, new media began to appear speaking to things not always conducive to profit or queer burial, being absorbed through those queer persons hungry for things speaking to them as queer but stuck in the closet. The wealth of increasingly sex-positive allegory began, if not to totally outweigh the bad, then at least to meet it in socio-material opposition.

To this, anything that concerns flow of vitality can effectively be called vampiric; e.g., Tolkien’s Ringwraiths leeching the life out of living things, imagined by someone whose ideas and refrains were mostly allergic to the Neo-Gothic of 150 years’ worth of material, up to that point. But this generality involves canon more broadly as a state-compelled position of ignorance seeking liberation inside of itself. The state needs us, not the other way around; we are, like Stevie Nicks, the mistress of our fates, making far-off things possible by dreaming them up in spite of state forces telling us what to think. You can’t force Communism, like Marxist-Leninism does; it must become second-nature on a ground level (which anarcho Communism is all about)! Or, as I write in Volume Zero (combing an-Com practices with Gothic elements:

It’s possible to still enjoy material culture during nerd sex as an extension or reclaiming of said culture (with someone or their partner wearing a t-shirt [or some such article] to tout their nerdy Gothic status as one’s trendy object of desire: the big-titty Goth GF as a stamp of, or stamped with, consumer pride that also contains cryptomimetic echoes of generational trauma inside of itself.

Dark desire, then, becomes something to compile and compound within various bondage and discipline exercises that, for all intents and purposes, constitute as “edging”—not the releasing of passion, but its prolonged storage until such a time as release is permitted by the one holding the reins). Indeed, enjoyment isn’t divorced from capital and monetization, but we can develop and raise cultural awareness and interconnectivity in meaningful ways while still getting to be the fantasies that Capitalism normally alienates us from (the unicorn not as a manmade, sequestered entity but one that is hidden behind paywalls, the resultant manufactured scarcity granting it a rare, mythical appearance and appreciating value—compelled orgasms, aka “sad cum”); i.e., established through the artwork we make and games that we play as a second-nature mode of altered existence: self-definition as a basic human right that is quickly and readily understood at an intuitive level. It becomes a child-like curiosity and teaching that extends into adulthood, carrying Gothic Communism forward through workers [not the state] dictating the Gothic mode; i.e., their cultivating of emotional/Gothic intelligence (source).

(artist: The Maestro Noob)

Such is vampirism; i.e., a closeted, thoroughly queer position told through artistic, community positions of vulnerability and hunger that, themselves, have repeatedly evolved to survive under state duress. Changing constantly and drastically over the years (re: Lockhart, vis-à-vis Romero’s zombies—inspired by Matteson’s zombie-vampires—as comprising socio-material critiques of Capitalism through the Gothic mode), all have done so according to popular legends stuck in a tug-o’-war existence; i.e., routinely revisited according to new feelings of dissatisfaction with capital and its neoliberal ordering of things/failure to deliver on basic promises (extending to Marxist-Leninism and queer people). Thus new visits to older hauntological sites bring fresh knowledge regarding older post’s positions of ignorance while tumbling towards truth; e.g., Alien: Romulus (2024) following Alien: Isolation (2014) as traveling towards Alien‘s 1979 archaeology as more class-conscious than Aliens‘ was, in 1986 onwards; i.e., from Marxist-Leninism’s latent homophobia towards anarcho Communism as a far more sexual, Gothic and queer mode of praxis.

We’ll articulate this as follows:

  • Part zero (included in this post) starts with a basic history primer on vampires from my chosen starting point—the 1970s, ’80s and ’90s with a combination of popular-to-academic works, vis-à-vis Halford, Rice, Foucault and Butler—to briefly examine the history of sodomy and queer love per the feeding mechanism of vampires; i.e., from homosexual men, to (oft-)female commercializations of said men, followed by GNC language having evolved parallel to binarized normative currents that gradually give rise to liberatory forms of camp taking it all back in more recent times: after such ideas were medicalized, made academic, and finally released into public spheres, to then disseminate and spread for or against the state. We’ll also critique latent queerphobia in Marxist-Leninism (re: Bad Empanada) and academic, queer shortcomings/tokenism through an an-Com lens, and consider some of the larger historical-material currents leading up to the 1970s and beyond.
  • Once you have your sea legs, part one shall explore sodomy and queerness beyond that glittering historical period; i.e., through a trans woman’s quest for knowledge built on said bedrock, considering the ways in which understanding “sodomy” and “vampirism” formulated for me, and can develop and grow for you, too. Part one shall suitably provide some general poetic concepts to bear in mind; i.e., defining sodomy more closely while regarding the vampire’s seeking of prey and feeding on them through anisotropic “sodomy dialogs” of power flow and criminal application. After that, we examine some anecdotal examples between myself, my work and various experiences with and epiphanies concerning queer persecution I have experienced across my life; i.e., while closing various knowledge gaps regarding vampiric poetics and texts; e.g., Brotherhood of the Wolf, Wicked, postpunk, crazy exes, and of course, Interview with the Vampire and Anne Rice. Tokenized elements will be addressed, as well, and specialized scholarship I coined while coming out of the closet; i.e., while recently expanding on this portion; e.g., Capitalism’s abuse of the environment being queerphobic, including in Soviet Russia.
  • All shall segue into our close-reads in part two, those of Alice in Borderland and The Darkest Dungeon tackling and interrogating Capitalism’s vampiric, prison-like predatory qualities through both stories.

There’s also the crash course that precedes “Understanding Vampires,” wherein “Undead Feeding Vectors, part one” talks about our research focus and history surrounding vampires, BDSM, and liberation through an-Com queer camp under persecutory conditions (with sodomy comparable to witch hunts in state eyes). Make sure you familiarize yourself with it so you have an idea of what vampires even are and how we’ll be tackling them going forwards. 

P.S., This piece was written deliberately without citing Sorcha Ní Fhlainn, despite her expertise. I’m doing this for reasons I’ve already written about, so I’ll just repeat them again, here; re (from “‘Monsters, Magic and Myth’: Modularity and Class,” 2024):

Furthermore, I have plenty of academics to refer to so I’m not going to cite Ní Fhlainn on principle! Per my friend Sandy Norton’s words (someone who actually treated me like a person and not an international student to grit their teeth at): “Rather than ‘needing to invoke’ Foucault, I choose to apply Foucault because of the speculative richness such application offers” (source: “The Imperialism of Theory: A Response to J. Russell Perkin,” 1994). I’m using the same mechanism to intentionally omit Ní Fhlainn and say my own piece about vampires (while invoking Foucault, of course); i.e., because a) my arguments are rich enough on their own with the sources I already have and artwork and muses already involved, and b) I find speaking for myself far more liberating instead of suffering Sorcha speaking for me through their own gentrified texts. To be blunt, my arguments straight up don’t need Ní Fhlainn for me to talk to my friends/associates about vampires in a class-conscious way that actually helps sex workers. Fuck ’em! (source).

This isn’t for fortune or fame, but to help people and enjoy the praxial heft of the vampire legend serving workers first—and for free, not for $145 like Ní Fhlainn’s overpriced book. Activism and scholarship isn’t something you paywall.

P.P.S., I won’t stress it too much moving forwards, but “monstrous-feminine” is synonymous with “sodomy,” “vampirism” and “problematic love,” and the canonical terror tactics that historically unfold preying on nature-as-monstrous-feminine through police/tokenized prison-to-gang violence serving profit, as always! —Perse

Understanding Vampires, part zero: A Vampire History Primer; or, a Latter-Day Conceptualization of Vampirism, from the 1970s Onwards (feat. Bad Empanada, Rob Halford, Anne Rice, Foucault, Judith Butler, and more)

“Time is on my side. In a century when you are dust I shall awake and call Lucy my queen from her grave. I have had many brides, Mr. Harker, but I shall set Lucy above them all!”

—Dracula (starring Frank Langella), Dracula (1979)

(artist: Robert Ingpen)

First up in “Understanding Vampires,” we arrive at our vampire history primer (not to be confused with the crash course, which tries to introduce the wide spectrum of what vampires [and witches] are, and how we’ll study and focus on them). This history considers aspects of queer/problematic (monstrous-feminine) love from the 1970s onwards (and bits and pieces before that point); i.e., “sodomy” being a witch-hunt accusation to hurl by state forces, but also an activity to camp during ludo-Gothic BDSM practiced by an-Coms. It’s merely the start of a position I would expect you to build on—a chance to get your wicks, toes (or anything else) wet regarding revolutionary positions of queerness; i.e., studying (and at times) obsessing over wild animal men, as well as their various female and intersex offshoots, but also their monstrous cousins (werewolves) that would be used in various socio-political dialogs rising to prominence in the 1980s (during the AIDs crisis) onwards: Satanic Panic. This is our starting point, one to explore a great many things that are built on it versus older aspects to vampiric poetic history that others have talked about in older times already (re: Matteson).

Note: I will summarize and reference these histories, moving forwards, so you needn’t pore over this portion too thoroughly. They’re provided merely as a good foundation, one we’ll build and expand on, ourselves. Also, my usual argument—of capital raping nature-as-monstrous-feminine per the dialectic of the alien to move money through nature—applies just as well to vampires and sodomy arguments made by state forces. —Perse

Top to bottom (so to speak), the vampire history primer leads off with a few pages of prep; then, examines homosexual men in the 1970s, followed by female/queer appropriation—and ultimately their expansion and acquisition of the same language around the same time—to allow for increasingly GNC voices camping/taking back the same stuff, ourselves, in the ’80s, ’90s, and beyond (and informed by the very things leading up to the 1970s, which we’ll also unpack, albeit to a lesser extent). It’s chronological, so you should be able to track it from topic change to topic change; it’s also fairly short (given its scope), so take what we discuss here and run with it, yourselves. Last but not least, a bit of a tangent occurs—about seven pages in the middle—concerning Marxist-Leninism’s ongoing and pervasive queerphobia[4a]; i.e., stuffed between Foucault and Creed while articulating the importance of holding past leaders and thinkers accountable; re: camping Marx’ ghost, thus Socialism and Communism’s spectres at large!

Furthermore, when cracking open these older ideas, try to remember how the availability of information about vampires (and those they poetically represent) is constantly updating and transforming under duress; i.e., as it pertains to the kinds of public knowledge that would color and inform media from the 1970s into the neoliberal period, thus my own work and interpretations parallel to all queer people and their enemies and allies (which part one will get to).

In short, proletarian vampirism is burdened with knowledge gaps, the latter powering its canonical, police-like function; i.e., bourgeois vampirism cannot work unless people are as ignorant about vampires as they are about sex, gender and BDSM history at large (re: Bad Empanada). By comparison, popular media refers to what we consume—not simply to offset what is publicly discouraged in academia, the sciences, and other official channels/discourse/capacities, but what extends the conversation into spheres the state cannot monopolize: the Superstructure.

As per our initial prep, then, I want spend several more pages articulating not just why we’re sticking with the 1970s onwards, but the overbearing elements of sex, gender and ancient history that routinely pop up when such monsters manifest at any historical point in time. Then—starting with Halford—we’ll jump into increasingly aware, sex-positive and language-rich centers for such conversations to unfold, leading into the current state of affairs!

The reason we’re focusing on/starting with the 1970s is saturation of knowledge, this decade being the flash point for when and where things really started to gel and, all at once, take off; i.e., from an academic standpoint married to ethical and medical, but also poetic debates, all of them happening in the public sphere (thus Superstructure). Everything teetered on the cusp of the neoliberal period, and set the stage for the sorts of sexualized, gendered and performative debates that would come to define the 21st century as we know it.

In turn, though, such debates remain haunted by ancient anchors of sexuality, gender, race and class pertaining to how such language is even applied and considered, mid-debate. Simply put, monsters collocate.

For instance (and for better or worse)—and outside of witches, Pagan elements and various historical exceptions (e.g., the ancient female poet, Sappho)—queer history in the West (and its Gothic dialogs for canon or camp) start predominantly with homosexual men being given the stage first; i.e., from the rhetors of Antiquity onto Shakespeare’s stage plays, followed by Walpole and Lewis onto Dracula. Yes, Le Fanu had Stoker beat by over twenty years, but this story (and its female vampire, Carmilla) was still informed by male homosexuals being medicalized by Carl Westphal in 1870 (finally upstaged by Rice, over a century later), and homosexual men generally being accused of sodomy by the prejudiced public because they could be attacked in court as legal subjects; i.e., as property owners[4b], whereas women were historically persecuted as witches, thus the disobedient property of men.

To it, witches historically tend to align with feminism reclaiming their lost histories and generations; vampires and werewolves, with queerness. We can certainly combine these performances and stances, but doing so (as we shall see) is something done well after the 1970s.

Of course, such distinctions might ultimately seem academic, insofar as witch hunts against witches for practicing “witchcraft,” pogroms against gay man for practicing “sodomy” (again, referred to as “sodomites” far more often than women), and trans people for doing both all unto themselves each and collectively yield the same disastrous and divisive effects (rape the monstrous-feminine/nature-as-alien). But they still historically have unfolded along monetary and other material lines that not only tokenize, but come with our aforementioned male historical bias; i.e., according to a straight man’s place in society taking precedent over women and gay men alike (say nothing of slaves, non-Christians; Indigenous people and those of color, disabled and/or GNC, etc).

As such, whereas the female (or at least straight) seductor has something of a “Mrs. Robinson” wish fulfillment/guilty pleasure vibe (a concept we’ll unpack much more in Volume Three, Chapter Two), the male seductor as queer (subversive or not) is pathologized much more harshly in medical and juridical spheres because he a) doesn’t have a vagina, ovaries or a uterus, thus isn’t worth the trouble of converting “back” into a straight man; b) would be considered a person long before AFAB parties were; and c) presented, among the courts, a rising threat to the heteronormative male image more directly by debasing its “sacred” function: something to penetrate others with righteously. All oppressed face oppression, and tokenization happens to every group, but the above qualities inform a pernicious and deeply entrenched historical distrust and expendability of male queers dogpiled by other oppressed parties. We’re men in dresses, serial killers, etc, and AFAB parties (cis or not) historically triangulate against us for the state.

(artist: Blxxd Bunny)

Regarding the selective punishment that goes into canonical sodomy and vampirism at large, there’s a strange, heteronormative, Man-Box double standard/tolerance regarding vampirism and pornography. A biologically essential component exists that likewise links biology to gender and treats sex and gender as one-in-the-same. In turn, AMABs are historically treated with lethal force under the law, and AFABs are fetishized, imprisoned and raped. AFAB vampires are historically brides, lesbians and/or bisexual unicorn-like whores, whereas AMABs become “men in dresses” invading women’s spaces (though can certainly be feminized and whored out; e.g., twinks and femboys).

Both, in truth, involve the monstrous-feminine fetishization, rape and murder of the accused being chased by straight mobs hungry for blood (and tokenized layers following suit inside the same caramel union). But AFABs are seen as “more valuable” in a PIV sense—i.e., heteronormative sex objects to exploit for their so-called “positive” sexual value (something for cis-het men to masturbate to or literally fuck)—whereas AMAB treatment is more punitive, historically used when calling for violence against queer parties (usually male): to rape them prison-style with a foreign object (thus avoid accusations of queerness, oneself; e.g., “it’s not gay if it’s a stake”).

From a canonical standpoint, AFAB are “more valuable,” thus are fought over as such per the canonical laws—canonically reclaimed like mistresses or rescued in some perverse promotion/preservation of the nuclear family unit; AMAB are more expendable, thus put out down like dogs, cleansed like a disease, or otherwise blamed for the fall of civilization (female exceptions to this “apocalypse scapegoat rule” simply treat them like witches, not damsels; i.e., phallic women and Archaic Mother demons; e.g., the Whore of Babylon).

In short, bodies are policed and imprisoned in ways that pit many different groups against each other for the state. When reclaiming them by “flashing” the public (a misnomer given such nudity is generally made at controlled venues or established sites of protest), sex workers and queer people are both trying to survive, making a living and do praxis through artistic exhibitions! They’re not doing it to be excoriated and ostracized by other workers (re: Bad Empanada)! —Perse

(artist: Hiddend8)

While such a dialog is arguably as old as queer people at large—and we could look at the 1870s and rise of terms like “homosexual” into the public sphere—I want to skip ahead a hundred years; i.e., would like to apply the above historically sexualized and gendered elements to when queer activism crystalized vis-à-vis Gothic academia, second wave feminism and the rise of GNC-inclusive gender studies—all leading unto the popularizing of the vampire legend as it presently exists (and for which our close-reads in “Vampires, part two” shall hinge upon): the 1970s.

So while rape and queerness synonymize in the eyes of those who conflate the two, over time—and especially after the 1960s and into the ’70s when words like “transsexual,” “transvestite” and “transgender” had at long last appeared—the male vampire became increasingly stigmatic, Satanic-Panic code for the homosexual man (and by extension anything incorrectly female/feminine); i.e., as a destroyer of societal norms and spreader of disease, but also forbidden, closeted, xenophilic/guilty pleasure tied to rock ‘n roll, fast cars (the death race and its nostalgic musical fanfare; e.g., 1996’s Twisted Metal 2[5]), bad boys, easy girls, disco, musicals and British heavy metal Gothicism, etc.

Per the process of the abjection romancing the middle class through the ghost of the counterfeit, all of the above collapsed into the poetic forerunner for Satanic Panic and the AIDs crisis, in the 1980s; e.g., Dr. Frankenfurter and the Goth rock opera of 1975 (and Phantom of the Paradise, from 1974) as a then-latter-day Americana resurgence of rockabilly “dark” wish fulfillment imported from “elsewhere” and remade at home in lucrative, quasi-rebellious forms (with actual rebellious energies): from Meat Loaf to Pulp Fiction to Overwatch‘s D.va in her nostalgic car mech. The future is cancelled, regardless, and we an-Com queers must rise to the challenge on the same monstrous stages.

(artist: Bobcow)

Keeping such prep in mind, this brings us to the meat of the primer (so to speak)—starting off with homosexual men, wrapped in leather and rocking out alongside Curry’s Frankenfurter[6] (the “transsexual transvestite from Transylvania” using some of those aforementioned medical terms we talked about, married to Stoker’s Dracula and Shelley’s Frankenstein to give rise to [white] queer rage. Fighting to escape the closet, the 1970s were an angry time to be “here and queer,” only to have the same cruising peoples ignominiously spit-roasted; i.e., as a kind of awful neoliberal spectacle, enacted the state while that terrible disease ravished gay activists’ bodies[7])!

Starting with AMABs, then, those hauntologies outlined above also extend to Rob Halford; i.e., as a closeted gay man working in the burgeoning 1970s NWOBHM scene—specifically of the “leather daddy” type, codified by Tom of Finland (next page) as primarily a white man’s homoeroticism tied to gay club life, mil spec, and music culture (with such “disco dialogs” being a common place to hold court/masquerade at a public level concerning state abuse). While such striving—to reify male queer loneliness expressed paradoxically through “monster mash” party music and “boogie”-men (e.g., “the vampire musical” from Forgetting Sarah Marshall, 2009; or Brian David Gilbert’s Hee Bee Bee Gees’ “Stayin’ Alive, Performed by a Vampire,” 2022)—is entirely valid, Lahti M. writing how the archetype/aesthetic is canonically tied to fascism; re:

the multiplicity of power and for ambivalent interaction of resistance and oppression in Tom’s drawings. Tom’s pictures draw attention to an idea, derived from Michel Foucault, that power and resistance are to be found in one and the same place. Although ways in which these images are used may give rise to subversive meanings they also circulate racist, sexist, and fascist discourses that contradict their potentially radical meanings. Indeed, the problem with the transgressive pleasures is that transgression may help to sustain the limits that are supposed to be crossed and deconstructed by a transgressor (source: Lahti M’s “Dressing Up in Power: Tom of Finland and Gay Male Body Politics,” 1998).

(source: The Art Newspaper’s “Tom of Finland’s Bulging Beefcake Drawings Unveiled in London,” 2020)

I mean, just look at the aesthetic: gay muscle with a mil spec ghost (the KISS-style sex police-rebel schtick) that can just as easily tokenize for the state in decay as not; i.e., queer sexiness as stylish and tied to a die-hard cult of death (that certainly had a self-hating/martyred flavor shortly before and during the AIDS crisis). Such things are anisotropic, of course, but the temptation (and historical precedence; e.g., the LBGA) for tokenization, faux-medievalism, remains!

In Rob’s case, he—as a leather daddy (dom or sub, I am not sure)—was wailing magnificently about alienation (“Beyond the Realms of Death,” 1978) and fearsome vampires and Jack the Ripper (with gay men classically being likened to serial killers) some twenty-odd years before Halford actually came out as gay (“The Ripper” released in 1976; Halford came out in 1998)!

According to Foucault’s A History of Sexuality, Volume One (1980), though, sex was generally attached to activities, not identities before the 19th century and didn’t even delineate to a separate concept, sexual orientation, until 1870 (common exceptions being the Amazon, hag and witch, and various other monsters [and the living people associated with them] as relegated to the dark, unspeakable imaginary space of the Gothic mode):

This new persecution of the peripheral sexualities entailed an incorporation of perversions and a new specification of individuals. As defined by the ancient civil or canonical codes, sodomy was a category of forbidden acts; their perpetrator was nothing more than the juridical subject of them. [… by Carl Westphal’s publication of Archiv für Neurologie in 1870, whereas the] sodomite had been a temporary aberration; the homosexual was now a species (source).

Taboo activities like sodomy became “crimes against nature” tied to a “new species” that, before this point, simply didn’t exist in terms of open medical discourse; after this point, these crimes (or rather, their hyperbolic, witch-hunt-style function when making allegations regardless of evidence) became increasingly visible in the medical field, but also in Gothic canon as open, synchronistic forms of public, discursive record: the homosexual[8] as dangerous to a middle-class audience, initially with Le Fanu’s lesbian-tinged Carmilla in 1872 (next page) onto Bram Stoker’s 1897 anti-Semitic[9] image of the male vampire standing over the maiden’s bed to threaten her boobies (and other parts) with unspeakable penetration! It’s a literally a morality-play argument through monster panic built on top of older forms!

This is classic abjection, of course, canonically projecting such things onto an ethnic minority and a later an openly queer-coded one; e.g., with Father Schedoni from Radcliffe’s Italian preparing to stab what’s-her-name in the boob while she slept, or Lewis’ Ambrosio camping the idea in The Monk with his “beauteous orb” scene, then proceeding onto Carmilla, Dracula and a million other copycats that lost all irony previously afforded to them; i.e., xenophobically threatening the state apparatus of women owned by men, including gay men in the closet (or not).

(artist: David Henry Friston)

To this, capital has defended itself in ways that routinely decay feminism and the monstrous-feminine (queerness and punk, etc) through ambiguously gay (or at least heteroflexible) thinkers that belong to societal positions bringing with them a fair degree of privilege—Foucault, of course, but also Angela Carter focusing on white women (similar to Beauvoir before her, vis-à-vis “woman is other” being a cis- and white supremacist device); i.e., “women” excluding anything else to treat the monstrous-feminine as a symbol of violence that Barbara Creed unironically attached to Freudian psychoanalysis (re: “Medusa’s Head,” 1922).

Like, girl… why? Freud, like Foucault, had some useful ideas, but the man himself was a giant homophobic quack (an Austrian cokehead that synonymized psychosexual development and the nuclear family [thus the home] with straight-up rape and violence).

We’ll return to Creed and her additions to vampiric scholarship in just a moment. Selective reading remains important to scholarly synthesis and an-Com praxis. I’d like to go on a (roughly seven-page—eleven if you include footnotes) tangent unpacking that, vis-à-vis my throwing in a critique of Marxist-Leninism (and Bad Empanada). —Perse

Oddly enough, so was Foucault, preying on his own group, homosexual men, while obviously synonymizing their shared orientation as something to weaponize against his assorted victims; i.e., his thinking placed him on a pedestal he then used to prey on less-advantaged members in the same larger communities (the student body and neighboring areas); re, Foucault’s posthumously published 1993 interview with Edmund White:

I wasn’t always smart; I was actually very stupid in school [T]here was a boy who was very attractive who was even stupider than I was. And in order to ingratiate myself with this boy who was very beautiful, I began to do his homework for him – and that’s how I became smart, I had to do all this work to just keep ahead of him a little bit, in order to help him. In a sense, all the rest of my life I’ve been trying to do intellectual things that would attract beautiful boys (source).

In short, Foucault decayed (and in more ways than one—bad joke), starting to feed on his own kind while selling them out; i.e., through a problematic legacy that would haunt the queer world for years to come (said world doing their best to camp their holocaust in the shadows: taking the language Foucault tainted back from his ghost and building on it to liberate themselves [all queer peoples, not just homosexual cis men] with).

The expression “don’t throw stones in glass houses” leaps to mind. As an intellectual celebrity and gay maverick dying of AIDS, Foucault (and his ghost) became free to s(t)ate his perverse, sex-coercive addictions in public, thus were archived as a form of discourse on the subject of queer expression; i.e., operating in ways he academically explored only so far as it benefited his predation: as the academic darling enjoying the maverick status so long as he left the state alone (re: Swain). He did so despite his various nuggets of truth and usual productive theories about prison abuse and queer (male-homosexual) alienation. They formed together, thus require careful effort when separating as a matter of praxis moving forwards.

So while Capitalism’s traumatizing of workers leads us to form or otherwise acquire strange appetites—i.e., that historically pushes workers of various kinds and creeds to prey on ourselves for profit (often encouraging pre-existing stereotypes that lead to police violence all over again)—we shouldn’t lean into those appetites in a sex-coercive way nor defend those who did! This is very much a case of practicing what you preach as, itself, being a work-in-progress, hence needing workers (which scholars are) to actually admit when they’re wrong.

Leading by example, I’ve spent the past three (soon to be four) books critiquing the monstrous-feminine as Amazonian in ways that must be liberated from such narrow utilizations of sex and force for the state; i.e., the revenge of women—narrowly defined as white and straight, in the mid-1970s into the present, by second wave feminists seeing queerness as yet-another threat to foist onto the dark xenomorphic entity called “sodomy”: as something to punch, not humanize.

In short, right around the time Carter, Rice and Moers were cutting their teeth, feminists started to raise their own moral panics, decaying into lobotomized versions of “state vampirism”; i.e., little vampires serving the Man per dualities of monstrous language and the terrorist/counterterrorist dichotomy the proletariat cannot cease, merely subvert; e.g., me camping people like Janice Raymond (more on them in a moment), but also academia’s less obviously problematic darlings from the 1970s onwards (as well as Marx and older bigoted nerds).

As such, Gothic Communists must camp our own rape through uphill dialogs with ghosts (of Freud, Marx, Foucault, etc), treating nothing as sacred but basic human rights for all oppressed groups (and those of animals and the environment); i.e., by anisotropically taking what is socio-materially useful from older forms, then building on that by camping their canonical iterations; i.e., to “make them gay” as an-Coms do as a matter of survival: to explain (to our critics) how turning a blind eye to vampires and older problematic theory about them is to turn a blind eye to much of the world and how it works beyond material analysis alone.

For example, Bad Empanada—a Marxist-Leninist with Maoist leanings—is pretty much stone blind to the social-sexual aspect of Communist development and monstrous-feminine dialogs; i.e., to the fact that GNC people exist in the Global South and that they use social media to express themselves as queer and/or sex workers, thus monstrous in ways comparable to their northern cousins.

In turn, he’s blind towards sense and sensibility as combined; i.e., with themselves and Gothic poetics, but also work with sex. Sex workers are historically raped by the state and discounted by other activists and schools thereof, including Marxist-Leninism (which historically focuses on factory workers, not sex work). He really needs to check his privilege/ego[10] and re-examine the queerphobic, “do gay stuff later/never” history of his own movement (which we’ll unpack in this tangent), but also locate a little more nuance when it comes to social studies, BDSM and his sex-negative stances on them; i.e., his inability to talk about these things with any degree of subtly or consideration for the victims.

I’m not blind to the realities of discussing genocide and sexualized police-style settler-colonial violence in a frank and straightforward manner—i.e., to raise funds for a valid and incredibly time-sensitive cause—but slapping “rape” in big cartoon letters on all of your thumbnails, and then acting like the smartest person in the room because you have the material side of things down pat, feels not just monumentally insensitive and crass, but also superior and full-of-yourself:

As someone who writes about rape therapy and treatment but also prevention all the time, herself, I get the paradox of needing to discuss taboo subjects in ways that get people’s attention (and no one, I think, has ever accused me of acting subtle about it); but Bad Empanada’s approach, again, feels incredibly tone deaf and white-savior to the actual victims being harmed—not middle-class people like me, but rape victims all around the world, North or South!

He might turn right back around and respond, “Does it matter? They’re being bombed and it needs to stop!” And I would agree, the bombing does need to stop (and Israel completely dismantled, America [and all nation-states] defanged, etc). But all the same, Bad Empanada’s words “People who talk about sex constantly and openly like it’s their main interest must be dealt with. Make it taboo again” is right there on the screen (above)—once more showing his double standards at play and prioritizing of quick-and-dirty money through blunt-force methods that champion a single group of people through his usual, take-no-prisoners style.

This unto itself feels thoroughly less offensive on its own, but it utterly withers on the vine once we take his callousness towards sex work and dismissal of queer rights (through open dialogs about sex, including rape/sex abuse) into consideration; re: “make it taboo again” unless he’s doing it for what he thinks is important; i.e., “my cause is valid” (even though he’s not Palestinian, female and/or queer) and “I can do this for one group, but you can’t speak for yourself or others.” In my opinion, such selection and superiority does far more harm than good. It’s a huge red flag (and one that Communist states historically have contributed towards; the state commits rape by design, especially against gay people).

Furthermore, from one perennially sarcastic, middle-class, over-educated person to another, babe, you can play at Edward Said[11] without stooping to such abrasiveness, calumny and canard, or in-fighting alienating yourself from other activists and victims; i.e., optics actually kind of matter when discussing rape/sexual assault, and we middle-class fags (also hailing from the Imperial Core, like you do) aren’t your enemy in this situation—the state is.

Banging on a drum and shouting “rape!” then—i.e., loudly and over and over while being quick to discredit others for largely cosmetic reasons you yourself share[12] while implying you aren’t of their ilk/aren’t queer thus overly concerned with “pure social issues” (as you yourself openly state). Yet in doing so, you write off, tone-police and otherwise dismiss others who demonstrably know more far more than you do in specific fields. It’s possible to do good work and bad in any expertise; your one-track mind just makes you seem vain and Icarian, but also like you really don’t understand what it’s like to be queer/raped, yourself.

I could be wrong in that respect—and if I am I thoroughly apologize, one queer person and rape victim to another—but you really don’t sound like one; you sound like a straight man on a high horse playing white savior through queerphobic Marxist obscurantism (with BDSM code for Communists, but also gay people and Nazis; i.e., the Russian state being infamously unfriendly to queer people from Tchaikovsky to Mikhail Kuzmin to Vladimir Nabokov, father and son). Moving to Argentina doesn’t change that, nor does citing Said, Mao or anyone else in the academic world (the latter using his librarian’s acquisition of older theories to apply them in ways I don’t think Marx would have signed off on). Alienation of your peers is likewise something you want to avoid, lest you keep putting your foot in your mouth. Indeed, you could learn from Said, himself (see: last footnote), but also Mao, Stalin, and many others of the Marxist-Leninist school; i.e., from their mistakes, including to tailor a less drab, more colorful, queer-friendly approach.

(artist: Yevgeny Fiks; source: “Outcasts: The Last Queer Soviet Generation,” 2024)

To that, try to understand that it is both possible to be right and wrong at the same time (as you often are); e.g., Beethoven was right, but not always (see: Napoleon; re: John Clubbe)—he was also a massive prick who alienated just about everyone around him. And Stalin, despite outlawing homosexuality in the Union, had a pedophile best friend who raped little girls for fun (Behind the Bastard’s “Part One: Beria: Stalin’s Pedophile Cop & the Soviet Oppenheimer,” 2024). In either case, denouncing or otherwise poo-pooing such critiques by focusing on what your political/academic rivals’ actual or perceived flaws are (attached to their queer character, as you so often do) is, itself, thoroughly bad praxis.

In other words, the less time we spend fighting each other to split hairs (with you being the proverbial bee in my bonnet), the more we can focus on more important things like development for all peoples—united, not divided and attacking ourselves. Simply put, while we fags like a good fight—humbling lone-wolf cis-het dickheads such as yourself while tearing you a new asshole (“Get ’em, girl!” says Ginger, watching from the sidelines)—it’s both incredibly tiresome and annoying to have to explain to someone in the Internet Age (who should know better) that we are not criminal or aligned with state forces. But such is activism, and I won’t call this wasted ink (one, you need to be checked, and two, this is a battle of pens, and I’m a far better writer than you).

Gay or not, an-Coms aren’t vampires, Bad Empanada. So kindly pull Mao’s dick out of your mouth, and quit treating queer creators and an-Com scholars like we’re some kind of inflatable, monolithic boxing clown you can punch until you get tired. Many approaches are valid, with rushing to the quickest (and angriest) only opening yourself up to a more patient and iron-clad/fortified approach. Your smugness or childish forum-style antics aren’t an invisibility cloak and your hubris, laziness and bigotry are showing.

All in all, someone like Bad Empanada doesn’t strike me as the kind of person to admit when he’s wrong and learn from it (to speak our language), but rather to dig himself into a hole, bunker down and stick to his guns. Broken clocks, ‘n all, but such things only serve to alienate him from the very people he professes to help. It becomes a curious repeating of Christopher Hitchens’ “Why Women Aren’t Funny” (2007), albeit relaid by a postcolonial know-it-all excluding queer voices to act like he’s the man with the one-and-only plan; re: speaking for others. It’s white moderacy with more steps; i.e., cutting your nose off to spite your face.

Intersectional solidarity matters, Bad Empanada, and no matter how right your cause is with the Palestinians (and commendable your aid to them is), your intensely unlikeable behavior towards queer people doesn’t help matters—not in the long run if you go around acting like you’re the only one who’s right and the rest of us can’t help them too; i.e., you, treating us, as mere “centrists in disguise.” Well, I’m Queen Shit of Fuck Mountain (no centrist), and you ain’t all that, dude; quit acting like a baby and grow up!

And in case anyone wants to argue in bad faith for my “wavering and unconditional support” of Foucault (or anyone else in this section), we’re purposefully inspecting the past to “kill its darlings” that we might progress towards a better, yet-to-exist possible world; re (from Volume One):

Foucault wasn’t just accommodated, you see; he was enabled and desired intellectual fame similar to what Sartre had achieved before him. It’s gross, queer-normative, TERF levels of nasty and needs to be abolished. Good play and sex-positive BDSM are all entirely possible (and something we’ll explore more in Volume Three, Chapters Two and Three). However, creepy Gay Uncle Fester ain’t it.

Rather, in a reconstructed, post-scarcity world, there is no systemic war and rape. To this, Gothic Communism is also not a regression back into the freed market like Gorbachev did to the U.S.S.R. in the 1980s, but instead a collective push towards universal degrowth (that means no “as good as it gets” moderates, too). Instead, this is to be an entirely different mode of undertaking development under Capitalism towards anarcho-Communism away from Capitalist Realism, but the basic ideas are still the same—re: Socialism’s “From each according to [their] ability, to each according to [their] work” to Communism’s “to each according to [their] need.” Anarcho- Communism simply means class solidarity and collective action performed directly by informed, intelligent workers of various sorts, aided by bourgeois and petit bourgeois (middle) class allies—not by establishment politicians, academics and state-corporate agents, whose politics/praxis are bourgeois in nature; they serve the state, not workers.

For us and Gothic Communism, worker safety is sacred and supersedes any icon who came before and iconoclasts absolutely shouldn’t hesitate to tear down/camp their harmful reputations [read on, in that volume, to see a list of old famous people we need to critique] (source).

To that, it’s not “Red Scare” to hold old rebels and revolutionaries accountable, because they were often exclusionary and incredibly harmful, themselves; i.e., the queer side of Marxism having an anarchist bent into the 1970s and beyond[13] that would have challenged said leaders; re: Stalin, but also Lenin and Marx’ homophobia[14] continuing into the Russian Federation under Putin, but also China (some places, like Vietnam or Thailand, afford protections for queer people, but these are hardly the norm; i.e., because they go against profit/the state model and, more often than not, date back centuries and exist alongside colonial exploitation: they’re state concessions or cultural relics, not a byproduct of Marxist-Leninism).

To it, my critique of Marxist-Leninism through Bad Empanada—essentially calling for queer nuance from him during postcolonial struggles—isn’t automatically “centrist,” nor is it me “siding with America” (or whatever stupid argument someone like Bad Empanada wants to snivel about). If anything, we should avoid such nostalgia purely to prevent Capitalist Realism; i.e., said Realism ironically occurring when trying to revive Communist states by not critiquing Marxist-Leninism enough. It’s not hard! Certainly there’s no love lost between those I critique, including Foucault, but also those they critiqued and built upon in their own work leading to mine; i.e., me wishing they were gayer than they actually were (with “gayness” speaking to an-Com liberation from state mechanisms and their own exceptions and tyrannies); re: Marx and those who carried out his work, the Bolsheviks, in queer-exclusionary ways.

Please bear in mind, we’ll look at Lenin’s refreshingly queer-friendly exceptions—but also his tragic failure to keep Stalin and Soviet regression (thus fascism) in check—when we examine Dr. Uncola’s tweets about early Soviet queer progressivism, in “Leaving the Closet”:

An important disclaimer, however, is that the national attitude towards gay and trans people wasn’t unanimously supportive. While many were sympathetic or ambivalent, there was a faction of the Bolsheviks who wanted it outlawed again. Among them was this guy. You might know him [shows photo of Stalin] (source tweet, Dr. Uncola: July 1st, 2023).

In short, there was no place for gay people in their view of the world when push came to shove (again, we’ll unpack this more when we look at Stalin). From Stalin onwards (and Mao, too, and all of their imitators), Marxist-Leninism decays under threat of force to sacrifice queer rights, thus spiral towards nominal Communist fragmentation and neoliberal Capitalism and Marxist Capitalist Realism; i.e., said states (and their cops) abusing the environment and nature at great expense of worker and animal life and contributing towards climate change as all states do. All States Are Bad! ASAB! Again, put a pin in that; we’ll come back to it, as well, in “Leaving the Closet.”

Including Bad Empanada’s unironically Stalinist rhetoric (“make it illegal again”), we need to meaningfully challenge all of these inherited confusions and misconceptions, lest we fall into the same dogmatic pitfalls (and academic, cis-het hubris) that people like Bad Empanada are currently doing in their own mixed work; i.e., using veiled sodomy argumentation (re: BDSM bans) to actively close their minds, punching down to help one group at the cost of another by demonizing the latter having its own equally valid concerns. Again, my criticism speaks not to Bad Empanada’s rightful treatment of Jessie Gender as Zionist, but to his weird dogwhistle calling “all discussions” of sex (except his) to be made taboo.

Well, “just a joke” or not, such behavior only seeks to divide and anger allies, making them feel unafraid because you don’t think they’re human, or otherwise worth considering. Calling yourself a Marxist-Leninist and postcolonialist doesn’t grant you blanket immunity to say what you like, Bad Empanada, because neither you nor Marx and the state are beyond reproach; and frankly dehumanizing your critics out-of-turn just because you disagree with them, or because you see all of us as “the same” kind of tracks with older cults of personality in love with Lenin’s approach to things: as spectral, nostalgic, something to chase. Whatever the reason, it’s a bit mechanical and controlling—manifesting in ways that really turn me off to the rest of your work (you’re not the only postcolonialist in existence, dude, and I can hear the same arguments without being belittled by a hypocrite with a chip on his shoulder).

In keeping with all this talk about ghosts, much of the abuse we queers suffer from the state is spectral; i.e., insofar as it’s made illegal and whispered about precisely because it’s taboo, thus not always documented (especially in the Soviet Period, but likewise after it). To be queer is to be raped by the state, which often enough, leaves behind a great gulf where something both is and isn’t; re, Hogle’s restless labyrinth: “standing on the ashes of something not quite present,” a vanishing point and a lonely grave!

(source: Julia Kenny’s “Stalin’s Cult of Personality: Its Origin and Progression,” 2015)

As such, knowledge and execution are built on themselves often being at odds for liberation as being a historically “for me, not for thee” proposition fielded by supremacists vs critics and activists of different things; i.e., from Freudian psychoanalysis being a ’70s, ’80s and ’90s academic go-to, becoming far more Marxist but also GNC-inclusive after the Fall of the Soviet Union; e.g., vis-à-vis my work and combination of Gothic theory with dialectical-material analysis, camping Freud and Marx, but also Creed! To do so requires being aware of such things to begin with, and having a willingness to change course while picking and choosing what works best towards universal liberation (re: Sandy Norton on Foucault’s speculative richness, in “The Imperialism of Theory,” 1994). Historically the state doesn’t—and given the kinds of willful (or hostile) ignorance levied by uptight Marxist-Leninists like Bad Empanada (who loves to administer ad hominens while going overboard; i.e., furiously attacking others for their position as much as their arguments, slinging mean-spirited shit until he’s alienated himself from allies in the process)—it will only continue to do so into the future! Revolution tops from below.

Ending our tangent on selective reading and Marxist-Leninism (and having paddled Bad Empanada and Marx’ naughty bottoms long enough), let’s return to Creed; i.e., as part of the same broad conversation, taking whatever to say whatever to achieve liberation; i.e., Gothic theory and poetics; e.g., vampires and Freud, but also the monstrous-feminine as she saw it during the ubiquitous misnomer, “the end of history.” Per Derrida, the spectres of Marx lived on, but these generally weren’t of the man or his state-happy followers. At least, not all of them were; voices would start to rise for a change in direction, if not overall plan.

Regarding vampirism, Creed wrote the Monstrous-Feminine in 1993; i.e., based on academics from the 1970s, but also Freud haunting third wave feminism. While standing on Freud’s shoulders and only expanding on The Monstrous-Feminine three decades down the road (re: Return of the Monstrous-Feminine, 2022), I can’t help but feel like she cited the old man for clout, back in ’93 (most academics did, to be fair). Certainly she could have focused more on other groups, but she also was a third wave feminist, not a GNC person. It only makes sense, then, that I would do so for her while tracing Creed’s footsteps towards a better outcome she herself could see even less well than I:

(exhibit 41g1a2: Artist, left: Cherry Mouse Street; source, top: Vampire Freaks. “Any free woman in an unfree society will be a monster.” While Angela Carter’s popular adage is a ringing sentiment on paper, in truth it smacks of cis voices speaking about cis women first and foremost; i.e., their imprisoned and “kept” status policing GNC elements by conflating them with state abuses [re: the Alien Queen and tokophobia, punched by Ripley, mid-Amazonomachia[15]]. While it was the ’70s and I can’t blame Carter for any active ill will, it didn’t take especially long [in the grand scheme of things] for female bigots to turn her message into dead dogma, a tokenized war-like platitude excluding trans women like myself from the revolutionary equation. Their carceral violence, anger and stigmatized “chaos-dragon” status were legitimate, not ours.

As if the monstrous-feminine pareidolia weren’t inscribed all over our essence-swallowing mouths, soft bodies and girl-cocks [the forbidden, potent objects of desire for many cis-het men]! Yet, the double standard is plain: cis-supremacist women see themselves as wrongly-accused, incarcerated and executed Medusas, whereas we trans folk are “false-women”; i.e., killer crossdressers putting on sodomy vaudeville in bad faith to try and score some “oppression points” in the bargain [stolen valor but for victims]. It’s completely ludicrous, but the vengeful honor killings/rape ranking remain quite real.

As for Creed, as much as I obviously liked her idea, “monstrous-feminine,” I still felt like I needed to expand on and push said idea away from the whole “castrating mother” thing—i.e., out of Freud’s big, dumb shadow and the nuclear family model but also away from biologically centered feminism [quaintly focused on—ah, yes, “film” as the hip new thing all the kids are consuming]

In almost all critical writings on the horror film, woman is conceptualized only as victim. In The Monstrous-Feminine, Barbara Creed challenges this patriarchal view by arguing that the prototype of all definitions of the monstrous is the female reproductive body (source). 

and towards an updated realm of cross-media discourse that could actually voice my concerns in the Internet Age: as a ludologist trans woman threatened as much by angry “biological” TERFs colonizing Medusa as cis-het men and -queers were. Any and all of them could, did, and will refuse to be victims by unironically razing Cain [that was a pun] while burning us at the stake; i.e., fascist chaos triangulating through tokenized violence.)

Compared to male vampires like Dracula or Rob Halford, which emerged in more visible ways for much of human history (as property-owning men versus female property acting out), the female vampire—and her orgasmic, wantonly xenophilic energies marrying raw lust with the owning of property over men by women—was generally something that couldn’t be conceived in the popular Western imagination until its Gothic side had expanded to account for such socio-material factors; i.e., not just enough to grant women the ability to even speak in public discourse (with women banned from acting as late as the Renaissance), but also to flaunt their possessions and their desires. Consider Anne Rice’s Interview with the Vampire—a homoerotic story written by a longtime LGBTQ ally from an admittedly conventional source: a closeted bisexual woman writing about homosexual men to eroticize them in monstrous, conventional ways; i.e., the Female Gaze, but one that consciously humanized them in monstrous language that others less principled (or queer[16]) than Rice would abjure, past, present and future (see: footnote).

And if you’re too lazy to read footnotes, the state—but also Marx and his ilk in the years that followed his and Engels’ work—have historically been asleep at the wheel following the death of these men; i.e., they are not culturally conscious/woke to nearly the degree required, because it reduces largely to laborers and factory work instead of the kinds of embarrassing positions and non-factory labor (re: women’s work) pushed off onto queer people by cis-het people (often women) punching down: the things that society treats like its toilet, out of sight and out of mind except to make a cruel, dehumanizing joke regarding or to pull out of the gutter and “make respectable” (to assimilate).

That’s what the abjection process is, and the state—being fundamentally straight—uses abjection to historically and categorically exclude its enemies. Chief among those excluded are queer folk, often alienated by tokenized cis-het women in the Gothic industry[17] since Radcliffe and certainly since Rice’s contemporaries; i.e., in the fictional, but also medical/academic world; e.g., Janice Raymond’s Transsexual Empire (1979): “I contend that the problem with transsexualism would best be served by morally mandating it out of existence.” Such “questions” are quackery “just asked” by the state and its proponents; e.g., the Jewish question; i.e., calling for genocide as simply something to put on the table, then take settler-colonial steps through fiction/non-fiction, medical documents and scholarship, as well as private correspondence (re: Marx and Engels) treating us as criminal aberrations, but also space aliens and manmade freaks of creature. It’s Frankenstein taken to its logical conclusion—one only the state has the power to enact to the degree that such pogroms historically require to play out. The history is depressingly bad-faith, but also out in the open for all to—celebrated for its own cartoonishly ominous (and dead-serious) presentation:

My point with Rice, here, is she didn’t abject/exclude queer people despite presenting them as vampires. Certainly a desire for her subjects was present in our closeted, bereaved[18] bisexual, but alienation, empathy and eroticism are not mutually exclusive (nuns and priests having been lusting after Christ for centuries). Until Rice, and indeed after these tricky conversations began through women like her in the same time period, women weren’t allowed to be lesbians or practice anal (with/for the husband or male clients) because they weren’t people who could rebel in the eyes of the state; i.e., they were only property and thus “couldn’t think for themselves.”

And in thinking for herself, Rice arguably contributed to a larger trend in ways that was ultimately sex-positive, even if many others chiming in most certainly were not. Funny how such vampirism (as a poetic device) only is accepted by the state when you ostensibly capitalize on tokenistic forms that adhere to the profit motive and punch down against someone; i.e., Rice, as I understand it, was in the closet for much of her life. But her material wasn’t—meaning in the poetic sense that people out of the closet could take and run with it:

(exhibit 41g1b: Artist: Devilhs. Per Creed, female vampirism links the female orgasm to psychoanalytical sites of darkness and trauma; i.e., the home as a den-like tomb for the woman haunted by ancient female power as orgasmic—female rage, but also hysteria [the wandering womb] as an endless, Sapphic eroticism and biology divorced from compelled sexual reproduction as much to spite/mess with patriarchal men as it is to merely have fun [the two activities are ultimately modular].

Unto itself, the “predicament” of female vampirism comments on female biology as different in relation to male biology regarding sex as a medical phenomenon:

Sex could kill you. Do you know what the human body goes through when you have sex? Pupils dilate, arteries constrict, core temperature rises, heart races, blood pressure skyrockets, respiration becomes rapid and shallow, the brain fires bursts of electrical impulses from nowhere to nowhere, and secretions spit out of every gland, and the muscles tense and spasm like you’re lifting three times your body weight. It’s violent. It’s ugly. And it’s messy. And if God hadn’t made it unbelievably fun, the human race would have died out eons ago. Men are lucky they can only have one orgasm. You know that women can have an hour-long orgasm? [Dr. Cameron from House, 2004; source]. 

While gender performance is something that be played around with, biology intersects in ways that are unique per individual. Male/female is not actually a binary at all, but complicated by intersex people existing who might, for all intents and purposes, appear male/female and/or masc and femme. During sex, their bodies might function in ways that go against common understandings [or misconceptions] about what’s “supposed” to happen.  

In turn, monstrous poetics from the 1970s have expanded during the Internet Age based on their most famous forms; i.e., to grant more and more violent, terrifying and morphological demonstrations subverting these harmful heteronormative expectations, while also commenting on the stigmas and biases that continually persist during vampirism and its notably liminal expression: psychosexual feminist, genderqueer and/or postcolonialist iterations. It’s literally “the sex is angry.” Formally a crime against God and “good nature,” gay nature [the Medusa] is churned out in alien replicas in corporate-friendly shooting galleries; i.e., a panopticon targeting leper/sodomy clichés framed as AIDS: a disease the straights simultaneously “can’t get” and act the most allergic towards. They’re alienated from things we experience at their and the state’s hands on a daily basis.

For example, despite not being wholly female, Giger’s xenomorph [above] has as much a monstrous-feminine [and vampiric] function as Vampirella [originally penned in 1969, last page] does, but also a biomechanical BDSM element its more human-looking counterparts also contribute to: a voice for monstrous-feminine rage. Such fury would parallel homosexual men’s anger in the 1970s, but also those even more marginalized who wouldn’t appear en masse until the Internet could present them as such; i.e., on graphs—with trans people, for instance, making up less than .004% of the total US population[19].  

Such a voice—apart from embodying classically female sexual desires out of the Western Gothic mode like Rice’s cute vampire boys—also presents monstrous-feminine rage and hysteria as physically imposing through different physical, psychosexual manifestations; i.e., through outwardly urbane or conveniently attractive forms like the “built” but “babelicious” Amazon, but also tethered to dark, less outwardly humanist-facing doubles turning those conventions, at times, literally inside-out. We queers often prefer the latter when looking to freeze Cartesian weird canonical nerds in their tracks; i.e., it speaks to our frustration but also our monomorphic tendencies, power and potential to take things in a new, terrifying [to the state] direction.)

As such, female-to-feminine forms of vampirism are as old as the Gorgon that Creed highlights in The Monstrous-Feminine, and themselves take on a thousand faces; re: to match the thousand implied by Joseph Campbell’s monomythic hero being sent by the state to rape nature-as-alien for the umpteenth time. It is both vital and cursed, anathema and outspoken. Banned things generally are, and were in America, the Soviet Union and elsewhere between out-and-out Capitalism and Marxist-Leninism embodying the state model.

Tying things to Rice and her less comely counterparts elsewhere in female-to-GNC-adjacent stories, it bears repeating how such a staging point in the 1970s really took time to arrive; i.e., the predatory and undead stigma of the “problematic lover” has applied predominantly to AMABs for much of canonical history (re: Brent Pickett of Stanford Encyclopedia of Philosophy writes on the Ancient Greeks, “Given that only free men had full status, women and male slaves were not problematic sexual partners. Sex between freemen, however, was problematic for status” source). In turn, the language of gender and sex had to update in ways that took just as long and yielded various exceptions, double standards and refrains that only doubled down the moment the public discourse (through monsters and sexual/gendered terms alike) caught up. The more rights people had, the more the state (and its proponents) would treat it as problematic.

To that, I’d like to conclude the history primer going over the morphological variety to such vampires (and similar monsters; e.g., Gorgons, werewolves, ghosts; exhibit 41g2), while likewise looking briefly at the availability of GNC terms that married to the medical, scholarly and Neo-Gothic renaissance in from the 1970s well into the present.

Note: This portion is more than a little messy insofar as it’s not made with much of a thesis in mind, other than stressing the dizzyingly chaotic convergence of different poetic forces, social movements and dialectical-material forms over a relatively short period of time; i.e., Capitalism (and the state as straight) struggling to defend itself, and the millions-upon-millions of people involved in that from laissez-faire to Bretton Woods to neoliberal Capitalism—all of these working parallel to scholarship and poetics from the 1870s and Westphal towards Dracula, the gay monster men and women from the 1930s, Matteson’s vampire-zombies in 1954, Romero’s Night of the Living Dead in 1968, Rice’s ’70s vampire revival followed by Giger’s and many others into the neoliberal period, then Creed and The Monstrous-Feminine in 1993 (and Derrida and Butler’s own works from that year), into the 2000s and rise of internet culture, landing eventually on my book project (and similar subversive works).

Sure, it might all be what Bad Empanada calls “pure wankery.” But he’s an insensitive, vituperative (and totally lame) philistine with an obnoxious superiority complex, the personality of drying paint mixed with nails on a chalkboard and a faulty toaster, and two left feet regarding BDSM—about as fun as a tooth ache, allergic to sex work/Gothic poetics, blind to allegory and quick to dismiss those aspects of critical thinking I enjoy the most: holistic analysis and play! —Perse

For one—and keeping with our ancient canonical anchor argument—monsters represent gendered ideas that canonically try to stress things in false binaries: male/female and man/woman. Such has always been the case, but in the 20th century began to double aggressively and smash into one another for different reasons. Across history such things have often been out of step, only to explode towards into a GNC presence from the 1970s onwards—one, I should add, the state has since tried to drown out with chaff; i.e., canonical, monomythic words and weapons recuperating all manner of things to keep to profit as preying vampirically on nature (and monstrous-feminine) elements, first and foremost. Such beings speak to a lack of agency and monstrous identity formation, which have something of a love/hate, “strange bedfellows” relationship between cis women and gay men in earlier creative periods (e.g., German Expressionism, left), but also the GNC queer voices they’d help give rise to in our aforementioned later decades.

This might seem kind of obvious in hindsight; i.e., when inspecting the 1970s now. But at the time, it came out of the Free Love movement, postmodernism, the Civil Rights movement, and so many important and exciting horror works, but also a surge of equally exciting (and mysterious) new GNC language, emerging in 1965[20] (four years before Night of the Living Dead and smack-dab in the middle of the Vietnam War). Said language sort of redescribed Westphal’s “new species” (re: Foucault); i.e., in ways that turned so many things on their head, but preserved themselves like amber inside the same monsters. Such beings were no longer, if ever, pure symbols of fear and dogma, but started to speak to a rising form of discourse that, more than ever, was alive and well in ways the state couldn’t fully control.

Except, leading up to that paradigm shift’s ejaculation in the 1970s, there was a male-heavy slant that feminism (and other social movements) were already starting to challenge the status quo with. They did so if only because Western women and slaves remained property until the 19th and 20th centuries, thus did not enjoy the same statuses and privileges through canonical law and patrilineal descent. In short, men—even gay men—could create in the 1930s much as they had been allowed to for hundreds and thousands of years.

This meant that AFAB parties couldn’t challenge or partition their own stations to nearly the same degree in cinema (the primary media form for much of the 20th century, especially concerning monsters) as men could theirs (queer or not), but all the same were generally snuck like odd cargo into vampire stories (conventional or otherwise); i.e., by male weird-nerd authors wanting monster women in their stories, but also female weird nerds who were helped by men into having creative voices way ahead of the curb about such topics; e.g., Mary Shelley being pushed by Percy Shelley to write a little story called Frankenstein in 1818, which had a monstrous-feminine component that would live on in Fritz Lang’s Metropolis[21] (crammed diegetically into her robot suit by a Jewish-coded mad scientist and overhung by a pentagram, last image), James Whale’s Bride of Frankenstein (next page) and many other stories treating women (and those “acting like women”) as alien, but also as monstrous-feminine commodities that men of science wanted to control and voyeuristically exhibit, borrowed from older genres; re, Roger Ebert’s observation: “to see Falconetti in Dreyer’s The Passion of Joan of Arc (1928) is to look into eyes that will never leave you” (source).

Such a Male Gaze has often sought to classically martyr women (and bury gay people); i.e., not strictly to kill them, but keep them in pain/peril and film them as such (the Gothic heroine transplanted onto celluloid). By the 1930s, though, you had gay directors (or directors with gay sensibilities) working alongside women to camp the same patriarchal industry. By shoot something a bit different than female torture, it was more queer and—like Frankenstein’s infamous Creature—less easy to control/more (and more) morphologically diverse. Suddenly the biology began to meld and bounce around, swapping out clear polarized divides for things more in the uncomfortable (for the state) middle.

More to the point, labor-wise, you were left with AFAB actresses having common ground with other oppressed (queer men) who weren’t—unlike the cis-het director shouting “Lights! Camera! Action!” to his overworked team (with gay men classically being hair dressers, costume designers, cameramen and even, in Whale’s case, the director)—doing this for profit’s sake; it became a multicultural stage to camp such vampirism, the sodomy on display something of a “monster magnet” whose main attraction drew later directors, thespians, writers, what-have-you, to consider what they were looking at/working with in a GNC sense.

(source: American Cinematographer’s “The Bride of Frankenstein: A Gothic Masterpiece,” 1998)

So while women since ancient times could be readily portrayed as witches, Amazons and hags—all whose disobedience into the Middle Ages and beyond threatened their “natural” owners (with Hammer of Witches, 1478, stressing a rising desire to quell female dissidents, often portraying them as the eaters of babies)—they were still disobedient chattel who could always be converted through state force by men toeing the line (again, gay or not); i.e., the Amazonomachia and its modern forms; e.g., from Shelley’s Frankenstein breaking away from that to express an alien humanity tied to nature-as-monstrous-feminine and Promethean, only to be revived centuries later by Scott’s neoliberal critique that—surprise, surprise—was succeeded by Aliens and other neoliberal refrains designed to reel nature-as-monstrous-feminine (thus queer and hostile towards the state) back under state dominion.

To it, this mutating band of space vampires—fueled with a new terrorist stockpile of ideas about violence, terror and morphological language not exactly conducive to total Cartesian submission—had to become “canonically gay” again; i.e., in ways that dogmatically challenged not just the monsters, themselves but the iconoclastic sum of popularized language, scholarship and discourse at large: the state’s answer to a rising Gothic counterculture party to the same Superstructure that was no longer fully (or ever) in the elite’s court.

In short, Hollywood had to install the concept of cops and victims into something that was then threatening to expose them and their ordering of the universe as hitherto “under their control” (the 1970s being a hinge point, insofar as neoliberalism had yet to fully emerge and indeed, would not until 1979). Such us-versus-them (commonly “man vs nature”) orderings aren’t new, insofar as the state has forever concerned and relied on heteronormative ideas of men, women and patriarchy to further itself; i.e., in dominion over nature. But such things were rapidly becoming more and more problematic; i.e., as something to market and sell as such. The settler colony began to populate with monsters, the territory (and Capitalist Realism) decaying in ways that would call for their destruction.

Again, this delay constitutes something of a long-awaited party. Non-enslaved men, compared to women, have been legally human under the law since the dawn of recorded time, thus able to perform criminal acts that women and male slaves never openly could. These hypothetical crimes pertained to the many roles men had to perform in accordance with growing ideas of what manhood even meant under Capitalism, subjecting them to knee-jerk punishments by people frightened of another Foucauldian prophesy—the death of man. Foucault writes in The Order of Things (1966):

The epistemological field traversed by the human sciences was not laid down in advance: no philosophy, not political or moral option, no empirical science of any kind, no observation of the human body, no analysis of sensation, no imagination, or the passions, had ever encountered, in the seventeenth or eighteenth century, anything like man; for man did not exist (any more than life, or language, or labour); and the human sciences did not appear when, as a result of some pressing rationalism, some unresolved scientific problem, some practical concern, it was decided to include man (willy-nilly, and with a greater or lesser degree of success) among the objects of science (source, pages 344-45).

Such “deaths” were consequently encountered by their abject others: the scary things that aren’t them (according to fear and dogma)!

Of course, these monsters weren’t immune to tokenization. Like BDSM in general, such play sits between genuine submission and gingerly subversion that, unto itself, is routinely arbitrated by state forces vs workers they are trying to control who don’t always play but sometimes along (rather they play against the state with the same basic devices, selling out where desperate and/or convenient). All of this yielded a lot of morphological (thus sex and gender) variation in the 1970s. Grappling with the decay of free love spiraling towards neoliberalism and Satanic Panic, this included Rice’s (often male, but not always) vampires of 1976, of course, but also a great many others besides that—like Giger’s xenomorph—have non-standard, BDSM-themed, trans, non-binary and intersex forms; re: the likes of which gave rise out of stage plays, operas and yesterday’s rock ‘n roll onto new enraged queer and female voices that Creed herself took to speak about women refusing to be victims, in 1993, and which I have since attached to queer entities refusing to be cops or the victims of cops.

What Creed talked about concerned and composed a lot of monsters besides bog-standard vampires, but also those varieties of vampire-like entities; i.e., hinted at by the xenomorph of the same decade as Rice, but also ones that came from far earlier in time (and followed up with new increasingly queer revivals):

(exhibit 41g2: Artist, top-far-left: Jill the Succubus; top-left: Devilhs; top-right and far-right [top to bottom]: Blushing Yokai; bottom-far-left: unknown; bottom-left: Kukumomo; bottom-right: Vethrax. Within oppositional praxis, the undead aren’t simply instruments of gendered revenge for past wrongs—e.g., female: Sadako, as a matriarchal threat of an abused sub switching to a “strict” mommy dom; male: Pyramid Head as a masculine, patriarchal threat of “rape” [despite how Bernard Perron writes, “One of the most legendary and iconic monsters in scary games is a monster called Pyramid Head” in The World of Scary Games (2018), the thirst for sexy Pyramid Head is real and overrides his heteronormative function; i.e., as a simple, alien killer with a knife]. They’re darkness visible, and speak to things that otherwise might be pushed to the margins [the taboo sorts that Bad Empanada is calling for].

When camped, such entities convey the creative successes of proletarian praxis being the best revenge of all: a thriving delight at furthering sex positivity through xenophilic gender trouble and parody performed not just in monstrous language, but poetics. Said poiesis and its cryptomimetic attack embodies the queer self through struggle under the status quo. Trauma and pleasure climb out of the well as hidden truths [whose furious, female personification Jean-Léon Gérôme literally calls Truth[22]] but also power and resistance become things to chaotically express through multiple, dialectical-material incarnations/interpretations; these have morphological considerations, blending the undead with demons as anthropomorphic, uncanny entities concerned with shapeshifting as a genderqueer means of invading the home as colonized; i.e., to present normality as unhomely in the face of friendly monsters and ghosts being abjected by the home’s usual defenders: moderates and out-and-out fascists. Except, they cannot monopolize these various forms any more than the state can, raising thoughts and concerns that speak to oppressed pedagogies contributing to the same conversation out of forbidden refrains that keep coming back; i.e., returning to the home as laying itself to waste, but also seeking liberation from tyranny.

Such curios include the doll as an ontological expression of traumatic language that—under friendlier circumstances—simply makes for a cute toy to spend time with in various [a]sexual ways: from kawaii to kowai as a matter of size difference, knife play and doll-ish uncanny masks [the vampire’s pale complexion on an ageless face] reduced to knife-genitals for heads; re: echoes of the xenomorph and Freud’s abject view of the monstrous-feminine, itself later championed by Creed built on such 20th-century in-betweens like Scott’s Alien leading to Jacob’s Ladder and Silent Hill in the early-to-mid-’90s [exhibit 43a/b].)

Vampires are monsters that constitute arguments, which are themselves, not always obvious from a dialectical-material standpoint. This reality plays out through how they are used through context, with attempts to express and reinstall such voices through a state lens occurring through abjection. As usual, but in response to various state activities, 20th century vampires took on a lot of different forms, and those forms mirrored the things they wanted workers to fear and attack: Red Scare, worker uprisings, various other moral panics, and so on. So began the neoconservative corrections, thus overcorrections through Heinlein and similar weird canonical nerds trying very hard to “right the ship.” He was tired of all those motherfucking gay snakes on his motherfucking straight plane!

As a developing enterprise in the 20th century onwards, there emerged demands for a heteronormative, colonial binary within Capitalism that could meet the genderqueer xenophilia rising out of the shadows of public life since Shakespeare led to Walpole, to Lewis, all the way to Giger and Creed; i.e., a “correct” man versus vampires of many different kinds, but especially the monstrous-feminine as the chief alien threat. Post-WW2, vampires started to come more and more “from outer space”; i.e., alien species that didn’t come in peace, but as bugs and other stigmatized animals, planets and fungi; e.g., mushroom men, but also the “super carrot” vampire from 1951’s The Thing from Another World (the guy with the 1911 and bomber jacket protecting the damsel-in-distress from almost certain penetration).

Of course, such things were obviously ongoing at all points of the state’s existence (and across continents, between genres; e.g., Italy’s giallo); e.g., between the 1930s, into the 1950s and 1960s, followed by the 1970s and 1980s as different waves of terror (re: Meerloo); i.e., concerning vampires attacking the nuclear family model, upheld by brave men protecting damsels from many-a-latter-day-vampire aping Plan 9 from Outer Space (1959) onto Mars Needs Cheerleaders (1968) and later still, Cameron’s Aliens cocooning many a colony wench for impregnation and painful, insectoid Commie birth: a position of forbidden or problematic love, us-versus-them orientation, and a threatening of exchanging various juices (or knowledge, whatever) to turn the modest maiden wild, hungry and whorish—a sodomy argument, in other words!

Keeping with William Blum[23], the elite would tie these growing problems of rape and sodomy to Communism—post WW2, but especially in the neoliberal era. To quote the promotional campaign for Cameron’s sequel: “This time, it’s war!” Due to previous concessions by the state regarding worker calls for equal rights, the former would simply recruit the latter to wage future wars for them (this included women like Ripley[24] and people of color like Frost and Vasquez). The copaganda began to pour out of the American Superstructure, leading to a proliferation of so many rape and sodomy arguments. From one xenomorph, suddenly all of America was “Vietnam” filled with the buggers (that was pun); i.e., a previous colony “gone to pot” taken back home and playing out differently this time around in American theatres (and on television screens, thanks to Metroid, and later Doom and their many clones acclimating future children to Pax Americana ad infinitum): nature-as-alien in ways that build and stack different cops-and-victims, us-versus-them bigotries on top of Cartesian thought—all to enforce Western supremacy in and out of astronoetic tales. Free market or not, such an order must be preserved through Capitalist Realism to maintain Capitalism and the state.

*Including Cameron’s Avatar literally being a videogame-style, American Liberal/tech bro treatment of the FPS, tokenizing Indigenous rebellion in a controlled opposition form with tokenized and imposturous appropriative vaudeville: African Americans playing Indigenous people, or Jennette Goldstein playing a Mexican woman; i.e., the “close enough” quality to acting.

Apart from the female entities we’ve looked at (as often being directed by gay men), the actual stigmas of queer identity (and the double standards therein) also took time to evolve into their current modernized versions: queer people as enemies of the state, which the state coercively ignores, dimorphizes and exploits in hauntological, doll-like threats of porcelain sodomy and dark ecclesiastical implements of eternal torture. As with Cameron, such abjection dogmatically scares the squeamish faithful through fetishized violence that informs future exchanges, mid-creature-feature; i.e., eternal threats of punishment and damnation by police agents pointing the finger at the middle class obsessed with such ghosts of the counterfeit: “lead or silver.” Hell and vampirism take many forms, but the basic argument is always the same. It would simply explode (like a chestburster)in the 1980s onwards.

To this, DARVO obscurantism marries bullshit to half-veiled threats of fear and lies, guilt and pleasure, predation and persecution being something to put somewhere other than the middle class, themselves; re: they abject it, then turn into gargoyles themselves—faithfully guarding the church as it currently stands (while built on top of older versions), protecting home during the dialectic of shelter from monstrous-feminine forces. Such canon would reliably manifest in phallic, barbarian forms of fear and dogma, but also token police violence. As state power looms over women, people of color and queer persons, etc, they betray their class, culture and/or race interests in bad faith; i.e., because it is convenient, and because such egregores become a form of currency that is, unto itself, worshipped (the equality of convenience historically met with more and more desperation by increasingly marginalized token parties looking to be feared, but also loved by everyone else).

Pyramid Head, for instance, must canonically remain the unironic slayer of women, not someone for them to lust after or embody in genderqueer ways (making said women performances of alternate identities or—God forbid—deciding they aren’t women anymore). Meanwhile, the vagina dentata—from a canonical standpoint—can be beheaded, defanged and fucked; the penis is merely something for men to cross swords with (something to keep in mind when we continue examining transphobia and Satanic Panic, from here on out: “any hole’s a goal, but fangs fence”). In turn, such neoliberalism was banking on invocations thereof, falling back on ancient and ingrained applications of sex and force, versus relatively brand-new terms like “transgender” that had yet to embed themselves in Western hearts and minds.

In fact, an extensive, queer-inclusive vocabulary for many of the words featured in this book didn’t widely develop until after the 1980s (e.g., Foucault, but also exhibit 3b: Michael Werner’s popularizing of the term, “heteronormativity,” in 1991[25])! The ’70s and ’80s were the transition from second-to-third wave feminism, Gothic thought and queer theory in academia, but took many more decades after that to disseminate among a larger trans counterculture across the Internet, who saw them less as torturous or dangerous/terrorist (re: Raymond’s Transsexual Empire) and more as radically empathetic, imagining a world without exclusive torture for the marginalized. In short, we revolutionary queers (especially younger queers) empathized with the monstrous human plight, its own torment and alienation speaking to ourselves in the closet (and framed as sodomites with a new coat of point).

It bears repeating that, while the Internet wasn’t widely available until the early 2000s, such language—already introduced in 1965, regarding an ongoing poetic trend that had been stewing for centuries (since 1764, as far as the Neo-Gothic period goes)—staged further assaults through important works after the 1970s; e.g., like Derrida’s Spectres of Marx and Butler’s Gender Trouble in 1993 giving rise to pro-(anarcho)-Communist ideas of genderqueer studies bleeding into future outcries and poetics; re (from Persephone van der Waard’s “About the Logo”):

When crafting my own symbol, I wanted to progress further beyond the Vaporware aesthetic (which emerged in roughly in 2011) than Laborwave had, which, in 2016, combined Vaporwave’s signature corporate mood/neoliberalism-in-decay with Marxist-Leninist icons divorced from their historical-material past. I wanted to not simply reflect on corporate/neoliberal fallibility and decay within dead/dystopian postpunk-tinged nostalgia, nor wax nostalgia on the undead pastiche of Marxist-Leninism, but inject a Gothic-queer presence to evoke an anarcho-Communist potential towards ending Capitalist Realism in the eternal drive towards developing Communism (source).

In decades minutes would happen, and then in minutes years would happen—slowly and then all at once, reaching boiling points. Mine was one, but many had preceded it in as many years.

As a matter of state mechanisms, such stopgaps also owe to queerness being constantly under attack in popular discourse; i.e., about sexuality and gender as a rising form of oppositional praxis: not fully understood within a modern context because it was constantly being challenged by the official histories whenever and wherever anyone bothered to look. This is especially salient in the Gothic tale as colonized by heteronormative forces since before the 1800s; i.e., previously and recursively associated with unhealthy forms of rebellion like the French Terror (re: Crawford) and various buried, whispered-about slave revolts of the 16th and 17th centuries, but also ancient female and queer (monstrous-feminine) agency as demonized, vampiric; e.g., the doomed, legendary Amazons of Ancient Greece and various classically female monsters like the mermaid, harpy or siren threatening classic Greek heroes, but also their canonical, androgynous modern-day hauntologies: Mother Brain, the Alien Queen, etc, as suitably correct-incorrect.

The whole point of abjection is to popularize and normalize open violence in society (foreign and domestic) and popular media against target groups, and that’s exactly what happened to queer people in the 1980s. They came out of the closet in force and the state invented a shadow army to attach to them and blame for/capitalize on imperial decline through militarized violence. Any nation-state could recognize and attack them, thus shame, rape, mutilate and kill them; society became sick in ways never before seen. Nowhere was safe for either side, Cartesian thought radicalized in service to profit under the neoliberal hegemon; i.e., through tokenized police violence against queerness during us-versus them copaganda. Already reprobate, we became grist for the mill—a new destiny to manifest by enterprising (and paranoid, avenging) young boys and girls of all colors and creeds (white Indians), lest they catch and transmit what we were carrying: Black-Death vermin to trap, cage and exterminate, but also sexual and yeast/fungal/viral (code-like, secretive) infections to cure told in retro-future revivals neither here nor there (a Foucauldian moral panic policing sex by treating us as an alien health crisis; i.e., as Communism, but especially gay Communism, as AIDS incarnate).

Out of nowhere, the future was abruptly and utterly canceled, and it was suddenly all us fags’ fault, what with our gay anarchist’s “Commie,” alien, abject biology and gender suddenly being everywhere; i.e., waiting insidiously and perilously to hatch and make the Earth queer and gay from outer space—all despite older proponents of Communism historically wanting little if anything to do with us; re: the state is straight and our survival is both antithetical to its own and something it needs to prey upon and extirpate to carry on—like a vampire, in other words. To quote Marx (who loved monstrous language; re: Castricano), specifically from Kapital, “Capital is dead labour, which, vampire-like lives only by sucking living labor.” Our vampirism must camp canonical iterations, the state most of all, including all its heteronormative, cryptomimetic bid for power’s rape and death fantasies: our death and rape at their hands. This can be theft of power to cause harm, but also labor and wages, even bodies and blood itself (e.g., John Dooley and Emily Gallagher’s “Blood Money: Selling Plasma to Avoid High-Interest Loans,” 2024); and all existent in a half-real sense between history as alive and dead, material and social, imaginary and substantial, etc.

For all those asking for equal treatment, the buck stops for us—the prolific Big Evil, Grendel’s-mother-style cave to face, reject destroy for its intrinsically outsiders non-state signature, paradoxically “desired” for being undesirable and hideous in ways our killing gives state warriors (standard or token) their usual rush. Along with the other inhabitants of Omelas’ bowers and dungeons, we became the last sewer drain for them to swirl around and plunge down into, slumming our screaming innards. It’s a sugar high, false power as neoliberalism always trades in; but the deaths and rape are real enough, part of the same monomythic-to-Promethean power trip/fantasy.

Per Creed, I think Cameron’s murderous womb (and Archaic Mother, lurking just offscreen, inside the alien brothel/graveyard/factory/den) sums things up rather well (they haven’t changed much since then). The power in such places exists for us to submit or rebel using what we got: our bodies, know-how, labor and so on liberated from state control!

(artist: The Maestro Noob)

But perhaps you could think of others, too? Again, this whirl of scribblings and images—by me, for the primer’s conclusion—haven’t been to try and compile a total history of all that has occurred up to, among and after the 1970s; i.e., that might go holistically and completely towards our argument (which is impossible). Instead, it’s merely to give you an idea of a) the kinds of multilateral, chaotic forces at work, and b) the dualities and competing forces either trying to: unite workers against the state regardless of gender or sex through different Gothically poetic appeals, or pit them against each other through the same weaponized devices; i.e., less wholly unspooled and praxially inert (from a proletarian standpoint) and more something to crack like a whip against labor. Reclaim that kink, make it sex-positive, thus emotionally/Gothically intelligent, and class, culture and race conscious.

Before we move onto my coming out of the closet and making new theory based on such histories, I quickly want to consider what guided my doing so: subversion as met with tokenized counters by abusive agents, sharing the same spaces and devices with me.

Something to repeatedly keep in mind, then, is how the state will attack such language when given freely to the masses as a critical-thinking device (thus conducive to queer identities). Recent terms like “transgender” were founded on Magnus Hirschfield’s early-20th century work, which the Nazis attempted to erase; to think, had the Reich not invaded the Institute of Sexology in 1933, these terms may have emerged in popular discourse far sooner than 1965, thereby establishing themselves as a means of challenging queer repression under Capitalism well before the 1980s (re: Ellen Moers’ “Female Gothic” from her book, Literary Woman and Anne Rice’s Interview, both from 1976, and Foucault before, during and afterwards; etc).

Except, they didn’t (making Creed and, by extension, my life far more difficult) because queer politics are inherently iconoclastic, running countercurrent to the material interests of the elite and their heteronormative scheme preying on nature-as-alien since day one. This includes moderate/fascist forms of feminism; re: Raymond’s transphobic polemic, The Transsexual Empire. It and similar attempts exist as part of a systemic, concentric gatekeeping of ever-evolving language; i.e., from “transvestite,” to “transsexual” to “transgender” and similar labels barreling towards other contested codewords like “trap” or “twink,” “femboy,” etc (all terms whose reverse abjection we’ll explore more of in Volume Three, Chapters Three and Four): as easy prey for state forces, including token cops, but also something for iconoclasts to romanticize during liminal expression—somewhere in between reclamation and enslavement.

Queers love their preferential monster code. Believe it or not, though, but all these words were once slurs and/or medical terms. Per Derrida, Butler and Creed (and directors like Gregg Araki, or writers like Dennis Cooper in the ’90s), they became spectres of Marx injecting new gender trouble back into the monstrous-feminine equation. As part of the Gothic mode’s continuation under state control, all have become something to take back and hold onto despite such dogma’s tokenized, policing doubles; i.e., generally by embodying that which capital fears through complicated ontological statements: a solidarized labor force reclaiming abject language and its strawmen of rape (re: Pyramid Head and the xenomorph, but also vampires in general taking essence until their victims die, and emerge as undead slaves) to humanize themselves with!

In Araki and Cooper’s case (echoes of Foucault), this sometimes means “raping” ourselves during calculated risk through those we want to be, use or discard, in effect also reconciling feelings of control and release between ourselves and those we play with as psychosexually crossed at the wires. Disorder is a neoliberal symptom made to loop in on itself. Subversion, then, isn’t just to fuck with canon, but humanize ourselves precisely because and for our damage and alienation inside such straight-coded, medicalized hauntologies and modified canonical laws (you are useful, Foucault). That’s what queer survival is—surviving the state medicalizing us as the psychosexual alien disease; i.e., one they can fetishize and fuck, forbid and foment hate and violence towards.

Again, we camp canon because we must, including sodomy and the monstrous-feminine through vampire language that our abusers (even tokenized ones) will try and police by pegging us as diseased sex pets (rats)! Who ever said that survival had to be boring? Quite the contrary! Martyrdom is portrayed as “passionate” for a reason. To that, we gay an-Coms are already the treated like the bloodsucking scum of the universe; might as well live it up!

Furthermore, we want to change how workers collect or organize through their identities as monstrous, vampiric. As said during the opening, doing so is generally a group effort (not a solo one, Empanada), one conducted between artist and muse—friends singing to the same keynote of transformation into who we want to become, using such language as it belongs to and is operated by us: the gay Communist vampires (“the Reds”) we want to be, redesigning such ideas to be as sleek, abrasive, adorable or offensive shapely and delicious as we desire! To it, the language of war and sex suitably combine in all the usual medieval poetic ways, but also disease as it normally pertains to us. That’s how gender trouble/parody works (the heavy lifting accomplished by our second-nature interactions, playfully communicating humanity regarding normally abject things); i.e., to lock eyes with what you like/desire and think naughtily and hungrily to yourself, “I want that—to catch whatever they got” (with doctors historically framing hysteria as a female condition that needs medically assisted orgasms, and a male condition that needs execution).

In turn, this graduates to taking what is forbidden/alien in ways that, sex-positive or not, will be treated like a vampire’s disease, an infection to quarantine and purge less it infarct (not just a wart to remove, but a cancer). Such medievalized dualities and barbarism never left/only changed shape and focus slightly under neoliberal capital. And faced with it, we gay an-Coms campily respond (from relative safety): “Oh, yeah, daddy! Push us into the mattress while you pound us silly! Storm our fortress! Harder! Faster! Deeper!”

As such, “exit-only” becomes a myth, the vampiric castle-in-the-flesh remaining open (figuratively and literally) to different insertions per military campaign—not to rape, but gain agency, understanding and control through rape play, thus begin to heal. Give and take, we can drive ourselves to greater pleasure and pain under the vampiric mode of exchange (denial and desire, fluid exchange); i.e., in a non-harmful, indulgent and highly educational sense (and sometimes, as with Cuwu, it can drive the taster a bit insane; but all the while, opens their eyes to the lovely carnival—and its sweet, infectious, addictive lessons/scholarship—that eagerly await). Don’t abstain; we can go all night, so bottoms up (ace people, decide for yourselves if you want to partake)! Oral, anal and/or vaginal, but also intercrural, the tender tissue (and holes) beckon for you to try them! So rub your noses (and other sensory organs) in it!

(artist: Cuwu)

Lady or not, it’s rude to keep a cutie waiting. And also, such stimulants are empathizing. However, the more you interact with abject, repulsive things as human, the more you’ll learn; the more you learn, the luckier you’ll get pertaining to them because you’ll be less inclined to reject and discount their theories in praxis (sex is a radicalizing factor unto revolution, a way for freedom fighters to bond wherever they find themselves)! In turn, the owners of these parts become human, and praxis (as something to synthesize) becomes second-nature on the ground level: between workers doing what workers have done since time out of mind, but now as openly cummy comrades. Regardless of the exact outcome per exchange, the world’s our oyster to pry open and participate in; we socially and sexually network among a shared pedagogy finding similarity amid difference! Everything snowballs amongst larger conversation, movement, rebellion—our Aegis to bare against the state’s own mirrors (of false rebellion).

To that, having survived such things to experience the traumatic rewiring of different pleasurable and prey-like mechanisms, such do we camp our own state-threatened rapes and deaths. Whatever pull we boast (or booties we blast), rebellion doesn’t so much as “have a clock” (an appointed hour) or a small, visible win condition (a simple track and finishing line) but a primed set of socio-materials condition whose application unfolds under the usual factors geared towards praxial success but not guaranteed as such. No such guarantees exist, save that doing nothing and make politics (thus survival) criminal/allergic only consigns us to a slow and sorry fate. We camp canon because we must, doing so with people of different ages—youth not wasted on the young because the young and old can interact in fresh synthesis! As exhibitionists and voyeurs, what we do in life echoes in eternity as something less to farm (for profit) and more to set free! It’s not taught in school, but there are places to learn that will admit you if you’re willing and young-at-heart; i.e., not so jaded that you can’t rock ‘n roll (with the role of master and apprentice, teacher and student switching between two [or more] parties, per play session)!

In other words, watch and learn, but also, listen and understand: healing is system shock—where walking the tightrope yields untold feelings of many different kinds, and whose subsequent gushing we must interrogate, but also play and negotiate with. When doing so, there is always risk. In treading such choppy waters and in playing such dangerous games, then, always respect each other’s humanity through clear permission and informed consent (remember your safewords)! Otherwise, we’re just cops victimizing each other for the state. Provided you avoid such betrayals, though, go to town! If a pussy’s hungry for more—wants you to tear it up—oblige them! They’ll let you know if you’re being too rough (and if they can’t, then it’s time to stop)! Find the beat and pound that drum; fuck to metal; learn and become the best lover you can be, making each and every time the best adventure it can possibly be right now (afterlife is a conservative bargain; re: the cake is a lie): a precious and princely parting gift you’ll treasure until the end!

(artist: Cuwu and Persephone van der Waard)

Furthermore, by putting these things increasingly in quotes using ludo-Gothic BDSM, the word “rape” becomes not just utterable, but paradoxically medicinal and medieval (the best medicine being laughter but also sex, usually combining the two during calculated risk). “Poison” was the cure, strengthening us to speak out again police forces (which bad-faith allies, actors and players are) abusing the same devices in dated pernicious forms; i.e., for the state during its own settler and sodomy arguments. It will seek us out, only to find its instructions wonderfully confused; i.e., subverted for counterterrorist (rear)ends during as(s)ymetrical warfare by taking vampirism back in a GNC, thus Gothic an-com, green-eggs-and-harm kind of way! They’re a bit melty (and stinky) but boy are they exquisite (I’m riffing off the Poetry Module, in case you’re wondering)! Thus good BDSM becomes good praxis—not a closeted shameful deed, but a new way of life towards a better tomorrow! Spread it around, pay it forward; plant the seeds for something better that grows inside and outside of ourselves.

We’re called unicorns for a reason. Unlike straight people, we fags (and especially we non-cis fags) are intimately familiar with the ontological, closeted feelings and needing to show and hide them under oppressive conditions attached to state structures (religious or otherwise). Once inoculated or otherwise adjusted to state decay, disorder and hauntology-of-war lies, GNC workers become equally resistant but not immune to tokenization from coercion through dogma, torture, incarceration and indoctrination (especially the older we get but also vulnerable from a young age).

(artist: Ballard Zero)

In turn, such beings of the night can—per liminal expression—cryptonymically show to conceal and vice versa per all the usual gay codes, euphemisms and constantly updating courtship strategies; i.e., as revolution and survival from the state (as straight) demands we do. The more marginalized the victims, the more radical the solution regarding their liberation (which is why Marxist-Leninism won’t work—in short, it’s not radical enough). We get together (and down together) to inspire, share and lend each other inspiration, ideas, attention, drugs, fashion tips, money and, yes, sex—whatever we need to see revolution through (to “put ourselves together” and, as Kim Petras nicely explains, “give you my heart to break,” 2018). We insulate and protect, comfort and console, defend and supply.

For us, rebellion isn’t separate from daily life, but one-in-the-same old of dead things we establish to trust as something to build; i.e., bring back to life to weigh on the brains of the living: the ghost of gay Marx bombing the Brumaire! Thus, nothing is owned (privatized) and everything is shared to better help workers and nature endure and ultimately surpass the state as straight! We can fuck with them, including their holy ideas of the past; i.e., punk, rock and gay culture, etc, as alive and well, but like Milton’s Satan, undead in artistic opposition to state dualities (no matter what Marilyn Manson insists, in “Rock Is Dead,” 1998); e.g., by reminding Marxist-Leninists that Marx wasn’t above playing with monsters, thus having a gay potential those who long survived him could later use to camp his own work—to shock everyone awake with unholy pandemonic solidarity (while crooning like Morrison, moaning like Benatar, purring like Petras, and wailing like Halford, etc)! “Long is the way and hard, that out of Hell leads up to light!” as Milton said; as I said (from Volume Zero), belong to the devil’s party and know it! You have only to lose you chains—from holding you down, but not for being used regarding other things! Out of the slaver’s control, we see ourselves free as liberated slaves; i.e., loving the aesthetic of domination, of power and death (the red-in-the-black flushing’s first-glance vaso vagal threatening blood and penetration through syringe-like injection). Fits like a glove!

To this, patience is a virtue, but the intense, resolute, and pent-up need remains; i.e., that fierce and unyielding hunger—to be free and able to eat, fuck, exist and relate to each other as simultaneously human and abject. Rebellion is required to avoid liquidation, but we make it a delight by “liquidating” all over them! Juicy fruit, we demand to be tasted, humanizing the harvest while serpentine-like and wiggling temptingly! Eat this apple, then revel in doing so: “We’re totally ‘eating from the Tree of Knowledge’ right now!” The “almost holy” is our church, and we want to prey for our sins!

(exhibit 41g3: Model and artist: Persephone van der Waard and Quinnvincible. Note the Mona-Lisa smile, the self-assured confidence about what he has mind. Quinn is a trans boy who, for this particular exhibit, desired to appear more masculine; i.e., as a xenophilic, gynodiverse, monstrous-feminine expression of how they regularly want to present and perform as masc. Before we started, they specifically told me they wanted their face and shoulders more masculine than they currently are; conversely they stated how they also feel content with the female aspects of their body—their pussy, curves and breasts. Such evolutions are idiosyncratic and vary per person, with some people wanting top and/or bottom surgeries and some people choosing to opt out of those procedures.

As a matter of sexually descriptive, andro/gynodiverse genderqueer expression, every vampire is unique, as is every negotiation between artist and model, etc. My subsequent attempts to masculinize Quinn apply to the “phallic,” campy medievalism of fangs and drinking blood, but also masc clothing loosely informed by older Gothic poetics; i.e., an imaginary past as continuously reinvented, “threatening” gender trouble through sodomy as a reclaimed action tied to the performer as subversive, themselves. Although Quinn’s actions are canonically “heretical,” their self-interpretation and sense of style is immediately friendly and harmless.

Angry transgression is entirely a strategy within oppressed pedagogies, but Quinn’s affable, seductive cuteness shows how threats of violent, open revenge aren’t the only path of resistance available to iconoclasts. Sometimes the best revenge is successfully making one’s enemies self-report against you, pulling their hair out at gender as something to [a]sexually parody and joyously play with in public, nudist displays; i.e., not welcome to my sad little world [sad cum], but my weird, happy [sometimes angry/sad, but not always] world—embodying the former realities of compelled personification as a living, sexually transmitted “disease” [queer people are AIDS] to then subvert its dogmatic, holocaust-by-bullet, settler-colonial elements amid new regeneration and praxial catharsis! Medusa’s rapture mixes pleasure and pain in ways signatory to queer experience always being liminal. In turn, no liberation exists without facing that music in a holistic sense.)

(source: Lucy Diavolo’s “The United States Government’s Anti-Gay Lavender Scare, Explained,” 2019)

Like the word “transgender,” “vampire”/”sodomy” evolved into itself through opposing forces that yielded pejorative, heteronormative labels/crises and genderqueer identities/struggles attached to the same language. For instance, the above image was shot in 1965, exactly when words like “homosexual” were nearly a century old, and “transgender” and “transsexual” were just being coined in a Western, medicalized sense. The recency of those new words cannot be said of vampires. Even by 1954, Matteson’s story was old hat, but new in focus; i.e., apply the vampire to what Romero would treat as “zombie apocalypse” some fifteen years later! Past present or (retro-)future, any vampire you see is caught in the same tug-of-war between state and worker concerns about sexual, gendered and performative agency—their swooping in through violent, terrifying and morphological sodomy dialogs about sex and force; i.e., as poetic levers laid with new knowledge build on old knowledge to further closet workers or, in some shape or form, help set them free during ludo-Gothic BDSM.

As something that has crystalized over centuries, though, the vampire’s feeding behaviors unfold during moments of active “torture” according to canonical fears of societal change brought on by queer persons merely trying to exist (thus demonstrate and protest, ipso facto, by actively resisting our segregation and eradication); i.e., by threatening the state, generally through reclaiming xenophobic symbols of the vampire, making them more party-like, sex-positive and fun (the disco vamp as tied to “the devil’s music” and cultural appropriation/demonization of people of color as chained to Americanized sites of sin for white consumers: “the creatures of the night, what sweet music they make!”; e.g., Paganini’s devilish fiddle; Cab Calloway’s 1933 Betty Boop rotoscope jaunt, “St. James Infirmary Blues,” or his tokenized Harlem Romance/sale’s pitch, “Hi-Di-Ho,” 1934; Squeezit the Moocher from Forbidden Zone, 1979; “Slam Shuffle” from Final Fantasy VI, 1994; or King Dice from Cuphead, 2017).

Taken as a whole, these combined, campy feelings of alienation speak to our martyred predation by the state; i.e., in ways we can enjoy and reclaim, reversing abjection through such vampire-style, campy vice characterization. As Asprey notes (and I build on), revolutions take terror back through counterterror challenging state monopolies through camp (those who opt out of doing so and discourage others from camp are generally sell-outs—a concept we’ll unpack more in part one of “Understanding Vampires,” next). Such revivals (and their dispersals) can, often enough, catch fire and spread just as quickly through the state (and its defenders): recoiling in disgust and scrambling to monopolize on the craze.

Concerning the vampire’s sudden neoliberal resurgence as queer and unwelcome, this heteronormative xenophobia manifests as a matter of degree. Indeed, the operation—of the human body and its behaviors during canonical vampire stories burying the gay—originally operate as a mixed metaphor tied to conservative social attitudes obsessed with racial, but also hereditarily “pure” bloodlines and PIV sex. Anal sex—and peoples associated with that and other forms of sodomy—are nigh unimaginable during moral panics (especially male sodomy as chased after, while female sodomy is more openly fetishized by these same chasers of incorrect men).

Instead, the “classic” Western vampire becomes a common fixture of unholy appetite and middle-class addiction, restored through the consumption of forbidden[26] sex, “virgin” vitality and, far from resenting its absence, utterly waste away without it (with “blood” being closer to its medieval, “humors” rubric than the literal stuff in human bodies). In other words, canonical treatments of the vampire vary further according to their biological sex and gender identity as recent, resisted developments of inclusive vampirism during the past half-century or so—i.e., embodying desire as forbidden to the point of fatal excess, including murderous, skulking impulses tied to raw, unbridled sexuality (a very Victorian fear): as having expanded to include trans, intersex and non-binary people camping all of that as “strung out” (or using it to cryptonymically blend in—beards and lavender weddings). Bitches in heat—and ones they’ll never tame—we rise from the heap to scream; stretched to the limit, overcome with defiant ecstasy and rapture, our bouncing bodies (and jiggly parts) give our disdainers butterflies: letting them know they’ll never own us! Wet at the thought, we melt into puddles and quiver! “Stare and tremble!” we sigh, and blast off yet again.

(artist: Nya Blu)

All the same, queerness is continuously moderated through an insistence on cis-gendered, pornographic anchor language and heteronormative concerns during popular vampire stories. Whereas xenophilic vampires reliably become incubi and succubae that challenge the heteronormative order by feeding on maidens, their queerness is generally repressed before corporeal punishment is even administered: state sanctioned banishment, but also “staking” for the crime of theft, a priori.

Wives, in particular, are seen as valuable property by the jilted husband, and the vampires who defile them do so through an extramarital exchange of essence that damns both to die by the sanctimonious owners of women (and, by extension, anything of nature, thus monstrous-feminine). In this sense, women are the ancient carriers for a disease that started more recently inside a queer male body. Exposed to it, their primordial, bleeding hysteria bleeds everywhere, rushing to the operatic surface/stage; i.e., to go a bit batty against patriarchal forces policing nature-as-monstrous-feminine, the act of doing so being a flexible gradient of persecution, dividing and conquering the usual groups amongst themselves, gentrifying and decaying through sodomy dialogs historically having gatekept themselves and omitting anyone else.

Such a tokenized, toe-the-lined trend started with feminism and white cis-het women, only to become increasingly racist, queerphobic, Orientalist, and ultimately assimilative across all parties through DARVO and obscurantism; e.g.,  having the Carmilla triangulate against other vampires—to take the cross, bearing her fangs, drool blood and say unto the trans woman, person of color and/or Indigenous element, etc, “The power of Christ compels you!” Either they betray their cause, or were bad faith from the start. Let it be said, no group is historically immune from this. Allies of all sorts become enemies, such malcontents undermining a shared struggle and entire poetic language, in the process. The ahegao/anguish loses its irony and inverts into fresh betrayal:

This genocidal heritage and fakery has a cryptonymic silencing affect in either spatial, temporal and cultural direction. The further back you go, the more exclusive, myopic, and wordless activism in the Gothic mode becomes. But during the expanding of sexual and gender discourse in later centuries, those being silenced go from less queer to more queer in a criminal, “problematic” sense policing alien love—from vampires as heteronormative to queernormative, from “buggery” to “lesbian” to “transgender” to “twink” as an updated dictionary of pejorative claims used by tokenized, recuperated elements. This includes sex workers punching down against themselves (“dandies” and “ladies of the night”); i.e., inside the same, half-real discipline-and-punish prisons; i.e., between fiction and non-fiction, Capitalist Realism during Satanic Panic into Red Scare punching down at GNC peoples as “vampires” through internalized bigotry!

Let it be said, the visual differences are virtually meaningless (male or female, trans man or trans woman), insofar as class, culture and race betrayal manifests to accomplish the same basic goal through these axes of oppression. There’s no rationalization for tokenization that can justify such betrayals; they’re simply wrong by virtue of settler colonialism (and all its symptoms and variations, including Marxist-Leninist queerphobia) being wrong! Capitalism is wrong. The state and cops are wrong regardless of where they come from (re: America or the U.S.S.R.), and regardless who’s policing the monstrous-feminine for practicing “sodomy.” The state always decays and always polices, smites, and imprisons its foes; capital does that for profit’s sake against nature-as-monstrous-feminine.

Trying this pointedly to sodomy and to classic vampires, the individual, updated treatment of male and female vampires exudes various monstrous-feminine double standards all by themselves (say nothing of intersex examples, which we’ll explore more in the Demon Module): the rakish tempter and sultry temptress as “lady-killer” and “man-eater” tied to the deep, dark thirst and shameless theft of blood, undermining the sanctity of marriage (and a dutiful wife) for a quick, messy one-night stand with a lothario or lady of the night.

With gender reduced to a simple us-vers-thus binary, the act of sex becomes canonically bad-faith—dangerous and perfidious, but also tied to a larger structure: the world as the vampire, exhibit 41h—specifically Capitalism as dissociated and displaced to a mythologized anytime, place and people (re: Federici); i.e., the Gothic masque and its dangerous game of love-making as emblematic to social-sexual interactions more broadly that present in demonized language; e.g., the heteronormative love triangle of the virgin/whore caught between the benign male hero and the rapacious demon lover as patently vampiric.

In other words, blood is canonically abject, but makes queerness unspoken in vampire stories by focusing more on the classic window-dressing of imperiled maidens and husbands; e.g., replicas of Jonathan Harker and his wife, Mina, by the pesky old Count as the go-to torturer/mask-wearing serial killer of women bodies and cis-het male pride. Under these circumstances, it becomes impossible to express xenophilic queerness through vampire stories without some xenophobic carryovers from the history of sexuality and gender as queer-repressed nostalgia.

This ongoing repression constitutes a “vanishing point” of queerness; the closer one tries to get, the more illusions imagined in defense of Capitalism’s struggle; i.e., to maintain heteronormativity by staving off a queer world whose stability and harmony with nature beyond Capitalism is “unimaginable,” leaving only the boxed-in reality that Capitalism is a vampire—one whose predatory and hypnotic illusions workers must canonically accept. So often, they’ll do so, punching down against anyone who ruffles their feathers by asking, “Why, Black Dynamite, why?” (the question the “hero” in that movie thinks he hears, but is actually a statement of defiance made by a Vietnamese child, saying to his not-to-bright destroyer, “Can’t kill me”).

People who live through pogroms are haunted by them, reaching up from abject Hell to chill their victims solid and, to some degree, paralyze themselves whilst staring on in hunger at yet-untouched forms still fresh and innocent: “Don’t be afraid.” Vampirism and sodomy classically involve medieval courtship and meeting new people as a matter of monsters and camp (with that delicious shock of adrenaline, doing what you shouldn’t and it tasting good all the more for it). To it, when Zeuhl showed me the ways of the vampire (through Foucault, who they said they “rode and died with”), they took my innocence; but I was born again, gifted with a heavy knowledge I’d never try to give back to them. Trading in queer love, they teased and woke something up inside me, taking me to faraway places that felt like home in ways home never quite was; having tasted of the forbidden fruit, I emerged a newborn queer—suitably strange and ready to go with the flow, wreaking a lovely gayness upon the world Zeuhl would probably blush at now in complete-and-utter chagrin! Reap the whirlwind, I guess.

(artist: Persephone van der Waard)

Vampirism speaks to altered states of mind, unfolding with eerie grandeur and anticipation, but also remarkable fear and confusion, excitement and anticipation—land back, but also identities back in ways that have to wake up in new undead forms challenging older zombies (re: Foucault, Marxist-Leninism, etc). As such, these hauntologies yield different flavors, which we’ll consider next, in part one; i.e., where we talk about my coming out of the closest as building on this messy 1970s foundation onwards! After that, we’ll do our close-reads! Hunger City, humbly we power bottoms offer up our girthy tumescence! Drain us so that we may transcend to new orders of existence!

Onto “Understanding Vampires, part one: Leaving the Closet“!


About the Author

Persephone van der Waard is the author of the multi-volume, non-profit book series, Sex Positivity—its art director, sole invigilator, illustrator and primary editor (the other co-writer/co-editor being Bay Ryan). Persephone has her independent PhD in Gothic poetics and ludo-Gothic BDSM (focusing on partially on Metroidvania), and is a MtF trans woman, anti-fascist, atheist/Satanist, poly/pan kinkster, erotic artist/pornographer and anarcho-Communist with two partners. Including multiple playmates/friends and collaborators, Persephone and her many muses work/play together on Sex Positivity and on her artwork at large as a sex-positive force. That being said, she still occasionally writes reviews, Gothic analyses, and interviews for fun on her old blog (and makes YouTube videos talking about politics). To learn more about Persephone’s academic/activist work and larger portfolio, go to her About the Author page. To purchase illustrated or written material from Persephone (thus support the work she does), please refer to her commissions page for more information. Any money Persephone earns through commissions goes towards helping sex workers through the Sex Positivity project; i.e., by paying costs and funding shoots, therefore raising awareness. Likewise, Persephone accepts donations for the project, which you can send directly to her PayPal,  Ko-FiPatreon or CashApp. Every bit helps!

Footnotes

[1] Originally from a community post Bad Empanada made, saying “People who talk about sex constantly and openly like it’s their main interest must be dealt with. Make it taboo again,” followed by him responding to me, saying “BDSM doctors aren’t real” when I called myself one (which, I am); i.e., I—a BDSM doctor and trans woman—am not real (thus neither are sex therapists and paid/unpaid researchers, apparently).

It goes to show that people who are often right about a lot of things, just as often, are really fucking wrong when they are wrong. “Doctors,” for instance, didn’t originate from universities in the 20th-century style; for our purposes, they started off as clerics and scholars in monasteries during the Middle Ages—e.g., Leonardo da Vinci didn’t have a university degree and worked with media and materials, hand-in-hand (and was charged with sodomy* by a local town); i.e., his contributions aren’t something you can merely dismiss for him doing so (including the sodomy charge).

*As Catherine Fletcher writes, in “Leonardo da Vinci’s Private Relationships” (2021):

On 9 April 1476, Leonardo da Vinci was accused of sodomy in an anonymous report to the Florentine authorities.

Leonardo, then just short of his 24th birthday, was one of four men said to have had sex with the 17-year-old Jacopo Saltarelli. The denouncer claimed that Saltarelli “had been a party to many wretched affairs and consents to please those persons who exact certain evil pleasures from him” (source).

For the record, there would have pedophilic qualities to da Vinci’s life by modern standards, for which Catherine Fletcher goes on to add:

A sexual relationship between a 43-year-old man and his 15-year-old employee would be considered reprehensible today, all the more so if, as in the case of Leonardo and Salaì, the younger person had joined the elder’s household at the age of 10.

This pederastic model was, however, typical of same-sex relationships in Renaissance Florence, with the younger man often aged between 12 and 18. The 17-year-old Saltarelli also fits the pattern. Lomazzo suggested that through such relationships “out of a tender age come, at a manly age, worthier and closer friends.”

Renaissance attitudes tended to echo those of the ancient world and, as recent research by historian Rachel Hope Cleves on British author Norman Douglas has shown, tolerance of pederasty persisted in Europe into the 20th century. Age-gaps were not exclusive to same-sex relationships: girls might also be married very young (ibid.).

As such, people generally face the world and contribute to it in good and bad ways; i.e., talent and morality aren’t the same thing. It’s a mixture, those good things existing paradoxically with those bad.

To it, my whole argument with Sex Positivity is for workers to take what is useful from the past (re: the Wisdom of the Ancients) and leave the rest, reclaiming pre-Capitalist jewels to move towards a post-capitalist, hence post-scarcity world. Should we throw out everything da Vinci pioneered and discovered because he practiced sodomy? What about Foucault’s extended works on homosexual punishment and, by extension, carceral abuse in Discipline and Punish (1975)?

By that same logic, should we do the same for Stalin because he sent millions of people to the gulags or enabled Beria to prey on schoolyard girls in their tweens? What about Mao and his War of the Sparrows during the Great Leap Forwards causing millions to die, or his Cultural Revolution weaponizing children to kill his political enemies so he—an aging and paranoid dictator at this stage in his life—could stay in power? These were not people we should emulate exactly as they were, comrade. Marxist-Leninism is, in my opinion, antiquated precisely because the state historically decays, causing tremendous harm towards its citizens and others; e.g., the Russian Federation, the United States, and China. Whatever labor value any of them offered, they are now capitalist bodies competing industriously under Capitalism to out-capital each other. Such is the way of states; they will never let themselves progress—i.e., it has to happen democratically among the hearts and minds of workers united under a common humanizing banner that avoids Omelas-style exceptions.

As an aside, my friend Ginger points out, even if BDSM doctors “weren’t real,” as Bad Empanada argues, it doesn’t change the fact that he’s still spectacularly wrong about sex work and activism at large; i.e., by abstaining from them and claiming total ignorance on such things (which he does all the time), he’s basically falling out of the dreaded I’m Really Wrong Tree and hitting all the branches on the way down!

To it, people in the Global South experience oppression through sex work, and gender studies espoused by someone like Jessie Gender (or any other activist/content creator) are still true and applicable to said people’s lived reality even if the individuals involved sell out or otherwise do/say stupid shit in other areas. The same concept applies to myself and Bad Empanada; to err is human, and last I checked, neither one of us is a space alien.

[2] Re: Aaron Bushnell (from “Ode to a Martyr,” 2024)

Note: This piece was inspired by someone I respect, but whose apathy and myopia I wish to respond to: Bad Empanada and his video, “Americans Demand I Praise US Soldier Who Self-Immolated to Protest Gaza Genocide” (2024). I respond to it in his second channel’s community section: “I thought your refusal to say anything about Aaron Bushnell’s martyrdom at all, only to comment on American jingoism and all-importance is, I feel, incredibly myopic and apathetic; e.g., ‘I don’t care’ (which you’ve said as much); i.e., to overlook something vital merely to state the obvious, thereby avoiding solidarity with Americans who otherwise might agree with you during a shared struggle against larger forces at play. It’s not ‘praise’ to call Bushnell a martyr, it’s a fact. He was an anarcho-Communist, and this act wasn’t a spontaneous [one made] by a weekend warrior. He lived it, dude.”

Martyrdom is seldom agreed upon and often misunderstood. For proof, consider two YouTube channels that I follow, Bad Empanada and GPD. Bad Empanada cynically and prematurely described Bushnell’s death as “a waste of time,” condemning the Americans entering his channel for wanting him to discuss it by virtue of those persons “being unable to see things beyond their own noses.” Showing his own privilege (and nose), Bad Empanada went on to say that far better ways of devoting one’s time to class war exist than killing oneself, and that, likewise, there are far better ways to kill oneself for a cause than Bushnell’s; conversely, GPD commented quite differently, concluding, “The statement that [Bushnell] made, the way that he made it, the symbolism of the act, the uncomfortable truth of the act that makes reporting on it so awkward for Western mass media, makes this arguably one of the most important instances of protest in US history” (“I Watched the Uncensored Aaron Bushnell Video,” 2024).

I understand both points of view. Indeed, it is possible that both are essentially correct at the same time (this post will address several paradoxes, because liberation requires us doing so in order to liberate ourselves from the elite’s powerful illusions). Though somewhat cold and callous in his frank assessment, Bad Empanada’s candor is merited; many Americans are arrogant insofar as they value the lives and voices of those from home versus those from abroad making the same arguments on a daily basis. He wanted to say it and said so without shame, but his cynical, judgement-clouding anger did two things: a) clump all Americans together and b) miss a larger point that GDF did not. GDF is also right, then, insofar as Bushnell’s death is both highly unusual and persuasive: to be done by a member of the colonizing group—and not only that, a member within said group paid to actively participate in genocide as a structure—is intimidating to the elite precisely because the executioners are revealed to be human and have human feelings, which is just as important as humanizing the victims in the obvious colonized group (source).

but also the Kent State shootings. Are their lives worth less than Palestinians or any other victims of Pax Americana purely because they’re from America, you smug, Ozzy, virtue-signaling fuck? Many great activists started off as warmongers, only to blow the whistle afterwards; e.g., Edward Snowden, Chelsea Manning, Howard Zinn, or Bob fucking Ross. Are people beyond redemption the moment they serve? Learn some nuance, dude!

[3] Jung Chang writes of Mao policies’ and hypocrisies,

His regime nailed everyone down to a place of residence, making it impossible for most people to move. Tens of millions of married couples posted to different parts of China couldn’t live together. Given 12 days a year to visit each other, they were condemned to almost year-round sexual abstinence. While his people endured such constraints, Mao indulged his every sexual caprice. The Communist Party and army procured young girls for him. These girls staffed his villas and served as dancing companions at leaders’ exclusive parties when such dancing was banned for ordinary Chinese (source: “Was Mao a Maoist?”).

Even if this were some kind of hit piece (Chang writes for the Washington Post), Mao doesn’t sound especially like someone I’d want to emulate, nor would I want to endorse the state model, per Marxist-Leninism. Undoubtedly his rule helped raise China out of grand poverty (after the Warlord Era)—but it’s still incredibly brutal and worse, ultimately pointless if China conducts similar atrocities and rivalries, regardless of scale or intent; i.e., the Sino-Soviet split and the Great Leap Forward. States are the enemy and historically kill a great many people to call doing so the Greater Good. Everything is expendable to the state, and I see no reason to apologize for their grim harvests, hence keep them and those around. We must humanize and intersectionally solidarize ourselves against them and their queerphobic history (more on this in “Understanding Vampires,” part zero).

[4a] Regardless of which form of queer biology, sexual orientation, and gender identity/performance one excludes, to exclude a subset is to exclude all of them regardless of the popular/clinical language available, known or otherwise used/favored; i.e., homophobia is a kind of queerphobia, and itself constitutes an attack on the entire queer and sex work* communities (at home and abroad, often in token forms).

*The two generally go hand-in hand.

For example, Marx and Engels lacked the language to express their bigotry against homosexual men (and perhaps lesbians, but who’s to say given the bias), going so far as to make up their own words (“Uranians”). Except, exclusion is exclusion, and regardless of how a queerphobe expresses or applies it, such behavior is never good for queerness at large; i.e., to segregate, silence and/or sell out about such things always leads/contributes to collective punishment and genocide; re: a faggot is just a faggot, and “When they abandoned us [back then], they abandoned all of us” (re: Vaspider).

To it, we queers, anarchists and sex workers have no nation or land tied to us (the state is the enemy); so our intersectional solidarity is our best defense. In turn, liberation is all-or-nothing and zero sum (insofar as we want to discourage such bigotry against all queer and sex worker groups because in the end, we are all the same to the Straights, capitalist and Marxist-Leninist alike). It behooves us to be aware of such histories because the negative consequences to said histories affect us disproportionately compared to straight people, who—for all intents and purposes—can afford/enjoy some degree of blindness (even if it ultimately harms them, too); e.g., Bad Empanada being socially blind/entirely unconcerned with literary analysis; i.e., because he is a cis-het straight man in love with the state, he thinks the state (the Marxist version of it) would never go and make him illegal for being straight. And this is essentially true. The state is fundamentally straight, thus will never affect him the same way it affects us, but refusing to adopt literary studies for that reason makes him a poor scholar/historian and even worse ally!

[4b] As Catherine Fletcher writes of da Vinci’s sodomy charge; re, “Leonardo da Vinci’s Private Relationships”: “Renaissance society did not have the concept of firm sexual orientation that exists today and many men were in practice bisexual. (We know less about the women, because prosecutions, the main source of records, generally targeted men.)” (source).

[5] 331Erock’s “Twisted Metal 2 – Holland (guitar cover)” (2023).

[6] Though Rocka Rolla actually debuted first, in 1974 (the title track aired on BBC), with Rocky Horror releasing a year later.

[7] Dr. Dana Rosenfeld writes in “The AIDS Epidemic’s Lasting Impact on Gay Men” (2018):

As I and colleagues established, the epidemic hit male baby boomers much harder than it did older and younger men, causing high numbers of premature deaths, especially among those aged 25-44 (and, in this age group, among those aged 35-44), with gay men suffering “the most AIDS deaths by  far at the epidemic’s height.” In the USA, by 1995, one gay man in nine had been diagnosed with AIDS, one in fifteen had died, and 10% of the 1,600,000 men aged 25-44 who identified as gay had died  – a literal decimation of this cohort of gay men born 1951-1970 (source).

For various reasons, but including a stigma surrounding men as sodomites that did not effect women to nearly the same extent, men historically paid a heavier price in the public’s eyes than women; but conversely, said women were the ones to care for and ultimately bury their male comrades.

As a 2019 editorial for The Foreword explains, this reality led to a changing of the queer acronym from GLBT to LGBTQ+:

The “L” in LGBTQ stands for lesbians. The “L” comes first in the acronym for a reason. In the starting stage of the gay rights movement, gay men were largely the ones running the show. There was a focus on men’s issues and lesbians (as well as trans people of both genders) were largely unrecognized, hence the common GLBT acronym.

The LGBT community despite being inherently inclusive, has always had pockets of sexism. From the fact that there has always been a lack of spaces catered to lesbians when compared to gay men. Gay bars are common spots in big cities, however lesbians are consistently not included in these spaces. There is a large amount of harassment that occurs in these bars. And this is not made up for with lesbian spaces. There are very few “lesbian bars.”

Lesbians are also historically underrepresented in media (though trans people probably have it even worse) when compared to gay men. Although the representation of gay men is often horribly stereotypical, lesbians, especially in the decades before this one, have hardly been represented at all. Where comical gay men, as poor as the representation may be, were fairly common in the 90s and the 2000s, lesbians aside from the occasional gal pals and Ellen, were few and far between and were never main characters.

The push to change the order came with the surge of feminist ideas that sprouted in the ’80s and ’90s. The AIDS crisis also factored into the “gay/lesbian solidarity” that led to lesbians being more recognized in the community. While a huge portion of gay men were suffering from AIDS, the lesbian community was largely unaffected. Lesbians were the ones helping gay men with medical care (source: “The ‘L’ In LGBT, And Why Order Matters”).

Intersectional solidarity matters, especially since the state historically will try to overlap panics—e.g., Lavender/Satanic Panic and Red Scare—to get people to in-fight, thus ignore the bourgeoisie. It’s possible to recognize the sacrifice for different groups, then, representing them without throwing anyone else under the bus or blindly taking the state’s poisoned “gifts.”

To it, I—a trans woman born in the AIDs crisis (1986) but living in it shadow—contracted Hep C in 2013. Unlike the HIV virus, Hep C is largely spread through blood-on-blood contact (typically from sharing needles). I don’t how I contracted it, but I did. While having a long incubation period/slow mortality rate (+20 years), medical treatment was not widely available at the time. Luckily I had insurance through the state (welfare), and while insurance companies could ignore personal requests for the medication, the U of M helped me find a loophole: supply a letter of financial hardship through the school; get denied, thus qualify by forcing these companies’ hands. They’d have to use my insurance!

This took several years, though, because no medication was presently available that had a high enough success rate (or zero side effects). Until then, I simply had to wait.

Eventually, in 2015 while finishing my BA, I received over $100k’s worth of then-experimental drugs by the medical company my school worked with. They mailed a box once a month to the efficiency I stayed at (I was a transfer, so I didn’t have to live on-campus at the overpriced dorms, like freshmen students legally had to). I took the drug religiously (as prescribed); once I’d exhausted treatment, I took a trip to the university hepatology clinic, where a subsequent blood test told me I was “cured” (the antibodies still and forever being in my system). Cool beans.

It was relatively straightforward, but still stressful because so much could’ve gone wrong (scheduling the medication was difficult, and given the efficiency shared one mailbox, theft of the pills wasn’t out of the question). There’s also those several years where I was simply told “to wait for a cure.” It wasn’t something I talked about with others at the time, and I did my best to handle it on my own as best I could. It felt weird having an illness that, if left untreated, could kill me (the disease had, point-in-fact, killed my friend Sandy Norton’s husband—a transgender professor—years prior).

All this being said, I was closeted at the time and only just starting to date; I can’t imagine what it would be like to contract HIV and develop AIDS in a time when Satanic Panic was at its peak and treatment for the disease was impossible. Many older queers—I recall, from the Pride episode of Sense8—remember Pride in the ’80s as a funeral; and I feel somewhat alienated from the deaths of the period only to live in fear after the 2014 election of Donald Trump, chased by a 2017 renaissance of token feminism and queer backpedaling. As much solidarity occurred in the same window into the present, but it’s still disheartening because—despite being a postcolonialist like Bad Empanada is—he (and other Marxist-Leninists like him) look down at me; i.e., see me (and those like me) as just the middle-class fag chasing dreams. I’d say, “pot, meet kettle,” but he’s not gay!

[8] I can understand Foucault lamenting this shift; i.e., as something that threatened his existence as a 20th-century homosexual man. Foucault ultimately died from AIDS in 1984, a disease that was blamed primarily on gay men while also being used to target and kill the gay community as political activists (with lesbian women usually being the ones to care for their dying male allies during the struggle; re: “Why Order Matters“).

Still, knowing what I know about his own pedophilic tendencies (and those of his idol, Jean-Paul Sartre), I feel rather queasy reading passages like those about an 1867 farm hand from the village of Lapcourt in defense of irrefutably pedophilic activities:

who […] living hand-to-mouth from a little charity or in exchange for the worst sort of labor, sleeping in barns and stables, was turned in to the authorities. At the border of a field, he had obtained a few caresses from a little girl, just as he had done before and seen done by the village urchins round about him; for, at the edge of the wood, or in the ditch by the road leading to Saint-Nicolas, they would play the familiar game called “curdled milk.” So he was pointed out by the girl’s parents to the mayor of the village, reported by the mayor to the gendarmes, led by the gendarmes to the judge, who indicted him and turned him over first to a doctor, then to two other experts who not only wrote their report but also had it published. What is the significant thing about this story? The pettiness of it all; the fact that this everyday occurrence in the life of village sexuality, these inconsequential bucolic pleasures, could become, from a certain time, the object not only of a collective intolerance but of a judicial action, a medical intervention, a careful clinical examination, and an entire theoretical elaboration (ibid.).

It’s incredibly dishonest for Foucault to even use the phrase “theoretical elaboration,” here. For one, it involves actual peoples—including but not limited to the man being “#Me-Too’d” for “playing” with the little girl. His grumbling has its own nostalgic theme, with Foucault seeing the ending of the pre-17th century’s frankness as a “twilight [that] soon fell upon this bright day, followed by the monotonous nights of the Victorian bourgeoisie. Sexuality was carefully confined; it moved into the home.”

To this, critiquing the home as a site of sexual abuse is valid (many Gothic stories do just that). However, Foucault isn’t isolating or critiquing sexual abuse; he’s lamenting the evolution of older sexual practices in the medieval past, before sexual orientation and gender identity were even established! As such, his fairytale regression in 1980—towards good, old-fashioned sodomy as unencumbered by modern rules—completely ignores the legitimate, moral arguments to be made in defense of those who are most prone to be sexually abused in the modern world; and in doing so, Foucault speaks to a time when these abusive practices could be done as he, himself, did them during his own lifetime; re: his predatory sex tourism, desire to abolish age of consent laws in France, and an addiction to self-destruction and (coercive) sadomasochist sex; i.e., humiliating sodomy being associated with the homosexual man as criminal from the perspective of the self-hating queer (and cis-het reactionaries).

Sexuality and gender are defined by the societies in which they form, and calling for a “tolerance” of abusive behaviors now just because “no one cared” back then is rape apologia, pure and simple; it’s not “speaking truth to power” but rather using one’s own power and privilege to get what one wants, and Foucault wanted to sexually “liberate” minors (an old cliché in the academic world; re: Beauvoir and Sartre waxing nostalgic about the Renaissance). Furthermore, he’s completely ignoring the power imbalances that he, not the bourgeoisie, would have had over these persons as a prominent, male French intellectual; i.e., the material conditions by which to manipulate them and the incredibly bad precedent this sets, mid-exploitation.

It’s entirely possible to critique institutional sexism, progress society towards post-scarcity using pre-capitalist language, and defend children/queer people at the same time, but Foucault doesn’t even try (to be fair, the language of inclusive queer theory was woefully underdeveloped when he wrote A History of Sexuality). He instead makes a regressive, predatory ultimatum, arguing for a return to an amoral time in order to benefit himself. That, taking the “theoretical” arguments and applying them to Foucault’s actions in the material world, we get to the truth of the man as a socio-material outcome: Foucault’s arguments about power could be used to critique material conditions when used by someone else, but ultimately were used by Foucault to cultivate power, prestige and material around himself; i.e., as a privileged, entitled thinker (Chomsky, despite having ties to sexual predator Jeffery Epstein [re: “Epstein’s Private Calendar Reveals Prominent Names”], once called Foucault the most amoral person he ever met [source: “On Human Nature,” 1971]. Pot, meet kettle).

As practicing Gothic Communists, we should take what was useful from Foucault (re: acknowledge homosexual existence and persecution under a Western juridical system medicalizing them as alien) and apply to this inclusively to all GNC peoples—all while acknowledging and leaving Foucault’s dated, medieval predation of underaged boys behind. Rape is rape, and there’s no place for it in a post-scarcity world except as something to camp (re: to put “rape” in quotes during ludo-Gothic BDSM).

[9] Re: Lynn Stuart Parramore writes in “Like QAnon’s Capitol Rioters, the Nashville Bomber’s Lizard People Theory Is Deadly Serious” (2021):

The notion of shape-shifting, blood-sucking reptilian humanoids invading Earth to control the human race sounds like a cheesy sci-fi plot. But it’s actually a very old trope with disturbing links to anti-immigrant and anti-Semitic hostilities dating to the 19th century. […] Bram Stoker’s “Dracula,” the 1897 tale of a Romanian vampire who plans to take over London using his renowned shape-shifting abilities, also carries traces of this trope. The count possesses a number of reptilian qualities — from his association with the knightly Order of the Dragon, from which his name derives, to his cold-blooded nature and talent for shimmying down walls lizard-fashion. Dracula’s protruding teeth, pointed ears and blood-sucking habits mark him as a species apart, a motif of “othering” read by some critics as code for Jewishness. From this perspective, Stoker’s book is part of the British response to the increasing numbers of Jewish immigrants arriving from Eastern Europe. The vampire is a stealthy invader, passing as a proper citizen but secretly plotting domination and destruction (source).

As usual, such things were made “to defend” (white, straight, middle-class) women and children; i.e., from any bias or bigotry that, itself, could be recombined to antagonize nature and put it to work through sodomy arguments and witch hunts.

[10] I can’t speak to his age, but Bad Empanada looks (and acts) like he’s in his late twenties or early thirties; i.e., a sophomore, or “wise fool.” I was about the same age before I went “back to school”; i.e., both literally but also while coming out of the closet in ways that opened my eyes to queer struggles and the therapeutic qualities to BDSM—until I eventually coined “ludo-Gothic BDSM” as new scholarship in my PhD. But being 38 myself, I have probably ten years (or so) on Bad Empanada, thus have had more time to reflect on/alter my positions; i.e., by meeting people who would influence me to change, thus come out of the closet and build on queer scholarship being, like all scholarship, a cumulative enterprise (more on this in part one of “Understanding Vampires”). He’s arrogant, but half-baked—needing more time to learn and grow away from his harmful cloistering.

[11] Said made his own mistakes when critiquing famous media and personalities; e.g., Jane Austen vis-à-vis Culture and Imperialism (1993). As I write in the essay “Gothic Communism, a sample essay: “Cornholing the Corn Lady—Ghostbusters: Afterlife and Empire,” from Volume One:

Said riffed on Austen, “farting in Britain’s general direction” to say something larger about that country’s colonial guilt through their hypercanonical literature mom. That was new for the time (and useful to Gothic Communism for us). My essay does something similar in opposition to Gothic canon as something that is very much alive and well, and far less “quiet” than Austen’s Mansfield Park. Said is forced into, as John Sutherland puts it, “the awkward speculation, ‘Sir Thomas’s property in the Caribbean would have had to be a sugar plantation maintained by slave labour (not abolished until the 1830s)'” and the “dead silence [that] pretty well describes Mansfield Park’s dealing with Antigua” (ibid.); the Gothic is far louder because it’s working with a kind of language whose “silence” is anything but quiet.

Even with Said debating Austen’s “ghost” minus Gothic poetics, there’s considerable merit to arguing with spectres and the unspoken (re: Castricano’s cryptomimesis, or “writing with ghosts,” which I expanded to “writing with monsters”). Indeed, doing so is a time-honored activity that largely makes up what the Gothic is. And while Said’s dialogs are certainly not without weight, they’re also nearly two centuries further along than Austen’s. To that, it’s certainly true there’s a complete lack of urgency in Austen’s novel surrounding any kind of modern importance that Said assigns to postcolonial concerns. These would have been absent in Austen’s time, with her focusing entirely on the struggles of a rising class of property that was quickly becoming a class of people in a slave-owning society through a particular novelistic convention: white women inside the novel of manners. It shouldn’t really be surprising that she kept mum on certain topics; e.g., her pointedly roundabout and indirect conversation between Eleanor Dashwood and Colonel Brandon showcasing how neither can bring themselves to utter the word “duel” in polite company. But if her stories are any clue, she was profoundly apt at navigating the expanding-if-sequestered place of white women in an incredibly material world, and not without a considerable degree of irony (“It is a truth universally acknowledged…”) and dialectical-material analysis behind a veil that all women in her time were expected to wear by tone-policing white men; furthermore, as we have already explored in Volume Zero, Austen certainly wasn’t above critiquing the open, if deliberately moderate, bigotries of Ann Radcliffe’s own Gothic Orientalism (the further east you go, the darker it gets) when writing Northanger Abbey (written in 1803, published in 1817 after Austen’s death).

We shall press these Gothic voicings to our advantage in this essay. My point about Said is that I think he—ever in a hurry to outline the very-real and ever-pressing presence of American Imperialism in the Middle East—thoroughly underestimates/discounts the ubiquity (and degree) of the powerful forces that Austen was writing under as a white woman. It would be a mistake to lump Austen in with so many of her imitators and contemporaries, in part because her Mansfield protagonist, Sutherland rightly points out, “belongs to the Clapham Sect of evangelical Christianity, which hated plays and light morality only less slightly than it loathed slavery” (ibid.). Said’s overall conclusions certainly aren’t wrong about Imperialism, but his assertions about Austen are largely words put in her mouth by his pen (kinky), which he then argues with to make his point. The problem is, he assumes her silence to be indicative of a particular kind of guilt, when Austen’s shame at writing at all became a matter of legend after her death: “How could I possibly join them on to the little bit (two inches wide) of Ivory on which I work with so fine a Brush, as produces little effect after much Labour?” (source: Zoe Louca-Richards’ “Two Inches of Ivory: A New(ish) Jane Austen Acquisition,” 2020).

(artist: Touminnn)

That’s the problem with ghosts in regards to trauma writing and illustrations: they yield a fictitious, imaginary component to unspeakable systemic abuse supplied by the critic seeking to give said abuse voice, and Said’s invention (as with many invocations of Austen) is not entirely of the woman herself but her reputation and the spirit (and shackles) of the British Empire stretching into Pax Americana following the so-called “end of history” in 1991 (Culture and Imperialism and Spectres of Marx were both written in 1993). As with all Gothic histories, though, there’s a considerable amount of truth to had through a familiarity with what is being said, unsaid, or supplied through various cryptonymies that indicate a presence of trauma (source).

In short, when in Rome, you don’t want to assume you know everything about its inhabitants or that they, regardless if they don’t do activism like you do (which is to say, write novels versus banging on a trashcan and shouting “rape!” at the top of your lungs). There’s more than one way to skin a cat, my dude, different activists working at different speeds to accomplish the same goal of universal liberation.

[12] Specifically your being middle-class and of the Global North. By comparison, Edward Said was a US citizen; he also taught at Columbia, wore a three-piece suit and wrote from relative luxury about his fellow oppressed elsewhere, refusing to wear a bulletproof vest despite writing both about “the problem of representation and the necessity of a political critique that is also a cultural critique” (source: Ella Shohat’s “In Memory of Edward Said – The Bulletproof Intellectual,” 2014) earning him many unwarranted detractors and critics; re: Culture and Imperialism.

Simply to it, as Said enjoyed his pleasures of exile, so do you; i.e., despite your dual citizenship, you make a considerable amount of money (enough to be considered middle class, anyways). Should we just dismiss everything you say because of that, like many of Said’s critics did with him? I don’t think so, nor is your calling on the rejection of others valid for much the same reasons.

However, I also don’t think we should hang on your every word because you primarily reject the social-sexual aspect of revolution (unlike Edward Said, oddly enough, but also Marx, who loved to write with the language of ghosts, vampires and other undead monsters; re: Castricano), and use your myopic, rather carcinogenic and Puritanical approach towards activism to say whatever vitriol you want about others; e.g., attacking and discounting large numbers of creators for being “Contrapoints clones” isn’t good criticism on its face (and I don’t even like Natalie Wynn; re: “Inside the Hall of Mirrors“); i.e., it starts to sound more and more like a dogwhistle and blanket, filibuster approach to discourse, weighing your recent comments with past behaviors, your origins and your political leanings, et al. It’s really not a good look, my dude.

To it, Said’s combination of class and critique (and his distance/privilege) gave him added perspective, and enhanced his arguments through a willingness to play with cultural devices; your distance/willful omissions/refusal to play with such things yourself—alongside your complete, unfiltered lack of restraint—is hostile, alienating and at times, thoroughly childish, grating and apathetic. Call me sensitive and masturbatory if you wish; I’m still reeling by just how standoffish, dated and SWERF-y you feel, thus overly sheltered and hypersensitive, yourself. Unable to play with others, you feel exclusionary and one-note—come off as a lopsided, anemic, pale-and-pernicious imitation. Something human is desperately missing from your work, lending the entire corpus a stale, robotic, isolated, and at times classist/class-reductive signature. I respect your tooth-and-nail fight for the Palestinians greatly (and other exploited workers), but you needn’t do that and fall back on second wave feminist tropes and Marxist-Leninist tendencies!

[13] As I write in “Making Marx Gay”:

The idea isn’t exactly new—Mario Mieli’s Towards a Gay Communism established the basic idea in 1977 and the Revolutionary Communist Party’s admittedly incomplete 2001 “On the Position on Homosexuality in the New Draft Programme” discussed the idea towards homosexuals and women, first and foremost, while not having the most comprehensive understanding of trans people. My approach takes things much further through a holistic Gothic methodology meant towards ending Capitalist Realism (which hadn’t crystalized in 1977, let alone the 1800s). Sex Positivity camps canon by “making it gay” using monsters to consciously humanize, thus liberate, workers with; i.e., cooler, sexier and more fun, etc, and in ways that—unlike Foucault or Marx—actively and effectively diminish the state’s capacity to inflict harm in service to the profit motive through Gothic poetics.

(source: Pluto Press)

Anyone who shoves asides the rights of one group for another—as Bad Empanada does for GNC people in defense of the Palestinians—needs to be weighed by the queerphobic history of Marxist-Leninism they’re imitating in the present moment.

[14] Despite Sherry Wolf calling “Marxist homophobia” a myth, such things were founded on a considerable amount of truth. Not only was Marx and Engel’s silence about homosexuals telling as a historical byproduct of the times in which they lived, but it constitutes a double standard that well outlived them into future forms of apology concerning both thinkers:

Heteronormativity certainly has closeted men endlessly overcompensating for their perceived “lack” of straightness, to which we can only speculate about Marx being closeted or not. What matters is what he said or didn’t say regarding the liberation of GNC people from state control. His problem, as we shall see, lay less in how he focused primarily on class and material conditions instead of class and culture combined through socio-material conditions, but that the language hadn’t “caught up.” As Sherry Wolf points out in “The Myth of Marxist Homophobia” (2009): “It is insufficient, however, to argue that Marx and Engels were merely prisoners of the era in which they lived, though they were undoubtedly influenced by the dominant Victorian morals of the early Industrial Revolution” (source). Indeed, they fought progressively for the Cause regarding those scandals and crises-of-the-day that society published most openly and clearly. Among these, homosexuality had yet to emerge, and indeed would not until Oscar Wilde’s infamous trial (1895) twelve years after Marx had already kicked the bucket (1883).

Wolf raises concerns about American slavery and anti-Irish racism, to which Marx and Engels fought for the oppressed; what injustices they saw and had the language for, they fought for the side of workers on social issues:

All this refuses definitively the argument that Marxism is interested only in questions of class. Marx and Engels’ body of writings and life’s pursuit have influenced generations of revolutionaries who have fought for a better world, including a sexually liberated one. Yet there is no reason to defend every utterance and act as if they were infallible gods instead of living men, warts and all (source: “The Myth of Marxist Homophobia,” 2009).

I’m inclined to agree with Wolf, but won’t apologize for the societal ignorance that informed Marx and Engel’s private homophobia. Clearly there is room for improvement, which neither man lived to see, and this is best expressed through Gothic poetics; i.e., the open, popular language of monsters and aliens as fetishized by the state, but also workers for or against the state and the bourgeoisie (source: “Making Marx Gay”).

In other words, there was a blind spot in their work that neither man lived to correct. And frankly, there’s no guarantee that they would have. Certainly, plenty afterwards did not, including Lenin, Stalin and many other Soviets, Chinese and Americans alike. So no, Wolf, these men aren’t infallible gods, meaning we should criticize them; i.e., to camp their ghosts, not suck their dicks and ignore the lived reality of their movement’s effects on so many queer people (which extends to cis-het groups through lateral abuses)! Equality and liberation needs to be universal or it leads to the same kinds of problems that academics still apologize for in the present day—the state and Marxist-Leninism!

To perhaps belabor the point, fighting for one group does not guarantee you will fight for another (see: tokenism in the present); i.e., Marx and Engels, the men, fought for many groups, but turned a blind eye to others that carried into Marxist-Leninism over its entire lifespan. As such, the consequences of Marx’s buried dialogs with Engels (and exclusion of queerness at large) can be felt in nearly two centuries of arrested development, the state resisting changes away from heteronormativity on either side of the Iron Curtain!

[15] From “Solving Riddles; or, Following in Medusa’s Footsteps” (2024).

[16] Whereas Sherry Wolf apologizes for Marx a little bit too charitably in “The Myth of Marxist Homophobia,” I find it’s much easier to play defense for Anne Rice in my own writing. Unlike Marx, Rice was arguably practicing as gay in her work and her life (and her son certainly is); i.e., standing and being recognized during times of moral panic (which, while the first English trial directly against a man described as “homosexual” would happen with Oscar Wilde in 1895, trials for sodomy* actually preceded Marx’ birth in 1818 by decades, and living in England from 1849 onwards would have seen gay men as alien much like any other bigot of the time); e.g., Marlow Stern’s “Anne Rice Opens Up: ‘I Feel Like I’m Gay'” (2017):

I’ve never associated AIDS with vampires, myself. I’ve always been very much a champion of gay rights, and art produced by gay people—whether it was the early Frankenstein movies that had such a gay sensibility to them, or any art created by gay people. I’m highly sensitive to it. I have a gay sensibility. I get teased a lot by my gay friends because we have a rapport on things we find exciting or interesting. It’s very hard for me to remember that I have a gender, and that they’re treating me in a negative way because of that gender (Marlow Stern’s “Anne Rice Opens Up: ‘I Feel Like I’m Gay'” (source).

And certainly the vampiric poetic trends she played with and modified (while turning a buck) were made in ways she inherited and changed for others to abuse in turn, while she continually refused to.

*Re (from Colin Broadmoor’s “Camping the Canon,” 2021):

Victims of the law were ritually humiliated and then murdered in an extravagant and merciless display of state power. Around the middle of the 18th century, the British state initiated a long-running pogrom aimed specifically against gay men that exploded during the decades of The Monk‘s original release. As Louis Compton records in Byron and Greek Love: Homophobia in 19th-Century England: ‘By 1806 the number of executions had risen to an average of two a year and remained there for three decades, though executions for every other capital offense decreased dramatically.’ In the 1790s, when Lewis was writing The Monk, judicial anti-homosexual persecution was at its height in England. Gangs of undercover police officers from anti-homosexual task forces infiltrated queer spaces, sending scores of gay men to the gallows or pillory and creating a palpable sense of paranoia throughout England’s underground LGBT communities (source).

By comparison, Marx and Engels created ideas that other abused, which they a) eponymized and b) excluded queer people from. Marx wasn’t ignorant of queer people and their persecution (see: above). He and Engels simply chose (to the degree that anyone can, under accident of birth) to alienate them—an exclusionary quality that reflects in the queerphobic people and structures that survived and were built uncritically from both men’s body of work. Want to help cis women? Engels has you covered! Gay people and GNC? Crickets; re (from “Making Marx Gay”):

For [Marx] and Engels, queerness was “sodomy” and the third sex (a problematic term) was “Uranians,” but that view was informed by the present availability of information at the time. Even so, Engels—despite calling sodomy “abominable” in “Origin of the Family, Private Property and the State” (1883) and lacking the ability to distinguish harmful forms from non-harmful forms—tries in the same essay to imagine a world beyond his own that speaks to our goals:

What we can now conjecture about the way in which sexual relations will be ordered after the impending overthrow of capitalist production is mainly of a negative character, limited for the most part to what will disappear. But what will there be new? That will be answered when a new generation has grown up: a generation of men who never in their lives have known what it is to buy a woman’s surrender with money or any other social instrument of power; a generation of women who have never known what it is to give themselves to a man from any other considerations than real love or to refuse to give themselves to their lover from fear of the economic consequences. When these people are in the world, they will care precious little what anybody today thinks they ought to do; they will make their own practice and their corresponding public opinion of their practice of each individual—and that will be the end of it (source).

In response, Sherry Wolf writes in “The Myth of Marxist Homophobia,”

While here Engels is explicit about how heterosexual relations would undoubtedly be transformed by a socialist revolution, his broader point is that by removing the material obstacles to sexual freedom the ideological barriers can fall. This raises far-reaching possibilities for a genuine sexual revolution on all fronts (source).

Again, I am inclined to agree, but want to critique Engels a bit more than Wolf does. The people he’s discussing aren’t those born into a world where Capitalism simply “doesn’t exist” when the person is born. To posit that is to kick the can down the road and shrug one’s shoulders. Instead, the current generation must try to imagine a better future while developing Communism in the bargain. To that, hearts, minds and bodies can change while people are alive, and the trick, I would argue, is through Gothic poetics; I was in the closet once and have needed to work hard while alive to become a better, more authentic person. It’s certainly far too late to rescue Marx and Engels the historical figures from the embarrassing grave they admittedly dug for themselves, but we can transform their spectres as living entities inside society and ourselves. Take what is useful and leave the rest. Marx will understand. And if he doesn’t, to Hell with him! (source).

In short, we don’t want to apologize for the past and our cross our fingers. Capitalist or Marxist-Leninist, the state simply isn’t gay by function, putting us at the bottom while it fucks us in ways we don’t agree to or want.

As such, if the state isn’t gay enough, make something gayer that it! Your survival—and that of all queer people across space and time—depends on it (closeting in silence and silence is genocide):

Sex Positivity camps canon by “making it gay” using monsters to consciously humanize, thus liberate, workers with; i.e., cooler, sexier and more fun, etc, and in ways that—unlike Foucault or Marx—actively and effectively diminish the state’s capacity to inflict harm in service to the profit motive through Gothic poetics.

In other words, the state commodifies oppression through monsters, which we must challenge by making our own. Our “making it gay” includes Marx and his ghostly reputation as something to debate with (and improve on) in spectral forms that hold these once-living men accountable now for their bigotries back then (from my author’s foreword in the thesis volume):

Marx wasn’t gay enough for my tastes, thus could never camp canon to the amount required. In camping him, I’m obviously doing this through the Gothic mode, specifically its making of monsters—their lairs, battles, identities and struggles—through a reclaimed Wisdom of the Ancients that represents ourselves during shared dialectical-material struggles that take what Marx touched on before going further than he ever could

However private they may have kept them, it doubtless affected their ability to speak out loud concerning the rights of gender-non-conforming persons and their divergent sexualities. So we, by camping their ghosts, must not be silent like theirs were/are; we must use any means at our disposal to “cry out,” including novels and movies, but also videogames and their franchised material (ibid.).

Make everything gay where it is not; however irreversibly affixed to history at large, and/or ghostly and sacred, don’t be afraid to change it! Make Marx and Communism gayer than Marxist-Leninism dared! From the Base to the Superstructure, camp all aspects of it to account for all peoples then, now and in the future. This isn’t a trolley problem—i.e., where one side has to die—but a gradual and total freeing of all those involved from such raw deals, once and for all!

[17] And likewise other heteronormative elements of fantasy and science fiction, regardless of who authored them; i.e., the monomyth as rooted in socio-material aspects that the state, per the Base and Superstructure, has a vested interest in not subverting the status quo; e.g., Jack Fall’s “Knightfall” (timestamp: 14:12; 2023) pointing out how YouTuber Shadiversity (a white LARPer with fascist beliefs—surprise, surprise) can’t stand the new 2023 Mario movie because the male hero… doesn’t follow the same-old Hero’s Journey that millions of other male status-quo heroes have followed before and after Joseph Campbell pointed these things out in 1949 (or Jung before that).

[18] Re, Stern: Rice wrote Interview with the Vampire to cope with losing her daughter. In short, vampirism can be used as a poetic device to mount a variety of arguments and achieve a variety of effects, sex-positive or sex-coercive!

[19] According to the UCLA as of 2022 (source: “How Many Adults and Youth Identify as Transgender in the United States?”), 1.6 million people ages 13+ identify as trans in the US. Divide that by the US population in 2022 (~333 million), and .004% is the percentage we make up. That’s how marginalized we are, yet for which American conservative (and complicit moderacy through establishment politics) has devoted so much hate and anti-trans legislation towards (over 450 failed bills in 2024, 127 in effect from earlier years, and 45 new ones passed this year alone; source: Translegislation).

And while being trans (thus sparkly and covered in rainbows and glitter), I don’t want to encapsulate that hip virtue signal to for centrists to flag wave at the expense of those less well off (and populous) actively being bombed into the ground, denied asylum, starved to death, or otherwise preyed upon by the American state abroad; e.g., the Palestinians, but also other targeted groups abroad. We can call for the liberation of all parties involved, simultaneously!

[20] From David Suresh’s Transgenders Problems and Administrative Response (2016):

Origin of the Transgender Word

Psychiatrist John F. Oliven of Columbia University coined the term transgender in his 1965 reference work Sexual Hygiene and Pathology, writing that the term which had previously been used, Transsexualism, “is misleading; actually, transgenderism is meant, because sexuality is not a major factor in primary transvestism” (Oliven, John, F., 1965: 514). The term “transgender” was then popularized with varying definitions by various TG, transsexual and transvestite people, including Virginia Prince (Thomas, E. Bevan, 2014: 42), who used it in the December 1969 issue of Transvestia, a national magazine for cross dressers she 11 founded (Elikins, Richard, King, Dave, 2006: 13-14). By the mid-1970s both “transgender” and “trans people” were in use as umbrella terms, and “transgenderist” was used to describe people who wanted to live cross-gender without sex reassignment surgery (SRS) (Stryker, S., 2004). By 1976, ‘transgenderist’ was abbreviated as ‘transgender’ in educational materials (The Radio Times, 1979).

By 1984, the concept of a “transgender community” had developed, in which transgender was used as an umbrella term (Peo, 1984); in 1985, Richard Elkins established The Trans-Gender Archive at the University of Ulster (Elikins, Richard, King, Dave, 2006). By 1992, the International Conference on Transgender Law and Employment Policy defined transgender as an expansive umbrella term including “transsexuals,” “transgenderists,” “cross dressers” and anyone transitioning (ICTLEP, 1992) […]

Transsexual and its relationship to Transgender

The term transsexual was introduced to English in 1949 by David Oliver Cauldwell, and popularized by Harry Benjamin in 1966, around the same time “transgender” was coined and began to be popularized (Thomas E. Bevan, 2014). Since the 1990s, “transsexual” has generally been used to describe the subset of “transgender” people (Alegria, A.C., 2011: 175-182) who desire to transition permanently to the gender with which they identify and who seek medical assistance (for example, SRS) with this. However, the concerns of the two groups are sometimes different; for example, transsexual men and women who can pay for medical treatments (or who have institutional coverage for their treatment) are likely to be concerned with medical privacy and establishing a durable legal status as their gender later in life.

Distinctions between the terms “transgender” and “transsexual” are commonly based on distinctions between “gender” (psychological, social) and sex (physical) (Prince, Varginia Charles, 1969). Hence, transsexuality may be said to deal more with material aspects of one’s sex, while TG considerations deal more with one’s internal gender disposition or predisposition, as well as the related social expectations that may accompany a given gender role (Nova, A. Swanstrom 2006). Many TG people prefer the designation “transgender” and reject “transsexual” (Polly, R and J. Nicole, 2011). For example, Christine Jorgensen publicly rejected transsexual in 1979, and instead identified herself in newsprint as “transgender, saying, gender doesn’t have to do with bed partners; it has to do with identity” (Parker Jerry, 1978). This refers to the concern that transsexual implies something to do with sexuality, when it is actually about gender identity (source).

Keep these definitions in mind. The state generally excludes by medicalizing queerness—a quality that manifests not just in TERFs and biological essentialism, but NERFs and transmedicalists like Contrapoints and Buck Angel (whose tokenism we’ll explore in Volume Three); i.e., us-versus-them gatekeeping through medical privileges generally afforded by more affluent queers like those two (and many others, besides)!

[21] A director that, while for all intents and purposes, wasn’t himself above making some fairly queer-friendly material that, in the same breath, Hitler apparently loved. Henry Giardina writes in “Hitler’s Favorite Movie Was Super Gay, Actually” (wonderful title):

Lang had made one of Hitler’s favorite films of all time in 1924’s Siegfried, a technically-advanced adaptation of the 13th-century epic poem Die Nibelungenlied, which told the story of a brave (blonde, Aryan) hero who slays a dragon but is later killed by treachery.

Lang’s adaptation came in two parts: the first, Siegfried, focused on the Aryan hero of myth […] it was Siegfried that Hitler loved most: he picked up on the nascent nationalism that would come to define the film industry under Third Reich rule, made up of those tall tales about blood quantum and blonde purity that would make it easier for an entire nation to view Jews—as well as other “deviants” and “undesirables” such as queer people, people of color, and folks with disabilities—as objects for extermination.

There’s one little contradiction here: Siegfried happens to be extraordinarily gay. Like, very gay. As in: hours of watching a hot guy walk around without a shirt on gay. As in every character standing in pure worship of this random hot dude for no apparent reason gay [and all in a time when steroids didn’t exist, the best men could hope aping Eugene Sandow].

There’s also a canon lesbian character in Siegfried: the Amazon warrior Brunhilde. She refuses to give herself to any man who can’t best her in battle, and before she meets Siegfried, no such man exists. But when Siegfried disguises himself as his betrothed’s brother, King Gunther, to win Brunhilde’s hand for the cowardly king, she’s forced to marry him. When she learns the truth, of course, she’s pissed: and she sets in motion a plan to have Gunther kill Siegfried, despite Gunther’s obvious attraction to the young demigod (source).

To my readers (and queer people at large), all of this should really come as no surprise. It’s not exactly a well-kept secret how a) the state uses godly body language and militant theatrics conjured up anew (re: Marx), which b) queer forces classically camp on the same stages (as Sex Positivity constantly argues). Shelley would take this same basic “bodybuilder” idea and make Prometheus gay (the male scientist giving birth to an infernal son) and vengeful, but also in highly subversive, vampiric ways; i.e., whose trauma and sodomy rhetoric would handily survive up to the 1970s and well beyond!

[22] As Ariela Gittlen writes in “A Brief History of Female Rage in Art”:

Academic French painter Jean-Léon Gérôme’s take on the allegorical figure of Truth (specifically, the philosopher Democritus’s aphorism: “Of truth we know nothing, for truth is in a well”) differs from contemporary interpretations in a number of ways. A beautiful nude woman emerges from a well, an open-mouthed shout of anger on her face and a whip in her hand, rather than the usual mirror. Although she is nude (a blunt reference to “the naked truth”), she looks ready to charge straight for the viewer in a full-throated battle cry (source).

(artist: Jean-Léon Gérôme)

We’ll return to this concept in Volume Three, part one when we compare Sadako to Gérôme’s Truth (exhibit 96). For now, just know that monsters do not have set allegiances or authors, and that something seemingly as queerphobic as the xenomorph or Pyramid head can, in the right iconoclast’s subversive hands, speak easily enough to queer liberation through an-Com theatrics by destabilizing the moral order of the state (re: Aguirre); i.e., through spaces of terror but also the castle-like bodies associated with them (re: me) having queer monstrous-feminine rage and joy alike!

[23] Re: “For four years, numerous Americans, in high positions and obscure, sullenly harbored the conviction that World War II was ‘the wrong war against the wrong enemies.’ Communism, they knew, was the only genuine adversary on America’s historical agenda” (source: Killing Hope: U.S. Military and CIA Interventions Since World War II, 1995).

[24] Later on, token queer people would identify with Ripley and others. But revolutionary fags were just as likely to identify with the xenomorph as try to reclaim Ripley from her corporate, settler-colonial origins (she’s a bit second wave).

[25] Built, as Meg-Jon Barker explains in “What’s Wrong with Heteronormativity?” (2016) on two forebears: a) the 1984 essay, “Thinking Sex,” by Gayle Rubin and their arguments about sex hierarchies; and b) the 1980 essay, “Compulsory Heterosexuality and Lesbian Existence,” by Adrienne Rich and their arguments for the title topic. Such ideas started off more pulverized, working on popularized concepts that strove to get closer and closer to the heart of things; i.e., I would take Barker’s explanation and built on it, hence Rubin, Rich, Foucault, Creed, and many others, thus expand the multimedia ludo-Gothic BDSM web of inclusion to as many oppressed (and diverse) queers as I could. Hopefully it snowballs!

[26] In regards to forbidden fruit, the conservative argument/perspective extends to the closeted “chaser”—i.e., a person who outwardly rejects the pursuit of “sodomy” (in the medieval sense) but secretly pursues it in private in relation to various out-group types: the twink, femboy or ladyboy, or trans women more broadly as monstrous-feminine entities. Speaking as a trans woman who once identified as a femboy, our treatment by these chasers reduces us to a kind of “dangerous drug” or “bait” in a punitive hierarchy of abuse: the “prison sex” phenomenon. Inside it, our abusers brand us with in public with coded language, then pursue us in private. Conversely, while chasers are often white, cis-het men, they can include AFAB sex workers that police trans women as a smaller subset of AMAB sex worker “bait” within “women” as a larger minority category. These AFAB women “chase” us down and punish us as “bait” that steals their customers, in the process blaming us for being treated this way by cis-male chasers and by AFAB “chasers” as well. I have a small section in Volume Three, Chapter Four dedicated to this concept based on my own experiences.

Book Sample: They Hunger (opening) and Eat Me Alive, Vampire Crash Course

This blog post is part of “Searching for Secrets,” a second promotion originally inspired by the one I did with Harmony Corrupted: “Brace for Impact” (2024). That promotion was meant to promote and provide Volume Two, part one’s individual pieces for easy public viewing (it has since become a full, published book module: the Poetry Module). “Searching for Secrets” shall do the same, but with Volume Two, part two’s opening/thesis section and one of its two Monster Modules, the Undead (the other module, Demons, also having a promotion: “Deal with the Devil“). As usual, this promotion was written, illustrated and invigilated by me as part of my larger Sex Positivity (2023) book series.

Click here to see “Searching for Secrets” Table of Contents and Full Disclaimer.

Volume Two, part two (the Undead Module) is out now (9/6/2024)! Go to my book’s 1-page promo to download the latest version of the PDF (which will contain additions/corrections the original blog posts will not have)!

Permissions: Any publicly available images are exhibited for purposes of education, transformation and critique, thus fall under Fair Use; private nude material and collabs with models are specifically shared with permission from the original model(s). For more details about artist permissions, refer to the book disclaimer (linked above).

Concerning Buggy Images: Sometimes the images on my site don’t always load and you get a little white-and-green placeholder symbol, instead. Sometimes I use a plugin for loading multiple images in one spot, called Envira Gallery, and not all of the images will load (resulting in blank white squares you can still right-click on). I‘ve optimized most of the images on my site, so I think it’s a server issue? Not sure. You should still be able to access the unloaded image by clicking on the placeholder/right-clicking on the white square (sometimes you have to delete the “?ssl=1” bit at the end of the url). Barring that, completed volumes will always contain all of the images, whose PDFs you can always download on my 1-page promo.

They Hunger; or Reintroducing Liminal Expression through Undead Feeding Vectors: the Universal Feeding Mechanism of the Undead (opening)

“Mercy is a chimera. It can be defeated by the stomach rumbling its hunger, by the throat crying its thirst. You must always be hungry and thirsty.” The Baron caressed his bulges beneath the suspensors. “Like me.”

—the Baron Harkonnen to his nephew, the Beast Raban, Dune[1]

(artist: Draldede)

Picking up from where “Capitalism as a Great Zombie” left off…

Per the Gothic, history is always in motion (and decay/regeneration) through liminal spaces and states. Even so, the undead are defined by two basic things: giving (and receiving) trauma as pain or punishment of some kind, and eating. We’ve looked at trauma a great deal thus far in the module, and likewise have considered how the process of abjection can be reversed by pleasurably reclaiming the imperial language of trauma (and pain), per the monomyth; i.e., vis-à-vis the undead less as neighbors to humans and more equal tenants under the same oppressive system. The more time you spend with the undead as human, the more the process can reverse, but also become more visible insofar as we are normally exploited; re: the apocalypse.

Now we shall examine this uncovering through liminal expression per the undead feeding mechanism (and its various historical preferences and metaphors); i.e., trauma making people decay and feed in anisotropic ways, hyphenating the mouth and the fang (the vagina and the cock) that concern trauma and feeding as likewise hyphenated: the knife dick/vagina dentata as “sodomy.” It’s a bit messy (as liminality generally is) and that’s part of the fun, but also part of the spirit of Gothic poetics: the graveyard (and corpse) as a psychosexual space-to-occupant (residence-resident) of rape play whose irony is optional and generally regresses towards fascism per the state’s usual machinations (trifectas, monopolies, and capitalist qualities): anything that serves profit gentrifies and decays, thus rapes itself and everything around it as a matter of police violence.

We’ll examine feeding-as-liminal through two subchapters, one per vampires/witches (“Eat Me Alive”) and one per ghosts (“I See Dead People”); i.e., as complicated nocturnal feeders concerning rape trauma as part of the exchange, but in ways that often partially conceal and relegate to dark imaginary sites that transplant to and fro inside the colonial space: as overrun with degenerate, prurient forces; e.g., the male sexual-predator lothario, but also the sexually active and assertive monstrous-feminine (from cis-het women to various deviations from that group). Always out of sight, but not out of mind, such half-real, monomythic intimations recycle through the usual neoliberal refrains upholding Capitalist Realism, recruiting workers to play out genocide in small; i.e., profit is rape, which canonical media serves while fetishizing token elements per the Protestant ethic treating healthy appetites as sinful, wanton and undead—damned to death.

For example, the lily-white assassin from Diablo 2 (2000) declares “they’ll never see me coming” in ways that cannot ignore her rather loud, orgasmic battle cries as vampiric (“the creatures of the night, what sweet music they make!”); i.e., as part of an Orientalist witch’s phallic, poisoned (wasp-like) weapons: the heteronormative coding of poison being a woman’s weapon combined with the penetrative fang or stinger of various stigma animals (the snake, spider or again, wasp). In this policewoman’s fetishized form, she’s not the world-ending Medusa, but a token Amazon cop with vampiric, animalistic qualities policing state territories for the state, Radcliffe-style; i.e., something to “top” as an avatar that rapes the state’s usual targets/DARVO-assigned enemies like a lady of the night would: penetratively—a phallic woman (vagina dentata) ruthlessly and doggedly tracking and hunting state prey down.

Granted, there’s always an anisotropic function to such feeding as weaponizing sex, terror and force for or against the state, mid-kayfabe; i.e., as beings to feed in different ways that—like zombies in the state of exception—have psychosexual flavors that can be Numinously sex-positive per ludo-Gothic BDSM, but for which such subversions are far from automatic; they must be taught, and generally occur through all the usual taboo things—opera, heavy metal, witchcraft, hard drugs, Gothic spaces, monsters, and videogames, etc.

(source: Fandom)

For example, Judas Priest’s “Eat Me Alive” (1984), while enduring Thatcheristic censors, was really cashing in on the usual BDSM language made bare to a paying middle class “slumming” in homo-curious ways:

[Verse 1]
Wrapped tight around me like a second flesh hot skin
Cling to my body as the ecstasy begins
Your wild vibrations got me shooting from the hip
Crazed and insatiable, let rip

[Chorus]
And eat me alive
Eat me alive

[Verse 2]
Sounds like an animal, panting to the beat
Groan in the pleasure zone and gasping from the heat
Gut-wrenching frenzy that deranges every joint
I’m going to force you at gun point

[…]

[Verse 3]
Bound to deliver as you give and I collect
Squealing impassioned as the rod of steel injects
Lunge to the maximum, spread-eagled to the wall
You’re well equipped to take it all (source: Genius).

It’s basically a psychosexual camping of KISS’ “Love Gun” (1977). Such things are admittedly rather tame if you’ve lived and understand them in a sex-positive way. But the curious assimilation of Halford as a then-closeted gay man in Great Britain remains a vital element of critique insofar as we can critique him (and the other examples in this signpost); i.e., as someone who ultimately used queer rebellion’s synonymizing of sex and harm to make bank and garner fans through psychosexual dogma, first and foremost.

In short, we gotta hug Medusa as something dehumanized by capital (and for which they deflect blame back onto us); e.g., camp the Nazi fag as decaying into a Zionist shell of his older non-decayed self (re: “Judas Priest: Invincible Shield and Zionism,” 2024). We’ll examine Halford and others with vampires (and witches), in “Eat Me Alive,” then consider the Numinous, posthumanism, cryptomimesis and Metroidvania with ghosts in “Seeing Dead People”; i.e., as feeders of a less overtly sexual sort than vampires are, but nevertheless haunted by the same mechanisms that drive both to feed in a liminal sense.

Sex Positivity has repeatedly covered how liminal expression involves pastiche and doubles in opposition. This requires remediated praxis, a failure of sublimation, and conflict on the surface of the image—all concepts that occur in relation to the undead as something to see, thus recognize as proletarian, if indeed it even is; i.e., “friendly” to Gothic Communism. The “vector” is language itself, retaining a viral, abstracted quality told across the endless transfer of monstrous images speaking to undead essence exchange; i.e., associated with death and disease personified through different, harmfully sexualized[2] feeding behaviors:

  • the vampire‘s regeneration of a corpse that regains/retains life-like components; i.e., the greedy sucking motions/wild drinking of blood, but also the canonical depiction as a powerful sexual predator/serial killer out of another time and place—their “Transylvanian” home an imaginary land of madness tied to whispered nighttime horrors, unchecked death/rape and vulgar, bloody displays of power they transfer unto fresh territories of predation
  • the zombie‘s useless eating tied to a rotting corpse; i.e., of flesh or brains (or the absorption of colonial punishment from state bullets and knives)
  • the ghost‘s feeding on lifeforce without needing a body so much as a likeness or suggestion of one; i.e., mimetic capturing of vitality or draining of essence, often tied to an ambiguous or ghastly site of murder trauma, and/or revenge
  • and the composite‘s childhood craving of revenge against faulty parentage, humanity and Promethean knowledge

Information exchange happens by looking at and expressing with; i.e., to paint not just in blood, ectoplasm, or carrion, but the essence of these things as mimed code that gets the underlying point across: the liminal exchange of transformative information frequently viewed as alien, but also dated, “ancient” and brought back to life; e.g., the immateriality of ghosts, the replenished corpse flesh of vampires, and the patchwork assemblage of composite bodies, etc, as carriers of erotic data.

As canonical instruments of terror, the undead possess several commonalities useful to their collective feeding rituals. One is paralysis—to freeze their victims cold, often through a chilling gaze or undead countenance; i.e., a likeness of death on an animated form whose eyes (or facial expression) lacks the societally accepted notion of a human presence.

Furthermore, as a feeding class that often freezes their victims, the undead embody live burial through an aspect of monstrous expression we’ve examined previously with Metroidvania, castles, dolls, and haunted houses: the uncanny but also a mimetic tendency to mirror one another across space and time by consuming and disseminating media tied to the ghost of the counterfeit (again, the basic idea called echopraxis, or “the involuntary mirroring of an observed action,” which we’ll extend to haunted, cryptonymic material: cryptomimesis).

The uncanny warns viewers of something inside the domestic setting as haunted (with Freud’s word for uncanny, unheimlich, literally translating to “unhomely”); i.e., according to a transgenerational curse tied to a body and spaces within an operative membrane. Like zombies, vampires, ghosts and composites do more than express hidden trauma spilling out into the open; they denote a playful vector of exchange commonly associated with “feeding” in literal terms, but also figuratively through a creative process about the human condition—ludo-Gothic BDSM—as fed on the same kinds of poetic, paradoxical fuels within house and home (this “play” often attaches to queer people delighting at reactionaries clutching their pearls; e.g., at dildos and monsters with sexual agency and queer identity. Nothing is more fun than making a TERF or uptight cis person crap their pant at something as silly as the “dark scary dildo person from outer space”; i.e., the xenomorph).

As part of this larger poetic scheme, the ghost of the counterfeit is a canonical phenomenon that causes one to freeze between stages of disgust and fascination (adjacent to fight, flight and fawn) towards repressed abuses under the status quo persecuting fresh prey inside the normal policed territories; romantically dressed up as “past,” these injuries are tangibly felt within one’s living space as invaded, desecrated and enslaved by the feeding dead (sometimes literally invited inside, as the canonical vampire and their parasitic, predatory charm often are).

Something important to keep in mind are the usual “boundaries for me, not for thee” goings-on. Canonically we’re presented with an innocent Christian Europe (and America, later) under attack by corrupt degenerate versions of itself, or hostile alien forces invading home from “elsewhere.” Apart from the settler argument (re: “we were here first are our claim is the legitimate one”), the us-versus-them argument has old, pervasive double standards; e.g., ignoring Christian feeding rituals in Catholic dogma (the drinking of Christ’s blood and eating of Christ’s flesh) while presenting non-Christian elements as popular anti-Semitic tropes describing them as blood-drinking vampires, baby-killing witches, and/or flesh-eating goblins (all from Hey Alma’s “Anti-Semitic History of…” series; 2021, 2020, and 2023). Such activities are, in essence, interchangeable between monster types, themselves identified by act and accusation as much as outward appearance.

For example, there’s also werewolves, which combined with the above behaviors and charges—of wanton, improper and devilish consumption (“…of eating a meal, a succulent Chinese meal?”)—are subsequently used as similar xenophobic stereotypes; i.e., demonizing those outside the status quo, but especially anything threatening the nuclear family model from Hammer of Witches, onwards. There really isn’t some special prize for who is the biggest threat, simply because Pagan women (and other non-Christian dominions/Orientalist and anti-Semitic caricatures) will be treated basically the same as any idea of state degeneracy and corruption; i.e., as undead, demonic and/or animalistic threats that must be outed and destroyed by police forces in any capacity (official or vigilante). The same goes for homosexual men and other practitioners of “sodomy” (the love that dare not speak its name), non-white peoples, and anyone and anything else historically scapegoated for societal collapse (re: boom and bust). Concerning weaponized village persecution rhetoric taken to a systemic level, fear and dogma mobilize scared stupid people; i.e., to do the state’s dirty work for them, be that state the Church, mercantile capitalists, neoliberals, or some latter-day combination of these things (capital decays and regresses, remember).

In turn, abject qualities of an outwardly hideous (non-Western) physical appearance splice pick-and-choose systemic bigotries—a hellish salad of racism, anti-Semitism, Orientalism, queerphobia, etc—with degenerate undead feeding mechanisms to plant/play into false flag arguments; i.e., canonically blaming state victims for abusing the very things the state seeks to aim and control, DAVRO and obscurantism commonly presenting any of these monsters as cannibalistic and dark-skinned, or simply as “dark” rapists kidnapping women and children before “mishandling” them. Whatever synonymizing occurs serves the usual binaries at work, incensing and erupting public fervor against state victims by state victims:

(artist: The Sabu)

Unto itself, subsequent requests to “eat me alive” yield a variety of unironic, exploitation-style rape fantasies/calculated risks, one of the most common (and effective) being the captive scenario—specifically of white women wanting to sleep with wild savage rapists who drink blood, eat flesh, torture women and kill babies, in effect secretly and shamefully desiring this treatment versus having PIV missionary sex with their dutiful, good-boy husbands (who also rape them, and will coerce such fantasies out of their brides when it suits them).

Frankly you can swap out black men with any aspect of nature-as-alien, always bearing a monstrous-feminine flavor (anything that isn’t the status quo is monstrous-feminine). Whatever the form, the criminal element of pimping the plantation, kingdom or colony is the same: forbidden fruit, aka guilty pleasure, which upholds the usual double standards, punching down; i.e., husbands rape their wives; their wives have rape fantasies that commonly exploit foreigners, “the help” and other, even more vulnerable parties (e.g., Mrs. Epps from Twelve Years a Slave, 2013); and so on, inside the same basic “prison sex” mindset.

In turn, white middle-class women (and other tokenized forces on a descending ladder of preferential mistreatment) will gaslight, gatekeep girl boss for the elite; i.e., feminism decays, as does any fight for equality as a matter of convenience controlled through state concessions. Under capital, tokenized women will fetishize the state’s enemies while also cashing in on it through good-girl modesty arguments (re: “kissing up, punching down”) and white bad-girl double standards; meanwhile, fags will punch down against other fags, playing unironically into the “bury your gays” trope as they try to assimilate; and people of color will, per Fanon, put on white masks to police and segregate themselves, mid-assimilation—in effect playing the cannibals, rapists and vigilantes criminals the state wants them to be; etc. Any and all of this will hybridize as needed, but it serves the same historical-material purpose: bourgeois hegemony and control through police violence against workers and nature by the state, having the former divide-and-conquer themselves whenever and wherever possible.

(artist: Persephone van der Waard)

Last but not least, all of this can be poetically subverted, but liberation and exploitation exist inside the same Gothic shadow zone; they must be parsed, there, through dialectical-material scrutiny when illustrating mutual consent through informed, intelligent forms of performance, poetry and play! As such, iconoclasm becomes sex-positive the moment it humanizes both sides of a labor exchange and reclaims the monstrous language being used (often in combinations; e.g., zombie unicorns with breeding kinks, above); i.e., using it to challenge profit, thus genocide, during systemic catharsis developing Communism, helping people let off steam while conversationally interrogating their trauma; re: the pedagogy of the oppressed, finding similarity amid difference to challenge state instruments and articles of self-imposed police violence and internalized bigotry.

To it, remember our modular thesis:

Capitalism achieves profit by moving money through nature; profit is built on trauma and division, wherein anything that serves profit gentrifies and decays, over and over while preying on nature. Trauma, then, cultivates strange appetites, which vary from group to group per the usual privileges and oppression as intersecting differently per case; i.e., psychosexual trauma (the regulation of state sex, terror and force) and feeding in decay as a matter of complicated (anisotropic) exchange unto itself, but also shapeshifting and knowledge exchange vis-à-vis nature as monstrous-feminine: something to destroy by the state or defend from it (and its trifectas, monopolies, etc) using the same threatening aesthetics of power and death, decay and rape (source).

You have to challenge canonical appetites by subverting them, which requires camping what’s already present:

(model and artist: Jericho and Persephone van der Waard)

In short, fuck whoever or whatever you want however you want as long as doing so is sex-positive/mutually consensual, thus good praxis. By extension, cultivate (synthesize) undead feeding habits that point out the usual state hypocrisies the elite foster and use against you (turning workers into cops inside the usual decaying persecution networks/states of exception, mid-crisis). Capitalism alienates workers through feeding mechanisms presenting nature-as-alien, but also workers alienated from nature and it from them by sexualizing and fetishizing everything in sight; i.e., to antagonize, gentrify and decay the same old feeding mechanisms, driving them forwards to move money through nature while dividing workers and owners through infinite growth and efficient profit (the neoliberal handle of the bourgeois trifectas). Liberation of sex workers (thus all workers) happens through iconoclastic art, which starts by building new socio-sexual connections that stall and short-circuit the same old predatory forces at work making workers undead! —Perse

Give how each reunion is invariably different than before, and denotes a different connection between essence as something to feed on—but also exist between the material/immaterial and animate/inanimate of the world as we know it—this section was originally prepared (nearly two years ago) with three specialized main exhibit types:

  • ideal hermeneutic case study (feat. vampires): the Gothic, Marxism, queer studies and ludology (now “The World Is a Vampire”)
  • cryptomimesis; i.e., liminal riffing and ghostly lineages (feat. ghosts)
  • composite bodies/collages (feat. the Bride of Frankenstein)

I’ve since decided to discuss composites in a different chapter (“Forbidden Sight,” in the Demon Module), reserving parts one and two of this chapter for vampires and ghosts; i.e., as feeders who consume, and are consumed, differently than zombies do/are in Gothic media at large:

  • Part one, “Eat Me Alive”:
    • “a Crash-Course Introduction to Vampires (and Witches)” (included in this post): Articulates what vampires basically are, and what about them we want to study and focus on; also considers the anti-Semitic, fascist, witch-hunt treatment of vampires in Gothic canon, and how we can recognize and subvert not just greedy authors, but various traitors (e.g., TERFs) abusing and policing the same vampire language we’re trying to reclaim!
    • Understanding Vampires: ‘What Is (Problematic) Love?’; or, Positions of Relative Ignorance to Relative Clarity (feat. Bad Empanada and Marxist-Leninism)” (subdivision opening): A deeper dive into the struggle between not just total ignorance and knowledge, but warring schools of thought—i.e., Marxist-Leninism and anarcho Communism—and how vampirism manifests under an-Com principles that often, fall under fire when trying to escape the closet of state forces (and outmoded forms of Communism).
      • ” part zero, “A Vampire History Primer; or, a Latter-Day Conceptualization of Vampirism, from the 1970s Onwards (feat. Bad Empanada, Rob Halford, Anne Rice, Foucault, Judith Butler, and more)” (included with subdivision opening): Discusses a brief evolutionary history of the “problematic (monstrous-feminine) love” known as vampirism and sodomy from the 1970s onwards. Focuses initially on homosexual men like Rob Halford and Michel Foucault, before moving onto second-to-third wave feminists like Angela Carter and Barbara Creed, and finally an expanding of the lexicon and theory of gender studies (through Butler and others) to make room for GNC praxis using the same-old Gothic poetics (re: vampires, for our purposes)! We’ll also critique latent queerphobia in Marxist-Leninism (re: Bad Empanada) and academic, queer shortcomings/tokenism through an an-Com lens, and consider some of the larger historical-material currents leading up to the 1970s and beyond.
      • ” part one: “Leaving the Closet; or, a Trans Woman’s Scholarly Contributions to Older Histories of Sodomy and Queer Love (feat. Anne Rice, Chelyabinsk-40, Brotherhood of the Wolf, Castlevania, and more)“: Describes my journey towards self-discovery and new scholarship (e.g., Capitalism’s abuse of the environment being queerphobic, including in Soviet Russia) while slowly exploring relationships with older scholarship (from the 1970s, onwards)—but also GNC people who, despite hurting me, progressed away from obstacles and towards fresh opportunities to learn and love, cultivating Gothic Communism anew.
      • ” part two: “‘The World Is a Vampire’; or, Bloodsports and Prisons from Old World to New World, Archaic Mothers and the Monomyth to Bloodthirsty Capitalists (feat. The Darkest Dungeon and Alice in Borderland)“: Considers the bloodsport-and-prisons potential of vampires between The Darkest Dungeon and Alice in Borderland’s Old World and New World approaches (and bring up The Matrix and Foucault, where relevant).
  • Part two, “Seeing Dead People: Discusses ghosts in relation to Ghost in the Shell as a posthuman phenomenon, as well as cryptomimesis and ghostly feeding according to Tool and Silent Hill in response to Jacob’s Ladder (exhibit 43a); David Fincher’s Se7en in response to Nine Inch Nails’ “Closer” (exhibit 43b); artwork between myself and an anonymous model in response to another artist (exhibit 43c); and a “rememory” of an old drawing of myself and my ex Jadis, who especially loved Tool, Silent Hill and Jacob’s Ladder (exhibit 43d).

Even so, this section will still discuss vampires, ghosts and composites somewhat interchangeably (focusing more on vampires and ghosts, of course); i.e., as spectres of pre-fascist, fascist and post-fascist trauma under Capitalism: spectres of Marx trapped in between the individual pieces of language, inside the poster pastiche of monster mash spread out over centuries across space and time. Witches, as the crash course will show us, are often vampiric and ghostly to varying imprecise, nefandous and speakable-unspeakable degrees: walking shadows, caricatures, simulacra!

(artist: Jenny Le)

Before we dig into part one, I wish to clarify our heightened focus regarding undead feeding and its history as something to study. Although we’re fixated on undead bodies and their ghoulish, messy feeding habits, both are linked to signature habitats; i.e., places where the undead call home as having (in theory) once belonged to them and where they presently refuse to surrender to the living disturbing their slumber above ground. We shall examine those places as we progress, but focus less on the haunting by things entirely unseen[3] inside a Gothic chronotope and more on psychosexual expression through humanoid forms that are, more or less, entirely visible when they feed. Plain to see, these beings become defined by how they “feed” as part of a conspicuous messaging device (we’ll focus on torture and persecution through vampires and witches, but also when we examine demons, later in the primer).

Gothic Communism, then, seeks to reintroduce liminal expression as a liberating process, slowly supplying the means to communicate dead ideas to living workers feeding on the past: how buried histories of worker struggles live on through the self-restoration of a given legend, granting the egregore “life” per exchange as something to revitalize through class-conscious recognition of, and participation with, the past as undead—not just the animate-inanimate as reanimated, but the curiously in-between (which is largely what many “pure” ghosts represent; they are not strictly human or made by humans, but appear as such through human history and language, making their explicit humanization far more tricky[4]).

Moreover, the undead—and their complicated, blood-pumping feeding habits—operate in relation to the living who have “replaced” them inside a shared living space; i.e., as something to move through and interact with those inside, be they alive, dead, or undead. By examining how and where the undead eat (their hunting grounds, territories of violence), we can reintroduce liminality to Gothic imagination as part of a larger subversive process—one that helps workers communicate their trauma and exploitation through various feeding metaphors tied to older victims of systemic abuse and scapegoating (with vampirism being crude, pejorative analogues for queer behaviors, but also whores, Jewish people, and—as we shall see—witches and persecution mania).

To that, the undead have a highly specific material function: as visible, human replicas whose eating is a mixed metaphor in both praxial directions. This becomes highly useful when seeking to expose canonical forms, which try their damnedest to blend in at a societal level through spaces where undead feeding is commonplace, but camouflaged; e.g., the corporate vampire and its stereotypical haunt as updated forms of older residence types, like the office building or parking structure, but also the “garage” or “castle” as a place to “spent the night”: a peachy grave that eats you, versus the other way around (“Pac-man booty”)!

(artist: Sephy Pink)

As often is the case, older forms of the vampire and any sexual-marital trauma associated with them (especially towards women and monstrous-feminine beings) become generally “kept-up” through the appearance of an old castle, tomb or crypt inhabited by a vengeful (or at the very least restless) female/queer spirit as something to commune with. Generally this happens through a kind of threshold/membrane of Gothic poetics, language and behaviors, of which feeding is paramount; i.e., generally through slutty wraiths conjured up out of revenge for having been murdered by the state, the consummation of a larger “sacrifice” ritual, in optional quotes; e.g., cops supercharged on mandated sex, or sex workers reversing the paradigm by camping it—with a witchy vampire’s alien ass/”full moon booty” that claps back, the prey’s “eye spots” paralyzing Puritanical police agents in place! “Stare and tremble!” but with what? Fear? Shame? Hunger? Joy? All of the above? Such is liminal expression’s usual in-betweens, holistic and intersections at play!

As our crash course on vampires and witches shall hopefully demonstrate, living with trauma generally becomes a forever process—one of reclamation and liberation through some degree of fun and play! Camping canon and sexual control, “flesh and the power it holds” extends to essence at large; i.e., traded vampirically and like witchcraft back and forth, Lewis’ naughty Matilda (a gay man profaning the Madonna to seduce a rapey Catholic monk) beckoning you to try it on for size!

Eat Me Alive; or Undead Feeding Vectors, part one: a Crash-Course Introduction to Vampires (and Witches)

“In those younger years my home was a hive of unbridled hedonism, a roiling apiary where instinct and impulse were indulged with wild abandon. A bewitching predator slipped in amidst the swarm of tittering sycophants. Though outwardly urbane, I could sense in her a mocking thirst. Driven half-mad by cloying vulgarity, I plotted to rid myself of this lurking threat, in a grand display of sadistic sport. But as the moment of murder drew nigh, the gibbous moon revealed her inhuman desires in all their stultifying hideousness” (source).

—The Ancestor, “The Crimson Court,” The Darkest Dungeon 

So far, the primer has examined the creative history behind the canonical zombie as something to rehumanize, dislocating their xenophilic expressions of sexual trauma—but also the dreamlike spaces and toys around them—from Capitalist Realism’s canonical trappings and false-rebel impostors. We want to extend this ravenous liminality to vampires (and ghosts, in the next subchapter); i.e., the zombie’s diet—bodies and brains—is part of their liminal expression when returning home to feed, but also their rotted, abused bodies as things to rage at, revisiting awful, indiscriminate violence as something to levy against the status quo through Athena’s Aegis.

The same goes for vampires, we shall see; i.e., as poetic devices to fight over according to the Gothic power of such beings, which proletarian forces try to reclaim in order to develop Communism with. They drink blood, to be sure—and tend to be more overtly erotic[5] (and lily-white, pale) in their theatrical psychosexuality than zombies are—but the blood means different things per these anisotropic exchanges; i.e., of power in vitalistic language that concerns sex, temptation and butting up against creatures (often ladies) of the night during ludo-Gothic BDSM and oppositional praxis: blood witches, aka vampires.

This opening shall nurture that anti-Semitic idea, offering a crash course on vampires (and to a lesser extent, witches), then end with some food for thought.

(artist: Tako)

Regardless of the undead type, though, things generally merge stigma with liberation, the act of feeding becoming a “gateway” drug unto itself that leads towards general indecency and things of the night, which are then abjected onto the usual Galatean suspects by the usual punishers and Pygmalions; i.e., pro-state workers claiming positions of righteous decency and kissing up to “God” (capitalists, instead of the Church) while punching down against the elite’s enemies as an abject matter of profit (capital hauntologically invading the imaginary past): witch hunts occurring through anti-Semitic, queerphobic fear-and dogma—such persecution mania and bias turning workers vampirically undead (whose punitive union, by police agents raping nature inside the state of exception, something that we’ll briefly examine during this crash course: the fate of witches and their eternal black revenge against empire).

(artist: Yamino)

While zombies and vampires both feed (often on “helpless” things, left), the context of their performances differ considerably. Compared to the indiscriminate, battering-ram apocalypse of zombies (the rising slaves’ colonized uproar), vampires are more lavish, sinful and sarcastically luxurious; i.e., the middle class conveniently threatened by wealthy interlopers (re: Jews) and Halloween-style, Christian DARVO arguments (“temptations,” witchcraft). Both concern sex and dominion by state enforcers, but the flavor and feel of the poetry diverges surrounding such things. Instead of total apocalypse, bedlam and mass rioting in the streets, vampires take on white-collar criminalities married to ecclesiastical metaphors, their combined histories overall concerned with assimilation and possession; i.e., ruining the lily-white merchandise (above), wherein the middle class clutch their pearls at the pesky Jewish/queer stereotypes stealing straight men’s owed maidens!

To this, feeding per vampires and the forbidden fruit they offer jives with the strange appetites of demons (with vampires able to shapeshift as well, generally into different animals), leading to witch hunts, but also “damned if you do, damned if you don’t” sentiments that, unto themselves, speak to feeding as a matter of proletarian knowledge and power exchange; i.e., dignity in struggle and death; e.g., Maegen McAuliffe O’Leary’s non-English, Celtic iconoclasm, “What I Would Tell Eve” (2024):

Eat the fucking apple.

They are going to blame you

regardless.

You might as well go to the gallows

with a full belly

knowing more than God (source).

“Eating” constitutes the same process of abjection as something to enforce or subvert, its poetic reversal dealing with the same consequences regardless; i.e., police violence against nature-as-monstrous-feminine, per the state as needing babies (and baby factories), but also virgins to celebrate (for their perceived “rarity”) and whores to abject (for their actual regularity), thus punish/shame the latter as witchy non-virgins threatening the former with the usual double standards that men/token agents control both sides of (re: punching Medusa).

In turn, this predation happens from city-states all the way up to nation-states, unfolding per Capitalist Realism’s usual co-dependent, predatory trifectas, monopolies, and qualities of capital informing the perpetuation of monstrous caricature; i.e., the ghost of the counterfeit’s fearful-fascinated, pull-pull coopting of medieval poetics/revolutionary language and tokenizing/factionalizing of said poetics with DARVO, obscurantism and us-versus-them dialectics (of shelter and the alien) while also “playing Omelas” against different witches to burn, vampires to stake, cops-and-victims-style, until they finally push back, smothering empire in the cradle (effectively making them eat shit, crow, placenta, etc).

A note about the rest of the chapter’s concern towards vampires and ghosts: Both are literally walking superstitions. However, we don’t have time to play Robert Neville and plot out each and every aspect of those superstitions; i.e., our focus for vampires and ghosts remains feeding in relation to police violence. Generally those two aspects synonymize, insofar as vampires feeding on others or killing others who feed is already an apt metaphor for the kinds of power exchange we’ll be looking into. But given the penetrative nature of sex and violence, we’ll also be focusing much more on a vampire’s puncturing feeding habits/methods of seduction than something altogether more asexual like a fatal allergy to sunlight (synonymizing righteous violence with the sun, per fascist arguments; re: “Praise the sun!”), an aversion to religious systems, or vampires being picky eaters.

For example, I could write a whole book just about daytime cremations being a vampiric metaphor for burning witches at the stake, another book about garlic being an old wives’ tale (an antibiotic that counteracts the vampire as a walking disease associated with the Black Death), and another book about why they don’t have reflections or like crosses, etc. But given our work is overtly erotic and holistic, I’d rather stick to the titillating bits merely than catalog churchly dogma and its pick-and-choose prescriptions (of which various rituals orbit around vampires, in particular). Go read I Am Legend if you want a deft (and succinct) survey of vampire symptoms and superstitions; we’re focusing on the cops/victims core of the legend: blood, penetration and resurrection/persecution touching on the vermin, spifflicating aspect of the settler-colonial premise, per vampires and blood libel, witches, insects and disease!

To that, here or elsewhere, anytime I have said, say or will say “vermin,” I’m referring to the signature extermination rhetoric per the settler-colonial argument; i.e., as a matter of territory working as capital per the usual criminogenic tensions. As iconoclasts, we’re reclaiming what we enjoy from our exterminators treating us like vermin they can repeatedly annihilate, invade, rape, mark, breed, and so on, unto profit inside these territories. We are simultaneously needed and not unwelcome, feared and loved, oddly familiar and wholly alien. The state antagonizes nature and puts it to work, pimped out in ways we, per Sarkeesian, can enjoy and critique. We must, or we will not survive.

Lastly, we’ve already discussed feeding and police violence at length in the apocalypse section; i.e., devoting much of that to the zombie as a matter of authorial preference (mine), but for which the same basic ideas largely apply to vampires/ghosts and their own rich poetic histories (and really any monster you could invent or combine when speaking to persecution; re: witches and vampires). So even if it seems like we’re leaving a ton out (we are), you should have a basic-if-sound idea concerning how those things go together during us-versus-them engagements, and can apply the same arguments I used with zombies to vampires/witches or ghosts yourselves; i.e., concerning survived trauma under state rule and its purity and modesty arguments; e.g., of sin and salvation, vice and virtue, murder and mercy, etc, as things to hunt down/with and police during moral panic. Cloaked in that earlier knowledge, we needn’t overstay our welcome this time around (and can always do close-reads in a future edition or follow-up volume); like a hunter’s stake or a vampire’s fangs, we’ll be going in and out! —Perse

Keeping the above limitations in mind, I want to paint you a picture of vampires to reference, moving forwards (not ghosts, which are a bit more ontologically vague). We won’t have time to explore all of the martyred minutiae (or fluids) expressed here; it’s simply a taste, one to reflect on (a canonical vampire’s inability to do so suggesting their paradoxically vain nature, always hypnotized by those who can self-reflect).

Exceptions, dualities and double standards aside, vampires are unquestionably the better dressers/more stylish, moneyed and urbane than zombies; i.e., outwardly more attractive and human in their appearance until the mask drops due to their addiction (which lets them regenerate, but intensifies their bloodlust): the irresistible combo of deathly black and powerful, vitalistic red speaking to BDSM antics and torturous rituals of exchange founded entirely on these banner-like schemes. Like a count’s cloak, vampires wear their hearts (and their decaying past) on their sleeves, turning church-ordained love inside-out, making it dark, forbidden, and diseased, but also openly feudalistic (at least cosmetically—for Communists playing dress up); i.e., as dogmatic, whispered manifestations of syphilis and venereal disease, which tend to conceal their symptoms/orbit around someone’s dubious, seedy reputation and status (class character) versus things that are more obvious, like skin color, or congenital, like gonads.

All in all, the Red Scare remains hauntological, dressed up as “past,” and quickly fallen in love with (a bourgeois love spell/potion quaffed by the usual cops acting out evil fantasies, versus a collective push; i.e., towards development by various intersecting and solidarized workers, courting Communism by challenging Capitalist Realism):

(source Facebook post, Coloring Books Home: October 2nd, 2023)

Genitals and skin color do factor in, of course (usually pale skin, whereas the hyphenations of mouths and teeth make actual “junk” less important than these monsters’ oral fixation). All the same, vampires live and die by their clothes, making them (and the “positively dreadful!” actions associated with them) something to own, wear and parade about for different reasons: painting the town red with their own special sauce. Anti-Semitic, witchy stereotypes (such as big teeth/noses, animal appearances, magical powers, servile treachery and so on) splice with tyrannical European beauty standards (and greedy also-cruel behaviors; e.g., Vlad the Impaler punishing his enemies or Elizabeth Bathory bathing in the blood of virgins). Indeed, vampires are stunningly gorgeous and aristocratic, yet profane, worldly and fallen (from a Christian perspective) for all the same reasons, which can then be unmasked or, like Melmoth, interrogated in Faustian and Promethean rituals: exposing the outsider as trying to fit in, then applying the usual double standards amid the death theater’s witch-hunt executions; i.e., eroticizing divine punishment and exhibitionism/voyeurism (the public execution) versus the duality of queer expression and healthy (“adult”) sexual appetites (with older historical queers, usually men, having castles to play around with; re: Walpole).

Grassroots or astroturf, blood in turn symbolizes general predation, social-sexual exchange, rowdy sex and mechanisms of capital, vampires having their affluent fingers (and fangs) on that particular pulse while they feed for different reasons (we’ll get to these). It becomes a media circus, the victims having means while facing mobs of adoring fans and vengeful cults of witch hunters alike; i.e., dressing up during acts of “thrill killing” and self-defense (and in both directions), restraint becoming something of a myth eclipsed by scandal, intrigue, and repressed, unbridled sexuality uncloaked (a common form of female rebellion—the daughter against the father—is to have extramarital[6] sex)!

(artist: Cuwu)

In turn, practitioners of blood magic (which is what vampirism basically is—a kind of anti-Semitic witchcraft) are steeped in conspiracy and lore as a matter of gossip-style confirmation bias, the latter confirmed through rumors and brute force regardless of class or cultural character (an accusation leveled and hurled at all walks). Surrounding forbidden things like casual, extramarital sex, but also pedophilia (which capital conflates on purpose), such unspeakable legends and salacious rumors effectively make vampires a walking cliché/fetish for courtly love and medieval tyrants/clergymen; i.e., as sadistic, hedonistic, and gluttonous, etc (such anti-Catholic dogma lending latter-day witch hunts a Puritanical fanaticism): as armed and dangerous, something to canonically duel while bewaring the fangs and black magic converting righteous forms into unholy (reprobate) equivalents “preaching to the choir”; e.g., Julian Sand’s titular warlock summoning the antichrist to undo Creation (another Capitalist Realism argument) by assembling a Black Bible (“service to Satan” conflating queerness with planetary apocalypse, Richard Ramirez [and other serial killers] and home invasion. Yawn)!

Something holistic to keep in mind, then, is the anti-Semitic nature of vampires being dogmatically wedded to witches, goblins, werewolves, orcs, xenomorphs robots, et al, as all existing inside the same, broad persecution network; i.e., one policing and monopolizing indecent consumption, which in turn carries with it a dowry of queerphobic tropes and double standards. “Witchcraft” becomes synonymous with “blood spells,” infanticide, cannibalism, “sodomy” and “black magic,” etc, as being punishment for the out-group by the in-group dogmatically appropriating such stereotypes—specifically the language of violence, terror and morphological expression policing sex and force—for them and their masters; i.e., selectively and for their own enjoyment and personal gain concomitant to abusive systems. Any excuse that historically works, the state will recombine, hybridize and sell back in different monomythic forms to educate new generations of workers; i.e., swapping out various elements as needed to encourage would-be traitors to assimilate, tokenize, gentrify and decay in service to profit; e.g., Jewish conspiracy and Red Scare argumentation under Capitalist Realism (re: Jews are hoarding gold and secretly destroying the world, not Capitalism vaulting all of these things) unironically manifesting as thicc gobbos to literally pimp out the aesthetic (which can people can satirize to different degrees, below).

To it, witches grow undead per vampire myths, then are sacrificed inside a fluctuating state of exception; i.e., rife with tokenism, crisis, panic and decay through various other monsters, thus unironic sickness, predation and betrayal concerning all of them!

(artist: Huffslove)

The same basic idea applies to goblins and werewolves, etc; i.e., as beings of nature that, more often than not, are demonized and subsequently pushed to undead extremes by capitalist forces abusing Gothic poetics in the usual DARVO, obscurantist forms: as accusations (e.g., of Jewish “greed,” above) but also as self-persecution arguments that feed into settler mentalities, including tokenized ones that hybridize this with that; i.e., a witch having green skin, being short and thicc, and attracted to bright shiny objects effectively describing a goblin in the same breath. Insofar as the canonical function is appropriated, easily enough, their canonical function is the same.

But try as they might, the state likewise cannot monopolize these things; there remains the dualistic function and context of Gothic poetics, one where such dialectical-material implementations move power (wealth, empathy and knowledge, etc) anisotropically in one direction or the other.

To that, green skin marks stigma as something to play around with during moral panics (and witch hunts) as endemic to oppressed existence; i.e., using the same old anti-Semitic stereotypes of robbery and conquest romanced by Tolkien’s refrain into more recent, neoliberal conceptualizations; e.g., of those burgling dwarves and their tokenized “expert treasure hunter” traditionally enacting queer-coded home-invasion power fantasies that, all the same, parallel settler-colonial arguments and behavior under capital. Playing with those becomes a campy opportunity to interrogate, subvert and negotiate power dressed up as such. We can indulge in the thicc little green bastards, sitting adjacent to exploitation as a means of speaking to our own abuse through the same “cruising” fantasy language: the finer things in life, the devil in the details.

(artist: Huffslove)

Sex work not only combines elements of safety and danger inside an avatar that, true enough, has “slumming” elements (with Huffslove’s goblin being an elven princess turned into a goblin); it plays with taboos and criminalized, stereotypical elements of consumption that hint to the lived reality of sex workers (and marginalized communities, which generally are sexualized by the status quo) living within capital. There’s always going to be a taboo element of exploitation, bias, and persecution; the iconoclastic idea is to subvert them, thus not culturally appropriate others, in the process. Camp canon, put “rape” in quotes per liminal expression; i.e., as a plastic means of transformation (“a Barbie in a Barbie world…”), not the usual game of selling out to your conquerors; e.g., the “X-Men problem,” below, showing that such liminalities afford subversive or subjugated rebellious/assimilative potential through the same monsters, heroes, Amazons, what-have-you: something becoming sexy or sexist by virtue of its relationship to labor, nature and profit—cop or victim, often a manner of secret identities and other such “out in the open” disguises discouraging or encouraging blind consumption.

(artist: Yora)

Per the duality of the cryptonymy process, any monster becomes a mask that can be used in good faith or bad faith in order to challenge or serve profit;; i.e., abused by those saying they’re the oppressed rebel, fascism decaying any language of rebellion (re: feminism, rock ‘n roll, queer liberation) as historically reclaimed by oppressed parties afterwards, then abused by standard-to-token state proponents playing the white Indian or wearing the white mask (white in function, green in appearance, if that makes sense); e.g., Ian Kochinski being caught with loli-style child porn on his computer during a live stream, then trying to say it was “goblin porn” (simultaneously appropriating other cultures and entire poetic artforms into a “pedo-jacket” DARVO his young and/or predatory[6a] fanbase can parrot for him; Bad Empanada’s “Vaush P*dophilia Controversy: Disgusting Fans & Orbiters MELT DOWN Defending Him,” 2024). It becomes a game inside a game, one filled with bluffs made by mad actors, players and educators; that’s how fascists work, hence Capitalism and its seemingly more moderate forms. It becomes a game inside a game, one filled with bluffs made by bad actors, players and educators; that’s how fascists work, hence Capitalism and its seemingly more moderate forms, but also oppressed people acting in bad faith against activists[6b] to trample liberatory nuance and surety of purpose.

Simply put, context matters. For example, my partner generally sees themselves as a “shortstack goblin” or dinky little gremlin, etc; but they’re also short, fat and Indigenous, using the spunky language of goblins to be sexually descriptive and culturally appreciative while acknowledging the playful side such plucky poetics equally afford. Small people exist, and such fictions speak to their lived realities as adults; and just as often, there’s a fantastical element to such media, speaking to possible worlds, peoples, and identities trying to intersect and solidarize, “Talkin’ About a Revolution” (e.g., as a trans woman, I often identify with Elphaba Thropp, despite not having green skin or female genitals; i.e., as a trans woman, I’m still a witch to burn at the proverbial stake). The beauty of struggle is the attempt, living and dying with those you love united radically against tyranny (not for it) as mundane as old white capitalists and as tragic as the middle class punching down. It’s possible to play with such language of domination and bondage, slavery and escape, and not be culturally appropriative; i.e., green skin is generally a xenophobic marker for “spectral blackface,” but historically concerns bias, stigmas and taboos that were simply “black” as a matter of the dialectic of shelter and the alien: made inside medieval Europe (and its hauntologies) concerning places and times when systemic racism and slavery didn’t exist but now does.

The praxial idea is to use pre-capitalist rhetoric to process  trauma while pushing towards a post-scarcity world in a xenophilic way that shirks tokenism and police infiltration/subterfuge. It’s not “edgy” or contrarian to want basic human rights, nor rights for animals and the environment argued for by stewards of nature (which workers are).

In any event, we really don’t have time to close-read these other monsters, here, but anything I say about vampiric appetites unto witches likewise applies to goblins, werewolves, ninjas, jinn, or anything other egregore you could possibly dream up and chimerize (we’ll explore goblins more in Volume Three, and werewolves more in the Demon Module and also in Volume Three). The Gothic is modular, thus friendly to hybrids! —Perse

Such doubles reverse the direction that right the flow of power and resources; i.e., the virgin lamb of God and the whore profaning said virgin, stealing such souls for themselves; e.g., the Belmonts and Dracula playing cops and victims per the usual Crusades righting the flow during a liminal hauntology of war blasting the castle, the church, the land and lord. In canonical terms, it’s DARVO, another settler argument defending the nuclear home from older occupants dressed up as decrepit foreign plots (then occupying that in bad faith). In ecclesiastical language, it’s a schism, the decaying Church desecrating and eating itself amid fresh factions cannibalizing older ones, mid-feeding-frenzy (reversing excommunication in the same territories).

Furthermore, such tooth-and-nail competitions of forged sovereignty have slowly evolved over the centuries into a Protestant ethic that routinely conjures up the Count (a queer, Catholic monstrous-feminine sex demon) to exorcize in bad-faith; i.e., abjecting state victims (the monstrous-feminine) into the same shadow zone as fascists and other state thugs/black penitents. During their eternal battles (a morality argument’s discipline threatened by dark temptation and desire), the usual hyphenations arise; e.g., the fang as a mouth, a dick, a knife/Cupid-style arrow shaft, and carpenter’s nail, but also a feeding tool of terror and violence no one side can monopolize during state crisis and decay’s changing of the guard.

More to the point, the states of today use such persecution mania to aggrandize themselves and alienate, then penetrate (discipline and punish) the usual victims attacked by tokenized forces spying on them (for some quick examples, read “Back to the Necropolis” and my Castlevania close-read on black Nazi vampires): as damned and wrongly accused, first likened to older forms of elite hegemony and then hung out to dry during the Imperial Boomerang (crucifixion being a “good, Roman” form of impalement versus an “evil, Transylvanian” one).

Canon or camp, vampires are basically clown zombies that prefer “blood” (sanguine); i.e., known not just for their supernatural good looks (offset, again, by anti-Semitic qualities; e.g., a vampire’s widow’s peak, rodent buck teeth and goblin big noses), but their hypnotic, Pagan powers of seduction—chiefly their bedroom eyes, staring you down while their dummy mouth hangs hungrily open, anticipating penetration when the carnal hunt out-of-bed goes to bed: “We’re gonna do it!” When that happens, “Come hither!” becomes “What are you waiting for? Take me, you fool!” becomes sleep sex (fertilizing “sleeping victims” during somno). The vampire feeds, on the top or the bottom, crucifying themselves in rapturous martyrdom (a witch “riding her broom”)!

(artists: Cuwu and Persephone van der Waard)

As such, vampiric sex becomes increasingly charged, potent like a drug in controlled, calculated-risk environments that speak to larger things outside worker control; i.e., something to deliciously tease, spurt and indulge in, offered up by the body’s natural mechanisms and society’s larger persecution rituals and considerations spouting ejaculatory (fast, sudden and violent) obsessions about “happy endings” dressed up as paradoxically “bad.” It becomes like a carnival—a “Heaven in a wild flower” spectacle to witness, appreciate and behold; i.e., not as a Pale Horse bringer-of-doom, but as a survivor of the usual abuses capital promotes and affords in bad faith:

(exhibit 41f2a2: Artist: Cuwu. “Vampire, witch, or mermaid.” Call it what you want, but the female experience is an old and punished one under imperialism, feudalism, and capital’s early-to-modern forms. It is one that finds joy in broken, scarred vulnerability and exposure as much as covering up or turning away to hide this or that. Capital makes us sick, but also turns us into rare and beautiful things we can take back from the men that we learn to grow up and fear once we become “of age.” I have nightmares from “playing” with Jadis and Zeuhl, but not of Cuwu, in this respect. My dollish puppy and castle in the flesh—how they loved to play in ways that spoke to my own damage and confused, psychosexual prey mechanisms.)

Of course, it takes a carnival and a village; i.e., not just to heal, but survive profit as a structure preying on us while, at the same time, yielding such paradoxes (as Jadis did with me). Moon-sized, our subsequent lunacy conveys big feelings and multiple, dressed-to-bare and vast, immeasurable dimensions (a hellish Cubism Picasso postured at); i.e., felt in the vague-yet-awesome presence of such a structure: to feel pain and other things expressed as the Gothic does—holistically and repeatedly across generations felt in moments!

In turn, these account collectively and individually for the miracle of the human condition; i.e., through all the usual routes and pathways, but also unique poetic expressions you may (or may not) have heard before; e.g., mayhaps Pat Benatar’s “Anxiety” and a lady in a man’s world, the expression “bees inside a jar!” speaking to the multicultural, foot-in-both-worlds experience of Thin Lizzy’s black-and-Irish Lynott. The latter’s titular whiskey speaks to similar containers and feelings, but for hybrid joy and despair on dashing portraits of folklore. Told as well through the Jewish-penned KISS or Parsi in British lands, Freddy Mercury (crooning as only a bisexual man in the ’70s and ’80s trapped in the closet can), we’re left with a certain shrinking and expanding not unlike Radcliffe’s horror and terror for emotions; Lovecraft’s giant, ageless and citied Great Old Ones; “no moon, it’s a space station” reaching operatically towards you like Walpole’s giant armor (the Capitalocene): something to claim, like Lizzy’s glittering and sorrowful “Emerald” (1976) told in heavy metal, comic-book lingo (with all the usual sex, drugs and rollicking adventure thrown in).

All of the above might seem to be at odds—of different times, places and formats—but all speak to the same complicated, oxymoronic things that result; i.e., from living under something as awful as Capitalism and as vast as mighty as planet Earth. Anything else is inadequate, too small and too big—like Alice getting it backwards, out of joint, the white rabbit chasing its tail, trapped in a mirror, cell, or pane of glass:

(artists: Persephone van der Waard and Cuwu)

Camping such mise-en-abyme ravings, a pedagogy of the oppressed feels “wrong” and right; i.e., navigated and performed by superfreak baddies for whom comedy and comorbidity overlap (vulnerable parties—including women, witches and Pagans, neurodivergent people, the mentally ill, queer folk, employees and/or rape victims—being continually preyed upon by sexual predators the system protects and enables pursuant to profit unto medicalized victims). You don’t generally walk away from trauma unscathed, and it’s quite common for those affected (with minds like carnivals, having confused pleasure and pain responses) to reestablish some sense of control; i.e., over their lived trauma by turning recollections of it into a ludo-Gothic BDSM performance letting them recontextualize and control their condition during the rememory process: camping our holocausts and survivals thereof; e.g., a standup routine. In turn, the bedroom becomes an apocalypse to revel in, reckoning with delicious forms of “death,” rape play and ecstasy!

To this, there are no perfect victims, and no easy victories; trauma needn’t define us, but does often break and freeze us in ways that make us undead, trapped inside ourselves in ways that don’t age (like the vampire). The victory is learning to live with that, and to stand up to bullies who want us to know our place as conquered people: “We don’t have to defeat them. Just fight them.” Rome wasn’t burned in a day and Communism is something that will take centuries to develop; i.e., we won’t live to see it, but we can contribute towards its inception by shifting a cultural understanding of the imaginary past in a sex-positive direction!

As far as that goes, sex-positive BDSM helps people who have been abused, who themselves tend to gravitate towards, if not abuse, then the weirdness that abuse brings (“hair of the dog that bit me”) that is often adjacent to abuse (with abuse turning people into cops or victims, generally as soft-to-hard fragmented surfaces and personalities). Per these comorbidities, they do so not to put themselves in hot water once again, but to seek and find control through calculated risk; e.g., telling someone trustworthy to fuck you harder (“More, more, more!”), knowing you’ll be sore but finding that paradoxically sweet spot; i.e., an oxymoronic safe space to experience erogenous pleasure and non-harmful pain to the degree that you need to paradoxically feel safe, thus in control again. But that’s what bodies and friends are for! “Hurt, not harm,” my dudes! Find someone you like and build on connections of exchange—of give and take, like a vampire, founding new pedagogies of the oppressed.

In fact, such vampirism agrees with rape survivors (for which cops rape everyone in service to profit), but also argues back and forth, pulling us thirstily into the medieval, grave-like “openings” above ground (more “live burial” puns, vaginal and/or phallic): noisily[7] swallowing rich creamy fluids/moist essence (“cake” and other yummy euphemisms) and giving back fatal, hard-earned wisdom during various, almost-holy sex parties. In short, it’s fun, playful, and cathartic, but also ubiquitous, ace and educational unto victims normally blamed by those canonically starved of a good, healthy education!

As such, vampirism and witchcraft constitute an ambiguous charge as much as a voluntary act, and vampires in particular (whatever the performer) are constantly taking things into themselves whether they want to or not. For instance, the elite feed while alienated from life through a system that preys on life, trying to stay young by exsanguinating the lower classes; said classes feed because a) the elite incentivize them to betray their own class interests, and b) because victims must camp their own survival as something to reify and pass onto others (to transfuse, from one exchange to the next).

Such imbibing and insertions combine to form a heady charm offensive thoroughly at odds with someone’s skin-deep beauty and undead appearance, their gaudy wealth and/or rich appetites belying an addict’s compulsions, pauper’s appetites and fugitive’s outlaw status (not all vampires are monetarily sound, the classic vampire being unhoused and seeking invitation to commit crimes against goodly property owners): the Judgement-Day quality of Christian miracles directed at state targets inside the prison, ghetto or settler colony’s state of exception, deliberately unable to enjoy the luxurious side such implements normally afford; e.g., churchly blood magic married to in-group double standards, whereupon transubstantiation (exhibit 41i) speaks to “tolerable,” dogmatic forms of vampirism and cannibalism the elite co-opt and recuperate through canonical monsters (which they project onto anyone they want to persecute, thus profit from).

Denied the pleasures of the flesh/gratuitous wealth they’re commonly associated with (as Jewish-coded slaves and wealthy sodomites, either being enabled merely to prey on Christian men and their wives), such beings are always to some degree “outside, incorrect, alien, monstrous-feminine,” etc; i.e., must be investigated/turned inside-out as one moral panic climbs and intensifies to the next; e.g., from witches to homosexual men to trans people becoming their epochs’ disease of the day for conservatives—literally turning on themselves—to purify and cull the unsuspecting herd and shepherd alike (as the more faithfully blind apparently are doing with Andrew Tate[8], above). When society is a little sick, it will eat itself through quarantines/panopticons; when those are breached, the doctors will pivot to eating themselves, turning everyone into “patients” carrying the same “disease” (the real “mind virus” being fascism as “asleep,” not social justice and equal rights’ “woke” tendencies).

Despite their signature, corpse-like paleness, fash-adjacent cosmetic, and dollish affect/obvious serial-killer qualities (something to unmask and confirm, apocalypse-style, as predatory and duplicitous), vampires commonly occupy the “black” side of the settler colony argument. From Jews to witches to female sex workers (mistresses/women of the night) to gay men, etc, some such “darkness visible” (the cross-dressing aberrant) is always blamed regarding societal collapse; i.e., assigning guilt onto state victims (with similarity amid difference) instead of the elite on a systemic level. Abjecting predation, mid-witch-hunt, this includes fascists bastardizing such positions to police the same unhappy groups (which moderates then apologize for); i.e., “degeneracy” and extramarital sex blaming capital’s victims for its built-in boom-and-bust cycles: a return to tradition and greatness while surrendering everyone’s rights and closeting healthy apostatic impulses in favor of predatory systems torturing people and surveilling them on all registers!

Checking for vermin—e.g., the vampire’s bats, reptiles, rats and wolves—God knows how you fuck and how you want to fuck! Vanilla vs Satanic pell-mell, the former outshined by hell-bent-for-leather “hurly burly” (again, a marriage of war and peace, Heaven and Hell, and other such forbidden unions)! It’s an old advertiser’s trick: show food, but classify it as “sinful,” then sell it back to workers as double-stuffed, extra-smoky guilty pleasure (forbidden fruit during manufactured scarcity’s feast-or-famine[9] socio-material conditions)! Talk about sex; get hungry for sin (which one, the state polices to justify its own existence, and two, the middle class enjoys [through stagey “corporal punishment” as a kind of terrible in-joke] while punching unironically downwards as colonizers do by design: aping the colonized to better rape them with)! Free love, counterculture drug use and fucking to metal, Black-Sabbath-style, tragically become just another witch hunt, except it’s by the practitioners (re: “Young Goodman Brown”); i.e., more canon to camp (as Lossow does, below): flying high as witches so often do (vampires usually turn into bats to gain the power of flight, drinking blood to do so; witches make flying potions out of baby fat, a Christian rumor started from Hammer of Witches, constantly used to justify violence against Pagan women, but really any monstrous-feminine practitioners of “witchcraft,” “blood spells” and “sodomy”).

(artist: Heinrich Lossow)

Whatever the form, the forbidden fruit becomes superstitiously fatal; i.e., the vampire’s cacophonous/diaphanously messy and sectarian vaudeville typically abjects gluttony (and the other cardinal sins) onto the underclass as something to “finish off” ad infinitum (to ride hard and put away wet during “prison sex” violence). When turned on its head, these weighty accusations shake and wiggle to showcase the hypocritical, glittering appetites of the holier-than-thou middle class (which the state will weaponize against said gatekeepers all over again, policing the blood bank): “God” amounting to the bourgeoisie mobilizing class traitors with cheap trinkets and Judas-grade love spells, turning them into sexual predators sucking the lower classes dry and transferring most of it upwards! “The spirit is willing but the flesh is weak,” indeed!

There’s no way to prevent such police division and brutality (cops and victims, victims policing victims) without “eating the apple,” as it were; i.e., drinking “blood” serving as a dualistic metaphor useful to knowledge and power exchange in any form poetry can conjure up and transform into whatever workers need versus Capitalism and the state (whatever its forms, alliances, and proponents require); e.g., handling our own trauma while interrogating and negotiating it with others, all whilst wearing and removing masks to feed for different reasons (who the state will try to turn against us by having us feed on, and contribute towards, each other’s trauma: enabling it mid-relationship while refusing to endorse those non-toxic qualities of us that make workers more emotionally/Gothically intelligent and aware of such matters during the loss, grief and catharsis of class, culture and race warfare).

Dualities aside, the vampire is canonically demasked as a serial adulterer or assassin (with Christopher Lee, below, having worked undercover for the S.A.S., to kill Germans[10]), but also people conflated with such things who don’t commit adultery or murder/police violence of any sort—are merely trying to survive while kettled inside penitentiaries of reactive abuse and, under mandated cloaks of darkness, forced to wear such dubious mantles; i.e., calling them “hungry like the wolf” minus Duran Duran’s disco charm, the creatures of the night gnawing at their own legs to get away from cops. It speaks to our oppression expressed in liberatory forms in on the violence; i.e., of camp subverting dominion (and the unsustainable farming of abject parties) as an ongoing problem to play with; e.g., our vermin, hell-spawn status seeing red at the accusation, then scurrying to safety after a good threat display (and again, being framed as sodomites for getting pink eye while eating ass[11]): stink eye from Hell!

Again, the usual dualities, silly-serious theatrics, and criminal visual ambiguities/paradoxes (e.g., Nazi-Communist, gay-straight, teeth-mouth, blood-witch, lips-vulva, penis-vagina) abound, and we don’t have time to break the Fourth Wall and point all these immunocompromisations out (e.g., AIDs, but also venereal appetites). Instead, try to keep the holistic, tangential, interconnected, and non-granular principles unpacked during the zombie chapter in mind; they’ll come up repeatedly here when talking about vampires/witches and ghosts, but also demons and animals in their respective module/chapters (all which grow shorter than the “Bad Dreams” chapter[12] because of it! Generally I tend to write nonstop, then establish boundaries; i.e., placing a bubble around the dialog after the dialog is written. Here, though, things are previously laid out—first through the Poetry Module and then through the “Bad Dreams” chapter of the Undead Module—so I don’t feel the need to overstress the holistic variables; i.e., limits I’m imposing partway through, just to keep things moving towards the current module’s end point).

In any case, the line between zombies and vampires, witches and ghosts inside the state of exception is a thin one; all concern rape and war trauma as something to endorse mid-feeding ritual as embellished during state decay as something to face: the state eats people, who eat each other when the state dies, devolving into sex bandits, but also dated cartoons of such piracy enjoying police protection (stochastic terrorism) versus those who look the same throwing such shackles off.

To that, zombies eat brains to put “trauma” in quotes, but also express its unironic forms that communicate anisotropically by much the same means (re: slavery through “lobotomy” as dogmatic). Here, we want to humanize other classes of undead (or things made undead, like witches) through their own viral feeding mechanisms as cryptomimetically tokenized; i.e., the eating with, and of, the dead more broadly that vampires and ghosts also represent. When returning to plague the living in ways that aren’t quite alive or dead (and to some extent, composite bodies and animalized monsters, which we’ll examine more closely in the next module), vampires become something to canonically “slay” and enjoy per a given witch hunt’s nostalgic “stranger danger”; i.e., when the language of war combines with that of food, death, superstition, and love, etc, but also power and criminality as dualistically arbitrated between dialectical-material agents: as policing or defending nature-as-monstrous-feminine!

Saying nothing about homosexual cis men (more on them in “A Brief History of Queer love”) or queer-coded straight guys from non-English countries[13], many token vampires/marginalized targets are actually female, GNC and/or some Paganized degree of “non-white” (often by body type, next page). Continuing our crash course on vampires and witches, let’s quickly unpack that in popular media, including pornography and videogames (as these will come up later when looking at Red Hook’s Countess, from The Darkest Dungeon)!

From a classically female standpoint, such witches are nocturnal feeders, rogues, and “ladies” of the night (female or not; re: men in dresses) married to modern notions of sin linked to “non-white” bodies “of nature”; i.e., not just witches, but “Gothic(c)’ witches (again, next page) yielding a popular aesthetic, one whose dialogs can be canonized or camped to varying violent, sexual, terrorist and morphological degrees (re: the bourgeois monopolies): the chonky drinkers of blood, animalistic defilers of “modest” women, levitating eaters of children and babies (all anti-Semitic tropes) overlapping or separating witches, goblins and vampires (etc) as state DARVO/obscurantism calls for per cycle. Such predation becomes a witch hunt holiday that blames the usual victims (e.g., women, Pagans, Jewish people, immigrants, non-whites, Indigenous populations, etc) by the usual predators (the elite and their standardized/tokenized defenders) abjecting their prey throughout the year in pursuit of a good harvest over many years: village scapegoat rituals fencing the usual holocausts under capital. That’s what videogames canonically are, but also canonical Gothic novels and cinema, etc.

Per the queenly idea of vampirism, “the lady doth protest too much” becomes a matter of crossdress and performatively wearing out stigmas; i.e., to deliberately camp the police using them sans irony. All the same, such genderqueer cries for help have ambiguous, “predatory” elements that travel and feed transiently on others as a matter of worker revenge; i.e., in ways that manifest dualistically as either sex-positive or sex-coercive; e.g., knock-knock-knock-knocking on chamber doors and seeking invitations inside to drain that warm essence in reptilian, cold-blooded fashion (re: Judas Priest’s “Love Bites,” 1984)! Again, performative context—of the vampiric, witchy (of nature) double entendre as confusing on purpose, paradoxically both dead serious and a complete joke, tasteful and profane; e.g., Always Sunny‘s creampie skit—is what matters during ludo-Gothic BDSM; i.e., flow of power determining function through the arbitration and aesthetics of rape play and domination unto the destroyer’s would-be “victims” (the quotes determined by said theatre’s context).

To it, the stalwart policewoman/token dominatrix sex pirate shares the spotlight, but also the body with the rockstar Communist bugbear’s Jewish (Oriental, non-white, Satanic, queer) revenge. Mail-order bridal appearances and respective badassery aside, cops take for the elite, made to gaslight, gatekeep, girl boss the usual vermin, the latter forced to survive extermination while wearing the same witchy clothes (or lack of clothes, below); rebels redistribute power amongst workers in defense of nature (disguising the “ad unfriendly” character’s activism inside pornographic tolerances), using their sexually charged surfaces and hazardous thresholds to do so—i.e., the revenant’s hellish opera of fatal attraction and forbidden, criminal, problematic love (e.g., Near Dark, Dracula, Twilight, and a million other vampire stories): lust or love, “she wants what she’s never had, all the things that make a good girl bad!” (The Scorpions’ “Kicks after Six,” 1991). It’s not “slumming” if it speaks to one group’s oppression without appropriating and cannibalizing another’s out of pretty revenge. The proletariat needs to solidarize intersectionally but can still own the usual framings of power by reclaiming them:

(artist: Rushzilla)

My point, here, is that the undead make for odd contradictions marketed and sold under capital: classically horny, gay and angry, but also oddly pretty hot and tempting (the PAWG white girl that’s “too big” per a settler-colonial model, having the whore-like immodest body that’s seen as sexually aggressive and melon-like; i.e., “fat and sassy”). The virgin is seemingly the prize, but the monomyth hero is always out, “slaying” dark, queenly and utterly stacked whores; i.e., our resident castles in the flesh, quivering and groaning in psychosexual ecstasy (there’s also room for sex-positive interpretations; beware anyone who says otherwise)! It’s a mood.

To this, the pornographic qualities of Gothic hauntologies fetishize the alien as black-and-white simultaneously within an industry-grade body type: to oscillate towards the beautiful and repulsive as dogmatic, not factual, pimping the ghost of the counterfeit out in ways that harm all parties differently while pandering to all walks; e.g., white girls told to be skinny and fat to please different men in the same predatory scheme (the porn industry [and frankly Gothic canon at large] preying on female and GNC bodies any way it can, maximizing profit and minimizing [the value] of human labor as reprobate—suffering and exploitation made alien unto nature as such); i.e., devices to canonically trigger the usual incapacitating emotions (shame, guilt, impostor syndrome, etc) and infantilizing states of existence, mid-tokenization and assimilation (re: gas light, gatekeep, girl boss; repeat, but also oscillate as an abusive partner world to their victim):

(artist: Rushzilla)

There’s nothing wrong with being sexually descriptive, provided it’s sex-positive, thus challenges profit (and by extension, genocide). Per liminal expression, both exploitation and liberation, subversion and subjugation, salvation and sycophantism, retribution and resurrection, humility and hubris, agency and arrest, morality and mammon, etc, exist on the same vampire bodies and stages; the owners are like dolls, but also uncannily sympathetic (as vice characters often are) and repulsive (the latter fact something they disguise with tissue that cannot regenerate, thus must grow new flesh through addictive metaphors of psychosexual theft and revenge: stolen flesh, blood, brains, cum, whatever); i.e., carrots and sticks to pacify and scare workers, but also entice with various love language relayed as “meat” (e.g., sausage or fish).

To that, white witches are literally caregivers to men (and patriarchal forces); black witches start their service to Satan as young comely brides, only to grow old and withered, thus more invested in eating babies and castrating[14] men than cuckolding field hands and bridegrooms, or telling innocent Kansas farmgirls, “I’ll get you, and your little dog, too!” (re: hag horror).

(artist: Bayeuxman)

Remember that “undead” is a feeling tied to psychosexual exploitation: raping the Medusa as not having a set ethnicity or body shape, religion, or monster type, etc; e.g., witches and vampires; i.e, “black” as a binary half that merits the chasing and exploitation of dogmatically forbidden fruit; re: of nature-as-monstrous-feminine through capital dehumanizing the harvest while plumping its undead “melons” up (an Aphrodite’s fortress to fortify, storm and reclaim nature as “ripe for rape,” time and time again). Desperately wronged, it’s common for the vampire to aimlessly and furiously seek revenge (versus a more cheerful, positive-oriented sexual liberation, left); i.e., from beyond the graves of poorly contained holocausts betrayed by seemingly gentle-looking ladies (and other peaceful protestors) acting “uppity” in ways that will lead to them being policed. Except, settler colonialism marries racism and police violence to other tokenized bigotries in popular media at large, starting with gorgons and witches as comparable to vampires in function; i.e., women are space aliens to stare at, fear and fantasize about, but likewise tied to a territory and its population that can be dominated by scandal and stereotype (as all monstrous-feminine are): the aforementioned “cry of the carrots, and this is their holocaust!” Sooner or later, that castrates capital!

(exhibit 41f2a2: Source, top-left: The Art Fuse; bottom-left: Mubi. Witches are classically depicted in threes, like the Fates/Gorgons, pushed forwards into Shakespeare’s “three weird sisters” in Macbeth onto less numerically faithful versions like Roman Polanski’s baby-snatchers in Rosemary’s Baby onto that protracted mickey-the-chudwad bit from Midsommar having so much Rubenesque hag flesh [above, right] encouraging the young “couple” to fuck and further the cult’s infernal lifespan [“I am woman, hear me fuck!”].

Witches, like vampires, have youthful and aged visages that fluctuate based on their mood. Sometimes they’re younger and more attractive to those they hunt [often young, sexist, ageist, anti-Semitic dude bros]; sometimes they appear older [and not as attractive to the aforementioned group]. Just as often, though, a witch can—like a vampire—change her shape and wield familial power over nature in ways that terrify patriarchal rulers and their structures of patrilineal descent; i.e., their literal ability to reproduce; e.g., Midsommar‘s love spell made by the slutty redhead’s period blood[!] into a kind of sex potion that, as the film would have it, tells the future as a kind of code playing out, time and time again; re: the castration fantasy pointedly merged with cuckold fears, village persecution myth, forced parentage, and the vasovagal response.

Sexual predators commonly weaponize such Freudian dogma; i.e., hiding their own abuse behind monstrous stereotypes they can combine and splinter at will; e.g., while Shakespeare was a gay bigot who wrote Othello and The Merchant of Venice [neither story being especially kind to women, it must be said], Polanski is a literal pedophile who rapes underage women and fetishizes older women in the above witchy stereotypes.

To be fair to Shakespeare, though, his Lady Macbeth [Polanski adapted the film for Playboy in 1971, top-left] is at least a useful analog for female revenge aped by more recent feminist tokenisms; i.e., imploring the “phallic” desire for revenge, doing so in ways that speak to tokenization by emulating the men in charge:

Come, you spirits
That tend on mortal thoughts, unsex me here,

And fill me from the crown to the toe top-full

Of direst cruelty. Make thick my blood.

Stop up th’ access and passage to remorse,
That no compunctious visitings of nature
Shake my fell purpose
[source].

Such myopic, unironically fascist feminism is best canonized in Angela Carter and Barbara Creed’s dated, singularly female, tokenized, Amazonian revenge fantasies and theories [exhibit 41g1a2]. To that, we have to do better than they and Shakespeare did; i.e., by both not treating [white cis] women as the universal victims of patriarchal systems, and simultaneously making sure the desire to not be a victim doesn’t lead oppressed peoples to triangulate, thus punch down against, themselves and those in the same proverbial boat!

 

Keeping with the witch-hunt framing, this extends to witches and vampires that corporations sell to potentially tokenized consumers, the latter devouring persecution for DARVO and obscurantist purposes; i.e., these shamelessly appropriative cartoons become co-opted and celebrated by women and other marginalized peoples for simply being female, of color and/or queer versions of “Caesar’s ghost”; e.g., Drolta Tzuentes from Castlevania: Nocturne [2023, above] as a black Nazi vampire [one we discussed previously, in “Back to the Necropolis,” 2024]. To it, former symbols of rebellion become Red Scare “Nazis” that righteous heroes can stand off against and put down; i.e., not Medusa or Dracula at all, but a witch cop who tokenizes to enjoy the brutalizer’s glove, then surrenders their neck as the script demands depleting “sodomy” of its proletarian energies. Unlike these Judas goats, liberation isn’t simply “to get mad,” but enrage in ways that constitute actual rebellion; re: fascism is a false rebellion, their revenge being to sell out, effectively betraying their own kind by playing into the elite’s most poisonous and pernicious stereotypes. It’s self-defeating and sad!

Frankly, the same goes for any token minority on a spectrum of relative privilege and punishment recuperating monstrous-feminine language for profit; i.e., the desire to fit in—to belong inside a prison-like environment—as gentrified and sold back to different oppressed groups orbiting Paganized cosmetics speaking to the very out-groups tempted with class betrayal. In the Gothic tradition since Radcliffe, usually this appeal is leveled at white middle-class girls [or those wearing white masks, above]. Furthermore, this recuperation of alien poetics as married to the middle class probably sounds like Harry Potter and the Hogwarts Wizarding School, but is actually as old as witch culture, itself. Except, you needn’t go back to Hammer of Witches to make that point; the 1980s will do just as well:

Stories like The Worst Witch sing, Elphaba-Thropp-style [“Growing up… isn’t easy!”], about the perils of growing up as a perceived outsider with some degree of actual insider status; i.e., in a world that is already ruled by powerful wizards, and where Halloween is everyday of the year among an established, settler-colonial system and its monomythic structure: a white, British, all-girls boarding school.

The whole point of the above example is for Margaret Hubble to uncover an internal conspiracy/foreign plot, save the school form said plot, and earn the respect of her teachers [Diana Rigg slaying it as Miss Constance, bottom-left, but most important of them being the Wizard, himself, played wonderfully by Tim Curry’s “Dracula,” top-left]. Sure, it’s campy and queer-coded to some extent, but goofy earworms like “Anything Can Happen on Halloween” [revisited by Mega64 in 2010] still relay the spirit of infinite possibility as commercialized; i.e., told from an exclusively white/tokenized, middle-class childhood sold back to fresh tweens [or regressing adults] in neoliberal fashion: false hope and personal responsibility rhetoric amid austerity politics and societal collapse! Blame Thatcher and Reagan for pimping Paganism, kids!

[artist Drew Struzan]

Furthermore, the made-for-TV movie is oddly faithful when installing a witch as the Dorothy-esque savior “rescuing Oz” from a “wicked” witch for a “good” witch and her male patriarch [the lead actress—the wonderfully incongruous Fairuza Balk—had already starred in Return to Oz from two years previous, and would be typecast to play different witches and social outcasts[15] throughout her career]. In turn, the language of rebellion and alienation have—like many older, pre-Western cultures—gone the way less of the dodo and more the Cherokee: “Kill the Indian, save the man.” In the end, these symbols become hollowed-out, thoroughly dead, sugary metaphors to sell to the middle class, who feel alienated inside Capitalism and the imperial, settler-colonial scheme.

Black, white, or somewhere in between, whatever the slave or out-group being targeted, conformity is the elite’s greatest weapon—the only way they keep holding onto power! To challenge that, we must take back Halloween [and vampires and witches, etc] in ways they can’t commodify/turn into a toothless, sing-song[16] holiday [which, as per tradition, will gentrify and decay as all capitalist territories and boundaries do, above—overshadowed by “Pagan” obscurantism and the Protestant ethic to go wild for the state and the state alone]! To it, the state splices various feelings and monstrous states to enlist them for its usual predation on workers and nature; e.g., witches and undeath through feelings of exclusive predation [white Indians, but also black skin, white masks, etc, playing at guerrillas during asymmetrical warfare (stochastic terrorism) for the state]. As such, we can’t let past trauma [ours or others] destroy us and turn us into gatekeepers; we must be able to laugh at our past while being honest about it in ways that don’t scare others off [regardless of their trauma]! Don’t fear the reaper; fear becoming the reaper for the state inside their prison-like systems and states of exception!

There’s no such thing as a perfect victim, though; all workers have some degree of trauma [and the elite and their charmed lives have been alienated and either don’t know it or lack the capacity to care]. Trauma attracts trauma; weird attracts weird as a matter of searching for kindred lost souls. The paradox of such liminality and entanglement, then, is feeling alien while in the closet, then coming out to feel more genuine according to destinies we make alongside those we feel privileged to lose ourselves around and inside; i.e., to go deep and last forever as we finish and come up for air—and gasping for breath, our “sex hair” a total mess—stinking with hot joy and delight, longing to dive desperately back through that underworldly membrane, plunging and raising up to heavenly delights! “Paradise” is a garden of paradoxes; the mind-body connection “its own place, [where one or more] can make a heaven of hell, a hell of heaven.”

[artist: Bay]

My exes always treated me like a piece of meat, in that respect, all while acting more oppressed for it, themselves. It left me hating myself and searching for someone who wouldn’t prey on me, but rather take me to special worlds I’d heard about as a little girl, much little Dorothy did in black-and-white Kansas. For me, that’s Bay—someone I can play with and be myself without shame or fear of rejection or harm, but someone who labors alongside me to create this book series as it currently stands! They’re my witch, good and wicked, white and black, sweet and fierce, for workers one and all, sharing the perils of persecution and pleasure, hand-in-hand!

The paradox is, witches are wholly paramount to “colorizing our lives” [as Meatloaf puts it]: blood-red, vampires enacting Jewish revenge to “better the instruction”; i.e., as making workers more aware and less cruel, but still able to plea for witches and nature: “If you prick me, do I not bleed? If you wrong me, shall I not revenge?” Indeed, such muses and play are a constant, multi-staged and cross-media relationship that is vital to cultivate through praxis, taking all workers Over the Rainbow and into the magical land of Gothic Communism; i.e., as a world only waiting to be dreamt up and made real out of old dead things—as common as straw and stuffed into a scarecrow that sparked with the miracle of gay witchcraft, dances and springs to rare, precious life.)

Take this nature-is-a-witch problem to its logical conclusion regarding vampires, then: trauma warps us without changing how we look on the outside; i.e., some of the fiercest predators I’ve encountered having been originally preyed on for their looks, only to weaponize their profession (sex work) against future victims using said looks (re: Jadis, Jade, and various AFAB sex workers during my own brush with transmisogynistic sex workers). This reflects in stories concerned with apocalypse—of Imperialism coming home to empire.

To it, gore and carnage don’t stay inside during a grim harvest; they spill out everywhere, occupied by impostors for or against the state, the viewing of said offal freezing their victims helplessly in place (the vampire, ghost or composite feeding through disguises that, whether intentional, incidental or both, allow them to get close enough to feed on someone): raping the whore per the monomyth—and its phallic synonymizing of unironic sex and force (the gun/knife dick) to suit state aims—as something for us to camp to Hell and back inside the same ghastly spaces made available through popular media; i.e., maps of conquest; re: Tolkien and Cameron’s refrains.

Hell, as I’ve said, is always a place on Earth, generally in reference to neoliberal refrains (videogames) that attach to real-world places and witch-hunter politics linking back to said refrains; i.e., from “Transylvania” in quotes to Palestine and its neighboring territories of conquest defended by state forces even when the apocalypse denudes; e.g., the Rational National’s “Israel Strikes Sheltering Palestinians in Open Defiance of Recent ICJ Order” (2024). To this, the IDF bombs Rafah to the same degree as Gaza, disobeying the ICJ (no surprise, there) because that’s what the state does. American liberals and good-cop centrists elsewhere will ignore these realities until they can’t, then condemn them with meaningless lip service that “both sides” everything and sheds tears at the funerals of those presented as “undead,” hence doomed to die during state witch hunts: blaming black knights but calling their victims “terrorists,” too.

To that, witches and fags likewise decay into fascists! We cannot avoid or hide from state abuse and tokenization, then, but instead must go where power is to calculate and learn from it, mid-calculated risk, and prevent capital’s resurgence now and into the future; i.e., fucking with witches and vampires as our friends, but also speaking to state disguises posturing as such on shared stages. The fact remains, American Liberalism yields smiling cunts who rape Medusa (skinny or thicc) as violent pornography remediated through all kinds of power fantasies, including games (video other otherwise). Whatever the size, genre or shape, it’s all a dogmatic sham, pinning the blame on whomever the state requires during moral panics concerned with regression at home and overseas: “Ricky Butler says they’re nocturnal feeders!”

Jokes aside, this endless remediation quickly becomes a Whac-a-Mole game, targeting “Nazis”; i.e., campy forms thereof that are anything but fascist, and which practicing fascists dogwhistle with strawman arguments that encourage police violence against queer people (and other marginalized groups) reclaiming Gothic poetics—but especially the BDSM language known to vampires—from fascist Pax Americana forces: weird canonical nerds raised on such dreck as Puritanically nostalgic to them, playing videogames to defend the nuclear family (and maidens) from those pesky witches, whores and, yes, vampires!

Speaking of which, we’ve looked at zombies feeding horrifyingly in broad daylight; now let’s look at vampires of all shapes and sizes feeding as the undead commonly do—at night (sex with the lights off, in essence): “What a horrible night to have a curse!”

(source: Reddit)

While novels and cinema capture the sensation of a vampire (rape) epidemic, videogames like Castlevania III (1989) allow the player to embody the monomythic witch hunter hunting nature; i.e., by chasing the Medusa down and raping her to death (the hypermasculine, Jojo-style Belmonts commonly whipping Dracula—a male monstrous-feminine vamp—with their slavers’ whips during a bourgeois form of torture/demon BDSM: fascist leather daddies working for the state). In such cases, nature is still monstrous-feminine, witches and vampires treated as the devil’s cohort, thus needing to be collectively punished or cajoled into betraying nature for the Greater Good (the devil’s rejects, welcomed by the Church). To it, the good guys are war criminals posturing as the Greater Good under displaced American exceptionalism (that’s Japanese neoliberalism for you: exporting American xenophobia and Crusades-style violence back onto its own burgeoning youth).

Such argumentation, as a matter of playing things out onscreen, still constitutes witch hunter dogma in a half-real sense; i.e., its violent pornography plays out disproportionately offscreen, too. Plenty of super-dumb arguments have been made about videogames causing “actual violence,” but barring outright anti-videogame propaganda, the endorsement of canonical us-versus-them values in videogames historically translates to apathy by the colonizer group brutalizing the colonized by proxy through such stories; i.e., when literal genocides are going on, the usual benefactors of capital (white cis-het men and those aping them through Man Box attitudes) do their gold-star best to stay “apolitical”—all while grinding for their latest PB, tournament prize, dubious YouTube sponsorship, and having multiple, real-life Nazi friends; e.g., Karl Jobst; re: a literal pickup artist harassing flesh-and-blood women, then selling it in a now-discontinued grift he exchanged for speedrunner royalty status. Like all fascists, he’s a conman hiding in plain sight.

In turn, this historical-material apathy is encouraged by sexist, queerphobic and tokenized police violence bleeding into recent copaganda hauntologies—like videogames and Castlevania, of course, but also their offshoots borrowing from other stories ripped from Gothic canon centuries-old; i.e., police violence being committed by the good guys (who all happen to be straight or normative/tokenized to some degree) killing the bad guys as fash but also Communist-coded; re: a zombie apocalypse leveled at other forms of undead, including vampires, as victims to be returned to the Earth, post-invasion. Simply put, cop hearts don’t bleed for witches/gays because they’re raised from an early age to think we (their victims) aren’t human; we’re bugs to squash and push out of our homes, often by token neighbors turning a blind eye. Killing us is a mercy in their eyes, but also, distraction!

In other words, just like Gaza, Rwanda, Cambodia, the AIDS crisis, neoliberal shock therapy unto the former Soviet Union, CIA assassinations, and other such pro-American policies at home and abroad, their collective symptoms stem from the same problem: capital and copaganda; i.e., the sort celebrated in indie circuits chasing profit by selling canonical monster war (and its witch hunts’ anti-Semitic fatal nostalgia under Capitalism Realism) to kids yet again; e.g., with Red Hook’s Darkest Dungeon and Countess doing the same thing that Lovecraft did, a century ago! Nature is a whore, a vampire and witch all rolled into one:

(exhibit 41f2b1: Artist, left: Dieser Welt; right: Liyuw099. Per the anti-Semitic origins of vampire and witch myths, little vampires come abortively from big Numinous vampires as ravenous broodmares/sodomites; these vice characters [and the purity arguments used to enact blood libel against them by “good Christians”] merge with the pre-fascist elements to the Order of the Dragon’s great-warrior posturing covered in black and red; i.e., in ways seemingly removed from Catholic dogma, but still staking vampires as the game’s go-to witch.

This is classically gendered, like the Gothic. The Dragon Lord or Dracula is classically male under Western systems of oppression [the master/slave dynamic]. The female variation extends to nature-as-monstrous-feminine being furious in two basic forms[17]: a smaller “kawaii” disguise-type human form that belies a larger “kowai”/feral abject giantess [the Medusa] whose insectoid reproductive habits [fat like a termite queen] and paralytic BDSM elements [re: the wasp or spider’s poison] are recuperated to serve profit; e.g., Red Hook’s Countess another Red-Scare Alien Queen; i.e., Cameron and Tolkien’s refrains treating such reptilian, arachnid and/or wasp-like bug moms as Nazis bugbears to punch, but also Communists and any form of minority tokenizing to serve the role and dump it unironically onto others: the colonizer reinvading Indigenous lands to punch fresh state victims portrayed as invasive vermin to rape and exterminate by white Indians, mid-bug-hunt. Giant slaying/tower toppling [especially old giants; i.e., titans] makes for common neoliberal rites of passage; e.g., Bjorn the Bear’s “Can ANY Boss Survive 30 Level 1 Wretches? – Elden Ring” [2024]. The same goes for the Archaic Mother’s army of undead vermin slaves/offspring: the vampire hive/witch’s brew providing the state’s settler argument/false flag.

Again, this witch-hunter violence is fetishized in movies and videogames, such kayfabe-style Amazonomachia treating the poisonous, penetrative insect parasitoid [the xenomorph having acid blood (diseased fluids carrying AIDS) and an ovipositor] as something to—per Giger’s creation—stare at before ruthlessly killing it; i.e., as an abomination to Capitalism being male and good, the monstrous-feminine’s massive Archaic Mother a freak of nature-as-wild: a witch needing to be crushed during Goldilocks Imperialism abjecting parasitoids [and other stigma animals’ female-superior qualities] relative to patriarchal dogma attacking the monstrous-feminine with monstrous-feminine; e.g., Cameron’s Ripley but also Red Hook’s merry band of devil’s rejects: monster girls to pimp nature with its own, whores turning into waifu-style vampire cops!

[artist: The Maestro Noob]

Whatever the title, the name of the game remains unchanged: Red Scare, then exploit per extermination rhetoric as a settler-colonial project with neoliberal [videogame] extensions that reliably translate to stochastic, extratextual violence useful to state aims; i.e., profit as raw butchery and rape moving money through nature by abjecting and fetishizing vermin-class organisms both weak and strong while taking their big mythical powers by force. Thusly wronged, perceived Jewish, Pagan, non-white, female or otherwise marginalized revenge is common as a casus beli to maintain a cycle of reactive abuse, often by recruiting from the colonized [re: Zionism]: “kill the witch; bring peace to a land ‘fallen to darkness and ruin,’ breaking the curse like one might a fever.” It’s the euthanasia effect taken to its end-game conclusion.

[artist: Peter Paul Rubens]

As such, the Medusa cannot be tolerated or redeemed because she will always “castrate” men [a demonizing of monstrous-feminine liberation during the dialectic of the alien]. So state forces, faced with a rabid bitch, call for the headman’s axe: off with her head! Blood in, blood out.)

The proletarian point—in studying vampires’ being killed like any witch in videogames—is to learn from them in ways useful to workers employing the universal undead feeding mechanism against profit and witch hunter rhetoric; i.e., the latter inventing stupid but clearly deadly reasons to kill labor action after rolling different groups into one fearsome monolith the state can attack (a stake to thrust into different controlled populations by said populations).

Doing so, its proponents then divide and conquer us out of fear inside prison-like environments where they can triangulate at will, but also gaslight token enforcers with deliberately oscillating rhetoric during solitary confinement (a war crime) through cruel-and-unusual/collective punishment (also a war crime) during reactive abuse; i.e., jailors pushing and coercing victims with far less than them until they snap, thus merit execution inside a state of exception. Antagonize nature; put it to work and just as often, exhibit and showcase it in ways that ways that exotify and alienize the exploited all the more; e.g., Steve McCurry’s 1984 portrait of Sharbat Gula—an Afghan refugee during the Soviet-Afghan War—being used to sell issues of a magazine, National Geographic, that demonized Communism and exceptionalized America foreign policy, as usual:

(exhibit 41f2b1: McCurry’s famous photo was, at the time, simply called “Afghan girl,” used to pierce the viewer with a helpless foreigner’s mysterious gaze. It wasn’t used to enrich or aid Gula, the poor girl left nameless for decades by an expat photographer using poverty tourism to swoop in, safari-style, and espouse Cold-War platitudes. Don’t mistake me—it’s an exceptional photograph—but exploitation is exploitation, the class character plain enough in hindsight.)

What do you think these stories are canonically for? Someone all-too-young always pays the price to enrich someone all-too-old and powerful—not an accident, but a sacrifice the elder party gladly paid (and one for which the Salem witch trials’ Mayflower atrocities are but a footnote in a larger genocidal scheme): capital rapes not just strong manly adults, but women and children, taking their away power to intentionally cause them harm while treating them like unpaid slaves (as women and children historically are); i.e., capitalists are the cannibals—the cruel, overbearing and controlling bloodletters they accuse others of being!

They craft such dogma as persecution content and sell it to kids, much like a drug dealer would except the elite own the territories and medias at work! Racism (and other xenophobic elements of division) become a currency and bonding agent traded amongst, but also spliced with, weird culture; i.e., between owners those workers they condition and control pursuant to the raping and reaping of nature-as-monstrous-feminine. It becomes a bouquet of so many flowers—from homosexual men, trans women, young damsels, black and brown people working the fields, and kept brides—picked by enterprising patriarchs and their servants; i.e., the fall of one’s settler-colonial inheritance, Usher-style, haunted by ghostly male tyrants and pissed-off monstrous-feminine spirits; e.g., King Diamond’s Count and Seven Horsemen, from “Arrival,” but also the titular bastard baby herself that never fully was: the wandering womb/bicycle face by another name[18] speaking to too-young marriages and forced pregnancy through tokophobic cannibalism and the vampiric, at-times-hostile relationship between mother and child, woman and state, husband and bride, witches and nature, etc, leading to cops and victims!

Furthermore, excluding animals and young children, perfect victims are a myth. Under such absurd, predatory systems, vampires and witches present as one, both completely exposed and helpless before (and while) tied to the stake (or being staked in our sleep); and two, somehow such darkly powerful, undead practitioners of “witchcraft and blood magic” that we can suddenly transform into animals and fly over your heads to practice revenge (eating all the babies, of course)! While sadly the latter things aren’t true (wink-wink), there’s poetic license to them that isn’t completely useless to our counterterrorist aims: “Why yes, we can do those things! Buttsex can bring about the end of the world and destroy the nuclear family model (now tap your ruby slippers together three times, Dorothy Gale)!”

Except, it’s less about convincing useful idiots that we’ll turn them into newts (they already think that), and more about raising awareness towards state predation through bad-faith parties happy to brutalize us behind any Puritanical excuse (with Hawthorne’s Puritans thinking Hester Prynn’s daughter—the aptly dubbed Pearl—is a little demon). Through vampire and witch-like doubles, we can act out our own deaths by their callous hands; i.e., as linked to centuries of police abuse, including old-school DARVO arguments and home-grown obscurantism tokenizing our fellow persecuted, themselves martyred per Irigaray’s creation of sexual difference (the death of the mother to serve white, cis-het male individuation, treating women [and all monstrous-feminine, female or not] merely as sex objects to use and discard, over and over)! We want to short-circuit the dogmatic social networks that feed into hating us at the expense of all parties involved (“Satan” merely being a dogwhistle we challenge by reminding people of its Pagan, bastardized origins during Satanic Panic).

For all the humor and tongue-in-cheek, death-theatre functionality to the Gothic, on the other side of the fence (and inside your own houses), the violence, mania and rape are quite real. To it, we want to short-circuit the dogmatic social networks that feed into weaponizing scared stupid people hating us at the expense of all parties involved (“Satan” merely being a dogwhistle we challenge by reminding people of its Pagan, bastardized origins during Satanic Panic): to see us as human.

Sure, there’s a cottagecore, privileged, tits-out Burtonesque to such inklings/rising jouissance (with faeries/changelings being—you guessed it—another classic anti-Semitic symbol stealing children and replacing them with evil doubles). Except doing so isn’t simply to freeze our food, but specifically those with power who, paralyzed by Athena’s Aegis, allow us to transfer power away from the elite’s gigantic body and pass it out to all parties normally abused by state forces; re: in videogames like Castlevania or The Darkest Dungeon framing the vampire as a degenerate minion or boss to slay (through the usual ordering of power in monomythic stories, the smaller entity a military offshoot of the larger as its “castle” to besiege and raze during Gothic mise-en-abyme).

In doing so, we want to acknowledge past abuse (and present abuse dressed up as “past”) while preventing future abuse as something the elite can no longer foster and protect among vigilante class-traitor workers; i.e., cutting the giant down to size by gorging ourselves on things normally hoarded from us in reclaimed theatrical language; e.g., the teenage witch killing her whole insufferably Puritanical family before choosing to “live deliciously” (see: The Witch, 2014), or the vampire freezing their pray to suck blood and use it not for profit per the Protestant ethic, but ending Capitalist Realism by developing Gothic Communism (thus raising emotional/Gothic intelligence and class/cultural awareness during praxial synthesis and ultimately catharsis). Regardless of the subversive thread being pulled, the basic enemy isn’t sexy (old, white rich men and their power structures seldom are), so dressing it in somewhat abstract forms up can make our larger praxial goal a bit more relatable and fun! “Worship Satan, kids! Nature is gay as hell!”

This extends to characters like Red Hook’s Countess as dark and badass, but not exclusively fascist any more than Dracula is; i.e., the mouth and shaft hyphenate in bizarre, often biomechanical ways: abjecting nature to commodify its own butchery per reactive abuse conflating fascist TERFs with Communist ladies looking equally stylish, sexy and scary (the palliative Numinous, during calculated risk). These nuances mean nothing to the state, Medusa always a threat to the established order while integral to it per her routine summoning and butchering; i.e., as the whore wearing the dreaded Scarlet Letter! Until she dies, the fate of the world always hangs in the balance, and afterwards she’ll haunt the world again until she returns from the yawning toothy grave:

Thou detestable maw, thou womb of death,

Gorged with the dearest morsel of the earth,

Thus I enforce thy rotten jaws to open,

And in despite I’ll cram thee with more food (source: Romeo and Juliet).

“Don’t mind if I do!” Medusa replies, a Big Witch thoroughly used to the messiness of menstruation (re: period sex, what Jadis called “murder dick”), childbirth and stillbirths inside the same dark cradle (the secret burden and shame, but also perverse love of people who give birth). Atlas was a little bitch, especially when nature goes feral and euthanizes her would-be captors, cackling all the way to the blood bank. A witness to her own rape, she escapes to rape her captors by squealing on them (spilling her guts, as it were): an out-of-body embryonic attached paralytically by her umbilical proboscis inside a murderous womb space[18a] (a Westernized Quetzalcoatl, our de facto Whore of Babylon seeking out fresh blood to sate herself as giver of life and death)!

Per the neoliberal monomyth (videogames), it’s a cycle of war and rape meant to emotionally manipulate state soldiers (usually cis-het men) to kill for the state inside “dead embryonic cells.” By nostalgically raping nature (as a vampire does) before she rapes them, the witch hunters restore greatness through cyclical returns to a “better time” that repeatedly buries the kaiju-esque giantess during a liminal hauntology of war’s killing time/grim harvest; i.e., a canceled future’s strawman argument for us to invert through our Aegis humanizing the Archaic Mother’s paradoxical rape play as an “ancient” spectre of Marx—a xenomorphic “love letter” camping the Nazi (which exists onstage in unironic forms) through her wandering womb (a play on the wandering boss); e.g., the Countess’ hysterical, insect-witch biology belonging to a rape victim the state blames for the land’s darkness (not the Ancestor, exhibit 41f2c): a verminous blood witch, and a wealthy one, but locked up in solitary (no sunlight) waiting to die! Inside the infernal concentric pattern, the player is Ariadne’s executioner!

Another rape to camp, oxymorons abounded; i.e., confusions of pleasure and pain per the Gothic’s prey mechanisms told in queenly dominatrix: Mozart’s vengeful Night Queen, the operatically castled “fat lady” a dark mommy Medusa, singing her monstrous-feminine heart out, her salacious aria bringing the Man’s house orgasmically and incestuously down on his stupid head (and generally ravishing the maiden, Victoria-de-Loredani-style, too)!Singing for her supper (and blowing her own horn/magic flute), the Countess fills her glass the same way that capitalists do—except it’s cataclysmically with their blood! Scorched earth with a hint of strawberry, she’s the queen of the devils—Red Hook’s crooning and crowning achievement (taking much of the palimpsestuous backlog for granted, I think) and my all-time favorite boss encounter (re: Persephone van der Waard’s “The Countess,” 2019). War and sex told masturbatorily as operatic hard kink, Halford-style? Take me home, mommy!

(artist: pagong1)

Thus concludes our crash course on vampires (and to a lesser extent, witches)! Here’s a couple more pages’ food for thought (and time to digest) before we jump into A Brief History of Queer Love:

To that, it’s worth noting how the classic slave-like function between zombies, vampires, and ghosts is less immediately different than current Cartesian divisions would lead you to think. Simply put, they’re “dead,” usually pissed off to a wordless degree, and they eat, but this takes many forms even within one monster type. It can even apply to monsters that are treated like the dead without necessarily presenting as such; e.g., witches, the Medusa being someone who might eat you after they paralyze you and make you their slave (the draining of one’s essence serving both purposes)! Feeding always goes both ways, a vampire’s ability to feed and foist itself upon others a fascist fantasy and genderqueer apologia hogging the same operatic stage: the ability to play and perform trauma through feeding masquerades (the Countess’ human face being false, and her mosquito-like beak, despite resembling a traditional ball mask, actually being her true face).

Indeed, the constant puzzle of the undead (vampire or otherwise) lies in how they don’t just eat the living but resemble and act like them (as the Countess does, speaking to how women generally become predatory in Man-Box fashion to survive in a man’s world, which will scapegoat them to preserve the patriarchal status quo: map her home as “stolen,” then track her to the centre of the maze and kill her).

This liminality intimates dialectical-material relationships between opposing forces; i.e., compelled to attack one another under Capitalism, often in animalized ways; e.g., witches punching vampires, vampires punching werewolves, etc. The fascist refrain goes from “animals are brutal, uncivilized and cannibalistic” to “human degenerates are brutal, uncivilized and cannibalistic,” but who’s doing the eating for the state? The fascist, of course—the token queer or witch as often as the white cis-het man, either refusal to “be political” all but guaranteeing their mutual demise by state machinery: “What is life?” Hilter asked, after condemning General Paulus and the sixth army to die at Stalingrad rather than surrender. “Life is the nation. The individual must die anyway.” Don’t be another Roman fool, comrades! Either we all unite against the state, or it destroys us one by one (delegitimizing our cause when your TERF dumbasses sell out).

Luckily there isn’t a monopoly on these feeding mechanisms and their cannibalistic violence. Indeed, the inverse, mid-apocalypse, is literally “eat the rich” but also the middle class; i.e., as normally preying on the underclass and foreign victims through state dogma. What comes around goes around, suckers!

For example, Matteson’s hybridized zombie-vampires took a modularized, anti-Cartesian approach to the undead that inspired Romero’s infamous …of the Dead franchise. Lockhart’s Braineaters thoroughly catalogues this nuts-and-bolts approach, arguing for how Romero stole readily from many different cultures and approaches to classic monsters that he might say something about America’s imperial feeding behaviors under Capitalism:

Romero openly admits that the earliest version of Night, a short story called “Night of Anubis,” “was basically a rip-off from Richard Matheson’s I Am Legend” (Dead Will Walk), and certainly Matheson’s vampire novel and its first film adaptation (the second, and better known, would be 1971’s Charlton Heston vehicle The Omega Man), 1964’s Italian-made Vincent Price thriller L’Ultimo uomo della Terra [The Last Man on Earth] can both be seen as major influences on the plot and style of Night of the Living Dead.

Night of the Living Dead was also influenced, explains Shawn Rider, “by the turbulent 1960s, events such as Vietnam, the civil rights movement, and rampant consumer culture” (3). Furthermore, Night of the Living Dead “is really concerned with looking at the monster within all of us. We watch as society turns in on itself in its bid to survive” (Engall 3). As Rider elaborates, “Night lays the groundwork for a series of cultural critiques. […] Romero takes on both the issues of his time, and larger issues, extrapolating the effects of capitalism and colonization of the mind” (3). It is this unflinching gaze towards the issues of its time that helps Night of the Living Dead remain a relevant and challenging piece of rhetoric some thirty-six years after its theatrical debut.

Night of the Living Dead “forever changed the face of fearfilm” (McCarty 117) by reinventing a staple of horror cinema, the lowly zombie. While previous film zombies typically relied upon the machinations of a diabolical Svengali such as Bela Lugosi’s “Murder” Legendre from 1932’s White Zombie (the first zombie horror film), the Romero zombie is “a cunning blend of elements from the classic Haitian zombie (returning from the grave, glassy-eyed and eerily silent), the vampire (its bite converts its victims to the undead), and the cannibal” (Horne 99).

So, whereas Castricano notes how Slavoj Zizek felt compelled to call the return of the living dead “the fundamental fantasy of contemporary mass culture,” the return of such monsters signifies state shift due to state collapse that harkens all the way back to Matthew Lewis’s pre-fascist, queer dialogs that Romero owes for his own proletarian necromancy!

As Steven Carver writes, “Hammer Films, EC Comics, Stephen King and George A. Romero would all be unthinkable without The Monk, and you can judge any scholar of the genre by what they have to say about both these Georgian pioneers of gothic fiction [re: Lewis and Radcliffe being famous rivals, the token cis-het housewife vs the gay revolutionary iconoclast]” (source: “The Rise of the Gothic Novel,” 2023). I would further argue this modularized, virus-style feeding is an undead staple intrinsic to their critical power—their “bite,” as it were, helping tell them apart amid the shameless chimerism.

This is because the undead can be scientifically produced, magically summoned, or otherwise symbolic of an escaping decay through an insectoid-parasitoid presence or suggestion of death, etc, as viral through its sheer feeder’s contagiousness. Vampires are undead, but so are witches burned at the stake and raped in their own homes, only to return from the murder site’s replica to plague the dreams of the living while they’re awake, eating them alive; e.g., like Sadako Yamamura does, or Dracula crawling out of the family portrait, etc. The motto for the Gothic might as well be, “Home sucks” (a trend that crystalized with Poe’s 1839 “The Fall of the House of Usher”):

(exhibit 41f2c: Artist: Chris Bourassa. Old homes, in Gothic stories, have old male tyrants that commonly abuse everything around them. Red Hook at least gets this right[19], their dickhead antagonist almost jeering as he writes a letter to his younger self: “Ruin has come to our family. You remember our venerable house, opulent and imperial, gazing proudly from its stoic perch above the moor?” Basically a capitalist metaphor in person, but told in true Lovecraftian fashion, the Ancestor is a Nazi vampire/wealthy backstabber retrojected to old, decayed worlds: a ruinous old codger arguing with himself and blaming a woman, just like Thanos [while recognizing the latter predator inside an adversarial equal he murders, and then feeds to his guests: Mother Nature having her deathly revenge by poisoning his land and peoples with hysteria showing them their own cannibalism on a global scale—again, topping from below]!

[artist: Thomas Holm]

In short, the Ancestor is a witch hunter and bourgeois vampire, eating his problematic lover only to have her—the ghost of the counterfeit—eat him back: by engorging his appetites until he quite literally chokes on them! From deathly lullabies bringing Imperialism home to empire, Medusa is well-and-truly at home with such things, herself; i.e., she is Galatea, the planetary Alpha and Omega getting the last laugh as counterterrorists [those of nature] so often do against Cartesian, Pygmalion know-it-alls: by burning “Rome” to the ground, the cruel tyrant’s bloodline doomed to eat itself until the very last! Payback’s a bitch; through calculated risk and schadenfreude punching up from the grave, how the mighty have fallen—a delicious vintage, indeed! The fatal portrait speaks to empire’s fleeting half-life, but also a warning as things spiral further and further out of elite control: Medusa—in her martyred throes of ecstasy and pain—will be fine; unless workers heed the Aegis’ dark reflections and promptly change the genocidal course the elite have chosen, though, she’ll simply eat all of us, go to sleep, and try again some other time [or not]! Remind abusers of their fallibility, mortality and lost, forgotten humanity before it’s too late!))

Onto “Understanding Vampires (opening and part zero: the vampire history primer)“!


About the Author

Persephone van der Waard is the author of the multi-volume, non-profit book series, Sex Positivity—its art director, sole invigilator, illustrator and primary editor (the other co-writer/co-editor being Bay Ryan). Persephone has her independent PhD in Gothic poetics and ludo-Gothic BDSM (focusing on partially on Metroidvania), and is a MtF trans woman, anti-fascist, atheist/Satanist, poly/pan kinkster, erotic artist/pornographer and anarcho-Communist with two partners. Including multiple playmates/friends and collaborators, Persephone and her many muses work/play together on Sex Positivity and on her artwork at large as a sex-positive force. That being said, she still occasionally writes reviews, Gothic analyses, and interviews for fun on her old blog (and makes YouTube videos talking about politics). To learn more about Persephone’s academic/activist work and larger portfolio, go to her About the Author page. To purchase illustrated or written material from Persephone (thus support the work she does), please refer to her commissions page for more information. Any money Persephone earns through commissions goes towards helping sex workers through the Sex Positivity project; i.e., by paying costs and funding shoots, therefore raising awareness. Likewise, Persephone accepts donations for the project, which you can send directly to her PayPal,  Ko-FiPatreon or CashApp. Every bit helps!

Footnotes

[1] With Frank Herbert, again, being a massive homophobe who abjects queerness onto a kind of Nazi vampire that’s somehow anti-Semitic (re: “Frank Herbert’s Dug-up Homophobia“); i.e., Nazis and Communists occupy the same theatrical shadow zone as BDSM and vampires, exploitation and liberation: the Harkonnens are basically a post-fascist regression to a cartoon, overly Freudian medieval. It’s tacky but par for the course, as far as the monomyth goes (which is heteronormative).

[2] Asexuality is something we will explore more fully in Volume Three.

[3] For example, the vampire-ghosts from King Diamond’s Them were tied to a physical location that is central to the ghost story as vampiric. However, while its author clearly has fun using non-corporeal blood magic as a kind of disembodied, ritualized vampire metaphor for child abuse (specifically by one’s matriarchal, witchy elders), its fixation on the larger space and lack of a personified feeding mechanism (re: the tea pot, Amon) makes it the kind we won’t be focusing on.

[4] Hence why the ghost subchapter is a bit of a one-off. Yes, ghosts are fun to think about—and I love the idea of the Numinous, especially when connected to physical scenarios; i.e., of people practicing ludo-Gothic BDSM—but I want to focus on more tangible and fleshy things, not cryptomimetic fragments and echoes that classically represents figments of the viewer’s fear-warped, vengeful imagination (re: Hamlet’s father’s ghost) as much as actual people!

[5] E.g., sucking and penetration as a mode of predatory vitality transfer but also general BDSM practices haunted by anti-Semitic and fascist bugbears; i.e., status-quo DARVO dreaming up the classical whorish temptresses/wealthy practitioners of sodomy (extramarital sex, Jewish hordes and blood libel, etc) to threaten modest virgins: with unknown, unsanctioned pleasures (moral panic), versus zombie revenge’s more raw, mutilative consumption of the colonizer group (re: slave revolts). It’s the same Red Scare DARVO as “Mars needs cheerleaders,” the real kidnappers being the status quo posturing as innocent, of the people, what-have-you, while blaming the usual suspects.

[6]Premarital” suggesting that the marriage will eventually happen—a bit of a misnomer if it isn’t true!

[6a] A problem with so-called “leftist” spaces—being on platforms centered around profit like YouTube or Nebula—is that they are generally informed and shaped by profit and its usual pitfalls. As Kochinski and company demonstrate, people who aren’t left-leaning in praxis will ape various talking points and aesthetics in bad faith; i.e., doing so to be able to infiltrate leftist spaces to both prey on the people in those spaces and invalidate the movements and arguments of those persons, places, names, and communities, etc. Such predators generally posture as “progressive,” but function as moderate; i.e., insofar as they “debate” Nazis, but in reality function as fascist themselves.

A big clue is the falseness of rebellion, or inability to meaningfully challenge structures of oppression. Not only does moderacy decay into fascism, but it simply is fascism with more steps; re: “the white moderate problem,” as expressed by MLK, Malcolm X and their ilk. In the words of Gil Scott-Heron, “The revolution will not be televised“; but false leftists televise the appearance or façade of “the Left” without doing anything to function as such.

In short, it’s a grift, and a more hypocritical one than conservative con persons (who, to be clear, also suck—just, not as much insofar as they are openly bigoted and predatory versus bad-faith about it; re: Dr. Disrespect). Rape is endemic to platforms, regardless if they are open about it or not, because profit and rape are one in the same on a systemic level; i.e., access to fandoms of vulnerable young fans, abusing their trust on purpose; e.g., streamers, rockstars (e.g., Sting from The Police), cartoonists (re: John Kricfalusi), academic professors (re: Beauvoir’s “Lolita Syndrome“), etc. They are common because profit is common.

To this, Ian Kochinski is a sexual predator in open-secret fashion, but so is his community of fans and co-workers who, not only keep quiet about such things, they actively participate in them; e.g., Demonmama and her own group of friends preying on minors (Westside Tyler’s “Abuse, Exploitation, and Child Endangerment: @Demonmama’s Secrets Exposed,” 2024), but also Kochinski weaponizing a Zionist content creator (and various other members from Kochinski’s inner circle who likewise are Zionists) to defame Bad Empanada, a known postcolonialist, in the name of furthering Israeli, thus American settler-colonial hegemony (Bad Empanada’s “How a Zionist Defamed Me, How ‘Leftist’ Creators Helped Her Do It, and Why It Will Happen Again,” 2022).

These aren’t accidents or isolated incidents; both serve as charm offensives and false flags that engender the usual exploitations and arguments endemic to capital’s hateful etiology. Or, in other words, if someone says they’re a leftist and then does a bunch of shit that directly contradicts their advertised values and positions, they’re actually not on the Left; it’s a brand and they’re working for the state. This is more of a matter of ongoing praxis, hence will come up extensively in Volume Three, but I at least wanted to mention it here. Stay vigilante, comrades; murderers come to you with smiles, but blackmail, intimidate and coerce you well before the final blow is struck.

[6b] With JDPlaysMoth, for example, attacking me in bad faith after joining the project (source tweet, vanderWaardart: July 19th, 2024). However, they’re not the only one (re: “Transmisia Experience: 5/26/2023“); I’ve had other sex workers attack me in bad faith—i.e., after my completing of their respective piece per a given negotiated labor exchange, then telling me they had no interest in my work. Some cut and run; others accuse me of things I didn’t do; one even said they “only wanted my money and were trying to get it by lying to me.”

Abusers don’t like to be outed, nor associate with people who threaten their ability to harm others. For sex workers, often such behavior is a combination of desperation and convenience—with it admittedly being easier to attack people than systems—but that’s no excuse to be a shithead to me about it; i.e., sex workers (often trans sex workers in bad situations) punching down against a fellow sex worker and her work fighting for our mutual liberation. It’s sad and pathetic, but such is how class war often plays out.  Segregation is censorship and censorship is genocide. To that, appeasing and conceding your rights to the state won’t save you, comrades; they’ll closet you until capital decays, wherein they’ll throw you under the bus, rape you and eat your face.

[7] E.g., Zeuhl used to gulp down my cum during oral sex, in grad school. I didn’t normally like oral, but their constant eye contact while sucking my cock made it fun, as did them greedily gulping down my load. In short, they loved it, and I learned to love it, too, albeit receiving what is given in ways that remain genuine and eager for future similar encounters!

[8] The Humanist Report’s “Online Transvestigators Are Convinced Andrew Tate Is Secretly a Woman” (2024).

[9] A Malthusian class character that projects Capitalism into outer space; e.g., Thanos is a space Nazi who kills half the universe because he can’t imagine a world beyond Capitalism, thus defends capital and the elite through Capitalist Realism instead of exposing and challenging them by breaking said Realism (summarized neatly by TP Burrow’s “Brennan vs Thanos,” 2024): a purple people eater that eats his own kids. Scarcity and power imbalance reliably create such cartoons, but also the predatory systems of thought that bleed into real life’s weird-nerd culture; i.e., intellectually lazy white cis-het men writing really cringy stuff; e.g., fascist strongmen extinction bursts lusting after an Orientalist goth mom and basically monologuing to himself:

(source: Andrew Dyce’s “Thanos Finally DIES in His Last Comic Story,” 2018)

To that, the Marvel comics (originally pioneered by Jewish men) have a bit of a “Spielberg problem”; i.e., one that extends Red Scare; e.g., by having Thanos court Death as a literal female entity he’s sacrificing half the world for—and which she manipulates him to enact genocide and destabilize the world; re: blame Communism and nature-as-monstrous-feminine (the ultimate victim) for the fascist purge instead of Capitalism’s copaganda and unequal socio-material conditions (the ultimate abuser) that lead fascism to return, time and time again: a female Darth Vader conflating Communism with fascism per the horseshoe argument. Class betrayal is class betrayal, and one committed by its usual practitioners (and token elements; e.g., Zionism and Jewish Nazi vampires being literal monsters, but also industry sell-outs partitioning territory on and offstage).

[10] According to the man himself, “I was attached to the SAS from time to time but we are forbidden – former, present, or future – to discuss any specific operations. Let’s just say I was in Special Forces and leave it at that. People can read in to that what they like” (source: David Urban’s “From SAS and Gurkhas to Dracula and Saruman: The Unique Life of Sir* Christopher Lee,” 2024).

*Anyone who stresses the British “Sir” title unironically is an imperialist asshole.

[11] Generally not a thing. Just don’t fart in your partner’s face while they chow down.

[12] The “Bad Dreams” chapter was also longer to help me work through my own trauma; i.e., as something to play with and consume; re: “Per Zombie Capitalism, zombies (sexy or not) collectively speak to the problems of the system and its built-in predation-through-us-versus-them-trauma better than any other (vampires, while gay as fuck, tend to be gentrified, witches and Medusa tokenized, and ghosts a bit vague and diaphanous)! It’s baked into them.” For us. the zombie vein is well-and-truly done to death, but I’ll wanted to keep the remaining chapter on feeding somewhat abbreviated (so everything fits). Witches or vampires, we’ll sink our teeth into all the essential bits, I promise!

[13] While notable actors from the period were closeted, including James Whale and Boris Karloff (source IMDb post: imdb-25288’s “Classic Gays of the Universal Era,” 2018), Bela Lugosi does not—at least at a glance—appear to have been one of them. Born to a Catholic Hungarian family under the name Béla Ferenc Dezső Blaskó, he had many wives (several of them fans) and a drug addiction, but no mention, that I could find, of any whispered “sexual deviancy” normally taken for “homosexual activity” nowadays (there was certainly talk at the time about straight ladies thirsting after Lugosi—re: Gladys Hall’s 1931 interview with the actor—but generally because he excited them in ways that speak to queer love; i.e., the little death of straight bored housewives weak at the knees during funerals). In short, you can be straight and still be a queer icon!

As for Lugosi’s drug addiction, it was no joke. Mike Springer writes in “Bela Lugosi Discusses His Drug Habit as He Leaves the Hospital in 1955” (2012):

In 1955 Bela Lugosi was in a sad state. The once-handsome, Hungarian-born star of Dracula had seen his career degenerate over the previous two decades until at last he was reduced to playing a cruel parody of himself in some of the tackiest B horror films ever made. Along the way he picked up a drug habit. In late April of 1955 the 72-year-old actor, destitute and recently divorced from his fourth wife, checked himself into the psychopathic ward at Los Angeles General Hospital. A few days later, in a hearing held at the ward, Lugosi pleaded with a judge to commit him to a state hospital. A United Press article from April 23, 1955 describes the scene:

Although weighing only 125 pounds and only a shadow of his former self, Lugosi’s voice was clear and resonant as he told the court how shooting pains in his legs led him to start taking morphine injections in 1935. Without morphine, he couldn’t work, Lugosi said.

“I started using it under a doctor’s care,” he said. “I knew after a time it was getting out of control.”

“Seventeen years ago, on a trip to England, I heard of Methadone, a new drug. I brought a big box of it back home. I guess I brought a pound,” Lugosi said.

“Ever since I’ve used that, or Demerol. I just took the drugs. I didn’t eat. I got sicker and sicker.”

[…] Less than three weeks [after his release from the psych ward that August, Bela] married his fifth wife, an obsessed fan who reportedly sent him a letter every day he was in the hospital. The Ghoul Goes West never materialized, but Lugosi collaborated with Ed Wood on a couple of other projects, including a movie that some critics would eventually call “the worst film ever made,” Plan 9 From Outer Space. As his hope of a genuine comeback crumbled, Lugosi drank heavily. On August 16, 1956–barely over a year after his release from Metropolitan State Hospital–Lugosi died of a heart attack. He was buried in his Dracula costume. (source).

It might seem irrelevant to mention all that, here. However, such seemingly non-sexual things like drug use mirror symbols of decay not visually dissimilar to AIDs and other venereal diseases. Furthermore, they constitute a crisis of the wealthy as ignominiously fallen in ways that can be scapegoated; i.e., a crisis that would be blamed by the Straights on the Gays, going as far back as England’s homosexual pogroms unto Matthew Lewis (re: Broadmoor) and forwards unto post-Lugosi Hollywood men like Vincent Prince, Farley Granger and Roddy McDowall. As I write in Volume One (about different “Galatean queens of darkness” challenging Pygmalion forces):

It’s vital, then, to be unafraid to reexamine the past with fresh eyes and language that historical figures wouldn’t actually have used, but may have understood better than you might think. Oppression is oppression, and that certainly hasn’t changed much in the recent centuries. At the very least, we need recognize the cone of silence that then-and-now continues to linger over those who fear state punishment as not only refusing to die, but expanding horrifyingly in all directions.

Revolutionary cryptonymy offers a paradoxical means of challenging these monopolies (and subsequent brain drains). However, until the Internet Age—i.e., since Lewis wrote The Monk over two centuries ago—resisting the decay of fascism and moral panic was something few men of privilege actually tried to an extent that would threaten their established livelihoods; e.g., like Oscar Wilde. But revolution won’t work if we martyr ourselves en masse, and smaller efforts can add up over time (especially collectively during intersectional solidarity in the Internet Age).

While learning from past struggles bleeding into fresh ones, it’s [equally] vital to consider how—after more precise language cemented queerness as a cultural identity in the shadow of the state—such persons merely became a separate species, but also a social disease that was commonly recognized as male (rebellious women were generally cast as witches, Amazons or whores, but their method of disease-spreading was seen as whore-like; i.e., attached to prostitution and unruly merchandise [again, women] versus sodomy being a crime committed by persons under the law—men). As often was the case, such things were seldom discussed out in the open at all, but that certainly didn’t preclude political action being taken by those with privilege, generally those who waited until they were older and more secure; e.g., Vincent Price as someone who “didn’t broadcast his sexuality [or use the words that would have spelled it out, but still stood] up and was counted when it mattered—attacking Anita Bryant’s anti-gay crusade in the 1970s, joining PFLAG as an honorary board member, and shooting one of the first celebrity PSAs to allay public fears about AIDS” (source: Dan Avery’s “Vincent Price’s Daughter Confirms He Was Bisexual,” 2015).

It’s important to recognize these instances when they actually happened, but also to understand the class-based stigmas and cultural forces guiding these persons to behave how they did: our aforementioned trifectas and cultural stigmas tied to state monopolies during oppositional praxis as an uphill battle ringed with dreadful, often unseen struggles. This obviously extends to homonormativity and queer assimilation by embodying the very stereotypes that straight people expected once the queer community couldn’t be ignored, but it also preceded it through the actors whose behaviors shaped future generations. McDowall, for example, played many queer-coded characters, but not actual gay persons. But something of the closet continued to trap them even after gay people supposedly were “out.” Time and time again, queerness has become both highly legendary and as invisible as Dracula’s reflection. The sad joke is, Dracula wasn’t invisible; he felt that way as a queer-coded behavior reflected back at him that he was expected to carry forward by victimizing himself and others around him—i.e., the LGBA targeting trans people by making them invisible, preying on them exactly how the state wants (source).

Per Hammer of Witches, this applies to women, too (the same section also reads about Elvira actress, Cassandra Peterson, coming out of the closet in 2022*), but also queer intersectional solidarity at large; i.e., Galatea challenging Pygmalion visions of a divided, conquered world obsessed with profit and settler-colonial violence that automatically comes with it against nature-as-monstrous-feminine!

*Jazz Tangcay’s “Elvira, aka Cassandra Peterson, Opens Upon the Freedom of Coming Out” (2022).

[14] Such language is often, thanks to Freud, viewed literally. But castration can also mean AFAB parties (those forced to identify as women) refusing to have PIV sex with men to have their children. The effect, while not touching a man’s balls with a knife, has a similar outcome: no kids. To garner the most support, state DARVO will raise alarms through threats of rape defending male genitals from female witches (and GNC elements) by rally fascist feminists to their cause; re, from Porpentine’s “Hot Allostatic Load,” witch hunts rely on call-outs using “extremely vague and loaded with strong words designed to elicit vigilante justice” per “accusations of sexual menace” serving as “a key weapon used against marginalized people in feminist spaces, because it arouses people’s disgust like no other act”; i.e., “a way for the dominant people in the group to take us aside and say, you are not welcome here, or do this thing you don’t want to do or I’ll ruin your life. But frequently it happens without any particular thesis, just as a general tool to keep us destabilized and vulnerable. Don’t forget who you really are in the unspoken hierarchy” (source).

Furthermore, by playing cop as TERFs do, they sell out, only serving to erode the credibility and goodwill of genuine activism (a fascist tactic, generally capital in the process); re: Silvia Federici’s argument, “Witchcraft accusations, in fact, are the ultimate mechanism of alienation and estrangement as they turn the accused—still primarily women—into monstrous beings, dedicated to the destruction of their communities, therefore making them undeserving of any compassion and solidarity” (ibid.). Witches aren’t just AFAB, though, and worker solidarity needs to reflect that; re, as I write (earlier in this volume: In response to both authors, I would include that capital tokenizes all labor (not just female and non-white) as sexualized, fetish, alien; i.e., something to gentrify and decay inside of itself, moving money through nature to harvest nature-as-monstrous-feminine (thus having masculine elements; e.g., phallic women). Feminism decays for these purposes, as do genderqueer movements, sex work, and Gothic poetics.

[15] Including Nancy Downs, a mean-girl clique leader playing with magic in The Craft (1996), but also Edward Norton’s obedient, sexually feral Nazi girlfriend in American History X (next page, 1998).

Such performances generally bely an element of Radcliffean, white-girl artifice; i.e., Balk is an actress, one who—after buying an occult shop to preserve it, back in the ’90s (and to help her prepare for different acting roles)—sought to clear up rumors that she wasn’t a practicing witch:

Actress Fairuza Balk is undoubtedly most known for her show-stealing performance as Nancy Downs in 1996’s The Craft, a role that nabbed her a Saturn Award nomination for Best Actress. In fact, Balk was so good as the witchcraft-practicing teen that many still believe to this day that she actually is a witch in real life!

Balk set the record straight in a chat with EW, detailing her connection to an occult shop in the ’90s that furthered the rumors that she was practicing witchcraft at the time.

The true story is I found this occult shop in L.A. and I used to go there to ask them questions and do my research,” Balk explained. “They were really lovely people. [The woman who owned it] wanted to retire. She couldn’t put the kind of money into it that it needed to keep it up and so it was going to be turned into a Chinese restaurant. I thought for the oldest occult shop in the country, that’s a tragedy. There was a man that used to work there and he had an encyclopedic knowledge of the subject and he was a sort of a teacher to me during [The Craft]. I thought, what a shame this is going to be turned into a Chinese restaurant. So I bought it and put some work into it and helped it survive.”

But people of course were like, ‘She bought an occult shop and she’s fully into this and it’s all real.’ That has taken on its entire own mythology that’s essentially out of my hands,” Balk continued. “You can tell the truth and talk to people but they want to believe what they want to believe. What can you do? I’m not involved with that shop anymore. It was a very long time ago” (source: John Squire’s ” Fairuza Balk Wants You to Know That She Was Never Actually a Witch,” 2017)

Of course, the Gothic is classically a fake medium. And while it’s certainly good to be clear about what you practice versus what you perform, the confession highlights a clear divide concerning representation of witches and stories about them being a dead medium told by non-practicing persons; i.e., played by fakes who enjoy a bit of scandal and safety simultaneously as white middle-class women historically do: as privileged tokens with one foot in both worlds, but generally protected far more than other token elements are.

This betrayal’s “Harry Potter problem” isn’t exclusive to women; Iron Maiden made a career out of it (as did thousands of other white British and American male performers from the ’70s into the present, ripping off Jimi Hendrix like Elvis did to Chuck Berry, white American did to R&B, jazz and other genres in usual settler-colonial fashion). All the same, Satanic panic becomes a career that non-practicing “witches” can take on and off as one might a costume; i.e., they can pretend versus standing by anything they actually practice and believe, denying it when the water gets hot to dispel rumors: “And you are only a caricature of a witch,” indeed! Regardless, such persons have some oppression—e.g., domestic abuse, eating disorders, and persecution mania (which are no jokes, to clear)—but are generally in far less danger than their monopolies lead viewers to believe; i.e., during Rainbow Capitalism as enacted by those who benefit from the appearance of persecution, who then fall back on their relative class, culture and race privilege where convenient. It’s a luxury that plays into the same eating disorders letting white women reflexively gag and throw up the markers of oppression (a ladder of preferential mistreatment that extends to queer persecution networks; re: “Hot Allostatic Load“).

To it, acting goes into performing with Gothic poetics during oppositional praxis—actors of any age generally playing with dead things concerning colonized elements that can only be relayed in a half-real sense—but it’s not something that should be abandoned at, pardon the expression, the drop of a hat! Cryptonymy should serve raising an awareness towards ongoing societal issues, not feed into the very moral panics oppressing people merely to enrich the performers (and their bosses) in question!

[16] Not to discount the power of music(als), fantasy language, or Gothic camp, but blind camp is a thing. To that, we have to make sure our stories have critical bite without tumbling into the kinds of pitfalls and traps that adhere, conform to, and ultimately reinforce the harmful stereotypes normally leveled at queer people and other minorities; e.g., Tim Curry’s psychosexual frustration in Rocky Horror having historical validity but needing to update (similar to The Wizard of Oz) beyond the “bury your gays” gimmicks and Worst-Witch neoliberal staging.

[17] Aka “phases” of the Dark Souls sort. Shapeshifting is not unique to demons, but they generally can shapeshift in ways that don’t involve turning into something completely different (e.g., vampires and different stigma animals) as connected to their regular form and vice versa. In short, undead monsters constitute some limited degree of transformation, albeit to a decaying feeder body as having different stages that—the more radically these forms become—grow increasingly demonic and inhuman (usually from a lack or glut of food: an addiction where one’s humanity is threatened by alienation from lifeforce as something to hunt; re: blood libel against Jews, but also an accurate description of fascists). But again, these often cross and overlap in ways that portray the vampire as a lycanthrope and vice versa. The chimeric qualities, as such, external and internalize different stigmas and vices animalized inside the same creature.

[18] Abigail (1987) being written, like seemingly all Gothic stories, after the frontman had a nightmare:

King composed “75 percent of the storyline” after he was awoken one night by an unusually violent thunderstorm in Denmark. He says the creative spurt was “the only time that’s ever happened for me that so much was just done overnight.” He’d written down what he’d been dreaming about before the storm awoke him but, fearful he would forget the musical ideas the memories were inspiring, he brewed a pot of coffee and got back to work. Since his days in Mercyful Fate, King had repeatedly dreamed of 13 “cloak-dressed people” that surrounded a bed he was lying in, paralyzed and unable to scream for help. (The vision was so pervasive, in fact, that he turned it into the Mercyful Fate song “Nightmare.”) The figures reappeared in this dream, so for Abigail, he transformed them into the seven black horsemen. He also saw a horse-drawn coach and a child’s coffin in his dream — elements that worked their way into the story (source: Christa Titus’ “7 Things You Didn’t Know About King Diamond’s Landmark Abigail,” 2015).

As we shall see, such taboo, funerary conventions and theatrical clichés are commonly used to avenge nature and bury empire alive, but also come to grips with our own mortality amid such schemes!

[18a] From Creed’s Monstrous-Feminine (1993), but with us shucking off the dubious psychoanalytical side of things; i.e., to apply the psychosexual imagery of the Countess’ monstrous framework to a dialectical-material argument.

[19] Or did back in 2015; their sequel is much more optimistic, from a military standpoint.

Book Sample: Capitalism as a Great Zombie(-Vampire)

This blog post is part of “Searching for Secrets,” a second promotion originally inspired by the one I did with Harmony Corrupted: “Brace for Impact” (2024). That promotion was meant to promote and provide Volume Two, part one’s individual pieces for easy public viewing (it has since become a full, published book module: the Poetry Module). “Searching for Secrets” shall do the same, but with Volume Two, part two’s opening/thesis section and one of its two Monster Modules, the Undead (the other module, Demons, also having a promotion: “Deal with the Devil“). As usual, this promotion was written, illustrated and invigilated by me as part of my larger Sex Positivity (2023) book series.

Click here to see “Searching for Secrets” Table of Contents and Full Disclaimer.

Volume Two, part two (the Undead Module) is out now (9/6/2024)! Go to my book’s 1-page promo to download the latest version of the PDF (which will contain additions/corrections the original blog posts will not have)!

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The Monomyth, part three: “That Which Is Not Dead”; or, Capitalism as a Great Zombie(-Vampire)

Legrasse had one point in advance of Professor Webb, for several among his mongrel prisoners[1] had repeated to him what older celebrants had told them the words meant. This text, as given, ran something like this: “In his house at R’lyeh dead Cthulhu waits dreaming” (source).

Francis Wayland Thurston, “The Call of Cthulhu” (1926)

Picking up from where “Myth: the Fallen Lords, part two: Soulblighter” left off…

This short section concludes our exploration of the monomyth, ending with not just the biggest zombie of all, but vampire, too (the next chapter will discuss feeding at length, but we’ll start to introduce the lingo, here): Capitalism. To it, someone like Jadis raped me in emulation of monomythic characters, just as those characters rape their victims for much the same reasons. By extension, Capitalism is an undead monster that hides its gigantic, ever-growing hunger for profit through fantasies pushed to the margins; i.e., the decayed gentry (and their castles) from Gothic fiction’s monomythic refrains: futile revenge, Cartesian hubris during the Promethean Quest (as person and place), and crime lords/warlords as part of the same abject, scapegoating cycle under Capitalist Realism; re: “Capitalism achieves profit by moving money through nature; profit is built on trauma and division, wherein anything that serves profit gentrifies and decays, over and over while preying on nature.” Nazi or Commie, there’s always a scapegoat to pass capital’s foes off onto (a buck to pass, in queer language). In short, capital destroys people’s lives on so many levels—through comedy to drama to nostalgia and aesthetics—by raping and devouring them (anything monstrous-feminine) pursuant to profit.

Taking all of those factors holistically into account, this conclusion discusses the world and Capitalism as a zombie to keep track of; i.e., how the main Gothic devices (abjection, hauntology, chronotopes and cryptonymy) operate more broadly through the endless undead wars and decayed power fantasies (the monomyth and nuclear family unit) that, as cryptonyms of Capitalism eating nonstop, haunt Capitalist Realism revising itself, regardless of what form the tyrant takes: a bit like a bodybuilder hungrily putting on mass (a gentrified exercise if ever there were).

In other words, Capitalism decaying in these various fashions speaks not to purely imaginary genocides, exterminations and ultimately extinctions, but ongoing ones reflecting in popular media as part of the same ravenous hyperobject; re (from Volume two, part one):

the profit motive as not only Cartesian, settler-colonial and heteronormative, but something that reflects in the usual warrior performers who—per all of these things—serve the profit motive by treating nature as monstrous-feminine on any register and in any format: rape and kill Medusa, torturing her secrets out of her to consolidate power around the usual patriarchal nuclei buoyed by capital on top of older imperiums. Canonically the motive always reduces to a pyramid point scaled by standard (white)/tokenized people harvesting nature as monstrous-feminine (source).

In gaming terms, the “meta” or optimal form of play through capital is raping nature-as-monstrous-feminine to generate as much profit as possible as quickly as possible; i.e., speedrunning in ways that avoid emergent gameplay as an extratextual device that challenges profit. Anything that doesn’t assimilates, then invariably gentrifies and decays—from feminists to fags to speedrunners to Saiyan princes in kayfabe-style wrestling matches. Through the monomyth as baked into capital and its usual medieval regression, a bad guy shows up (usually a conqueror out of the imaginary past bearing a likeness to the present), followed by a powerful hero we must then surrender our rights to before, during and afterwards (the white knight): a pissing contest that drains/exsanguinates both sides of their essence for the state, for profit.

(exhibit 41e2: Kurosawa loves his world-ending hysteria [so do all capitalists, to be fair]. In this case, Capitalist Realism amounts to a Japanese Atlas holding up the fearsome heavens punching down on his head. Except this is a big ol’ lie! Neoconservative ideas of war are not good [versus class and culture war serving workers] and such enemies are fabricated to justify the state’s continuation through tokenized supermen offering up a false version of a perfected humanity that serves capital like usual; i.e., Goku is a foreigner looking to fit in by defending “his” planet. He’s a cop, one whose inevitable decay reflects in Vegeta as the heel per the usual kayfabe arrangement; the entire centrist production is bullshit, “solving” the world’s problems through shonen-style force; re: heteronormative, settler-colonial and Cartesian arbitrations of sex, terror and force. The saiyans are literally genocidal marauders for Freiza and cops for Planet Earth; i.e., taking the extermination rhetoric to its sad conclusion: playing the victim to someone even worse [also an alien] while working off the argument of giant-strength performances that posture as weak and strong per ongoing kayfabe-style momentum shifts. The size of the threat, scale of the conflict, and externalized power of the actors [their muscles and power beams] are exaggerated to motivate people [usually men] to be violent for the state/corporations in service to profit. In short, it’s incredibly self-serious, treating such neoliberal cycles [of profit] as holy [the Protestant ethic] and needing to—as usual—be camped to Hell and back; e.g., Mega64’s “The Saiyan Saga In 5 Minutes” [2024].)

Be they futile acts of revenge; castles, prisons, and panopticons; criminals or conquerors, such devices are useful insofar as their dialectical-material dialogs expose capital’s usual operations through the people who perform them for the state. Being against the state, our counterterrorist stewardship of nature must anisotropically reverse the flow of power as a matter of abjection, hauntology and other Gothic theories, liminal spaces, theatrics, aesthetics/medieval poetic devices, puns, doubles, etc; i.e., to develop our own doubles’ arguments to challenge capital’s monopolies, trifectas and harmful qualities, thus prevent its continuation (and ultimately state shift) through revolutionary cryptonymy (for example) by using Medusa and our own ludo-Gothic BSDM; re: Athena’s Aegis. It will certainly be a shock to the system, to be sure, but one that is required if we are to change the system (and its myopic, disastrous illusions), thus survive as undead entities inside a better world. The humanizing glare of nature-as-abject must freeze these heroes, thus Capitalism, in place so we can move in, then work our influence on their chilled brains; i.e., diminishing their capacity for police brutality and territorial harvests through asymmetrical warfare as a historically guerrilla maneuver.

(artist: ChuckART)

Thanks to capital, tyrants are the most sheltered, hence alienated and fragile; i.e., hiding behind “dragon lord” images of themselves as badass, but also threatened by dark sexy women they cannot monopolize (and anything else monstrous-feminine). As a result, they often have high opinions of themselves, somehow thinking they are beyond death or rebuke, thus somehow able to conquer death/fetishize it and rule over the land for all time. Show them otherwise—to that, show them their true destiny behind their false one as likewise written by them; i.e., the Roman fool self-deceived; e.g., Tolkien’s nine mortal men doomed to die—and they generally won’t like it, certainly long enough for us to do what we need to do: to cut off their head (usually in a theatrical sense) and take from them their illusion of power by exposing the ghost of Rome, not burying and digging it back up over and over (re: Bungie).

As such, the act of decapitation would seem to be occurring either way you slice it—the classic method of zombie disposal being to attack its head and remove the brain—but ours is a lesson meant to transform and educate the head as something to take back in theatrical aways that reclaim the Base and recultivate the Superstructure in unison. This all falls on the teaching of tyrants using intimations of death that reflect one’s mortality as evident and one’s god-like authority as insecure, fallible, and in question: “Nothing lasts forever and their destiny is the same as everyone else’s—eventual change and ultimately death, insofar as such a transformation leads to a surrendering of one’s power, privilege and position for the betterment of all.”

To that, lobotomy or decapitation certainly isn’t permanently harmful, in a poetic sense; rather, per Matteson’s own rebellious (counterterrorist) Communist zombie-vampires, systemic healing of the brain isn’t a loss of undead status at all, but using it as a clever, poetic means of adapting on the fly insofar as generational trauma, once experienced, never quite leaves us. Indeed, the horrors of Capitalism eating us are so extreme it would be premature and foolhardy to expect that. But we have to take canonical undeath seriously if we are to successfully subvert and replace its heads of state with our own Trojan maneuvers pushing for liberation.

Cryptonymy goes both ways, of course. Through fantasizes of violence against a mortal foe, the canonical zombie as a giver/receiver of fascist violence is valorized inside an ongoing relationship—us-versus-them police violence, token workers cannibalizing themselves and preying on nature—that is quietly covered up by corporate illusions doubling said decay (exhibit 41e1).

To this, such “power trips” are deliberately palliative, doing little if anything to address Capitalism as a structure; worse, they pimp out coercive sex as the only gig in town, yielding a bevy of “undead” war brides, damsels-in-distress, twinks-in-peril, femme fatales, token Amazons (witch cops), appropriative torture porn, and coercive BDSM, etc. Those treated as zombie or vampire scapegoats to eradicate aren’t strictly infected or cursed, but viewed accordingly a punitive status (often of guilt, shame or blame) that is applied to them by the state blaming the victim through police violence; i.e., in ways that dehumanize all parties, thus encourage the victims’ witch-hunt-style execution by cops, mid-DARVO: operating endlessly inside an expanding state of exception during moral panics encouraged by state defenders who, like the state itself, are functionally undead in ways that move power towards the elite.

Excluding overt examples that treat the lived condition of the state of exception like a literal disease or social contagion (“the woke mind virus”), sex coercion (of labor) is larger than single “Warning!” posters, which must be weighed in relation to other factors: who made them, who consumed them, how they’re being used presently and by whom.

In moderate canon, for instance, sex coercion is generally felt under a continuous “whitewash” that compels cursory consumption, not deeper analysis, of dream girls whose conspicuous presence deliberately conceals Imperial destruction during Capitalist Realism; e.g., Laura, from Street Fighter V, exhibit 41e1/41f, mirroring similar levels of corporate subterfuge that have existed since at least the 1970s (as far as neoliberalism goes, that is). It’s their continued, scared job/role to make American’s forget that racism, white supremacy and fascism existed in America first—i.e., before the Nazis existed, at the same time as the Nazi rise to power in Germany as inspired by America, and after the Nazis were defeated by the very American forces they coped; or as I write in “Military Optimism”:

Glorifying war through the creation of an idealized enemy remains firmly rooted in American culture, and for good reason. Fascism is rooted in racism, with Hitler borrowing his theories of medieval posturing and eugenics from the United States, not the other way around. Prior to WW2, America’s connection with fascism, Nazism and racial violence was no secret (the deliberately archaic titles of the KKK; the American Nazi bund; and Woodrow Wilson’s screening of Birth of a Nation [1915] at the White House); after the war, Nazis scientists were hired en masse to further US hegemony. As the Nazis were secretly assimilated, the fascist Reichsadler (“Imperial Eagle”) was absorbed by its “neutral” American variant. Said variant still covered everything in sight; it was just disguised by the flowery language of liberalism. Even so, the outcome of this imperial pageantry remains fascist. It’s just more neutral about it. “We’re not an empire, we’re united,” as Anansi’s Library puts it. As such, the Reich’s infamous blitzkrieg (“lightning war”) was eclipsed by something older than it: Woodrow Wilson’s Fourteen Points, which embodied the spirit of American politics before, during and after Wilson, though especially the pursuit of property. Fast forward to Reagan, the former actor-turned-politician’s Christian-tinged, family-friendly patriotism was a sham for mean-spirited revenge (for Vietnam) while simultaneously conveying strength on the world stage; in 1986, Cameron carried this torch into American theatres, spreading Aliens fandom across the world while simultaneously discouraging “weaker” incarnations within the franchise (source).

Fascism isn’t “dead” because its source never died; it was only ever denied, discredited and obfuscated (re: the subterfuge trifecta) behind militarily optimistic fictions informing a bourgeois cultural understanding of the imaginary past (the Wisdom of the Ancients) bleeding into the canceled future!

As we continue discussing fascism (and tokenism) throughout this book series, please remember fascism’s staying power owes itself to capital’s built-in reliance on fascism; i.e., to survive workers fighting back against bourgeois control. To it, while Hitler’s actual Nazis might technically “be gone,” fascism never left. Imperialism (and its undead consumption) are always coming home to empire!

In other words, fascism is integral to capital—a copycat ideology based on bad-faith aesthetics (disguise pastiche, cryptofascists and compound DARVO/obscurantism) demanded by American auteurs having perfected older examples; i.e., of the state and its own Pax-Americana exports—those wherein liberal democracy and fascist “counterculture” and decay (re: false rebellion, Parenti) have invariably led into present-day neoliberalism built on older iterations and tools of empire; e.g., palingenesis, Manifest Destiny and old, white money/nepotism-in-action (Bad Empanada’s “How the USA Inspired the Nazis – From Manifest Destiny to Lebensraum,” 2022).

History—of Capitalism as something to uphold through capitalist dogma and lies (which is all that Capitalist Realism really is)—becomes Kissinger’s “memory of states” that, in turn, the state renders back into cannibalized feed that braindead workers re-ingest before going on to police, thus eat themselves for the elite again. The world is capital, and capital is a giant zombie-vampire ouroborotically eating itself on all registers while flowing power and knowledge, labor and resources always upwards! Trauma and feeding punch down, dividing and conquering the same-old territories and occupants; i.e., vis-à-vis the perpetual (re)invention of the same kinds of us-versus-them enemies and conflicts (re: the manufacture trifecta) that Capitalism demands—normally on frontiers far-removed from the middle-class:

For example, Henry Kissinger’s aiding of Jorge Videla would bleed into the 1980s, resulting in thousands of mass murders through Operation Condor via the actual[2] contras; re:

Operation Condor used [the Monroe Doctrine] for a slightly different purpose in the Cold War as a larger operation to recruit and use security forces in countries around Latin America. This was done to make sure these countries stayed friendly to US interests, and out of the orbit of Moscow. This work mostly happened with the help of the CIA. It began with ideas drawn up at the infamous School of the Americas. Declassified documents show a meeting occurred between different officials from Argentina, Bolivia, Chile, Paraguay, and Uruguay. The idea was to coordinate their efforts against “subversive targets.” It sounds like it’s trying to stop guerrilla fighters, but moreover it meant anyone who threatened these dictatorial regimes that took over all the countries listed earlier plus Brazil from 1954, to 1976. The first actions were for the support and direction of groups called death squads.

A death squad is an armed group that conducts extrajudicial killings or forced disappearances of persons for the purposes such as political repression, assassinations, torture, genocide, ethnic cleansing, or revolutionary terror. They’re about as nice as the name implies and are basically teams that execute extrajudicial killings, as an act of terrorism in order to repress a population or commit genocide just like many authoritarian regimes such as the Cheka in revolutionary Russia as a preamble to the gulag system. Their first targets were political exiles living in Argentina. Anyone associated with the old governments or anyone displaced for being socialists were now finding themselves victims of these squads. Estimates are as high as 80,000 people died in these killings [source: Rough Diplomacy’s “The Bloody Hand: Operation Condor,” 2019].

Moving forward, South America would be a testing ground for neoliberalism under Pinochet, 1973 (Bad Empanada’s “Johnny Harris: Shameless Propagandist Debunked,” timestamp: 51:45) while also being a famous hotbed for prominent WW2 defectors. In turn, Americans—even self-titled “Socialists” who should know better but play dumb—fall victim to the same police-and-prey tactics via horseshoe arguments: associating Peronist Leftism with German Nazism, thus something “corrupt” (alien) to police, rape and control as nature being monstrous-feminine as has historically unfolded for thousands of years (towards more globalized, dogmatized forms); i.e., the dialectic of shelter and the alien resulting in all the usual punching down by those who normally must grit and bear it; e.g., women being the ancient enemies of patriarchal power being expressed in a wider persecution network that jumps from different modernized versions of old historical targets; re (from Volume Zero):

[artist: A Baby Pinecone]

The historical-material reality of Grendel’s suspiciously Satanic-sounding mother is ordinary people being placed into the out-group by the in-group—i.e., less hag-horror in the sense of actual withered hags [the furies] and more the ancient mother goddess [the Archaic Mother] as embodied in AFAB persons and viewed fearfully by men as devious shapeshifters that could be anywhere, inside-outside anyone [a killer impostor that is instantly fatal upon encountering; e.g., the T-1000 disguised as an innocent housewife]. While the stigma applies to anything remotely female or incorrectly male, the redhead classically evokes the presence of pagan power and Sapphic energies. She embodies nature, and nature is something for Beowulf’s hauntologized clones to kettle/box-in, then rape and kill for “their own” God-given glory in bread-and-circus-type stories [with her predictable revenge—at becoming like them for the death of her family and loved ones—being seen as cowardly and illegitimate in the eyes of the state and its kayfabe monopoly of violence; i.e., the back-and-forth cycle of reactive abuse]. It’s not just “boys will be boys”; the pussy looks like a cave to conquer by men according to men during rites of passage that have been baked into our culture as fundamental to capital. It’s Manifest Destiny in action—challenged by the simple fact that God is an invention, a cruel joke to abuse others with through the rise of Capitalism’s Cartesian Revolution and resultant maps of conquest [exhibit 1a1a1h2a1]. It becomes not just a scribble of Old-English runes, but a harmful game spawned into endless copies of itself: the power fantasy as Warrior Jesus’ perennial resurrection, raping and killing the world as monstrous-feminine, “gendered at every turn” according to cartography as a technology of conquest that fits into the ludologized scheme: 

[Francis Bacon, the father of modern science,] argued that “science should as it were torture nature’s secrets out of her.” Further, the “empire of man” should penetrate and dominate the “womb of nature.” […] The invention of Nature and Society was gendered at every turn. The binaries of Man and Woman, Nature and Society, drank from the same cup. Nature, and its boundary with Society, was “gyn/ecological” from the outset [source: A History of the World in Seven Cheap Things]. 

The kingdom is threatened; call Beowulf [or the Ghostbusters] out of the mythical past to slay what ails the king and the land, the uncanny home as “rotten” [as Hamlet put it, in Shakespeare’s parody of the hero/murder mystery] and needing to be restored through great destruction [sold to the masses, of course] (source).

Misogynistic or otherwise, capital alienates and fetishizes everything through different stigmas and bigotries. It does so to cultivate the very perverse, traitorous appetites that lead to workers policing and preying on themselves, once internalized, as cops and victims recruiting from the same populations (antagonize nature, put it to work); i.e., the tired recycling of old clichés and fetishes to galvanize capital in its current evolutionary state. Such cycles are no fluke, nor are they recent; i.e., Zombie-Vampire Capitalism occurring thanks to the strange marriage of American popular media with state engines of ongoing subterfuge and denial (with Reagan’s Tower Commission finding “no fault” when investigating America’s involvement with the contras). My praxial focus often falls to videogames, but the universal policing of nature, the monstrous-feminine and sex work is far older than those. However, even if videogames are far more dominant nowadays at illustrating Capitalist Realism than novels or movies, bondage is bondage. Except, the usual dualities and doubles also persist during oppositional praxis!

To it, undead exploitation under Capitalism as a giant zombie-vampire takes many different forms, themselves stuck inside a gradient of psychosexual abuse workers relay during liminal expression’s surfaces and thresholds (whereupon pastiche remediates praxis regarding police activity monopolizing violence, terror and morphological expression for the state, versus proletarian counterterrorism concerning sex and force, bodies and labor). Per all the usual paradoxes, any sex-positive, liberatory form (of camp) occupies the same performative shadow zone as any sex-coercive, carceral form (of canon).

As usual, the functional difference to such cryptonymy is dialectical-material scrutiny and the anisotropic flow of power expressed through knowledge and wealth in one direction or the other (always as a matter of praxial tension, flowing in both directions and at cross purposes during our daily reifying of such egregores; re: oppositional synthesis). But visual ambiguities nevertheless persist, leading to the same kinds of historical-material contradictions, which themselves make up the bare bleeding heart of the queer laborer’s existence; i.e., surviving under capital’s inherently hostile and predatory sphere that simultaneously hates us and needs us to police with and unto, and which we must interrogate and negotiate inside of itself: the self-aware scapegoat camping their own rape.

(artist: Cursed Arachnid)

This performance’s many paradoxes likewise apply to Nazis and Communists, both shoved kayfabe-style into the American Liberalist boxing court; i.e., as something to canonize or camp to varying degrees, and which future interpretations fall on either side of the fence concerning. Few things are as readily camped or canonized as the Nazi, being used to justify the half-real existence of “corruption” that, recognized by state proponents, trigger to effectively maintain global US hegemony under neoliberal Capitalism; i.e., by conflating labor—but especially labor abroad, in colonial territories—with “fascism,” thus obscuring actual fascism’s ongoing role in defending capital for the elite!

For example, in “White Evil: Peronist Argentina in US Popular Imagination Since 1955” (2004), Victoria Allison writes:

In the absence of any open conflict between the two nations, the American media in the late 20th century concentrated, sometimes obsessively, on two ultimately related phenomena: Eva Peron and the existence of escaped Nazis in Argentina. This focus dwarfs all Argentine leaders subsequent to Peron as well as the compelling saga of Argentina’s ongoing, frequently violent struggle to define itself (source).

Within this struggle, Allison notes Eva Peron being established through manufactured American sentiment as a “Latin American Lady Macbeth” that shaped future depictions of her character such as 1979’s Evita: “The campaign waged by Ambassador Spruille Braden and the U.S. media in the immediate postwar clearly have succeeded in convincing successive generations of Americans that Peronismo was an unequivocally Nazi-fascist movement” (ibid.).

To this, Eva was seen as incredibly glamorous, treacherous and powerful in order to further Pax Americana through its canonical trauma and feeding elements. While sexiness from the region would continue to shift and alter in the following decades, the framing of female/monstrous-feminine strength would remain charged with lightning and trauma like the Bride of Frankenstein (exhibit 41f, below): as overshadowed by the presence of an evil German simulacrum’s imaginary past. Indeed, American elite proponents would treat the exploitation and demonization of the Global South as something to romantically portray while constantly hiding its ongoing neoliberal exploitation (Bad Empanada’s “Operation Car Wash,” 2023). Because sex-positive and sex-coercive art use the same basic language, they require additional context to separate them; re: context that only appears under dialectical-material scrutiny, which neoliberalism discourages. Instead, it promotes the free market as benign, furthered by a proliferation of canonical, oft-Gothic images that yield the usual banana republics farmed for different “crops” (and which, per Capitalist Realism, disguise the whole process all over again).

For example, Laura Matsuda might not seem terribly Gothic or zombie-like, at all; she nonetheless wields lightning on par with an Amazon or the Bride of Frankenstein while also hailing from a distant, fearsome land populated by the corrupt, but also bandits of one kind or another (the Italian banditti populating Ann Radcliffe’s own faraway lands to terrorize her white, cis-het heroines with):

(exhibit 41f1: Artist, right: Josef Axner; left: screenshots and assets taken directly from Capcom’s IP, Street Fighter V [source: Eden]. Whereas Eden showcases the zombifying nature of Laura as a stereotypically Brazilian pin-up model that Capcom is shamelessly banking on, Axner’s fanart pointedly presents Laura as the Bride of Frankenstein—wearing that specific persona in a critically blind, corporatized sense: the Halloween costume as a critically dead advertisement of Capcom’s Brazilian “waifu.” There’s nothing wrong with embracing sexuality in partylike ways that open one’s eyes to settler-colonial abuse; Capcom does the opposite, the allegory left for workers to produce and pass on.

The Bride is already a popular example of a popular kind of demon: the composite body. In its strictly undead form, such a body is less a singular zombie risen from the grave and more a collection of zombie parts assembled by a mad scientist [the Cartesian man of reason made into a Nazi-Communist cartoon]. During oppositional praxis, this can yield canonical or iconoclastic variants; both exhibited examples, here, are canonical, insofar as they conceal genocide by exploiting the Brazilian woman as fighting games and cheap Halloween costumes usually do: through cultural appropriation and Gothic recuperation useful to profit raping nature while dressing her up as the usual Medusa-style whore).

Despite the neoliberal whitewash, Capitalism is a kaleidoscopic graveyard of cheap Halloween costumes reaping on holiday cycles: row upon row of counterfeit copies “haunted” by a larger system of disguised, displaced police violence and state predation; or again, as Marx himself put it: “the tradition of all the dead generations.” This “ghost of the counterfeit” is historical-material, its harmful effects on workers including pacification, cruelty and stupidity of the zombifying “lobotomy” sort; i.e., controlled opposition more broadly occurring inside a continuous police state populated with cops and victims (more on this precise framing in Volume Three). Private sexual property has made people stupid about sex—about its labor and social-sexual interactions becoming “undead” in ways the elite can abuse to stay in control. By comparison, iconoclastic uses of Gothic theory can help break this spell through reverse abjection, but also gives the iconoclast a particular enchanting flavor that struggling workers can identify with and use to freeze capital in its tracks: ludo-Gothic BDSM and (as far as I prefer it) mommy doms.

(artist: Vintage Fantasy)

Regardless of gender or sex, orientation or performance, monsters reify Gothic poetics as an iconoclastic matter of class and culture war that seeks liberation through performative paradox, but challenges profit as a socio-material byproduct; i.e., through canonical ownership as a Faustian, Promethean arrangement deleterious to workers, which workers subvert to achieve liberation from bourgeois forces. Indeed, iconoclasm is more than reverse abjection, invoking hauntologies, chronotopes, and cryptonyms that yield the trademark intoxication of the Gothic mode’s modus operandi—fabricating transgenerational illusions from materials historically thought of as cheap, insubstantial, and “pulpy” but also magnetic, precious and capitalist-regulated means of educating workers: monsters, sex, drugs, music, food, etc.

These are all things that most people like, but which workers have been conditioned to consume a particular way tied to particular canonical personas; i.e., not just wizards, warriors, and monsters, but sexy “undead” versions. Canon often pimps theses “zombies” as abusive metaphors for shameful or guilty pleasures inside capital’s joy division; e.g., not the fucking of literal corpses, but a broader Gothic imagination whose theoretical underpinnings shackle honest sex, drugs and rock ‘n roll hedonism to coercive, pacifying language that results in all the usual police brutalities. Iconoclasm ties the same phenomena to an active, subversive mode of rebellion—not by burying the mind (as canon does) but freeing it through cryptonymic interactions with a reimagined past made sex-positive: a “dead,” sexy teacher come back to life, reversing abjection from the largest zombies (capital and the elite) to the smallest (workers and their individual creations)!

When humanized, zombies simultaneously belong to capital’s dead future while becoming collectively retooled for emancipatory purposes; i.e., sexy illusions that demystify through revolutionary subterfuge, a complicated process that borrows from (and blends in with) older examples that weren’t always sex-positive, themselves; e.g., Frank Herbert’s catchy maxim about facing fear from Dune, which we want to reclaim while ejecting Herbert’s pernicious homophobic dogma:

I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain (source).

The goal of the iconoclastic Gorgon isn’t simply petrifying our enemies, showing them their own greed and mortality (thus eventual need to face the music) while also giving ourselves room to work, live and play with dead things; it’s to reduce states of exception and predation to zero (thus avoid an Omelas scapegoat), decloaking those vampires without reflections that hide their normally invisible, decayed and predatory selves behind the looking glass; re: always hungry and rotting and bloated, like the Skeksis (frankly an anti-Semitic trope [so-called “lizard people”] also fetishizing Eastern Europe), thus always needing an ever expanding amount (compounding appetites) to regenerate the same amount as before: the glutted leeches, resting and digesting in their castled coffins. The more they eat, the more they must lie to conceal themselves, thus continue ruling the world from beyond the grave (concentric veneers, but also Jewish conspiracies blaming Marxism instead of capitalists). The DARVO-style lies compound, fracture and reassemble.

In turn, our Aegis subverts both canonical monsters/weird nerds and their bourgeois tyrants (and stereotypes), but also the chronotope we all share. Doing so, we utilize sexuality and gender as driving forces that hold everything loosely together during distinct, visually ambivalent arrangements: unequal power exchange during the kinks and fetishes known to ludo-Gothic BDSM. Such exercises often court themselves amid visually “appropriate” locales historically criminalized and commercialized by the status quo in hauntological fashion. During reverse abjection, however, these old demonic places generally associate with pleasure and punishment as interwoven among palpable, “heavy” time—so thick it’s like wading through fog (a kind of opium den).

(artist: Soon2BSalty; modified by Persephone van der Waard)

As we’ve talked about already inside this module, there’s often a spatial element beyond the dolls, themselves; i.e., dollhouses; e.g., Metroidvania. Doll or dollhouse, Capitalism deliberately manufactures harmful iterations to blind us with, then feed on workers through the usual vampiric hyphenations, portals, personas (such spectres of Rome and Marx only begging for us to camp them using what we have; e.g., Gentlee Webb, below):

(artist: Herb Ritts)

Bit but not bled, the same standard/tokenized workers go on to stochastically assist in capital’s recursive trauma and consumption; i.e., assimilating as class, culture and/or race traitors (which, again, theatrically resemble their rebellious brethren, on and offstage). Regardless of the exact monstrous-feminine form(s), the house is the zombie and/or vampire (demon, animal, etc) as much as the person is (and they generally share these qualities in between each other as representing residence or resident; e.g., Dracula and his infamous castle [above] as something to uproot and transplant elsewhere pursuant to larger models).

Except, such feeding always goes in both directions, requiring times of relaxed control and vulnerability that capital might operate the way the elite want it to; i.e., feeding itself on itself: to eject the necessary foodstuffs, then claw profit back through the usual cycles of police violence unfolding inside colonized lands and populations that endlessly recolonize per new settler arguments (that benefit the usual groups), thus devour themselves (and their victims) anew as part of the same giant zombie-vampire. Things harden, soften, and harden again as part of the same peristalsis swallowing process: moving food round and round, in and out of the same holes, bodies, identities and struggles existing in perpetual duality! Like with sex, we need to be rigid at times in social situations (that often concern sex as something to enforce; i.e., through poetics onstage and off; e.g., with drugs and rock ‘n roll, prostitution, etc), but also flexible and fun in our dialectical-material opposition occupying the same contested arenas; re: we camp things because we must! Silence is genocide and cops are generally too dumb to tell the difference!

(artist: Gentlee Webb)

When developing Gothic Communism, then, emancipatory hauntologies/chronotopes—like cryptonymy and reversing abjection—become increasingly perceptive and loud, not blind and quiet, to what workers could enjoy when expressing our genderqueer/postcolonial selves through ludo-Gothic BDSM; i.e., versus canonical instances that merely extend the rot in perpetuity while hiding the elite’s reflections (which vampires do not have) and celebrating the capitalist tyrant: as an ultimate glutton billionaire we should eat and tax to hell and back, our zombie eyeballs extending to the spatial side of things—the corporal, temporal, social and political, etc—stewing in the same witch’s pot (an organism, in Bakhtin’s words).

Such is capital, our home waiting to be reclaimed. Unlike canonical death, though, which only leads to worker exploitation and unironic cannibalization, the signifiers of death in iconoclastic, sex-positive narratives liberate workers through the humanized worker zombie as terrifyingly alive: the thinking undead who see (with their perceptive eyeballs) who has made them desire, through praxial synthesis, a changing of things; i.e., to achieve catharsis as a wider healing process that chills solid the usual actors of Cartesian predation, of the monomyth, of ghettos and police stations, of rape and abjection as fundamental to capital, to profit. As we reverse-abject what the elite fear most, they become Matheson’s legend: to petrify with our Aegis, then leave behind to chill workers again through a culture that has become increasingly class conscious and emotionally/Gothically intelligent!

(artist: Emil Melmoth)

With that being said, capital is as vulnerable as any undead, the way to its heart through its stomach. To it, let’s move onto other forms of undead; i.e., besides zombies and their famous apocalypses, monomyths, what-have-you. Let’s examine ghosts, vampires and composites, considering how these egregores historically feed as undead beings! Onto “They Hunger (opening) and Eat Me Alive, part zero (vampire crash course)“; i.e., a summary of the whole feeding chapter, followed a crash course on vampires (and witches)!


About the Author

Persephone van der Waard is the author of the multi-volume, non-profit book series, Sex Positivity—its art director, sole invigilator, illustrator and primary editor (the other co-writer/co-editor being Bay Ryan). Persephone has her independent PhD in Gothic poetics and ludo-Gothic BDSM (focusing on partially on Metroidvania), and is a MtF trans woman, anti-fascist, atheist/Satanist, poly/pan kinkster, erotic artist/pornographer and anarcho-Communist with two partners. Including multiple playmates/friends and collaborators, Persephone and her many muses work/play together on Sex Positivity and on her artwork at large as a sex-positive force. That being said, she still occasionally writes reviews, Gothic analyses, and interviews for fun on her old blog (and makes YouTube videos talking about politics). To learn more about Persephone’s academic/activist work and larger portfolio, go to her About the Author page. To purchase illustrated or written material from Persephone (thus support the work she does), please refer to her commissions page for more information. Any money Persephone earns through commissions goes towards helping sex workers through the Sex Positivity project; i.e., by paying costs and funding shoots, therefore raising awareness. Likewise, Persephone accepts donations for the project, which you can send directly to her PayPal,  Ko-FiPatreon or CashApp. Every bit helps!

Footnotes

[1] Lovecraft speaking through his usual racism/xenophobia to Capitalism’s cannibalistic nature through the process of abjection—literally cannibals abjected onto non-Western races and ethnocentric evil lands; i.e., rather dated (but effective) settler-colonial arguments.

[2] And whose state-sanctioned death squads would horrifyingly inspire both Arnold’s Dutch from Predator and Bill Rizer and Lance Bean from the Contra videogame franchise; i.e., as half-real fascist “Rambos” defending the “free world” from “Communism” as thoroughly Giger-esque: Red Falcon’s endless army of cybernetic space demons. You see this fostering of a police mentality among the middle class through the process of abjection and ghost of the counterfeit; re (from earlier in this module, citing Volume Two, part one):

“Capital relies on dogma as something to internalize and serve profit on all registers—on and offstage, at home and abroad, by white male predators” (source). This extends to token agents (women acting like men, fags acting like straight people, etc), which is precisely what Jadis is and how they acted towards me. Moreover, harmful mentalities like theirs are informed by popular media such as videogames, which victims escape into only to be bombarded with the very ideas that drive their abusers at home and abroad. The effect is often one of recruitment (cops or victims). I continue,

Regarding videogames as a neoliberal form of dogma, from the early ’80s to the end of the Cold War and beyond, you went from public entertainment devices (arcades) that had a bunch of mostly young male clients cycling through them like a pimped-out sex worker… to the 1983 Atari Crash and subsequent 1985 smash-hit success of Nintendo’s Super Mario Bros. encouraging the widespread sale of videogames in the Gothic’s usual haunt: among the middle class. Except this time, the elite wanted in through ways that didn’t exist during the Neo-Gothic revival: televisions as personal property that could funnel in their burgeoning ideology through the disguise of (expensive and highly recursive) games.

From the early days of Space Invaders (1978), Pac-Man (1980) or Donkey Kong (1981) to Mario, then (about seven years—twelve, if you start from 1973 when the elite began their first experiments with neoliberalism in South America), the usual place of neoliberal business and indoctrination transitioned from single arcade machines to larger amounts of money (from quarters to hundreds of dollars) per customer in each household (where there is more money to be had, and seasonally at that); i.e., a Stepford Wife, purchased for paychecks, not pocket change, and ready to implement the business model into the first generation of what would become the New World Order under neoliberal Capitalism: a world of us-versus-them enforced by neoliberal, monomythic copaganda’s harmful simulations of Amazonomachia to maintain the status quo at a socio-material level; re: the shadows of a new republic’s man-cave walls.

In turn, the American middle class (so called “gamer culture”) would gatekeep and safeguard the elite through videogames being an acclimating device to neo-feudal territories to defend in reality (outside of the game world[s] themselves) as capital starts to decay like usual (ibid.).

Capitalism is a structure that operates across space and time; i.e., inside the working public’s hearts and minds, but also through their labor extending into the physical world (and back into their hearts and minds; re: gargoyles). Those with relative privilege—white, middle-class straight men—prey and police everyone else, monomyth-style, leading to a concentric gradient of tokenization, gentrification and decay branching out from white women (the classic gatekeepers of Gothic fiction) towards more marginalized communities passing the Judas-style donation plate doubling as a police badge.

The same basic issues of extratextual police and predation outlined above (say nothing of the tiered “rungs” of tokenization and preferential mistreatment that result) continue to effect workers in new forms of media, including fictional and non-fictional worlds as a liminal position; i.e., interacting back and forth, on and offstage. Nothing is every truly separate in that respect, the liminal hauntology of war traveling back and forth across imperial territories foreign and domestic, real and imagined. Such half-real oscillation is not simply incidental, but required for capital to function at all!

Book Sample: Myth: the Fallen Lords, part two: Soulblighter

This blog post is part of “Searching for Secrets,” a second promotion originally inspired by the one I did with Harmony Corrupted: “Brace for Impact” (2024). That promotion was meant to promote and provide Volume Two, part one’s individual pieces for easy public viewing (it has since become a full, published book module: the Poetry Module). “Searching for Secrets” shall do the same, but with Volume Two, part two’s opening/thesis section and one of its two Monster Modules, the Undead (the other module, Demons, also having a promotion: “Deal with the Devil“). As usual, this promotion was written, illustrated and invigilated by me as part of my larger Sex Positivity (2023) book series.

Click here to see “Searching for Secrets” Table of Contents and Full Disclaimer.

Volume Two, part two (the Undead Module) is out now (9/6/2024)! Go to my book’s 1-page promo to download the latest version of the PDF (which will contain additions/corrections the original blog posts will not have)!

Permissions: Any publicly available images are exhibited for purposes of education, transformation and critique, thus fall under Fair Use; private nude material and collabs with models are specifically shared with permission from the original model(s). For more details about artist permissions, refer to the book disclaimer (linked above).

Concerning Buggy Images: Sometimes the images on my site don’t always load and you get a little white-and-green placeholder symbol, instead. Sometimes I use a plugin for loading multiple images in one spot, called Envira Gallery, and not all of the images will load (resulting in blank white squares you can still right-click on). I‘ve optimized most of the images on my site, so I think it’s a server issue? Not sure. You should still be able to access the unloaded image by clicking on the placeholder/right-clicking on the white square (sometimes you have to delete the “?ssl=1” bit at the end of the url). Barring that, completed volumes will always contain all of the images, whose PDFs you can always download on my 1-page promo.

“Hell Hath No Fury”; or, Soulblighter’s Token Gay Nazi Revenge (and Giants/Female Characters) in Myth II: Soulblighter

“I’ll get you, and your little dog, too!”

—The Wicked Witch of the West, The Wizard of Oz (1939)

(source)

Picking up from where “Myth: the Fallen the Lords (opening and part one: Balor)” left off…

Whereas “Hail, Caesar!” focused on Balor as Gay Caesar come home to roost, “Hell Hath No Fury” shall now explore the unshackled antics of his most fearsome and loyal servant, Soulblighter. We’ll do so per the Cycle of Kings’ circular approach to time (and fascism/genocide feeding on nature, workers and—to some degree—the state). Rather than simply detail Soulblighter’s abject, Melmoth-style, Wandering-Jew behaviors, though, my queer close-read aims to humanize our story’s Grim Reaper through medieval camp (while recognizing his role as a token zombie cop); then, we’ll wrap things up, concluding with some larger points about the Cycle of Kings and giants before surveying the female monstrous-feminine (which is largely absent in the franchise, but not entirely).

Before we start, I want to clarify (for about three pages) what I mean by Melmoth/the Wandering Jew per my usage of it: Our reading of Soulblighter is—like Maturin’s novel—a significant deviation from the original medieval trope of the Wandering Jew, the former device having mocked Christ en route to his Passion, and Maturin’s 1820 retelling presenting the character as vaguely cursed in a Faustian sense. His Melmoth the Wanderer returns to seek out those who are not cursed, but who through positions of disadvantage may bear witness to his reprobate state: a sign of the truth and of Christian hegemony where the sign of the cross (often in code) is borne witness towards.

To that, our treatment of “Melmoth/the Wandering Jew” will also deviate from Maturin when attached to Soulblighter’s vengeful ghost (and the other Fallen, who embody fascist stereotypes and stigmas), but this process of deviation didn’t start with us. Let’s outline that, then articulate our specific usage a bit more.

As Lisa Lampert-Weissig writes in “Sarah Perry’s Melmoth and the Implications of Gothic Form (2022): “The Wandering Jew’s actions at the Passion were traditionally regarded as another example of alleged Jewish cruelty toward Christ and Christians. The Wandering Jew’s legendary affront resonated with the charge that Jews are ‘Christ-killers,’ a calumny that informs anti-Semitic myths such as ritual murder accusation and the blood libel” (source). She adds,

The Wandering Jew tradition has been from its origins shaped by Christian supersessionism, the idea that Christianity is the true and rightful fulfillment of Jewish prophecy. As they adapt the Wandering Jew legend, Maturin and Perry both depart significantly from its original details (and from each other). In both novels, however, the dominant function of the Wandering Jew – to serve as sign of a Christian truth – still shapes the narratives (ibid.).

In other words, an overbearing and die-hard Christian bias haunts a partially imaginary presence that is, for lack of a better term, “blasted.”

Except, Gothic media doesn’t clearly define this characteristic or its terminology—save for how it varies in different usage over time. For example,

Maturin’s Melmoth has been cursed through some vaguely intimated Faustian bargain. In contrast, [Perry’s] Melmoth the Witness is cursed for refusing to affirm her eyewitness of Christ’s resurrection. As punishment for her cowardly failure, she is doomed to seek out “everything that’s most distressing and most wicked, in a world which is surpassingly wicked, and full of distress. In doing so she bears witness, where there is no witness, and hopes to achieve her salvation” (37). Because she denied her witness of Christ’s resurrection, Melmoth must bear eternal witness to the endless misery and suffering which human beings bring upon themselves and one another. As did her [wandering] counterpart in Maturin’s work, Melmoth the Witness seeks out those in despair, imploring them to join her in order to ease her endless loneliness (ibid.).

So while the Gothic first established Melmoth through Lewis’ The Monk—the character having a mark of Cain burned into his forehead (the sign of a vampire, though that mythology had yet to fully develop)—the witness of a curse through a ghost story is one of wrongfulness that speaks to the status quo it stands adjacent to: an outsider that personifies a predator/prey relationship to the thing punishing it, expressed in the usual Gothic ways; i.e., reversal and hyphenation; e.g., per the tale and found document of Gothic conventions, but also “the matryoshka-like structure of tales, which Perry connects using epistolary form, rhetorical address and shifting narrative point of view […] as well [the ways in which] ‘gothic conventions’ can be used to ‘exercise’ readers’ imaginations and emotions” (ibid.).

Indeed, we’ve looked at such things ourselves regarding the Metroidvania; i.e., as a ghost story told through the space itself as something to explore, tracking down Numinous signatures and triggering vital rememories during the Promethean Quest as a wandering castle. The same goes for personifications and our relations to them (again, often through Gothic chronotopes).

To summarize, Weissig describes Perry’s exercise of emotions as a study of the Gothic tradition that leads to what Perry calls a more “self-conscious” understanding of one’s creative process as a writer and of the “shared experience of the novel.” I call the same process/outcome “Gothic maturity.” Whatever the label, the idea is one of intimacy with a cursed being that links to a larger system of thought and unequal power exchange—one we (workers) can develop and utilize class-culture consciousness and emotional/Gothic intelligence though a closeness to an alien device that normally plays out through intense emotions and, just as often in videogames, systemic violence linked to Capitalism; i.e., the monomyth and Promethean Quest manifesting through very different forms of the same basic concept (the ghost of the counterfeit).

These, in turn, might seem far-removed from Maturin. Under Capitalism, though, the Christian tale of resurrection appears in Gothic stories, themselves occupied by an increasingly militarized and capitalistic presence of revenge haunted by echoes of Caesar and Marx; i.e., spectres of fascism and Communism through dark conqueror-ghost symbols, all whose ghastly alien reputations proceed them in older forms updated through present circumstances the middle class plays with; e.g., Street Fighter‘s M. Bison, forever cursed to wander the Earth and seek revenge; re: that character inspired by a neoliberal conversation that combines Maturin’s Melmoth with wrestler kayfabe theatre expressed through different worlds and cultures colliding under global Capitalism: Hiroshi Aramata’s Yasunori Kato.

(artist: Hiroshi Aramata)

As Timothy Blake Donohoo writes,

Bison was one of many villains inspired by Yasunori Kato, the main character from the Japanese novel, Teito Monogatari. […] A sort of take on Melmoth the Wanderer or the Wandering Jew, Kato is seemingly a former general in the Japanese army. In reality, he embodies centuries of lost Japanese history, with his malevolence representing the rage of those who had once stood against the Japanese.

A powerful onmyoji, he can summon and control demons to do his will, as well as use his powers to prolong his life. His ultimate goal is to utterly crush the Japanese Empire, beginning with Tokyo’s destruction. He conspires with rival countries in order to do so. His enemies include Yasumasa Hirai as well as several authors and even a physicist, intermingling ancient magic with advanced science and sociopolitical conflicts (source: “Street Fighter’s Greatest Villain Was Inspired by a Spooky Japanese Horror Novel,” 2022).

Where wandering ghosts like Melmoth are near, so is trouble as something to bear witness (and rock hauntologically out[1]) to; i.e., regarding buried truths about Capitalism and its own predatory relationship to Christianity and other religions (re: Weber) comported onto spectral medieval elements of war and the human power structures that “raise Cain.”

In the Radcliffean tradition, the summoning is done to dismiss them in terrifying “geometries” (re: Aguirre) that can’t harm you. More to the point, these recent, “safe space” hauntologies are more or less how we shall approach the character Soulblighter—hence don’t concern the Passion or Resurrection of Christ as something to witness through its Gothic embodiment.

Instead, my mention of “Melmoth” concerns the Christ-like resurrection of Caesar’s ghost, one told through positions of revenge that are overtly anti-Semitic (and Orientalist) vis-à-vis Capitalist Realism; i.e., as linked to Bungie’s Cycle of Kings, itself expressing through the neoliberal monomyth’s (videogame) tyrant as undead: a relationship towards power abjected onto alien expressions of itself coming home and viewed like Melmoth always is—as a painful symbol of truth built upon Christian dogma, which extends to wartime American xenophobia unto Capitalism as it presently exists (and those symbols inside of it).

No one ever said that truth (about Capitalism and the Protestant ethic) was good or easy to bear! For us, that’s Soulblighter—not just a lonesome spirit, but one deprived of a former friend that drives him, a token gay Nazi cop, to hideously self-destruct and, as a consequence of playing the game, be witnessed for it by the player. In seeing it, the system of empire that Soulblighter’s WW2 stereotypes ultimately represent expresses to a Promethean degree of resistance—one felt through a matrix of interwoven space-time across cultures that we often take for granted while their combined freight haunts and inspires us.

As we continue, then, remember that Soulblighter is, like all ghosts, a confirmation-bias caricature of stereotype and superstition, but also a repressed (cryptonymic) testimony to an imperfect survivor’s revenge by those who refuse to completely die; i.e., victims of genocide haunting the ruins of empire, outlasting their conquerors while embodying said conquerors’ worst fears, uniforms and tendencies (to “better the instruction,” as Shylock puts it). —Perse

First, while there are differences between the conquerors in Myth, it’s worth noting Balor and Soulblighter share obvious similarities, too. They were friends in life; in death, they return to plague the West, its defense staving off the barbarian unknown as ultimately the West’s own conquerors come home to roost: as fallen, “death knight” heroes; i.e., Caesar or Melmoth-style wraiths claiming Divine Right in the absence of a Christian dogma. It’s a return of the living dead, but also the return of the king and king’s men (a Second Coming in militarized feudal language) as undead, united tyrannically against the West as it presently stands.

From there, though, things only begin to change. In Myth II, the servant trope inverts, the Cycle of Kings swept up in Brutus’ guilt for killing Caesar by proxy of Caesar’s loyal right hand: “his closest friend,” one who spent a lot more time with Balor than Shiver (wink-wink). Normally, the pattern brings about/restores the return of an undead hungry “Rome” that supplants a Christian Capitalism for a Pagan, non-Western decay into feudalism[2] from Capitalism. Yet Soulblighter is more apocalyptic. Whereas Balor wanted to rule the world as undead, Soulblighter—his token sidekick/queer-coded[3] general and best friend—pushes it to the brink of total Promethean annihilation (the game, especially its cutscenes, are notably less funny than the original’s).

To it, if the Western hero is central to the monomyth, going into and coming back from Hell, then so is the monstrous-feminine slave/war criminal through the generals that codify service to Caesar as a matter of capital. Except the servant is always an outside “terrorist” threat to expose, a menace to police, a mystical occult ploy meant to hide the inherently violent, cannibalistic and coercive nature of the state functioning as normal. As a matter of double revenge (Connacht’s dream and death), Soulblighter aims to reverse the monomyth/Cycle of Kings, bringing about the end of the world through dark Jewish revenge bearing queer overtones (and counterterrorist energies)!

(source: Mythipedia)

As we’ll see, Soulblighter is inherently foreign (note the jinn pants)—Balor’s token friend who feels even more alien because of that; i.e., from a canonical perspective, Balor is still Caesar, thus has ancestral ties to the West per the settler argument, whereas Soulblighter is the tokenized outsider/monstrous-feminine race traitor (re: Melmoth, the Wandering Jew) first working for a fascist ruler to bring about dominion, followed by cataclysm after said ruler’s death. To it, Soulblighter’s not just a token Nazi, but a token gay Nazi warlord.

This might sound odd. However, canon treats such divide-and-conquer contradictions as completely fine provided they serve capital, and nothing is more useful to the elite than a token, Orientalist cop chasing “final victory” after Hitler is dead; few things are fiercer or better at policing a marginalized population, the cop-in-question compelled to love its conquerors and police its own kind: by playing hangman for the elite. To quote Daffy Duck, “he’s despicable!”

We’ll get to Soulblighter in a second. Given his monstrous-feminine elements, though, I’d like to stress some various, sympathy-for-the-devil points about the monstrous-feminine as we proceed—namely their intrinsic value in camping the sorts of things that Soulblighter crystalizes (something we haven’t talked about too much in this section, thus far, but will continue to going forwards). To it, if we want to overcome hatred as a canonical device tied to capital, we must understand how it works; simply abjecting such things (as Bungie does) will not do.

In short, we must empathize with the wretched, asking how someone like Soulblighter can become tokenized to such a profound, point-of-no-return degree that their subsequent alienation could arguably motivate them to commit police violence/genocide against other equally marginalized peoples, or conversely might seek revenge against empire to a suicidal degree that takes everyone down with the ship (“crossing the Rubicon,” to borrow from Caesar’s campaigns); i.e., while camping is not endorsement of reactionary violence, it does require a kind of intimacy that “pure evil” treatments discourage. Pure evil is pure alien, which characters like Soulblighter are depicted as; if we can imagine, thus understand what causes that alienation, we can start to reverse it, hence counteract the forces that turn people like Soulblighter (their real-world equivalents) into spiteful cops.

To this, I’d like to unpack/reiterate a few relevant ideas (about two pages), then give Soulblighter a closer look…

First, regarding heroes or harpies, “corruption” and decay are endemic/comorbid to the same monomyth’s royal cycle: the return of the skeleton king followed by the return of the noble king (and their servants) in a historical-material loop that universally treats Communism as zombie-like (doomed to death), but also conflates it with the ravenous death knights of fascism culling the Amazons, beheading Medusa (or anything else queer) and turning Melmoth into a wandering vampire, etc. White knight vs black knight—good cop, bad cop—both colonize workers as something to internalize; i.e., wrestling for control over the same territory in centrist, good-vs-evil language. The same goes for servants turned into cops, thus cannibals.

In this sense, Balor and Soulblighter make up two sides of the same infernal coin—one that is no different than Athena versus Medusa, or subjugated Hippolyta versus her evil twin; i.e., insofar as power aggregates against Communism written as capital’s bête noire that, in truth, has only manifested fairly recently (over the past several centuries) in response to Capitalism rising out of feudalism’s own mistreatment of serfs and the master/slave dynamic of Rome and other ancient empires. To escape the same “as good as it gets” trap Bungie entertains, workers must critique the value of war as a “great zombie” that cannot hide its own rot—of Capitalism and the nation-state as fundamentally spoiled, but ubiquitous and pervasive through the monomyth and nuclear family unit as fundamentally doomed by design.

Granted, we’ve previously discussed “Rome” as a hauntological façade that valorizes Capitalism’s rot; i.e., while nakedly consuming its own workers at differing speeds (said speeds often determined by racist variables) depending on the Imperial Boomerang’s current location—at home, or fixated on faraway lands like Cambodia, Africa, Gaza, and other such frontiers. Except, life can obviously exist without great manly heroes and kings in the canonical, monomythic sense. In short, it can exist without Capitalism and its military apocalypses, but workers must bravely reinvent what it means to be a hero and a villain (a tragic hero); i.e., by critiquing centrist heroics through camp as a matter of cultivating Gothic maturity per a proletarian Song of Infinity (versus Bungie’s immature, endless, blind parodies and pastiche standing by capital and profit). In broader terms, this means humanizing Medusa—and all sassy fat-bottomed girls (gays and people of color, etc, as colonized bodies)—for their hill-sized fannies’ cracks of doom harvested by capital and Cartesian forces “to the last syllable of recorded time”: an artificial wilderness unable to feed workers or animals because it has become of a means of siphoning everything out of the land and labor into the bourgeoisie’s greedy coffers.

(artist: VG Yum)

However, it also applies to characters like Soulblighter being monstrous-feminine, too; i.e., servants and slaves (which Jews historically are) that “go feral” and traitor in their own ways. To liberate ourselves, then, is to reverse the monomyth’s process of abjection (which normally serves state interests by raping Medusa as a terrorist); i.e., as it pertains to servants like Soulblighter likewise being bred for police violence. You must humanize the harvest Soulblighter belongs to, reuniting alien things to see your fellow tokenized workers as human—all while critiquing the structures that dehumanize victims and victimizers alike. As an instrument of mass torture and exploitation, the state is fallible but effective, purposely devised to exploit labor then lie about it in heroic stories featuring Melmoth as—like a wild animal without a master—trying to destroy Rome to avenge Caesar’s death. This starts by itself, then resurrects two of the other Fallen, the Deceiver and Shiver, to play into/out the same “degenerate” equation.

More than the first, Myth II is about chaos, insofar as Satan is dead and “order” threatened by these jackals unchained. Except, while Soulblighter remains a kind of Jewish gargoyle to scare workers stiff (the Watcher from the original Myth a BDSM cliché, Shiver a witch and the Deceiver a silver-tongued gay man inside the second game’s shared neoliberal gimmick), he’s still a byproduct of the environment that made him—of pain and conditioning shucked off onto a walking fetish. He’s the game’s central antagonist; i.e., literally the name of the game and discussed nonstop inside it—a shell of a man crippled with fear and rage that collectively reflect actual labor’s complicated, dogmatic regressions/repressions under the capitalist hegemon. For the good of ourselves, let’s dissect that.

The paradox of nuance is it can feel alienating unto itself, confusing. Doubles speak to that, invoking the need for both hard stances (e.g., postcolonialism and basic human rights) and flexibility (e.g., searching for allies among the colonizer group) at the same time; i.e., conventions to bend or break regarding different praxial objectives required, mid-opposition, under dialectical-material context. Characters like Damas and Soulblighter account for the usual abject divisions that occur, while forcing fascist and Communist aspects onto the same shadowy body.

The same nuance is an attempt to extricate what is thoroughly entangled to a, some degree, inextricable level, while acknowledging that both sides are, themselves, different warring ideologies. It’s not simple, nor are the feelings associated with it. What we want to avoid is conflation, while simultaneously humanizing what must be humanized to prevent further police violence in the future; I am acknowledging and disarming token stereotypes while occupying and interrogating them (and their power and trauma) through performance and play. That’s what subversion and ludo-Gothic BDSM are ultimately about, as viewpoints regarding a performance we’re both inhabiting and looking into; i.e., punching Nazis by camping them, which is to say, restoring their humanity by removing a capacity for police violence, wherever it is found and however it manifests during the rememory process as half-real, imaginary and historical.

I won’t lie: there will be pain, and facing Melmoth will haunt you. However, it won’t kill you (or I would have died long ago). But heroic transformation (systemic catharsis) only happens when the mirror is repeatedly re-examined and redesigned for workers’ collective benefit, mid-camp and ludo-Gothic BDSM. Channeling a new imaginary past, its social effects on the material world must transmit across space and time by us; re: using the Promethean Quest to camp, thus subvert the monomyth, as—like the black castle that houses the brutal, rapacious tyrant—something that passes to the servant as avenging such mastery to keep capital in line.

This is what Soulblighter embodies in Myth II, the game being his story after Caesar is dead; i.e., the tortured, queer-coded Asiatic Jew driven mad with revenge tied to different terrible things; e.g., black magic and torture, but also animals. To it, Marlowe’s “raven soliloquy” from The Jew of Malta (1590) leaps to mind:

Thus like the sad presaging Raven that tolls
The sicke mans passeport in her hollow beake,
And in the shadow of the silent night
Doth shake contagion from her sable wings (source).

Barbara’s monologue/parade of vengeful, cruel, and thoroughly anti-Semitic stigmas curiously mirrors Soulblighter’s abjection; i.e., as penned by Western Christian men, then and now (including gay ones like Shakespeare; re: Shylock). Soulblighter’s their DARVO punching bag just as Barbaras was, but wedded to “Caesar” and the Cycle of King’s Capitalist Realism. Keeping with the grim reaper shtick, Soulblighter’s bloodthirsty glaive (the knife dick, its fang thirsty for good men’s blood, fueling the owner’s wicked revenge) also bears an anti-Semitic, “backstabbing Jew” flavor (we’ll look at the Orientalist side of Soulblighter in a moment; e.g., his links to the Japanese side of the Axis Powers, exhibit 41c1).

Starting with Barbaras’ greed parable, the “evil Jew” trope comes out of the actual medieval period into future echoes felt inside capital; i.e., oscillating towards and away from itself vis-à-vis its muscled Orientalist harbingers (and other monstrous-feminine scapegoats): those standing in (under duress) as Bungie’s vaudeville, their Lord-Humongous-style Four Horsemen aping the same contagious virus borrowed less from the likes of Maturin and more from Hiroshi Aramata and a post-WW2 world. Soulblighter is the strawman Jew/stereotypical Asian made to count himself among Caesar’s four Fallen Lords; i.e., the token symbol for greed abjected onto an alien, easterly Semite that serves capital by emerging to scare the middle class into fighting him, thus preserve capital by eating themselves (a fiendishly clever reversal of the zombie—normally eating the middle class—suffering to be eaten by them, instead).

In reality, it’s all capital’s doing what capital always does: “rape workers and blame it on them to divide and conquer when capital decays and seeks revenge (revealing its own rapacious function as having existed before said decay sets in); put said zombies down and hand the keys of empire back to the usual white knights (cops) and lords (owners).” Dogwhistle, repeat. Clearly Myth II is aware of the cycle it illustrates, but it uses the expendability of its soldiers (and sprawling dogma of its built worlds) to crystalize the loop, hence the status quo as something Soulblighter the terrorist is ultimately against. He’s Shylock: “If you prick us, do we not bleed? […] If you wrong us, shall we not revenge?”

Again, the monomyth is baked into capital, commonly inverting as a Promethean, undead cycle of rape, revenge and restoration serving profit; i.e., a zombie tyrant (often a vampire Nazi or Jew) to raise and blame when it feeds, not the system already in place exploiting and antagonizing nature before putting it cheaply to work: raising ethnostates and terrorist organizations (e.g., Israel and Hamas) stuck in the same abject torture loop moving power towards the state exploiting all parties involved. Whatever the destroyer’s form (not just the Metroidvania castle, vengeful husband or mad scientist), our speculative, subversive aim is regicidal and postcolonial; i.e., presenting the zombie as something to critique if it defends the state at workers’ expense: a fearful, muscular and undead golem, vampire, what-have-you, with motives that resist discovery upon examination.

However, if we remain persistent and creative, we can resist the typical fear mechanism or fascinated glory-seeker’s rebuild-the-kingdom antics (e.g., Metallica’s “Four Horsemen” [1983]: “Choose your fate and die!”) normally turning capital’s gears; i.e., choosing instead to inspect, understand and ultimately subvert Soulblighter’s trauma and undead feeding habits, working out what makes him tick, thus lay bare capital’s usual operations through such tokenized vaudeville: the evil child, the Pinocchio from Hell, the Golem of Prague that is both the Übermensch and the Untermensch, the harbinger and the testament to secret sin, open discord and selective memory fueling present struggles fascinated with Old-Testament violence, black magic, and rituals of blood sacrifice (re: Abraham).

(source: Mythipedia)

As Myth‘s Melmoth, Soulblighter looks scary enough—is literally the thing that haunts the bourgeoisie’ dreams, keeping Alric up at night as his extratextual parallels try and scare us with these same things (they fear worker revenge, so they transmute it into dogma). In technophobic terms, Soulblighter is a canonical goblin; i.e., a false mirror/double of reality projecting imaginary bourgeois fears onto his viewers, planted in the Earth and springing up from the clay while composed of it like Nappa’s cybermen. Keeping with Victor’s doomsday scenario, Soulblighter was birthed by the mad minds of those in power alongside his fellow creations—a crass, abject rainbow of disparate monstrous-feminine clichés that fearful middle-class men can LARP against in a fantasy world made, as the monomyth always is, just for them: WW2 in small. Such lies are planted and sown, then take root through assimilation and play.

As widespread and fearsome as Soulblighter sounds, he ultimately remains against empire for reasons that aren’t completely alien to our own counterterrorist cause, provided we camp it a little; i.e., “make it gay” in ways that speak to queer alienation as something that intersects with other forms; e.g., Orientalism and anti-Semitism becoming “Holocaust” in quotes—something that never quite existed, thus permits us speaking to our own survival through its fantasy battles and slaughters. This “rape play” isn’t something the elite can monopolize, meaning we can camp it, too; i.e., just enough to make Soulblighter feel pain, to humanize him (as a stereotypical tortured fag will do) to account for similarity amid difference, hence a pedagogy of the oppressed and its anisotropic qualities reversing abjection by flowing power towards workers through terrorist/counterterrorist binaries we can subvert, synthesize and reverse in defense of those normally policed and tokenized to police labor by state forces feeding through such violence.

For one, it’s a lot easier to understand Soulblighter’s potential love for Balor as a fellow gay man in a fascist regime than it is for him to simply be “pure evil.” People don’t do things simply to be evil unless it’s for propaganda purposes; e.g., the barbaric Jew (re: Barbaras) being evil to make the Christians look good—with Soulblighter being so cartoonishly evil, it defies reason:

If the dam were destroyed, the resulting deluge would kill everything in its path for miles. […] Still Shiver stands between us and Soulblighter, just as she did two days ago on the Ire River. The men who fought there faced an army of thrall meant more as an impediment than anything else. Did Soulblighter plan to wash both the Legion and Shiver out to sea? Truly there is no end to the fiend’s malfeasance” (source).

(source: Mythipedia)

While all’s fair in love and war, the game depicts Soulblighter as a terrorist. Basically he summons Shiver—a literal hellcat—and uses her as bait (all that the game allows her to be); in turn, the Deceiver—wielding a vain, silver-tongued worminess (all queer stereotypes) married to a Grinch-like smile and large nose (anti-Semitic tropes, himself a backstabbing Jew “in the flesh,” above)—is brought back to save the Legion from the battle at the dam; i.e., the good queer servant/dutiful Jew who used to be bad: “He goes to warn the Emperor—moving through odd angles; faster than any man, and if unobserved, much faster than that” (source).

To it, Soulblighter’s acts of terrorism always classify as tokenized Jewish/Oriental revenge, thus are depicted as extraordinary cruel (more cruel than Alric). When these routinely fail against all odds, Soulblighter spirals, picking a fight he cannot win so that he can lure his ancient enemies—literally empire, itself—to a desperate last battle. Soulblighter wants to die and has from the start, but he’s choosing to die by taking the Cycle of Kings with him (the volcano literally being a suicide bomb)! Apart from Shiver (who’s bait), Soulblighter largely does this alone; i.e., as the mastermind with an army of queer-coded Nazi slaves (again, the contradictions are fine provided they serve profit; and liberation and enslavement occupy the same shadow zone, as do Nazis and Communists).

(source: Mythipedia)

Except, Soulblighter can’t resurrect Balor to help out, so he chooses to bring back the Myrkridia—again, more golems, and queer-coded ones linked to sodomy and bad resurrection: a race of inferior-yet-superior (re: “the enemy is weak and strong”) creatures of so-called “Jewish magic” (mad science) and revenge:

The Tain was supposed to be the final resting place of the Myrkridia, but The Summoner has been inside the shattered artifact for five months now, slowly resurrecting their entire race [sort of an evil Genie’s bottle]. To think of it makes me shudder, and even now the Myrkridia spread across the Province like fire across a dry field, leaving death and blackened ruins in their wake. We must stop him now. […] The Deceiver has brought us here to kill The Summoner. The ruin he will bring about if allowed to remain alive is unconscionable. This alone dictates that he must die (source: Mythipedia).

In short, Soulblighter—the avenging Jew that raises the Nazis—finds an evil wizard, cutting ahead through the slower imperial mechanisms’ usual cycle to generate a race of werewolf supermen (a Nazi call to violence, towards the end of WW2, below) that, all the same, bears the tell-tale likeness of dwarvish mechanisms (re: the Tain), goblin phenotypes (an anti-Semitic symbol, above), Japanese Imperialism exhibit 41c1, and “sodomy” (unnatural, queer-coded reproduction). Thus, Bungie blames a Jew for the Nazis in Orientalist language, cramming everything messily into the same evil ghost that wanders the war-torn land; i.e., when the chickens come back sooner than expected (aftershocks).

Cliché though it is (verging on “true camp” in that Bungie have no irony to speak of, delivering the menace with a straight face), Myth II yields a much more involved and fleshed-out plot than Myth I does; i.e., the Summoner turning the bodies of Soulblighter’s myriad victims into what can only be described as “Nazi-Communist effigies”: a DARVO argument by Bungie, treating Soulblighter as Melmoth, and the Summoner as his vague, evil-wizard (director) Goebbels (the order of their deaths being different—the original minister of propaganda committing suicide outside the Führerbunker after Hitler shot himself—but I digress).

Furthermore, the obscurantist mixing of monster myths to conceal the fact that Alric and empire are actually the bourgeois forces, here (with Soulblighter nothing but a fascist mirage with Communist bastardizations), is simply fascism defending capital through the middle class. The Summoner might be the Nazi scientist, in-game, but the story remains a queer-tinged framed narrative comparable to Tolkien’s LotR (re: Ostertag) for which everything is contained in the Narrator’s journal, the latter written by Bungie serving the profit motive similar to Tolkien or Lovecraft (re: Imperialism with more steps). It’s an abject, adult-oriented playground for endless battle against gay Nazi, “degenerate” (foreign, poor and non-Christian, etc) forces, informed by history as half-real and cartoonish, strangely devoid of camp in its medieval, token, He-Man-grade revivals.

For example, after Soulblighter’s blitzkrieg fails, the werewolf legend he invokes unfolds in ways that pertain—ironically enough—to a creatively imaginary homeland aimed at frightened children borrowed from the actual Nazis:

It is said that “desperate times call for desperate measures,” and no one was more desperate than the members of the Third Reich in 1945 during the final months of World War II. Even Adolf Hitler knew the Allies were advancing on Berlin. The thought both terrified and enraged him. Hitler had always been a big believer in the occult, numerology, the zodiac, and more. But by the final months of the war, his belief morphed into a kind of obsession. His preoccupation with these matters was well known to his men. They catered to it by delving into subjects like the existence of the Holy Grail, witchcraft, and werewolves.

Hitler was fascinated by werewolves, but he believed in them the same way Germanic folklorists did, namely that werewolves were merely “flawed, but well-meaning characters who may be bestial, but are tied to the woods, the blood, the soil,” says Eric Kurlander, author of Hitler’s Monsters: A Supernatural History of the Third Reich. According to Kurland, Hitler used werewolves and wolves[4] as symbols of German strength and purity against those seeking to destroy them. Hitler co-opted the image of the creatures often. In one instance, he named a plan to destroy his enemy’s supply chain “Operation Werewolf.” He also created a group of paramilitary soldiers – werewolves – to confuse and frighten the advancing Allies and the Soviets, against whom he was losing badly on the Eastern Front.

[from source: “9 March 1945: Goebbels awards a 16-year-old Hitler Youth, Willi Hübner, the Iron Cross for the defense of Lauban. Photo: Bundesarchiv, Bild 183-J31305 / CC-BY-SA 3.0”]

By late 1944, even Hitler and his top men, including Joseph Goebbels, knew the war would soon be over. They realized that they couldn’t pull victory from the jaws of defeat. Instead, they chose to delay the inevitable in the hope that they could devise a more favorable scenario for Germany. Historian Perry Biddiscombe explains in his book, Werewolf! The History of the National Socialist Guerrilla Movement, 1944-1946 that Goebbels came up with the idea to exploit the werewolf legend. In early 1945, Biddiscombe notes, broadcasts began nationwide urging citizens to join the “werewolf movement.” He describes one broadcast in which a woman, posing as a werewolf, says, “Lily the werewolf is my name. I bite, I eat, I am not tame. My werewolf teeth bite the enemy” (source: Ian Harvey’s “Nazi Werewolves? The Secret Nazi Guerrilla Organization,” 2018).

Such a dishonest, uneven, canonical weaponizing of myth—of treating specific, heteronormative/queernormative elements as transcendental signifieds—is not a new trick, and not one exclusive to the Axis Powers abusing child soldiers to refill their depleted slave ranks with fresh Hitler Youth; all empires do this, including America and its allies, but also British, American, and yes, German authors under their umbrellas (re: men like Marlowe, Tolkien and Lovecraft, but also Hitler inspiring companies like Bungie).

Why? Because it’s easy to manipulate, hence profitable! War—specifically war against a monstrous invented enemy (of nature)—historically sells through the abjection process touting the lie of Western supremacy (the ghost of the counterfeit): posture “strength” in opposition to the foe “of nature,” then siphon it out of state workers playing at Ragnarok (the state always takes, but lies to make you feel strong as it drains you). Keeping with the Nazi trick of DARVO and obscurantism, a given warmonger (not just the Nazis) frame themselves as the guerrillas, fighting on the backfoot while trying to convince people of their righteous cause through more and more false flags.

Hitler borrowed such things from America to radicalize American-style settler colonialism abroad (re: cowboys and Indians, with the frontiersmen playing as white Indians to serve the state, but also token Indians selling out their own peoples), as much as Bungie borrowed from the Nazis to enact Pax Americana, in-text; i.e., a Jewish-Nazi revival, whose medieval fantasy world looks suspiciously similar to Western Europe sold back to fearful Americans unused to war on the home front. Propaganda is propaganda, serving profit as usual.

To it, Myth II tells itself through records of old events, lionizing empire Tolkien-style by inventing a Jewish-coded megalomaniac to stereotypically justify its own endless war’s runaway tensions—i.e., occurring on and off the page abandoning workers to such remorseless predation. Keeping this in mind, it might seem easy to write Soulblighter off, treating him as Bungie does: a bad Nazi cartoon with Jewish, Orientalist and queer elements; i.e., “This is what happens when the blindly faithful lose their leader! They need a good parent to keep them in line!” To camp Soulblighter to a proletarian degree, we can’t ascribe the game’s theatrical motivations to him; i.e., the apprentice outperforming the master to be even more evil/unstable than Balor was (the Jewish cop “out-Nazi-ing” the Nazi, itself part of the same bourgeois witch hunt probing the witch’s guilt).

So while “death before dishonor” is entirely possible—with Soulblighter basically being one of “Hitler’s” faux-Caesar generals (ghosts of ghosts) playing out of the Nazi rulebook stolen from American volumes and passed off as “genuine” by Bungie (a canonical variant of Walpole’s Otranto)—the fact remains that it’s far from the only explanation. To it, the speculative variety unto Soulblighter’s internal conflict/old-fashioned moral dilemmas makes for a very different (and more interesting) plight than Balor’s jilted, one-off Caesar schtick; re: “I didn’t man the walls hard enough, thus became the zombie impostor!” By comparison, Soulblighter seems quite aware he’s undead. There’s an outrageous, Melmothian quality to him that demands he be camped (as Nazi ghosts generally do, onstage)!

Expect the usual dualities. On one hand, Damas is a one-note psychopath with zero nuance, which is exactly what pro-capitalist propaganda needs the Wandering Jew to be. On the other, his outsider’s motivations frankly make a lot more sense (removed from capitalist dogma) if there’s a human element. Given the operatic framework already in place, a jilted widower pining for his lost friend feels oddly accurate for Soulblighter (a bit “bros before hos,” but gay in the way that Tolkien is unto Frodo and Sam: Balor is Frodo and Soulblighter his Samwise Gamgee, reversing the monomyth and its ringbearer’s quest). It might not justify Soulblighter’s disastrous actions entirely. But it would explain them in ways that partially humanize him, which we can camp to whatever degree we want (Soulblighter musical, go)!

(source: Myth Journals)

Furthermore, being non-white and queer would automatically marginalize Damas, hounding him witch-hunter-style into a radical direction that normally would lean either to the Left or the Right, but here Bungie conflates “Jew” with “Nazi” to provide the Promethean (self-destructive) element it needs to continue the Cycle of Kings all over again: “Thou called’est me a dog before thou had a cause / But since I am a dog, beware my fangs[5]!” The state routinely hogs and weaponizes paradox through such Orientalist caricature as doubled, cloned, spit out like bullets to coax police-style escalation (reactive abuse) anywhere and everywhere.

Given the West’s complicity with fascism to purge Communism from existence[6], the best Bungie can do, in Myth II, is treat the volcano scene as Red Scare; i.e., through a fascist, ticking-timebomb purge, one speaking to reactive abuse and reactionary sentiment sandwiched together—this time with a real volcano instead of a giant hole in the ground.

Towards the end of the game, Soulblighter invokes the fire of the gods, Bungie meaning to gaslight, gatekeep girl boss Soulblighter until he first tries to take the world with him by summoning the volcano (waking it up); then plunges pathetically through futile, Promethean revenge into the lava like Icarus, but also Gollum (another anti-Semitic character—one whose name sounds like “Golem,” but also who Tolkien has Gandalf accuse of drinking blood and eating babies). Even so, the furious sentiment remains a valid one, insofar as someone queer and damaged might—having been abused enough by a toxic lover or authority figure—simply opt to end the cycle for good; i.e., extinguish the entire bloodline; re: Frankenstein. The villain in that story isn’t the Creature, it’s the man of reason, and the man of reason in Myth is Alric, not Soulblighter.

If you’ll recall, part of the overarching problem isn’t just Nazi pastiche, but the intellectual dominion of old nerdy white men; i.e., contributed to by earlier thinkers like Marx as much as by Bungie and other proponents of capital. Reassembled through our own labor, then, we can reshape the wider Gothic imagination—thus canon and the world—in pointedly sex-positive ways that holistically and inclusively guide future generations out of the Capitalist-Realist nightmare, all while camping Marx’ ghost, too (the original man being anti-Semitic and homophobic, thus exclusionary and prone to scapegoating others to some extent)! Gothic Communism does so by camping stories like Myth II through subversive interpretation, one that builds on imperfect theories while challenging canon at large. In doing so, iconoclasm becomes an intersectional, solidarized mode; i.e., a rebellious act of seeing systemic trauma through counterculture art, including dreamlike implements of ritualized violence that hurt, but do not harm.

That’s what Soulblighter does. He’s literally a wandering ghost, but also a walking wound, and a very angry and outrageous one that lends itself well to camp. This must heal, which requires humanizing the wound through camp. Only then will the true abusers of the world—Capitalism and its inherently unstable, Cartesian-coded Torment Nexus—vanish. Disappearing with it, the giant, Frankensteinian “Caesars” would cease returning from Hell to rape and cannibalize empire, kayfabe-style; i.e., as a matter of “sodomy”—with an unquenchable thirst for human blood and hauntologically big muscles pumped with said blood (whose builds couldn’t have existed “back then,” but did express in statuesque “antiquities” that ballooned under a heteronormative profit motive closer to the present; e.g., Eugene Sandow unto He-Man and Bungie’s good-vs-evil meat wizards and warlocks).

All evoke the same old sagas’ profitable recursions of death; re: their disposable heroes’ Abraham-style altars of sacrifice (“Bred to kill, not to care, the slaughter never ends!”), bearing fearsome tokenized queer elements that challenge Heaven as a matter of ghostly revenge from empire’s past victims married to such stereotypes (a bit like Lucifer in Paradise Lost, but less campy than Milton, or even Tolkien’s Morgoth/Sauron[7]). “Suffering to the conquered” becomes a worst-fear Jewish revenge married to an Asiatic one, each playing the bugbear’s part as a matter of canon-made-chimeric, but also ghostly and impossible: multiple ideas of revenge lurking inside the same spectral cartoon that—like a Radcliffean castle during the liminal hauntology of war—evokes the idea of the grim harvest to scare workers with! Summon ghost of the Axis Powers (and the West’s ideas of their stereotypes and revenge) during Red Scare; witness them; drum up moral panic during Capitalist Realism. Repeat!

(exhibit 41c1: Artist, bottom-left: John Bolton; bottom-right: source. Soulblighter, the chief antagonist to Myth II. Whereas Balor resembles Caesar fallen from grace, Soulblighter more closely embodies Jewish revenge for Hilter [“Caesar”]: “If you wrong us, shall we not revenge?”

It’s the usual horseshoe-style Red Scare, conflating Communism with fascism while married to Yellow Peril and Islamophobia; i.e., the Orientalist element of a barbaric non-white savage intent on destroying the West out of revenge for a fellow half-alien, the Nazis [a visual motif echoed during the “Yellow Peril” propaganda in various American wars, but also during the fighting, itself; e.g., on the Pacific islands during WW2’s infamously brutal Pacific Theatre]. So whether it’s the Moors or Arabs, Mongols, Shogunate, Turks, Zulus, or some other barbarian, the same basic process employs DARVO to obscure and hybridize abjection-as-usual, committed by modernity projecting its own barbarism onto other cultures; i.e., Soulblighter renowned for his unusual cruelty among the Fallen, minus the tell-tale, Nazi-grade sadist outfits. Instead, it’s closer to the Rape of Nanking committed by the Japanese side of the Axis powers: 

By all accounts, Soulblighter butchered the entire population of Strand looking for The Summoner. How he knew where to look for him, or even how, is unclear. It is obvious that Soulblighter did not have access to the Total Codex. If he did, it would have led him right to the man. Instead, he tortured and killed nearly every living soul within three weeks travel of that ill-fated city before finding him [source: Mythipedia].

Part Nazi, part Shogunate, part “evil Jew,” Bungie constantly frames Soulblighter as a brute-force, East-meets-West destroyer of the West and more wicked than “builders of empire” like Alric standing in for American forces; e.g., “sixty years is nothing to the likes of a Fallen Lord, and while King Alric was restoring the Province to its former glory, Soulblighter was plotting its infinite ruin” [source: Mythipedia] or “Soulblighter, like Balor before him, seeks not to conquer but to destroy; to be master of the unthinking dead [extended beings] and their blasted lands” [source: Mythipedia]. In other words, Alric tames nature, making it “good”; Soulblighter is a force of nature to put down because it is like a mad dog that cannot be tamed. Corrupted by canonical essentialism to be viewed as “fallen,” Soulblighter is like an orc, witch, zombie, or some other monstrous-feminine; i.e., as inferior nature biding its time against superior Cartesian forces: the horrors of war from a Western perspective, equating their cartoonish enemies/victims’ queer love to “total destruction.”

[source, left: Reddit; right: Mythipedia]

Balor and Soulblighter are both fascists, but they’re not identical in that respect. Combined with a “non-Western,” Yellow-Menace brutality—one that makes a DARVO argument for the West as innocent—Soulblighter’s appearance is conspicuously muscular and Asian, but also skeletal; re: he mutilated his own body in anticipation to his zombie-esque “turning” as part of a larger dogmatic cycle. Forget “total eclipse of the heart,” Soulblighter literally has no heart; he cut it out of himself.

“And who is willing to destroy a piece of his own heart?” Aleksandr Solzhenitsyn asks. Seemingly in response, Bungie makes Soulblighter—a resident friend-of-Caesar [similar to “a friend of Dorothy”] who becomes the tinman[8] in the flesh; i.e., achieving eternal life to seek short-sighted revenge while carrying a torch for Connacht.

Solzhenitsyn continues, “If only there were evil people somewhere insidiously committing evil deeds, and it were necessary only to separate them from the rest of us and destroy them. But the line dividing good and evil cuts through the heart of every human being”; i.e., by making someone so unduly heartless as Soulblighter—a being so enraged by the death of Balor that he cuts his own nose off [to spite his face]—Bungie “solves” the problem of appealing to humane peoples by forgetting Solzhenitsyn’s words on purpose. To it, Soulblighter is the tokenized undead witch; i.e., a mad dog seemingly beyond redemption, thus someone for which it is easy to ask others to “mercifully” destroy [and overlook the sins of empire in the process].

Both sadistic and masochistic, Soulblighter’s “zombie Orientalism” and its violence are always illegitimate, but especially when he tries to “end the cycle” by erupting a giant volcano, trying to destroy the world: “We have Soulblighter’s army caught between the Cloudspine, the Ire River, and Tharsis—the legendary forge of the Trow” [source: Myth Journals]. There’s also an element of secret-identity futile revenge to it, Soulblighter actually being Damas, former captain of the game’s “Heron guard” [basically a healer samurai unit]—literally the old guard of a formerly great far-east empire who seek redemption after the fall of their city centuries prior [itself a form of fascist Orientalism: the restoration of the “noble samurai” similar to the noble savage or noble Jew].

Every Fallen Lord has such an identity—generally some kind of nemesis to go with their current evil side out from older times. Apart from such double selves, such zombie warlords are presaged by ill omens in general. One is the comet from Myth announcing Balor’s return. However, there is also the wake of various stigma animals that canon commonly uses to devalue themselves and the non-Western cultures associated with them [re: Shylock being compared to different canine beasts by his Christian overlords].

To that, Soulblighter also has the ability to transform into a so-called “murder” of crows—a magical, shapeshifting act that unfairly associates those animals [exhibit 41c2] with his cartoonishly evil, tokenized crimes [and which anti-Semitism associates with the death of Christians relaid in Jewish vaudeville; re: Marlowe]. Indeed, corvids in general are intensely clever animals, but aren’t anymore cruel than other birds; i.e., certainly not the shrike, which impales its prey[9] on thorn bushes, or the toucan, which is surprisingly brutal despite its colorful, friendly appearance and latter-day transformation into a children’s breakfast cereal mascot: “Always follow your nose!” Like Gandalf to the hobbits, in Moria, I’d say the same regarding Soulblighter’s, but he cut his off already!)

Like Tolkien’s Sauron challenging the West’s sense of divine entitlement, Bungie marries Axis-flavored bugbears like Soulblighter (the game’s Sauron analogue) to a strange, now-alien relationship to nature; i.e., animals and magic that have become forgotten, abject, and cartoonish through the usual canonical arbitrations: Nazgul in small (“death from the skies”)!

To it, Soulblighter is literally composed of crows: “The Deceiver [the game’s gay wildcard; i.e., shaking up the action while shouting “Wildcard, bitches!” and putting on a cowboy hat, like Slim Pickens’ from Doctor Strangelove] boasted of his victory over Soulblighter, clutching a mangled crow and claiming to have captured ‘a part of the murder,’ crippling his former ally” (source). Soulblighter is Big Bird from Hell, a walking “murder” that essentializes nature as evil through medieval superstitions and prejudice (conspiracies) concerning corvids and Jewish people revived in neoliberal fearmongering: the usual cataclysms that Capitalism both threatens/materializes and brings about through its divisions and divided labor force (us-versus-them) forever delaying progress (a lie unto itself, “progress” being a cryptonym for “profit” pushing like Sisyphus towards an unreachable goal; e.g., Mount Olympus denied to normal humans; i.e., the fire of the gods).

(exhibit 41c2: Fable the raven and her pet human. As a stigma animal, ravens and crows are treated as harbingers of death. In part, this probably owes to their trademark black appearance, as magpies—despite being corvids—don’t get the same wholly bad rap; i.e., because their plumage is only partially black [“One for sorrow, Two for joy…” 1780]. However, Christian bigots [and by extension capitalists weaponizing Christian dogma] likewise associate stigma animals such as corvids with manmade sites [and personas] of death and decay.

Furthermore, while decomposers like insect larvae, dung beetles and fungus obviously fall into this group, the tell-tale “murder” of crows and “unkindness” of ravens associate with death through canonical collective nouns; i.e., as something they visibly feed off of as notorious scavenger animals; e.g., cities, but also the battlefield and its endless glut of corpses bringing groups of undesirables to the fore. It’s DARVO blaming animals while conflating Jews [and other out-groups] with their collective punishment in service to profit.

[source: Ben Jonson’s “Tower Ravens[10]“]

By extension, these birds have become canonically associated with tombs and prisons; i.e., as a Neo-Gothic matter of attracting paying customers, generally middle-class foreigners, drunk on the cartoonish idea of a British “medieval” [continuously romanced by writers like Christopher Marlowe and Edgar Allen Poe, but also featured at regal-themed animal rescues; e.g., those pet ravens kept at the fearsome Tower of London, above]. Like the black dog or cat, canon frames the corvid’s presence as an ill omen belonging to a “creature of the night[11]” that emblematizes death through buildings known for heavy atmosphere; i.e., one associated with witches and black magic as something to fear and attack by goodly God-fearing Christians “guarding the church” from barbarians at the gate. Indeed, the idea of corvids serving as dark familiars makes sense, as they are both tremendously misunderstood and extremely intelligent, adorable creatures. The same humane potential goes for their human associates, though the latter can tokenize.

To that, if we can humanize actual corvids and realize their victimization by Western dogma and Christianized persecution through Capitalism unto alien forces, why not Soulblighter?)

The reason for this delay in development is that canon is carceral, its hauntologies deliberately trapping worker minds inside disastrous, illusory and heteronormative lines of thought. Doing so alienates them from themselves and nature-as-monstrous-feminine (with ravens and crows being seen as witches’ familiars heralding dark godly forces[12], similar to black cats); i.e., stereotypical conflations that lead workers (from white cis-het men trickling down a tokenized grapevine) to be violent towards ravens and crows, but also Jews, Communists and queer people, etc. Like an ill omen, we become an Infernal Network to the middle class, a Jewish Conspiracy that—more than Soulblighter and the Summoner ever could—raises pro-state Legions to kill us time and time again (stochastic terrorism).

To it, power is a relationship to consumption through capital. All forms thereof constitute a Great Chain of Being’s nadir being wholly endemic to the same abject, bigoted equation. Whatever abjection’s current form, it’s the routine chase of unequal predatory power amid endless conflict under Capitalism; i.e., with older, mightier forms of the same undead belonging to the same rotting power structures the middle class gladly leverage against state victims during police violence. All constitute a bourgeois matter of calculated risk, one where zombie generals and sacrificial soldiers compete with present-day doubles, themselves budding debutantes directing power anisotropically towards the state and its rulers: Capitalism is the zombie, and a giant one at that (more on this during the conclusion)!

Bungie doesn’t camp any of this in Myth I or Myth II, but we can—doing so simply by acknowledging what the authors are canonically up to: demonizing nature (and the monstrous-feminine through labor) through all the usual tokenizing fetishes and clichés, backstabbing Jews included. Like Garfield the Cat, nature simply becomes something for the middle class to fear and feel suspicious about, thus police the ghost of the counterfeit with through confirmation bias; i.e., one that abjects capital’s appetites off onto small defenseless animals and vulnerable human parties turned into giant, ravenous undead, and more to the point, profitable caricatures of themselves (with Lumpy Touch taking an already lucrative commodity and making it Gothic for those very reasons) that the self-centered middle class can sweat bullets about, Lovecraft-style. It’s all very “woe is me,” the privileged group abjecting nature and extended beings to ease their own tormented status:

(artist: Lumpy Touch)

In turn, this is a multimedia ordeal, translating to novels, comics/cartoons, movies and videogames conversing back and forth. Men become afraid of animals just wanting to eat, persecuting them and those associated with them (what Maynard James Keenan calls “the cry of the carrots[13]“) through a village scapegoat mentality trapped inside Capitalist Realism; i.e., as something that is easier to do instead of face the thoroughly unattractive and unappetizing reality that Capitalism and profit-as-ravenous are to blame for such shortages and superstitions (re: the bourgeoise trifectas and monopolies). Like eugenics and Nazi dogma (which are simply Capitalism and Cartesian thought decaying into radicalized versions of themselves), such things transfuse and pass along like bad wisdom/religion through the middle class on settler colony lands. “It takes a village,” indeed!

Now that we’ve gone over Soulblighter and their abject role to nature, as well as the giant cruelty of normal-sized men, let’s rehash some broader points about the Cycle of Kings and actual giants, then conclude our Fallen Lords close-read by surveying the female monstrous-feminine.

As a tyrant, the canonical zombie warlord is only part of a larger harvesting practice: presenting the future as hopelessly dead, even when trapped in medievalized iterations like Myth: the Fallen Lords and Soulblighter. Unlike the retro-future cyberpunk, the modern-day zombie apocalypse, or the closed space of a Gothic castle, the future of what could be is flung ass-backwards into a new dark age on open ground; i.e., one where the kingdom of the Light is threatened by the forces of the Dark (what Gary Moore, in romantic terms, might call a return to “the Wild Frontier” [1989] the same way that heteronormative young men might excitedly dream about ninjas, pirates, Vikings, and knights, etc); e.g., Braveheart’s own ahistorical celebration of such battles coming out of Lord of the Rings and other settler-colonial propaganda: dressed up as “rebellion” and “home defense” against foreign invaders tied to internal plots of alien, vengeful usurpers (the elite scapegoating labor by tokenizing legitimate feelings of anger against the state, turning those feelings against workers to police themselves with). Whatever the form, all belong to the same dated territory as part of a future image that could easily come to pass and in some ways already has.

Overall, the fantasy genre does more than displace state violence; it dissociates it entirely by framing the fantasy world as “eternal,” divorced from time as a cycle altogether. One need only examine the fascist hauntology of America and Western Europe to know this isn’t true. Like Metroidvania, Bungie’s medieval boneyard is a black mirror of what could happen to our own world, but lies to audiences by portraying the player as the slayer of the Dark through state-sanctioned executioners: the fearsome Legion guided by a loose coalition of powerful manly wizards called the Nine. The Fallen, by comparisons, are heralded by a version of history that doesn’t make sense to its current benefactors, yet whose alternate visions—from an undead Pantheon of great military leaders working against them—belies the base function of Capitalism working as it always does: out-of-control, in crisis and decay as fueling the chaos of competing warlords rising from the grave.

To grapple with the zombie tyrant, a centrist author like Bungie must seek to quell their own inherited guilt/anxiety through police violence; i.e., the token cop Soulblighter policing his own as repressed like he was even when times “were good.” Fear and wonder become powerful levers to motivate the middle class to take part, becoming the very thing they revel in the wake of; i.e., the Second Coming of what they themselves hope to be: conquerors. In turn, the man of reason, crime lord and warrior king each account for some of the male-dominant positions under Capitalism, traumatizing the land through the creation of various undead dilemmas: hauntology as tied to Capitalist Realism, where Capitalism becomes a multicultural, cross-generational tomb for the living to inhabit from cradle to grave.

To it, Myth offers up the usual undead power fantasies, their futile revenge against nature wedded to symbols of cartoon danger you must recognize and attack. Simply put, it’s a trap—the effect of canonical hauntology carceral precisely because it traps consumers inside recuperated, locational markers of Capitalism’s generational abuse; i.e., echoing fascist images of the future as things to defeat through yet-another last-ditch defense of the state from the usual suspects in the past. Its dated, once-upon-a-time remediation, through blank parody and pastiche, yields canonical likenesses continuously devised in cryptonymic fashion; i.e., transformed into profitable, stupefying hypercanon, and whose neoliberal hauntology capitalizes on the “cracked mirrors” of dystopian retro-futures by treating everything as a splintered, repressed cultural mindset; e.g., Soulblighter and his “Nazi” mad scientist antics with a tokenized flavor to them, or Balor before him and a more gradual, less tokenized form of the Cycle of Kings (tokenization being an act of desperation): a sudden Promethean cataclysm, “the lesson in humility” comparable to a nuclear bomb (fire from the neoliberal gods’ “volcano”) to spook labor silent, reminding them who’s the boss.

(source)

Divorced from actual rebellion, the run-down parallel worlds Bungie contributes towards abuse myth for profit’s sake; i.e., Crusader and white-Indian heroism (which the game’s Light units reflect, left) wedded, per Umberto Eco, to the cult of death. In doing so, they have become increasingly mass-manufactured—carceral fakeries that, from the neoliberal point of view, are only meant for apathetic consumers to play around inside while posturing as sexy rebels playing war as usual; i.e., the canceled future and infernal concentric pattern, wherein lies the sanctioned killing of gangsters, bandits, authoritarian cops, rogue AI, mutants, Fallen Lords, and other placeholders that function identically to the out-and-out fascist zombie in postapocalypse scenarios. It’s fear and wonder serving profit, continuing zombie war inside and outside of fiction, galvanized by the process of abjection and ghost of the counterfeit—a red false flag to wave in front of the bull to get him to charge, then reap the whirlwind by destroying nature (versus being stewards to it) through all the usual dogwhistles.

In other words, canonical or not, the story of the zombie is always a black mirror—one whose Melmoth the Wanderer dangerously threatens undead apocalypse as a gigantic, looming threat waiting to feed on workers and nature through state mechanisms. Under these hostile conditions, canonical and iconoclastic variants exist in praxial opposition. However, the latter distinguishes itself by either camping earlier creations (as we have done here, largely by close-reading them), or offering new ones that pointedly uncover bourgeois hauntologies; i.e., they are not incentivized by profit and the inherent, built-in instabilities that state fabrications yield.

In either case, one must work through the catalog. With Bungie, they compile their own material, in-game and in paratexts; in turn, these—like all such built worlds—are cataloged again by their fans (who put such things online for easy access; re: Mythipedia, where I can pull such information up to interpret it in campy ways, which a queer reading essentially is). The fact remains, canon comports those in power as yielding up terrifying visions regarding state abuse (as something to uncover); i.e., the material reality continuously downplayed in favor of the canonical, decayed future and its stupid, easy fun: blow shit up, kick zombie ass—all during the apocalypse as “made for (white cis-het) men.”

As with Tolkien, Bungie and so many others, the complicit cryptonyms of the elite popularize in centrist war narratives (and other hauntological forms like the cyberpunk as a kind of “slumming yarn,” exhibit 41e); i.e., portraying yesterday’s heroes as gigantic and male, fed on yesterday’s corpses; re, the Capitalocene felt through Walpole’s giant armor, which in this case accounts for the stony golem’s flesh of the Trow and those unscrupulous sorcerers who summon them in whatever giant forms/combinations are useful to the state romancing the middle class while stupefying them, too:

(exhibit 41d: Keeping with the centrist, wrestler’s narrative, Bungie’s imaginary past is classically tied to the male body as statuesque, athletic and muscular [a trend we shall see whenever we revisit the game’s Pantheon]. For example, the franchise’s race of giants, the Trow, are tried-and-true mercenaries of the medieval sort; they originally serve the Dark, only to switch sides against Soulblighter[14] in the Second Great War [more Tolkien-style moral geography he passes off as “myth”]. While Soulblighter performs the game’s Melmoth-style vice character [one cutscene (above) granting him an almost baboon-like appearance], the Trow hybridize mythology for a Numinous effect; i.e., suffusing the myth of the Celtic giants with a Lovecraftian backstory releasing similar echoes of “Rome fallen”: the ancient city’s magical and alien statuesque parallel to At the Mountains of Madness [the patrolling Trow in the top-right image, above, storming towards the campfire to, if not eat the soldiers (as giants so often do to male heroes), then like Lovecraft’s scientist aliens, rip the trespassers limb from limb].

To it, the Trow combine the Ancient Romans with Lovecraft’s science-happy Old Ones, resulting in a slave-owning race with golem-like properties [echoes of Victor warning Walton about the Creature; i.e., a former slave being able to reproduce and harness science for a new posthuman race superior to mankind, bearing a grudge to boot]. A byproduct of mad science/Cartesian overreach, their “once-great” civilization has been reduced—as is tradition, per the Promethean Quest—by a massive slave revolt that left them proudly stranded in the snowy wastes of their former nation. To it, echoes of empire and scientific abuse extend beyond just that. Not only do the Trow speak what appears to be Latin—calling the Deceiver a being of “furor poeticus” [source: Mythipedia]—but they play Romanesque death sports, and announce themselves with great booming footsteps; i.e., not unlike the T-Rex from 1994’s Jurassic Park [except the cloned dinosaurs in that movie were all female].)

This brings us to giants. For now, I just want to consider the giant’s aesthetic in relation to the state and stories like Myth sold to workers; the conclusion will consider Capitalism itself as a giant zombie.

That being said, I don’t suppose I really need to explain what giants are—it’s in the name, after all. However, there is some additional context to impart: Myth‘s giants are all mercenaries—so-called “special units” who appear late in the game (suggesting the world-sized nature of the conflict as time goes on). These special units include the Trow as we just examined, but also the forest giants (from the first game, left) and giant Myrkridia (towards the end of the second game). Soulblighter concerns all three, the sort of person who invokes a war of giants as much as men.

(source: Mythipedia)

To it, the forest giants work for the Legion, mainly while defending their home, a giant forested area called Forest Heart, from Soulblighter (then under Balor’s employment); the giant Myrkridia work for Soulblighter after being summoned from elsewhere (another dimension, it would seem); and the Trow turn coat against Soulblighter thanks to the Deceiver’s interference. In short, giants are big and tough, but also somewhat indifferent to the politics of men and their enemies; i.e., they generally have a larger connection to the world itself, and only emerge when properly enticed (mercenaries are paid, and giants require substantial payment). Beyond that, they generally have a Numinous, elemental flavor that anthropomorphizes, speaking to the ways that nature is weaponized and made to fight for humankind in monomyth stories.

This enlarged anthropomorphism/token animism isn’t exclusive to Bungie; i.e., with Tolkien—doubtless inspired by Wagner and ancient myth—having featured the indifferent stone giants in The Hobbit, while also making nature into a goodly police force; e.g., the Great Eagles from the same book, but also with his Ents[15] from The Two Towers obediently breaking Saruman’s war machines before Aragorn and his friends arrive. Instead, Bungie more or less recycles the idea, their own not-so-friendly tree men kicking the everlasting shit out of the forces of darkness.

As for the giant Myrkridia, they’re basically “family-sized” versions of their “fun-sized” cousins. For all giants in such stories, though, they showcase the scope and scale of a conflict blown up to epic proportions; i.e., the epic poems of different ancient cultures often calling themselves home to literal giants of different kinds, but also ancient war machines[16] rising to giant heights; e.g., siege towers. Giants, by extension, embody war machines with a humanoid flavor as connected to nature being normally exploited by state forces.

Similar to dragons, witches or zombies (orcs, goblins and werewolves, etc), giants play a vital role in Capitalist Realism during the monomyth; i.e., as hyperbolic calls to police violence, letting the state feed as a giant might by gobbling everything up around it. Except, the bigger the state is, the more it can eat; the more it can eat, the more it will eat through bigger and bigger arguments of self-preservation against invented enemies—i.e., those the state brutalizes for profit, which bears out its own ladder of preferential mistreatment.

You’d think that Nazis would be low on the list. Except, Nazis generally receive special treatment because they commonly serve state interests; instead, Communists and past victims of enslavement and exploitation cap off the state’s hit list. In turn, the usual austerity politics’ boom-or-bust instability punishes those outside the bourgeoisie, weakening the structure as it tries to glut itself. The more in crisis the state grows/decays towards, more it must prey on workers and nature just to survive. It needs giant-sized arguments, hence giant-sized targets, but also giant-sized idiots to push victims into the state’s giant mouth.

It’s true, then, that fascists make popular scapegoats, provided they’re rabid. But if an out-of-control fascist is nowhere to attack, the state has loyal ones attack state enemies, instead. This escalation of violence happens in the usual police territories suddenly filled with “dangerous game”; i.e., passed off as criminal, but also likened to Bungie’s giant Fallen Lords and aforementioned special units; e.g., trans people, or Communists who use the same aesthetics of power and death as fascists do (not to be confused with flags or insignias, which generally are much harder to assimilate).

Keeping with this section’s central thesis, then, Capitalism will abject its giant abuses onto its victims—often with a queernormative, hyperbolic flavor merged with other forms of tokenization; i.e., teaching a privileged side (us) to blame, dehumanize and attack a monstrous side (them) while abusing DARVO and obscurantism in ubiquitous heroic language: the heroes acting increasingly like giant, entitled assholes against a perceived overblown menace they’re celebrated for committing massive acts of cruelty against; i.e., police brutality dressed up as “bravery”; e.g., Beowulf vs Grendel.

Furthermore, this sea change forces the alien side to adapt and reclaim such implements to survive their bullies. In doing so, many out-group members compromise. Frequently abandoning healthier forms of rape play (which are discouraged already by colonizing forces), the abused often become cops themselves; i.e., when they betray others out of convenience and desperation, puffing themselves up and acting tough. For a time, this renders them immune, seemingly beyond persecution provided their eat their own. But the middle class is always there, looking for new token Judases to fill the role of giant slayer (such sell-outs never last—are always the most expendable).

The whole abysmal process spawned from the canonical monomyth out of Antiquity (a time of giants and gods) into LotR, Star Wars, Harry Potter and Myth: the Fallen Lords (which, among countless other stories bearing the same settler-colonial markers, all contain disproportionately sexist, queerphobic, Orientalist and/or anti-Semitic monsters to prop up the usually smaller but still larger-than-life hero “chosen for greatness”).

Penned by opportunistic, white and politically moderate authors, such massive “threats” codify and catalyze Man Box and “prison sex” mentalities in poetic forms—their commercialized, menticidal dogma and refrains (maps or otherwise) turning the middle class (the usual cops) against domestic lower classes, but also entire foreign populations (the usual suspects) through frontier Capitalism finding the titanic scapegoats it needs to harvest nature-as-monstrous-feminine; re (from Volume Zero): “Hell is always a place that appears on Earth.” Said Hell is populated with “giant” enemies who, killed by posturing knights, suffer the embarrassment of witch-hunter violence against someone who is hardly so massive, powerful or dangerous being bullied by someone who is: the state loves DARVO (again, we’ll sporadically touch on the state as a giant cannibal, here, before focusing on said cannibalism during the conclusion).

By comparison, the Promethean Quest generally subverts the monomyth, but canonically still flows power towards the state when killing the hero (normally felled by a giant implication, if not an actual monster). To that, Bungie demonstrates how this can be done, populating “Hell come home” with fascist, queer-coded, tokenized stereotypes punching down against labor (as a giant might) and nature when the dead walk the Earth (another example being the Zodiac Braves from Final Fantasy Tactics, a game that sends the hero to die in Hell, fighting multiple giants-in-disguise leading to an imaginary Angel of Death without promise of reward, glory or recognition); i.e., peppering Hell/the Numinous with Red Scare elements among the horseshoe fascist overtones.

Be they larger-than-life men with Herculean strength, literal giant humanoids, or hyperobjects (capital, fascism/Communism and Mother Nature), the point isn’t the sacrifice by itself or our aforementioned gigantic forces. All generally connect through the same kayfabe’s distributions of power and status, wherein a given Amazonomachy serves and sends power as a matter of ongoing praxis. Liberation and enslavement, trauma and catharsis, mere men and giants—all exist in the same shadow zone’s contested aesthetics (often with an athletic component).

To it, expect the usual dialectical-material dualities when dealing with zombies, but especially giant zombies, generals and draconian vampires, etc. For one, the Gothic novel began as historical fiction; i.e., that reinvented history through myth surrounding such labels; re: Walpole’s giant suit of armor (an allusion to the French and Indian War, 1754-1763, concluding a year before Otranto was written). During oppositional praxis, then, said myths were plundered from a variety of sources working at cross purposes between authors; e.g., the post-Roman, pro-Christian elements to giants dating back to Beowulf (in written English), extending to an operatic cycle with anti-Semitic elements as old as the medieval period into Wagner’s des Nibelungen (which Tolkien bastardized, and later Bungie). And such language as “You shall not pass!” (from Tolkien) can be heard in praxial opposition through “No pasarán!” (and similar phrases: “Ils ne passeront pas!”) utilized as gatekeeper rhetoric to keep fascists out, but also imaginary “barbarians” kept curiously at bay by fascists aping the raised fist for capital; i.e., serving capital in faux-revolutionary language.

(artist: Nadezhda Tolokonnikova)

This being said, revolution is sexy from an actual rebel’s standpoint; i.e., sex positivity (and general liberation, insofar as Capitalism sexualizes all workers), which unfold during neo-medieval forms of rape play whose ambiguous, mythic theatrics demonstrably synthesize catharsis. All the same, this isn’t what actual practicing fascists[17] do when raising their own fists; e.g., Trump doing so after nearly getting shot by a disgruntled white conservative, but also white liberal authors playing the rebel against fascist elements while—in the same breath—callously punching down against labor movements who think Europe sucks:

When the anti-Putin activist Nadezhda Tolokonnikova [above], a member of the Pussy Riot punk group, was tried for blasphemy in Moscow in 2012, she wore a T-shirt emblazoned with a defiant raised fist and the Spanish slogan “no pasarán“: they shall not pass.

The phrase is associated with the Spanish civil war, which Vladimir Putin’s invasion of Ukraine has made terrifyingly relevant – especially as volunteer fighters from across the world gather to defend the country from his attack. No pasarán became a slogan for the 35,000 volunteers of the International Brigades who travelled to Spain from more than 80 countries to defend its legal government from fascist-backed aggression. About 2,300 or more set out from Britain and Ireland. Another 2,800 left the US, forming the Abraham Lincoln Battalion – the first racially mixed US military unit led by a Black officer, Oliver Law.

The brigadiers chose the right side of history. Both Adolf Hitler and Benito Mussolini sent troops to fight alongside the violent rightwing reactionaries led by Spain’s future dictator, General Francisco Franco. Like Putin, they wanted to demolish democracy across Europe. In Ukraine, the president, Volodymyr Zelenskiy, also wants a volunteer “foreign legion” to join the war. “This is the beginning of a war against Europe, against European structures, against democracy, against basic human rights, against a global order of law, rules and peaceful coexistence,” he said. “Anyone who wants to join the defence of Ukraine, Europe and the world [emphasis, me] can come” (source: Giles Tremlett’s “Anti-Fascist Slogan Takes on New Significance in Ukraine Crisis,” 2022).

Anti-fascism often conflates Communism with fascism, in Western eyes. When raising our own fists, then, we must likewise remember that American liberals/servants of pax Americana (moderates, white in function if not in appearance) will hijack our language, or otherwise write about it in ways that serve capital, including fiction and non-fiction alike. If it serves the powers that be, liberal democracy loves it; if it becomes violent towards the elite, the label becomes a vague incendiary buzzword to hurl against rioters, signaling police forces (actual or vigilante) to attack workers protesting American genocide.

Bringing things back to our aforementioned fantasy giants, however campy and/or otherworldly these invented objects appear at first blush (re: Raimi, but also Bungie), they are ultimately blind and predatory unto others if they employ Capitalist Realism to conceal Capitalism’s predatory nature. Capitalism destroys everything around itself, and generally does so through Promethean hero fantasies in love with killing giants for the bourgeoisie! The enemy isn’t just fascism’s bastardizing of giants and dragons, zombies and witches, etc, to scapegoat Capitalism’s usual victims with (re: gaslight, gatekeep, girl boss)—it’s the elite behind them using liberal democracy/Pax Americana to maintain capital by demonizing Putin (a fascist, to be clear) while cannibalizing Gaza! It’s “boundaries for me, not for thee,” with The Guardian complicit in Gaza’s genocide; i.e., treating the locals and their home like Omelas while calling for Putin’s head (and celebrating themselves for it). Except total war makes, as it always does, for good distractions concerning who the real apex predators are. Hitler and Putin are both war criminals, to be sure, but their crimes against workers and nature pale in comparison to the American elite and their allies in journalism!

(source: Mythipedia)

Sound familiar? Stories like Myth: the Fallen Lords do the same, chopping Bungie’s “czar” down to size while sacrificing an absurd number of people to do so. This includes not just mighty warriors

I am not a coward. I think that my actions over the last seventeen years prove this. Yet I was relieved to not be among those chosen to die. In four hours, just after sunrise, the twenty-two hundred survivors of the Legion will attack Balor’s fortress. Those men will surely die. There are perhaps half a million of the enemy between here and the stronghold (ibid.).

but those presumably under Alric’s “protection”; i.e., both being replaceable provided they win: “Before he left, Alric told us that Madrigal had fallen” (ibid.).

In short, the state can kill whoever it wants, lottery-style, in order to justify its own existence; i.e., capital punishment dressed up as “heroism,” except many who die in our world don’t even get the “luxury” of a hero’s funeral (re: the Gazans massacred as “terrorists,” versus the Ukrainians being seen as valiant). Exploitation is exploitation, rape is rape regardless if you call the victim “hero,” “useless eater” or terrorist,” but some definitely get it worse; Bungie’s game of vengeance and victors obscures the same kinds of predation on helpless populations that Pax Americana does in our world (“Keep your eye on the tyrant…”).

However, apart from the genocidal triage involved, such pick-and-chose diplomacy further mirrors our world, insofar as Bungie presents Caesar’s endless war/rape of the world as a giant old boys’ club, its bread-and-circus scapegoating of the past one that invariably invades the present through renewed states of exception told in all manner of gigantic forms; i.e., kayfabe, undead, queer-coded, oft-tokenized heels that must be defeated again and again by sacrificing oneself all the while: the figurative death of one’s heroes after they fall to the Dark Side, or becoming the giant they were supposed to slay!

Becoming “corrupted” through the cult of death that fascist heroism amounts to, our de facto cops (the Jedi, wizards, warriors, Achilles, etc) transform into deathly almighty versions of themselves; i.e., the death lord necromancer/death dealer black knight and skeleton king or “heel” serving as fallen versions of their nobler selves, which must be frozen through echoes of their own lost humanity before cutting off their heads (with giants classically paralyzed, often drugged or tricked[18]; i.e., being attacked in their sleep during asymmetrical warfare; e.g., Jason and the Argonauts vs the cyclops Polyphemus[19]).

Except this brings us back to the classic problem of what to do with the  head, post-decapitation. Giants have the magical ability to be reassembled after death; the giants in Myth are described as literally taken apart like Osiris, dragged through Hell and revived in new forms that fight what is effectively the Imperial Boomerang coming back around, biting empire square in the ass (the ouroboros/Cycle of Kings). After the memory of fascism’s latest fall becomes distant and finally is forgotten, it returns again (and again) as undead, whereupon desperate times call for desperate measures against giant enemies:

After the Great War, the armies of the Dark collapsed and the Fallen Lords were swallowed up by history. We believed we had entered a golden age, a new era of peace, and our armies laid down their weapons to begin the long task of rebuilding the world. For sixty years we worked our fields and tended our cattle and did all the things that we had fought to defend, until the war became something that fathers told their sons and grandfathers their grandchildren. But sixty years is nothing to the likes of a Fallen Lord. And while King Alric was restoring the Province to its former glory, Soulblighter was plotting its infinite ruin.

The King has decided to fight fire with fire [the fire of the gods, Prometheus-style]. He seeks Myrdred[20], an avatara of the Wolf Age whom Balor renamed “The Deceiver” after bending him to his will. Although The Deceiver fought alongside Balor during the last war, he held no great love for the rest of The Fallen, nearly being killed by The Watcher in a legendary battle at Seven Gates. King Alric believes The Deceiver still lives and is counting on this old rivalry to lure him into joining our efforts to destroy Soulblighter and the Myrkridia (source: Mythipedia).

Like Frankenstein, Bungie’s narrative style is epistolary, dramatic, richly mythical, and well-delivered (the voice actor for the Narrator[21] deserves special praise); but it always defines the human condition as one trapped in endless, toy-like war—with no room for non-zombie queers, women, or other marginalized groups, and too much room for larger-than-life assholes who generally kill everything in sight (the “Tolkien problem,” in other words, but penned by an American studio).

Trapped between the warring gods of capital, then, Bungie only allows for the warrior’s death; i.e., looking super cool as you kick zombie ass, then go to “Valhalla” to sit with Crom, King Ulster or Zeus, etc, as part of the same fascist, Man-Box mishmash: the bad dream of the zombie apocalypse becoming the “last” chance for a “real” warrior’s death, Frankenstein’s monster robbed of its camp, but slave to the grind as robata-style grist for the mill, anyways. The real myth is camp/mutual consent (which I had to introduce through this queer close-read, putting my childhood heroes to the sword; i.e., anticipating and intercepting their canonical, bigoted elements, then making them gay for me to be able to survive the people they unironically represent).

However emotionally compelling it comes across, the prime narrative of Bungie’s centrism (and the monomyth, at large) remains a thoroughly doomed, macho (re: Eco) conflict between two jousting teams, one being morally superior as the Greater Good; i.e., white knights who “go savage” in a cartoonishly grand but also pulpy (re: Lovecraft) and faux-Celtic way (the archers in Myth called “fir bolg,” a race of Celtic giants the first game treats as the Light’s non-giant archer wood elves, a bit like Tolkien’s Legolas[22] but obscured by using different legendary elements and language than Tolkien, a philologist, chose; e.g., with Cu Chulainn, of Irish folklore, famously “hulking out” against his enemies, often against giants or seemingly indestructible foes, which giants often appear to be; i.e., like David and Goliath): the self-important and self-centered nature of fascism’s big-headed soldiers thinking they’re big deals, but also the good guys. They don’t know, understand and/or care that they’re evil!

An assemblage of gigantic myths on either side, then, the West confronts Capitalism in decay abjected onto equally bombastic, undead clichés of all the usual minority groups: giant “undeveloped” kayfabe, but also token cops policing the usual suspects. To it, the game’s berserks are a shameless nod to Braveheart, itself a film about historical revisionism to suit American conservatism and commerce; e.g., David Gemmell’s Rigante series commercializing oppression as wielded by colonizers playing “rebel,” weak and strong as a matter of imperial apologia (with Macbeth originally defeating a rebel faction for King Duncan, before killing Duncan and usurping the throne). It’s Pavlovian—a matter of conditioning that yields what the elite want: war and rape, workers killing each other on both sides, amounting to Macbeth without Shakespeare’s irony (or Rob Roy without the sex). Such big muscles are, themselves, then cut up by the state, ingested, and spit back out.

The trick, for such canon, is fooling the sacrifice into thinking it’s the hero. Vampirically crossing swords with evil barbarians (the mouth and fang hyphenating in all the usual ways, above), said good guys always face the end of the world as perpetually threatened by abject (non-Western) forces trying to “end the cycle” (re: Red Scare); i.e., the restoration of order as not corrupted or undead by endlessly duking it out, back and forth, with fascists who are. It’s the Star Wars problem, extending the conflict indefinitely per Capitalist Realism, then cashing in on it as undead and gigantic; i.e., Zombie Capitalism, reveling in the pointless bravery and cemetery fields of open, unburied gore: war is badass, is endless, is profitable.  Except, the cycle only remains profitable so long as workers dehumanize their enemies, which conversely must humanize to move past the whole police structure and its moderate ploys determining who is cop and who is victim.

For instance, while fascists serve capital, they are ultimately humans abused by the system using the same aesthetics iconoclasts camp Nazis with; i.e., to expose the system urging people to kill one another for the elite, as Soulblighter does out of revenge, and the West doing unto him because he is simply “pure evil” to them: an alien to punish by virtue of reactive violence making him the “pure token cop” (reducing his value to zero). But such absolutes are, themselves, impossible.

Instead, bourgeois dictation and its bloody outcomes under capital haunt the out-of-doors and its warriors there as much as any Gothic fortress; i.e., something to lament yet encourage by virtue of its profitability trapping the would-be-heroes inside a giant prison of the mind, hopelessly seeking glory and riches on and offstage while guarding nations against imaginary barbarians. Trapped in the belly of the beast, the process dehumanizes both sides—of real populations expressed in imaginary ones the elite turn against each other for profit: “Police yourselves! Tokenize! Betray each other! Lash out! Hulk out! Don’t camp it, don’t think about it! Just be violent in ways we can alienate, punish and fetishize, then scapegoat and capitalize on to consolidate our power!”

To it, Soulblighter and the volcano—but likewise any gigantic aspect to Bungie’s world—become a colossal deflection and projection, the real parties guilty of setting the world on fire not being something as exotic and fascinating as a Jewish Nazi or magical giant, but the elite’s banality of evil: doing it all for profit as described. For the elite, becoming rich isn’t something to strike suddenly like a vein of gold, but by exploiting other workers through a system designed to prey on people, animals and the land (wealth accumulation and generation through profit). Even if they’re simply born into the system on top of the pile of gold, acquiring the status and position of capital in the bargain, such material conditions are tremendously alienating because of the class gulf, alone.

The fact remains, ACAB and billionaires own cops, thus giant projections of cops. Billionaires, then, are predatory by design in ways that rival the most brutal warlord; i.e., using capital as installed through settler-colonial violence to continue said violence; e.g., through direct sponsorship of police action, like Thatcher did in Ireland, or by installing fresh Capitalist-Realist dogma in half-real ways—stuff like Myth, in other words, that shifts blame (and various debilitating emotions) onto the usual gaslit victims by the usual gaslighting victimizers in gigantic language.

Furthermore, settler-colonial arguments involve elements of occupation as legitimate vs vacant or invalid, decided ultimately by billionaire landlords. Shelly’s apartment in The Crow is invaded by thugs per Top Dollar’s say-so, and Myth‘s world—similar to Samus and the Chozo, pirates and Galactic Federation—is invaded by warriors who appear whenever the current residents are weak, opening the usual venues for fresh business, battle, and betrayal. It’s barter through manufactured conflict, the ensuing neoliberal shock therapies sanctioned by those with a finger on the big red button, threatening a final countdown, FOMO-style. Amid the usual dog whistles (e.g., “Caesar”), girls will get got, gays will be buried, dragons slain, witches hunted, giants felled, etc. The paradox of death incarnate, here, is its constitution as both reaper and rebel, the middle-class nerd playing the cop in either case.

Pursuant to such games like Bungie’s, land is always contested by arguments that keep war happening and ownership of those under the owner class in doubt, thus eager to bring down big game and prove their manhood anew. Repurposed for profit under capital, capital conjures up all of yesterday’s customs and dead traditions (re: Marx), raising with them faux-feudal arguments of rebellion and invasion, villainy and heroism—all for proving the current residents (the middle class) as “manly” and capable to the gods (the bourgeoisie) on the usual battlegrounds converted into homes, battlegrounds, and homes again, back and forth as a dialectic of the alien: killing the elite’s enemies (workers and nature) to keep profit moving.

As part of this dance of the knights, everything is for sale and all are expendable superstar death dealers made from different past versions (e.g., Hugo from SF3 = Andre the Giant + Frankenstein’s monster) except those not actually on the field (again, the bourgeoisie). Nobody likes the men behind the curtain, but they’re the only ones who win. Everyone else must die, be that heroes, villains, giants, virgins or whores. All are cut up eventually and left out in the cold, the heroes who survive mere straw dogs who will be forgotten after they are dead; i.e., the last war’s heroes replaced by those in the next, joining the same funerary throng. From Nazi Germany to the United States to Bungie’s nameless world aping them, Valhalla is a myth the state uses to keep itself alive!

(source)

Through the usual neoliberal methods of abuse[23] and regression, Myth romances inequity and frames Imperialism and its socio-material conditions as “good,” solely to lock them in place and keep them in place (re: the Cycle of Kings). The volcano, as well as Soulblighter and all of the massive monsters Myth conjures up, are a universal threat to workers, to scare and pit labor against itself; i.e., the middle class against the lower class, and the lower classes against each other and the middle class, while always treating the elite as benign, reaping nature until state shift. Yes, you can scapegoat the tyrant and his generals, servants and ostensible companions and lovers, but there is always a return to order that installs the same old men at the top to rule and control the world through likenesses that acclimate workers to the whole process, inside and out.

To it, everything described in Myth could gradually disappear and—like Rome and Caesar, himself—become a perpetual thing of the past via development protecting nature from the state’s usual cheapening of it; but the elite make sure said past keeps coming back in fresh forms that uphold Capitalist Realism, canonizing the process instead of camping it (which oddly enough, Kevin Smith was attempting to do in 2005’s Clerks 2, albeit badly and from a homophobic perspective that—while it exposes homophobia in the Tolkien camp [“Hey, faggot! They’re not gay, they’re hobbits!”]—is still a homophobic canard delivered spitefully by a straight man written by a straight man to belittle a fantasy story about gay men because it’s gayer than Star Wars is).

As such, the state is a giant that eats its citizens for profit; i.e., by making endless monster war that, through itself, embodies dogma (re: the Military Industrial Complex and copaganda). In turn, the giant puppeteer’s hands and their strings aren’t always visible (removed from the Metallica poster, below), but rest assured, they’re quite present; i.e., the socio-material factors that drive the same stories to play out by conjuring up Marx’ presaging of the same slogans, costumes, and actions of false rebellion. It might weigh on/eat at those on the safe side of the war market, but it sells anyways for exactly those reasons: the ghost of the counterfeit.

Keeping with that, it’s all smoke and mirrors, but somewhere, the consequences of policing said abjection (us versus them) are quite real and straightforward: life is cheap, as is its ending inside canceled worlds; i.e., that treat the end of the world, per Capitalist Realism, as Ragnarok—the final battle of giants that, oddly enough, never stops but also never comes. There must always be war and death, and giant, monomyth heroes to worship precisely because they’re undead, from Hell, seeking futile revenge as thoroughly mythical, larger-than-life, chasing the fire of the gods (Caesar never dies, but always comes back as a shell of the original conqueror). Such things are lionized under Cartesian thought, but also Pax Americana as a Promethean extension thereof reviving Caesar or Melmoth for the umpteenth time in order to let middle-class white men (and tokens) play emperor against labor and nature; i.e., scapegoated/tokenized as usual: genocide dressed up as “war” and hawked to the usual ministers becoming death merchants when empire begins to die and pay fealty to the same-old profit motive (e.g., Rathbone’s “SATANYAHU ADDRESSES CONGROSS! PART 2,” 2024).

In short, war is a seesaw cycle tied to profit, thus rape relayed in the usual zombie apocalypses’ jester-like villains; i.e., those which Myth II theatrically pushes to its logical endgame (from a marginalized viewpoint): the token Nazi burning the house down, said house demanding empire be vigilant against evil extending to marginalized communities who might seek revenge afterwards; re: the seeds of fascism all over again, planted through fortress mentality. There’s always someone to fight who’s more ruthless and powerful than you; the outcome is always self-defeating and alienating as a matter of police violence fetishizing its own servants until they snap. Our own theatricalities—however complex they might seem—must simply and directly confront state variants to anisotropically reverse the flow of power and knowledge, awareness and intelligence towards workers. This happens as much through a Galatean element camping the Cycle of King’s Pygmalion authors as it does monsters in general: weak and strong categorized not just through DARVO and obscurantism to achieve adversity in a theatrical sense, but through gendered language, as well.

Now that we’ve well and truly exhausted the giant side of things, let’s quickly consider the female aspect to Myth‘s monstrous-feminine.

That is, beyond the cycle’s usual male giants, there are non-male aspects to such canon and its subversion. In regards to said servants as scapegoats in the Myth franchise, we’ve primarily looked at cis[24] gay men like Balor, the Watcher and Soulblighter. But Shiver (who mainly appears in the second game, below) was also a character in that story Bungie chose to revive for the sequel! To be inclusive, then, let’s conclude with a few points about her and similar characters (six pages), then move onto to the “The Monomyth” conclusion (which discusses Capitalism itself in undead monomythic terms)!

(source: Mythipedia)

While witch hunts historically punch down against Jews, Arabs and other non-Europeans, the classic monstrous-feminine for the West is actually women (with racial minorities and anti-Semitic qualities emerging during the medieval and Enlightenment periods). As such women like Shiver essentialize to the same equation of profit abusing nature through mythical stories that Bungie riffs on and rips off; i.e., pitting token proponents against each other to further a canonical narrative; e.g., the Deceiver seeking revenge against the game’s resident fag hag: “The Deceiver has been screaming for Shiver’s blood all day [which sounds weird, given how soft-spoken their in-game conversation is]. Alric has chosen five men of unwavering courage to accompany The Deceiver into the labyrinth of ravines where she hides. There they will hunt her down and destroy her” (ibid.). As such, Shiver is basically Medusa having one last catfight with Loki-by-another-name.

Per the Archaic Mother (the Medusa) and the phallic woman (the Amazon), there is always Macbeth’s wild wife, asking to be unsexed. That’s what Shiver basically is, in the end—a giant ageing bitch needing to be put down, hag-horror style (and inside a maze, no less). But again, the monstrous-feminine is anything of nature capital needs one side to police, rape and destroy for profit to happen. Sawing through nature, Myth presents Capitalism as a cycle that never ends, and certainly not one that constitutes embracing nature and the monstrous-feminine as previously raped by the heroic position. Instead, it turns them—one and all—into fascist, horseshoe caricatures of Jewish revenge; per cryptofascists, it’s politically dumb/ahistorical on purpose, defending capital through these spectral abuses of the past made mythical.

This includes Mother Nature, whereupon the Medusa is someone to fetishize and harm—generally abusing nature by removing the agency of those associated with nature. In classical systemic terms, this happens less through Jews, queer men and non-white peoples, and more through AFAB workers (or intersex parties with female dominant characteristics) for heroes to “feed on”; i.e., to feed is to rape, which translates differently to female bodies versus Soulblighter’s male body (the latter a warlock consigned to the flames during an Amazonomachy‘s “bury your gays” witch hunt, not penetration like Shiver and other whorish, Medusa-style succubae; e.g., Lilith, camped by Red Panda, below). Weird attracts weird, trauma attracts trauma; under capital, sex and force synonymize for any recipients/markers of state harm through various “heavy metal” exceptions, nerdy double standards, and all-around stigmas under a straight Male Gaze. Simply put, whores get stabbed, and that’s all Bungie allows Shiver to experience.

(artist: Red Panda Waifu)

In short, hags are generally beheaded, not fucked (though again, their “conqueror” function is synonymous). Even so, while Shiver might not be conventionally sexy from a visual standpoint, she’s still sexualized to receive violence; i.e., by a story that sends a group of sexy heroes to put her down and her alone. In stories similar to Myth, then, Shiver is to Soulblighter what Medusa is to capital: a sidekick or psychosexual fantasy whose only purpose during police violence is to die; i.e., to further the story of the ostensibly straight men involved, who kill her without hesitation. She’s simply “pure evil,” amounting to a rather boring hag that’s given nothing to do but look and act bitchy. Turned on its head inside the same thresholds and on the same surfaces, nature and its fearsome, dark motherly characteristics certainly have the potential to heal through Gothic poetics and demon BDSM (above). In response, canon effectively sweeps these happier alternatives under the rug, always advocating for a police agent pimping nature, pretty or not.

To that, and vis-à-vis Tolkien or Lovecraft, Bungie’s women are entirely offscreen save as monstrous-feminine hags (comparable to the great spider Shelob or the old crone from “Dreams in the Witch House,” 1933). Shiver is Soulblighter’s Evil Lynn to batter—literally Damas’ wife, which the game reduces to a throwaway[25] dummy sacrificed during the Second Great War so Soulblighter (the queer underling trying to one-up a truant Skeletor) can have his final battle at Mount Doom with the boys: “Lay on, MacDuff! And damned be he who cries, ‘Hold, enough!'”

Penned by a gay man, Lady Macbeth fared no better than Shiver did! Instead, the adage “a ‘good story’ requires an effective villain” highlights the fascist’s central role to apologizing for the forces of good and their own genocides, Bungie’s collective abuse of nature eventually banished to the land of the dead after the male commander is killed. Shiver is merely a detour roadblock, a petty obstacle, a smaller objective en route to the man in charge. Comparable to someone like Zangya from the DBZ movie, Bojack Unchained (1993); i.e., a female member of a male dominant group of evil space mercenaries (which the wiki calls “galaxy warriors“), whose dark-skinned, Roma-coded leader gladly murders Zangya because he just has to fight the male hero man-to-man! Medusa is always a stepping step, in that respect—a pussy in a jousting match. Shiver’s fate basically no different.

(artist: Akira Toriyama)

Furthermore, nothing is normally done to stop the violence at its source (which only makes Soulblighter’s attempt with the volcano stand out more), Bungie’s canon displacing the systemic abuses that always occur under Capitalism regardless if any undead—female variants included—are visible or not. Such maneuvers patently aim to manipulate the audience to love and fear a cycle of reactive abusive and escalating violence; i.e., keeping them “oscillating” inside a wrestler’s bread-and-circus narrative that ultimately serves the state by torturing women who basically are only scary because they’re old, thus can’t bear children (the anti-Semitic trope being that they eat children, the Freudian argument of the Medusa being that she castrates men).

As such, the only canonical reason that characters like Shiver exist is to make the manly cis-het hero (for which age is less of a factor insofar as sexual reproduction goes) look good in the eyes of whomever’s watching (usually college frat boys, insofar as the Raimi palimpsest goes, below)—the irony being he’s actually a self-absorbed jerk tilting at windmills:

Regardless of which team one belongs in the monomyth, or the age of the female entities involved, Medusa always suffers the consequences; i.e., there is privilege to being male in these stories, with Soulblighter being the titular character and his lapdog Shiver—Bungie’s Bride of Dracula/Frankenstein—being much more throwaway than her husband is; re: virgins or whores. Despite her age, Shiver is definitely the whore—the object of fatal pursuit doomed to die in order to advance the story as it occurs between men. Soulblighter doesn’t have to beat his wife; his enemies, the Light (and their token homo slave), do it for him!

To it, the ghost of “Rome” and its nuclear family unit haunts everything—with a roster of physically impressive warrior-heroes, kings and one lone queen duking it out for gladiatorial supremacy. Whereas the fascist screams, “the enemy is both weak and strong!” the centrist turns them into a zombie to fight until the end of time. In doing so, they are fighting the buried atrocities of the state, but also its rhetoric as curiously flexible insofar as “strange bedfellows” are permitted; e.g., the Deceiver’s recruitment by the Light, and ruthless diplomatic qualities eventually helping them recruit the Trow (exhibit 41d) under King Alric; re: Alric’s imperial mechanism of fighting “fire with fire” told in heel and babyface, corrupted/uncorrupted language.

Indeed, it’s precisely this tokenized position that Shiver rubs in her enemy’s face, chiding the Deceiver for bending the knee to Alric, and which he rebukes her for in kind (a false equivalency but I digress):

“Well, if it isn’t Alric’s lapdog?” she jeers at him. “Will you bow to anyone who claims the throne of the Cath Bruig?” To which he replies, “The path for retribution does make for strange bedfellows [emphasis, me]. Would you not agree, Ravanna?” (source).

The gay man basically reminds Shiver that she’s working for her abusive ex-husband, to which Shiver responds by raising her snake-like hair and blasting him with magic; i.e., a reckless and ineffective strategy that ultimately backfires when the Deceiver convinces her pet shade to turn coat, letting him trap Shiver in a magical prison that sucks her dry (and whose subsequent explosion blows the Deceiver to pieces)!

And to this, a female character like Shiver is always “lower” than the boys (even the less manly ones, being the only Fallen Lord the player kills without paralyzing them, in either game); i.e., a witch summoned back to life by Soulblighter purely because the game needed a hag to hunt. It certainly reflects the domestic abuse of actual women treated like Shiver is, in-game, and Medusa as classically female. Personally I don’t like to limit such things to simply “female,” and think the game’s battle of the sexes feels binarized along with everything else, therefore dated. As for myself, I generally treat the monstrous-feminine as androgynous, thus male, female, and/or intersex; i.e., in opposition to Cartesian thought’s white, male, European hegemon and tokenized, descending rungs of decreasing privilege. It’s all part of the same heteronormative dogma, the usual stones being thrown in a (very fragile) glass house.

Be they fascist or neoliberal, such mind prisons depict and encourage heroic police violence against nature-as-monstrous-feminine; i.e., as utterly terrifying for its ancient female aspects; re: according to Barbara Creed, which I argue tends to overlook present atrocities by TERFs acting the universal victim while policing people who are even more marginalized. Female or not, such behaviors are critically inert for the state servant. Wrestler narratives, while interactive with the audience on par with Rome’s gladiatorial bouts, are not known for extensive nuance; their canonical zombie eyes, and those of unthinking consumers, have been wholly blinded by a false vision that conceals not just the ongoing militarization of the police, but formerly oppressed groups whose time as cop is rather limited—i.e., like Shiver’s destruction demonstrates, existing inside a pecking order whose tokenized totem pole puts women and effeminate gay at the bottom: the two killing each other to cut to the chase.

As we shall see throughout the rest of the primer and in Volume Three, canon does so not just by making labor fight among themselves, but specifically against any monster-feminine that threatens the status quo through marginalized discord; i.e., Gothic-Communism as something to attack, mid-tokenization (re: Shiver killed by a gay man and vice versa). This being said, unable to look into a black mirror that actually reveals a way out of Capitalism, the same exploitations that befell Shiver and her hysteria continue unabated; i.e., social-sexual trends that lead to worker abuse in everyday situations, announced by canon as something that—if not sexy or cool—is at least “powerful”: when Shiver dies, she explodes, taking the Deceiver with her (“killing two birds with one stone,” as it were).

Cops—including female/monstrous-feminine cops—are generally fetishized, decaying into undead forms working for the state; i.e., the black knight as something to seed with foul, nasty ideas. As the Radiance showed us, in Hollow Knight, this can be camped in ways that pointedly speak to female rape, but the canonical whore is blind in this respect; i.e., her rape theatre largely unironic; e.g., Shiver a throwaway cum dump  who used to be prettier than she is now—a fuckable whore (with giant parts like 2B’s “mommy milkers,” below) instead of a “grotesque crone”:

(artist EXGA)

The franchise is not without the usual consolation prizes. In the absence of a soft body to “till,” the monomyth hero will happily settle for a dragon to slay. Despite being constantly sacrificed, then, Bungie’s Legion are fondly touted as “the legendary army of the West,” the so-called “victorious dead” put through the D&D ringer while gunning for nature as hag-like, as Shiver is, and degenerate like Soulblighter and the other Fallen; i.e., to remain vigilant against them, thus try to survive long enough to tell others how manly they are, then maybe attract a mate: “I guess the worst thing about having a reputation for being a bunch of hardasses is that the Legion always finds itself where the fighting will be ugliest. So we’re up here as the first line of defense against an attack by The Deceiver” (source: Mythipedia). Likewise, Alric’s revival of empire at the end of Myth II is false hope—a kind of neoliberal assimilation fantasy presented by the same old bodies and warlike actions American Capitalism has sold for decades: the Greater Good as constantly recruiting fresh male soldiers into its ranks. Do it; bitches like soldiers!

The girl boss (next page) is a more recent phenomena towards that aim—the creation of a kind of female hero that serves the state in corporate, but also military fashion out of older mythical forms (which we’ll unpack even more in Volume Three, when we examine TERFs). In female terms, there’s little difference (save for cosmetics) between one monster girl versus another in canonical stories; from Amazons to bandit girls to damsels-in-distress, corporations replicate and sell zombifying dream girls, designed to help the consumer feel right at home in a retro-future’s hyperreal, resort-like space. The idea is less overtly undead than the generic rotting corpse, but so was Balor in his armored suit. Their effect on the mind is the same; i.e., to feel comfortable with the zombie apocalypse and what it uncovers about the present world in crisis by piloting powerful, sexy heroes that chase away colonial guilt as forever manifesting within the material world: subjugated Amazons (and their muscles and shapely bodies) distracting through hauntological bread and circus.

(exhibit 41e1: Artist, top-left: Alex Borsuk; bottom-left: unknown [source]; right: Persephone van der Waard.

Apocalyptic fantasies canon veil material condition and abuse with iconic “devastation.” Some provide the Western backdrop as something to return to, while others have a cyberpunk feel. Many more depict the Global South as enriched-but-immiserated under Capitalism as victorious [the “end of history” narrative]: a neo-colony disguised as a tropical paradise tied to a “better” image of the nostalgic, neoliberal past. Whatever applies to the West and the Global North during hauntological fantasies, then, is doubly true for the Global South in this respect. Parenti outlines in the 1986 lecture, “US Empire and Relations with the Soviet Union and Other Socialist States,” a process that is, itself, about four centuries old: “There are no poor nations, only exploited populations.” Likewise, the elite can only offer decayed illusions to hide these exploitations with: the hauntological slum as something to export and harvest, ad infinitum.

In the Western tradition, the slumming heroes would have historically been white and male—posturing less as an invading outsider and more as a defender of staked claims on Indigenous lands [e.g., Powers Booth in The Emerald Forest, 1985, before he turns coat, “going native”]. In the mid-20th century this expanded to allow white women in the second wave of feminism to enjoy the “Amazon” role in service of the state. However, moderate concessions in recent years have affected these rosters to include heroes who not only aren’t men; they aren’t white, either. To this, the hauntological slum of the Global South is forever occupied by the powerful, yet-ultimately servile bodies of various slave groups.

For example, Laura from Capcom’s Street Fighter V [above, right] is canonically tough-but-cute, operating entirely in the hands of the player as something to control in relation to a particular part of the world as something to cover up with a current generation of nation pastiche—i.e., the 2023 sort that treats the population of South America, specifically Brazil, as “bountiful” Amazons to subjugate and leer at, but also pilot in service of a centrist narrative. The decay, in this scenario, happens behind the image, on the actual streets of Brazil which Capcom deliberately conceals behind a false, pretty copy that nevertheless shouts the quiet part inside a ludic tableau: the cities of Capcom’s ageless Global South are perpetually run-down, their material conditions and coercively heroic arrangements fixed in place. It’s pure plantation fantasy—ruthlessly adapted for a neocolonial world by a giant corporate ally to the United States, pandering to the Global North with highly nostalgic, imported displacements of neoliberal hauntology: “Remember when Brazil [and by extension anywhere in South America] was cool; i.e., like Brian DePalma’s fictional Miami in Scarface [1983] as a Cuban drug hub for Americans to conflate with Brazil and South America in general after the Cuban Missile Crisis?”)

 (artist: Teradiam)

So while they clearly favor male varieties, Bungie’s war against nature-as-monstrous-feminine doesn’t preclude strictly female qualities, either. But enough about them and their sinister elements turning women, queer folk and ethnic/religious minorities, etc, into whorish trophies (or watery maidens arming them with swords, left). Whether a male hero or female/monstrous-feminine[26] villain, we’ll consider the larger problem of stalling Capitalist Realism (thus avoiding state shift) a bit more in the conclusion, next; i.e., Capitalism a Great Zombie-Vampire that never stops eating through its monomythic heroes hunting in disguised settler-colonial territories, harvesting some crop or another made abject.

Onto “The Monomyth, part four: “‘That Which Is Not Dead’; or, Capitalism as a Great Zombie(-Vampire)“!


About the Author

Persephone van der Waard is the author of the multi-volume, non-profit book series, Sex Positivity—its art director, sole invigilator, illustrator and primary editor (the other co-writer/co-editor being Bay Ryan). Persephone has her independent PhD in Gothic poetics and ludo-Gothic BDSM (focusing on partially on Metroidvania), and is a MtF trans woman, anti-fascist, atheist/Satanist, poly/pan kinkster, erotic artist/pornographer and anarcho-Communist with two partners. Including multiple playmates/friends and collaborators, Persephone and her many muses work/play together on Sex Positivity and on her artwork at large as a sex-positive force. That being said, she still occasionally writes reviews, Gothic analyses, and interviews for fun on her old blog (and makes YouTube videos talking about politics). To learn more about Persephone’s academic/activist work and larger portfolio, go to her About the Author page. To purchase illustrated or written material from Persephone (thus support the work she does), please refer to her commissions page for more information. Any money Persephone earns through commissions goes towards helping sex workers through the Sex Positivity project; i.e., by paying costs and funding shoots, therefore raising awareness. Likewise, Persephone accepts donations for the project, which you can send directly to her PayPal,  Ko-FiPatreon or CashApp. Every bit helps!

Footnotes

[1] One of the songs from Castlevania: Symphony of the Night (1997) being “Wandering Ghosts.” Like Dracula himself, his castle is a creature of chaos that takes many incarnations; i.e., those borne from different parties entering and exiting its structure to deviate from past histories (a strategy borrowed from Walpole’s Strawberry Hill House). Just as the game’s music reflects that state of constant reinvention, addressing present allegories retold as “past,” the same goes for Melmoth the ghost as wandering and witnessed by those around him.

[2] The Romans being the famous enemies of Jews and Christians, and the Nazis replacing Christian dogma with Pagan dogma attacking Jews and Bolshevism while Capitalism and the Protestant ethic decays; but not all fascists are against Christendom; e.g., in the Americas, North or South.

[3] I.e., not quite having the same power dynamic as Batman and Robin, but Soulblighter nevertheless being Balor’s submissive, driven to avenge his fallen lover’s betrayal by the West—their eating of him.

[4] In typical British fashion, Tolkien stereotypically demonized wolves in his own stories, commonly presenting them as fodder, but also as wicked stigma animals with shapeshifting counterparts called “wargs” (another name for lycanthropes); i.e., giant evil monsters riding into battle with goblins on their backs during the Battle of the Five Armies, fulfilling Tolkien’s canonical essentialist/ethnocentric view of war in ways that would long outlast him.

[5] Shylock, from The Merchant of Venice.

[6] Re: William Blum, who writes in Killing Hope: U.S. Military and CIA Interventions Since World War II, (1995):

For four years, numerous Americans, in high positions and obscure, sullenly harbored the conviction that World War II was “the wrong war against the wrong enemies.” Communism, they knew, was the only genuine adversary on America’s historical agenda. Was that not why Hitler had been ignored/tolerated/appeased/aided? So that the Nazi war machine would turn East and wipe Bolshevism off the face of the earth once and for all? It was just unfortunate that Adolf turned out to be such a megalomaniac and turned West as well (source).

This animosity continues to uphold Capitalist Realism in stories like Myth II and beyond.

[7] Keeping with the Tolkien rip-off, Balor is Melkor/Morgoth and Soulblighter is Mairon/Sauron (a play on the idea, with Soulblighter being outwardly hideous, whereas Sauron was an outwardly comely diplomat who initially gave golden rings that bound others to him), but the Tolkien nods don’t stop there; e.g., “the Deceiver” was also a nickname for Sauron. Whilst all seem obvious in hindsight, I frankly never noticed them until just now!

[8] In The Wizard of Oz universe, the Tinman is a common metaphor for queer love. In the original 1900 story, it’s more homonormative; i.e., the Wicked Witch of the East curses a woodman after he falls in love with a girl, the axe chopping his body off bit by bit, while a nearby tin smith replaces all the parts, but forgets to give the Tinman a heart.

In comparison, Myth II reverses the anti-Semitic trope by having Soulblighter “eat his heart out,” his gay body ripped apart for losing the man he served with more devotion than the others did. Obviously it was a toxic relationship (as many gay relationships are under Capitalism), but one in which Soulblighter—having lost his master—conducts a batman’s extinction burst (re: the volcano). It’s bleakly romantic, the dutiful undead slave avenging his king-in-life by destroying the thing that killed Balor in death: empire.

The story—while still loaded with extermination sentiment and self-hating bigotry—yields a human-if-closeted monstrous-feminine element; i.e., one that—for this trans girl, at least—isn’t terribly difficult to understand from a Communist perspective despite its fascist aesthetic: tragic love. To it, Soulblighter escapes into Tharsis like Romeo steals into Juliet’s tomb, except he’s conducting a ritualistic murder-suicide against empire and capital for reasons only he seemingly knows! “Tempt not a dangerous man!”

Personally I think he’s doing it for his friend. Is it over the top? Sure. Is Soulblighter a war criminal? Yes, absolutely. But his revenge—no matter how twisted it might seem, at first glance—remains driven by a deep-seated hatred for the West betraying its soldiers and servants. Of them, Balor ranked highest in Soulblighter’s esteem. And while the game’s logic for Balor’s ire is a deep betrayal by the West forgetting Connacht’s sacrifice, Soulblighter’s motivations are tied to the man he served and probably loved (once upon a time, anyways). It’s not an endorsement of fascism to try to understand their motivations in ways we ourselves can relate to, then subvert.

Furthermore, it’s not exactly a stretch to see the gay elements to this particular Nazi—a human being despite his twisted will—having potential (if closeted) motivations that aren’t totally alien. It’s not any different than Melmoth or Dracula, meaning that—should we choose to—we could camp Soulblighter like any other monster in this book; i.e., like the Nazi or the Communist, on stage; e.g., like Gregory Maguire’s Wicked, what kind of story might Damas tell if given the chance to be more than simply “pure evil?” Makes you wonder…

[9] Not victims, because non-human animals cannot rape each other—at least not anywhere near how humans can; i.e., the latter knowing the consequences of their actions, but also having the capacity to torture instead of killing for shelter and food. In short, non-human animals might play with their food, but not through humans forms of sadism, cruelty and malice. They literally lack the faculties for it.

[10] Of the Tower’s infamous birds, Jonson writes, “It is not known when the ravens first came to the Tower of London, but their presence there is surrounded by myth and legend. Unusually for birds of ill omen, the future of both Country and Kingdom relies upon their continued residence, for according to legend, at least six ravens must remain lest both Tower and Monarchy fall” (source).

[11] Which is ironic, considering that corvids, unlike owls, are actually a diurnal species.

[12] For example, Odin classically kept two raven scouts: Huginn and Muninn, meaning “Thought” and “Memory.” They’re literally his eyes and ears (a concept for anti-Semitic, thus repressed heroic revenge that plays out in The Crow through Eric and his own pair of corvid eyes; i.e., the “foreign” agent hunting in the churchly ruins actually being a man of the West wearing a Halloween costume).

[13] Re: “Disgustipated” (1993).

[14] Maybe for his poor generalship; i.e., in one level from the first game, the player must assassinate four Trow lieutenants, after which Soulblighter traps the Legion in a magical “Chinese box” called the Tain (no relation to the China Miéville 2002 novella, but does combine closed space, giant spiders and Lovecraftian elements for a bit of a tone shift/scene change).

[15] Whose D&D alignment is generally “neutral,” but in truth is simply apologizing for empire by working for those who pollute the world as much as Saruman does.

[16] The irony of war machines is they generally got smaller over time; e.g., a catapult, trebuchet or canon versus a WW1 belt-fed machine gun. Then again, the carriers for such armaments remain as big as ever—an aircraft carrier or nuclear submarine amounting to a mobile fortress housing many weapons and men. Unlike Tolkien, Bungie limits the forays in Myth to guerilla warfare with human units. Hence, why we get giants to literally stand in for ancient war machines (or tools of deception, like the Trojan Horse, but the game has no use for such tactics).

[17]  Often appearing as moderate; e.g., The Guardian and similar organizations, but also George Orwell or Max Brooks, the latter writing World War Z, which used the anti-fascist phrase in French; re: “Ils ne passeront pas!” used against a worldwide plague of zombies. In doing so, Brooks—the Jewish son of famous satirist, Mel Brooks—fails to distinguish between fascism and Communism. Context matters, folks, but do praxial stances.

[18] The Trow, when weakened, turn to stone and shatter to dust.

[19] “Odysseus at length succeeded in making Polyphemus drunk, blinded him by plunging a burning stake into his eye while he lay asleep, and, with six of his friends (the others having been devoured by Polyphemus), made his escape by clinging to the bellies of the sheep let out to pasture” (source: Britannica).

[20] The gods are classically portrayed as giants; Myrdred—while being Jewish-coded, also possesses the ability to talk to giants, alluding to a trickster role comparable to Loki (with actual ravens being able to tug on the tails of predators to get them to fight each other):

Loki, in Norse mythology, a cunning trickster who had the ability to change his shape and sex. Although his father was the giant Fárbauti, he was included among the Aesir (a tribe of gods). Loki was represented as the companion of the great gods Odin and Thor, helping them with his clever plans but sometimes causing embarrassment and difficulty for them and himself. He also appeared as the enemy of the gods, entering their banquet uninvited and demanding their drink. He was the principal cause of the death of the god Balder. Loki was bound to a rock (by the entrails of one or more of his sons, according to some sources) as punishment, thus in many ways resembling the Greek figures Prometheus and Tantalus. Also like Prometheus, Loki is considered a god of fire (source: Britannica).

(source: Mythipedia)

In short, working with a cartoonishly vampish, short-statured, balding and effeminate “double of Loki” against Soulblighter amounts to Alric’s Promethean Quest by proxy, one the Deceiver does not survive. In the interim, though, his ability to negotiate with the Trow makes him the thief of the fire of the gods that ultimately kills him (Shiver’s death raining orbs of white fire down onto him, blowing the Deceiver to pieces); i.e., he “cheats,” and cheats—even if done for a good cause—get punished (also he’s gay and Jewish-coded, making the punishment more automatic).

[21] Bungie’s war narrative is collected as a volume—something traditionally sent to one’s widow or brethren after its owner dies. Here, the Narrator’s archive serves as a record comparable to Tolkien’s accounts of real war told through imaginary war as “ancient history”; re, Molly Ostertag’s “Queer Readings of The Lord of the Rings Are Not Accidents” (2021):

The frame story Tolkien created for The Lord of the Rings was that the tale was simply translated from a much older historical document [like Otranto, minus Walpole’s camp]. This is established in the book’s introduction, where the author describes how Bilbo’s private diary (i.e., The Hobbit) was preserved and expanded by Frodo (and later Sam), becoming an account of the War of the Ring. That volume, The Red Book of Westmarch, was preserved and transcribed, and passed down as ancient history — “those days […] are now long past, and the shape of all lands has been changed” — until it ended up in Tolkien’s hands (source).

The opening to Myth even mirrors Tolkien’s language:

In a time long past [emphasis, me], the armies of the Dark came again into the lands of men. Their leaders became known as The Fallen Lords, and their terrible sorcery was without equal in the West. In thirty years they reduced the civilized nations to carrion and ash, until the free city of Madrigal alone defied them. An army gathered there, and a desperate battle was joined against the Fallen. Heroes were born in the fire and bloodshed of the wars which followed, and their names and deeds will never be forgotten (source: Mythipedia).

The irony is precisely that Connacht is forgotten. Furthermore, the homosocial themes are somehow even more repressed than Tolkien, feeling like a Lovecraftian (hence homophobic) version of LotR, whose queer subtext is wholly abject vis-à-vis the Tolkien-style lore and built worlds. Many of my criticisms towards Tolkien and his refrain apply to Bungie’s landmark, if-somewhat-obscure computer game—indeed, if not more so because Capitalism in 1997 was neoliberal and globalized in a way that Tolkien’s own regressions were not (the author critiquing world war in The Hobbit only to essentialize it in LotR).

[22] The dwarves in Myth are entirely ranged fighters; unlike Gimli, they use traps and explosives instead of an axe. The men of the West, however, mirror Tolkien’s great swordsmen and magicians (the shades being the closest thing to Ringwraiths that Myth has): Crusader-like warriors, and the game’s berserks (above) combining a Scottish highlander with a Germanic phrase. It’s fascist soup.

[23] Akin to a bad lover/parent; e.g., like Dennis from Always Sunny—the D.E.N.N.I.S. system effectively being a parody of pickup artists (FX Network’s “Is Dennis a Psychopath? | It’s Always Sunny Running Gags,” 2022).

[24] Who the game all genders as he/him.

[25] To renovate Shiver, I took her namesake, Ravanna, and built my own trans self/alter ego, Revana, around it; i.e., as one of Gothic Communism’s mascots (another being Glenn the Goblin, who reclaims anti-Semitic qualities of the goblin in a sex-positive manner, below):

(artist: Autumn Anarchy and Persephone van der Waard)

To it, humanizing the witch as normally anti-Semitic and fash-coded requires doing what Maguire did with Elphaba, just as we presently did to Soulblighter and Damas; i.e., creating a human side that is haunted by the state’s accusations of the accused, mid-witch-hunt: “And you are only a caricature of a witch!” The trick is to take these variables and make them something the state (and its wizardly proponents) can monopolize to use for its own greedy ends; i.e., flow power towards the state and consolidate it there through police (us-versus-them) violence inside the state of exception.

[26] Remember that Medusa is undead and blamed for Capitalism destroying the world; e.g., the Countess from Castlevania, but also similar monstrous-feminine giving the hero the weapon to slay with; i.e., the conservative reward of sex as force, but also the Original Sin argument: “Strange women distributing swords is no basis for a system of government!”

Book Sample: Myth: the Fallen Lords (opening and part one: Balor)

This blog post is part of “Searching for Secrets,” a second promotion originally inspired by the one I did with Harmony Corrupted: “Brace for Impact” (2024). That promotion was meant to promote and provide Volume Two, part one’s individual pieces for easy public viewing (it has since become a full, published book module: the Poetry Module). “Searching for Secrets” shall do the same, but with Volume Two, part two’s opening/thesis section and one of its two Monster Modules, the Undead (the other module, Demons, also having a promotion: “Deal with the Devil“). As usual, this promotion was written, illustrated and invigilated by me as part of my larger Sex Positivity (2023) book series.

Click here to see “Searching for Secrets” Table of Contents and Full Disclaimer.

Volume Two, part two (the Undead Module) is out now (9/6/2024)! Go to my book’s 1-page promo to download the latest version of the PDF (which will contain additions/corrections the original blog posts will not have)!

Permissions: Any publicly available images are exhibited for purposes of education, transformation and critique, thus fall under Fair Use; private nude material and collabs with models are specifically shared with permission from the original model(s). For more details about artist permissions, refer to the book disclaimer (linked above).

Concerning Buggy Images: Sometimes the images on my site don’t always load and you get a little white-and-green placeholder symbol, instead. Sometimes I use a plugin for loading multiple images in one spot, called Envira Gallery, and not all of the images will load (resulting in blank white squares you can still right-click on). I‘ve optimized most of the images on my site, so I think it’s a server issue? Not sure. You should still be able to access the unloaded image by clicking on the placeholder/right-clicking on the white square (sometimes you have to delete the “?ssl=1” bit at the end of the url). Barring that, completed volumes will always contain all of the images, whose PDFs you can always download on my 1-page promo.

“A Lesson in Humility”; or, Gay Zombie Caesar (and His Token Servants) When the Boomerang Comes Back Around (feat. Myth: the Fallen Lords)

They say Alric talked about The Head often, ridiculing The Nine’s belief that it was one of the avatara of Connacht. Connacht was the great hero of the Wind Age, who drove the evil Moagim from the earth, and The Head claims to have been one of Connacht’s closest advisors during this time. Once Alric even spoke of The Head’s defeat by Balor, where it lost its body. But I’ve begun to wonder how one of the avatara of the Wind Age outlived Connacht himself by hundreds of years, to fight Balor in a battle long before the West had even heard of The Fallen Lords.

I have been unable to reconcile this with what I know of history (source).

—The Narrator, “Out of the Barrier” from Myth: the Fallen Lords

Picking up from where “Criminals and Conquerors (opening and part one)” left off…

So far, we’ve explored different kinds of Promethean heroism, ranging from futile revenge, castles, and crime lords. Continuing our imaginary historical catalog brings us to our third example of the zombie monomyth tyrant: not the man-of-reason, or the crime boss, but the warlord master of the field—specifically queer readings of the Zombie Caesar in Bungie’s Myth: the Fallen Lords, as well as Caesar’s dutiful anti-Semitic/monstrous-feminine henchmen (and women) in its Melmoth-style sequel, Myth II: Soulblighter (1998). Each game subsequently has its own close-read:

  • “‘Hail, Caesar!’; or, Balor the Leveler as Gay Zombie Caesar in Myth: the Fallen Lords” (included in this post): Explores the man himself in Myth: the Fallen Lords, including the game’s Promethean, fatal-warrior mythos reviving Zombie Caesar on loop (the Cycle of Kings) to uphold Capitalist Realism through the zombie monomyth.
  • ‘Hell Hath No Fury’; or, Soulblighter’s Gay Nazi Revenge (and Giants/Female Characters) in Myth II: Soulblighter“: Further unpacks Bungie’s Cycle of Kings (and its various terrorist/counterterrorist double standards) by camping Myth II‘s titular character as a token gay Nazi cop; also considers the franchise’s giant and female elements, while linking everything to Capitalism and the zombie monomyth’s Promethean Quest.

In short, “Hail, Caesar!” introduces the Cycle of Kings per Bungie’s unironic usage of it; “No Fury” focuses more on camping the cycle of violence through our queer interpretation of the sequel’s camp potential (versus what Bungie actually does with said potential, in-game).

As previously stated, zombies denote the existence of repressed, generational trauma according to individuals or groups living through an expanding/shrinking state of exception. As we shall unpack here, recipients or givers of state abuse (“pitchers” and “catchers”) operate in Myth per a fascist, homoerotic cult of death and its zombie strongman aping Caesar’s ghost: Balor the Leveler first returning to empire in a bad-dream time of weakness to seek revenge against those who betrayed and forgot him (the Imperial Boomerang), followed by Soulblighter seeking revenge for his master after said master is dead (the Promethean Quest).

In other words, the zombie warlord can be an aggressor for the state-in-crisis as radicalized, then conjured up anytime the state needs to inspire police crackdowns in and out of monomyth fiction.

A common variant is the literal Nazi zombie, of course, but also the zombie fascist/tyrant coming out of the historical, partially imaginary past (“Rome”) to overwhelm the present as a heroic matter of rememory tied to nation-states’ own short, self-eclipsing narratives; re, Howard Zinn’s A People’s History of the United States (1980):

“History is the memory of states,” wrote Henry Kissinger in his first book, A World Restored, in which he proceeded to tell the history of nineteenth-century Europe from the viewpoint of the leaders of Austria and England, ignoring the millions who suffered from those statesmen’s policies (source).

To that, Myth remembers the fallen heroes who suffered, laying down their lives for the perceived “Greater Good,” only to return and seek revenge(which, for our purposes, denotes a process of traumatized feeding and cannibalization—of workers by themselves for the state).

Simply put, Caesar’s revenge becomes “necessary” to “progress,” but remains stuck in a hellish death loop of endless (thoroughly gruesome) bloodshed; i.e., as capital demands profit to continue through such monomythic theatre disguising war as toy-like (cops and robbers, but also Americans and Nazis/Communists). Canon does so while, in the same breath, essentializing a Promethean Cycle of Kings (the finding of self-destructive power rooted in monarchic language). Though the Shadow of Pygmalion’s outdoor infernal concentric pattern, an unironic “Gish gallop” begins to emerge, its casus beli swapping out one tyrant for another as either good or bad; i.e., succeeding themselves through the usual gentrification and decay of Pax Americana putting nature (and soldiers) cheaply to work. Dogma presents the monstrous-feminine “prince(ss/x) in another castle” (next page) as ready-for-the-taking if only the day’s heroes rally for that one final push into home-as-alien.

To it, “taking things home” merely and tragically becomes a matter of dogmatically guiding police violence into all the usual ports, the owners of said ports forced to receive such entry by the victorious dead feeding on them as a predatory means of profit (and which subverting such doom during rape play is generally their only shot at liberation, below):

(artist: Noah Way Babe)

We’ll get to all of this. To spin a thesis statement for this particular seminar’s queer reading of the material, though (indented for emphasis):

Capitalism will always abject its abuses onto its victims. To best recuperate and nullify rebellious sentiment, though, it marries homonormative obscurantism and DARVO to other token elements as needed; e.g., anti-Semitism and Orientalism (with so-called “gay token Nazis” [false rebels] being a thread we’ll tug on throughout this section); i.e., capital decays into a degenerate, fascist, undead form that can be increasingly abjected, tokenized and scapegoated because it is false, illegitimate and reprobate (as gay men generally present as, in canon)—not “actually” Caesar’s ghost (a paradox, insofar as we’re dealing with an idealized, fantasy version) but a “queer” version fielded in the homosocial, ancient language of war hauntologized (“ancient” in quotes): “It’ll work next time, when capital’s Roman homecoming isn’t a gay Nazi-Communist zombie/token slave!”

Such feeding and decay is expected, making the entire appeal a false flag raised over and over. Bungie didn’t “invent” such tactics—are merely aping them somberly through their own morose altar of sacrifice. On it, statesmen make their arguments against perceived barbarians, motivating children of a given imperium to invade and occupy “foreign” lands at home; having no moral reason to do so, us-versus-them is used, instead.

In Myth, the game’s apocalyptic, cis-het vision of capital enriches the usual benefactors (white European men) onstage and off, which requires soldiers to operate, hence arguments like Bungie’s to send them to their deaths wherever they are. This yields the usual anti-war statements, sold repeatedly as rock ‘n roll (which, like Metallica themselves, decays unto profit like punk or anything else does):

Bodies fill the fields I see, hungry heroes end
No one to play soldier now, no one to pretend
Running blind through killing fields, bred to kill them all
Victim of what said should be
A servant ’til I fall (Metallica’s “Disposable Heroes,” 1986).

Rooted in imperial consumption, such things become holy (the Protestant ethic); i.e., speaking to abjection by those who, safe at home, eat their fill of the spoils of war while living on equally stolen, bloodstained land—all while making America’s “foreign” victims (e.g., Indigenous peoples and/or Communists) entirely invisible:

(artist: Don Brautigam)

That’s Pax Americana, for you—a heliocentric worldview inherited from the elite pulling the strings, then routinely passed down by white middle-class men (weird canonical nerds); i.e., like Bungie, stoically paving the way for future iterations of the same old, Man-Box fascination with settler-colonial violence. They’re war merchants weeping out of principle, but turning the meatgrinder’s handle all the same. From Caesar to modern-day warrior poets like James Hetfield, John Romero, Bungie, Mel Gibson, and Sam Raimi, war is for sale—good for always expressing itself as the place to “die like a man.” To die the Roman fool for one’s nation is heroic, even when it becomes undead, vengeful, or campily aware of itself in a blind sense. It’s all badass and cool, for Bungie—something to vampirically farm by conjuring it up as “past,” fueled by revenge and blown up to Atlas-grade levels of fatal hyperbole (e.g., “Achilles’ Last Stand,” 1976), then put repeatedly to work/to the sword as cheaply as possible (re: Patel and Moore).

“Hail, Caesar!”; or, Balor the Leveler as Gay Zombie Caesar in Myth: the Fallen Lords

“Son-of-a-bitch, ball! That’s your home! Your home! Why didn’t you just go home? What, are you too good for your home? SUCK MY WHITE ASS, BALL!”

—Happy Gilmore, Happy Gilmore (1996).

While the glory of Rome is a famous site of romance, comedy and satire (e.g., Monty Python, left: “Do you have a problem with my friend’s name, Biggus Dickus?”), the “Hail, Caesar!” close-read shall consider Myth‘s apocalyptic revival of the zombie warlord unto something a bit more grim: Capitalist Realism and the Cycle of Kings (or Caesars[1], in this case) abjecting queerness through homophobic Nazi revenge; i.e., the shared theatrical tradition of camping and punching Nazis, albeit as performed by white cis-het men whose notion of camp is thoroughly blind (such dweebs generally salivating at the return of “Rome” in some shape or form, extending to its medieval wreckage as a place to “dick ride Caesar”).

A few things before we proceed: First and foremost, Bungie’s franchise is definitely “of its time,” being predominantly cis-centric and heteronormative (re: “white people disease”). Feeling like it was made by a bunch of white cis-het history buffs and fantasy/horror nerds—and owing to the various parent texts it generously borrows from likewise having those qualities (especially Lord of the Rings and Tolkien’s dated, closeted, oratory approach to homoromantic affairs in times of war)—the debatable, ambiguously gay elements to Myth‘s many heroes remain firmly rooted in a binarized concept of biology and gender roles; i.e., one sitting squarely between cis men and cis women (all predominantly white except for some of the villains).

With no room for trans, non-binary or intersex people, then, it’s a very cis-het, manly world—the many manly men playing out old, tired monomyth tropes regarding older warlike forms of same-sex attraction and homosocial behaviors linked to imperial forces. As a trans woman who played Myth while in the closet, back in the late ’90s, I shall focus on the homonormative queer elements that do exist, in-game, then provide outside perspective; i.e., when thinking past the game (and its problematic worldview) when looking towards more enlightened horizons.

Keeping with my holistic tendencies, though, I’ll want to mention as much as I can working back and forth; i.e., introducing the Cycle of Kings through Balor in Myth I, then camping it through a queer close-read of Soulblighter in Myth II while examining that games’ outlier/token elements; e.g., Asiatic and non-Christian themes, as well as giants and female monstrous-feminine. Despite accounting for outliers, Bungie still walks in Tolkien’s footsteps, their own warrior planet mostly populated by white cis-coded himbos; e.g., the game’s one woman—Shiver, below—being defeated three levels into the first game

“Shiver fell on the first night in a spectacular dream duel with Rabican, one of the Nine. No one expected this. We have never before challenged one of The Fallen and won” (source: Mythipedia).

only to appear again in the sequel as a Raimi-style hag for the heroes to hunt:

(ibid.)

Again, we’ll focus on what is present, analyzing the game’s queer textualities and themes through my critical models. Per the paradox of holistic analysis, though, there’s simply too much going on to realistically mention everything at work, here; i.e., even when you break everything down to its raw components and devices, Capitalism is still a hyperobject, a quality felt in its abstractions to some extent; re: Bungie’s himbo panoply sausage fest. Instead, I have a necklace or basket of critical elements I’ve chosen to prioritize and stress, this time around: establish the Cycle of Kings as Bungie presents it, then camp it. Ambiguities and dualities regarding Caesar and his men aside, my poetic focus should be clear enough, and should allow you to speculate yourselves towards proletarian outcomes when referencing my close-reads (and adjacent works) yourselves.

Also, seeing as we’re talking about fascism and its heroic cult of death—one that decays towards “Rome” under capital—I strongly recommend that you check out Umberto Eco’s “14 Points of Fascism” (from “Ur-Fascism,” 1995). —Perse

To that, we arrive at Bungie’s videogame series, Myth: The Fallen Lords. It’s an old, obscure RTS game that quaintly crosses Braveheart with H.P. Lovecraft and Lord of the Rings, which my queer reading pointedly considers through the Imperial Boomerang: the devil conqueror Balor the Leveler (and his wicked, degenerate generals, the Four Horsemen of the Gay Nazi Apocalypse) coming home to roost, mid-Cycle-of-Kings. Similar to Star Wars or Lord of the Rings, the shadow of world war (and Western ethnocentrism) hangs over the story—one told in solemn, archivist fashion by the game’s nameless soldier (the Narrator) conveniently keeping score (and lending each subsequent event an air of survivor’s gravitas to rival Lincoln’s “Gettysburg Address,” 1863)::

In a time long past, the armies of the Dark came again into the lands of men [note: white, cis-het men; i.e., the status quo]. Their leaders became known as The Fallen Lords, and their terrible sorcery was without equal in the West. In thirty years they reduced the civilized nations to carrion and ash, until the free city of Madrigal alone defied them. An army gathered there, and a desperate battle was joined against the Fallen. (source: Mythipedia).

Bear in mind, such accounts are generally penned by war criminals whitewashing themselves; i.e., because their world was under attack by “evil forces,” thus allowing them to do whatever was necessary to defend the status quo: a tree of freedom, per American Liberalism, to water with the blood of the patriotic dead—sung sermons about afterwards by old powerful executives posturing as “magnanimous” (with Bungie’s Alric bearing disturbing likenesses to Lincoln, at times). Say what you will about individual exceptions, the system seeks only to continue the same bourgeois bloodletting of disposable heroes.

As we shall see, history and myth speak for themselves, in this respect. The whole premise is an apocalypse gimmick, one whose universal expendability (aggrandizing fallen heroes to apologize for war in defense of the state; re, Lincoln: “This nation, under God […] shall not perish from this earth!”) means to make the usual middle-class nerds pearl-clutch and rise to—already insecure from the abjection process—by further policing themselves (workers) for the state; i.e., by punching down at those the state normally exploits the most as “seeking revenge” through bad dreams. It’s DARVO, a strawman the elite have used for centuries to stay in power through the usual expendable (and gullible) buffers; e.g., Lincoln and his own generals freeing the slaves to promptly enlist them to fight for a country that would quickly stab said freed men in the back (meanwhile, women of color would have to fight for their own rights—generally against racist suffragettes—many decades later into Jim Crow and the Civil Rights Movement, whose own [mostly male] leaders were attacked and ultimately assassinated by state proponents, then mythologized after their deaths to suit state [white cis-het] aims).

The subsequent boomerang effect happens by threatening the Silent Majority with apocalypse-style bad dreams they can die gloriously inside, sans any irony or perceptive pastiche/camp; i.e., to monopolize pro-state arguments and trifectas per the usual qualities of capital—zombie generals and their greater leader strongman, in this case—but really anything and everything that abuses the terrorist/counterterrorist argument to flow power, wealth and knowledge, etc, anisotropically towards the elite in monomythic and Promethean narratives: a grim harvest led by yesterday’s heroes-turned-villains, reapers, cops-gone-bad vs good cops in the same Cycle of Kings (which, anytime I say “cycle” from here on out as a normal noun, I’m more or less referring to): “At my signal, unleash hell!”

Per Foucault, the Boomerang is simply Imperialism coming home to empire, specifically to crown one king after another according to Bungie (and similar authors, as we shall see). Fascism isn’t just Capitalism in decay but empire, which ironically is capital defending itself from labor by pitting them against a rising superman threatening empire (thus profit): Hell coming monomythically home. It requires the elite surrendering territory or position, only to claw it all back; i.e., by putting the Promethean, giant-ized tyrant down; e.g., Hitler or some other myopic, Dracula-grade echo of Caesar (which Balor essentially is). It’s always about moving money and other resources through nature as a matter of industry—a burning war machine pushed by competing forces militarily like Xenophon‘s us-versus-them death march. Spiraling back and forth ad infinitum, it becomes a bit like Prometheus and the eagle. Myth sums all of that up rather neatly—the internalized fear of empire going to seed and pouncing predatorily on itself, mid-revisionism.

(artist: Agnus McBride)

This “dead ringer” is what the villain of the game, Balor, represents (exhibit 39c); i.e., a formerly supreme commander crossing the Alps in reverse, Caesar “pulling a Hannibal” (a rebel commander from Antiquity whose legendary military campaigns against Rome remain celebrated by modern military commanders, including fascist ones). Seeking revenge for being sacrificed to save empire, as Caesar self-purports, Balor makes the tyrant’s plea through his invasion backwards—that he was actually saving the empire from within, from inwards barbarism importing impure (degenerate) external elements that must be purified when the zombie strongman/sins of the father come fearfully home: “We meet again!” to which those in the present are left a bit agape; e.g., Ashley William’s plea to his own medieval executioners, in Army of Darkness (below): “You gotta listen, man; I ain’t even seen these assholes before!” Fealty is a blind oath.

Per Caesar h(a)unting Brutus, Balor does so while accompanied by a fearsome, vengeful band of monster generals (the Fallen Lords, four mighty forces of nature) and the usual military structures descending further down to lieutenants, captains, champions and grunts/minions/fodder. In terms of knights and their heraldry, coat of arms, and castles (similar to Game of Thrones, or any such story with imaginary kingdoms, duchies, great houses, fiefdoms, etc), all serve as a poetic, doubled, half-real way of organizing and presenting power (and its unpeaceful transfer) in medieval, queer-coded language; per Walpole, it’s a popular imaginary exercise speaking to and with the usual myths of Gothic ancestry (“old blood”) inspired by Hannibal among others recuperating his attacks against Rome to be used by those seeking to revive Rome when capital decays: a Gothic double/evil twin of empire that appears, post-corruption, and must then be put down through us-versus-us-as-them apocalypse/spectacle (“fresh blood”). It’s a blood transfusion into the same always-dying tyrant (on a giant scale, or in smaller personified forms of castled bodies or body-like castles).

By extension, Balor’s legions of unthinking dead exist less to threaten the status quo than convert it into a dark, terrorist, rape-play version of itself that cannibalizes the bodies and minds of the local population. This nightmarish revelation is merely a taste of state abuse, normally committed in faraway lands now coming home to roost by way of undead revenge. In turn, a Pavlovian, menticidal desire to be the Good Citizen turns the citizens monstrous, who surrender their rights to the state and attack the state’s usual scapegoats with renewed bloodlust—all in defense of an “ancient,” idealized past (and competing warrior cultures) being party to the same basic problem: the return to a glorious empire’s conquering armies unto an alien Rome, hauntologically revived as unheimlich and drenched in the blood of everyone when a capitol doesn’t recognize its homecoming champion. The imposter is the conqueror reconquering home as pastoral, soft, ripe.

To it, this circular logic of empire translates from novels, to movies, to videogames under Capitalism—spanning from ­laissez-faire to Bretton Woods to neoliberalism to arrange power in all the usual ways; re (from Volume Zero):

Management of exploitation under Capitalism is tiered, pyramid-style—i.e., the top, middle and bottom; or lords, generals/lieutenants, and grunts according to corporate, militarized, and paramilitarized flavors (which often intersect through aesthetics and social-sexual clout). This “pecking order” translates remarkably well in neoliberal copaganda, whose bosses, minibosses, and minions deftly illustrate Zombie-Vampire Capitalism in action; e.g., Reinhardt Heydrich […] as “middle-management” desk murderers in a bureaucratic sense (which sits alongside the middle class, in a class sense—with both defending capital as a perpetually decaying structure that operates through wage/labor theft according to weaponized bureaucracy during crisis, class sentiment and Faustian bargains; i.e., harmful conditioning whose disguised ultimatums prey on various stigmas, biases and dogma riddled within canon to condition their employees to fight the good fight against the underclass as an advertised threat loaded with connotations of foreign/internal plots.

Erstwhile, as said “threats” are met with waves of terror, vice-character personas, and moral panics, they splash back into these same

paranoid workers; they are slowly convinced to surrender total power to the elite under perceived states of emergency against imaginary enemies, trading basic human rights for false power and genocidal legislation inside the zombie police state (neoliberal illusions of “hollow victory” and Quixotic moral superiority/exceptionalism). It’s a scam, a bad game with only one rigged winner: the owner class franchising war as copaganda and the Military Industrial Complex through war simulators. The illusion, like a franchise, becomes something to grow into and endorse more and more as time goes on; i.e., into adulthood (source).

It’s both business-as-usual and an apocalypse for the middle class to purchase and shudder about, on the usual cartographic refrains (exhibit 1a1a1h2a1).

Indeed, confrontation with “Caesar”—the living dead having access to militarized state positions of power—is generally a canonical worst-case scenario: a zombie police state that destroys everyone, including those tacitly assigned to benefit from its atrocities within the middle class. Viewed backwards, capital marches forwards to eat workers born and bred on neoliberal notions of false power and overcoming impossible odds during medieval regressions (which videogames are made to deliver inside their map-like spaces imitating extratextual examples of said regressions).

In Myth, the living in the present aren’t just invaded by the past, but by the opportunistic “fallen lords” of older victories outlined by their own, undead villainy as something that lives on in the absence of memory during state decay. You’re literally fighting the West’s older legendary past exposed in the present space-and-time as abominable; i.e., eager to colonize the pastoral map said territories have slowly become warlike towards. Unable to reconcile these zombie heroes with what they already know of history and its larger-than-life variants, Bungie’s West becomes ignominiously trapped inside an endless, cannibalistic cycle of war pitting army against army on open ground.

This includes their minds, hopelessly locked in a fragmenting loop that flows on historical-material lines towards the state: a never-ending cycle, shifting back and forth between good and evil kings (which the game describes as the Light and the Dark). As the Narrator explains during the sequel’s epilogue, the best the Light can hope for is inheritance—dominion passing “to men or to monsters,” shifting uncannily across the paradoxical image of their withered-yet-strong heroic bodies; their red-cloaked, Dracula-grade imperium’s zombie dictatorship (“Bad Ash” wearing such a cape when he sacks Arthur’s castle, below); their hags and their conspicuously muscular, hypermasculine giants. All generate echoes of Frankenstein, minus that novel’s Promethean satire or irony while fighting over the fire of the gods through futile heroic revenge: “The book is mine!” and “Do you want a little?” Such blindly campy squabbles (re: Raimi’s silliness conforming to the same basic quest) are no different than wars over rings and crowns, vampirism in this case being a fascist doppelganger vying for power and knowledge as normally locked up in Arthur’s castle, his war chest (Raimi’s, but also Bungie’s “Madrigal”).

As we shall see, all heroes are monsters—their status as good or bad under centrist dogma furthering the same process of abjection in service of empire; i.e., harvesting itself while seeking revenge as monstrous-feminine men (the killer himbo) classically do.

For example, the Watcher, one of Balor’s generals (exhibit 41a1), is a falchion-carrying necromancer obsessed with the Total Codex (nods to the Necronomicon—a book [according to Lovecraft] written by a mad Arab) to cheat death, thus outlive his enemies: the Sauron stratagem, with bits of Evil Dead, He-Man, the Ulster Cycle, Scandinavian mythology, and Hitler’s fragmented approach to bureaucracy all thrown into the same blender with a straight face.

In short, it’s what these older-upon-older dude bros—drunk on ghosts of empire and war—shamelessly read when they build their undead worlds on top of older “Roman” graveyards that never quite existed; i.e., a place to be king, but at what cost? It’s basically the straight, cis-het man’s thorough unhealthy idea of intimacy through demon BDSM/calculated risk reaping nature as usual: death by the sword, before dishonor, but no homo!

In short, Myth is chockful of spectres of Caesar, romancing the Nazi leadership (and Axis Powers) in queer-adjacent zombie language pointing to capital as defended by these jackals; i.e., male-centric doubles of the imaginary past akin to Sam Raimi’s aforementioned Army of Darkness, having zero camp or girls (though Shiver does appear in the second game as a hag):

Army of Darkness is sexist at heart. War is the province of man, and Ash can only be challenged by his medieval counterpart, the skeleton king. Virtually identical, these two rivals are divided by an arbitrary notion: the Necronomicon. They fight over the book and, more to the point, the girl. Yet, when the battle is won, she is forgotten. Ash saves the past, and returns to the present, full of himself (source: Persephone van der Waard’s “Army of Darkness: Valorizing the Idiot Hero”).

To it, Myth is literally dead dogma—just the dudes, Quixotically duking it out with their eco-fascist, Lovecraft-grade JO crystals preying on “Europe”; i.e., like Hitler, it’s so much less formidable and more stupid than what those mantled with empire see themselves as, truth both stranger than fiction and somehow married to it to epitomize the shared absurdity (the JO crystal’s “magic” is about as real as the Fallen Lords’ occult practices, exhibit 41a1). It becomes a preponderance of perpetual embarrassment:

(source: Reddit)

In turn, the cryptomimetic cycle grinds its gears, leaving the audience with the usual middle-class, weird canonical nerd’s abject, Man-Box brainchildren, fawning homosocially over the ghost of the counterfeit as manly (or monstrous-feminine; e.g., Shiver or the Watcher) by virtue of Gothic history (real and imaginary) coming back around; re (from earlier in this volume):

Per the process of abjection, the canonical goal is always to kill the past as undead, hence save the future for different in-groups afraid of zombies. But they can’t monopolize the procedure (or its violence) inside the state of exception. Whether for witches, witch hunters, or one disguised as the other (undercover cops/rebels), it’s like a washing machine stuck on spin cycle; i.e., always spinning with us inside it, trying to get clean in the same soapy water as haunted by various inescapable ghosts (of the counterfeit, of Caesar or Marx) [source: “Bad Dreams, part two: Transforming Our Zombie Selves“].

While the genre of Nazi zombies (campy or not) is prolific unto itself, the 20th century is especially productive. Full of such shirtless, testosterone-fueled revivals, Bungie unironically synonymizes sex with war (the naked Greco-Roman wrestlers of yore) to constitute a moribund, wish fulfillment’s hauntological “return to (former, imaginary) greatness” that is functionally no different than Hitler’s or Mussolini’s, but also America and Great Britain’s. The same pro-state reality extends to any fascist or fash-adjacent form insofar as they all play with the same mythology defending capital through undead military revisionism. As something to reinvent inside of itself, the middle class routinely inherit the same basic power fantasy—one where you’re the daddy aping the zombie “original” that, per Plato’s simulacrum, never existed but, as a matter of cryptomimesis vis-à-vis capital’s usual horrors, carries on copying itself through profit!

The moral, here, is that war begets war in Capitalist Realism, thus rape unto profit unto “Caesar” as Satanic Panic and Red Scare (the conflating of Nazis with Communists as “gay”); i.e., the Cycle of Kings’ closeted queerness through open war prone to rejection, self-hatred, dishonesty, anguish, feelings of incorrectness, expendability, damage, frustration, instability, inadequacy and alienation, etc, as historical-material byproducts of capital and its own “stuck” loops: the rise and fall of “Rome” illustrating capital as it exists presently (whose subversion starts with camping the canonical freezing of the tyrant, exhibit 41a2).

Per Myth, the heady toxic masculinity and bigoted, Crusader-style heroism (generally over contested lands; e.g., Jerusalem or the Middle East at large) is literally an undead, old boys’ club tied to profit as a doomed cycle of monarchic fakery and lies (“war is a disease”); i.e., one that borrows from its own quarantine nostalgia’s “promiscuous” (warlike) histories to repeat them, hence the game and the profit motive for which it entails, as thoroughly “queer” in abject language; e.g., the Total Codex a wealth of singular knowledge, on par with Jack Torrance’s book (“All work and no play…”), referring to the game at large as chasing its own tail (the Promethean moral being the Codex contains future predictions about past events revived in present moments—Capitalism-in-small, in other words). Size difference denotes the capacity for infection, lubrication (unto capital and state mechanisms), and psychosexual, egregore-style curiosities about inversion fears/uneven playing fields and what those gigantic insertions feel like (“suffering to the conquered”), etc: “The Watcher has entered Covenant from the north, and his tireless undead are raping the old city a second time; tearing down what few structures stand in their way, and choking the sky with dust and smoke. That he wants the book which now rests at the bottom of my pack is clear” (source: Mythipedia). Said knowledge is already compiled and sought after.

Similar to misogyny and anti-Semitism (or any xenophobia), queerness and fascism are historically coerced as a matter of normative compulsion—to preview through war (“seeing how the other side lives”). War is sex, is rape, is conquest as a undead crime of opportunity speaking to the usual historical-material trends; conquest is “gay” (false, illegitimate, incorrect, imposturous) and straight (true, legitimate, correct, not imposturous) all at once, coming out of the same legendary past (the good and bad team) to repeat its own “himbo comorbidities”—i.e., necrophilic social-psychosexual rituals predicated on homophobic conditions that, per the usual heteronormative distributions of power and knowledge (the fire of the gods), yield a very particular pecking order so common to the monomyth, thus videogames and other popular media forms; re: leaders, officers, batmen/servants (controllable and non-controllable units) dating back to Alexander the Great’s own problematic but tolerated[2] double standards.

(exhibit 41a1: Source: Mythipedia. The Watcher, styling himself “the mad goat of the fens,” is an allusion to Lovecraft’s female entity, Shub-Niggurath [the n-word is literally inside the name, passed off as alien gibberish], aka “The Black Goat of the Woods with a Thousand Young” [source: Fandom]. In a story largely without women or feminine men, Myth I pits statuesque, queer-coded men like the Watcher as aping Lord Humongous; i.e., in a wasteland setting previously mapped out for war in all the usual “Roman” ways. Pitted against each other as the promised monstrous-feminine reward, there is always another gay ghost of Caesar to put out on the field, then chase down and challenge. While there are more varied monstrous-feminine in the sequel—e.g. Shiver, the Deceiver and Soulblighter, who we’ll examine in a bit—all the generals you see in the original Myth are jacked, athletic combatants: half-naked melee fighters, as are the barefoot, long-haired, witch-like necromancer units called “shades” [who, apart from their fearsome AoE magic, carry swords]: ass clowns in the same sodomy circus propping empire up!

[source: Mythipedia] 

In short, the fears of empire manifest milestone prey haunting the endless graveyards—a safari the player hunts inside, looking for mystical, big-game trophies to debride from empire to restore its straightness, mid-Satanic-Panic; i.e., dreams of Napoleon, fighting man-to-man per the game’s overarching “conquer the conqueror” fantasy “cleaning house”: search, seek and destroy human-sized “power targets” [with one of two exceptions, there are no destroyable buildings, in-game]. Not every level has such a target, but the biggest targets in Myth are always the Fallen Lords [or shades]. It’s nature turned unto empire as “an unweeded garden grown to seed,” but the usual natures [mostly workers, here] are still antagonized and put to work as cheaply as possible by capital; i.e., “pimped out” in order to perpetuate empire—a cycle the game calls “men or monsters”; re: men and non-men, but the non-men [queers] look suspiciously like straight men jacking it to Caesar’s ghost, or Alexander’s: gay meat wizards!

Bungie’s death theatre—dancing with these mighty abject corpses—is surprisingly fun [re: Sarkeesian]. Indeed, the game was one of my favorites, growing up, and as a trans woman, I can still attest to its intoxicating bouquet having seduced me as a child [the expansive, no-nonsense lore inspired my own faux-medieval fictions]. To it, I never questioned Bungie’s problematic mythos [or Lovecraft’s or Tolkien’s] until after I came out of the closet [and learned about Walpole’s rape castles]!

So play with these gay Nazis if you want, but we need to camp them with ludo-Gothic BDSM while doing so. Otherwise, canon simply lynches us fags by roping us in with said “Romans”; i.e., the latter defending America-in-disguise by playing the fall guys they project onto us: punch the Nazi, punch the Commie—same difference to capital.)

“Frailty, thy name is woman!” While a Promethean, monstrous-feminine aspect of death pervades Balor and those around him—i.e., his evil, motley-crew organization of gay meat wizards pursuing merciless vengeance against their good doubles (the ragtag Nine, good wizards called “avatara”)—Balor’s current conqueror status owes itself to a special force inside him/appointed to him: the spirit of the Leveler as something he arbitrarily “found,” which destroys him during Bungie’s nonstop race to the proverbial (and false) finish. Itself a moving goalpost, one designed to keep capital flowing through nature back towards the elite, the Cycle of Kings operates characteristically through black magic, heavy metal, and drug use (often going hand-in-hand as a pulpy [and popular] “brand”; e.g., Black Sabbath’s enduring legacy established by playing with old Gothic devices inside a fresh revival of them), as well as Dracula-style, no-holds-barred (or surrender) reciprocation.

(source: Mythipedia)

For instance, while the Watcher eats his victims and himself alive (a walking fetish/cliché embodying “death before dishonor” but honor is a myth), any such “Achilles egregore” is always strong in appearance, but weak in defeat as foregone; i.e., hiding a fatal flaw that makes him a reliable and easy sacrifice to the heroes exploiting him playing at false rebels. When you kill the Watcher towards the end of the game, he has been turned to stone, completely helpless:

We held Soulblighter at the Gjol long enough to let Alric spring his trap on the Watcher. Turned out I was right about those arrows: Alric had been working on them since we entered the marsh two weeks ago, and they were tipped with fragments of bone from the Watcher’s arm. I sure wouldn’t have wanted to get stuck with one, but apparently they turned the Watcher into stone, leaving him paralyzed and helpless. But he didn’t die. Thirty berserks chosen to accompany the archers tore through the enemy and piled the bodies of the dead at the Watcher’s feet, but all were killed before they could deliver the final blow (ibid.).

This “shrugging of Atlas” Voodoo doll illustrates “the Leveler” as a kayfabe process, unfolding through Caesar’s correct-incorrect likenesses (the general following the leader like Boromir follows Aragorn, only to get “feathered” with arrows, this time fired by the Legion’s “guerrillas” playing white Indians); i.e., aping the man-in-charge as thoroughly mortal, but also reprobate[3].

Like Hitler’s Reinhardt Heydrich, the Watcher’s ignominious killing is the assassination of an occupying army’s seemingly invincible hangman, making the Legion Bungie’s implied, good-guy liberators of “Prague” (from the “golem,” as it were). To it, the Watcher dies not a glorious death, but a pathetic one belonging a larger (and recursive) concentric copaganda scheme; i.e., our Frankensteinian male Medusa being raped as a matter of street justice between cops playing rebels on either side: frozen, then shattered with a taste of his own medicine fired back into him (to that, it’s actually quite satisfying to kick the Numinous statue in the balls while he can’t fight back, but also not very sporting of us[4])!

By extension, the same basic flaws apply to Balor falling unto Alric, whose dubious mantle actually stems from medieval thought—death being the great leveler of kings and peasants alike—but also the modern fascist idea of a historical-material cycle relaid in pre-fascist language (re: the Neo-Gothic). Trapped inside this language (which Bungie depicts on fragments of paper comparable to Hamlet’s commonplace book, itself a volume of revenge), the good guys must quickly pull down and deface all perceived dictators (after doing a double-take to account for their likeness-unlikeness to themselves).

Except, the true enemy (for the proletariat and nature) isn’t Balor and his generals, but Capitalism bombastically dressed up as “past” and projected forwards, again and again across the same “Gothic” wavelength, by rite of feudal succession—of dynastic primacy shoved out of the Gothic castle and onto the fields of endless war and death (which make up the same basic chronotope); i.e., by weird canonical nerds thinking they’re “Vikings” or “ancient Germanic tribes” fighting “Rome” (again, with no girls in sight). All unfold through Man Box “prison sex” rituals, Alric masterminding the latest foray against the echo of “Caesar” he, himself, will one day become (more on this, in “No Fury”).

In truth, fascism serves capital by acting out Rome’s tragic fall, projected onto various DARVO scapegoats (queer or otherwise) for our vigilantes to then seek out with righteous impunity (re: “burying the gay” letting gays be gay so long as they die in service to capital’s continuation: by putting on the zombie fetish gear and damned crown). It’s all castle doctrine—a dialectic of weak/strong shelter and aliens: “Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times.”

As mentioned at the start of “The Imperial Boomerang” subchapter, historian Bret Devereaux writes, “The quote, from a postapocalyptic novel by the author G. Michael Hopf, sums up a stunningly pervasive cyclical vision of history—one where Western strategists keep falling for myths of invincible barbarians” (source: “Hard Times Don’t Make Strong Soldiers,” 2020). Just as Caesar historically demonized those he conquered—i.e., as terrorist savages fighting dirty from the shadows[5] against the state (not for it as fascists do)—Bungie connects “terrorism” to the embarrassing destruction of what was built by “Caesar” as attacked by his vengeful ghost: senseless destruction, versus the usefully “glorious” propaganda battles of a vandalized past that, through various concentric myths, led and leads to Pax Imperium in its current, glorious (and capitalistic) forms.

All roads lead to Rome; those in Myth occupy both strategies at once, fueling capital in between reality and imagination through liminal expression flowing power towards the state. All throughout, the oscillating rhetoric of fascism’s weak/strong argument pervades Bungie’s gameworld, less hyphenating and more flipping on/off like a light switch (the momentum shift). The balloon-like inflation/deflation of the same basic devices’ hubris and self-esteem is shared between different warring parties (the Light and the Dark) over the same land and titles; i.e., like Macbeth’s own Cycle of Kings.

To that, the soldiers of Myth‘s temporally ambiguous “present day” must be strong by avoiding degenerate weakness this time, thus sacrificing themselves through a giant double implying their eventual doom; i.e., “the way of all flesh”; e.g., the Watcher laid low for the good of “pure” empire learned from hard-fought lessons that are, themselves, regularly forgotten and passed down in absentia/persona non grata (the absentee savior and unwelcome brutalizer one in the same); i.e., the past literally becoming gay to grapple with like Caesar’s ghost through copies of copies of copies trapped inside the same circle of violence (from Balor to Gwyn, Lord of Cinder to Smaug the Stupendous, etc).

The Watcher was merely a chip off the old block, though, Balor embodying said past as lacking the strength to remain vigilant at its highest level. This works as a cycle that never ends. As “true evil” first gains a foothold, then ultimately prevails by destroying Rome from within, Bungie effectively turns strength inside-out and outside-in (the appearance of genocide and rape—normally far-off, during the liminal hauntology of war—gets uncomfortably close to home through Balor). Hero worship is hero worship, though; even when the hero is tragic, fallen, and ambiguously gay (e.g., Count Dracula), killing them is the point, constituting the fascist cult of death the Watcher and Balor belong to, and which Bungie gets off on: war as a candy-like drug made by millionaires in service to billionaires and the profit motive, Willy-Wonka-style, but also rape tied to war per the process of abjection making such things—gargoyleish givers and receivers—ubiquitous.

(source: Mythipedia)

Of course, Bungie disassociates like all canonical authors, presenting this imaginary threat (the ghost of the counterfeit) as a Pygmalion’s shadow of its former self grappling with temptation; i.e., a desire to be recognized. Pride is Balor’s Achille’s heel, imperial death stalled by forcing the personification of death (the Übermensch) to recollect his former, human self before the fall; i.e., in opposition to a foreign, queer-coded menace: gay werewolves (Untermensch)!

“Antagonize nature; put it to work as cheaply as possible.” To it, the game’s lycanthropes are the Myrkridia, a horrific race of ancient, bestial flesh-eaters[6] known for making pyramids of their enemies’ skulls (a historical abjection onto imaginary beings that ancient conquerors have done regarding present atrocities; e.g., Tamerlane to the Pacific Theatre in WW2); i.e., the backstabbing Jews, in this case, being ancient barbarians that Balor’s vigilant past self, Connacht, grew lax about, pursuant to him being owed a prize for having fallen on his sword to save empire from these degenerate aliens to begin with (whose back-and-forth death in the same contested territory is, again, settler colonialism in action).

During their final confrontation, then, Alric has “set the table,” having killed the Watcher (who the Deceiver had previously nearly killed in a famous offscreen duel, before later being flung himself into an icy prison[7]); meanwhile, Shiver is out of the picture thanks to Rabican’s duel with her at Madrigal; and Soulblighter was turned back at the Gjol before the Watcher’s assassination, his present whereabouts unknown.

Having an exclusive audience with the tyrant, then, Alric plays his trump card: he plants the battle standard of the Leveler’s former enemies before Balor, forcing him to remember a time when he was more alive in service of the state and less corrupted by imperial power in a fascist, hauntological way. It’s the best Alric can hope for, his entire army devastated by the unstoppable warrior king (the vast majority sacrificed in front of Balor’s stolen fortress, letting Alric spring yet-another-trap, Gandalf-style, but actually coming from Odysseus against the Trojans [with Athena’s help] if you go back far enough).

The gambit is similar to Top Dollar’s, except it’s more of a stalling tactic, one that lets Alric show Balor a magic stone (exhibit 41a2) called “an Eblis.” Its exact nature is unknown and unexplained, in-game, but it functions similar to the lost seeing stones from Lord of the Rings (exhibit 41a): showing a king his own death, his own false status as undefeated, etc (this particular deus ex machina being omniscience).

But beyond the stone itself is another a clue: the aforementioned battle standard of the Myrkridia, a race of vampire-like werewolf beings that Balor has started to emulate; i.e., the great fortress of the Trow he lords over, Rhiannon (fairy Castle of Queen Maeb occupied by an evil king like what Maligant from First Knight would describe, or Monty Python call “Castle Anthrax”), circled by moats of fresh bloodspill—that of Alric’s sacrificial army! Thus, the story antagonizes empire and puts it to work against itself as cheaply as possible (re: the Battle of the Five Armies, a world war where  no heroes or victors exist, but Capitalism still happens, anyways)! When this happens, the land is redivided along fresh settler-colonial boundaries, colonizing itself through the same settler arguments on the same maps: “We were here first!” In the usual settler colonial fashion, the claimants fabricate their ties to the land, then defend said territories in bad faith against a necessary scapegoat (an indigenous element to said land that can be attacked by the colonizer playing the native). To it, state power is a myth that serves itself, not its figureheads!

As such, Alric—the story’s Gandalf—chastises the current tyrant in the Cycle of Kings, one whose head has grown too big in this bourgeois, predatory scheme: “Know your place in the cycle; surrender your crown, thus your head!” (spoke Dumbledore calmly). Balor’s recalcitrance is the entirely the point; he needs to be strong and unwilling so the harvest is plentiful (the plot to Monolith’s Blood, in other words, but inverted to serve the good-coded empire by eating the bad-coded empire as sharing the same space). No one wants to be Jesus (the King of the Jews), rendering unto Caesar that which is Caesar’s; i.e., his just deserts, meaning “deserving reward or punishment” (source: Marriam-Webster).

Here, the punishment is the reward, which Balor balks at (a bit like Mr. Bean’s teddy bear before Rowan Atkinson shoves a paintbrush up its ass). He’s a dick, to be sure, but Alric the seer—the landlord spirit of Capitalism lecturing the gay ghost of revenge (fascism conflated with Communism just as Caesar is to Jesus, no less)—is arguably much worse: an enabler to the petty pace of endless bloodshed, all made in service to profit by hijacking the entire mythos to do so!

Like Caesar or Jesus, the doomed outcome puts brutality on top of brutality in service to capital and profit; i.e., “both sides” do it, but one is conspicuously undead (thus evil and queer), the other functionally undead through a goodly seer using the same witch hunter rhetoric to nobly purge land and home of fascism (and other undesirable elements). It’s a Crusade, one fought to keep empire strong while, in the same breath, excising Communism entirely!

To it, Myth romances the hell out of ritual sacrifice tied to war and empire, and its initial appeal admittedly lies in how seriously it treats the subject matter. There’s none of the semi-campy gallantry that Raimi supplies, nor Tolkien’s gay batman schtick/queer allegory with Frodo and Sam, nor peppy uplifting music to parade your accomplishments. What little music there is usually plays[8] during the narration scenes, sounding quaintly tragic, rueful and grave; e.g., the “Gate of Storms” narration describing what’s in essence a Nazi blitz through the Ardennes: “Soulblighter cannot be stopped. His armies foul the land south of us for half a thousand miles, and his search for The Summoner has left none alive within his reach. The cities of Scales, Covenant and Tyr have all fallen to him in the last three weeks. It seems that too many years of peace have softened the once legendary armies of the West. Rabican, Murgen and Maeldun have been dead sixty years, and today only Alric remains of the great leaders who defeated the Fallen Lords” (source: Mythipedia).

In other words, “I want a hero!” uttered ironically by Lord Byron, becomes “I need a hero!” per Bonnie Tyler without Byron’s irony. “Save us from the evil, gay barbarian foreign plot, King Arthur!” Ghosts of ghosts of ghosts haunt a shared chronotope between monomyth fictions, bearing a Promethean stamp we debate with through ludic interpretations of combat, succession and collapse.

Like He-Man‘s Prince Adam, these himbos of “yore” aren’t strong-thighed bargemen, but well-educated, properly fed princes of the universe. They’re luxurious and privileged—both strong and entitled enough to bend the fulcrum of guilt upon which Alric’s gambit depends, yet hardy and self-centered enough to weather the tree of woe that older weird authors hung Conan on. Assimilation is assimilation, the blood of Caesar no more “real” than Christ’s, yet spikes the context of the tasty Kool-Aid with poisonous circumstance: a Last Supper drip-fed via diminishing returns. Myth ferries such trickle-down ambrosia into players’ power-starved brains; i.e., by middle-class auteurs (re: Bungie) lobbying for the same chase of glory that eluded Lovecraft or Howard, a century ago:

(source: Mythipedia)

Bungie apes the same tyrannical desire; i.e., to be strong enough to die bravely to serve the state’s lies (re: Heinlein’s Competent Man). It’s warrior-Jesus bread-and-circus, cherry-picking the most manly (at times, questionably queer) elements of sacrificial heroism to uphold capital in a half-real, neoliberal sense: the lobotomized, dogmatic status quo turned into little bourgeois action figures. They become the body and blood of Christ, wafers and wine the middle class imbibe and inhabit like a Rabelaisian carnival—a secret-identity martyr grappling with an openly undead mutineer (re: Skeletor, but also Jojo and the Pillar Men), doubling Christ in either respect: “We’ve come to be the rulers of you all!

As such, Bungie really gives it to you straight: the world is fucked and our dying heroes must return just enough to push things out of the current slump (the second game is more politically complex, involving alliances and turncoats, but also token cops, golems and werewolves). It feels more like an endless return to tradition, yearning for the revival of revamped manly spellswords (re: sages and meat wizards, above) through guy-on-guy violence; i.e., so-called “real men” paradoxically being made up—amounting hilariously to “ancient” Nazi frottage the likes of which would make even Cockrub Warriors green with envy (and undoubtedly rub off on them)! Gay and/or Nazi, there’s no avoiding crucifixion (a classical punishment by the Romans); the best Bungie’s West can hope for is dignity in defeat, mid-stigmata:

(source: Mythipedia)

Aping Caesar and Jesus in and on the same surfaces and thresholds (the same bodies fighting on the same battlefields), Myth is simply Capitalism taken to its logical conclusion: a giant zombie eating itself (more on this idea specifically during “The Monomyth” conclusion).

Like Tolkien, there’s also a progression between world wars as Bungie presents them. In Myth I, life is repeatedly stressed as appallingly cheap, in-game (a fiscal strategy of nations trading resources through manpower as efficient profit); in Myth II, such sacrifices are demanded, presuming a miracle rescue unfolding, last-second, on the cusp of total destruction. Such strategies are less “new” and more translated by capital out of older forms hitting on the same cycles; i.e., into cartoon versions of the past with a hauntological flavor evoking capital operating as usual. Everything is solemn and funeral in a richly developed world—one laid to waste over and over through evocations of its own routine destruction illustrating capital in small, mapped out, told through ghosts of “Rome” and “Gay Caesar.” The game (and its palimpsests) are very consistent in this respect, and it’s here we see how things are portrayed from a hypercanonical, nigh-Biblical perspective.

From a dialectical-material standpoint, recall that monsters are poetic lenses that argue back and forth per the dualistic storage (and optional irony) of values, taboos and trauma; they share the same spaces as liberation and enslavement, exploitation and agency. Here, Myth‘s usage/reception is strictly canonical, but also divided in two perfect sides; i.e., Nietzsche’s dialectic of Apollo and Dionysus, unironically blaming degeneracy and ressentiment for the fall of civilization, while resorting to such methods to keep things the same: a hero must die.

Faced with the reality of how far he has fallen inside the fascist cult of death eating empire from within, Balor the former statesman and protector (still wearing his white armor) sees himself as a human that became a zombie—e.g., like He-Man realizing he’s Skeletor—but also a rat, a vampire, an “incorrect” outlaw not-man: queer vermin without prestige, but still a giant to topple/gang rape (exhibit 41a) during the Beowulf-style, master/apprentice’s undead kayfabe momentum shift; i.e., struck with Alric’s crystal logic as its own kind of mirror argument

For all the sorcery that we have told to thee
They call us demons from Hell […]
I’m not burning, look inside
Crystal Logic’s what you’ll find (Manilla Road’s “Crystal Logic,” 1983).

that, as it happened to all his generals, now awaits Balor, too! In short, Alric and the Nine are good doubles—Jedi-like witch cops given total power to police their fascist, wicked-witch, false-rebellious brethren through moderacy and guilt, but also anything associated with them; i.e., anything that isn’t aligned with Alric and the sacrosanct West. Shamed, Balor bowing his head, exposes his neck to Alric as Hitler does to his enemies: the Roman fool falling on his sword through ritual suicide. So does the crown (and its power) fall back into the usual owners’ hands.

It’s important to remember that canon equivocates Communism (and queerness) with such a downfall. These comparisons happen despite overtly Communist stereotypes not existing in the first game (the sequel, as we shall see, explores different avenues for bigotry in its evil, anti-Semitic generals). Instead, the latter is blamed for said decay by design. And why shouldn’t it? Inside a world divided as “the Light” and “the Dark,” nuance isn’t even a thing of the past; it arguably doesn’t exist! Communism takes nuance; Capitalism does not.

To it, the Nine are also tyrants, but “good” ones who gaslight, gatekeep, girl boss (making Balor our himbo girl boss/Wicked Witch of the West). The decay is treated as inevitable; i.e., a Cycle of Kings whose invariable heroes foist the same arguments onto the audience—of good times leading to weak men, to bad times (thanks to gay men giving into “darkness”), to strong men (who reject the darkness)—merely passing the mantle of power back and forth. Its “solution” is merely a circle-jerk, one disturbingly similar to Western liberal democracy under Pax Americana, “aping Rome” per its circular ruins but also its circular tyrants wearing the same crowns: war is bad, then good again (re: Howard Zinn’s “Private Ryan Saves War,” 1998).

(source: Mythipedia)

Bungie’s centrist treatment of war is a cycle, then, one meant to perpetuate itself (thus Capitalism) through tyrants good and bad. In short, no sacrifice is too great to maintain empire’s endless coronations; there is only pure good and pure bad committing atrocity after atrocity against themselves, Alric emerging among the goodly Nine to become a god-king haunted by Caesar as Brutus was: “Once we have recovered the Ibis Crown,” he declared, “Llancarfan will once more be the seat of the Cath Bruig Empire with myself as Emperor. The people will draw strength from me and we will go forth and strike down our enemies. Once they have been defeated we will rebuild the Empire to its former glory” (source: Mythipedia).

Bear in mind, this is from the second game, one where the wise old seer—having formerly chastised Darth Vader in service to empire and the elite—takes up the same mantle of empire; i.e., to overcome the guilt at killing his former friend: Balor a childhood hero out of Alric’s time as a boy that Soulblighter haunts the old man’s dreams with: “You killed my friend!”

To it, Alric the aging monarch lives unusually long like Beowulf or Aragorn do—though less long than Methuselah from the Bible, because Myth treats such lifespans as unnaturally gained; i.e., bad sacrifices, not good ones whose “proper magic[9]” lasts just long enough to let the hero live and die as good, then return from the grave as bad Fallen Lords, wielding evil magics (“and their terrible sorcery was without equal in the West,” source: Mythipedia). These mirror the good while being visibly stronger than them, thus threatening all the genocide Connacht (and his ilk) had to do, once upon a time. It’s imperial DARVO in action, dredging up the past to obfuscate, then rebury it. In time, Alric will return as the Leveler for some other Gandalf to sacrifice (with no attempt by Bungie to suggest state shift, the cycle optimistically going on forever—a blind critique hitting the nail on the head by illustrating Capitalism as well as Bungie does).

As part of the same apologia, this alternate, “legitimate” bloodline is, itself, “ripped off.” Aping Tolkien’s Return of the King by having Aragorn—once a nameless ranger wandering the wilds—miraculously return and restore Gondor and its “legitimate” bloodline[9a] to a former imaginary glory (to challenge Sauron, the ghost of the counterfeit), its inevitable collapse, post-Tolkien, is arguably what paralyzed Balor when looking into Alric’s magic stone: his future death, failure, or both suggested through a meta continuation of the same graveyard palimpsest (re: “all our yesterdays”).

Seeing the Vandals coming for “Rome” once again (with Alric resembling a Khan[10] in his sequel attire, above, and the white-Indian barbarians he sends for “Caesar” triggering the final boss into paralysis), said empire is the shameful result of Connacht’s secret weakness[11] laid bare. Exposed, the tyrant’s DARVO/obscurantist façade crumbles due to an internalized conflict of interest and, like a deer caught in headlights (re: Top Dollar with Eric), Balor momentarily freezes in place. Trapped helplessly inside his armor long enough for the remaining warriors of the Light to behead him, his Brutus-style murderers proceed to throw Balor’s severed head into a giant pit. Similar to the One Ring being tossed into Mount Doom, the volcano scapegoat (exhibit 41a2) constitutes an act of banishment, but also forgetting through live burial. The world is saved and balance restored… for a time.

In turn, whatever power the state presents as terrorist or counterterrorist flows back into “Rome,” the mother country a predatory matter of funneling resources towards its invisible rulers. Myth recuperates fascism, mid-crisis, through vampirism as queer-coded Red Scare, Capitalist Realism blaming Communism by conflating it with Balor’s feral terrorist antics; i.e., per the man and his armies’ Nazi-Communist pastiche: representing Communism by the West’s false, “horseshoe” equivalency with fascism. Thus fascism defends capital and profit/rape while colonizing empire as a profitable (repetitive) matter of centrism and praxial inertia—of balance maintained not just through cops and victims, but “good cop, bad cop” and fascism/Orientalism; i.e., ultimately playing ball for the elite behind the curtain.

To be sure, these uniforms exist in non-fascist varieties (e.g., so-called “gay Nazis” mirroring a “leather daddy” aesthetic). Here, though, Myth tokenizes Imperialism with more steps, leading to the usual historical-material doubles’ liminal, chiastic recursions and collocations echoing the same liminal hauntologies of war and their grim harvests (e.g., the German Reichsadler vs the American imperial eagle, but also Nazi outfits vs fetish-gear “mil spec” and “Scottish” warriors, below); i.e., inside a Cycle of Kings’ outdoor infernal concentric pattern, “I have begun to plant thee and will labor / To make thee full of growing” (source). Since Shakespeare, kings are routinely propped up, only to be cut down, watering the soil of the elite’s countryside with the blood of squashed mosquitoes.

As such, obscurantism’s inherited confusions borrow and combine strongmen from different mythological backgrounds to camouflage capital with. Myth‘s extensive dramatis personae—its four Fallen Lords (not including Balor, Satanic ruler of the Four Horsemen, in this case) and nine avatara (the latter mirroring Tolkien’s nine Ringwraiths, “doomed to die”)—are no different; i.e., both sides make up aging “boners” to grow courageously and “fall” ignominiously as Balor does, all while mirroring Macbeth on par with “shadows of Caesar.” It’s Capitalism with daddy issues and a hard-on for “Celtic” reinvention (re: Connacht, the province of Ireland; Mel Gibson’s Braveheart and imaginary Scotland; but also Macbeth through different performances, above). All operate through Capitalism as the ghost of “Rome” (re: fascism), one whose bugbears frightfully emerge out of an imaginary greatness that never quite existed.

In turn, Bungie’s cathartic, Radcliffean banishing—of the gay Nazi skeleton in the closet—stretches into yesterday coming back around; i.e., a canceled future relegated to the endless, regicidal treachery of an imaginary Scotland well at home in Shakespeare’s “Scottish Play” (and throwing in a smorgasbord of other warlike theatres; re: Tolkien and Lovecraft):

For brave Macbeth (well he deserves that name),
Disdaining Fortune, with his brandished steel,
Which smoked with bloody execution,
Like Valor’s minion, carved out his passage[12]
Till he faced the slave;
Which ne’er shook hands, nor bade farewell to him,
Till he unseamed him from the nave to th’ chops,
And fixed his head upon our battlements (source).

It’s very heteronormative and sadistic, but also flagellative—mortifying the flesh in ways just between “the boys” (no homo): evil Scottish Daddy ≈ Bungie’s doomed Connacht, the same candle to extinguish and castle on Plato’s cave wall (I write, in the dark, with Satie on and the only light coming from my monitor). It’s pervasive—an abusive, sports-style relationship, passing the baton, the crown, etc, where such embedded, convergent disorders (take your pick) express through the “generous,” addictive giving of strength that keeps the battered “housewives” (men) coming back for sloppy seconds: to kill whoever wears the crown, but also those who work with them, cannibalizing workers for the state and billionaires during the usual arterial spray’s formidable range (sanguine ejaculate).

Such doubles aren’t intrinsically “bad”; e.g., I can go walking with the rabbits around where I live to see that side of Zeuhl splintered off from the tyrant they eventually became (they loved rabbits); i.e., we can play with such things ourselves differently than Bungie does.

As for Bungie, their latent homoeroticism flavors a canonical usage of the zombie tyrant’s apocalypse; i.e., as someone to summon and tear apart again through the usual martyred hyphenations. Called to, “Caesar” the appointed sacrifice understandably throws a tantrum, Brutus and the boys wrestling the spontaneous paraplegic to the ground before completely dismembering him; e.g., not just Balor the Leveler but older stories like The Ronin Warriors (exhibit 41a2, next page) riffing on the same tyrant’s fascist rise and fall: evil Jesus (the Wandering Jew)/Lord Humongous linked to capital and to Capitalist Realism dipping the Black Veil to tease absolute ruin among the Gothic castle’s trembling vanishing point. Instead of an explained supernatural (re: Radcliffe), the supernatural (or draconic, vampiric) becomes dogmatic through Capitalist Realism’s undead zombie heroes and tyrants.

In turn, the neoliberal refrain imitates older ones: the fascist in-group’s eponymous solidarity uniting against an “outside” menace re-envisioned by Mussolini, then Hitler aping America’s Hollywood (the Nazis adored American media—inspired both by Charlie Chaplin, leatherstocking tales and cheap spy novels, but also Edward Bernays’ ministry of propaganda): “Unite, thus keep the money (and mythical, dogmatic merchandise) moving while capital enters crisis and decay!” Instead of conceptualizing Communism as an alternate, separate solution to capital’s waves of collapse, it’s easier for Bungie—those under the spell of Capitalist Realism—to immediately visualize the world ending because Caesar and his generals have come home, seeking revenge (think “Revelations” and rapture, except with less angels and more warlords; i.e., a Ragnarok variation of the Four Horsemen of the Apocalypse).

To it, “the myth of Gothic ancestry endured because it was useful” applies to the elite “culling the herd” through Bungie, the former relying on such banishing rituals by the latter to make children and young adults (usually boys) fall in love with magical warriors once more—the usual sort, sacrificing themselves to save the world from “evil”; i.e., fascism/ghosts of “Caesar” granted all manner of cultural elements that white (middle-class) saviors playing the white Indian fall back on, sold to different age brackets whiling punching spectres of Marx in the bargain.

Similar to Myth, all embody and conscript younger and younger recruits against a demon, Nazi-Communist foe; e.g., grizzled warriors or “teenagers with attitude”; i.e., outcasts during the monomyth having Promethean potential. Like Arthur’s magic coconuts, the Promethean name of the game is archaeological wish fulfillment: “find anachronistic, incongruous armor and weapon; fight evil, get girl.” Evil servants summon destruction, reviving Caesar or Medusa-as-Marx, etc, doubling state hegemons (e.g., Captain Planet vs Captain Pollution).

Then, as Dayman fights Nightman, canon prioritizes assimilation through misfits and in-group outsiders (the fascist recruiter targeting broken homes that still have in-group class and race privilege); i.e., through occult-tinged stories operating in defense of “Rome” from its perceived “evil” self; re: the Wandering Jew having Communist and fascist elements (more on this in “No Fury”). Villains are prolific through profit the same way that heroes are; i.e., comparable to Campbell’s Hero of a Thousand Faces, we have per the Promethean Quest a Villain of a Thousand Faces. The heroes are usually Puritanical and bland; the villains are Nazi comfort food[13]—a buffer or drug to take the edge off.

(exhibit 41a2: The fate of Balor the Leveler and Emperor Tulpa[14] is essentially the same: bodily dismemberment by a team of allies, whose allegiance is not certain [with Tulpa having his own band of dark warlords using the same armor that the Ronin Warriors do—indeed, coming from the same emperor’s body as originally housing all of them]. Per Walpole’s Capitalocene/ghost of the counterfeit, Balor and Tulpa are undead tyrants haunting composite war machines; i.e., giant suits of armor delivering class commentaries on systemic issues/material conditions that speak to particular allegories the commentators [authors] might not be fully aware of, concerning the world around them. Regardless, each follows the myth of Osiris as Promethean, the giant to assemble through mad science [“magic”] and then disassembled through the same methods weaponized by false rebels “saving the world”; i.e., reversing power to a seemingly self-destructive degree, the pilots grow angry to a perceived slight, one that Caesar must pay for in blood, thus whitewash empire: “You are tearing me apart, Lisa!”

Similar to Count Dracula’s revival, the dead king is resurrected in pieces; only by taking him back apart can the curse be “ended.” In canonical narratives, this disassembly requires a military alliance and feats of legendary strength by a host of great warriors, surrounding and not just stabbing “Caesar” to death, but hacking him to pieces through the metaphor of gang rape. To achieve this, they must paralyze him, generally by showing him something he doesn’t want to see; re: his former greatness that he has forgotten, but also fallen from. Like Top Dollar, Balor confronts his humanity on the Aegis, only to realize that he’s lost it and, in effect, poisoned the land and all his friends. He freezes in shame and is beheaded, his armies collapsing as a result [versus Tulpa, who—after absorbing the hero, Ryo—is paralyzed by the spirit of virtue long enough for the other warriors to cleave him to pieces (temporarily embodying the fire of the gods to do so). Lifting the evil curse, the giant armor vanishes and the legendary ronin become ordinary boys once more, Ryo resurrected through the equally-deus-ex-machina power of the Jewel of Life].

By comparison, camping the freezing procedure reverses it in ways that don’t seek to scapegoat anyone; i.e., camp subverts what’s happening as a matter of dogma to expose the bourgeoisie manipulating everyone. Keep that in mind when we examine Balor’s loyal servant, Soulblighter.)

Speaking to the giant’s dismemberment, Myth‘s battles are incredibly violent. “Casualty,” states the battlefield announcer for one death, and “Casualties!” for two (or more). Meanwhile, powerful explosions and chain-reaction spells of fearsome black magic rock the countryside, ripping entire regiments apart (note: the mechanisms of dwarves and shades—Bungie’s appointed demolition experts and self-serving necromancers—have an anti-Semitic and fascist flavor to them). Post-detonation(s), heads soar like soccer balls and severed limbs (and guts) sail and spin through the air, raining blood before bouncing across the ground as shrapnel. And while that might not seem terribly impressive nowadays, back then the rudimentary physics and blood-spattered mayhem were positively ground-breaking (the developers would go onto revolutionize console FPS games [and ultimately eclipse Myth‘s sleeper-hit status] by making Halo: Combat Evolved, in 2001)!

Part of Myth‘s allure is how it puts the player at the helm when the stakes feel so high (thus allowing for feats of great bravery in the face of certain death as, itself, a performance—one reenacted from Beowulf to the Western, the villain generally more fun to watch while “David” beats “Goliath”; e.g., Allan Rickman upstaging Tom Selleck, in 1990’s Quigley Down Under, despite the script requiring that he lose the fight). Like a director and a general, you can view the action from any angle, slowing time down or speeding it up. It’s visceral, glorious and bleak—clearly inspired by Braveheart, two years previous, but also Tolkien and Lovecraft’s own fictions: an uphill battle against the forces of darkness, but presented as abject, gross, and medieval in ways that combine the best of all these authors and their playground worlds. Regular formations generally give way to herding your men into loose groups that adopt a more guerrilla-style approach to things. Leading your enemy into traps is preferable to frontal assaults, where mounting casualties are bound to happen (the trick to victory is avoiding the deaths of men you cannot afford to replace[15]).

To all of that, it’s truly a young (tom)boy’s dream come true (I was eleven when the game came out, playing it for hours-upon-hours); i.e., a chance to be like Mel Gibson or Peter Jackson (who had yet to emerge outside splatter-house circles): directing big-scale fantasy battles, only save the footage, viewing it later to your heart’s content!

The basic problem with Myth (or any such refrain ordering things in military language) is that its centrist conflict falls into Tolkien’s cartographic approach to war, thereby acclimating the player to the role of the general sacrificing his men (or hers—I daresay I spent as much time deliberately blowing up my own troops as I did beating the game): a story between good versus evil that is forever in conflict, dividing things into “pure” evil and good on open yawning battlefields that become bleakly entertaining on further retellings.

For example, Tolkien’s pure-evil goblins[16]—and their misuse of mad science to develop battlefield weapons that could kill a great many people at once—also describes the dwarves that the player controls in Myth; i.e., Tolkien’s abstraction of real-world horrors the author himself experienced during WW1 becoming rehashed first through LotR‘s WW2 allegory and then by Bungie’s own blind parodies of both world wars retold again. Stuffed with more and more fireworks for the crowd, the Battle of the Five Armies becomes Helm’s Deep becomes [insert Myth level, here]: the Promethean Quest becoming a morbid chase for the most glorious death(s) on the field.

Across all of them, though, the undead king—the fascist, now-corrupt skeleton lord—is always coming home, denoting a buried, systemic problem even when things were “good.” Restoring balance and returning things to normal through equal force is entirely the point; i.e., something to canonize and camp; e.g., Walpole’s crumbling of the dark castle like a bad dream to conveniently reveal the fair castle underneath: a fairytale restoration of the status quo to its proper rulers, per the West vs the Fallen Lords aping the Allies vs the Axis Powers carried into similar fictional echoes of past wars that Walpole tuned into, and Shakespeare, and so on, made entirely cartoonish in neoliberal forms; e.g., Castle Greyskull vs Snake Mountain, King Randor vs Skeletor, or the Belmonts vs Dracula, etc.

Like those examples, Bungie illustrates the status quo, in centrism, as being the spectacle of raw theatrical combat, itself endlessly occurring between good and evil’s notably unpeaceful transfer of power between rulers; i.e., the chase of endless profit abusing a finite web of life inside a romanticized, imaginary past—one that distracts viewers from ongoing state abuses occurring in the present. Within this ghost of the counterfeit, there are no moral actions, only moral teams that come from the same source: “good” empire and the ghost of the noble bloodline as something to defend from “bad” empire and the ghost of the tyrant in zombie form “cutting in line.”

This effectively makes centrist narratives like Myth genocide apologia, relegating war to an eternal struggle on faraway lands that curiously resemble Western Europe. It is not a solution, but a mapped form of tired, fatal military optimism that prolongs war by virtue of its mythical necessity and essentialism: “good or bad, war must continue.” So when evil ghosts of the haunted past rear their ugly heads, canonically dogwhistle to marshal the hounds, doing so to “cry havoc, and let slip the dogs of war” (a line from Shakespeare’s Julius Caesar, a historical play)!

Point in fact, Myth‘s centrist nature is exposed by it being diegetically aware of this destructive, empire-comes-home reaping—something the sequel expounds upon when “true victory” is threatened once again as it always must be:

There are laws that govern the workings of the universe that have remained immutable for countless aeons. According to these laws, the forces of light and dark hold dominion over the world successively, the land belonging in turn to men, or to monsters.

Each cycle would be presaged by the appearance of a great comet, foretelling the rise of saviour or destroyer. Each golden age would give way to one of darkness, when foul things would stir beneath the earth, and evil spirits would plague the land. In turn, each dark age would fall to one of light; the evil would pass from the land just as the comet from the sky.

The saviours of each golden age were men who had risen to face the Dark and never turned away. They were men of unflinching heroism who would not rest until they had loosened the bloodless grip of wicked things which had dominated their lands. Many of these heroes were doomed to return in the following age as Fallen Lords, destroying all they had fought so hard to preserve (source: Myth Journals).

Such imperial apologia is Capitalist Realism par excellence. Action for its own sake (re: Eco), Bungie—not without a twinge of dry gallows humor—showcases the target audience (white, middle-class men) having fun amid the carnage while dressed up; i.e., through their fantasy avatars celebrating the unlikely winning of every battle, throwing up their arms and cheering as Ash’s forces do in Army of Darkness, but also Monty Python’s after they’re forced to eat Robin’s minstrels: “There was much rejoicing!” followed by a lackluster “Yay…”

The whole ordeal feels like a blind parody—frozen-if-productive (thus lucrative) Gothic history that only lends itself to sequel enterprises with the same kinds of action figures; i.e., regressing to brutal methods of self-preservation, their gory sagas further expounding on the process of abjection, coronating a dark king and a light king per the ghost of the counterfeit as a matter of transcontinental exchange—of world war all over again. This tyranny and regression applies to both sides capital has set up to fight, whose complexities amid simplicity we’ll continue to unpack in Myth‘s sequel, Soulblighter.

Before we do, let’s summarize the Cycle of Kings per Myth‘s unironic execution: Good men must decay and resort to barbarism to fend off the barbarism of evil men; empire must rebuild, a good king chosen to lead the people invariably towards destruction again (the “last” battle, next page); good king must show the bad king the truth of the cycle, thus force him to face the music (re: it’s time for him, the sacrifice, to die) in “a lesson in humility”: “bend over and take it up the ass ‘for the team’; rinse and repeat, keeping power always at the top.” In the interim, workers are ground up like fodder but not before the more privileged nerds among them get to play the false rebel cop, the berserk cartoon being the good king’s dutiful lapdogs, thus “kings for a day” themselves while seizing the day for their chicken hawk liege and—like a prequel to Attack on Titan (a thoroughly fascist show in its own right, reflecting in its creator’s closeted fascist antics[17])—cutting the giant to bits by charging directly at him (the opposite of Tim the Enchanter and the Killer Rabbit[17a]): “Thundercats, ho!”

Now that we’ve dissected Balor himself in Myth: the Fallen Lords, and explored the game’s fatal warrior mythos reviving Zombie Caesar on loop to uphold Capitalist Realism, let’s unpack the above cycle (and its double standards) through the sequel; i.e., Myth II: Soulblighter, whose queer, monstrous-feminine elements are even more obvious (and problematic).

For starters, Balor had a lieutenant called Soulblighter who served with him in life under the human name, Damas. Before they turned to the Dark, both men actually knew of the inevitable corruption that awaited them, going from babyface to heel, kayfabe-style, as time went on:

Damas was Connacht’s lieutenant during the Wind Age and was his closest friend. Thus he was told of Connacht’s knowledge that he would be the next incarnation of the Leveler and so was asked to help destroy or hide away magical artifacts that may help him after he turns. Damas then found immortality through various rituals and other practices, notably removing his nose, lips, eyelids, and multiple things from inside his body (source: Mythipedia).

As we’ll see going forwards, Damas is Soulblighter the same way that Connacht is Balor through the monomyth and its reversal, during the Promethean Quest. But Soulblighter (and similar Conan-style caricatures, below) yield monstrous-feminine elements have their own racist, anti-Semitic/Orientalist flavor that Balor largely does not.

(artist: Dan Dos Santos)

Onto “Myth: the Fallen Lords, part two: Soulblighter“!


About the Author

Persephone van der Waard is the author of the multi-volume, non-profit book series, Sex Positivity—its art director, sole invigilator, illustrator and primary editor (the other co-writer/co-editor being Bay Ryan). Persephone has her independent PhD in Gothic poetics and ludo-Gothic BDSM (focusing on partially on Metroidvania), and is a MtF trans woman, anti-fascist, atheist/Satanist, poly/pan kinkster, erotic artist/pornographer and anarcho-Communist with two partners. Including multiple playmates/friends and collaborators, Persephone and her many muses work/play together on Sex Positivity and on her artwork at large as a sex-positive force. That being said, she still occasionally writes reviews, Gothic analyses, and interviews for fun on her old blog (and makes YouTube videos talking about politics). To learn more about Persephone’s academic/activist work and larger portfolio, go to her About the Author page. To purchase illustrated or written material from Persephone (thus support the work she does), please refer to her commissions page for more information. Any money Persephone earns through commissions goes towards helping sex workers through the Sex Positivity project; i.e., by paying costs and funding shoots, therefore raising awareness. Likewise, Persephone accepts donations for the project, which you can send directly to her PayPal,  Ko-FiPatreon or CashApp. Every bit helps!

Footnotes

[1] “Caesar” being a cryptonym/dogwhistle for “Nazi,” but also a false equivalency for “Communists”; i.e., the horseshoe argument, conflating “czars”—literally a respelling of “Caesar”—for complicated revolutionaries like Lenin and Stalin (men attached to state abuse, but also valid attempts at liberation from said abuse while pushing imperfectly towards development).

[2] As I write in Volume One:

The queerness of someone would have been permitted insofar as they were granted an exception as a person of means; e.g., a politician, general or aristocrat of some kind wouldn’t be taken to task for refusing to follow the canonical laws… provided they didn’t “pull an Oscar Wilde” and make their activities open to the public. For example, as Brent Pickett of the Stanford Encyclopedia of Philosophy writes on homosexuality and the ancient world (which involves the canonical codes we’re addressing in the modern world through reimagined forms), “Some persons were noted for their exclusive interests in persons of one gender. For example, Alexander the Great and the founder of Stoicism, Zeno of Citium, were known for their exclusive interest in boys and other men. Such persons, however, are generally portrayed as the exception. […] Given that only free men had full status, women and male slaves were not problematic sexual partners. Sex between freemen, however, was problematic for status” (source, 2020).

Per modern fantasy stories that capitalize on closeted things, Tolkien hinted at bondage, whereas someone like Terry Goodkind has openly pedophilic villains because the horrors of empire are extratextually out in the open; i.e., that openly violate the kinds of moral arbitrations that a global murderer like the Watcher wouldn’t pause to entertain! In the late 20th and 21st centuries, then, evil isn’t a black unspeakable shape; it’s ugly and rarefied in ways Tolkien wouldn’t dare to speak out loud (re: “the love that dare not speak its name!”). Bungie does the same thing as Goodkind, albeit in a videogame format singing praises (the tyrant’s plea) to such undead hedonists and their awful deeds.

[3] Case in point, Shakespeare would call such likenesses “walking shadows,” the heroic history’s routine rise and fall seemingly already written out and commented on rather glumly (to say the least) by Macbeth: “It is a tale told by an idiot, full of sound and fury, signifying nothing” (source). With Bungie, it’s all the same mixture of witchcraft, prophecy and murder—Hecate (the Fates, relaid as witches) reminding kings, but also “kings” (the middle class), that they’re rather fucked; i.e., dead and dickish: “something wicked!” The Watcher is wicked, but merely a dark reflection that suggests the Legion are, too, and will be again when they rise from the grave!

[4] I.e., by the audience, in general. While I’d say, “all’s fair in love and war” as far as killing the Watcher goes, the target audience (white straight men) is effectively killing themselves and theirs; i.e., on par with Arthur and Mordred, or some such “end times/Second Coming.”

[5] For an illuminating counterexample of such terrorist argumentation (re: counterterrorism reversing the binary in service to workers), consider Robert B. Asprey’s 1994 exhaustive and informative book, War in the Shadows: the Guerrilla in History.

[6] Comparable to werewolves in appearance, a medieval cryptonym for rape, sodomy and bestiality, but also raw, deviant, non-English sexuality as warlike; i.e., anti-Semitism in the flesh; e.g., Alcide from True Blood.

[7] These stories are expressed between the first game and the second. From the first, the Narrator writes,

The Watcher drove his army without rest through the fleeing remnants of Rabican’s forces and into Seven Gates. We are there now, inside the pass, where he then clashed with The Deceiver on his way east. The bodies of the undead are everywhere, melted and broken. It seems inconceivable that anything could have survived. I don’t know why he attacked The Deceiver, unless somehow he found out what was going on in Silvermines.

One of the veterans said that these two had it out after the battle for Tyr, twelve years ago, and that the Watcher barely survived. I have a feeling the real reasons for what happened today go back even farther than that. Whatever the case, while the battle raged only a few miles away and we thought the Watcher was coming for us next, I was glad nobody had asked me to carry his damned arm (source: Mythipedia).

From the second, the Narrator (different character, same voice actor) writes,

Twelve Motion Jeweled Skull says he was last here sixty years ago, fighting alongside the likes of Durak and Turgeis with Burning Steel. They caught The Deceiver and the remnants of his army in this very defile and here destroyed them. Today the Dramus River is frozen solid, but back then it was a muddy torrent of melted snow and ice brought on by the eruption of Tharsis. The Deceiver was plunged into the river and swept far downstream, his scepter sinking to the bottom. I asked Twelve Motion why King Alric believes The Deceiver will throw in with our lot. He explained how The Deceiver has been frozen in a half-death beneath the river, clinging to life through sorcery alone, with no power left to free himself. The King believes that if we were to revive him and return the scepter, the focus of his power, he would no doubt join our cause (source: Mythipedia).

and

Does Soulblighter seek to enlist the aid of yet another of his former allies? It seems unlikely once you consider the intense hatred the rest of the Fallen Lords had for The Deceiver. Only Balor seemed capable of holding them together, and even he was not always successful. Many stories from the Great War tell of open discord between the Fallen Lords. Now we will take advantage of it (source: Mythipedia).

Across titles and matches, the “enemy of my enemy” quality of these stories only compounds, insofar as all share the same space and time, and rely not just on the same characters doubled, but their social relationships marrying reality to legend (as the chronotope does); i.e., pertaining to old rivalries between them as a matter of cross-generational intrigue. It’ methodical backdrop likewise works to get more millage out of footnotes material; i.e., in ways that have it playing out on various in-game registers—the journal entries, but also on the battlefield as an extension of the developers’ imaginations and the players’ controlling the same avatars for their own reasons. They can change allegiance at the drop of a hat, doing so as a matter of history conveyed by us, as cruel gods, controlling them, and they us, in return.

In short, such stories-in-stories invite multimedia speculation by different groups consuming the same basic material; i.e., allowing me to return to it, years afterwards, to dissect and camp Bungie’s built world inside my own book project. Their canon is mine to camp, one author to another.

[8] Victory music does play after each level, but it always sounds like someone died—a dirge for the world’s saddest funeral, one aimed at incels and MGTOW types (who would eventually emerge, in force, to become endemic to internet discourse: during Gamergate, less than two decades later).

[9] It’s worth noting that the magic of the avatara and the shades are virtually identical, color-coded differently like the Jedi and Sith’s famous lightsabers (though in Myth‘s case it’s blue and green, mirroring the ancient Babylonian racing teams: “Bread and circuses, that’s all the common people want,” source).

[9a] Said lineage’s patrilineal descent is feted and restored through the usual medieval, racist, might-makes-might procession of cautionary violence Tolkien worshipped and reified in his own canon; re: Dr. Stephen Shapiro writing to Reddif.com in 2003 about Lord of the Rings, the movies:

Tolkien’s good guys are white and the bad guys are black, slant-eyed, unattractive, inarticulate and a psychologically undeveloped horde. In the trilogy, a small group, the fellowship, is pitted against a foreign horde and this reflects long-standing Anglo-European anxieties about being overwhelmed by non-Europeans. This is consistent with Tolkien’s Nordicist convictions. He thinks the Northern races had a culture and it was carried in the blood (source).

In openly fascist disputes, the status quo cannibalizing itself (usually through outliers); e.g., the Montagues and the Capulet’s “curse on both [their] houses”; i.e., the imposter is projected onto a “false” European, with the good side recruiting tokenized agents to take the pledge to fight to restore things to working order. Such hunger games are carried forward through capital’s hauntological (Gothic) fakeries reviving unironic forms in the present: dragons, kings, crowns, etc, as “legitimate ” yet thoroughly bastardized, forged, imaginary claims/assimilation fantasies unto power exchanged as it presently is arranged, but relaid in abject, cast-off forms.

Whatever the form, it’s a Russian-roulette-style death lottery during capital’s manufactured scarcity—a trial by fire/blood sacrifice when capital decays, enacted out of desperation and entitlement; i.e., a mad monarch through the usual blood oaths and tithes “gone bad”; e.g., House of the Dragon (2022) and Rhaenyra, the tokenized queen (above, channeling Elizabeth Bathory instead of Count Dracula), being a Nazi vampire regent (the scapegoat) tied to these legendary beasts’ superstitious symbolizing of persecution mania and raw displays of power, but also legendary mass/serial killers defending territory to absurd extremes. It’s a massive game of chicken, a regressive, reactionary metaphor for the state eating itself through the rarefied symbol of great houses, passed down as bastardized inheritance like a kind of dangerous pet imprinting onto new, arbitrarily “worthy” inheritance. Whoever wins, workers lose; i.e., “Meet the new boss, same as the old boss!” Same goes for Gondor and Aragorn, the Cath Bruig and Alric, or Omadon the Red Wizard and Sir Peter (re: The Flight of Dragons, another older story about taming dragons and riding to war in the king’s name of home defense), etc. Dragons or no dragons, zombies or no zombies, Man Box is Man Box, tyrants are tyrants, dogma is dogma.

[10] The second game uses “noble savage” Orientalism to tokenize itself; i.e., through a white savior wearing non-white attire (in this case, “Asian”) and calling themselves “avatara” to uphold “pure Western values.” It’s fascist on its face, but presents as moderate; i.e., fascism waiting to happen.

[11] This could technically be guilt at committing genocide, but the game is pro-genocide, instead shaming Connacht for a lack of vigilance.

[12] In this sense, good kings are just as brutal as bad ones, and generally to preserve the status quo as built upon past cruelty that has become known as “good” over time:

Soulblighter has done the unthinkable. With his army scattered in disarray, he fled up through the Eye of Tharsis and into the very bowels of the earth. I can hardly blame him. The sight of Alric hacking his way through the enemy, Balmung flashing in his hand, caused many of our own men to stand aside in awe (source: Mythipedia).

Alric the seer in Myth becomes the giga-Chad in Myth II, the slayer of demons who wakes up and remembers that he is Beowulf and our resident “Grendel” is no match for him: “Brutal, without mercy! But you, you will be worse… Rip and tear, until it is done!” It’s “might makes right,” committed by Pax Americana, Joe Biden projecting onto a fantasy world that looks and sounds like so many other fabrications; e.g., Aragorn and Sauron, Beowulf and Grendel, but also Arthur and Mordred, Henry V and Fortinbras, Paul Atreides and Feyd-Rautha Harkonnen, and yes, Alric and Balor.

[13] With varying degrees of camp, vis-à-vis the jester in the king’s court doubling as his black knight/assassin; re: Bulgakov’s Satan and Begemot, Final Fantasy VI’s Emperor Gestahl and Kefka Palazzo, Star Wars‘ Emperor Palpatine and Darth Vader, Myth‘s Balor and Soulblighter, Tolkien’s Morgoth and Sauron, Marlowe’s Satan and Mephistopheles, etc.

[14] The latter being Yokai tyrant, but also “tulpa” as a special kind of supernatural being; re (from the glossary):

egregore/tulpa (simulacrum)

An occult or monstrous concept representing a non-physical entity that arises from the collective thoughts of a distinct group of people (what Plato and other philosophers have called the simulacrum through various hair-splittings; e.g., “identical copies of that which never existed” being touched upon by Baudrillard’s concept of hyperreality). The distinction between egregore and tulpa is largely etymological, with “egregore” stemming from French and Greek and “tulpa” being a Tibetan idea:

Since the 1970s, tulpas have been a feature of Western paranormal lore. In contemporary paranormal discourse, a tulpa is a being that begins in the imagination but acquires a tangible reality and sentience. Tulpas are created either through a deliberate act of individual will or unintentionally from the thoughts of numerous people. The tulpa was first described by Alexandra David-Néel (1868–1969) in Magic and Mystery in Tibet (1929) and is still regarded as a Tibetan concept. However, the idea of the tulpa is more indebted to Theosophy than to Tibetan Buddhism [source: Natasha L. Mikles and Joseph P. Laycock’s “Tracking the Tulpa: Exploring the “Tibetan” Origins of a Contemporary Paranormal Idea,” 2015].

The shared idea, here, is that monsters tend to represent social ideas begot from a public imagination according to fearful biases that are not always controlled or conscious in their cryptogenesis/-mimesis. In Gothic-Communist terms, this invokes historical-material warnings of codified power or trauma—including totems, effigies, fatal portraits, suits of armor, or gargoyles—projected back onto superstitious workers through ambiguous, cryptonymic illusions. For our purposes, these illusions are primarily fascist/neoliberal, as Capitalism encompasses the material world. It must be parsed/transmuted.

Infinite growth, infinite monsters; capital makes endless varieties to symbolize its usual exchanges!

[15] Troops survive into later battles, letting you rack up kills per unit; the more kills a unit has, the more powerful they become (while also being a possible nod to Gimli and Legolas’ kill count, at Helm’s Deep).

[16] Jadis hated the idea of playing D&D with me because I stated right of the bat, “This game is literally built on racial conflict—of good races, neutral races and bad races.” Saying this, I immediately wanted to play a pacifist, peace-loving Drow—the rare-and-elusive “good Drow.” Yet the rules didn’t really encourage it; the Drow had literally been made to be pure evil—more evil, indeed, than the orcs, which by that point had started to become good enough to ally with the traditional forces of good; i.e., the Men of the West (or some analogue compared to them). Simply put, their aesthetics were evil in a way similar to the post-WW2 depiction of Nazis had been popularized, but also disseminated through various forms of popular media. Instead of the black-and-red BDSM shtick of the torturous “vampire” warrior or something akin to that, you had black and purple, with an association with spiders, the underground, and dark and shady deeds connected to assassination, but also, oddly enough, sex appeal:

(exhibit 41b: Artist, top-left: Jonathan Torres; top-right: King of Undrock; mid-left: Vladimir Mineev; mid-right: source; bottom-left: Yeero; bottom right: Liang Xing.

Tolkien’s inconsistent fear of spiders stretch back to a childhood phobia of them. Nevertheless, he clearly disliked them enough to make two of the series only notable female antagonists [with any active presence in the narrative] female spiders: Ungolliant and Shelob. Both are abject examples of the Archaic Mother as a non-human, bug-like site of grotesque reproduction and Original Sin: the insect or spider broodmother. Yet, this ancient evil force is often personified in ways that has racialized flavors—e.g., the Drow as “evil, dark-skinned spider people” who stab you in the back, live in caves and practice ancient black magic.

Yet, the spider as a stigma animal is often tied to specific kinds of monsters inspired by the natural world. To that, it also could be argued that the concept of the vampire draws inspiration from the spider, which paralyzes its victims with venom before then drinking their life force while they are still alive [unlike many wasps, though, spiders are primarily hunters, not parasitoids; but the archetype is that of a “phallic woman” who tortures her male victims by eating them]. Nevertheless, the canonical idea of “dark skin equals evil” is often subverted in overtly sexual ways—or can be. Often, the granting of European-looking women dark skin, white hair [and fat asses; literally a PAWG—”phat ass white girl”] evokes a kind of “spectral blackface,” but also Fanon’s assimilation fantasy of “black skin, white masks” [e.g., the dark skin and pale hair of characters like Storm from X-Men or Elena from Street Fighter III: 3rd Strike, 1999]. There’s also an Amazonian “death mask” to the aesthetic in terms of a literal “war mask” being worn. Widowmaker’s spider visor helps her locate future victims: “Under the spider woman’s lurid gaze, there is literally nowhere for her prey to hide. She’s a widow-maker, a man-eater and a poisonous temptress dreamed up by horny, frightened men.”

[artist: Luis Salas]

Regardless of how you slice it, whenever dealing with personified stigma animals as weak or strong [the fascist framework], there’s a human connection that needs to be considered. In other words, you’ll need to rescue the animal from its abject bias of a current, ongoing struggle in order to humanize the person being assigned its canonically demonizing qualities. This goes for spiders, wolves, wasps, bats, leeches, snakes, etc; but also rabbits [exhibit 100a5] and prey animals as anglicized/demonized in always useful to the state. Under Gothic Communism, these animals are not sources of profit within a compelled centrist/good-vs-evil order of things; they symbolize a larger struggle against Capitalism’s mass exploitation of the entire living world. Sexual and gender-non-conforming anthropomorphism can recode how animals and humans are viewed in relation to each other—often through complicated satire, but also raw humor and pure, unadulterated cuteness. This ontological irony constitutes a parody of thought leaders, politicians and content creators who, in hindsight, look rather silly [and vindictive] trying to demonize animals simply existing as they normally do. Like queer people portraying themselves as demons that don’t actually harm anyone, the effect is functionally the same with the stigma animals they’re associated with.)

[17] Seldomusings’ “The Possible Disturbing Dissonance Between Hajime Isayama’s Beliefs and Attack on Titan‘s Themes” (2013). Certainly, anyone can point at the death and destruction Isayama depicts and say, “carnage is carnage.” The show still makes an appeal to fascism through carnage; e.g., the forlorn hope, charging stupidly and sadly into death; i.e., a heroic death cult made unironic through engagement with itself on different registers, but especially as a matter of interpretation between the audience and the show. There are characters in AoT who think that the hero, Eren Yeager, is correct, just as people outside the show think he is correct (or don’t care). In the end, Yeager conducts genocide, everything becoming a blood-soaked, thoroughly abject military campaign “debating with Nazis” sans camp. Sound familiar? Myth uses the same tragic sacrifices, siege mentality and kamikaze tactics to push towards a final solution that perpetuates itself. That’s not camp!

[17a] It’s DARVO obscuring things through an “oppression Olympics” that centers all the adversity around the usual side completing for the glory of self-sacrifice: weird canonical nerds. You see it in chess, the actual Olympics/competitive sports, e-sports, and any other field. Like a vampire, banks and other institutions/owners control such lifeblood as a matter of dogma, superstition and knowledge, but also material wealth and resources/employment positions and opportunities; i.e., as something to abject, medicalize and attack based on binarized, heteronormative (settler-colonial, Cartesian) profiles; e.g., intersex athletes (often of color) in the Olympics—with the actual ritual having eugenistic Nazi ties (Some More News’ “The Olympics Are Kinda Bad, Actually,” 2024) that lead to Red Scare and transphobia (Essence of Thought’s “Olympic Transphobia & The Red Scare,” 2024).

Book Sample: The Monomyth, part two: Criminals and Conquerors (opening and part one: The Crow)

This blog post is part of “Searching for Secrets,” a second promotion originally inspired by the one I did with Harmony Corrupted: “Brace for Impact” (2024). That promotion was meant to promote and provide Volume Two, part one’s individual pieces for easy public viewing (it has since become a full, published book module: the Poetry Module). “Searching for Secrets” shall do the same, but with Volume Two, part two’s opening/thesis section and one of its two Monster Modules, the Undead (the other module, Demons, also having a promotion: “Deal with the Devil“). As usual, this promotion was written, illustrated and invigilated by me as part of my larger Sex Positivity (2023) book series.

Click here to see “Searching for Secrets” Table of Contents and Full Disclaimer.

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The Monomyth, part two: Beyond Castles; or, Criminals and Conquerors

“Et tu, Brutae?” (source).

—Julius Caesar to Brutus, Julius Caesar (c. 1601).

 

Picking up from where “Hollow Knight, part two” left off…

Continuing with the larger healing process (re: developing Gothic Communism) as viewed through perceptive zombie eyeballs, we’re now going to consider the fall of various heroes orating dogmatic sex, terror and force as undead. To that, until Capitalism evolves into something that doesn’t decay by design—and furthermore can hug Mother Nature instead of Capitalism and its Cartesian enforcers—a given cycle of decay is forever occupied by some dead-giveaway variant of the zombie tyrant preying on others; i.e., while returning from Hell to rape empire as a historical-material matter of unfinished business, of undead revenge inside a widening state of exception (not liberation): “A king has his reign and then he dies” is followed by “Behold, a pale horse!” To conquer death, they become it, then pursue a world already mapped from conquest they conquer again from the outside in (the foreign plot being a myth, of course—hence the name of the game we’ll look at with Myth: the Fallen Lords): Capitalism in decay.

“The Monomyth,” part two shall aim to examine that decay differently that we already have. So far we’ve already examined futile revenge per the heroic quest, followed by the man of reason through the monomyth, as well as tyrannical indoor spaces (castles) that serve a modern Promethean function (reversing power towards nature): Metroidvania closed space per the Archaic Mother. And while the Gothic castle is a formidable means of defense and assault, as well as cataloging older histories through motion, they’re far from the only ones.

For the rest of the “Monomyth” subchapter, then, we’ll consider several older (and less scientific) variants that emerge inside the circular ruin as less castle-like and more open; e.g., cities and battlefields (versus combat inside strictly closed spaces); i.e., Cartesian hubris is a bubble that, when the Imperial Boomerang comes back around to burst it in other forms of architecture, withers and exposes the illusory homestead as: currently (and always) in ruin, but also run by zombie versions of manly paragons having their revenge on Rome as having not only forgotten them, but abandoned them after a great sacrifice in the name of empire (Caesar’s ghost haunting Brutus).

The two reprobates we’ll consider are the crime lord and Zombie Caesar (and Caesar’s armies); i.e., as beings to paralyze by showing them the truth of their own blindness with our perceptive zombie eyeballs. In other words, when the Man comes around, don’t follow him; show him your Aegis!

We’ll examine one of each, starting with

  • “‘Ruling the Slum’; or, Crime Lords, Police Tokenism and Sell-Outs (feat. The Crow and Steam Powered Giraffe)” (included in this post): Explores crime lords, in The Crow, as setting up the basic premise; i.e., of paralyzing the monomyth zombie tyrant as something to perform—by looking into the film, but also similar kinds of “punk” performances (e.g., cyber, steam, etc) that historically incur sell-out tokenism and police violence on and offstage, our example being Steam Powered Giraffe.
  • ‘A Lesson in Humility’; or, Gay Zombie Caesars When the Boomerang Comes Back Around (feat. Myth: the Fallen Lords)“: Explores queer aspects to the undead warlord/Zombie Caesar in Myth: the Fallen Lords (and his token, anti-Semitic servant, in Myth II: Soulblighter); i.e., by diving into the game’s DARVO-style, empire apologia, effectively describing how empires-in-decay endlessly recolonize themselves in between monomyth fiction and non-fiction—not just with the raw mechanics of colonialism (chiefly armed conflict) stuck in a self-destructive loop, but spearheaded by past historical figures who, as current genocides committed by the good guys are abjected, return as fascist bogeymen to colonize empire from the outside in.

“Ruling the Slum”; or, Crime Lords, Police Tokenism and Sell-Outs (feat. The Crow and Steam Powered Giraffe)

“I did not hit her! It’s not true! It’s bullshit! I did not hit her! I did not! Oh, hi, Mark!” (source).

—Tommy, The Room (2004)

A legal notice about the historical, factual elements of this piece; i.e., those featuring both Steam Powered Giraffe and their own involvement in alleged pedophile Michael Reed: This piece falls under Fair Use according to statements of criticism, education and critique regarding literary material and matters of record about survived abuse; i.e., public statements the band has made about Michael, including claims of privately owned evidence to his indefensible actions—e.g., “The evidence presented to us in private is not something the band can turn a blind eye to. The band does not condone his actions” (source)—and testimony from anonymous sources involved with the abuse itself. None of these claims have been retracted, and you can find them easily online yourselves from the source links I provide.

To it, the point of this piece is not to say anything that is not already a matter of public record, nor it is to harm any of the parties involved purely for its own sake; it is to educate people about past historical events, prevent further abuse in the future, and educate my readers about the harms of Capitalism through Steam Powered Giraffe as a salient real-world example that ties into The Crow and my literary analysis of its own Gothic themes (rape, exploitation, murder, etc). This piece is not libel, meaning its statements have been written as true to the extent that I understand and have made them; it is neither unfounded, negligent in terms of research or information available, nor written in bad faith for the purposes of defamation, but rather serves pointedly and deliberately as literary criticism and activism made to raise awareness about sexual health and abuse in and out of fandom communities. —Perse

This section won’t just look at The Crow, but the relations of power orbiting about such characters (and their performances); i.e., as things that go beyond the larger themes expressed, in-text, bleeding into real life through the same kinds of costumes and architecture as half-real; e.g., the cyberpunk and steampunk decayed to become “the future of one moment that is now our own past” (source: “Progress versus Utopia; Or, Can We Imagine the Future?” 1982). To the latter, we’ll likewise look at sell-outs/tokenism here in regards to investigating conventions, theatre and fandoms to get to the bottom of sexual abuse as a matter of class character and activism stymied by profit: the case of Steam Powered Giraffe and Michael Reed. All of this occupies a shared performative space, one that connects between me, the band/Reed, and The Crow (exhibit 40k2).

(exhibit 40j2a: “He has power, but it is power you can take from him.” / “I like him, already!” Tokenism and police violence marry to rock ‘n roll counterculture, in The Crow. We’ll explore these recuperated [controlled opposition] elements not just with the film, itself, but the kinds of theatre it uses—namely Gothic poetics and music—to speak subversively about the regular abuse that workers [sex or otherwise] experience onstage and off.)

We’ll get to that. Keeping with zombie tyrants and the monomyth, our example for the crime lord is Top Dollar from The Crow, a man who—living in his ivory tower and passing down orders to his henchmen—burns Detroit to ashes year-after-year (the city seemingly never great, having been like all Gothic castles in decay “for too long” to remember such halcyon times). Doing so for his own sinister joy (the canceled future and death of the nuclear family unit), Top Dollar is very clear about this—making a speech about it, in fact: “The idea has become the institution; time to move on. […] I want you to light a fire so goddamn big the gods will notice us again, that’s what I’m sayin’! I want you boys to look me in the eyes one more time and say, ‘ARE WE HAVING FUN OR WHAT?'” He’s a gangster in a suit, lavishly adorned in the Gothic style of the day to entertain his guests going about their seedy business:

(exhibit 40j2b: In part, Top Dollar’s hideout stands for a demonic version of Trump Tower [which, itself, is simply a more boastful version of Capitalism in moderation—a vanity project advertising the owner]: the center of a dilapidated city bled dry. Detroit’s territories are divided up and policed, then fought over to coax money, drugs and weapons; i.e., towards the nucleus and through the giant structure’s vampiric throat, up and up to Top Dollar. It’s also a front, disguised as a club, whose musicians sport the countercultural façade of a latter-day speakeasy—the prohibited Satanic imagery and BDSM gear of a band playing with caged impunity on a stage ringed with security between them and the paying mob.

And directly upstairs, we’re shown the sprawling lifeblood of the city—converted into the usual merchandise and arranged along the same giant table like food. At the head of the table is a phone and Faustian business deals; i.e., the city’s central nervous system wired between its assigned underworld boss and his obvious-if-implied connections to City Hall and the police. The division between cops and robbers is a conservative myth, glorified by the movie’s nostalgic consumerism towards outlaw culture/music; i.e., as a school of disguise concealing the fact that all illustrate and serve capital until our titular vigilante—the movie’s outlaw folk hero, killer clown, Satanic musician—paralyzes the whole operation: by cutting the snake to ribbons with Top Dollar’s own supply [when the cops arrive, they threaten him in force: “That’s all she wrote! Move and we shoot!” Profit defends profit].)

In working for the state by climbing to the top of the trash heap, poor Top Dollar feels left behind. Marshalling the troops for another annual crusade (“The whole sky outta be red!”), he becomes caught up in his own DARVO-style mania and ability to outmaneuver his enemies, which eventually comes back to haunt him; i.e., destroying him through his own inability to confront and face the pain he’s caused: Eric.

(exhibit 40j2: To escape his pain, Eric struggles to return to the grave, only to be forced repeatedly back into the living world. At first eager for revenge, the act drains and tires him, making the climb towards Top Dollar more taxing and reluctant [facing predation a form of revictimization, one where Eric’s humanity makes him unable to fully handle Top Dollar’s apex-predator status]. The laying to rest of the wronged victim is a common Gothic trope, one predicated on the uncovering of systemic violence [usually aimed at women, in the classic novels]: criminogenic conditions, caused partly by Top Dollar [which is as far as the film goes with its critique of such things; i.e., the cops and he aren’t given an explicit connection—though they arrive rather fast when Top Dollar is under attack].)

From a dialectical-material standpoint, Top Dollar is a Gothic villain and Gothic villains represent capitalists or aspiring capitalists who are often blind to the true harm they cause others (and themselves) through the state; i.e., they, like the state, are functionally undead. The turning of displaced trauma back onto abusers, then, is incredibly traumatizing to them; i.e., reverse abjecting their own monstrous state of existence back at them, usually through sight.

For sex-positive workers, the black mirror is incredibly useful at transmitting messages that aren’t deadly for themselves, but turn their would-be killers to stone; i.e., “blinding” them with a lethal sense of iconoclastic shame they cannot recover from (or otherwise causing them to “glitch out” when seeing something that gives away their true intentions; e.g., cryptofascists). Once these villains’ mortality is exposed, a wider healing process can begin for the entire community affected by the villain’s widespread abuse through capital. Whether this abuse comes from fascists or neoliberals using capital, such mortality is often presented quite literally in Gothic morality arguments.

To that, The Crow presents its hero, Eric Draven, as a) an undead vigilante “painted up like a dead whore” who is hell-bent on avenging his fallen bride, and b) the hero who restores the devastated land around him by reversing the monomyth; i.e., coming out of Hell to avenge Persephone, then returning to her waiting for him at their gravesite. Despite the rampant destruction present in every direction, his (and our) ability to remember is incessantly compromised—fragmented, but also painful, like splinters. Simply put, Eric doesn’t remember what happened to him and his fiancé before he died (“I need you to tell me what happened to us!”), and much of what he retrieves is ultimately gathered in service of reviving those memories before moving on. Without meaning to, they serve as a kind of last-ditch weapon against the film’s final villain—the silver-bullet magic wish needed to retire Top Dollar for good and presumably return the city to a better time before the crime lord existed.

It’s important to remember that, while being an effective killer himself, Eric owes his avenger status to skills he lacked in life. Presumably given to him “on loan” by his crow overseer (a symbol of death and revenge), Eric’s guardian angel—its avatar, the bird—is wounded during the penultimate gun battle inside a ruined church. Weakening his own ties to the living world, Eric is then beaten in a rooftop duel with Top Dollar. True to form, the rogue backstabs Eric, who collapses while the other man brandishes a knife in his face (a fang to drain him with). Seemingly invincible, Top Dollar boasts “Every man’s got a devil, and you can’t rest until you find him,” going on to confess everything to the man who’s life he’s effectively ruined without having met or seen Eric before that night. He smiles, only happy when he’s hurting people, and—like Ledger’s Joker—he’s always smiling (a jester without the face paint, which he critiques Eric for using: “Nice outfit! Not sure about the face, though…”).

Furthermore, Top Dollar’s fang-like knife (above) reflects the light of the drawn blade back on the owner’s face, perhaps giving Eric an idea. To finally gain the upper hand, he hastily throws Top Dollar’s displaced abuse back at him: “Thirty hours of pain! I don’t want it anymore!” (next page, exhibit 40k1). Faced with a terrible trauma extending from himself in ways he normally needn’t confront, Top Dollar not only becomes blind; he bleeds from the eyes and mouth like a (soon-to-be) corpse (a parodic reversal of Catholic miracles/dogma, the vampire “throwing up” his food, his essence)! Stricken with grief, predator becomes prey and then falls from the chapel roof to his embarrassing doom.

By extension, workers in the real world can shame those in power by similar means; i.e., by using stories like The Crow to get their message across—an Aegis to turn against our enemies, forcing them to see the harm they normally cause being alienated from them by capital.

As they freeze, these banditti chiefs can be ignominiously absorbed into the cathedral stone, its gargoyles serving a grim, laughing reminder to their violent, stupid past spilling out of their bodies (“murder will out”); i.e., the bloodletting of the leech, releasing and redistributing their stolen power (and secrets) back into the community they harmed; e.g., like Father Schedoni’s grim confession, shortly before he dies, in The Italian. Let that be the bourgeoisie’s legacy as we move forward into a better future; i.e., their own abuses giving us the means to survive the material world (and canceled retro-futures) they rule from the shadows. In turn, our best revenge becomes our ability to develop Communism in spite of their doomed efforts to stop us. “You can’t kill the metal,” indeed!

(exhibit 40k1: Left: “Greed, chaos, anarchy. Now that’s fun!” announces the emotional stupidity of Top Dollar. “Just having fun,” he’s actually raping and killing people in person [“I think we broke her”] but also by proxy through his infantilized henchmen. On Top Dollar’s orders, the latter rape Shelly Webster and murder her fiancé, Eric, in cold blood on Devil’s Night [itself an aping of the Creature from Frankenstein being with Victor on his wedding night]. While this serves as a false flag for Eric to act on, his humanity prevents him from following through. By comparison, Capitalism has menticided Top Dollar so that he can’t help himself/can’t stop being stupid; i.e., driven vampirically by impulse through predatory positions of power until these inequities literally kill him: the drive for blood, for control, for rape. When he dies, it’s a relief, the laughing fool having killed and hurt so many people already in service of “the gods noticing him again” [the fascist appeal to the elite, in other words]. Of course, the movie frames the cops as the good guys, here; they’re not, and the basic principle of reverse abjection—the one that works so well on Top Dollar—also works on them, too. They’re not the invincible heroes they think they are!

Right: Metal lives on. BÜTCHER are a hybrid of many things that came before. As this reviewer from Osmose Productions puts it: 

Metal in the sense of the absolute riffing madness that ruled both the airwaves and the underground tape-trading scene during the late ’70s, through the genre-defining ’80s, and well into the early 90’s, BÜTCHER’s unique blend of metal music is certainly rooted in both German and US speed metal, but owes equally as much to proto-metal, hard rock, South-American and Australian black/thrash, NWOBHM […] and the Scandinavian cult from the early ’90s […] An acquired taste in these modern times then, but surely to be savored by the legion of metal maniacs that have an affection for everything that made the older eras of heavy music so magical in the first place [source]. 

The same troubadour holism applies to Eric, a rock ‘n roll musician whose own darkened output—his at-times humorous symphony of violence [“He winked at you? Musicians!”]—is generally set to music, in film. While his approach is generally of a dark ’90s revenge fantasy entertained by white middle-class men—i.e., the kind they either perform [e.g., in videogames] while listening to The Cure, Nirvana, and Bullet for My Valentine, or which they project onto media that demonizes crime by naturalizing it [the film’s dark impulses effectively a “tough on crime” narrative the original author, James O’Barr, wrote after his wife was killed by a drunk driver when he was 18]—the fact remains, these persons/auteurs don’t monopolize such theatrics; we can use them, too.

To that, the film doesn’t endorse blind revenge/revenge porn as nakedly as you might think. Yes, the movie is literally about revenge from beyond the grave: “People once believed that when someone dies, a crow carries their soul to the land of the dead. But sometimes, something so bad happens that a terrible sadness is carried with it, and the soul can’t rest. Then sometimes, just sometimes, the crow can bring that soul back to put the wrong things right.” Except, The Crow ultimately is about manifesting these feelings of revenge in a place where they can appear, before ultimately facing and letting them go: giving back through a kind of “charity vampirism.”

To that, Eric embodies O’Barr’s desire for revenge, but also his willingness to heal by processing grief as people so often do—by proxy and through monstrous scapegoats and personas. In an interview with Dike Blair, O’Barr explains the futility of revenge:

Basically, when I was 18, my fiancé was killed by a drunk driver. I was really hurt, frustrated, and angry. I thought that by putting some of this anger and hate down on paper that I could purge it from my system. But, in fact, all I was doing was intensifying it—I was focusing on all this negativity. As I worked on it, things just got worse and worse, darker and darker. So, it really didn’t have the desired effect—I was probably more fucked up afterwards than before I started. It was only after becoming friends with Brandon, experiencing his death, and seeing the film—perhaps 17 times now—that I finally reached what is currently called “closure” while visiting his grave in Seattle [source: “Shadows on the Wall,” 1994].

[source: Dan Heching’s “Eliza Hutton Breaks Silence 28 Years after Fiancé Brandon Lee’s Death,” 2021]

The best revenge—apart from acting out our abuse in ways we can taste and give voice to—is to remember the things we loved about ourselves as victims of capital [which Brandon Lee was, killed due to lax regulations (efficient profit) when working with blanks, on set: “There’s no such thing as a prop gun,” Eliza Hutton remarks, above]. Even if we don’t survive, these mementos will: “If the people we love are stolen from us, The way to have them live on is to never stop loving them. People die, buildings burn, but real love is forever.” That, not blind revenge, is the final message of the film. Closure is a choice when aiming for actions that help communities heal and expose their vampiric abusers [and systems] in the same breath.)

Such characters like Top Dollar are enabled by those around him—not just the henchmen, but also society at large when approaching the performance (and consumption) of such things. First, let’s unpack the dialectic-material realities present inside such stories that connect them to real-world conditions, then give an extratextual example (Steam Powered Giraffe, for our purposes).

In text, Eric defeats Top Dollar through the rememory process; i.e., a lost form of knowledge tied to death, trauma and the afterlife (re: “People once believed…”), but also a great sadness in the living world that survives him, once reassembled. Certainly the ghoulish goal of “re-excavating” the historical materials of the zombie/vampire (and other liminal gradients) is a worthy labor at all stages of development—its inception and execution.

This “corpse paint revival” starts with exposing our abuse as a matter of public knowledge known to Gothic stories that, just as well, give us room to confront our humanity from all angles—the good, the bad and the ugly. Feelings of vigilante revenge (the kind the elite want us to commit against each other) become something to disarm, while using our newfound vision to cultivate a more aware society critical of the actual bad guys; i.e., men like Top Dollar who look friendlier than he does (though nowhere near as cool as Michael Wincott, hamming it up in his vampire tower filled with swords): cops.

The sole purpose of the police is to defend capital, which leads to the kinds of criminogenic conditions (redlining) that Top Dollar only exploits after they’re in effect. This includes tokenism, which fascism relies on until it needn’t, any longer! Top Dollar’s the obvious dick (the incestuous nutjob who kills and tortures people for fun), but The Crow‘s true villain isn’t really the crime lord, but criminogenic conditions propping him up—especially those with a racialized character tied to profit, capital, and associate police structures (we’ll look at class and cultural betrayals with Steam Powered Giraffe, in a moment); i.e., people of color.

To it, the tokenism in the movie isn’t just Top Dollar flanked by cartoonishly evil sidekicks—i.e., his Zofloya-esque, black and towering right-hand man (a marvelously understated performance from Tony Todd) or wicked-witch, Orientalist-caricature sister—but Officer Albrecht as the token good cop. All are part of the same predatory system the movie, as copaganda, ultimately defends.

I’m saying this knowing that many people love The Crow for different reasons. But I also know said reasons include the white middle-class fantasy of false rebellion, of vigilantism; re: the state abuses workers through its own victims. To it, the socio-material reality of The Crow is that power centers often recruit from policed communities to divide and conquer them, making the movie’s glowing, tokenized endorsement of the police—while simultaneously overlooking the conditions that might lead a mother to abuse drugs instead of caring for her rebellious child—platitudinal and flimsy.

If I had to guess, people are more united on the vigilante folk hero (thanks, in part to Lee’s boundless charisma/pathos and martyred status), but are less in agreement on the director’s blasé treatment of the police as equally fallen, thus somehow redeemable:

Finally, there’s the big confrontation between Lee’s character and the arch-villain, Top Dollar. As is customary, the villain gets the upper hand and seems sure to triumph but our hero suddenly turns the tables—in this case by summoning the memories of his fiancée’s suffering and giving to the bad guy all at once.

What’s interesting here is that Eric does this only after Top Dollar has admitted that yes, he was ultimately responsible for the double murder. He may as well have said mea culpa, mea culpa, mea maxima culpa. In fact, the fact that Eric is able to obtain those memories at all is another Catholic “tell.” Officer Albrecht stayed with Shelly throughout her ordeal—a corporal act of mercy. Albrecht also looks after Sarah, buying her dinner when they meet, which is of course an act of charity (source: A.H. Loyd’s “The Crow Is a Profoundly Catholic Movie,” 2021).

If we wanted to get really Gothic, here, we could consider the film’s regression to Catholic tropes through the mode’s schools of criticism in decay (originally being used in the Neo-Gothic period as Protestant-paid, anti-Catholic propaganda).

More to the point, ACAB, my dudes, the worst abusers generally being community leaders, not crime lords; e.g., cops, but also landlords and tokenized sell-outs; i.e., the sacrificial lamb, Shelly Webster (a possible portmanteau between Mary Shelley and John Webster, the latter being the Jacobean author of The Duchess of Malfi, a story about a murderer widow), being killed for fighting tenet eviction—a fact the movie puts on her shoulders: “A big kick-me sign for a very nice [white] girl who found herself a cause. The cause got her killed.”

The look on the black policewoman’s face says it all (“White girls, amirite?”), though she isn’t exactly quiet about it: “She was fighting tenet eviction in that neighborhood?” The two black officer’s shared incredulity is both resigned to the myth that things cannot change, and viewing actual activism (Shelly’s housing petition) as folly that only white people do. It erases decades of black activism, essentializing Detroit as a warzone waged between the good citizens and the criminals; i.e., a thin blue line that needs more funding and honest token cops to “make things happen.” It’s race betrayal in service to the elite, as usual; they want the city as it is so they can exploit it through cop and criminal alike.

Such synthesis in opposition to state force is an uphill battle, then, one that will take centuries to accomplish, and requires a willingness to invert the usual idea of terrorism and criminality (the binary of good/evil and the flow of power) towards police agents; re: the anisotropic nature of reversing power away from them by exposing them as community jailers (thus rapists) delegitimizing us; i.e., with Gothic’s theatre’s playing with revenge and criminal action, both amounting to a rebellious mode of expression the state cannot monopolize. Such policing isn’t just done by official police agents or vigilantes in or out of the text. Its controlled opposition also extends to sell-outs; i.e., content creators who look friendly and posture as “one of us,” but who in truth defend profit through their actions covering up abuse (which is what cops ultimately do).

Recuperation aside, the proletarian value in such theatrical territories like The Crow, then, is they are commodified, which means people in service to profit will make decisions that betray their vested interests; i.e., when selling out through such masks and music during a cop-like vampirism.

This brings me to Steam Powered Giraffe and my experiences with the band; i.e., while dressed up as Eric Draven and pumping fists with the members (exhibit 40k2, below), only going on to employ the same issues of betrayal and healing The Crow‘s larger narrative encompasses between itself and real life. Police aren’t just actual cops, and villains aren’t just at odds with them; policing amounts to colonization happening by marginalized parties defending those they view as being good, but in truth are abusing the community around them—fans, in other words.

To it, we must make ourselves legitimate vs the state delegitimizing us, standing up to them and their fans; i.e., as a matter of class war through theatrical means that combines with culture and racial elements to help us intersectionally solidarize against police forces. As the below exhibit will hopefully demonstrate, such investigations include mingling with people in costume and out, and whose intentions are generally obscured by the dualistic, cryptonymic reality of the situation:

(exhibit 40k2: Artist, left: Persephone van der Waard, cosplaying as Eric Draven. At the time, I remained none-the-wiser about the person next to me and the sexual assaults they committed: Michael Red, former guitarist/keyboardist/songwriter still working for Steam Powered Giraffe at the time of the photo. Eleven years later, I would return to expose Michael in ways the band who hired him wouldn’t. Part of the Gothic’s proletarian utility, then, is suitably to dress up and mingle with people of interest, but also investigate them behind masks of different kinds [overt ones, but also general personas]. Doing so in order to hold celebrities like Reed accountable is, itself, an imperfect process.

For starters, at the time of meeting Reed, I didn’t know about his abuse at all, writing instead, “Awesome guy. Great guitar player!” I’d just met him and the band, but he seemed nice enough. Seven years later he would stop working with SPG and move to Europe, then be outted as a pedophile by fans of the band, not the band itself.

From what I understand, Reed’s departure wasn’t because he had been outted as a sex pest, but the truth of his sexual and racist abuse towards fans came to light shortly afterwards. While the original statements of abuse regarding Reed are still up on the band’s subreddit, r/steampoweredgiraffe, the extended details concerning Reed attached to the original Patreon post appear to have been removed [dead link]. Those statements appeared on July 10th, 2020, followed by a Tumblr blog post several days later detailing Reed’s abuses further than the band:

1. Michael is a pedophile who has a long history of actively and physically preying on minors and young women. Michael has preyed upon minors and young women, and has coerced minors (under the age of 17) into sexual activity—which is sexual assault and rape. He has calculatedly manipulated young women 5-10 years his junior to be his “friend,” often treating them and implying they were in a relationship, and lying to other people involved, creating an extremely toxic social circle of gaslighted young people being manipulated and abused. He cyclically pulled from this group of individuals one at a time and withheld attention from the others to maintain control and silence of the entire group. This is sexual abuse, in any context. He has used his fame and social capital and his brand of charming and kind dude to make excuses for his behavior and seem like he would never be the type to commit it. When called out on this—he directly lies. Lying about his behavior even when presented with evidence is frequent. 

2. Michael is racist. He has made multiple racist comments to people of color who were close to him; over a number of years, he has sought out emotional support for his white guilt without addressing how he should personally fight against racism and white supremacy. He has fetishized people of color and fixated on them. Those who have gotten close enough to Michael know that despite his kindhearted exterior, he can be shockingly cold and lash out in very cruel ways unexpectedly. He has done this to every single one of his victims that I’ve known, including myself, and his victims are anticipating the potential that he will retaliate in response to being called out for his actions. Private and informal testimonies from sexual partners and friends of a variety of ages, forms of relationship, and gender indicate severe emotional abuse [source Tumblr post, mprjanedoe: July 13th, 2020].

The poster goes onto to add, “This post is formed by input from victims, occasionally about each other, and occasionally through observations about themselves directly, that occurred over a span of roughly 10 years, informally through text and private messaging, as well as casual conversation at parties and during socializing. His victims should not be subject to more retraumatizing or identification due to fear of retaliation. Along this vein, I also do not wish to identify myself. Frequently his victims of abuse are non-romantic partners” [ibid.]. In short, discretion and optics are central to such investigations, walking the tightrope between outing ourselves and our abusers—an act that generally goes hand-in-hand. This isn’t just from the abusers, but those they work with also needing to be held accountable [with SPG hiring not just Reed, but Steven Negrete, who also took advantage of people through his position with the band].

To this, there’s a parasocial element to bands/theatre gigs, and values they brand vs values they stand by when profit is threatened [i.e., by us, grappling with them using the same aesthetics, above]. Throw in the desire of victims wanting to maintain some sense of control over their lives by handling things privately and you’re left with the sad, complicated reality that many won’t come forward for fear of reprisals; i.e., privacy is generally a casualty of those who do come forward, attacked by fans of the bands who hired the abusers. And while I can respect the band for wanting to maintain fans’ privacy in these matters—e.g., with the Spine [shown with me, above] saying in 2021, “Several months later people brought to us information about some of his actions in years past. They were creepy[1]; we made a public announcement distancing ourselves from [Reed], calling him out, and standing with the victims that came forward privately to us” [source]—the fact remains, there’s a world of difference between official statements and actual conduct that isn’t lip service.

What I mean by that is, since 2021, SPG has largely kept quiet despite having a larger platform that could raise awareness and keep things anonymous for their victims; and according to mprjanedoe, their own accountability is lacking insofar as their reticence to speak extensively on these matters [while turning a blind eye] goes: 

I’d also like to address the unfortunate situation that David and Bunny maintain they had no prior knowledge of Michael’s behavior. Here’s the thing: while I 100% believe they did not know all of the details of all of the harm Michael caused, there were definitive patterns and red flags and there needs to be actual accountability around this. Bunny said that the band gave Michael the benefit of doubt multiple times. She also said that Michael was caught and reprimanded for kissing a teenage fan in 2011. […] While I was young and being manipulated myself and not in a position to prevent harm – I am saying this to state that I witnessed the public visibility of Michael’s predatory behavior. I take issue with the claim that there were no signs and that no one could’ve prevented this sooner. I’ve seen some fans say that Michael would’ve “always been this way” and found ways to harm other people had he not been in Steam Powered Giraffe. While this could be true, it cannot be denied that being a part of a successful band like Steam Powered Giraffe that gained a cult status online and in the local scene and had a significant YEARS of DAILY exposure in a family setting to minors, cultivating a fandom of a significant amount of younger fans, giving Michael the upper hand of minor celebrity and influence, travel, etc, cannot be divorced from this situation. This is not inherently Bunny or David’s fault. But it is a factor in the breadth of harm Michael was able to do, and it is a factor in knowing there were opportunities for him to have had the resources he gained and used to cause harm pulled from him much sooner than now, when he has already removed himself from the band as it stands.

The past is the past. It cannot be changed. As David and Bunny both lamented that they’d go back and stop things if they could’ve, well yes, to a degree, there were opportunities to prevent further harm, but it’s too late now. Now is the time to make things right, and to prevent the potential for further harm.

Currently – there is absolutely not enough publicly visible and available information on the harm Michael has caused on Steam Powered Giraffe’s social media presence. This is made worse by the fact that consistent promo and every day band stuff creates a wider and wider gap between the leftover posts about Michael’s abuse on Twitter, Facebook, and Patreon. It is now becoming a game of chance whether a fan of Steam Powered Giraffe will know what Michael has done [source Tumblr post, mprjanedoe: July 20th, 2020]. 

As such, the giving of persons in power the benefit of the doubt extends not just to Reed, but those enabling him as having a lot to lose if they took more accountability than they actually did. Privacy, in this case, isn’t just protecting their abused fans, but themselves [complicit persons in their paying fandom growing into a police role; i.e., seeking revenge by punching down against critiques and other victims] by arguably sweeping this under the rug with some paltry lip service. Rape is difficult to prove, and doing so generally goes against the profit motive.

In short, by making sure the written accounts of what occurred get lost in the flow of business-as-usual, the usual benefactors are allowed to “keep the peace” and play the good guys, all while historically turning a blind eye because doing so was good for business. Frankly the usual moral gymnastics try to reconcile these maneuvers with “finding a balance,” but the simple truth is, sooner or later, workers have to unite against the profit motive as exemplified by this kind of pro-capitalistic interference. Otherwise, history will only continue to repeat itself.)

As the above exhibit shows us, betrayal (class or otherwise) isn’t just literal cops, but businesspeople (and their indoctrinated fans) acting like the police to achieve the same bourgeois vampire function—Capitalism going so far as to convert former victims who, time and time again, are coerced into silence by those controlling the flow of information (with Isabella Bennett, below, deleting her own statements of harm concerning Michael Reed—itself arguably a statement of guilt scrubbing the Internet of her and the band’s involvement; source Tumblr post, mprjanedoe: July 18th, 2020), but also their masked, nostalgic predation. Except, SPG aren’t the only mimes-with-a-platform in town. To it, there’s no time like the present to bring Communism’s construction about —to subvert our present exploitation by turning the elite’s weapons against them, reclaiming our Gothic imaginations, emotional intelligence, agency and labor in the process, followed by our dignity, identities, and power (re: me cosplaying as Eric Draven, back then, but embodying his pro-worker heroism now).

To encase the tyrant in glass, however, Gothic Communists must first remember what the state has made us forget—that a world exists beyond the illusion of profit; re: The Crow‘s dismal tide through an imaginary Detroit, but also SPG’s posthuman theatrics linked to the cyberpunk genre’s kissing cousin, steampunk. It’s literally in their name, but also their conduct as a matter of mime-like practice: masked, makeup-heavy conventions that, sure enough, showcase all too well what happens behind the scenes on the faces of those wearing the lipstick in bad faith—the death of actual people (re: Brandon Lee), but also of childhood innocence due to sexual abuse of a band’s fans (re: SPG), all in pursuit of profit staining the drinker’s lips red. It’s camouflage, the cop-like, sell-out vampire dressing like a vampire and playing the rebel. Such shameless endorsements of capitalism gives actual rebels (and their own clownish identities) a bad name.

(artist: Isabella Bennett)

Keeping with the Gothic mode, guilt and secret sins aren’t fully buried, but out in the open if you’re willing to look (case in point, mprjanedoe’s post is the first thing that comes up in Google); i.e., tokenism being a kind of disguise we have to look through to see what’s going on; e.g., Isabella “Bunny” Bennett being a trans woman (she transitioned in 2014, a year after I saw the band live), but one who remains actionably tokenized insofar as—according to public anonymous accounts of the band’s conduct, but also their own actions, ipso facto—she had more than a casual hand in enabling Reed’s behavior. Indeed, she was his employer and ignored the warning signs for at least ten years, only to effectively give him a slap on the wrist after they let him go for unrelated reasons (refusing to take things further than she and the other band members chose). And here I am, after all this time, feeling a bit like Eric: dredging up the past behind my own secret identity to put the wrong things right.

Except, that’s the paradox. I have my dead name, and who I am as a matter of fact. I wear it on my sleeve like Eric did his face paint, preferring to view my actions as speaking to open secrets done between different artists likewise performing on and offstage. Abuse isn’t just the primary actor, then, but those who—regardless of their professed reasons or intentions—run interference/cover things up while posturing as a GNC success story.

And that, in essence, is what Bunny and the rest of the band appears to have done. They’re not your friends; they’re content creators whose actions typically demonstrate how well representation translates to actual activism. Theirs is predominantly unironic, middle-class escapism devoid of traditional steampunk satire; i.e., something to sell to fans too young to remember said said—a comfort food we can purchase and say, “Good for them!” in the same breathe. Tokenism is tokenism, and I’d rather break the silence than have abuse continue under Capitalist Realism because the people with the most power in the situation chose to do as little as possible.

Regardless if it’s fiction, non-fiction, or somewhere in between, then, everything sits inside the same forever ruin having since been destroyed and replaced by a copy of its own devastated state as something to play inside; i.e., the canonical cyberpunk as a neoliberal hauntology that tries to cover up hypernormal trauma sensations with hypercanonical copies in order to make them hyperreal (a form of corporate gaslighting that covers up decay with futurist “decay”): more real and popular than reality, but still somehow “off.”

For one, this ties to me and my own journey through life—i.e., in 2013, I was in the closest and still processing my own abuse; in 2024, I am out, have written multiple books on sex positivity and surviving sexual abuse (including my own), and worked with the kinds of people who are generally taken advantage of in situations like the ones explored above. I’m nowhere near as financially successful as Bennett and SPG, but at least I can look myself in the mirror and know that I didn’t enable a sexual abuser for the sake of fame and fortune; i.e., a perpetually broke trans detective investigating tokenized behaviors the likes of SPG and their token trans woman playing rebel jesters, but again, functioning as capitalist predators in the king’s court. Girl, do better!

To this, the proposition that your childhood heroes are bought-and-paid for is, of course, deeply horrifying; i.e., the revival of the zombie within us and the sudden, unromantic death of said heroes (cops, musicians, etc) as a) fixtures of our own vigilante selves, but also b) the world as we know it thanks to bourgeois propaganda’s vampiric interventions/façades: the city as dead, the streets filled with lost children/dead souls to harvest and exploit as usual. However, change when utilized in a Marxist sense, is not death at all, but merely turning into something else. Like Matheson’s vampire-zombies, you’d be surprised what remains, but also what you can accomplish after things have started to change—in artistic terms, for individuals, but also at the geopolitical, economic level once the Cartesian Revolution is dead and buried.

To use a macroscopic, oft-demonized example, the Soviet economy’s state-regulated Socialism vastly outpaced the United States from a production standpoint relative to the immense internal and external pressures they faced; e.g., war on native soil a concept relatively alien to living Americans. As Mark Harrison writes in “The Soviet Union after 1945: Economic Recovery and Political Repression” (2010):

Salient features of the Soviet Union after World War II include rapid economic recovery and the consolidation of Stalin’s rule. […] On the eastern front, World War II was devastating. In four years, fought mostly on Soviet territory, the war killed one in eight Soviet citizens, and destroyed one third of their national wealth. The country was full of displaced people and torn families […] Although the human losses from World War II were on a wider scale, Soviet recovery after 1945 was also more rapid. The economy was in far better shape than in 1921. Both wars were followed by harvest failure and regional famine, but the famine of 1946 killed a fraction of the numbers that died of hunger at the end of the Civil War. Average Soviet incomes climbed back to their prewar (1938) levels as early as 1948.

Apart from the usual flaws of state mechanisms, much of the USSR’s instability comes from external sabotage, including capitalist forces seducing the Russian heads of state to honor a Faustian sell-out bargain; i.e., betraying the Union for the efficient profit of neoliberal shock therapy (Second Thought, 2022) that assimilated Russia into the New World Order under neoliberal Capitalism: as their Rocky IV-style punching bag (the neoliberal myth of the American underdog in a clearly lopsided conflict) recycled in centrist narratives well into 2023 (for more examples, consider Hakim’s 2023 “Why Did the Soviet Union Fall?“).

In the case of The Crow, SPG or the collapse of the Soviet Union, the vampiric curse—of a punitive, nostalgic Cartesian cycle of zombie violence—won’t end without some horrifying (thus traumatic) reflection. Reverse abjecting the state’s traumatic abuse must happen if workers are to instill class-cultural and race consciousness; i.e., resurrecting the working class’ collective inability to imagine a more stable world beyond Capitalism. Rape, war and genocide are endemic to Capitalism and won’t shock the elite; to end their perpetual rot/epidemics, the goal is not debridement and palliative care, but exposure of the disease at a systemic level, a so-called “attack of the dead” the elite will scramble madly away from (on par with the terrified Germans during the Battle of Osowiec Fortress in 1915, when the chlorine-gassed Russians rose in a vengeful, undead state to battle with the enemy one last time; Unknown 5, 2023). Doing so, workers can solve the very thing that so many great men of history could not, breaking the “fever” of its vast history as an endless nightmare that sends the Imperial Boomerang sailing back and forth like a reaper’s bloodthirsty sickle, flowing like Dracula’s cape (the imperator cloak, a ghost of “Rome” and of Caesar): profit laid bare.

We’ll examine this boomerang effect next, looking at the third-and-final zombie tyrant, Bungie’s Zombie Caesar in Myth: the Fallen Lords, Balor the Leveler! Onto “Myth: the Fallen Lords (opening and part one: Balor)“!


About the Author

Persephone van der Waard is the author of the multi-volume, non-profit book series, Sex Positivity—its art director, sole invigilator, illustrator and primary editor (the other co-writer/co-editor being Bay Ryan). Persephone has her independent PhD in Gothic poetics and ludo-Gothic BDSM (focusing on partially on Metroidvania), and is a MtF trans woman, anti-fascist, atheist/Satanist, poly/pan kinkster, erotic artist/pornographer and anarcho-Communist with two partners. Including multiple playmates/friends and collaborators, Persephone and her many muses work/play together on Sex Positivity and on her artwork at large as a sex-positive force. That being said, she still occasionally writes reviews, Gothic analyses, and interviews for fun on her old blog (and makes YouTube videos talking about politics). To learn more about Persephone’s academic/activist work and larger portfolio, go to her About the Author page. To purchase illustrated or written material from Persephone (thus support the work she does), please refer to her commissions page for more information. Any money Persephone earns through commissions goes towards helping sex workers through the Sex Positivity project; i.e., by paying costs and funding shoots, therefore raising awareness. Likewise, Persephone accepts donations for the project, which you can send directly to her PayPal,  Ko-FiPatreon or CashApp. Every bit helps!

Footnotes

[1] Spine, here, is both being vague (“creepy”) and playing dumb; i.e., “we had no idea until his victims—literally our own underage fans—told us about it.”